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IABSD.fr/xenocara/lib/mesa/include/meson.build

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/include/meson.build
  • # Copyright © 2017 Intel Corporation
    # SPDX-License-Identifier: MIT
    
    inc_include = [include_directories('.')]
    inc_d3d9 = include_directories('D3D9')
    inc_winddk = include_directories('winddk')
    
    # Most things assume that Android headers are in the default include
    # path when compiling for Android so add the stub headers to
    # inc_include when using the stub.
    if with_android_stub
      inc_include += [include_directories('android_stub')]
    endif
    
    if not with_glvnd and host_machine.system() != 'windows'
      if with_gles1 or with_gles2 or with_opengl or with_egl
        install_headers('KHR/khrplatform.h', subdir : 'KHR')
      endif
    
      if with_gles1
        install_headers(
          'GLES/egl.h',
          'GLES/gl.h',
          'GLES/glext.h',
          'GLES/glplatform.h',
          subdir : 'GLES',
        )
      endif
    
      if with_gles2
        install_headers(
          'GLES2/gl2.h',
          'GLES2/gl2ext.h',
          'GLES2/gl2platform.h',
          subdir : 'GLES2',
        )
        install_headers(
          'GLES3/gl3.h',
          'GLES3/gl31.h',
          'GLES3/gl32.h',
          'GLES3/gl3ext.h',
          'GLES3/gl3platform.h',
          subdir : 'GLES3',
        )
      endif
    
      if with_opengl
        install_headers(
          'GL/gl.h',
          'GL/glcorearb.h',
          'GL/glext.h',
          subdir : 'GL',
        )
      endif
    
      if with_glx != 'disabled'
        install_headers(
          'GL/glx.h',
          'GL/glxext.h',
          subdir : 'GL')
      endif
    
      if with_egl
        install_headers(
          'EGL/egl.h',
          'EGL/eglext.h',
          'EGL/eglplatform.h',
          subdir : 'EGL',
        )
      endif
    endif
    
    # Non-upstream headers
    if with_egl
      install_headers(
        'EGL/eglext_angle.h',
        'EGL/eglmesaext.h',
        subdir : 'EGL',
      )
    endif
    
    if with_osmesa
      install_headers('GL/osmesa.h', subdir : 'GL')
    endif
    
    if with_dri
      install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal')
    endif
    
    if with_gallium_st_nine
      install_headers(
        'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h',
        subdir : 'd3dadapter',
      )
    endif
    
    opencl_headers = files(
      'CL/cl.h',
      'CL/cl.hpp',
      'CL/cl2.hpp',
      'CL/cl_d3d10.h',
      'CL/cl_d3d11.h',
      'CL/cl_dx9_media_sharing.h',
      'CL/cl_dx9_media_sharing_intel.h',
      'CL/cl_egl.h',
      'CL/cl_ext.h',
      'CL/cl_ext_intel.h',
      'CL/cl_function_types.h',
      'CL/cl_gl.h',
      'CL/cl_gl_ext.h',
      'CL/cl_half.h',
      'CL/cl_icd.h',
      'CL/cl_layer.h',
      'CL/cl_platform.h',
      'CL/cl_va_api_media_sharing_intel.h',
      'CL/cl_version.h',
      'CL/opencl.h',
      'CL/opencl.hpp',
    )
    # Only install the headers if we are building a stand alone implementation and
    # not an ICD enabled implementation
    if with_gallium_clover and not with_opencl_icd
      install_headers(
        opencl_headers,
        subdir: 'CL'
      )
    endif