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IABSD.fr/xenocara/lib/mesa/src/amd/vulkan/radv_cmd_buffer.c

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  • Author : jsg
    Date : 2025-06-05 14:17:56
    Hash : 452696b8
    Message : Merge Mesa 25.0.7

  • lib/mesa/src/amd/vulkan/radv_cmd_buffer.c
  • /*
     * Copyright © 2016 Red Hat.
     * Copyright © 2016 Bas Nieuwenhuizen
     *
     * based in part on anv driver which is:
     * Copyright © 2015 Intel Corporation
     *
     * SPDX-License-Identifier: MIT
     */
    
    #include "radv_cmd_buffer.h"
    #include "meta/radv_meta.h"
    #include "radv_cp_dma.h"
    #include "radv_cs.h"
    #include "radv_debug.h"
    #include "radv_dgc.h"
    #include "radv_event.h"
    #include "radv_pipeline_rt.h"
    #include "radv_radeon_winsys.h"
    #include "radv_rmv.h"
    #include "radv_rra.h"
    #include "radv_shader.h"
    #include "radv_shader_object.h"
    #include "radv_sqtt.h"
    #include "sid.h"
    #include "vk_command_pool.h"
    #include "vk_common_entrypoints.h"
    #include "vk_enum_defines.h"
    #include "vk_format.h"
    #include "vk_framebuffer.h"
    #include "vk_render_pass.h"
    #include "vk_synchronization.h"
    #include "vk_util.h"
    
    #include "ac_debug.h"
    #include "ac_descriptors.h"
    #include "ac_nir.h"
    #include "ac_shader_args.h"
    
    #include "aco_interface.h"
    
    #include "util/fast_idiv_by_const.h"
    
    enum {
       RADV_PREFETCH_VBO_DESCRIPTORS = (1 << 0),
       RADV_PREFETCH_VS = (1 << 1),
       RADV_PREFETCH_TCS = (1 << 2),
       RADV_PREFETCH_TES = (1 << 3),
       RADV_PREFETCH_GS = (1 << 4),
       RADV_PREFETCH_PS = (1 << 5),
       RADV_PREFETCH_MS = (1 << 6),
       RADV_PREFETCH_SHADERS = (RADV_PREFETCH_VS | RADV_PREFETCH_TCS | RADV_PREFETCH_TES | RADV_PREFETCH_GS |
                                RADV_PREFETCH_PS | RADV_PREFETCH_MS)
    };
    
    static void radv_handle_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                             VkImageLayout src_layout, VkImageLayout dst_layout, uint32_t src_family_index,
                                             uint32_t dst_family_index, const VkImageSubresourceRange *range,
                                             struct radv_sample_locations_state *sample_locs);
    
    static void
    radv_bind_dynamic_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_dynamic_state *src)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_dynamic_state *dest = &cmd_buffer->state.dynamic;
       uint64_t copy_mask = src->mask;
       uint64_t dest_mask = 0;
    
       dest->vk.dr.rectangle_count = src->vk.dr.rectangle_count;
       dest->sample_location.count = src->sample_location.count;
    
       if (copy_mask & RADV_DYNAMIC_VIEWPORT) {
          if (memcmp(&dest->vk.vp.viewports, &src->vk.vp.viewports, src->vk.vp.viewport_count * sizeof(VkViewport))) {
             typed_memcpy(dest->vk.vp.viewports, src->vk.vp.viewports, src->vk.vp.viewport_count);
             typed_memcpy(dest->hw_vp.xform, src->hw_vp.xform, src->vk.vp.viewport_count);
             dest_mask |= RADV_DYNAMIC_VIEWPORT;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_VIEWPORT_WITH_COUNT) {
          if (dest->vk.vp.viewport_count != src->vk.vp.viewport_count) {
             dest->vk.vp.viewport_count = src->vk.vp.viewport_count;
             dest_mask |= RADV_DYNAMIC_VIEWPORT;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_SCISSOR) {
          if (memcmp(&dest->vk.vp.scissors, &src->vk.vp.scissors, src->vk.vp.scissor_count * sizeof(VkRect2D))) {
             typed_memcpy(dest->vk.vp.scissors, src->vk.vp.scissors, src->vk.vp.scissor_count);
             dest_mask |= RADV_DYNAMIC_SCISSOR;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_SCISSOR_WITH_COUNT) {
          if (dest->vk.vp.scissor_count != src->vk.vp.scissor_count) {
             dest->vk.vp.scissor_count = src->vk.vp.scissor_count;
             dest_mask |= RADV_DYNAMIC_SCISSOR;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_BLEND_CONSTANTS) {
          if (memcmp(&dest->vk.cb.blend_constants, &src->vk.cb.blend_constants, sizeof(src->vk.cb.blend_constants))) {
             typed_memcpy(dest->vk.cb.blend_constants, src->vk.cb.blend_constants, 4);
             dest_mask |= RADV_DYNAMIC_BLEND_CONSTANTS;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_DISCARD_RECTANGLE) {
          if (memcmp(&dest->vk.dr.rectangles, &src->vk.dr.rectangles, src->vk.dr.rectangle_count * sizeof(VkRect2D))) {
             typed_memcpy(dest->vk.dr.rectangles, src->vk.dr.rectangles, src->vk.dr.rectangle_count);
             dest_mask |= RADV_DYNAMIC_DISCARD_RECTANGLE;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_SAMPLE_LOCATIONS) {
          if (dest->sample_location.per_pixel != src->sample_location.per_pixel ||
              dest->sample_location.grid_size.width != src->sample_location.grid_size.width ||
              dest->sample_location.grid_size.height != src->sample_location.grid_size.height ||
              memcmp(&dest->sample_location.locations, &src->sample_location.locations,
                     src->sample_location.count * sizeof(VkSampleLocationEXT))) {
             dest->sample_location.per_pixel = src->sample_location.per_pixel;
             dest->sample_location.grid_size = src->sample_location.grid_size;
             typed_memcpy(dest->sample_location.locations, src->sample_location.locations, src->sample_location.count);
             dest_mask |= RADV_DYNAMIC_SAMPLE_LOCATIONS;
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_COLOR_WRITE_MASK) {
          for (uint32_t i = 0; i < MAX_RTS; i++) {
             if (dest->vk.cb.attachments[i].write_mask != src->vk.cb.attachments[i].write_mask) {
                dest->vk.cb.attachments[i].write_mask = src->vk.cb.attachments[i].write_mask;
                dest_mask |= RADV_DYNAMIC_COLOR_WRITE_MASK;
             }
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_COLOR_BLEND_ENABLE) {
          for (uint32_t i = 0; i < MAX_RTS; i++) {
             if (dest->vk.cb.attachments[i].blend_enable != src->vk.cb.attachments[i].blend_enable) {
                dest->vk.cb.attachments[i].blend_enable = src->vk.cb.attachments[i].blend_enable;
                dest_mask |= RADV_DYNAMIC_COLOR_BLEND_ENABLE;
             }
          }
       }
    
       if (copy_mask & RADV_DYNAMIC_COLOR_BLEND_EQUATION) {
          for (uint32_t i = 0; i < MAX_RTS; i++) {
             if (dest->vk.cb.attachments[i].src_color_blend_factor != src->vk.cb.attachments[i].src_color_blend_factor ||
                 dest->vk.cb.attachments[i].dst_color_blend_factor != src->vk.cb.attachments[i].dst_color_blend_factor ||
                 dest->vk.cb.attachments[i].color_blend_op != src->vk.cb.attachments[i].color_blend_op ||
                 dest->vk.cb.attachments[i].src_alpha_blend_factor != src->vk.cb.attachments[i].src_alpha_blend_factor ||
                 dest->vk.cb.attachments[i].dst_alpha_blend_factor != src->vk.cb.attachments[i].dst_alpha_blend_factor ||
                 dest->vk.cb.attachments[i].alpha_blend_op != src->vk.cb.attachments[i].alpha_blend_op) {
                dest->vk.cb.attachments[i].src_color_blend_factor = src->vk.cb.attachments[i].src_color_blend_factor;
                dest->vk.cb.attachments[i].dst_color_blend_factor = src->vk.cb.attachments[i].dst_color_blend_factor;
                dest->vk.cb.attachments[i].color_blend_op = src->vk.cb.attachments[i].color_blend_op;
                dest->vk.cb.attachments[i].src_alpha_blend_factor = src->vk.cb.attachments[i].src_alpha_blend_factor;
                dest->vk.cb.attachments[i].dst_alpha_blend_factor = src->vk.cb.attachments[i].dst_alpha_blend_factor;
                dest->vk.cb.attachments[i].alpha_blend_op = src->vk.cb.attachments[i].alpha_blend_op;
                dest_mask |= RADV_DYNAMIC_COLOR_BLEND_EQUATION;
             }
          }
       }
    
       if (memcmp(&dest->vk.cal.color_map, &src->vk.cal.color_map, sizeof(src->vk.cal.color_map))) {
          typed_memcpy(dest->vk.cal.color_map, src->vk.cal.color_map, MAX_RTS);
          dest_mask |= RADV_DYNAMIC_COLOR_ATTACHMENT_MAP;
       }
    
       if (memcmp(&dest->vk.ial, &src->vk.ial, sizeof(src->vk.ial))) {
          typed_memcpy(dest->vk.ial.color_map, src->vk.ial.color_map, MAX_RTS);
          dest->vk.ial.depth_att = src->vk.ial.depth_att;
          dest->vk.ial.stencil_att = src->vk.ial.stencil_att;
          dest_mask |= RADV_DYNAMIC_INPUT_ATTACHMENT_MAP;
       }
    
    #define RADV_CMP_COPY(field, flag)                                                                                     \
       if (copy_mask & flag) {                                                                                             \
          if (dest->field != src->field) {                                                                                 \
             dest->field = src->field;                                                                                     \
             dest_mask |= flag;                                                                                            \
          }                                                                                                                \
       }
    
       RADV_CMP_COPY(vk.ia.primitive_topology, RADV_DYNAMIC_PRIMITIVE_TOPOLOGY);
       RADV_CMP_COPY(vk.ia.primitive_restart_enable, RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE);
    
       RADV_CMP_COPY(vk.vp.depth_clip_negative_one_to_one, RADV_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE);
       RADV_CMP_COPY(vk.vp.depth_clamp_mode, RADV_DYNAMIC_DEPTH_CLAMP_RANGE);
       RADV_CMP_COPY(vk.vp.depth_clamp_range.minDepthClamp, RADV_DYNAMIC_DEPTH_CLAMP_RANGE);
       RADV_CMP_COPY(vk.vp.depth_clamp_range.maxDepthClamp, RADV_DYNAMIC_DEPTH_CLAMP_RANGE);
    
       RADV_CMP_COPY(vk.ts.patch_control_points, RADV_DYNAMIC_PATCH_CONTROL_POINTS);
       RADV_CMP_COPY(vk.ts.domain_origin, RADV_DYNAMIC_TESS_DOMAIN_ORIGIN);
    
       RADV_CMP_COPY(vk.rs.line.width, RADV_DYNAMIC_LINE_WIDTH);
       RADV_CMP_COPY(vk.rs.depth_bias.constant_factor, RADV_DYNAMIC_DEPTH_BIAS);
       RADV_CMP_COPY(vk.rs.depth_bias.clamp, RADV_DYNAMIC_DEPTH_BIAS);
       RADV_CMP_COPY(vk.rs.depth_bias.slope_factor, RADV_DYNAMIC_DEPTH_BIAS);
       RADV_CMP_COPY(vk.rs.depth_bias.representation, RADV_DYNAMIC_DEPTH_BIAS);
       RADV_CMP_COPY(vk.rs.line.stipple.factor, RADV_DYNAMIC_LINE_STIPPLE);
       RADV_CMP_COPY(vk.rs.line.stipple.pattern, RADV_DYNAMIC_LINE_STIPPLE);
       RADV_CMP_COPY(vk.rs.cull_mode, RADV_DYNAMIC_CULL_MODE);
       RADV_CMP_COPY(vk.rs.front_face, RADV_DYNAMIC_FRONT_FACE);
       RADV_CMP_COPY(vk.rs.depth_bias.enable, RADV_DYNAMIC_DEPTH_BIAS_ENABLE);
       RADV_CMP_COPY(vk.rs.rasterizer_discard_enable, RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE);
       RADV_CMP_COPY(vk.rs.polygon_mode, RADV_DYNAMIC_POLYGON_MODE);
       RADV_CMP_COPY(vk.rs.line.stipple.enable, RADV_DYNAMIC_LINE_STIPPLE_ENABLE);
       RADV_CMP_COPY(vk.rs.depth_clip_enable, RADV_DYNAMIC_DEPTH_CLIP_ENABLE);
       RADV_CMP_COPY(vk.rs.conservative_mode, RADV_DYNAMIC_CONSERVATIVE_RAST_MODE);
       RADV_CMP_COPY(vk.rs.provoking_vertex, RADV_DYNAMIC_PROVOKING_VERTEX_MODE);
       RADV_CMP_COPY(vk.rs.depth_clamp_enable, RADV_DYNAMIC_DEPTH_CLAMP_ENABLE);
       RADV_CMP_COPY(vk.rs.line.mode, RADV_DYNAMIC_LINE_RASTERIZATION_MODE);
    
       RADV_CMP_COPY(vk.ms.alpha_to_coverage_enable, RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE);
       RADV_CMP_COPY(vk.ms.alpha_to_one_enable, RADV_DYNAMIC_ALPHA_TO_ONE_ENABLE);
       RADV_CMP_COPY(vk.ms.sample_mask, RADV_DYNAMIC_SAMPLE_MASK);
       RADV_CMP_COPY(vk.ms.rasterization_samples, RADV_DYNAMIC_RASTERIZATION_SAMPLES);
       RADV_CMP_COPY(vk.ms.sample_locations_enable, RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE);
    
       RADV_CMP_COPY(vk.ds.depth.bounds_test.min, RADV_DYNAMIC_DEPTH_BOUNDS);
       RADV_CMP_COPY(vk.ds.depth.bounds_test.max, RADV_DYNAMIC_DEPTH_BOUNDS);
       RADV_CMP_COPY(vk.ds.stencil.front.compare_mask, RADV_DYNAMIC_STENCIL_COMPARE_MASK);
       RADV_CMP_COPY(vk.ds.stencil.back.compare_mask, RADV_DYNAMIC_STENCIL_COMPARE_MASK);
       RADV_CMP_COPY(vk.ds.stencil.front.write_mask, RADV_DYNAMIC_STENCIL_WRITE_MASK);
       RADV_CMP_COPY(vk.ds.stencil.back.write_mask, RADV_DYNAMIC_STENCIL_WRITE_MASK);
       RADV_CMP_COPY(vk.ds.stencil.front.reference, RADV_DYNAMIC_STENCIL_REFERENCE);
       RADV_CMP_COPY(vk.ds.stencil.back.reference, RADV_DYNAMIC_STENCIL_REFERENCE);
       RADV_CMP_COPY(vk.ds.depth.test_enable, RADV_DYNAMIC_DEPTH_TEST_ENABLE);
       RADV_CMP_COPY(vk.ds.depth.write_enable, RADV_DYNAMIC_DEPTH_WRITE_ENABLE);
       RADV_CMP_COPY(vk.ds.depth.compare_op, RADV_DYNAMIC_DEPTH_COMPARE_OP);
       RADV_CMP_COPY(vk.ds.depth.bounds_test.enable, RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE);
       RADV_CMP_COPY(vk.ds.stencil.test_enable, RADV_DYNAMIC_STENCIL_TEST_ENABLE);
       RADV_CMP_COPY(vk.ds.stencil.front.op.fail, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.front.op.pass, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.front.op.depth_fail, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.front.op.compare, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.back.op.fail, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.back.op.pass, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.back.op.depth_fail, RADV_DYNAMIC_STENCIL_OP);
       RADV_CMP_COPY(vk.ds.stencil.back.op.compare, RADV_DYNAMIC_STENCIL_OP);
    
       RADV_CMP_COPY(vk.cb.logic_op, RADV_DYNAMIC_LOGIC_OP);
       RADV_CMP_COPY(vk.cb.color_write_enables, RADV_DYNAMIC_COLOR_WRITE_ENABLE);
       RADV_CMP_COPY(vk.cb.logic_op_enable, RADV_DYNAMIC_LOGIC_OP_ENABLE);
    
       RADV_CMP_COPY(vk.fsr.fragment_size.width, RADV_DYNAMIC_FRAGMENT_SHADING_RATE);
       RADV_CMP_COPY(vk.fsr.fragment_size.height, RADV_DYNAMIC_FRAGMENT_SHADING_RATE);
       RADV_CMP_COPY(vk.fsr.combiner_ops[0], RADV_DYNAMIC_FRAGMENT_SHADING_RATE);
       RADV_CMP_COPY(vk.fsr.combiner_ops[1], RADV_DYNAMIC_FRAGMENT_SHADING_RATE);
    
       RADV_CMP_COPY(vk.dr.enable, RADV_DYNAMIC_DISCARD_RECTANGLE_ENABLE);
       RADV_CMP_COPY(vk.dr.mode, RADV_DYNAMIC_DISCARD_RECTANGLE_MODE);
    
       RADV_CMP_COPY(feedback_loop_aspects, RADV_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE);
    
    #undef RADV_CMP_COPY
    
       cmd_buffer->state.dirty_dynamic |= dest_mask;
    
       /* Handle driver specific states that need to be re-emitted when PSO are bound. */
       if (dest_mask & (RADV_DYNAMIC_VIEWPORT | RADV_DYNAMIC_POLYGON_MODE | RADV_DYNAMIC_LINE_WIDTH |
                        RADV_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GUARDBAND;
       }
    
       if (pdev->info.rbplus_allowed && (dest_mask & RADV_DYNAMIC_COLOR_WRITE_MASK)) {
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS;
       }
    
       if (dest_mask & (RADV_DYNAMIC_COLOR_ATTACHMENT_MAP | RADV_DYNAMIC_INPUT_ATTACHMENT_MAP)) {
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FBFETCH_OUTPUT;
       }
    }
    
    bool
    radv_cmd_buffer_uses_mec(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       return cmd_buffer->qf == RADV_QUEUE_COMPUTE && pdev->info.gfx_level >= GFX7;
    }
    
    static void
    radv_write_data(struct radv_cmd_buffer *cmd_buffer, const unsigned engine_sel, const uint64_t va, const unsigned count,
                    const uint32_t *data, const bool predicating)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       radv_cs_write_data(device, cmd_buffer->cs, cmd_buffer->qf, engine_sel, va, count, data, predicating);
    }
    
    static void
    radv_emit_clear_data(struct radv_cmd_buffer *cmd_buffer, unsigned engine_sel, uint64_t va, unsigned size)
    {
       uint32_t *zeroes = alloca(size);
       memset(zeroes, 0, size);
       radv_write_data(cmd_buffer, engine_sel, va, size / 4, zeroes, false);
    }
    
    static void
    radv_cmd_buffer_finish_shader_part_cache(struct radv_cmd_buffer *cmd_buffer)
    {
       ralloc_free(cmd_buffer->vs_prologs.table);
       ralloc_free(cmd_buffer->ps_epilogs.table);
    }
    
    static bool
    radv_cmd_buffer_init_shader_part_cache(struct radv_device *device, struct radv_cmd_buffer *cmd_buffer)
    {
       if (device->vs_prologs.ops) {
          if (!_mesa_set_init(&cmd_buffer->vs_prologs, NULL, device->vs_prologs.ops->hash, device->vs_prologs.ops->equals))
             return false;
       }
       if (device->ps_epilogs.ops) {
          if (!_mesa_set_init(&cmd_buffer->ps_epilogs, NULL, device->ps_epilogs.ops->hash, device->ps_epilogs.ops->equals))
             return false;
       }
       return true;
    }
    
    static void
    radv_destroy_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer)
    {
       struct radv_cmd_buffer *cmd_buffer = container_of(vk_cmd_buffer, struct radv_cmd_buffer, vk);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (cmd_buffer->qf != RADV_QUEUE_SPARSE) {
          util_dynarray_fini(&cmd_buffer->ray_history);
    
          radv_rra_accel_struct_buffers_unref(device, cmd_buffer->accel_struct_buffers);
          _mesa_set_destroy(cmd_buffer->accel_struct_buffers, NULL);
    
          list_for_each_entry_safe (struct radv_cmd_buffer_upload, up, &cmd_buffer->upload.list, list) {
             radv_rmv_log_command_buffer_bo_destroy(device, up->upload_bo);
             radv_bo_destroy(device, &cmd_buffer->vk.base, up->upload_bo);
             list_del(&up->list);
             free(up);
          }
    
          if (cmd_buffer->upload.upload_bo) {
             radv_rmv_log_command_buffer_bo_destroy(device, cmd_buffer->upload.upload_bo);
             radv_bo_destroy(device, &cmd_buffer->vk.base, cmd_buffer->upload.upload_bo);
          }
    
          if (cmd_buffer->cs)
             device->ws->cs_destroy(cmd_buffer->cs);
          if (cmd_buffer->gang.cs)
             device->ws->cs_destroy(cmd_buffer->gang.cs);
          if (cmd_buffer->transfer.copy_temp)
             radv_bo_destroy(device, &cmd_buffer->vk.base, cmd_buffer->transfer.copy_temp);
    
          radv_cmd_buffer_finish_shader_part_cache(cmd_buffer);
    
          for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
             struct radv_descriptor_set_header *set = &cmd_buffer->descriptors[i].push_set.set;
             free(set->mapped_ptr);
             if (set->layout)
                vk_descriptor_set_layout_unref(&device->vk, &set->layout->vk);
             vk_object_base_finish(&set->base);
          }
    
          vk_object_base_finish(&cmd_buffer->meta_push_descriptors.base);
       }
    
       vk_command_buffer_finish(&cmd_buffer->vk);
       vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer);
    }
    
    static VkResult
    radv_create_cmd_buffer(struct vk_command_pool *pool, VkCommandBufferLevel level,
                           struct vk_command_buffer **cmd_buffer_out)
    {
       struct radv_device *device = container_of(pool->base.device, struct radv_device, vk);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_cmd_buffer *cmd_buffer;
       unsigned ring;
       cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
       if (cmd_buffer == NULL)
          return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
    
       VkResult result = vk_command_buffer_init(pool, &cmd_buffer->vk, &radv_cmd_buffer_ops, level);
       if (result != VK_SUCCESS) {
          vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer);
          return result;
       }
    
       cmd_buffer->qf = vk_queue_to_radv(pdev, pool->queue_family_index);
    
       if (cmd_buffer->qf != RADV_QUEUE_SPARSE) {
          list_inithead(&cmd_buffer->upload.list);
    
          if (!radv_cmd_buffer_init_shader_part_cache(device, cmd_buffer)) {
             radv_destroy_cmd_buffer(&cmd_buffer->vk);
             return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
          }
    
          ring = radv_queue_family_to_ring(pdev, cmd_buffer->qf);
    
          cmd_buffer->cs =
             device->ws->cs_create(device->ws, ring, cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
          if (!cmd_buffer->cs) {
             radv_destroy_cmd_buffer(&cmd_buffer->vk);
             return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
          }
    
          vk_object_base_init(&device->vk, &cmd_buffer->meta_push_descriptors.base, VK_OBJECT_TYPE_DESCRIPTOR_SET);
    
          for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
             vk_object_base_init(&device->vk, &cmd_buffer->descriptors[i].push_set.set.base, VK_OBJECT_TYPE_DESCRIPTOR_SET);
    
          cmd_buffer->accel_struct_buffers = _mesa_pointer_set_create(NULL);
          util_dynarray_init(&cmd_buffer->ray_history, NULL);
       }
    
       *cmd_buffer_out = &cmd_buffer->vk;
    
       return VK_SUCCESS;
    }
    
    void
    radv_cmd_buffer_reset_rendering(struct radv_cmd_buffer *cmd_buffer)
    {
       memset(&cmd_buffer->state.render, 0, sizeof(cmd_buffer->state.render));
    }
    
    static void
    radv_reset_tracked_regs(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_tracked_regs *tracked_regs = &cmd_buffer->tracked_regs;
    
       /* Mark all registers as unknown. */
       memset(tracked_regs->reg_value, 0, RADV_NUM_ALL_TRACKED_REGS * sizeof(uint32_t));
       BITSET_ZERO(tracked_regs->reg_saved_mask);
    
       /* 0xffffffff is an impossible value for SPI_PS_INPUT_CNTL_n registers */
       memset(tracked_regs->spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
    }
    
    static void
    radv_reset_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer, UNUSED VkCommandBufferResetFlags flags)
    {
       struct radv_cmd_buffer *cmd_buffer = container_of(vk_cmd_buffer, struct radv_cmd_buffer, vk);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       vk_command_buffer_reset(&cmd_buffer->vk);
    
       if (cmd_buffer->qf == RADV_QUEUE_SPARSE)
          return;
    
       device->ws->cs_reset(cmd_buffer->cs);
       if (cmd_buffer->gang.cs)
          device->ws->cs_reset(cmd_buffer->gang.cs);
    
       list_for_each_entry_safe (struct radv_cmd_buffer_upload, up, &cmd_buffer->upload.list, list) {
          radv_rmv_log_command_buffer_bo_destroy(device, up->upload_bo);
          radv_bo_destroy(device, &cmd_buffer->vk.base, up->upload_bo);
          list_del(&up->list);
          free(up);
       }
    
       util_dynarray_clear(&cmd_buffer->ray_history);
    
       radv_rra_accel_struct_buffers_unref(device, cmd_buffer->accel_struct_buffers);
    
       cmd_buffer->push_constant_stages = 0;
       cmd_buffer->scratch_size_per_wave_needed = 0;
       cmd_buffer->scratch_waves_wanted = 0;
       cmd_buffer->compute_scratch_size_per_wave_needed = 0;
       cmd_buffer->compute_scratch_waves_wanted = 0;
       cmd_buffer->esgs_ring_size_needed = 0;
       cmd_buffer->gsvs_ring_size_needed = 0;
       cmd_buffer->tess_rings_needed = false;
       cmd_buffer->task_rings_needed = false;
       cmd_buffer->mesh_scratch_ring_needed = false;
       cmd_buffer->gds_needed = false;
       cmd_buffer->gds_oa_needed = false;
       cmd_buffer->sample_positions_needed = false;
       cmd_buffer->gang.sem.leader_value = 0;
       cmd_buffer->gang.sem.emitted_leader_value = 0;
       cmd_buffer->gang.sem.va = 0;
       cmd_buffer->shader_upload_seq = 0;
    
       if (cmd_buffer->upload.upload_bo)
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, cmd_buffer->upload.upload_bo);
       cmd_buffer->upload.offset = 0;
    
       memset(cmd_buffer->vertex_binding_buffers, 0, sizeof(struct radv_buffer *) * cmd_buffer->used_vertex_bindings);
       cmd_buffer->used_vertex_bindings = 0;
    
       for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
          cmd_buffer->descriptors[i].dirty = 0;
          cmd_buffer->descriptors[i].valid = 0;
       }
    
       radv_cmd_buffer_reset_rendering(cmd_buffer);
    }
    
    const struct vk_command_buffer_ops radv_cmd_buffer_ops = {
       .create = radv_create_cmd_buffer,
       .reset = radv_reset_cmd_buffer,
       .destroy = radv_destroy_cmd_buffer,
    };
    
    static bool
    radv_cmd_buffer_resize_upload_buf(struct radv_cmd_buffer *cmd_buffer, uint64_t min_needed)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint64_t new_size;
       struct radeon_winsys_bo *bo = NULL;
       struct radv_cmd_buffer_upload *upload;
    
       new_size = MAX2(min_needed, 16 * 1024);
       new_size = MAX2(new_size, 2 * cmd_buffer->upload.size);
    
       VkResult result = radv_bo_create(
          device, &cmd_buffer->vk.base, new_size, 4096, device->ws->cs_domain(device->ws),
          RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_NO_INTERPROCESS_SHARING | RADEON_FLAG_32BIT | RADEON_FLAG_GTT_WC,
          RADV_BO_PRIORITY_UPLOAD_BUFFER, 0, true, &bo);
    
       if (result != VK_SUCCESS) {
          vk_command_buffer_set_error(&cmd_buffer->vk, result);
          return false;
       }
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, bo);
       if (cmd_buffer->upload.upload_bo) {
          upload = malloc(sizeof(*upload));
    
          if (!upload) {
             vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
             radv_bo_destroy(device, &cmd_buffer->vk.base, bo);
             return false;
          }
    
          memcpy(upload, &cmd_buffer->upload, sizeof(*upload));
          list_add(&upload->list, &cmd_buffer->upload.list);
       }
    
       cmd_buffer->upload.upload_bo = bo;
       cmd_buffer->upload.size = new_size;
       cmd_buffer->upload.offset = 0;
       cmd_buffer->upload.map = radv_buffer_map(device->ws, cmd_buffer->upload.upload_bo);
    
       if (!cmd_buffer->upload.map) {
          vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_DEVICE_MEMORY);
          return false;
       }
    
       radv_rmv_log_command_buffer_bo_create(device, cmd_buffer->upload.upload_bo, 0, cmd_buffer->upload.size, 0);
    
       return true;
    }
    
    bool
    radv_cmd_buffer_upload_alloc_aligned(struct radv_cmd_buffer *cmd_buffer, unsigned size, unsigned alignment,
                                         unsigned *out_offset, void **ptr)
    {
       assert(size % 4 == 0);
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
    
       /* Align to the scalar cache line size if it results in this allocation
        * being placed in less of them.
        */
       unsigned offset = cmd_buffer->upload.offset;
       unsigned line_size = gpu_info->gfx_level >= GFX10 ? 64 : 32;
       unsigned gap = align(offset, line_size) - offset;
       if ((size & (line_size - 1)) > gap)
          offset = align(offset, line_size);
    
       if (alignment)
          offset = align(offset, alignment);
       if (offset + size > cmd_buffer->upload.size) {
          if (!radv_cmd_buffer_resize_upload_buf(cmd_buffer, size))
             return false;
          offset = 0;
       }
    
       *out_offset = offset;
       *ptr = cmd_buffer->upload.map + offset;
    
       cmd_buffer->upload.offset = offset + size;
       return true;
    }
    
    bool
    radv_cmd_buffer_upload_alloc(struct radv_cmd_buffer *cmd_buffer, unsigned size, unsigned *out_offset, void **ptr)
    {
       return radv_cmd_buffer_upload_alloc_aligned(cmd_buffer, size, 0, out_offset, ptr);
    }
    
    bool
    radv_cmd_buffer_upload_data(struct radv_cmd_buffer *cmd_buffer, unsigned size, const void *data, unsigned *out_offset)
    {
       uint8_t *ptr;
    
       if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, out_offset, (void **)&ptr))
          return false;
       assert(ptr);
    
       memcpy(ptr, data, size);
       return true;
    }
    
    void
    radv_cmd_buffer_trace_emit(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint64_t va;
    
       if (cmd_buffer->qf != RADV_QUEUE_GENERAL && cmd_buffer->qf != RADV_QUEUE_COMPUTE)
          return;
    
       va = radv_buffer_get_va(device->trace_bo);
       if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY)
          va += offsetof(struct radv_trace_data, primary_id);
       else
          va += offsetof(struct radv_trace_data, secondary_id);
    
       ++cmd_buffer->state.trace_id;
       radv_write_data(cmd_buffer, V_370_ME, va, 1, &cmd_buffer->state.trace_id, false);
    
       radeon_check_space(device->ws, cs, 2);
    
       radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
       radeon_emit(cs, AC_ENCODE_TRACE_POINT(cmd_buffer->state.trace_id));
    }
    
    void
    radv_cmd_buffer_annotate(struct radv_cmd_buffer *cmd_buffer, const char *annotation)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       device->ws->cs_annotate(cmd_buffer->cs, annotation);
    }
    
    #define RADV_TASK_SHADER_SENSITIVE_STAGES (\
          VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT |\
          VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT |\
          VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT |\
          VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT)
    
    static void
    radv_gang_barrier(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stage_mask,
                      VkPipelineStageFlags2 dst_stage_mask)
    {
       /* Update flush bits from the main cmdbuf, except the stage flush. */
       cmd_buffer->gang.flush_bits |=
          cmd_buffer->state.flush_bits & RADV_CMD_FLUSH_ALL_COMPUTE & ~RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       /* Add stage flush only when necessary. */
       if (src_stage_mask & (VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_EXT |
                             VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | RADV_TASK_SHADER_SENSITIVE_STAGES |
                             VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT))
          cmd_buffer->gang.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       /* Block task shaders when we have to wait for CP DMA on the GFX cmdbuf. */
       if (src_stage_mask &
           (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT |
            VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT))
          dst_stage_mask |= cmd_buffer->state.dma_is_busy ? VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT : 0;
    
       /* Increment the GFX/ACE semaphore when task shaders are blocked. */
       if (dst_stage_mask & (VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT |
                             RADV_TASK_SHADER_SENSITIVE_STAGES))
          cmd_buffer->gang.sem.leader_value++;
    }
    
    void
    radv_gang_cache_flush(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs;
       const uint32_t flush_bits = cmd_buffer->gang.flush_bits;
       enum rgp_flush_bits sqtt_flush_bits = 0;
    
       radv_cs_emit_cache_flush(device->ws, ace_cs, pdev->info.gfx_level, NULL, 0, RADV_QUEUE_COMPUTE, flush_bits,
                                &sqtt_flush_bits, 0);
    
       cmd_buffer->gang.flush_bits = 0;
    }
    
    static bool
    radv_gang_sem_init(struct radv_cmd_buffer *cmd_buffer)
    {
       if (cmd_buffer->gang.sem.va)
          return true;
    
       /* DWORD 0: GFX->ACE semaphore (GFX blocks ACE, ie. ACE waits for GFX)
        * DWORD 1: ACE->GFX semaphore
        */
       uint64_t sem_init = 0;
       uint32_t va_off = 0;
       if (!radv_cmd_buffer_upload_data(cmd_buffer, sizeof(uint64_t), &sem_init, &va_off)) {
          vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
          return false;
       }
    
       cmd_buffer->gang.sem.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + va_off;
       return true;
    }
    
    static bool
    radv_gang_leader_sem_dirty(const struct radv_cmd_buffer *cmd_buffer)
    {
       return cmd_buffer->gang.sem.leader_value != cmd_buffer->gang.sem.emitted_leader_value;
    }
    
    static bool
    radv_gang_follower_sem_dirty(const struct radv_cmd_buffer *cmd_buffer)
    {
       return cmd_buffer->gang.sem.follower_value != cmd_buffer->gang.sem.emitted_follower_value;
    }
    
    ALWAYS_INLINE static bool
    radv_flush_gang_semaphore(struct radv_cmd_buffer *cmd_buffer, struct radeon_cmdbuf *cs, const enum radv_queue_family qf,
                              const uint32_t va_off, const uint32_t value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (!radv_gang_sem_init(cmd_buffer))
          return false;
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, 12);
    
       radv_cs_emit_write_event_eop(cs, pdev->info.gfx_level, qf, V_028A90_BOTTOM_OF_PIPE_TS, 0, EOP_DST_SEL_MEM,
                                    EOP_DATA_SEL_VALUE_32BIT, cmd_buffer->gang.sem.va + va_off, value,
                                    cmd_buffer->gfx9_eop_bug_va);
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
       return true;
    }
    
    ALWAYS_INLINE static bool
    radv_flush_gang_leader_semaphore(struct radv_cmd_buffer *cmd_buffer)
    {
       if (!radv_gang_leader_sem_dirty(cmd_buffer))
          return false;
    
       /* Gang leader writes a value to the semaphore which the follower can wait for. */
       cmd_buffer->gang.sem.emitted_leader_value = cmd_buffer->gang.sem.leader_value;
       return radv_flush_gang_semaphore(cmd_buffer, cmd_buffer->cs, cmd_buffer->qf, 0, cmd_buffer->gang.sem.leader_value);
    }
    
    ALWAYS_INLINE static bool
    radv_flush_gang_follower_semaphore(struct radv_cmd_buffer *cmd_buffer)
    {
       if (!radv_gang_follower_sem_dirty(cmd_buffer))
          return false;
    
       /* Follower writes a value to the semaphore which the gang leader can wait for. */
       cmd_buffer->gang.sem.emitted_follower_value = cmd_buffer->gang.sem.follower_value;
       return radv_flush_gang_semaphore(cmd_buffer, cmd_buffer->gang.cs, RADV_QUEUE_COMPUTE, 4,
                                        cmd_buffer->gang.sem.follower_value);
    }
    
    ALWAYS_INLINE static void
    radv_wait_gang_semaphore(struct radv_cmd_buffer *cmd_buffer, struct radeon_cmdbuf *cs, const enum radv_queue_family qf,
                             const uint32_t va_off, const uint32_t value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(cmd_buffer->gang.sem.va);
       radeon_check_space(device->ws, cs, 7);
       radv_cp_wait_mem(cs, qf, WAIT_REG_MEM_GREATER_OR_EQUAL, cmd_buffer->gang.sem.va + va_off, value, 0xffffffff);
    }
    
    ALWAYS_INLINE static void
    radv_wait_gang_leader(struct radv_cmd_buffer *cmd_buffer)
    {
       /* Follower waits for the semaphore which the gang leader wrote. */
       radv_wait_gang_semaphore(cmd_buffer, cmd_buffer->gang.cs, RADV_QUEUE_COMPUTE, 0, cmd_buffer->gang.sem.leader_value);
    }
    
    ALWAYS_INLINE static void
    radv_wait_gang_follower(struct radv_cmd_buffer *cmd_buffer)
    {
       /* Gang leader waits for the semaphore which the follower wrote. */
       radv_wait_gang_semaphore(cmd_buffer, cmd_buffer->cs, cmd_buffer->qf, 4, cmd_buffer->gang.sem.follower_value);
    }
    
    bool
    radv_gang_init(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (cmd_buffer->gang.cs)
          return true;
    
       struct radeon_cmdbuf *ace_cs =
          device->ws->cs_create(device->ws, AMD_IP_COMPUTE, cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
    
       if (!ace_cs) {
          vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_DEVICE_MEMORY);
          return false;
       }
    
       cmd_buffer->gang.cs = ace_cs;
       return true;
    }
    
    static VkResult
    radv_gang_finalize(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(cmd_buffer->gang.cs);
       struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs;
    
       /* Emit pending cache flush. */
       radv_gang_cache_flush(cmd_buffer);
    
       /* Clear the leader<->follower semaphores if they exist.
        * This is necessary in case the same cmd buffer is submitted again in the future.
        */
       if (cmd_buffer->gang.sem.va) {
          uint64_t leader2follower_va = cmd_buffer->gang.sem.va;
          uint64_t follower2leader_va = cmd_buffer->gang.sem.va + 4;
          const uint32_t zero = 0;
    
          /* Follower: write 0 to the leader->follower semaphore. */
          radv_cs_write_data(device, ace_cs, RADV_QUEUE_COMPUTE, V_370_ME, leader2follower_va, 1, &zero, false);
    
          /* Leader: write 0 to the follower->leader semaphore. */
          radv_write_data(cmd_buffer, V_370_ME, follower2leader_va, 1, &zero, false);
       }
    
       return device->ws->cs_finalize(ace_cs);
    }
    
    static void
    radv_cmd_buffer_after_draw(struct radv_cmd_buffer *cmd_buffer, enum radv_cmd_flush_bits flags, bool dgc)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_instance *instance = radv_physical_device_instance(pdev);
    
       if (unlikely(device->sqtt.bo) && !dgc) {
          radeon_check_space(device->ws, cmd_buffer->cs, 2);
    
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, cmd_buffer->state.predicating));
          radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_THREAD_TRACE_MARKER) | EVENT_INDEX(0));
       }
    
       if (instance->debug_flags & RADV_DEBUG_SYNC_SHADERS) {
          enum rgp_flush_bits sqtt_flush_bits = 0;
          assert(flags & (RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH));
    
          /* Force wait for graphics or compute engines to be idle. */
          radv_cs_emit_cache_flush(device->ws, cmd_buffer->cs, pdev->info.gfx_level, &cmd_buffer->gfx9_fence_idx,
                                   cmd_buffer->gfx9_fence_va, cmd_buffer->qf, flags, &sqtt_flush_bits,
                                   cmd_buffer->gfx9_eop_bug_va);
    
          if ((flags & RADV_CMD_FLAG_PS_PARTIAL_FLUSH) && radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) {
             /* Force wait for compute engines to be idle on the internal cmdbuf. */
             radv_cs_emit_cache_flush(device->ws, cmd_buffer->gang.cs, pdev->info.gfx_level, NULL, 0, RADV_QUEUE_COMPUTE,
                                      RADV_CMD_FLAG_CS_PARTIAL_FLUSH, &sqtt_flush_bits, 0);
          }
       }
    
       if (radv_device_fault_detection_enabled(device))
          radv_cmd_buffer_trace_emit(cmd_buffer);
    }
    
    static void
    radv_save_pipeline(struct radv_cmd_buffer *cmd_buffer, struct radv_pipeline *pipeline)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       enum amd_ip_type ring;
       uint32_t data[2];
       uint64_t va;
    
       va = radv_buffer_get_va(device->trace_bo);
    
       ring = radv_queue_family_to_ring(pdev, cmd_buffer->qf);
    
       switch (ring) {
       case AMD_IP_GFX:
          va += offsetof(struct radv_trace_data, gfx_ring_pipeline);
          break;
       case AMD_IP_COMPUTE:
          va += offsetof(struct radv_trace_data, comp_ring_pipeline);
          break;
       default:
          assert(!"invalid IP type");
       }
    
       uint64_t pipeline_address = (uintptr_t)pipeline;
       data[0] = pipeline_address;
       data[1] = pipeline_address >> 32;
    
       radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false);
    }
    
    static void
    radv_save_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, uint64_t vb_ptr)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint32_t data[2];
       uint64_t va;
    
       va = radv_buffer_get_va(device->trace_bo) + offsetof(struct radv_trace_data, vertex_descriptors);
    
       data[0] = vb_ptr;
       data[1] = vb_ptr >> 32;
    
       radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false);
    }
    
    static void
    radv_save_vs_prolog(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader_part *prolog)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint32_t data[2];
       uint64_t va;
    
       va = radv_buffer_get_va(device->trace_bo) + offsetof(struct radv_trace_data, vertex_prolog);
    
       uint64_t prolog_address = (uintptr_t)prolog;
       data[0] = prolog_address;
       data[1] = prolog_address >> 32;
    
       radv_write_data(cmd_buffer, V_370_ME, va, 2, data, false);
    }
    
    void
    radv_set_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point,
                            struct radv_descriptor_set *set, unsigned idx)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
    
       descriptors_state->sets[idx] = set;
    
       descriptors_state->valid |= (1u << idx); /* active descriptors */
       descriptors_state->dirty |= (1u << idx);
    }
    
    static void
    radv_save_descriptors(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint32_t data[MAX_SETS * 2] = {0};
       uint64_t va;
       va = radv_buffer_get_va(device->trace_bo) + offsetof(struct radv_trace_data, descriptor_sets);
    
       u_foreach_bit (i, descriptors_state->valid) {
          struct radv_descriptor_set *set = descriptors_state->sets[i];
          data[i * 2] = (uint64_t)(uintptr_t)set;
          data[i * 2 + 1] = (uint64_t)(uintptr_t)set >> 32;
       }
    
       radv_write_data(cmd_buffer, V_370_ME, va, MAX_SETS * 2, data, false);
    }
    
    static void
    radv_emit_userdata_address(const struct radv_device *device, struct radeon_cmdbuf *cs, const struct radv_shader *shader,
                               int idx, uint64_t va)
    {
       const uint32_t offset = radv_get_user_sgpr_loc(shader, idx);
    
       if (!offset)
          return;
    
       radv_emit_shader_pointer(device, cs, offset, va, false);
    }
    
    uint64_t
    radv_descriptor_get_va(const struct radv_descriptor_state *descriptors_state, unsigned set_idx)
    {
       struct radv_descriptor_set *set = descriptors_state->sets[set_idx];
       uint64_t va;
    
       if (set) {
          va = set->header.va;
       } else {
          va = descriptors_state->descriptor_buffers[set_idx];
       }
    
       return va;
    }
    
    static void
    radv_emit_descriptors_per_stage(const struct radv_device *device, struct radeon_cmdbuf *cs,
                                    const struct radv_shader *shader, const struct radv_descriptor_state *descriptors_state)
    {
       const uint32_t indirect_descriptor_sets_offset = radv_get_user_sgpr_loc(shader, AC_UD_INDIRECT_DESCRIPTOR_SETS);
    
       if (indirect_descriptor_sets_offset) {
          radv_emit_shader_pointer(device, cs, indirect_descriptor_sets_offset,
                                   descriptors_state->indirect_descriptor_sets_va, false);
       } else {
          const struct radv_userdata_locations *locs = &shader->info.user_sgprs_locs;
          const uint32_t sh_base = shader->info.user_data_0;
          unsigned mask = locs->descriptor_sets_enabled;
    
          mask &= descriptors_state->dirty & descriptors_state->valid;
    
          while (mask) {
             int start, count;
    
             u_bit_scan_consecutive_range(&mask, &start, &count);
    
             const struct radv_userdata_info *loc = &locs->descriptor_sets[start];
             const unsigned sh_offset = sh_base + loc->sgpr_idx * 4;
    
             radv_emit_shader_pointer_head(cs, sh_offset, count, true);
             for (int i = 0; i < count; i++) {
                uint64_t va = radv_descriptor_get_va(descriptors_state, start + i);
    
                radv_emit_shader_pointer_body(device, cs, va, true);
             }
          }
       }
    }
    
    static unsigned
    radv_get_rasterization_prim(const struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       if (cmd_buffer->state.active_stages &
           (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT |
            VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_MESH_BIT_EXT)) {
          /* Ignore dynamic primitive topology for TES/GS/MS stages. */
          return cmd_buffer->state.rast_prim;
       }
    
       return radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg);
    }
    
    static ALWAYS_INLINE VkLineRasterizationModeEXT
    radv_get_line_mode(const struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       const unsigned rast_prim = radv_get_rasterization_prim(cmd_buffer);
    
       bool draw_lines = radv_rast_prim_is_line(rast_prim) || radv_polygon_mode_is_line(d->vk.rs.polygon_mode);
       draw_lines &= !radv_rast_prim_is_point(rast_prim);
       draw_lines &= !radv_polygon_mode_is_point(d->vk.rs.polygon_mode);
       if (draw_lines)
          return d->vk.rs.line.mode;
    
       return VK_LINE_RASTERIZATION_MODE_DEFAULT;
    }
    
    static ALWAYS_INLINE unsigned
    radv_get_rasterization_samples(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       VkLineRasterizationModeEXT line_mode = radv_get_line_mode(cmd_buffer);
    
       if (line_mode == VK_LINE_RASTERIZATION_MODE_BRESENHAM) {
          /* From the Vulkan spec 1.3.221:
           *
           * "When Bresenham lines are being rasterized, sample locations may all be treated as being at
           * the pixel center (this may affect attribute and depth interpolation)."
           *
           * "One consequence of this is that Bresenham lines cover the same pixels regardless of the
           * number of rasterization samples, and cover all samples in those pixels (unless masked out
           * or killed)."
           */
          return 1;
       }
    
       if (line_mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH) {
          return RADV_NUM_SMOOTH_AA_SAMPLES;
       }
    
       return MAX2(1, d->vk.ms.rasterization_samples);
    }
    
    static ALWAYS_INLINE unsigned
    radv_get_ps_iter_samples(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       unsigned ps_iter_samples = 1;
    
       if (cmd_buffer->state.ms.sample_shading_enable) {
          unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
          unsigned color_samples = MAX2(render->color_samples, rasterization_samples);
    
          ps_iter_samples = ceilf(cmd_buffer->state.ms.min_sample_shading * color_samples);
          ps_iter_samples = util_next_power_of_two(ps_iter_samples);
       }
    
       return ps_iter_samples;
    }
    
    /**
     * Convert the user sample locations to hardware sample locations (the values
     * that will be emitted by PA_SC_AA_SAMPLE_LOCS_PIXEL_*).
     */
    static void
    radv_convert_user_sample_locs(const struct radv_sample_locations_state *state, uint32_t x, uint32_t y,
                                  VkOffset2D *sample_locs)
    {
       uint32_t x_offset = x % state->grid_size.width;
       uint32_t y_offset = y % state->grid_size.height;
       uint32_t num_samples = (uint32_t)state->per_pixel;
       uint32_t pixel_offset;
    
       pixel_offset = (x_offset + y_offset * state->grid_size.width) * num_samples;
    
       assert(pixel_offset <= MAX_SAMPLE_LOCATIONS);
       const VkSampleLocationEXT *user_locs = &state->locations[pixel_offset];
    
       for (uint32_t i = 0; i < num_samples; i++) {
          float shifted_pos_x = user_locs[i].x - 0.5;
          float shifted_pos_y = user_locs[i].y - 0.5;
    
          int32_t scaled_pos_x = floorf(shifted_pos_x * 16);
          int32_t scaled_pos_y = floorf(shifted_pos_y * 16);
    
          sample_locs[i].x = CLAMP(scaled_pos_x, -8, 7);
          sample_locs[i].y = CLAMP(scaled_pos_y, -8, 7);
       }
    }
    
    /**
     * Compute the PA_SC_AA_SAMPLE_LOCS_PIXEL_* mask based on hardware sample
     * locations.
     */
    static void
    radv_compute_sample_locs_pixel(uint32_t num_samples, VkOffset2D *sample_locs, uint32_t *sample_locs_pixel)
    {
       for (uint32_t i = 0; i < num_samples; i++) {
          uint32_t sample_reg_idx = i / 4;
          uint32_t sample_loc_idx = i % 4;
          int32_t pos_x = sample_locs[i].x;
          int32_t pos_y = sample_locs[i].y;
    
          uint32_t shift_x = 8 * sample_loc_idx;
          uint32_t shift_y = shift_x + 4;
    
          sample_locs_pixel[sample_reg_idx] |= (pos_x & 0xf) << shift_x;
          sample_locs_pixel[sample_reg_idx] |= (pos_y & 0xf) << shift_y;
       }
    }
    
    /**
     * Compute the PA_SC_CENTROID_PRIORITY_* mask based on the top left hardware
     * sample locations.
     */
    static uint64_t
    radv_compute_centroid_priority(struct radv_cmd_buffer *cmd_buffer, VkOffset2D *sample_locs, uint32_t num_samples)
    {
       uint32_t *centroid_priorities = alloca(num_samples * sizeof(*centroid_priorities));
       uint32_t sample_mask = num_samples - 1;
       uint32_t *distances = alloca(num_samples * sizeof(*distances));
       uint64_t centroid_priority = 0;
    
       /* Compute the distances from center for each sample. */
       for (int i = 0; i < num_samples; i++) {
          distances[i] = (sample_locs[i].x * sample_locs[i].x) + (sample_locs[i].y * sample_locs[i].y);
       }
    
       /* Compute the centroid priorities by looking at the distances array. */
       for (int i = 0; i < num_samples; i++) {
          uint32_t min_idx = 0;
    
          for (int j = 1; j < num_samples; j++) {
             if (distances[j] < distances[min_idx])
                min_idx = j;
          }
    
          centroid_priorities[i] = min_idx;
          distances[min_idx] = 0xffffffff;
       }
    
       /* Compute the final centroid priority. */
       for (int i = 0; i < 8; i++) {
          centroid_priority |= centroid_priorities[i & sample_mask] << (i * 4);
       }
    
       return centroid_priority << 32 | centroid_priority;
    }
    
    /**
     * Emit the sample locations that are specified with VK_EXT_sample_locations.
     */
    static void
    radv_emit_sample_locations(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       uint32_t num_samples = (uint32_t)d->sample_location.per_pixel;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint32_t sample_locs_pixel[4][2] = {0};
       VkOffset2D sample_locs[4][8]; /* 8 is the max. sample count supported */
       uint64_t centroid_priority;
    
       if (!d->sample_location.count || !d->vk.ms.sample_locations_enable)
          return;
    
       /* Convert the user sample locations to hardware sample locations. */
       radv_convert_user_sample_locs(&d->sample_location, 0, 0, sample_locs[0]);
       radv_convert_user_sample_locs(&d->sample_location, 1, 0, sample_locs[1]);
       radv_convert_user_sample_locs(&d->sample_location, 0, 1, sample_locs[2]);
       radv_convert_user_sample_locs(&d->sample_location, 1, 1, sample_locs[3]);
    
       /* Compute the PA_SC_AA_SAMPLE_LOCS_PIXEL_* mask. */
       for (uint32_t i = 0; i < 4; i++) {
          radv_compute_sample_locs_pixel(num_samples, sample_locs[i], sample_locs_pixel[i]);
       }
    
       /* Compute the PA_SC_CENTROID_PRIORITY_* mask. */
       centroid_priority = radv_compute_centroid_priority(cmd_buffer, sample_locs[0], num_samples);
    
       /* Emit the specified user sample locations. */
       switch (num_samples) {
       case 2:
       case 4:
          radeon_set_context_reg(cs, R_028BF8_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0, sample_locs_pixel[0][0]);
          radeon_set_context_reg(cs, R_028C08_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_0, sample_locs_pixel[1][0]);
          radeon_set_context_reg(cs, R_028C18_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_0, sample_locs_pixel[2][0]);
          radeon_set_context_reg(cs, R_028C28_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_0, sample_locs_pixel[3][0]);
          break;
       case 8:
          radeon_set_context_reg(cs, R_028BF8_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0, sample_locs_pixel[0][0]);
          radeon_set_context_reg(cs, R_028C08_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_0, sample_locs_pixel[1][0]);
          radeon_set_context_reg(cs, R_028C18_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_0, sample_locs_pixel[2][0]);
          radeon_set_context_reg(cs, R_028C28_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_0, sample_locs_pixel[3][0]);
          radeon_set_context_reg(cs, R_028BFC_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_1, sample_locs_pixel[0][1]);
          radeon_set_context_reg(cs, R_028C0C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y0_1, sample_locs_pixel[1][1]);
          radeon_set_context_reg(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y1_1, sample_locs_pixel[2][1]);
          radeon_set_context_reg(cs, R_028C2C_PA_SC_AA_SAMPLE_LOCS_PIXEL_X1Y1_1, sample_locs_pixel[3][1]);
          break;
       default:
          unreachable("invalid number of samples");
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg_seq(cs, R_028BF0_PA_SC_CENTROID_PRIORITY_0, 2);
       } else {
          radeon_set_context_reg_seq(cs, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 2);
       }
       radeon_emit(cs, centroid_priority);
       radeon_emit(cs, centroid_priority >> 32);
    
       if (pdev->info.gfx_level >= GFX7) {
          /* The exclusion bits can be set to improve rasterization efficiency if no sample lies on the pixel boundary
           * (-8 sample offset).
           */
          uint32_t pa_su_prim_filter_cntl = S_02882C_XMAX_RIGHT_EXCLUSION(1) | S_02882C_YMAX_BOTTOM_EXCLUSION(1);
          for (uint32_t i = 0; i < 4; ++i) {
             for (uint32_t j = 0; j < num_samples; ++j) {
                if (sample_locs[i][j].x <= -8)
                   pa_su_prim_filter_cntl &= C_02882C_XMAX_RIGHT_EXCLUSION;
                if (sample_locs[i][j].y <= -8)
                   pa_su_prim_filter_cntl &= C_02882C_YMAX_BOTTOM_EXCLUSION;
             }
          }
    
          radeon_set_context_reg(cs, R_02882C_PA_SU_PRIM_FILTER_CNTL, pa_su_prim_filter_cntl);
       }
    }
    
    static void
    radv_emit_inline_push_consts(const struct radv_device *device, struct radeon_cmdbuf *cs,
                                 const struct radv_shader *shader, int idx, const uint32_t *values)
    {
       const struct radv_userdata_info *loc = &shader->info.user_sgprs_locs.shader_data[idx];
       const uint32_t base_reg = shader->info.user_data_0;
    
       if (loc->sgpr_idx == -1)
          return;
    
       radeon_check_space(device->ws, cs, 2 + loc->num_sgprs);
    
       radeon_set_sh_reg_seq(cs, base_reg + loc->sgpr_idx * 4, loc->num_sgprs);
       radeon_emit_array(cs, values, loc->num_sgprs);
    }
    
    struct radv_bin_size_entry {
       unsigned bpp;
       VkExtent2D extent;
    };
    
    static VkExtent2D
    radv_gfx10_compute_bin_size(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       VkExtent2D extent = {512, 512};
    
       const unsigned db_tag_size = 64;
       const unsigned db_tag_count = 312;
       const unsigned color_tag_size = 1024;
       const unsigned color_tag_count = 31;
       const unsigned fmask_tag_size = 256;
       const unsigned fmask_tag_count = 44;
    
       const unsigned rb_count = pdev->info.max_render_backends;
       const unsigned pipe_count = MAX2(rb_count, pdev->info.num_tcc_blocks);
    
       const unsigned db_tag_part = (db_tag_count * rb_count / pipe_count) * db_tag_size * pipe_count;
       const unsigned color_tag_part = (color_tag_count * rb_count / pipe_count) * color_tag_size * pipe_count;
       const unsigned fmask_tag_part = (fmask_tag_count * rb_count / pipe_count) * fmask_tag_size * pipe_count;
    
       const unsigned total_samples = radv_get_rasterization_samples(cmd_buffer);
       const unsigned samples_log = util_logbase2_ceil(total_samples);
    
       unsigned color_bytes_per_pixel = 0;
       unsigned fmask_bytes_per_pixel = 0;
    
       for (unsigned i = 0; i < render->color_att_count; ++i) {
          struct radv_image_view *iview = render->color_att[i].iview;
    
          if (!iview)
             continue;
    
          if (!d->vk.cb.attachments[i].write_mask)
             continue;
    
          color_bytes_per_pixel += vk_format_get_blocksize(render->color_att[i].format);
    
          if (total_samples > 1) {
             assert(samples_log <= 3);
             const unsigned fmask_array[] = {0, 1, 1, 4};
             fmask_bytes_per_pixel += fmask_array[samples_log];
          }
       }
    
       color_bytes_per_pixel *= total_samples;
       color_bytes_per_pixel = MAX2(color_bytes_per_pixel, 1);
    
       const unsigned color_pixel_count_log = util_logbase2(color_tag_part / color_bytes_per_pixel);
       extent.width = 1ull << ((color_pixel_count_log + 1) / 2);
       extent.height = 1ull << (color_pixel_count_log / 2);
    
       if (fmask_bytes_per_pixel) {
          const unsigned fmask_pixel_count_log = util_logbase2(fmask_tag_part / fmask_bytes_per_pixel);
    
          const VkExtent2D fmask_extent = (VkExtent2D){.width = 1ull << ((fmask_pixel_count_log + 1) / 2),
                                                       .height = 1ull << (color_pixel_count_log / 2)};
    
          if (fmask_extent.width * fmask_extent.height < extent.width * extent.height)
             extent = fmask_extent;
       }
    
       if (render->ds_att.iview) {
          /* Coefficients taken from AMDVLK */
          unsigned depth_coeff = vk_format_has_depth(render->ds_att.format) ? 5 : 0;
          unsigned stencil_coeff = vk_format_has_stencil(render->ds_att.format) ? 1 : 0;
          unsigned db_bytes_per_pixel = (depth_coeff + stencil_coeff) * total_samples;
    
          const unsigned db_pixel_count_log = util_logbase2(db_tag_part / db_bytes_per_pixel);
    
          const VkExtent2D db_extent =
             (VkExtent2D){.width = 1ull << ((db_pixel_count_log + 1) / 2), .height = 1ull << (color_pixel_count_log / 2)};
    
          if (db_extent.width * db_extent.height < extent.width * extent.height)
             extent = db_extent;
       }
    
       extent.width = MAX2(extent.width, 128);
       extent.height = MAX2(extent.width, pdev->info.gfx_level >= GFX12 ? 128 : 64);
    
       return extent;
    }
    
    static VkExtent2D
    radv_gfx9_compute_bin_size(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       static const struct radv_bin_size_entry color_size_table[][3][9] = {
          {
             /* One RB / SE */
             {
                /* One shader engine */
                {0, {128, 128}},
                {1, {64, 128}},
                {2, {32, 128}},
                {3, {16, 128}},
                {17, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Two shader engines */
                {0, {128, 128}},
                {2, {64, 128}},
                {3, {32, 128}},
                {5, {16, 128}},
                {17, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Four shader engines */
                {0, {128, 128}},
                {3, {64, 128}},
                {5, {16, 128}},
                {17, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
          },
          {
             /* Two RB / SE */
             {
                /* One shader engine */
                {0, {128, 128}},
                {2, {64, 128}},
                {3, {32, 128}},
                {5, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Two shader engines */
                {0, {128, 128}},
                {3, {64, 128}},
                {5, {32, 128}},
                {9, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Four shader engines */
                {0, {256, 256}},
                {2, {128, 256}},
                {3, {128, 128}},
                {5, {64, 128}},
                {9, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
          },
          {
             /* Four RB / SE */
             {
                /* One shader engine */
                {0, {128, 256}},
                {2, {128, 128}},
                {3, {64, 128}},
                {5, {32, 128}},
                {9, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Two shader engines */
                {0, {256, 256}},
                {2, {128, 256}},
                {3, {128, 128}},
                {5, {64, 128}},
                {9, {32, 128}},
                {17, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                /* Four shader engines */
                {0, {256, 512}},
                {2, {256, 256}},
                {3, {128, 256}},
                {5, {128, 128}},
                {9, {64, 128}},
                {17, {16, 128}},
                {33, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
          },
       };
       static const struct radv_bin_size_entry ds_size_table[][3][9] = {
          {
             // One RB / SE
             {
                // One shader engine
                {0, {128, 256}},
                {2, {128, 128}},
                {4, {64, 128}},
                {7, {32, 128}},
                {13, {16, 128}},
                {49, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Two shader engines
                {0, {256, 256}},
                {2, {128, 256}},
                {4, {128, 128}},
                {7, {64, 128}},
                {13, {32, 128}},
                {25, {16, 128}},
                {49, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Four shader engines
                {0, {256, 512}},
                {2, {256, 256}},
                {4, {128, 256}},
                {7, {128, 128}},
                {13, {64, 128}},
                {25, {16, 128}},
                {49, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
          },
          {
             // Two RB / SE
             {
                // One shader engine
                {0, {256, 256}},
                {2, {128, 256}},
                {4, {128, 128}},
                {7, {64, 128}},
                {13, {32, 128}},
                {25, {16, 128}},
                {97, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Two shader engines
                {0, {256, 512}},
                {2, {256, 256}},
                {4, {128, 256}},
                {7, {128, 128}},
                {13, {64, 128}},
                {25, {32, 128}},
                {49, {16, 128}},
                {97, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Four shader engines
                {0, {512, 512}},
                {2, {256, 512}},
                {4, {256, 256}},
                {7, {128, 256}},
                {13, {128, 128}},
                {25, {64, 128}},
                {49, {16, 128}},
                {97, {0, 0}},
                {UINT_MAX, {0, 0}},
             },
          },
          {
             // Four RB / SE
             {
                // One shader engine
                {0, {256, 512}},
                {2, {256, 256}},
                {4, {128, 256}},
                {7, {128, 128}},
                {13, {64, 128}},
                {25, {32, 128}},
                {49, {16, 128}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Two shader engines
                {0, {512, 512}},
                {2, {256, 512}},
                {4, {256, 256}},
                {7, {128, 256}},
                {13, {128, 128}},
                {25, {64, 128}},
                {49, {32, 128}},
                {97, {16, 128}},
                {UINT_MAX, {0, 0}},
             },
             {
                // Four shader engines
                {0, {512, 512}},
                {4, {256, 512}},
                {7, {256, 256}},
                {13, {128, 256}},
                {25, {128, 128}},
                {49, {64, 128}},
                {97, {16, 128}},
                {UINT_MAX, {0, 0}},
             },
          },
       };
    
       VkExtent2D extent = {512, 512};
    
       unsigned log_num_rb_per_se = util_logbase2_ceil(pdev->info.max_render_backends / pdev->info.max_se);
       unsigned log_num_se = util_logbase2_ceil(pdev->info.max_se);
    
       unsigned total_samples = radv_get_rasterization_samples(cmd_buffer);
       unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer);
       unsigned effective_samples = total_samples;
       unsigned color_bytes_per_pixel = 0;
    
       for (unsigned i = 0; i < render->color_att_count; ++i) {
          struct radv_image_view *iview = render->color_att[i].iview;
    
          if (!iview)
             continue;
    
          if (!d->vk.cb.attachments[i].write_mask)
             continue;
    
          color_bytes_per_pixel += vk_format_get_blocksize(render->color_att[i].format);
       }
    
       /* MSAA images typically don't use all samples all the time. */
       if (effective_samples >= 2 && ps_iter_samples <= 1)
          effective_samples = 2;
       color_bytes_per_pixel *= effective_samples;
    
       const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
       while (color_entry[1].bpp <= color_bytes_per_pixel)
          ++color_entry;
    
       extent = color_entry->extent;
    
       if (render->ds_att.iview) {
          /* Coefficients taken from AMDVLK */
          unsigned depth_coeff = vk_format_has_depth(render->ds_att.format) ? 5 : 0;
          unsigned stencil_coeff = vk_format_has_stencil(render->ds_att.format) ? 1 : 0;
          unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
    
          const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
          while (ds_entry[1].bpp <= ds_bytes_per_pixel)
             ++ds_entry;
    
          if (ds_entry->extent.width * ds_entry->extent.height < extent.width * extent.height)
             extent = ds_entry->extent;
       }
    
       return extent;
    }
    
    static unsigned
    radv_get_disabled_binning_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       uint32_t pa_sc_binner_cntl_0;
    
       if (pdev->info.gfx_level >= GFX12) {
          const uint32_t bin_size_x = 128, bin_size_y = 128;
    
          pa_sc_binner_cntl_0 =
             S_028C44_BINNING_MODE(V_028C44_BINNING_DISABLED) | S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(bin_size_x) - 5) |
             S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(bin_size_y) - 5) | S_028C44_DISABLE_START_OF_PRIM(1) |
             S_028C44_FPOVS_PER_BATCH(63) | S_028C44_OPTIMAL_BIN_SELECTION(1) | S_028C44_FLUSH_ON_BINNING_TRANSITION(1);
       } else if (pdev->info.gfx_level >= GFX10) {
          const unsigned binning_disabled =
             pdev->info.gfx_level >= GFX11_5 ? V_028C44_BINNING_DISABLED : V_028C44_DISABLE_BINNING_USE_NEW_SC;
          unsigned min_bytes_per_pixel = 0;
    
          for (unsigned i = 0; i < render->color_att_count; ++i) {
             struct radv_image_view *iview = render->color_att[i].iview;
    
             if (!iview)
                continue;
    
             if (!d->vk.cb.attachments[i].write_mask)
                continue;
    
             unsigned bytes = vk_format_get_blocksize(render->color_att[i].format);
             if (!min_bytes_per_pixel || bytes < min_bytes_per_pixel)
                min_bytes_per_pixel = bytes;
          }
    
          pa_sc_binner_cntl_0 = S_028C44_BINNING_MODE(binning_disabled) | S_028C44_BIN_SIZE_X(0) | S_028C44_BIN_SIZE_Y(0) |
                                S_028C44_BIN_SIZE_X_EXTEND(2) |                                /* 128 */
                                S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel <= 4 ? 2 : 1) | /* 128 or 64 */
                                S_028C44_DISABLE_START_OF_PRIM(1) | S_028C44_FLUSH_ON_BINNING_TRANSITION(1);
       } else {
          pa_sc_binner_cntl_0 =
             S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) | S_028C44_DISABLE_START_OF_PRIM(1) |
             S_028C44_FLUSH_ON_BINNING_TRANSITION(pdev->info.family == CHIP_VEGA12 || pdev->info.family == CHIP_VEGA20 ||
                                                  pdev->info.family >= CHIP_RAVEN2);
       }
    
       return pa_sc_binner_cntl_0;
    }
    
    static unsigned
    radv_get_binning_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       unsigned pa_sc_binner_cntl_0;
       VkExtent2D bin_size;
    
       if (pdev->info.gfx_level >= GFX10) {
          bin_size = radv_gfx10_compute_bin_size(cmd_buffer);
       } else {
          assert(pdev->info.gfx_level == GFX9);
          bin_size = radv_gfx9_compute_bin_size(cmd_buffer);
       }
    
       if (device->pbb_allowed && bin_size.width && bin_size.height) {
          const struct radv_binning_settings *settings = &pdev->binning_settings;
    
          pa_sc_binner_cntl_0 =
             S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) | S_028C44_BIN_SIZE_X(bin_size.width == 16) |
             S_028C44_BIN_SIZE_Y(bin_size.height == 16) |
             S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size.width, 32)) - 5) |
             S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size.height, 32)) - 5) |
             S_028C44_CONTEXT_STATES_PER_BIN(settings->context_states_per_bin - 1) |
             S_028C44_PERSISTENT_STATES_PER_BIN(settings->persistent_states_per_bin - 1) |
             S_028C44_DISABLE_START_OF_PRIM(1) | S_028C44_FPOVS_PER_BATCH(settings->fpovs_per_batch) |
             S_028C44_OPTIMAL_BIN_SELECTION(1) |
             S_028C44_FLUSH_ON_BINNING_TRANSITION(pdev->info.family == CHIP_VEGA12 || pdev->info.family == CHIP_VEGA20 ||
                                                  pdev->info.family >= CHIP_RAVEN2);
       } else {
          pa_sc_binner_cntl_0 = radv_get_disabled_binning_state(cmd_buffer);
       }
    
       return pa_sc_binner_cntl_0;
    }
    
    static void
    radv_emit_binning_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       unsigned pa_sc_binner_cntl_0;
    
       if (pdev->info.gfx_level < GFX9)
          return;
    
       pa_sc_binner_cntl_0 = radv_get_binning_state(cmd_buffer);
    
       radeon_opt_set_context_reg(cmd_buffer, R_028C44_PA_SC_BINNER_CNTL_0, RADV_TRACKED_PA_SC_BINNER_CNTL_0,
                                  pa_sc_binner_cntl_0);
    }
    
    static void
    radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *shader)
    {
       uint64_t va;
    
       if (!shader)
          return;
    
       va = radv_shader_get_va(shader);
    
       radv_cp_dma_prefetch(cmd_buffer, va, shader->code_size);
    }
    
    ALWAYS_INLINE static void
    radv_emit_prefetch_L2(struct radv_cmd_buffer *cmd_buffer, bool first_stage_only)
    {
       struct radv_cmd_state *state = &cmd_buffer->state;
       uint32_t mask = state->prefetch_L2_mask;
    
       /* Fast prefetch path for starting draws as soon as possible. */
       if (first_stage_only)
          mask &= RADV_PREFETCH_VS | RADV_PREFETCH_VBO_DESCRIPTORS | RADV_PREFETCH_MS;
    
       if (mask & RADV_PREFETCH_VS)
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_VERTEX]);
    
       if (mask & RADV_PREFETCH_MS)
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_MESH]);
    
       if (mask & RADV_PREFETCH_VBO_DESCRIPTORS)
          radv_cp_dma_prefetch(cmd_buffer, state->vb_va, state->vb_size);
    
       if (mask & RADV_PREFETCH_TCS)
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]);
    
       if (mask & RADV_PREFETCH_TES)
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]);
    
       if (mask & RADV_PREFETCH_GS) {
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]);
          if (cmd_buffer->state.gs_copy_shader)
             radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.gs_copy_shader);
       }
    
       if (mask & RADV_PREFETCH_PS) {
          radv_emit_shader_prefetch(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]);
       }
    
       state->prefetch_L2_mask &= ~mask;
    }
    
    static void
    radv_emit_rbplus_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       assert(pdev->info.rbplus_allowed);
    
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radv_rendering_state *render = &cmd_buffer->state.render;
    
       unsigned sx_ps_downconvert = 0;
       unsigned sx_blend_opt_epsilon = 0;
       unsigned sx_blend_opt_control = 0;
    
       for (unsigned i = 0; i < render->color_att_count; i++) {
          unsigned format, swap;
          bool has_alpha, has_rgb;
          if (render->color_att[i].iview == NULL) {
             /* We don't set the DISABLE bits, because the HW can't have holes,
              * so the SPI color format is set to 32-bit 1-component. */
             sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
             continue;
          }
    
          struct radv_color_buffer_info *cb = &render->color_att[i].cb;
    
          format = pdev->info.gfx_level >= GFX11 ? G_028C70_FORMAT_GFX11(cb->ac.cb_color_info)
                                                 : G_028C70_FORMAT_GFX6(cb->ac.cb_color_info);
          swap = G_028C70_COMP_SWAP(cb->ac.cb_color_info);
          has_alpha = pdev->info.gfx_level >= GFX11 ? !G_028C74_FORCE_DST_ALPHA_1_GFX11(cb->ac.cb_color_attrib)
                                                    : !G_028C74_FORCE_DST_ALPHA_1_GFX6(cb->ac.cb_color_attrib);
    
          uint32_t spi_format = (cmd_buffer->state.spi_shader_col_format >> (i * 4)) & 0xf;
          uint32_t colormask = d->vk.cb.attachments[i].write_mask;
    
          if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 || format == V_028C70_COLOR_32)
             has_rgb = !has_alpha;
          else
             has_rgb = true;
    
          /* Check the colormask and export format. */
          if (!(colormask & 0x7))
             has_rgb = false;
          if (!(colormask & 0x8))
             has_alpha = false;
    
          if (spi_format == V_028714_SPI_SHADER_ZERO) {
             has_rgb = false;
             has_alpha = false;
          }
    
          /* The HW doesn't quite blend correctly with rgb9e5 if we disable the alpha
           * optimization, even though it has no alpha. */
          if (has_rgb && format == V_028C70_COLOR_5_9_9_9)
             has_alpha = true;
    
          /* Disable value checking for disabled channels. */
          if (!has_rgb)
             sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
          if (!has_alpha)
             sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
    
          /* Enable down-conversion for 32bpp and smaller formats. */
          switch (format) {
          case V_028C70_COLOR_8:
          case V_028C70_COLOR_8_8:
          case V_028C70_COLOR_8_8_8_8:
             /* For 1 and 2-channel formats, use the superset thereof. */
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR || spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
                 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
    
                if (G_028C70_NUMBER_TYPE(cb->ac.cb_color_info) != V_028C70_NUMBER_SRGB)
                   sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT_0_5 << (i * 4);
             }
             break;
    
          case V_028C70_COLOR_5_6_5:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
                sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT_0_5 << (i * 4);
             }
             break;
    
          case V_028C70_COLOR_1_5_5_5:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
                sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT_0_5 << (i * 4);
             }
             break;
    
          case V_028C70_COLOR_4_4_4_4:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
                sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT_0_5 << (i * 4);
             }
             break;
    
          case V_028C70_COLOR_32:
             if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R)
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
             else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR)
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
             break;
    
          case V_028C70_COLOR_16:
          case V_028C70_COLOR_16_16:
             /* For 1-channel formats, use the superset thereof. */
             if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR || spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
                 spi_format == V_028714_SPI_SHADER_UINT16_ABGR || spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
                if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV)
                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
                else
                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
             }
             break;
    
          case V_028C70_COLOR_10_11_11:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
             break;
    
          case V_028C70_COLOR_2_10_10_10:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
                sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT_0_5 << (i * 4);
             }
             break;
          case V_028C70_COLOR_5_9_9_9:
             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_9_9_9_E5 << (i * 4);
             break;
          }
       }
    
       /* Do not set the DISABLE bits for the unused attachments, as that
        * breaks dual source blending in SkQP and does not seem to improve
        * performance. */
    
       radeon_opt_set_context_reg3(cmd_buffer, R_028754_SX_PS_DOWNCONVERT, RADV_TRACKED_SX_PS_DOWNCONVERT,
                                   sx_ps_downconvert, sx_blend_opt_epsilon, sx_blend_opt_control);
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_RBPLUS;
    }
    
    static void
    radv_emit_ps_epilog_state(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_part *ps_epilog)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_shader *ps_shader = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
    
       if (cmd_buffer->state.emitted_ps_epilog == ps_epilog)
          return;
    
       assert(ps_shader->config.num_shared_vgprs == 0);
       if (G_00B848_VGPRS(ps_epilog->rsrc1) > G_00B848_VGPRS(ps_shader->config.rsrc1)) {
          uint32_t rsrc1 = ps_shader->config.rsrc1;
          rsrc1 = (rsrc1 & C_00B848_VGPRS) | (ps_epilog->rsrc1 & ~C_00B848_VGPRS);
          radeon_set_sh_reg(cmd_buffer->cs, ps_shader->info.regs.pgm_rsrc1, rsrc1);
       }
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, ps_epilog->bo);
    
       assert((ps_epilog->va >> 32) == pdev->info.address32_hi);
    
       const uint32_t epilog_pc_offset = radv_get_user_sgpr_loc(ps_shader, AC_UD_EPILOG_PC);
       radv_emit_shader_pointer(device, cmd_buffer->cs, epilog_pc_offset, ps_epilog->va, false);
    
       cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, ps_epilog->upload_seq);
    
       cmd_buffer->state.emitted_ps_epilog = ps_epilog;
    }
    
    void
    radv_emit_compute_shader(const struct radv_physical_device *pdev, struct radeon_cmdbuf *cs,
                             const struct radv_shader *shader)
    {
       uint64_t va = radv_shader_get_va(shader);
    
       radeon_set_sh_reg(cs, shader->info.regs.pgm_lo, va >> 8);
    
       radeon_set_sh_reg_seq(cs, shader->info.regs.pgm_rsrc1, 2);
       radeon_emit(cs, shader->config.rsrc1);
       radeon_emit(cs, shader->config.rsrc2);
       if (pdev->info.gfx_level >= GFX10) {
          radeon_set_sh_reg(cs, shader->info.regs.pgm_rsrc3, shader->config.rsrc3);
       }
    
       radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS, shader->info.regs.cs.compute_resource_limits);
       radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
       radeon_emit(cs, shader->info.regs.cs.compute_num_thread_x);
       radeon_emit(cs, shader->info.regs.cs.compute_num_thread_y);
       radeon_emit(cs, shader->info.regs.cs.compute_num_thread_z);
    }
    
    static void
    radv_emit_vgt_gs_mode(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader_info *info = &cmd_buffer->state.last_vgt_shader->info;
       unsigned vgt_primitiveid_en = 0;
       uint32_t vgt_gs_mode = 0;
    
       if (info->is_ngg)
          return;
    
       if (info->stage == MESA_SHADER_GEOMETRY) {
          vgt_gs_mode = ac_vgt_gs_mode(info->gs.vertices_out, pdev->info.gfx_level);
       } else if (info->outinfo.export_prim_id || info->uses_prim_id) {
          vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
          vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(1);
       }
    
       radeon_opt_set_context_reg(cmd_buffer, R_028A84_VGT_PRIMITIVEID_EN, RADV_TRACKED_VGT_PRIMITIVEID_EN,
                                  vgt_primitiveid_en);
       radeon_opt_set_context_reg(cmd_buffer, R_028A40_VGT_GS_MODE, RADV_TRACKED_VGT_GS_MODE, vgt_gs_mode);
    }
    
    static void
    radv_emit_hw_vs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint64_t va = radv_shader_get_va(shader);
    
       radeon_set_sh_reg_seq(cmd_buffer->cs, shader->info.regs.pgm_lo, 4);
       radeon_emit(cmd_buffer->cs, va >> 8);
       radeon_emit(cmd_buffer->cs, S_00B124_MEM_BASE(va >> 40));
       radeon_emit(cmd_buffer->cs, shader->config.rsrc1);
       radeon_emit(cmd_buffer->cs, shader->config.rsrc2);
    
       radeon_opt_set_context_reg(cmd_buffer, R_0286C4_SPI_VS_OUT_CONFIG, RADV_TRACKED_SPI_VS_OUT_CONFIG,
                                  shader->info.regs.spi_vs_out_config);
       radeon_opt_set_context_reg(cmd_buffer, R_02870C_SPI_SHADER_POS_FORMAT, RADV_TRACKED_SPI_SHADER_POS_FORMAT,
                                  shader->info.regs.spi_shader_pos_format);
       radeon_opt_set_context_reg(cmd_buffer, R_02881C_PA_CL_VS_OUT_CNTL, RADV_TRACKED_PA_CL_VS_OUT_CNTL,
                                  shader->info.regs.pa_cl_vs_out_cntl);
    
       if (pdev->info.gfx_level <= GFX8)
          radeon_opt_set_context_reg(cmd_buffer, R_028AB4_VGT_REUSE_OFF, RADV_TRACKED_VGT_REUSE_OFF,
                                     shader->info.regs.vs.vgt_reuse_off);
    
       if (pdev->info.gfx_level >= GFX7) {
          radeon_set_sh_reg_idx(&pdev->info, cmd_buffer->cs, R_00B118_SPI_SHADER_PGM_RSRC3_VS, 3,
                                shader->info.regs.vs.spi_shader_pgm_rsrc3_vs);
          radeon_set_sh_reg(cmd_buffer->cs, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
                            shader->info.regs.vs.spi_shader_late_alloc_vs);
    
          if (pdev->info.gfx_level >= GFX10) {
             radeon_set_uconfig_reg(cmd_buffer->cs, R_030980_GE_PC_ALLOC, shader->info.regs.ge_pc_alloc);
    
             if (shader->info.stage == MESA_SHADER_TESS_EVAL) {
                radeon_opt_set_context_reg(cmd_buffer, R_028A44_VGT_GS_ONCHIP_CNTL, RADV_TRACKED_VGT_GS_ONCHIP_CNTL,
                                           shader->info.regs.vgt_gs_onchip_cntl);
             }
          }
       }
    }
    
    static void
    radv_emit_hw_es(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
    {
       const uint64_t va = radv_shader_get_va(shader);
    
       radeon_set_sh_reg_seq(cmd_buffer->cs, shader->info.regs.pgm_lo, 4);
       radeon_emit(cmd_buffer->cs, va >> 8);
       radeon_emit(cmd_buffer->cs, S_00B324_MEM_BASE(va >> 40));
       radeon_emit(cmd_buffer->cs, shader->config.rsrc1);
       radeon_emit(cmd_buffer->cs, shader->config.rsrc2);
    }
    
    static void
    radv_emit_hw_ls(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
    {
       const uint64_t va = radv_shader_get_va(shader);
    
       radeon_set_sh_reg(cmd_buffer->cs, shader->info.regs.pgm_lo, va >> 8);
    
       radeon_set_sh_reg(cmd_buffer->cs, shader->info.regs.pgm_rsrc1, shader->config.rsrc1);
    }
    
    static void
    radv_emit_hw_ngg(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *es, const struct radv_shader *shader)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint64_t va = radv_shader_get_va(shader);
       gl_shader_stage es_type;
       const struct gfx10_ngg_info *ngg_state = &shader->info.ngg_info;
    
       if (shader->info.stage == MESA_SHADER_GEOMETRY) {
          if (shader->info.merged_shader_compiled_separately) {
             es_type = es->info.stage;
          } else {
             es_type = shader->info.gs.es_type;
          }
       } else {
          es_type = shader->info.stage;
       }
    
       if (!shader->info.merged_shader_compiled_separately) {
          radeon_set_sh_reg(cmd_buffer->cs, shader->info.regs.pgm_lo, va >> 8);
    
          radeon_set_sh_reg_seq(cmd_buffer->cs, shader->info.regs.pgm_rsrc1, 2);
          radeon_emit(cmd_buffer->cs, shader->config.rsrc1);
          radeon_emit(cmd_buffer->cs, shader->config.rsrc2);
       }
    
       const struct radv_vs_output_info *outinfo = &shader->info.outinfo;
    
       const bool es_enable_prim_id = outinfo->export_prim_id || (es && es->info.uses_prim_id);
       bool break_wave_at_eoi = false;
    
       if (es_type == MESA_SHADER_TESS_EVAL) {
          if (es_enable_prim_id || (shader->info.uses_prim_id))
             break_wave_at_eoi = true;
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_reg(cmd_buffer, R_028818_PA_CL_VS_OUT_CNTL, RADV_TRACKED_PA_CL_VS_OUT_CNTL,
                                     shader->info.regs.pa_cl_vs_out_cntl);
    
          radeon_opt_set_context_reg(cmd_buffer, R_028B3C_VGT_GS_INSTANCE_CNT, RADV_TRACKED_VGT_GS_INSTANCE_CNT,
                                     shader->info.regs.vgt_gs_instance_cnt);
    
          radeon_set_uconfig_reg(cmd_buffer->cs, R_030988_VGT_PRIMITIVEID_EN, shader->info.regs.ngg.vgt_primitiveid_en);
    
          radeon_opt_set_context_reg2(cmd_buffer, R_028648_SPI_SHADER_IDX_FORMAT, RADV_TRACKED_SPI_SHADER_IDX_FORMAT,
                                      shader->info.regs.ngg.spi_shader_idx_format, shader->info.regs.spi_shader_pos_format);
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_02881C_PA_CL_VS_OUT_CNTL, RADV_TRACKED_PA_CL_VS_OUT_CNTL,
                                     shader->info.regs.pa_cl_vs_out_cntl);
    
          radeon_opt_set_context_reg(cmd_buffer, R_028B90_VGT_GS_INSTANCE_CNT, RADV_TRACKED_VGT_GS_INSTANCE_CNT,
                                     shader->info.regs.vgt_gs_instance_cnt);
    
          radeon_opt_set_context_reg(cmd_buffer, R_028A84_VGT_PRIMITIVEID_EN, RADV_TRACKED_VGT_PRIMITIVEID_EN,
                                     shader->info.regs.ngg.vgt_primitiveid_en | S_028A84_PRIMITIVEID_EN(es_enable_prim_id));
    
          radeon_opt_set_context_reg2(cmd_buffer, R_028708_SPI_SHADER_IDX_FORMAT, RADV_TRACKED_SPI_SHADER_IDX_FORMAT,
                                      shader->info.regs.ngg.spi_shader_idx_format, shader->info.regs.spi_shader_pos_format);
    
          radeon_opt_set_context_reg(cmd_buffer, R_0286C4_SPI_VS_OUT_CONFIG, RADV_TRACKED_SPI_VS_OUT_CONFIG,
                                     shader->info.regs.spi_vs_out_config);
       }
    
       radeon_opt_set_context_reg(cmd_buffer, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP, RADV_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP,
                                  shader->info.regs.ngg.ge_max_output_per_subgroup);
    
       radeon_opt_set_context_reg(cmd_buffer, R_028B4C_GE_NGG_SUBGRP_CNTL, RADV_TRACKED_GE_NGG_SUBGRP_CNTL,
                                  shader->info.regs.ngg.ge_ngg_subgrp_cntl);
    
       uint32_t ge_cntl = shader->info.regs.ngg.ge_cntl;
       if (pdev->info.gfx_level >= GFX11) {
          ge_cntl |= S_03096C_BREAK_PRIMGRP_AT_EOI(break_wave_at_eoi);
       } else {
          ge_cntl |= S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi);
    
          /* Bug workaround for a possible hang with non-tessellation cases.
           * Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
           *
           * Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
           */
          if (pdev->info.gfx_level == GFX10 && es_type != MESA_SHADER_TESS_EVAL && ngg_state->hw_max_esverts != 256) {
             ge_cntl &= C_03096C_VERT_GRP_SIZE;
    
             if (ngg_state->hw_max_esverts > 5) {
                ge_cntl |= S_03096C_VERT_GRP_SIZE(ngg_state->hw_max_esverts - 5);
             }
          }
    
          radeon_opt_set_context_reg(cmd_buffer, R_028A44_VGT_GS_ONCHIP_CNTL, RADV_TRACKED_VGT_GS_ONCHIP_CNTL,
                                     shader->info.regs.vgt_gs_onchip_cntl);
       }
    
       radeon_set_uconfig_reg(cmd_buffer->cs, R_03096C_GE_CNTL, ge_cntl);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_sh_reg(cmd_buffer->cs, R_00B220_SPI_SHADER_PGM_RSRC4_GS, shader->info.regs.spi_shader_pgm_rsrc4_gs);
       } else {
          if (pdev->info.gfx_level >= GFX7) {
             radeon_set_sh_reg_idx(&pdev->info, cmd_buffer->cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, 3,
                                   shader->info.regs.spi_shader_pgm_rsrc3_gs);
          }
    
          radeon_set_sh_reg_idx(&pdev->info, cmd_buffer->cs, R_00B204_SPI_SHADER_PGM_RSRC4_GS, 3,
                                shader->info.regs.spi_shader_pgm_rsrc4_gs);
    
          radeon_set_uconfig_reg(cmd_buffer->cs, R_030980_GE_PC_ALLOC, shader->info.regs.ge_pc_alloc);
       }
    }
    
    static void
    radv_emit_hw_hs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint64_t va = radv_shader_get_va(shader);
    
       if (pdev->info.gfx_level >= GFX9) {
          radeon_set_sh_reg(cmd_buffer->cs, shader->info.regs.pgm_lo, va >> 8);
          radeon_set_sh_reg(cmd_buffer->cs, shader->info.regs.pgm_rsrc1, shader->config.rsrc1);
       } else {
          radeon_set_sh_reg_seq(cmd_buffer->cs, shader->info.regs.pgm_lo, 4);
          radeon_emit(cmd_buffer->cs, va >> 8);
          radeon_emit(cmd_buffer->cs, S_00B424_MEM_BASE(va >> 40));
          radeon_emit(cmd_buffer->cs, shader->config.rsrc1);
          radeon_emit(cmd_buffer->cs, shader->config.rsrc2);
       }
    }
    
    static void
    radv_emit_vertex_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *vs = cmd_buffer->state.shaders[MESA_SHADER_VERTEX];
    
       if (vs->info.merged_shader_compiled_separately) {
          assert(vs->info.next_stage == MESA_SHADER_TESS_CTRL || vs->info.next_stage == MESA_SHADER_GEOMETRY);
    
          const struct radv_shader *next_stage = cmd_buffer->state.shaders[vs->info.next_stage];
    
          if (!vs->info.vs.has_prolog) {
             uint32_t rsrc1, rsrc2;
    
             radeon_set_sh_reg(cmd_buffer->cs, vs->info.regs.pgm_lo, vs->va >> 8);
    
             if (vs->info.next_stage == MESA_SHADER_TESS_CTRL) {
                radv_shader_combine_cfg_vs_tcs(vs, next_stage, &rsrc1, NULL);
    
                radeon_set_sh_reg(cmd_buffer->cs, vs->info.regs.pgm_rsrc1, rsrc1);
             } else {
                radv_shader_combine_cfg_vs_gs(vs, next_stage, &rsrc1, &rsrc2);
    
                unsigned lds_size;
                if (next_stage->info.is_ngg) {
                   lds_size = DIV_ROUND_UP(next_stage->info.ngg_info.lds_size, pdev->info.lds_encode_granularity);
                } else {
                   lds_size = next_stage->info.gs_ring_info.lds_size;
                }
    
                radeon_set_sh_reg_seq(cmd_buffer->cs, vs->info.regs.pgm_rsrc1, 2);
                radeon_emit(cmd_buffer->cs, rsrc1);
                radeon_emit(cmd_buffer->cs, rsrc2 | S_00B22C_LDS_SIZE(lds_size));
             }
          }
    
          const uint32_t next_stage_pc_offset = radv_get_user_sgpr_loc(vs, AC_UD_NEXT_STAGE_PC);
          radv_emit_shader_pointer(device, cmd_buffer->cs, next_stage_pc_offset, next_stage->va, false);
          return;
       }
    
       if (vs->info.vs.as_ls)
          radv_emit_hw_ls(cmd_buffer, vs);
       else if (vs->info.vs.as_es)
          radv_emit_hw_es(cmd_buffer, vs);
       else if (vs->info.is_ngg)
          radv_emit_hw_ngg(cmd_buffer, NULL, vs);
       else
          radv_emit_hw_vs(cmd_buffer, vs);
    }
    
    static void
    radv_emit_tess_ctrl_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL];
    
       if (tcs->info.merged_shader_compiled_separately) {
          /* When VS+TCS are compiled separately on GFX9+, the VS will jump to the TCS and everything is
           * emitted as part of the VS.
           */
          return;
       }
    
       radv_emit_hw_hs(cmd_buffer, tcs);
    }
    
    static void
    radv_emit_tess_eval_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *tes = cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL];
    
       if (tes->info.merged_shader_compiled_separately) {
          assert(tes->info.next_stage == MESA_SHADER_GEOMETRY);
    
          const struct radv_shader *gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY];
          uint32_t rsrc1, rsrc2;
    
          radv_shader_combine_cfg_tes_gs(tes, gs, &rsrc1, &rsrc2);
    
          radeon_set_sh_reg(cmd_buffer->cs, tes->info.regs.pgm_lo, tes->va >> 8);
    
          unsigned lds_size;
          if (gs->info.is_ngg) {
             lds_size = DIV_ROUND_UP(gs->info.ngg_info.lds_size, pdev->info.lds_encode_granularity);
          } else {
             lds_size = gs->info.gs_ring_info.lds_size;
          }
    
          radeon_set_sh_reg_seq(cmd_buffer->cs, tes->info.regs.pgm_rsrc1, 2);
          radeon_emit(cmd_buffer->cs, rsrc1);
          radeon_emit(cmd_buffer->cs, rsrc2 | S_00B22C_LDS_SIZE(lds_size));
    
          const uint32_t next_stage_pc_offset = radv_get_user_sgpr_loc(tes, AC_UD_NEXT_STAGE_PC);
          radv_emit_shader_pointer(device, cmd_buffer->cs, next_stage_pc_offset, gs->va, false);
          return;
       }
    
       if (tes->info.is_ngg) {
          radv_emit_hw_ngg(cmd_buffer, NULL, tes);
       } else if (tes->info.tes.as_es) {
          radv_emit_hw_es(cmd_buffer, tes);
       } else {
          radv_emit_hw_vs(cmd_buffer, tes);
       }
    }
    
    static void
    radv_emit_hw_gs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *gs)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_legacy_gs_info *gs_state = &gs->info.gs_ring_info;
       const uint64_t va = radv_shader_get_va(gs);
    
       radeon_opt_set_context_reg3(cmd_buffer, R_028A60_VGT_GSVS_RING_OFFSET_1, RADV_TRACKED_VGT_GSVS_RING_OFFSET_1,
                                   gs->info.regs.gs.vgt_gsvs_ring_offset[0], gs->info.regs.gs.vgt_gsvs_ring_offset[1],
                                   gs->info.regs.gs.vgt_gsvs_ring_offset[2]);
    
       radeon_opt_set_context_reg(cmd_buffer, R_028AB0_VGT_GSVS_RING_ITEMSIZE, RADV_TRACKED_VGT_GSVS_RING_ITEMSIZE,
                                  gs->info.regs.gs.vgt_gsvs_ring_itemsize);
    
       radeon_opt_set_context_reg4(cmd_buffer, R_028B5C_VGT_GS_VERT_ITEMSIZE, RADV_TRACKED_VGT_GS_VERT_ITEMSIZE,
                                   gs->info.regs.gs.vgt_gs_vert_itemsize[0], gs->info.regs.gs.vgt_gs_vert_itemsize[1],
                                   gs->info.regs.gs.vgt_gs_vert_itemsize[2], gs->info.regs.gs.vgt_gs_vert_itemsize[3]);
    
       radeon_opt_set_context_reg(cmd_buffer, R_028B90_VGT_GS_INSTANCE_CNT, RADV_TRACKED_VGT_GS_INSTANCE_CNT,
                                  gs->info.regs.gs.vgt_gs_instance_cnt);
    
       if (pdev->info.gfx_level >= GFX9) {
          if (!gs->info.merged_shader_compiled_separately) {
             radeon_set_sh_reg(cmd_buffer->cs, gs->info.regs.pgm_lo, va >> 8);
    
             radeon_set_sh_reg_seq(cmd_buffer->cs, gs->info.regs.pgm_rsrc1, 2);
             radeon_emit(cmd_buffer->cs, gs->config.rsrc1);
             radeon_emit(cmd_buffer->cs, gs->config.rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
          }
    
          radeon_opt_set_context_reg(cmd_buffer, R_028A44_VGT_GS_ONCHIP_CNTL, RADV_TRACKED_VGT_GS_ONCHIP_CNTL,
                                     gs->info.regs.vgt_gs_onchip_cntl);
    
          if (pdev->info.gfx_level == GFX9) {
             radeon_opt_set_context_reg(cmd_buffer, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP,
                                        RADV_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP,
                                        gs->info.regs.gs.vgt_gs_max_prims_per_subgroup);
          }
       } else {
          radeon_set_sh_reg_seq(cmd_buffer->cs, gs->info.regs.pgm_lo, 4);
          radeon_emit(cmd_buffer->cs, va >> 8);
          radeon_emit(cmd_buffer->cs, S_00B224_MEM_BASE(va >> 40));
          radeon_emit(cmd_buffer->cs, gs->config.rsrc1);
          radeon_emit(cmd_buffer->cs, gs->config.rsrc2);
    
          /* GFX6-8: ESGS offchip ring buffer is allocated according to VGT_ESGS_RING_ITEMSIZE.
           * GFX9+: Only used to set the GS input VGPRs, emulated in shaders.
           */
          radeon_opt_set_context_reg(cmd_buffer, R_028AAC_VGT_ESGS_RING_ITEMSIZE, RADV_TRACKED_VGT_ESGS_RING_ITEMSIZE,
                                     gs->info.regs.gs.vgt_esgs_ring_itemsize);
       }
    
       if (pdev->info.gfx_level >= GFX7) {
          radeon_set_sh_reg_idx(&pdev->info, cmd_buffer->cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, 3,
                                gs->info.regs.spi_shader_pgm_rsrc3_gs);
       }
    
       if (pdev->info.gfx_level >= GFX10) {
          radeon_set_sh_reg_idx(&pdev->info, cmd_buffer->cs, R_00B204_SPI_SHADER_PGM_RSRC4_GS, 3,
                                gs->info.regs.spi_shader_pgm_rsrc4_gs);
       }
    }
    
    static void
    radv_emit_geometry_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY];
       const struct radv_shader *es = cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]
                                         ? cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]
                                         : cmd_buffer->state.shaders[MESA_SHADER_VERTEX];
       if (gs->info.is_ngg) {
          radv_emit_hw_ngg(cmd_buffer, es, gs);
       } else {
          radv_emit_hw_gs(cmd_buffer, gs);
          radv_emit_hw_vs(cmd_buffer, cmd_buffer->state.gs_copy_shader);
       }
    
       radeon_opt_set_context_reg(cmd_buffer, R_028B38_VGT_GS_MAX_VERT_OUT, RADV_TRACKED_VGT_GS_MAX_VERT_OUT,
                                  gs->info.regs.vgt_gs_max_vert_out);
    
       if (gs->info.merged_shader_compiled_separately) {
          const uint32_t vgt_esgs_ring_itemsize_offset = radv_get_user_sgpr_loc(gs, AC_UD_VGT_ESGS_RING_ITEMSIZE);
    
          assert(vgt_esgs_ring_itemsize_offset);
    
          radeon_set_sh_reg(cmd_buffer->cs, vgt_esgs_ring_itemsize_offset, es->info.esgs_itemsize / 4);
    
          if (gs->info.is_ngg) {
             const uint32_t ngg_lds_layout_offset = radv_get_user_sgpr_loc(gs, AC_UD_NGG_LDS_LAYOUT);
    
             assert(ngg_lds_layout_offset);
             assert(!(gs->info.ngg_info.esgs_ring_size & 0xffff0000) && !(gs->info.ngg_info.scratch_lds_base & 0xffff0000));
    
             radeon_set_sh_reg(cmd_buffer->cs, ngg_lds_layout_offset,
                               SET_SGPR_FIELD(NGG_LDS_LAYOUT_GS_OUT_VERTEX_BASE, gs->info.ngg_info.esgs_ring_size) |
                                  SET_SGPR_FIELD(NGG_LDS_LAYOUT_SCRATCH_BASE, gs->info.ngg_info.scratch_lds_base));
          }
       }
    }
    
    static void
    radv_emit_vgt_gs_out(struct radv_cmd_buffer *cmd_buffer, uint32_t vgt_gs_out_prim_type)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (pdev->info.gfx_level >= GFX11) {
          radeon_set_uconfig_reg(cmd_buffer->cs, R_030998_VGT_GS_OUT_PRIM_TYPE, vgt_gs_out_prim_type);
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_028A6C_VGT_GS_OUT_PRIM_TYPE, RADV_TRACKED_VGT_GS_OUT_PRIM_TYPE,
                                     vgt_gs_out_prim_type);
       }
    }
    
    static void
    radv_emit_mesh_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ms = cmd_buffer->state.shaders[MESA_SHADER_MESH];
       const uint32_t gs_out = radv_conv_gl_prim_to_gs_out(ms->info.ms.output_prim);
    
       radv_emit_hw_ngg(cmd_buffer, NULL, ms);
       radeon_opt_set_context_reg(cmd_buffer, R_028B38_VGT_GS_MAX_VERT_OUT, RADV_TRACKED_VGT_GS_MAX_VERT_OUT,
                                  ms->info.regs.vgt_gs_max_vert_out);
       radeon_set_uconfig_reg_idx(&pdev->info, cmd_buffer->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, V_008958_DI_PT_POINTLIST);
    
       if (pdev->mesh_fast_launch_2) {
          radeon_set_sh_reg_seq(cmd_buffer->cs, R_00B2B0_SPI_SHADER_GS_MESHLET_DIM, 2);
          radeon_emit(cmd_buffer->cs, ms->info.regs.ms.spi_shader_gs_meshlet_dim);
          radeon_emit(cmd_buffer->cs, ms->info.regs.ms.spi_shader_gs_meshlet_exp_alloc);
       }
    
       radv_emit_vgt_gs_out(cmd_buffer, gs_out);
    }
    
    enum radv_ps_in_type {
       radv_ps_in_interpolated,
       radv_ps_in_flat,
       radv_ps_in_explicit,
       radv_ps_in_explicit_strict,
       radv_ps_in_interpolated_fp16,
       radv_ps_in_interpolated_fp16_hi,
       radv_ps_in_per_prim_gfx103,
       radv_ps_in_per_prim_gfx11,
    };
    
    static uint32_t
    offset_to_ps_input(const uint32_t offset, const enum radv_ps_in_type type)
    {
       if (offset == AC_EXP_PARAM_UNDEFINED) {
          /* The input is UNDEFINED, use zero. */
          return S_028644_OFFSET(0x20) | S_028644_DEFAULT_VAL(0);
       } else if (offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 && offset <= AC_EXP_PARAM_DEFAULT_VAL_1111) {
          /* The input is a DEFAULT_VAL constant. */
          return S_028644_OFFSET(0x20) | S_028644_DEFAULT_VAL(offset - AC_EXP_PARAM_DEFAULT_VAL_0000);
       }
    
       assert(offset <= AC_EXP_PARAM_OFFSET_31);
       uint32_t ps_input_cntl = S_028644_OFFSET(offset);
    
       switch (type) {
       case radv_ps_in_explicit_strict:
          /* Rotate parameter cache contents to strict vertex order. */
          ps_input_cntl |= S_028644_ROTATE_PC_PTR(1);
          FALLTHROUGH;
       case radv_ps_in_explicit:
          /* Force parameter cache to be read in passthrough mode. */
          ps_input_cntl |= S_028644_OFFSET(1 << 5);
          FALLTHROUGH;
       case radv_ps_in_flat:
          ps_input_cntl |= S_028644_FLAT_SHADE(1);
          break;
       case radv_ps_in_interpolated_fp16_hi:
          ps_input_cntl |= S_028644_ATTR1_VALID(1);
          FALLTHROUGH;
       case radv_ps_in_interpolated_fp16:
          /* These must be set even if only the high 16 bits are used. */
          ps_input_cntl |= S_028644_FP16_INTERP_MODE(1) | S_028644_ATTR0_VALID(1);
          break;
       case radv_ps_in_per_prim_gfx11:
          ps_input_cntl |= S_028644_PRIM_ATTR(1);
          break;
       case radv_ps_in_interpolated:
       case radv_ps_in_per_prim_gfx103:
          break;
       }
    
       return ps_input_cntl;
    }
    
    static void
    input_mask_to_ps_inputs(const struct radv_vs_output_info *outinfo, const struct radv_shader *ps, uint32_t input_mask,
                            uint32_t *ps_input_cntl, unsigned *ps_offset, const enum radv_ps_in_type default_type)
    {
       u_foreach_bit (i, input_mask) {
          const unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
          enum radv_ps_in_type type = default_type;
    
          if (ps->info.ps.explicit_shaded_mask & BITFIELD_BIT(*ps_offset))
             type = radv_ps_in_explicit;
          else if (ps->info.ps.explicit_strict_shaded_mask & BITFIELD_BIT(*ps_offset))
             type = radv_ps_in_explicit_strict;
          else if (ps->info.ps.float16_hi_shaded_mask & BITFIELD_BIT(*ps_offset))
             type = radv_ps_in_interpolated_fp16_hi;
          else if (ps->info.ps.float16_shaded_mask & BITFIELD_BIT(*ps_offset))
             type = radv_ps_in_interpolated_fp16;
          else if (ps->info.ps.float32_shaded_mask & BITFIELD_BIT(*ps_offset))
             type = radv_ps_in_interpolated;
    
          ps_input_cntl[*ps_offset] = offset_to_ps_input(vs_offset, type);
          ++(*ps_offset);
       }
    }
    
    static void
    radv_emit_ps_inputs(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       const struct radv_vs_output_info *outinfo = &last_vgt_shader->info.outinfo;
       const bool gfx11plus = pdev->info.gfx_level >= GFX11;
       const enum radv_ps_in_type per_prim = gfx11plus ? radv_ps_in_per_prim_gfx11 : radv_ps_in_per_prim_gfx103;
    
       unsigned num_per_primitive_params = 0;
       uint32_t ps_input_cntl[32];
       unsigned ps_offset = 0;
    
       if (ps->info.ps.has_pcoord)
          ps_input_cntl[ps_offset++] = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
    
       if (ps->info.ps.input_clips_culls_mask & 0x0f)
          ps_input_cntl[ps_offset++] =
             offset_to_ps_input(outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0], radv_ps_in_interpolated);
    
       if (ps->info.ps.input_clips_culls_mask & 0xf0)
          ps_input_cntl[ps_offset++] =
             offset_to_ps_input(outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1], radv_ps_in_interpolated);
    
       input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_mask, ps_input_cntl, &ps_offset, radv_ps_in_flat);
    
       /* Potentially per-primitive PS inputs */
       if (ps->info.ps.viewport_index_input) {
          num_per_primitive_params += !!outinfo->writes_viewport_index_per_primitive;
          const enum radv_ps_in_type t = outinfo->writes_viewport_index_per_primitive ? per_prim : radv_ps_in_flat;
          ps_input_cntl[ps_offset++] = offset_to_ps_input(outinfo->vs_output_param_offset[VARYING_SLOT_VIEWPORT], t);
       }
       if (ps->info.ps.prim_id_input) {
          num_per_primitive_params += !!outinfo->export_prim_id_per_primitive;
          const enum radv_ps_in_type t = outinfo->export_prim_id_per_primitive ? per_prim : radv_ps_in_flat;
          ps_input_cntl[ps_offset++] = offset_to_ps_input(outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID], t);
       }
    
       /* Per-primitive PS inputs: the HW needs these to be last. */
       num_per_primitive_params += util_bitcount(ps->info.ps.input_per_primitive_mask);
       input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_per_primitive_mask, ps_input_cntl, &ps_offset, per_prim);
    
       /* Only GFX10.3+ support per-primitive params */
       assert(pdev->info.gfx_level >= GFX10_3 || num_per_primitive_params == 0);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_regn(cmd_buffer, R_028664_SPI_PS_INPUT_CNTL_0, ps_input_cntl,
                                      cmd_buffer->tracked_regs.spi_ps_input_cntl, ps_offset);
       } else {
          if (pdev->info.gfx_level == GFX10_3) {
             /* NUM_INTERP / NUM_PRIM_INTERP separately contain
              * the number of per-vertex and per-primitive PS input attributes.
              * These are only exactly known here so couldn't be precomputed.
              */
             const unsigned num_per_vertex_params = ps->info.ps.num_inputs - num_per_primitive_params;
             radeon_opt_set_context_reg(cmd_buffer, R_0286D8_SPI_PS_IN_CONTROL, RADV_TRACKED_SPI_PS_IN_CONTROL,
                                        ps->info.regs.ps.spi_ps_in_control | S_0286D8_NUM_INTERP(num_per_vertex_params) |
                                           S_0286D8_NUM_PRIM_INTERP(num_per_primitive_params));
          }
    
          radeon_opt_set_context_regn(cmd_buffer, R_028644_SPI_PS_INPUT_CNTL_0, ps_input_cntl,
                                      cmd_buffer->tracked_regs.spi_ps_input_cntl, ps_offset);
       }
    }
    
    static void
    radv_emit_fragment_shader_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ps)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint32_t spi_ps_input_ena = ps ? ps->config.spi_ps_input_ena : 0;
       const uint32_t spi_ps_input_addr = ps ? ps->config.spi_ps_input_addr : 0;
       const uint32_t spi_ps_in_control = ps ? ps->info.regs.ps.spi_ps_in_control : 0;
    
       if (pdev->info.gfx_level >= GFX12) {
          const uint32_t pa_sc_hisz_control = ps ? ps->info.regs.ps.pa_sc_hisz_control : 0;
    
          radeon_opt_set_context_reg2(cmd_buffer, R_02865C_SPI_PS_INPUT_ENA, RADV_TRACKED_SPI_PS_INPUT_ENA,
                                      spi_ps_input_ena, spi_ps_input_addr);
    
          radeon_opt_set_context_reg(cmd_buffer, R_028640_SPI_PS_IN_CONTROL, RADV_TRACKED_SPI_PS_IN_CONTROL,
                                     spi_ps_in_control);
    
          radeon_set_context_reg(cmd_buffer->cs, R_028BBC_PA_SC_HISZ_CONTROL, pa_sc_hisz_control);
       } else {
          const uint32_t pa_sc_shader_control = ps ? ps->info.regs.ps.pa_sc_shader_control : 0;
    
          radeon_opt_set_context_reg2(cmd_buffer, R_0286CC_SPI_PS_INPUT_ENA, RADV_TRACKED_SPI_PS_INPUT_ENA,
                                      spi_ps_input_ena, spi_ps_input_addr);
    
          if (pdev->info.gfx_level != GFX10_3) {
             radeon_opt_set_context_reg(cmd_buffer, R_0286D8_SPI_PS_IN_CONTROL, RADV_TRACKED_SPI_PS_IN_CONTROL,
                                        spi_ps_in_control);
          }
    
          if (pdev->info.gfx_level >= GFX9 && pdev->info.gfx_level < GFX11)
             radeon_opt_set_context_reg(cmd_buffer, R_028C40_PA_SC_SHADER_CONTROL, RADV_TRACKED_PA_SC_SHADER_CONTROL,
                                        pa_sc_shader_control);
       }
    }
    
    static void
    radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const uint64_t va = radv_shader_get_va(ps);
    
       radeon_set_sh_reg_seq(cmd_buffer->cs, ps->info.regs.pgm_lo, 4);
       radeon_emit(cmd_buffer->cs, va >> 8);
       radeon_emit(cmd_buffer->cs, S_00B024_MEM_BASE(va >> 40));
       radeon_emit(cmd_buffer->cs, ps->config.rsrc1);
       radeon_emit(cmd_buffer->cs, ps->config.rsrc2);
    
       radv_emit_fragment_shader_state(cmd_buffer, ps);
    }
    
    static void
    radv_emit_vgt_reuse(struct radv_cmd_buffer *cmd_buffer, const struct radv_vgt_shader_key *key)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL);
    
       if (pdev->info.gfx_level == GFX10_3) {
          /* Legacy Tess+GS should disable reuse to prevent hangs on GFX10.3. */
          const bool has_legacy_tess_gs = key->tess && key->gs && !key->ngg;
    
          radeon_opt_set_context_reg(cmd_buffer, R_028AB4_VGT_REUSE_OFF, RADV_TRACKED_VGT_REUSE_OFF,
                                     S_028AB4_REUSE_OFF(has_legacy_tess_gs));
       }
    
       if (pdev->info.family >= CHIP_POLARIS10 && pdev->info.gfx_level < GFX10) {
          unsigned vtx_reuse_depth = 30;
          if (tes && tes->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
             vtx_reuse_depth = 14;
          }
          radeon_opt_set_context_reg(cmd_buffer, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
                                     RADV_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL, S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
       }
    }
    
    static void
    radv_emit_vgt_shader_config_gfx12(struct radv_cmd_buffer *cmd_buffer, const struct radv_vgt_shader_key *key)
    {
       const bool ngg_wave_id_en = key->ngg_streamout || (key->mesh && key->mesh_scratch_ring);
       uint32_t stages = 0;
    
       stages |= S_028A98_GS_EN(key->gs) | S_028A98_GS_FAST_LAUNCH(key->mesh) | S_028A98_GS_W32_EN(key->gs_wave32) |
                 S_028A98_NGG_WAVE_ID_EN(ngg_wave_id_en) | S_028A98_PRIMGEN_PASSTHRU_NO_MSG(key->ngg_passthrough);
    
       if (key->tess)
          stages |= S_028A98_HS_EN(1) | S_028A98_HS_W32_EN(key->hs_wave32);
    
       radeon_opt_set_context_reg(cmd_buffer, R_028A98_VGT_SHADER_STAGES_EN, RADV_TRACKED_VGT_SHADER_STAGES_EN, stages);
    }
    
    static void
    radv_emit_vgt_shader_config_gfx6(struct radv_cmd_buffer *cmd_buffer, const struct radv_vgt_shader_key *key)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint32_t stages = 0;
    
       if (key->tess) {
          stages |=
             S_028B54_LS_EN(V_028B54_LS_STAGE_ON) | S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(pdev->info.gfx_level != GFX9);
    
          if (key->gs)
             stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) | S_028B54_GS_EN(1);
          else if (key->ngg)
             stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS);
          else
             stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
       } else if (key->gs) {
          stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | S_028B54_GS_EN(1);
       } else if (key->mesh) {
          assert(!key->ngg_passthrough);
          unsigned gs_fast_launch = pdev->mesh_fast_launch_2 ? 2 : 1;
          stages |=
             S_028B54_GS_EN(1) | S_028B54_GS_FAST_LAUNCH(gs_fast_launch) | S_028B54_NGG_WAVE_ID_EN(key->mesh_scratch_ring);
       } else if (key->ngg) {
          stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL);
       }
    
       if (key->ngg) {
          stages |= S_028B54_PRIMGEN_EN(1) | S_028B54_NGG_WAVE_ID_EN(key->ngg_streamout) |
                    S_028B54_PRIMGEN_PASSTHRU_EN(key->ngg_passthrough) |
                    S_028B54_PRIMGEN_PASSTHRU_NO_MSG(key->ngg_passthrough && pdev->info.family >= CHIP_NAVI23);
       } else if (key->gs) {
          stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
       }
    
       if (pdev->info.gfx_level >= GFX9)
          stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
    
       if (pdev->info.gfx_level >= GFX10) {
          stages |= S_028B54_HS_W32_EN(key->hs_wave32) | S_028B54_GS_W32_EN(key->gs_wave32) |
                    S_028B54_VS_W32_EN(pdev->info.gfx_level < GFX11 && key->vs_wave32);
          /* Legacy GS only supports Wave64. Read it as an implication. */
          assert(!(key->gs && !key->ngg) || !key->gs_wave32);
       }
    
       radeon_opt_set_context_reg(cmd_buffer, R_028B54_VGT_SHADER_STAGES_EN, RADV_TRACKED_VGT_SHADER_STAGES_EN, stages);
    }
    
    static void
    radv_emit_vgt_shader_config(struct radv_cmd_buffer *cmd_buffer, const struct radv_vgt_shader_key *key)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (pdev->info.gfx_level >= GFX12) {
          radv_emit_vgt_shader_config_gfx12(cmd_buffer, key);
       } else {
          radv_emit_vgt_shader_config_gfx6(cmd_buffer, key);
       }
    }
    
    static void
    gfx103_emit_vgt_draw_payload_cntl(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH];
       const bool enable_vrs = cmd_buffer->state.uses_vrs;
       bool enable_prim_payload = false;
    
       /* Enables the second channel of the primitive export instruction.
        * This channel contains: VRS rate x, y, viewport and layer.
        */
       if (mesh_shader) {
          const struct radv_vs_output_info *outinfo = &mesh_shader->info.outinfo;
    
          enable_prim_payload = (outinfo->writes_viewport_index_per_primitive || outinfo->writes_layer_per_primitive ||
                                 outinfo->writes_primitive_shading_rate_per_primitive);
       }
    
       const uint32_t vgt_draw_payload_cntl =
          S_028A98_EN_VRS_RATE(enable_vrs) | S_028A98_EN_PRIM_PAYLOAD(enable_prim_payload);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_reg(cmd_buffer, R_028AA0_VGT_DRAW_PAYLOAD_CNTL, RADV_TRACKED_VGT_DRAW_PAYLOAD_CNTL,
                                     vgt_draw_payload_cntl);
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_028A98_VGT_DRAW_PAYLOAD_CNTL, RADV_TRACKED_VGT_DRAW_PAYLOAD_CNTL,
                                     vgt_draw_payload_cntl);
       }
    }
    
    static void
    gfx103_emit_vrs_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const bool force_vrs_per_vertex = cmd_buffer->state.last_vgt_shader->info.force_vrs_per_vertex;
       const bool enable_vrs_coarse_shading = cmd_buffer->state.uses_vrs_coarse_shading;
       uint32_t mode = V_028064_SC_VRS_COMB_MODE_PASSTHRU;
       uint8_t rate_x = 0, rate_y = 0;
    
       if (enable_vrs_coarse_shading) {
          /* When per-draw VRS is not enabled at all, try enabling VRS coarse shading 2x2 if the driver
           * determined that it's safe to enable.
           */
          mode = V_028064_SC_VRS_COMB_MODE_OVERRIDE;
          rate_x = rate_y = 1;
       } else if (force_vrs_per_vertex) {
          /* Otherwise, if per-draw VRS is not enabled statically, try forcing per-vertex VRS if
           * requested by the user. Note that vkd3d-proton always has to declare VRS as dynamic because
           * in DX12 it's fully dynamic.
           */
          radeon_opt_set_context_reg(cmd_buffer, R_028848_PA_CL_VRS_CNTL, RADV_TRACKED_PA_CL_VRS_CNTL,
                                     S_028848_SAMPLE_ITER_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_OVERRIDE) |
                                        S_028848_VERTEX_RATE_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_OVERRIDE));
    
          /* If the shader is using discard, turn off coarse shading because discard at 2x2 pixel
           * granularity degrades quality too much. MIN allows sample shading but not coarse shading.
           */
          mode = ps->info.ps.can_discard ? V_028064_SC_VRS_COMB_MODE_MIN : V_028064_SC_VRS_COMB_MODE_PASSTHRU;
       }
    
       if (pdev->info.gfx_level < GFX11) {
          radeon_opt_set_context_reg(cmd_buffer, R_028064_DB_VRS_OVERRIDE_CNTL, RADV_TRACKED_DB_VRS_OVERRIDE_CNTL,
                                     S_028064_VRS_OVERRIDE_RATE_COMBINER_MODE(mode) | S_028064_VRS_OVERRIDE_RATE_X(rate_x) |
                                        S_028064_VRS_OVERRIDE_RATE_Y(rate_y));
       }
    }
    
    static void
    radv_emit_graphics_shaders(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       radv_foreach_stage(s, cmd_buffer->state.active_stages & RADV_GRAPHICS_STAGE_BITS)
       {
          switch (s) {
          case MESA_SHADER_VERTEX:
             radv_emit_vertex_shader(cmd_buffer);
             break;
          case MESA_SHADER_TESS_CTRL:
             radv_emit_tess_ctrl_shader(cmd_buffer);
             break;
          case MESA_SHADER_TESS_EVAL:
             radv_emit_tess_eval_shader(cmd_buffer);
             break;
          case MESA_SHADER_GEOMETRY:
             radv_emit_geometry_shader(cmd_buffer);
             break;
          case MESA_SHADER_FRAGMENT:
             radv_emit_fragment_shader(cmd_buffer);
             radv_emit_ps_inputs(cmd_buffer);
             break;
          case MESA_SHADER_MESH:
             radv_emit_mesh_shader(cmd_buffer);
             break;
          case MESA_SHADER_TASK:
             radv_emit_compute_shader(pdev, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK]);
             break;
          default:
             unreachable("invalid bind stage");
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
          const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
          uint32_t gs_out_config_ps = last_vgt_shader->info.regs.spi_vs_out_config;
    
          if (ps) {
             gs_out_config_ps |= ps->info.regs.ps.spi_gs_out_config_ps;
          } else {
             /* GFX12 seems to require a dummy FS state otherwise it might just hang. */
             radv_emit_fragment_shader_state(cmd_buffer, NULL);
          }
    
          radeon_set_sh_reg(cmd_buffer->cs, R_00B0C4_SPI_SHADER_GS_OUT_CONFIG_PS, gs_out_config_ps);
       }
    
       const struct radv_vgt_shader_key vgt_shader_cfg_key =
          radv_get_vgt_shader_key(device, cmd_buffer->state.shaders, cmd_buffer->state.gs_copy_shader);
    
       radv_emit_vgt_gs_mode(cmd_buffer);
       radv_emit_vgt_reuse(cmd_buffer, &vgt_shader_cfg_key);
       radv_emit_vgt_shader_config(cmd_buffer, &vgt_shader_cfg_key);
    
       if (pdev->info.gfx_level >= GFX10_3) {
          gfx103_emit_vgt_draw_payload_cntl(cmd_buffer);
          gfx103_emit_vrs_state(cmd_buffer);
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GRAPHICS_SHADERS;
    }
    
    static void
    radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (cmd_buffer->state.emitted_graphics_pipeline == pipeline)
          return;
    
       if (cmd_buffer->state.emitted_graphics_pipeline) {
          if (radv_rast_prim_is_points_or_lines(cmd_buffer->state.emitted_graphics_pipeline->rast_prim) !=
              radv_rast_prim_is_points_or_lines(pipeline->rast_prim))
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GUARDBAND;
    
          if (cmd_buffer->state.emitted_graphics_pipeline->rast_prim != pipeline->rast_prim)
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_RASTERIZATION_SAMPLES;
    
          if (cmd_buffer->state.emitted_graphics_pipeline->ms.min_sample_shading != pipeline->ms.min_sample_shading ||
              cmd_buffer->state.emitted_graphics_pipeline->uses_out_of_order_rast != pipeline->uses_out_of_order_rast ||
              cmd_buffer->state.emitted_graphics_pipeline->uses_vrs_attachment != pipeline->uses_vrs_attachment)
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
    
          if (cmd_buffer->state.emitted_graphics_pipeline->ms.sample_shading_enable != pipeline->ms.sample_shading_enable) {
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
             if (pdev->info.gfx_level >= GFX10_3)
                cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
          }
    
          if (cmd_buffer->state.emitted_graphics_pipeline->db_render_control != pipeline->db_render_control)
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER;
       }
    
       radv_emit_graphics_shaders(cmd_buffer);
    
       if (device->pbb_allowed) {
          const struct radv_binning_settings *settings = &pdev->binning_settings;
    
          if ((!cmd_buffer->state.emitted_graphics_pipeline ||
               cmd_buffer->state.emitted_graphics_pipeline->base.shaders[MESA_SHADER_FRAGMENT] !=
                  cmd_buffer->state.graphics_pipeline->base.shaders[MESA_SHADER_FRAGMENT]) &&
              (settings->context_states_per_bin > 1 || settings->persistent_states_per_bin > 1)) {
             /* Break the batch on PS changes. */
             radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
             radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
          }
       }
    
       if (pipeline->sqtt_shaders_reloc) {
          /* Emit shaders relocation because RGP requires them to be contiguous in memory. */
          radv_sqtt_emit_relocated_shaders(cmd_buffer, pipeline);
    
          struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK];
          if (task_shader) {
             const struct radv_sqtt_shaders_reloc *reloc = pipeline->sqtt_shaders_reloc;
             const uint64_t va = reloc->va[MESA_SHADER_TASK];
    
             radeon_set_sh_reg(cmd_buffer->gang.cs, task_shader->info.regs.pgm_lo, va >> 8);
          }
       }
    
       if (radv_device_fault_detection_enabled(device))
          radv_save_pipeline(cmd_buffer, &pipeline->base);
    
       cmd_buffer->state.emitted_graphics_pipeline = pipeline;
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_PIPELINE;
    }
    
    static bool
    radv_get_depth_clip_enable(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       return d->vk.rs.depth_clip_enable == VK_MESA_DEPTH_CLIP_ENABLE_TRUE ||
              (d->vk.rs.depth_clip_enable == VK_MESA_DEPTH_CLIP_ENABLE_NOT_CLAMP && !d->vk.rs.depth_clamp_enable);
    }
    
    enum radv_depth_clamp_mode {
       RADV_DEPTH_CLAMP_MODE_VIEWPORT = 0,     /* Clamp to the viewport min/max depth bounds */
       RADV_DEPTH_CLAMP_MODE_USER_DEFINED = 1, /* Range set using VK_EXT_depth_clamp_control */
       RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE = 2,  /* Clamp between 0.0f and 1.0f */
       RADV_DEPTH_CLAMP_MODE_DISABLED = 3,     /* Disable depth clamping */
    };
    
    static enum radv_depth_clamp_mode
    radv_get_depth_clamp_mode(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       bool depth_clip_enable = radv_get_depth_clip_enable(cmd_buffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       enum radv_depth_clamp_mode mode;
    
       mode = d->vk.vp.depth_clamp_mode;
       if (!d->vk.rs.depth_clamp_enable) {
          /* For optimal performance, depth clamping should always be enabled except if the application
           * disables clamping explicitly or uses depth values outside of the [0.0, 1.0] range.
           */
          if (!depth_clip_enable || device->vk.enabled_extensions.EXT_depth_range_unrestricted) {
             mode = RADV_DEPTH_CLAMP_MODE_DISABLED;
          } else {
             mode = RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE;
          }
       }
    
       return mode;
    }
    
    static void
    radv_get_viewport_zscale_ztranslate(struct radv_cmd_buffer *cmd_buffer, uint32_t vp_idx, float *zscale,
                                        float *ztranslate)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       if (d->vk.vp.depth_clip_negative_one_to_one) {
          *zscale = d->hw_vp.xform[vp_idx].scale[2] * 0.5f;
          *ztranslate = (d->hw_vp.xform[vp_idx].translate[2] + d->vk.vp.viewports[vp_idx].maxDepth) * 0.5f;
       } else {
          *zscale = d->hw_vp.xform[vp_idx].scale[2];
          *ztranslate = d->hw_vp.xform[vp_idx].translate[2];
       }
    }
    
    static void
    radv_get_viewport_zmin_zmax(struct radv_cmd_buffer *cmd_buffer, const VkViewport *viewport, float *zmin, float *zmax)
    {
       const enum radv_depth_clamp_mode depth_clamp_mode = radv_get_depth_clamp_mode(cmd_buffer);
    
       if (depth_clamp_mode == RADV_DEPTH_CLAMP_MODE_ZERO_TO_ONE) {
          *zmin = 0.0f;
          *zmax = 1.0f;
       } else if (depth_clamp_mode == RADV_DEPTH_CLAMP_MODE_USER_DEFINED) {
          const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
          *zmin = d->vk.vp.depth_clamp_range.minDepthClamp;
          *zmax = d->vk.vp.depth_clamp_range.maxDepthClamp;
       } else {
          *zmin = MIN2(viewport->minDepth, viewport->maxDepth);
          *zmax = MAX2(viewport->minDepth, viewport->maxDepth);
       }
    }
    
    static void
    radv_emit_viewport(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       assert(d->vk.vp.viewport_count);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_02843C_PA_CL_VPORT_XSCALE, d->vk.vp.viewport_count * 8);
    
          for (unsigned i = 0; i < d->vk.vp.viewport_count; i++) {
             float zscale, ztranslate, zmin, zmax;
    
             radv_get_viewport_zscale_ztranslate(cmd_buffer, i, &zscale, &ztranslate);
             radv_get_viewport_zmin_zmax(cmd_buffer, &d->vk.vp.viewports[i], &zmin, &zmax);
    
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[0]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[0]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[1]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[1]));
             radeon_emit(cmd_buffer->cs, fui(zscale));
             radeon_emit(cmd_buffer->cs, fui(ztranslate));
             radeon_emit(cmd_buffer->cs, fui(zmin));
             radeon_emit(cmd_buffer->cs, fui(zmax));
          }
       } else {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_02843C_PA_CL_VPORT_XSCALE, d->vk.vp.viewport_count * 6);
    
          for (unsigned i = 0; i < d->vk.vp.viewport_count; i++) {
             float zscale, ztranslate;
    
             radv_get_viewport_zscale_ztranslate(cmd_buffer, i, &zscale, &ztranslate);
    
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[0]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[0]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].scale[1]));
             radeon_emit(cmd_buffer->cs, fui(d->hw_vp.xform[i].translate[1]));
             radeon_emit(cmd_buffer->cs, fui(zscale));
             radeon_emit(cmd_buffer->cs, fui(ztranslate));
          }
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_0282D0_PA_SC_VPORT_ZMIN_0, d->vk.vp.viewport_count * 2);
          for (unsigned i = 0; i < d->vk.vp.viewport_count; i++) {
             float zmin, zmax;
    
             radv_get_viewport_zmin_zmax(cmd_buffer, &d->vk.vp.viewports[i], &zmin, &zmax);
    
             radeon_emit(cmd_buffer->cs, fui(zmin));
             radeon_emit(cmd_buffer->cs, fui(zmax));
          }
       }
    }
    
    static VkRect2D
    radv_scissor_from_viewport(const float scale[3], const float translate[3])
    {
       VkRect2D rect;
    
       rect.offset.x = translate[0] - fabsf(scale[0]);
       rect.offset.y = translate[1] - fabsf(scale[1]);
       rect.extent.width = ceilf(translate[0] + fabsf(scale[0])) - rect.offset.x;
       rect.extent.height = ceilf(translate[1] + fabsf(scale[1])) - rect.offset.y;
    
       return rect;
    }
    
    static VkRect2D
    radv_intersect_scissor(const VkRect2D *a, const VkRect2D *b)
    {
       VkRect2D ret;
       ret.offset.x = MAX2(a->offset.x, b->offset.x);
       ret.offset.y = MAX2(a->offset.y, b->offset.y);
       ret.extent.width = MIN2(a->offset.x + a->extent.width, b->offset.x + b->extent.width) - ret.offset.x;
       ret.extent.height = MIN2(a->offset.y + a->extent.height, b->offset.y + b->extent.height) - ret.offset.y;
       return ret;
    }
    
    static void
    radv_emit_scissor(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       if (!d->vk.vp.scissor_count)
          return;
    
       radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, d->vk.vp.scissor_count * 2);
       for (unsigned i = 0; i < d->vk.vp.scissor_count; i++) {
          VkRect2D viewport_scissor = radv_scissor_from_viewport(d->hw_vp.xform[i].scale, d->hw_vp.xform[i].translate);
          VkRect2D scissor = radv_intersect_scissor(&d->vk.vp.scissors[i], &viewport_scissor);
    
          uint32_t minx = scissor.offset.x;
          uint32_t miny = scissor.offset.y;
          uint32_t maxx = minx + scissor.extent.width;
          uint32_t maxy = miny + scissor.extent.height;
    
          if (pdev->info.gfx_level >= GFX12) {
             /* On GFX12, an empty scissor must be done like this because the bottom-right bounds are inclusive. */
             if (maxx == 0 || maxy == 0) {
                minx = miny = maxx = maxy = 1;
             }
    
             radeon_emit(cs, S_028250_TL_X(minx) | S_028250_TL_Y_GFX12(miny));
             radeon_emit(cs, S_028254_BR_X(maxx - 1) | S_028254_BR_Y(maxy - 1));
          } else {
             radeon_emit(cs, S_028250_TL_X(minx) | S_028250_TL_Y_GFX6(miny) | S_028250_WINDOW_OFFSET_DISABLE(1));
             radeon_emit(cs, S_028254_BR_X(maxx) | S_028254_BR_Y(maxy));
          }
       }
    }
    
    static void
    radv_emit_discard_rectangle(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       uint32_t cliprect_rule = 0;
    
       if (!d->vk.dr.enable) {
          cliprect_rule = 0xffff;
       } else {
          for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
             /* Interpret i as a bitmask, and then set the bit in
              * the mask if that combination of rectangles in which
              * the pixel is contained should pass the cliprect
              * test.
              */
             unsigned relevant_subset = i & ((1u << d->vk.dr.rectangle_count) - 1);
    
             if (d->vk.dr.mode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT && !relevant_subset)
                continue;
    
             if (d->vk.dr.mode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT && relevant_subset)
                continue;
    
             cliprect_rule |= 1u << i;
          }
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028210_PA_SC_CLIPRECT_0_TL, d->vk.dr.rectangle_count * 2);
          for (unsigned i = 0; i < d->vk.dr.rectangle_count; ++i) {
             VkRect2D rect = d->vk.dr.rectangles[i];
             radeon_emit(cmd_buffer->cs, S_028210_TL_X(rect.offset.x) | S_028210_TL_Y(rect.offset.y));
             radeon_emit(cmd_buffer->cs, S_028214_BR_X(rect.offset.x + rect.extent.width) |
                                            S_028214_BR_Y(rect.offset.y + rect.extent.height));
          }
    
          if (pdev->info.gfx_level >= GFX12) {
             radeon_set_context_reg_seq(cmd_buffer->cs, R_028374_PA_SC_CLIPRECT_0_EXT, d->vk.dr.rectangle_count);
             for (unsigned i = 0; i < d->vk.dr.rectangle_count; ++i) {
                VkRect2D rect = d->vk.dr.rectangles[i];
                radeon_emit(cmd_buffer->cs, S_028374_TL_X_EXT(rect.offset.x >> 15) |
                                               S_028374_TL_Y_EXT(rect.offset.y >> 15) |
                                               S_028374_BR_X_EXT((rect.offset.x + rect.extent.width) >> 15) |
                                               S_028374_BR_Y_EXT((rect.offset.y + rect.extent.height) >> 15));
             }
          }
       }
    
       radeon_set_context_reg(cmd_buffer->cs, R_02820C_PA_SC_CLIPRECT_RULE, cliprect_rule);
    }
    
    static void
    radv_emit_blend_constants(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       radeon_set_context_reg_seq(cmd_buffer->cs, R_028414_CB_BLEND_RED, 4);
       radeon_emit_array(cmd_buffer->cs, (uint32_t *)d->vk.cb.blend_constants, 4);
    }
    
    static void
    radv_emit_depth_bias(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       unsigned slope = fui(d->vk.rs.depth_bias.slope_factor * 16.0f);
       unsigned pa_su_poly_offset_db_fmt_cntl = 0;
    
       if (vk_format_has_depth(render->ds_att.format) &&
           d->vk.rs.depth_bias.representation != VK_DEPTH_BIAS_REPRESENTATION_FLOAT_EXT) {
          VkFormat format = vk_format_depth_only(render->ds_att.format);
    
          if (format == VK_FORMAT_D16_UNORM) {
             pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
          } else {
             assert(format == VK_FORMAT_D32_SFLOAT);
             if (d->vk.rs.depth_bias.representation ==
                 VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT) {
                pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
             } else {
                pa_su_poly_offset_db_fmt_cntl =
                   S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
             }
          }
       }
    
       radeon_set_context_reg_seq(cmd_buffer->cs, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 5);
       radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.clamp));             /* CLAMP */
       radeon_emit(cmd_buffer->cs, slope);                                      /* FRONT SCALE */
       radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.constant_factor));   /* FRONT OFFSET */
       radeon_emit(cmd_buffer->cs, slope);                                      /* BACK SCALE */
       radeon_emit(cmd_buffer->cs, fui(d->vk.rs.depth_bias.constant_factor));   /* BACK OFFSET */
    
       radeon_set_context_reg(cmd_buffer->cs, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl);
    }
    
    static void
    radv_emit_primitive_topology(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint32_t vgt_gs_out_prim_type = radv_get_rasterization_prim(cmd_buffer);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       assert(!cmd_buffer->state.mesh_shading);
    
       if (pdev->info.gfx_level >= GFX7) {
          uint32_t vgt_prim = d->vk.ia.primitive_topology;
    
          if (pdev->info.gfx_level >= GFX12)
             vgt_prim |= S_030908_NUM_INPUT_CP(d->vk.ts.patch_control_points);
    
          radeon_set_uconfig_reg_idx(&pdev->info, cmd_buffer->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, vgt_prim);
       } else {
          radeon_set_config_reg(cmd_buffer->cs, R_008958_VGT_PRIMITIVE_TYPE, d->vk.ia.primitive_topology);
       }
    
       radv_emit_vgt_gs_out(cmd_buffer, vgt_gs_out_prim_type);
    }
    
    static bool
    radv_should_force_vrs1x1(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
    
       return pdev->info.gfx_level >= GFX10_3 &&
              (cmd_buffer->state.ms.sample_shading_enable || (ps && ps->info.ps.force_sample_iter_shading_rate));
    }
    
    static void
    radv_emit_fragment_shading_rate(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       /* When per-vertex VRS is forced and the dynamic fragment shading rate is a no-op, ignore
        * it. This is needed for vkd3d-proton because it always declares per-draw VRS as dynamic.
        */
       if (device->force_vrs != RADV_FORCE_VRS_1x1 && d->vk.fsr.fragment_size.width == 1 &&
           d->vk.fsr.fragment_size.height == 1 &&
           d->vk.fsr.combiner_ops[0] == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR &&
           d->vk.fsr.combiner_ops[1] == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
          return;
    
       uint32_t rate_x = MIN2(2, d->vk.fsr.fragment_size.width) - 1;
       uint32_t rate_y = MIN2(2, d->vk.fsr.fragment_size.height) - 1;
       uint32_t pipeline_comb_mode = d->vk.fsr.combiner_ops[0];
       uint32_t htile_comb_mode = d->vk.fsr.combiner_ops[1];
       uint32_t pa_cl_vrs_cntl = 0;
    
       assert(pdev->info.gfx_level >= GFX10_3);
    
       if (!cmd_buffer->state.render.vrs_att.iview) {
          /* When the current subpass has no VRS attachment, the VRS rates are expected to be 1x1, so we
           * can cheat by tweaking the different combiner modes.
           */
          switch (htile_comb_mode) {
          case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
             /* The result of min(A, 1x1) is always 1x1. */
             FALLTHROUGH;
          case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
             /* Force the per-draw VRS rate to 1x1. */
             rate_x = rate_y = 0;
    
             /* As the result of min(A, 1x1) or replace(A, 1x1) are always 1x1, set the vertex rate
              * combiner mode as passthrough.
              */
             pipeline_comb_mode = V_028848_SC_VRS_COMB_MODE_PASSTHRU;
             break;
          case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
             /* The result of max(A, 1x1) is always A. */
             FALLTHROUGH;
          case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
             /* Nothing to do here because the SAMPLE_ITER combiner mode should already be passthrough. */
             break;
          default:
             break;
          }
       }
    
       /* Emit per-draw VRS rate which is the first combiner. */
       radeon_set_uconfig_reg(cmd_buffer->cs, R_03098C_GE_VRS_RATE, S_03098C_RATE_X(rate_x) | S_03098C_RATE_Y(rate_y));
    
       /* Disable VRS and use the rates from PS_ITER_SAMPLES if:
        *
        * 1) sample shading is enabled or per-sample interpolation is used by the fragment shader
        * 2) the fragment shader requires 1x1 shading rate for some other reason
        */
       if (radv_should_force_vrs1x1(cmd_buffer)) {
          pa_cl_vrs_cntl |= S_028848_SAMPLE_ITER_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_OVERRIDE);
       }
    
       /* VERTEX_RATE_COMBINER_MODE controls the combiner mode between the
        * draw rate and the vertex rate.
        */
       if (cmd_buffer->state.mesh_shading) {
          pa_cl_vrs_cntl |= S_028848_VERTEX_RATE_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_PASSTHRU) |
                            S_028848_PRIMITIVE_RATE_COMBINER_MODE(pipeline_comb_mode);
       } else {
          pa_cl_vrs_cntl |= S_028848_VERTEX_RATE_COMBINER_MODE(pipeline_comb_mode) |
                            S_028848_PRIMITIVE_RATE_COMBINER_MODE(V_028848_SC_VRS_COMB_MODE_PASSTHRU);
       }
    
       /* HTILE_RATE_COMBINER_MODE controls the combiner mode between the primitive rate and the HTILE
        * rate.
        */
       pa_cl_vrs_cntl |= S_028848_HTILE_RATE_COMBINER_MODE(htile_comb_mode);
    
       radeon_set_context_reg(cmd_buffer->cs, R_028848_PA_CL_VRS_CNTL, pa_cl_vrs_cntl);
    }
    
    static uint32_t
    radv_get_primitive_reset_index(const struct radv_cmd_buffer *cmd_buffer)
    {
       const uint32_t index_type = G_028A7C_INDEX_TYPE(cmd_buffer->state.index_type);
       switch (index_type) {
       case V_028A7C_VGT_INDEX_8:
          return 0xffu;
       case V_028A7C_VGT_INDEX_16:
          return 0xffffu;
       case V_028A7C_VGT_INDEX_32:
          return 0xffffffffu;
       default:
          unreachable("invalid index type");
       }
    }
    
    static void
    radv_emit_primitive_restart_enable(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       const struct radv_dynamic_state *const d = &cmd_buffer->state.dynamic;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const bool en = d->vk.ia.primitive_restart_enable;
    
       if (pdev->info.has_prim_restart_sync_bug) {
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
          radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_SQ_NON_EVENT) | EVENT_INDEX(0));
       }
    
       if (gfx_level >= GFX11) {
          radeon_set_uconfig_reg(cs, R_03092C_GE_MULTI_PRIM_IB_RESET_EN,
                                 S_03092C_RESET_EN(en) |
                                    /* This disables primitive restart for non-indexed draws.
                                     * By keeping this set, we don't have to unset RESET_EN
                                     * for non-indexed draws. */
                                    S_03092C_DISABLE_FOR_AUTO_INDEX(1));
       } else if (gfx_level >= GFX9) {
          radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN, en);
       } else {
          radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, en);
    
          /* GFX6-7: All 32 bits are compared.
           * GFX8: Only index type bits are compared.
           * GFX9+: Default is same as GFX8, MATCH_ALL_BITS=1 selects GFX6-7 behavior
           */
          if (en && gfx_level <= GFX7) {
             const uint32_t primitive_reset_index = radv_get_primitive_reset_index(cmd_buffer);
    
             radeon_opt_set_context_reg(cmd_buffer, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
                                        RADV_TRACKED_VGT_MULTI_PRIM_IB_RESET_INDX, primitive_reset_index);
          }
       }
    }
    
    static void
    radv_emit_logic_op(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned cb_color_control = 0;
    
       if (d->vk.cb.logic_op_enable) {
          cb_color_control |= S_028808_ROP3(d->vk.cb.logic_op);
       } else {
          cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
       }
    
       if (pdev->info.has_rbplus) {
          /* RB+ doesn't work with dual source blending, logic op and CB_RESOLVE. */
          const bool mrt0_is_dual_src = radv_can_enable_dual_src(&d->vk.cb.attachments[0]);
    
          cb_color_control |= S_028808_DISABLE_DUAL_QUAD(mrt0_is_dual_src || d->vk.cb.logic_op_enable ||
                                                         cmd_buffer->state.custom_blend_mode == V_028808_CB_RESOLVE);
       }
    
       if (cmd_buffer->state.custom_blend_mode) {
          cb_color_control |= S_028808_MODE(cmd_buffer->state.custom_blend_mode);
       } else {
          bool color_write_enabled = false;
    
          for (unsigned i = 0; i < MAX_RTS; i++) {
             if (d->vk.cb.attachments[i].write_mask) {
                color_write_enabled = true;
                break;
             }
          }
    
          if (color_write_enabled) {
             cb_color_control |= S_028808_MODE(V_028808_CB_NORMAL);
          } else {
             cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028858_CB_COLOR_CONTROL, cb_color_control);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028808_CB_COLOR_CONTROL, cb_color_control);
       }
    }
    
    static void
    radv_emit_color_write(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_binning_settings *settings = &pdev->binning_settings;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       uint32_t color_write_enable = 0, color_write_mask = 0;
    
       u_foreach_bit (i, d->vk.cb.color_write_enables) {
          color_write_enable |= 0xfu << (i * 4);
       }
    
       for (unsigned i = 0; i < MAX_RTS; i++) {
          color_write_mask |= d->vk.cb.attachments[i].write_mask << (4 * i);
       }
    
       const uint32_t cb_target_mask = color_write_enable & color_write_mask;
    
       if (device->pbb_allowed && settings->context_states_per_bin > 1 &&
           cmd_buffer->state.last_cb_target_mask != cb_target_mask) {
          /* Flush DFSM on CB_TARGET_MASK changes. */
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
          radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
    
          cmd_buffer->state.last_cb_target_mask = cb_target_mask;
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028850_CB_TARGET_MASK, cb_target_mask);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028238_CB_TARGET_MASK, cb_target_mask);
       }
    }
    
    static void
    radv_emit_patch_control_points(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX);
       const struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL];
       const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned ls_hs_config;
    
       /* Compute tessellation info that depends on the number of patch control points when this state
        * is dynamic.
        */
       if (cmd_buffer->state.uses_dynamic_patch_control_points) {
          struct shader_info tcs_info;
    
          /* No other shader_info fields are needed. */
          tcs_info.tess.tcs_vertices_out = tcs->info.tcs.tcs_vertices_out;
          /* These are only used to determine the LDS layout for TCS outputs. */
          tcs_info.outputs_read = tcs->info.tcs.tcs_outputs_read;
          tcs_info.outputs_written = tcs->info.tcs.tcs_outputs_written;
          tcs_info.patch_outputs_read = tcs->info.tcs.tcs_patch_outputs_read;
          tcs_info.patch_outputs_written = tcs->info.tcs.tcs_patch_outputs_written;
    
          radv_get_tess_wg_info(pdev, &tcs_info, d->vk.ts.patch_control_points,
                                /* TODO: This should be only inputs in LDS (not VGPR inputs) to reduce LDS usage */
                                vs->info.vs.num_linked_outputs, tcs->info.tcs.num_linked_outputs,
                                tcs->info.tcs.num_linked_patch_outputs,
                                tcs->info.tcs.info.all_invocations_define_tess_levels, &cmd_buffer->state.tess_num_patches,
                                &cmd_buffer->state.tess_lds_size);
       }
    
       ls_hs_config = S_028B58_NUM_PATCHES(cmd_buffer->state.tess_num_patches) |
                      /* GFX12 programs patch_vertices in VGT_PRIMITIVE_TYPE.NUM_INPUT_CP. */
                      S_028B58_HS_NUM_INPUT_CP(pdev->info.gfx_level < GFX12 ? d->vk.ts.patch_control_points : 0) |
                      S_028B58_HS_NUM_OUTPUT_CP(tcs->info.tcs.tcs_vertices_out);
    
       if (pdev->info.gfx_level >= GFX7) {
          radeon_set_context_reg_idx(cmd_buffer->cs, R_028B58_VGT_LS_HS_CONFIG, 2, ls_hs_config);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config);
       }
    
       if (pdev->info.gfx_level >= GFX9) {
          unsigned hs_rsrc2;
    
          if (tcs->info.merged_shader_compiled_separately) {
             radv_shader_combine_cfg_vs_tcs(cmd_buffer->state.shaders[MESA_SHADER_VERTEX], tcs, NULL, &hs_rsrc2);
          } else {
             hs_rsrc2 = tcs->config.rsrc2;
          }
    
          if (pdev->info.gfx_level >= GFX10) {
             hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(cmd_buffer->state.tess_lds_size);
          } else {
             hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(cmd_buffer->state.tess_lds_size);
          }
    
          radeon_set_sh_reg(cmd_buffer->cs, tcs->info.regs.pgm_rsrc2, hs_rsrc2);
       } else {
          unsigned ls_rsrc2 = vs->config.rsrc2 | S_00B52C_LDS_SIZE(cmd_buffer->state.tess_lds_size);
    
          radeon_set_sh_reg(cmd_buffer->cs, vs->info.regs.pgm_rsrc2, ls_rsrc2);
       }
    
       /* Emit user SGPRs for dynamic patch control points. */
       uint32_t tcs_offchip_layout_offset = radv_get_user_sgpr_loc(tcs, AC_UD_TCS_OFFCHIP_LAYOUT);
       if (!tcs_offchip_layout_offset)
          return;
    
       unsigned tcs_offchip_layout =
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_PATCH_CONTROL_POINTS, d->vk.ts.patch_control_points - 1) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_OUT_PATCH_CP, tcs->info.tcs.tcs_vertices_out - 1) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_NUM_PATCHES, cmd_buffer->state.tess_num_patches - 1) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_NUM_LS_OUTPUTS, vs->info.vs.num_linked_outputs) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_NUM_HS_OUTPUTS, tcs->info.tcs.num_linked_outputs) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_TES_READS_TF, tes->info.tes.reads_tess_factors) |
          SET_SGPR_FIELD(TCS_OFFCHIP_LAYOUT_PRIMITIVE_MODE, tes->info.tes._primitive_mode);
    
       radeon_set_sh_reg(cmd_buffer->cs, tcs_offchip_layout_offset, tcs_offchip_layout);
    
       tcs_offchip_layout_offset = radv_get_user_sgpr_loc(tes, AC_UD_TCS_OFFCHIP_LAYOUT);
       assert(tcs_offchip_layout_offset);
    
       radeon_set_sh_reg(cmd_buffer->cs, tcs_offchip_layout_offset, tcs_offchip_layout);
    }
    
    static void
    radv_emit_conservative_rast_mode(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       if (pdev->info.gfx_level >= GFX9) {
          uint32_t pa_sc_conservative_rast;
    
          if (d->vk.rs.conservative_mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
             const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
             const bool uses_inner_coverage = ps && ps->info.ps.reads_fully_covered;
    
             pa_sc_conservative_rast =
                S_028C4C_PREZ_AA_MASK_ENABLE(1) | S_028C4C_POSTZ_AA_MASK_ENABLE(1) | S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
    
             /* Inner coverage requires underestimate conservative rasterization. */
             if (d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT &&
                 !uses_inner_coverage) {
                pa_sc_conservative_rast |= S_028C4C_OVER_RAST_ENABLE(1) | S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
                                           S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
             } else {
                pa_sc_conservative_rast |= S_028C4C_OVER_RAST_SAMPLE_SELECT(1) | S_028C4C_UNDER_RAST_ENABLE(1);
             }
          } else {
             pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
          }
    
          if (pdev->info.gfx_level >= GFX12) {
             radeon_set_context_reg(cmd_buffer->cs, R_028C54_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
                                    pa_sc_conservative_rast);
          } else {
             radeon_set_context_reg(cmd_buffer->cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
                                    pa_sc_conservative_rast);
          }
       }
    }
    
    static void
    radv_emit_depth_clamp_enable(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       enum radv_depth_clamp_mode mode = radv_get_depth_clamp_mode(cmd_buffer);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028064_DB_VIEWPORT_CONTROL,
                                 S_028064_DISABLE_VIEWPORT_CLAMP(mode == RADV_DEPTH_CLAMP_MODE_DISABLED));
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_02800C_DB_RENDER_OVERRIDE,
                                 S_02800C_DISABLE_VIEWPORT_CLAMP(mode == RADV_DEPTH_CLAMP_MODE_DISABLED));
       }
    }
    
    static void
    radv_emit_rasterization_samples(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
       unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(0);
       unsigned pa_sc_mode_cntl_1;
       bool walk_align8;
    
       if (pdev->info.gfx_level >= GFX12) {
          const struct radv_rendering_state *render = &cmd_buffer->state.render;
    
          walk_align8 = !render->has_hiz_his && !cmd_buffer->state.uses_vrs_attachment;
       } else if (pdev->info.gfx_level >= GFX11) {
          walk_align8 = !cmd_buffer->state.uses_vrs_attachment;
       } else {
          walk_align8 = true;
       }
    
       pa_sc_mode_cntl_1 = S_028A4C_WALK_FENCE_ENABLE(1) | // TODO linear dst fixes
                           S_028A4C_WALK_FENCE_SIZE(pdev->info.num_tile_pipes == 2 ? 2 : 3) |
                           S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(cmd_buffer->state.uses_out_of_order_rast) |
                           S_028A4C_OUT_OF_ORDER_WATER_MARK(pdev->info.gfx_level >= GFX12 ? 0 : 0x7) |
                           /* always 1: */
                           S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) | S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
                           S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) | S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
                           S_028A4C_FORCE_EOV_REZ_ENABLE(1) | S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(walk_align8);
    
       if (!d->sample_location.count || !d->vk.ms.sample_locations_enable)
          radv_emit_default_sample_locations(pdev, cmd_buffer->cs, rasterization_samples);
    
       if (ps_iter_samples > 1) {
          spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
          pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(1);
       }
    
       if (radv_should_force_vrs1x1(cmd_buffer)) {
          /* Make sure sample shading is enabled even if only MSAA1x is used because the SAMPLE_ITER
           * combiner is in passthrough mode if PS_ITER_SAMPLE is 0, and it uses the per-draw rate. The
           * default VRS rate when sample shading is enabled is 1x1.
           */
          if (!G_028A4C_PS_ITER_SAMPLE(pa_sc_mode_cntl_1))
             pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(1);
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028658_SPI_BARYC_CNTL, spi_baryc_cntl);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
       }
    
       radeon_set_context_reg(cmd_buffer->cs, R_028A4C_PA_SC_MODE_CNTL_1, pa_sc_mode_cntl_1);
    }
    
    static void
    radv_emit_fb_color_state(struct radv_cmd_buffer *cmd_buffer, int index, struct radv_color_buffer_info *cb,
                             struct radv_image_view *iview, VkImageLayout layout)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       bool is_vi = pdev->info.gfx_level >= GFX8;
       uint32_t cb_fdcc_control = cb->ac.cb_dcc_control;
       uint32_t cb_color_info = cb->ac.cb_color_info;
       struct radv_image *image = iview->image;
    
       if (!radv_layout_dcc_compressed(device, image, iview->vk.base_mip_level, layout,
                                       radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf))) {
          if (pdev->info.gfx_level >= GFX11) {
             cb_fdcc_control &= C_028C78_FDCC_ENABLE;
          } else {
             cb_color_info &= C_028C70_DCC_ENABLE;
          }
       }
    
       const enum radv_fmask_compression fmask_comp = radv_layout_fmask_compression(
          device, image, layout, radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf));
       if (fmask_comp == RADV_FMASK_COMPRESSION_NONE) {
          cb_color_info &= C_028C70_COMPRESSION;
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x24, cb->ac.cb_color_base);
          radeon_set_context_reg(cmd_buffer->cs, R_028C64_CB_COLOR0_VIEW + index * 0x24, cb->ac.cb_color_view);
          radeon_set_context_reg(cmd_buffer->cs, R_028C68_CB_COLOR0_VIEW2 + index * 0x24, cb->ac.cb_color_view2);
          radeon_set_context_reg(cmd_buffer->cs, R_028C6C_CB_COLOR0_ATTRIB + index * 0x24, cb->ac.cb_color_attrib);
          radeon_set_context_reg(cmd_buffer->cs, R_028C70_CB_COLOR0_FDCC_CONTROL + index * 0x24, cb_fdcc_control);
          radeon_set_context_reg(cmd_buffer->cs, R_028C78_CB_COLOR0_ATTRIB2 + index * 0x24, cb->ac.cb_color_attrib2);
          radeon_set_context_reg(cmd_buffer->cs, R_028C7C_CB_COLOR0_ATTRIB3 + index * 0x24, cb->ac.cb_color_attrib3);
          radeon_set_context_reg(cmd_buffer->cs, R_028E40_CB_COLOR0_BASE_EXT + index * 4,
                                 S_028E40_BASE_256B(cb->ac.cb_color_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_INFO + index * 4, cb->ac.cb_color_info);
       } else if (pdev->info.gfx_level >= GFX11) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C6C_CB_COLOR0_VIEW + index * 0x3c, 4);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_view);    /* CB_COLOR0_VIEW */
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_info);    /* CB_COLOR0_INFO */
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_attrib);  /* CB_COLOR0_ATTRIB */
          radeon_emit(cmd_buffer->cs, cb_fdcc_control);     /* CB_COLOR0_FDCC_CONTROL */
    
          radeon_set_context_reg(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, cb->ac.cb_color_base);
          radeon_set_context_reg(cmd_buffer->cs, R_028E40_CB_COLOR0_BASE_EXT + index * 4,
                                 S_028E40_BASE_256B(cb->ac.cb_color_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->ac.cb_dcc_base);
          radeon_set_context_reg(cmd_buffer->cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + index * 4,
                                 S_028EA0_BASE_256B(cb->ac.cb_dcc_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_ATTRIB2 + index * 4, cb->ac.cb_color_attrib2);
          radeon_set_context_reg(cmd_buffer->cs, R_028EE0_CB_COLOR0_ATTRIB3 + index * 4, cb->ac.cb_color_attrib3);
       } else if (pdev->info.gfx_level >= GFX10) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 11);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_base);
          radeon_emit(cmd_buffer->cs, 0);
          radeon_emit(cmd_buffer->cs, 0);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_view);
          radeon_emit(cmd_buffer->cs, cb_color_info);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_attrib);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_dcc_control);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_cmask);
          radeon_emit(cmd_buffer->cs, 0);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_fmask);
          radeon_emit(cmd_buffer->cs, 0);
    
          radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->ac.cb_dcc_base);
    
          radeon_set_context_reg(cmd_buffer->cs, R_028E40_CB_COLOR0_BASE_EXT + index * 4,
                                 S_028E40_BASE_256B(cb->ac.cb_color_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028E60_CB_COLOR0_CMASK_BASE_EXT + index * 4,
                                 S_028E60_BASE_256B(cb->ac.cb_color_cmask >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028E80_CB_COLOR0_FMASK_BASE_EXT + index * 4,
                                 S_028E80_BASE_256B(cb->ac.cb_color_fmask >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + index * 4,
                                 S_028EA0_BASE_256B(cb->ac.cb_dcc_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_ATTRIB2 + index * 4, cb->ac.cb_color_attrib2);
          radeon_set_context_reg(cmd_buffer->cs, R_028EE0_CB_COLOR0_ATTRIB3 + index * 4, cb->ac.cb_color_attrib3);
       } else if (pdev->info.gfx_level == GFX9) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 11);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_base);
          radeon_emit(cmd_buffer->cs, S_028C64_BASE_256B(cb->ac.cb_color_base >> 32));
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_attrib2);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_view);
          radeon_emit(cmd_buffer->cs, cb_color_info);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_attrib);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_dcc_control);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_cmask);
          radeon_emit(cmd_buffer->cs, S_028C80_BASE_256B(cb->ac.cb_color_cmask >> 32));
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_fmask);
          radeon_emit(cmd_buffer->cs, S_028C88_BASE_256B(cb->ac.cb_color_fmask >> 32));
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, 2);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_dcc_base);
          radeon_emit(cmd_buffer->cs, S_028C98_BASE_256B(cb->ac.cb_dcc_base >> 32));
    
          radeon_set_context_reg(cmd_buffer->cs, R_0287A0_CB_MRT0_EPITCH + index * 4, cb->ac.cb_mrt_epitch);
       } else {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C60_CB_COLOR0_BASE + index * 0x3c, 6);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_base);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_pitch);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_slice);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_view);
          radeon_emit(cmd_buffer->cs, cb_color_info);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_attrib);
    
          if (pdev->info.gfx_level == GFX8)
             radeon_set_context_reg(cmd_buffer->cs, R_028C78_CB_COLOR0_DCC_CONTROL + index * 0x3c, cb->ac.cb_dcc_control);
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028C7C_CB_COLOR0_CMASK + index * 0x3c, 4);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_cmask);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_cmask_slice);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_fmask);
          radeon_emit(cmd_buffer->cs, cb->ac.cb_color_fmask_slice);
    
          if (is_vi) { /* DCC BASE */
             radeon_set_context_reg(cmd_buffer->cs, R_028C94_CB_COLOR0_DCC_BASE + index * 0x3c, cb->ac.cb_dcc_base);
          }
       }
    
       if (pdev->info.gfx_level >= GFX11 ? G_028C78_FDCC_ENABLE(cb_fdcc_control) : G_028C70_DCC_ENABLE(cb_color_info)) {
          /* Drawing with DCC enabled also compresses colorbuffers. */
          VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          radv_update_dcc_metadata(cmd_buffer, image, &range, true);
       }
    }
    
    static void
    radv_update_zrange_precision(struct radv_cmd_buffer *cmd_buffer, struct radv_ds_buffer_info *ds,
                                 const struct radv_image_view *iview, bool requires_cond_exec)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_image *image = iview->image;
       uint32_t db_z_info = ds->ac.db_z_info;
       uint32_t db_z_info_reg;
    
       if (!pdev->info.has_tc_compat_zrange_bug || !radv_image_is_tc_compat_htile(image))
          return;
    
       db_z_info &= C_028040_ZRANGE_PRECISION;
    
       if (pdev->info.gfx_level == GFX9) {
          db_z_info_reg = R_028038_DB_Z_INFO;
       } else {
          db_z_info_reg = R_028040_DB_Z_INFO;
       }
    
       /* When we don't know the last fast clear value we need to emit a
        * conditional packet that will eventually skip the following
        * SET_CONTEXT_REG packet.
        */
       if (requires_cond_exec) {
          uint64_t va = radv_get_tc_compat_zrange_va(image, iview->vk.base_mip_level);
    
          radv_emit_cond_exec(device, cmd_buffer->cs, va, 3 /* SET_CONTEXT_REG size */);
       }
    
       radeon_set_context_reg(cmd_buffer->cs, db_z_info_reg, db_z_info);
    }
    
    static struct radv_image *
    radv_cmd_buffer_get_vrs_image(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!device->vrs.image) {
          VkResult result;
    
          /* The global VRS state is initialized on-demand to avoid wasting VRAM. */
          result = radv_device_init_vrs_state(device);
          if (result != VK_SUCCESS) {
             vk_command_buffer_set_error(&cmd_buffer->vk, result);
             return NULL;
          }
       }
    
       return device->vrs.image;
    }
    
    static void
    radv_emit_fb_ds_state(struct radv_cmd_buffer *cmd_buffer, struct radv_ds_buffer_info *ds, struct radv_image_view *iview,
                          bool depth_compressed, bool stencil_compressed)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint64_t db_htile_data_base = ds->ac.u.gfx6.db_htile_data_base;
       uint32_t db_htile_surface = ds->ac.u.gfx6.db_htile_surface;
       uint32_t db_render_control = ds->db_render_control | cmd_buffer->state.db_render_control;
       uint32_t db_z_info = ds->ac.db_z_info;
    
       if (!depth_compressed)
          db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(1);
       if (!stencil_compressed)
          db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(1);
    
       if (pdev->info.gfx_level == GFX10_3) {
          if (!cmd_buffer->state.render.vrs_att.iview) {
             db_htile_surface &= C_028ABC_VRS_HTILE_ENCODING;
          } else {
             /* On GFX10.3, when a subpass uses VRS attachment but HTILE can't be enabled, we fallback to
              * our internal HTILE buffer.
              */
             if (!radv_htile_enabled(iview->image, iview->vk.base_mip_level) && radv_cmd_buffer_get_vrs_image(cmd_buffer)) {
                struct radv_buffer *htile_buffer = device->vrs.buffer;
    
                assert(!G_028038_TILE_SURFACE_ENABLE(db_z_info) && !db_htile_data_base && !db_htile_surface);
                db_z_info |= S_028038_TILE_SURFACE_ENABLE(1);
                db_htile_data_base = radv_buffer_get_va(htile_buffer->bo) >> 8;
                db_htile_surface = S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(1) |
                                   S_028ABC_VRS_HTILE_ENCODING(V_028ABC_VRS_HTILE_4BIT_ENCODING);
             }
          }
       }
    
       if (pdev->info.gfx_level < GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028000_DB_RENDER_CONTROL, db_render_control);
          radeon_set_context_reg(cmd_buffer->cs, R_028008_DB_DEPTH_VIEW, ds->ac.db_depth_view);
          radeon_set_context_reg(cmd_buffer->cs, R_028ABC_DB_HTILE_SURFACE, db_htile_surface);
       }
    
       radeon_set_context_reg(cmd_buffer->cs, R_028010_DB_RENDER_OVERRIDE2, ds->db_render_override2);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028004_DB_DEPTH_VIEW, ds->ac.db_depth_view);
          radeon_set_context_reg(cmd_buffer->cs, R_028008_DB_DEPTH_VIEW1, ds->ac.u.gfx12.db_depth_view1);
          radeon_set_context_reg(cmd_buffer->cs, R_028014_DB_DEPTH_SIZE_XY, ds->ac.db_depth_size);
          radeon_set_context_reg(cmd_buffer->cs, R_028018_DB_Z_INFO, ds->ac.db_z_info);
          radeon_set_context_reg(cmd_buffer->cs, R_02801C_DB_STENCIL_INFO, ds->ac.db_stencil_info);
          radeon_set_context_reg(cmd_buffer->cs, R_028020_DB_Z_READ_BASE, ds->ac.db_depth_base);
          radeon_set_context_reg(cmd_buffer->cs, R_028024_DB_Z_READ_BASE_HI, S_028024_BASE_HI(ds->ac.db_depth_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028028_DB_Z_WRITE_BASE, ds->ac.db_depth_base);
          radeon_set_context_reg(cmd_buffer->cs, R_02802C_DB_Z_WRITE_BASE_HI, S_02802C_BASE_HI(ds->ac.db_depth_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028030_DB_STENCIL_READ_BASE, ds->ac.db_stencil_base);
          radeon_set_context_reg(cmd_buffer->cs, R_028034_DB_STENCIL_READ_BASE_HI,
                                 S_028034_BASE_HI(ds->ac.db_stencil_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028038_DB_STENCIL_WRITE_BASE, ds->ac.db_stencil_base);
          radeon_set_context_reg(cmd_buffer->cs, R_02803C_DB_STENCIL_WRITE_BASE_HI,
                                 S_02803C_BASE_HI(ds->ac.db_stencil_base >> 32));
          radeon_set_context_reg(cmd_buffer->cs, R_028B94_PA_SC_HIZ_INFO, ds->ac.u.gfx12.hiz_info);
          radeon_set_context_reg(cmd_buffer->cs, R_028B98_PA_SC_HIS_INFO, ds->ac.u.gfx12.his_info);
    
          if (ds->ac.u.gfx12.hiz_info) {
             radeon_set_context_reg(cmd_buffer->cs, R_028B9C_PA_SC_HIZ_BASE, ds->ac.u.gfx12.hiz_base);
             radeon_set_context_reg(cmd_buffer->cs, R_028BA0_PA_SC_HIZ_BASE_EXT,
                                    S_028BA0_BASE_256B(ds->ac.u.gfx12.hiz_base >> 32));
             radeon_set_context_reg(cmd_buffer->cs, R_028BA4_PA_SC_HIZ_SIZE_XY, ds->ac.u.gfx12.hiz_size_xy);
          }
          if (ds->ac.u.gfx12.his_info) {
             radeon_set_context_reg(cmd_buffer->cs, R_028BA8_PA_SC_HIS_BASE, ds->ac.u.gfx12.his_base);
             radeon_set_context_reg(cmd_buffer->cs, R_028BAC_PA_SC_HIS_BASE_EXT,
                                    S_028BAC_BASE_256B(ds->ac.u.gfx12.his_base >> 32));
             radeon_set_context_reg(cmd_buffer->cs, R_028BB0_PA_SC_HIS_SIZE_XY, ds->ac.u.gfx12.his_size_xy);
          }
       } else if (pdev->info.gfx_level >= GFX10) {
          radeon_set_context_reg(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, db_htile_data_base);
          radeon_set_context_reg(cmd_buffer->cs, R_02801C_DB_DEPTH_SIZE_XY, ds->ac.db_depth_size);
    
          if (pdev->info.gfx_level >= GFX11) {
             radeon_set_context_reg_seq(cmd_buffer->cs, R_028040_DB_Z_INFO, 6);
          } else {
             radeon_set_context_reg_seq(cmd_buffer->cs, R_02803C_DB_DEPTH_INFO, 7);
             radeon_emit(cmd_buffer->cs, S_02803C_RESOURCE_LEVEL(1));
          }
          radeon_emit(cmd_buffer->cs, db_z_info);
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_info);
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028068_DB_Z_READ_BASE_HI, 5);
          radeon_emit(cmd_buffer->cs, S_028068_BASE_HI(ds->ac.db_depth_base >> 32));
          radeon_emit(cmd_buffer->cs, S_02806C_BASE_HI(ds->ac.db_stencil_base >> 32));
          radeon_emit(cmd_buffer->cs, S_028070_BASE_HI(ds->ac.db_depth_base >> 32));
          radeon_emit(cmd_buffer->cs, S_028074_BASE_HI(ds->ac.db_stencil_base >> 32));
          radeon_emit(cmd_buffer->cs, S_028078_BASE_HI(db_htile_data_base >> 32));
       } else if (pdev->info.gfx_level == GFX9) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, 3);
          radeon_emit(cmd_buffer->cs, db_htile_data_base);
          radeon_emit(cmd_buffer->cs, S_028018_BASE_HI(db_htile_data_base >> 32));
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_size);
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028038_DB_Z_INFO, 10);
          radeon_emit(cmd_buffer->cs, db_z_info);                                         /* DB_Z_INFO */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_info);                            /* DB_STENCIL_INFO */
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);                              /* DB_Z_READ_BASE */
          radeon_emit(cmd_buffer->cs, S_028044_BASE_HI(ds->ac.db_depth_base >> 32));      /* DB_Z_READ_BASE_HI */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);                            /* DB_STENCIL_READ_BASE */
          radeon_emit(cmd_buffer->cs, S_02804C_BASE_HI(ds->ac.db_stencil_base >> 32));    /* DB_STENCIL_READ_BASE_HI */
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);                              /* DB_Z_WRITE_BASE */
          radeon_emit(cmd_buffer->cs, S_028054_BASE_HI(ds->ac.db_depth_base >> 32));      /* DB_Z_WRITE_BASE_HI */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);                            /* DB_STENCIL_WRITE_BASE */
          radeon_emit(cmd_buffer->cs, S_02805C_BASE_HI(ds->ac.db_stencil_base >> 32));    /* DB_STENCIL_WRITE_BASE_HI */
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028068_DB_Z_INFO2, 2);
          radeon_emit(cmd_buffer->cs, ds->ac.u.gfx6.db_z_info2);
          radeon_emit(cmd_buffer->cs, ds->ac.u.gfx6.db_stencil_info2);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028014_DB_HTILE_DATA_BASE, db_htile_data_base);
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_02803C_DB_DEPTH_INFO, 9);
          radeon_emit(cmd_buffer->cs, ds->ac.u.gfx6.db_depth_info);  /* R_02803C_DB_DEPTH_INFO */
          radeon_emit(cmd_buffer->cs, db_z_info);                    /* R_028040_DB_Z_INFO */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_info);       /* R_028044_DB_STENCIL_INFO */
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);         /* R_028048_DB_Z_READ_BASE */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);       /* R_02804C_DB_STENCIL_READ_BASE */
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_base);         /* R_028050_DB_Z_WRITE_BASE */
          radeon_emit(cmd_buffer->cs, ds->ac.db_stencil_base);       /* R_028054_DB_STENCIL_WRITE_BASE */
          radeon_emit(cmd_buffer->cs, ds->ac.db_depth_size);         /* R_028058_DB_DEPTH_SIZE */
          radeon_emit(cmd_buffer->cs, ds->ac.u.gfx6.db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
       }
    
       /* Update the ZRANGE_PRECISION value for the TC-compat bug. */
       radv_update_zrange_precision(cmd_buffer, ds, iview, true);
    }
    
    static void
    radv_emit_null_ds_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028018_DB_Z_INFO, 2);
          radeon_emit(cmd_buffer->cs, S_028018_FORMAT(V_028018_Z_INVALID) | S_028018_NUM_SAMPLES(3));
          radeon_emit(cmd_buffer->cs, S_02801C_FORMAT(V_02801C_STENCIL_INVALID) | S_02801C_TILE_STENCIL_DISABLE(1));
    
          radeon_set_context_reg(cmd_buffer->cs, R_028B94_PA_SC_HIZ_INFO, S_028B94_SURFACE_ENABLE(0));
          radeon_set_context_reg(cmd_buffer->cs, R_028B98_PA_SC_HIS_INFO, S_028B98_SURFACE_ENABLE(0));
       } else {
          if (gfx_level == GFX9) {
             radeon_set_context_reg_seq(cmd_buffer->cs, R_028038_DB_Z_INFO, 2);
          } else {
             radeon_set_context_reg_seq(cmd_buffer->cs, R_028040_DB_Z_INFO, 2);
          }
    
          /* On GFX11+, the hw intentionally looks at DB_Z_INFO.NUM_SAMPLES when there is no bound
           * depth/stencil buffer and it clamps the number of samples like MIN2(DB_Z_INFO.NUM_SAMPLES,
           * PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES). Use 8x for DB_Z_INFO.NUM_SAMPLES to make sure it's not
           * the constraining factor. This affects VRS, occlusion queries and POPS.
           */
          radeon_emit(cmd_buffer->cs,
                      S_028040_FORMAT(V_028040_Z_INVALID) | S_028040_NUM_SAMPLES(pdev->info.gfx_level >= GFX11 ? 3 : 0));
          radeon_emit(cmd_buffer->cs, S_028044_FORMAT(V_028044_STENCIL_INVALID));
          uint32_t db_render_control = 0;
    
          if (gfx_level == GFX11 || gfx_level == GFX11_5)
             radv_gfx11_set_db_render_control(device, 1, &db_render_control);
    
          radeon_set_context_reg(cmd_buffer->cs, R_028000_DB_RENDER_CONTROL, db_render_control);
       }
    
       radeon_set_context_reg(cmd_buffer->cs, R_028010_DB_RENDER_OVERRIDE2,
                              S_028010_CENTROID_COMPUTATION_MODE(gfx_level >= GFX10_3));
    }
    /**
     * Update the fast clear depth/stencil values if the image is bound as a
     * depth/stencil buffer.
     */
    static void
    radv_update_bound_fast_clear_ds(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview,
                                    VkClearDepthStencilValue ds_clear_value, VkImageAspectFlags aspects)
    {
       const struct radv_image *image = iview->image;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       if (cmd_buffer->state.render.ds_att.iview == NULL || cmd_buffer->state.render.ds_att.iview->image != image)
          return;
    
       if (aspects == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
          radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
          radeon_emit(cs, ds_clear_value.stencil);
          radeon_emit(cs, fui(ds_clear_value.depth));
       } else if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT) {
          radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(ds_clear_value.depth));
       } else {
          assert(aspects == VK_IMAGE_ASPECT_STENCIL_BIT);
          radeon_set_context_reg(cs, R_028028_DB_STENCIL_CLEAR, ds_clear_value.stencil);
       }
    
       /* Update the ZRANGE_PRECISION value for the TC-compat bug. This is
        * only needed when clearing Z to 0.0.
        */
       if ((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && ds_clear_value.depth == 0.0) {
          radv_update_zrange_precision(cmd_buffer, &cmd_buffer->state.render.ds_att.ds, iview, false);
       }
    
       cmd_buffer->state.context_roll_without_scissor_emitted = true;
    }
    
    /**
     * Set the clear depth/stencil values to the image's metadata.
     */
    static void
    radv_set_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                               const VkImageSubresourceRange *range, VkClearDepthStencilValue ds_clear_value,
                               VkImageAspectFlags aspects)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint32_t level_count = vk_image_subresource_level_count(&image->vk, range);
    
       if (aspects == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
          uint64_t va = radv_get_ds_clear_value_va(image, range->baseMipLevel);
    
          /* Use the fastest way when both aspects are used. */
          ASSERTED unsigned cdw_end = radv_cs_write_data_head(device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va,
                                                              2 * level_count, cmd_buffer->state.predicating);
    
          for (uint32_t l = 0; l < level_count; l++) {
             radeon_emit(cs, ds_clear_value.stencil);
             radeon_emit(cs, fui(ds_clear_value.depth));
          }
    
          assert(cmd_buffer->cs->cdw == cdw_end);
       } else {
          /* Otherwise we need one WRITE_DATA packet per level. */
          for (uint32_t l = 0; l < level_count; l++) {
             uint64_t va = radv_get_ds_clear_value_va(image, range->baseMipLevel + l);
             unsigned value;
    
             if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT) {
                value = fui(ds_clear_value.depth);
                va += 4;
             } else {
                assert(aspects == VK_IMAGE_ASPECT_STENCIL_BIT);
                value = ds_clear_value.stencil;
             }
    
             radv_write_data(cmd_buffer, V_370_PFP, va, 1, &value, cmd_buffer->state.predicating);
          }
       }
    }
    
    /**
     * Update the TC-compat metadata value for this image.
     */
    static void
    radv_set_tc_compat_zrange_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                       const VkImageSubresourceRange *range, uint32_t value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       if (!pdev->info.has_tc_compat_zrange_bug)
          return;
    
       uint64_t va = radv_get_tc_compat_zrange_va(image, range->baseMipLevel);
       uint32_t level_count = vk_image_subresource_level_count(&image->vk, range);
    
       ASSERTED unsigned cdw_end = radv_cs_write_data_head(device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va,
                                                           level_count, cmd_buffer->state.predicating);
    
       for (uint32_t l = 0; l < level_count; l++)
          radeon_emit(cs, value);
    
       assert(cmd_buffer->cs->cdw == cdw_end);
    }
    
    static void
    radv_update_tc_compat_zrange_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview,
                                          VkClearDepthStencilValue ds_clear_value)
    {
       VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
       uint32_t cond_val;
    
       /* Conditionally set DB_Z_INFO.ZRANGE_PRECISION to 0 when the last
        * depth clear value is 0.0f.
        */
       cond_val = ds_clear_value.depth == 0.0f ? UINT_MAX : 0;
    
       radv_set_tc_compat_zrange_metadata(cmd_buffer, iview->image, &range, cond_val);
    }
    
    /**
     * Update the clear depth/stencil values for this image.
     */
    void
    radv_update_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview,
                                  VkClearDepthStencilValue ds_clear_value, VkImageAspectFlags aspects)
    {
       VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
       struct radv_image *image = iview->image;
    
       assert(radv_htile_enabled(image, range.baseMipLevel));
    
       radv_set_ds_clear_metadata(cmd_buffer, iview->image, &range, ds_clear_value, aspects);
    
       if (radv_image_is_tc_compat_htile(image) && (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)) {
          radv_update_tc_compat_zrange_metadata(cmd_buffer, iview, ds_clear_value);
       }
    
       radv_update_bound_fast_clear_ds(cmd_buffer, iview, ds_clear_value, aspects);
    }
    
    /**
     * Load the clear depth/stencil values from the image's metadata.
     */
    static void
    radv_load_ds_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const struct radv_image *image = iview->image;
       VkImageAspectFlags aspects = vk_format_aspects(image->vk.format);
       uint64_t va = radv_get_ds_clear_value_va(image, iview->vk.base_mip_level);
       unsigned reg_offset = 0, reg_count = 0;
    
       assert(radv_image_has_htile(image));
    
       if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
          ++reg_count;
       } else {
          ++reg_offset;
          va += 4;
       }
       if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
          ++reg_count;
    
       uint32_t reg = R_028028_DB_STENCIL_CLEAR + 4 * reg_offset;
    
       if (pdev->info.has_load_ctx_reg_pkt) {
          radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0));
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, (reg - SI_CONTEXT_REG_OFFSET) >> 2);
          radeon_emit(cs, reg_count);
       } else {
          radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) |
                             (reg_count == 2 ? COPY_DATA_COUNT_SEL : 0));
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, reg >> 2);
          radeon_emit(cs, 0);
    
          radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
          radeon_emit(cs, 0);
       }
    }
    
    /*
     * With DCC some colors don't require CMASK elimination before being
     * used as a texture. This sets a predicate value to determine if the
     * cmask eliminate is required.
     */
    void
    radv_update_fce_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                             const VkImageSubresourceRange *range, bool value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!image->fce_pred_offset)
          return;
    
       uint64_t pred_val = value;
       uint64_t va = radv_image_get_fce_pred_va(image, range->baseMipLevel);
       uint32_t level_count = vk_image_subresource_level_count(&image->vk, range);
    
       ASSERTED unsigned cdw_end =
          radv_cs_write_data_head(device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, false);
    
       for (uint32_t l = 0; l < level_count; l++) {
          radeon_emit(cmd_buffer->cs, pred_val);
          radeon_emit(cmd_buffer->cs, pred_val >> 32);
       }
    
       assert(cmd_buffer->cs->cdw == cdw_end);
    }
    
    /**
     * Update the DCC predicate to reflect the compression state.
     */
    void
    radv_update_dcc_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                             const VkImageSubresourceRange *range, bool value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (image->dcc_pred_offset == 0)
          return;
    
       uint64_t pred_val = value;
       uint64_t va = radv_image_get_dcc_pred_va(image, range->baseMipLevel);
       uint32_t level_count = vk_image_subresource_level_count(&image->vk, range);
    
       assert(radv_dcc_enabled(image, range->baseMipLevel));
    
       ASSERTED unsigned cdw_end =
          radv_cs_write_data_head(device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va, 2 * level_count, false);
    
       for (uint32_t l = 0; l < level_count; l++) {
          radeon_emit(cmd_buffer->cs, pred_val);
          radeon_emit(cmd_buffer->cs, pred_val >> 32);
       }
    
       assert(cmd_buffer->cs->cdw == cdw_end);
    }
    
    /**
     * Update the fast clear color values if the image is bound as a color buffer.
     */
    static void
    radv_update_bound_fast_clear_color(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, int cb_idx,
                                       uint32_t color_values[2])
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       if (cb_idx >= cmd_buffer->state.render.color_att_count || cmd_buffer->state.render.color_att[cb_idx].iview == NULL ||
           cmd_buffer->state.render.color_att[cb_idx].iview->image != image)
          return;
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 4);
    
       radeon_set_context_reg_seq(cs, R_028C8C_CB_COLOR0_CLEAR_WORD0 + cb_idx * 0x3c, 2);
       radeon_emit(cs, color_values[0]);
       radeon_emit(cs, color_values[1]);
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       cmd_buffer->state.context_roll_without_scissor_emitted = true;
    }
    
    /**
     * Set the clear color values to the image's metadata.
     */
    static void
    radv_set_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                  const VkImageSubresourceRange *range, uint32_t color_values[2])
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint32_t level_count = vk_image_subresource_level_count(&image->vk, range);
    
       assert(radv_image_has_cmask(image) || radv_dcc_enabled(image, range->baseMipLevel));
    
       if (radv_image_has_clear_value(image)) {
          uint64_t va = radv_image_get_fast_clear_va(image, range->baseMipLevel);
    
          ASSERTED unsigned cdw_end = radv_cs_write_data_head(device, cmd_buffer->cs, cmd_buffer->qf, V_370_PFP, va,
                                                              2 * level_count, cmd_buffer->state.predicating);
    
          for (uint32_t l = 0; l < level_count; l++) {
             radeon_emit(cs, color_values[0]);
             radeon_emit(cs, color_values[1]);
          }
    
          assert(cmd_buffer->cs->cdw == cdw_end);
       } else {
          /* Some default value we can set in the update. */
          assert(color_values[0] == 0 && color_values[1] == 0);
       }
    }
    
    /**
     * Update the clear color values for this image.
     */
    void
    radv_update_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, const struct radv_image_view *iview, int cb_idx,
                                     uint32_t color_values[2])
    {
       struct radv_image *image = iview->image;
       VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
       assert(radv_image_has_cmask(image) || radv_dcc_enabled(image, iview->vk.base_mip_level));
    
       /* Do not need to update the clear value for images that are fast cleared with the comp-to-single
        * mode because the hardware gets the value from the image directly.
        */
       if (iview->image->support_comp_to_single)
          return;
    
       radv_set_color_clear_metadata(cmd_buffer, image, &range, color_values);
    
       radv_update_bound_fast_clear_color(cmd_buffer, image, cb_idx, color_values);
    }
    
    /**
     * Load the clear color values from the image's metadata.
     */
    static void
    radv_load_color_clear_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *iview, int cb_idx)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       struct radv_image *image = iview->image;
    
       if (!radv_image_has_cmask(image) && !radv_dcc_enabled(image, iview->vk.base_mip_level))
          return;
    
       if (iview->image->support_comp_to_single)
          return;
    
       if (!radv_image_has_clear_value(image)) {
          uint32_t color_values[2] = {0, 0};
          radv_update_bound_fast_clear_color(cmd_buffer, image, cb_idx, color_values);
          return;
       }
    
       uint64_t va = radv_image_get_fast_clear_va(image, iview->vk.base_mip_level);
       uint32_t reg = R_028C8C_CB_COLOR0_CLEAR_WORD0 + cb_idx * 0x3c;
    
       if (pdev->info.has_load_ctx_reg_pkt) {
          radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, cmd_buffer->state.predicating));
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, (reg - SI_CONTEXT_REG_OFFSET) >> 2);
          radeon_emit(cs, 2);
       } else {
          radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, cmd_buffer->state.predicating));
          radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_COUNT_SEL);
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, reg >> 2);
          radeon_emit(cs, 0);
    
          radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, cmd_buffer->state.predicating));
          radeon_emit(cs, 0);
       }
    }
    
    /* GFX9+ metadata cache flushing workaround. metadata cache coherency is
     * broken if the CB caches data of multiple mips of the same image at the
     * same time.
     *
     * Insert some flushes to avoid this.
     */
    static void
    radv_emit_fb_mip_change_flush(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       bool color_mip_changed = false;
    
       /* Entire workaround is not applicable before GFX9 */
       if (pdev->info.gfx_level < GFX9)
          return;
    
       for (int i = 0; i < render->color_att_count; ++i) {
          struct radv_image_view *iview = render->color_att[i].iview;
          if (!iview)
             continue;
    
          if ((radv_image_has_cmask(iview->image) || radv_dcc_enabled(iview->image, iview->vk.base_mip_level) ||
               radv_dcc_enabled(iview->image, cmd_buffer->state.cb_mip[i])) &&
              cmd_buffer->state.cb_mip[i] != iview->vk.base_mip_level)
             color_mip_changed = true;
    
          cmd_buffer->state.cb_mip[i] = iview->vk.base_mip_level;
       }
    
       if (color_mip_changed) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
       }
    
       const struct radv_image_view *iview = render->ds_att.iview;
       if (iview) {
          if ((radv_htile_enabled(iview->image, iview->vk.base_mip_level) ||
               radv_htile_enabled(iview->image, cmd_buffer->state.ds_mip)) &&
              cmd_buffer->state.ds_mip != iview->vk.base_mip_level) {
             cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
          }
    
          cmd_buffer->state.ds_mip = iview->vk.base_mip_level;
       }
    }
    
    /* This function does the flushes for mip changes if the levels are not zero for
     * all render targets. This way we can assume at the start of the next cmd_buffer
     * that rendering to mip 0 doesn't need any flushes. As that is the most common
     * case that saves some flushes. */
    static void
    radv_emit_mip_change_flush_default(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       /* Entire workaround is not applicable before GFX9 */
       if (pdev->info.gfx_level < GFX9)
          return;
    
       bool need_color_mip_flush = false;
       for (unsigned i = 0; i < 8; ++i) {
          if (cmd_buffer->state.cb_mip[i]) {
             need_color_mip_flush = true;
             break;
          }
       }
    
       if (need_color_mip_flush) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
       }
    
       if (cmd_buffer->state.ds_mip) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
       }
    
       memset(cmd_buffer->state.cb_mip, 0, sizeof(cmd_buffer->state.cb_mip));
       cmd_buffer->state.ds_mip = 0;
    }
    
    static void
    radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       int i;
       bool disable_constant_encode_ac01 = false;
       unsigned color_invalid = pdev->info.gfx_level >= GFX12   ? S_028EC0_FORMAT(V_028EC0_COLOR_INVALID)
                                : pdev->info.gfx_level >= GFX11 ? S_028C70_FORMAT_GFX11(V_028C70_COLOR_INVALID)
                                                                : S_028C70_FORMAT_GFX6(V_028C70_COLOR_INVALID);
       VkExtent2D extent = {MAX_FRAMEBUFFER_WIDTH, MAX_FRAMEBUFFER_HEIGHT};
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 51 + MAX_RTS * 70);
    
       for (i = 0; i < render->color_att_count; ++i) {
          struct radv_image_view *iview = render->color_att[i].iview;
          if (!iview) {
             if (pdev->info.gfx_level >= GFX12) {
                radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_INFO + i * 4, color_invalid);
             } else {
                radeon_set_context_reg(cmd_buffer->cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, color_invalid);
             }
             continue;
          }
    
          VkImageLayout layout = render->color_att[i].layout;
    
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, iview->image->bindings[0].bo);
    
          assert(iview->vk.aspects & (VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_PLANE_0_BIT |
                                      VK_IMAGE_ASPECT_PLANE_1_BIT | VK_IMAGE_ASPECT_PLANE_2_BIT));
    
          if (iview->image->disjoint && iview->vk.aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
             for (uint32_t plane_id = 0; plane_id < iview->image->plane_count; plane_id++) {
                radv_cs_add_buffer(device->ws, cmd_buffer->cs, iview->image->bindings[plane_id].bo);
             }
          } else {
             uint32_t plane_id = iview->image->disjoint ? iview->plane_id : 0;
             radv_cs_add_buffer(device->ws, cmd_buffer->cs, iview->image->bindings[plane_id].bo);
          }
    
          radv_emit_fb_color_state(cmd_buffer, i, &render->color_att[i].cb, iview, layout);
    
          radv_load_color_clear_metadata(cmd_buffer, iview, i);
    
          if (pdev->info.gfx_level >= GFX9 && iview->image->dcc_sign_reinterpret) {
             /* Disable constant encoding with the clear value of "1" with different DCC signedness
              * because the hardware will fill "1" instead of the clear value.
              */
             disable_constant_encode_ac01 = true;
          }
    
          extent.width = MIN2(extent.width, iview->vk.extent.width);
          extent.height = MIN2(extent.height, iview->vk.extent.height);
       }
       for (; i < cmd_buffer->state.last_subpass_color_count; i++) {
          if (pdev->info.gfx_level >= GFX12) {
             radeon_set_context_reg(cmd_buffer->cs, R_028EC0_CB_COLOR0_INFO + i * 4, color_invalid);
          } else {
             radeon_set_context_reg(cmd_buffer->cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, color_invalid);
          }
       }
       cmd_buffer->state.last_subpass_color_count = render->color_att_count;
    
       if (render->ds_att.iview) {
          struct radv_image_view *iview = render->ds_att.iview;
          const struct radv_image *image = iview->image;
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, image->bindings[0].bo);
    
          uint32_t qf_mask = radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf);
          bool depth_compressed = radv_layout_is_htile_compressed(device, image, render->ds_att.layout, qf_mask);
          bool stencil_compressed = radv_layout_is_htile_compressed(device, image, render->ds_att.stencil_layout, qf_mask);
    
          radv_emit_fb_ds_state(cmd_buffer, &render->ds_att.ds, iview, depth_compressed, stencil_compressed);
    
          if (depth_compressed || stencil_compressed) {
             /* Only load the depth/stencil fast clear values when
              * compressed rendering is enabled.
              */
             radv_load_ds_clear_metadata(cmd_buffer, iview);
          }
    
          extent.width = MIN2(extent.width, iview->vk.extent.width);
          extent.height = MIN2(extent.height, iview->vk.extent.height);
       } else if (pdev->info.gfx_level == GFX10_3 && render->vrs_att.iview && radv_cmd_buffer_get_vrs_image(cmd_buffer)) {
          /* When a subpass uses a VRS attachment without binding a depth/stencil attachment, we have to
           * bind our internal depth buffer that contains the VRS data as part of HTILE.
           */
          VkImageLayout layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
          struct radv_buffer *htile_buffer = device->vrs.buffer;
          struct radv_image *image = device->vrs.image;
          struct radv_ds_buffer_info ds;
          struct radv_image_view iview;
    
          radv_image_view_init(&iview, device,
                               &(VkImageViewCreateInfo){
                                  .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
                                  .image = radv_image_to_handle(image),
                                  .viewType = radv_meta_get_view_type(image),
                                  .format = image->vk.format,
                                  .subresourceRange =
                                     {
                                        .aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT,
                                        .baseMipLevel = 0,
                                        .levelCount = 1,
                                        .baseArrayLayer = 0,
                                        .layerCount = 1,
                                     },
                               },
                               NULL);
    
          radv_initialise_vrs_surface(image, htile_buffer, &ds);
    
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, htile_buffer->bo);
    
          bool depth_compressed = radv_layout_is_htile_compressed(
             device, image, layout, radv_image_queue_family_mask(image, cmd_buffer->qf, cmd_buffer->qf));
          radv_emit_fb_ds_state(cmd_buffer, &ds, &iview, depth_compressed, false);
    
          radv_image_view_finish(&iview);
       } else {
          radv_emit_null_ds_state(cmd_buffer);
       }
    
       if (pdev->info.gfx_level >= GFX11) {
          bool vrs_surface_enable = render->vrs_att.iview != NULL;
          unsigned xmax = 0, ymax = 0;
          uint64_t va = 0;
    
          if (vrs_surface_enable) {
             const struct radv_image_view *vrs_iview = render->vrs_att.iview;
             struct radv_image *vrs_image = vrs_iview->image;
    
             radv_cs_add_buffer(device->ws, cmd_buffer->cs, vrs_image->bindings[0].bo);
    
             va = radv_image_get_va(vrs_image, 0);
             va |= vrs_image->planes[0].surface.tile_swizzle << 8;
    
             xmax = vrs_iview->vk.extent.width - 1;
             ymax = vrs_iview->vk.extent.height - 1;
    
             if (pdev->info.gfx_level >= GFX12) {
                radeon_set_context_reg(cmd_buffer->cs, R_0283E0_PA_SC_VRS_INFO,
                                       S_0283E0_RATE_SW_MODE(vrs_image->planes[0].surface.u.gfx9.swizzle_mode));
             }
          }
    
          radeon_set_context_reg_seq(cmd_buffer->cs, R_0283F0_PA_SC_VRS_RATE_BASE, 3);
          radeon_emit(cmd_buffer->cs, va >> 8);
          radeon_emit(cmd_buffer->cs, S_0283F4_BASE_256B(va >> 40));
          radeon_emit(cmd_buffer->cs, S_0283F8_X_MAX(xmax) | S_0283F8_Y_MAX(ymax));
    
          radeon_set_context_reg(cmd_buffer->cs, R_0283D0_PA_SC_VRS_OVERRIDE_CNTL,
                                 S_0283D0_VRS_SURFACE_ENABLE(vrs_surface_enable));
       }
    
       if (pdev->info.gfx_level >= GFX8 && pdev->info.gfx_level < GFX12) {
          bool disable_constant_encode = pdev->info.has_dcc_constant_encode;
          enum amd_gfx_level gfx_level = pdev->info.gfx_level;
    
          if (pdev->info.gfx_level >= GFX11) {
             radeon_set_context_reg(cmd_buffer->cs, R_028424_CB_FDCC_CONTROL, 0);
          } else {
             uint8_t watermark = gfx_level >= GFX10 ? 6 : 4;
    
             radeon_set_context_reg(cmd_buffer->cs, R_028424_CB_DCC_CONTROL,
                                    S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(gfx_level <= GFX9) |
                                       S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
                                       S_028424_DISABLE_CONSTANT_ENCODE_AC01(disable_constant_encode_ac01) |
                                       S_028424_DISABLE_CONSTANT_ENCODE_REG(disable_constant_encode));
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028184_PA_SC_SCREEN_SCISSOR_BR,
                                 S_028034_BR_X(extent.width) | S_028034_BR_Y(extent.height));
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028034_PA_SC_SCREEN_SCISSOR_BR,
                                 S_028034_BR_X(extent.width) | S_028034_BR_Y(extent.height));
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_FRAMEBUFFER;
    }
    
    static void
    radv_emit_guardband_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned rast_prim = radv_get_rasterization_prim(cmd_buffer);
       const bool draw_points = radv_rast_prim_is_point(rast_prim) || radv_polygon_mode_is_point(d->vk.rs.polygon_mode);
       const bool draw_lines = radv_rast_prim_is_line(rast_prim) || radv_polygon_mode_is_line(d->vk.rs.polygon_mode);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       int i;
       float guardband_x = INFINITY, guardband_y = INFINITY;
       float discard_x = 1.0f, discard_y = 1.0f;
       const float max_range = 32767.0f;
    
       if (!d->vk.vp.viewport_count)
          return;
    
       for (i = 0; i < d->vk.vp.viewport_count; i++) {
          float scale_x = fabsf(d->hw_vp.xform[i].scale[0]);
          float scale_y = fabsf(d->hw_vp.xform[i].scale[1]);
          const float translate_x = fabsf(d->hw_vp.xform[i].translate[0]);
          const float translate_y = fabsf(d->hw_vp.xform[i].translate[1]);
    
          if (scale_x < 0.5)
             scale_x = 0.5;
          if (scale_y < 0.5)
             scale_y = 0.5;
    
          guardband_x = MIN2(guardband_x, (max_range - translate_x) / scale_x);
          guardband_y = MIN2(guardband_y, (max_range - translate_y) / scale_y);
    
          if (draw_points || draw_lines) {
             /* When rendering wide points or lines, we need to be more conservative about when to
              * discard them entirely. */
             float pixels;
    
             if (draw_points) {
                pixels = 8191.875f;
             } else {
                pixels = d->vk.rs.line.width;
             }
    
             /* Add half the point size / line width. */
             discard_x += pixels / (2.0 * scale_x);
             discard_y += pixels / (2.0 * scale_y);
    
             /* Discard primitives that would lie entirely outside the clip region. */
             discard_x = MIN2(discard_x, guardband_x);
             discard_y = MIN2(discard_y, guardband_y);
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg_seq(cs, R_02842C_PA_CL_GB_VERT_CLIP_ADJ, 4);
       } else {
          radeon_set_context_reg_seq(cs, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 4);
       }
       radeon_emit(cs, fui(guardband_y));
       radeon_emit(cs, fui(discard_y));
       radeon_emit(cs, fui(guardband_x));
       radeon_emit(cs, fui(discard_x));
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GUARDBAND;
    }
    
    /* Bind an internal index buffer for GPUs that hang with 0-sized index buffers to handle robustness2
     * which requires 0 for out-of-bounds access.
     */
    static void
    radv_handle_zero_index_buffer_bug(struct radv_cmd_buffer *cmd_buffer, uint64_t *index_va, uint32_t *remaining_indexes)
    {
       const uint32_t zero = 0;
       uint32_t offset;
    
       if (!radv_cmd_buffer_upload_data(cmd_buffer, sizeof(uint32_t), &zero, &offset)) {
          vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
          return;
       }
    
       *index_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset;
       *remaining_indexes = 1;
    }
    
    static void
    radv_emit_index_buffer(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       struct radv_cmd_state *state = &cmd_buffer->state;
       uint32_t max_index_count = state->max_index_count;
       uint64_t index_va = state->index_va;
    
       /* With indirect generated commands the index buffer bind may be part of the
        * indirect command buffer, in which case the app may not have bound any yet. */
       if (state->index_type < 0)
          return;
    
       /* Handle indirect draw calls with NULL index buffer if the GPU doesn't support them. */
       if (!max_index_count && pdev->info.has_zero_index_buffer_bug) {
          radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &max_index_count);
       }
    
       radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
       radeon_emit(cs, index_va);
       radeon_emit(cs, index_va >> 32);
    
       radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
       radeon_emit(cs, max_index_count);
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_INDEX_BUFFER;
    }
    
    static void
    radv_flush_occlusion_query_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       const bool enable_occlusion_queries =
          cmd_buffer->state.active_occlusion_queries || cmd_buffer->state.inherited_occlusion_queries;
       uint32_t db_count_control;
    
       if (!enable_occlusion_queries) {
          db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(gfx_level < GFX11);
       } else {
          bool gfx10_perfect =
             gfx_level >= GFX10 && (cmd_buffer->state.perfect_occlusion_queries_enabled ||
                                    cmd_buffer->state.inherited_query_control_flags & VK_QUERY_CONTROL_PRECISE_BIT);
    
          if (gfx_level >= GFX7) {
             /* Always enable PERFECT_ZPASS_COUNTS due to issues with partially
              * covered tiles, discards, and early depth testing. For more details,
              * see https://gitlab.freedesktop.org/mesa/mesa/-/issues/3218 */
             db_count_control = S_028004_PERFECT_ZPASS_COUNTS(1) |
                                S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) | S_028004_ZPASS_ENABLE(1) |
                                S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1);
          } else {
             db_count_control = S_028004_PERFECT_ZPASS_COUNTS(1);
          }
    
          if (gfx_level < GFX12) {
             const uint32_t rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
             const uint32_t sample_rate = util_logbase2(rasterization_samples);
    
             db_count_control |= S_028004_SAMPLE_RATE(sample_rate);
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_reg(cmd_buffer, R_028060_DB_COUNT_CONTROL, RADV_TRACKED_DB_COUNT_CONTROL,
                                     db_count_control);
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_028004_DB_COUNT_CONTROL, RADV_TRACKED_DB_COUNT_CONTROL,
                                     db_count_control);
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_OCCLUSION_QUERY;
    }
    
    unsigned
    radv_instance_rate_prolog_index(unsigned num_attributes, uint32_t instance_rate_inputs)
    {
       /* instance_rate_vs_prologs is a flattened array of array of arrays of different sizes, or a
        * single array sorted in ascending order using:
        * - total number of attributes
        * - number of instanced attributes
        * - index of first instanced attribute
        */
    
       /* From total number of attributes to offset. */
       static const uint16_t total_to_offset[16] = {0, 1, 4, 10, 20, 35, 56, 84, 120, 165, 220, 286, 364, 455, 560, 680};
       unsigned start_index = total_to_offset[num_attributes - 1];
    
       /* From number of instanced attributes to offset. This would require a different LUT depending on
        * the total number of attributes, but we can exploit a pattern to use just the LUT for 16 total
        * attributes.
        */
       static const uint8_t count_to_offset_total16[16] = {0,   16,  31,  45,  58,  70,  81,  91,
                                                           100, 108, 115, 121, 126, 130, 133, 135};
       unsigned count = util_bitcount(instance_rate_inputs);
       unsigned offset_from_start_index = count_to_offset_total16[count - 1] - ((16 - num_attributes) * (count - 1));
    
       unsigned first = ffs(instance_rate_inputs) - 1;
       return start_index + offset_from_start_index + first;
    }
    
    static struct radv_shader_part *
    lookup_vs_prolog(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader, uint32_t *nontrivial_divisors)
    {
       assert(vs_shader->info.vs.dynamic_inputs);
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_vertex_input_state *vi_state = &cmd_buffer->state.vertex_input;
    
       unsigned num_attributes = util_last_bit(vs_shader->info.vs.vb_desc_usage_mask);
       uint32_t attribute_mask = BITFIELD_MASK(num_attributes);
    
       uint32_t instance_rate_inputs = vi_state->instance_rate_inputs & attribute_mask;
       uint32_t zero_divisors = vi_state->zero_divisors & attribute_mask;
       *nontrivial_divisors = vi_state->nontrivial_divisors & attribute_mask;
       uint32_t misaligned_mask = cmd_buffer->state.vbo_misaligned_mask;
       uint32_t unaligned_mask = cmd_buffer->state.vbo_unaligned_mask;
       if (cmd_buffer->state.vbo_misaligned_mask_invalid) {
          bool misalignment_possible = pdev->info.gfx_level == GFX6 || pdev->info.gfx_level >= GFX10;
          u_foreach_bit (index, cmd_buffer->state.vbo_misaligned_mask_invalid & attribute_mask) {
             uint8_t binding = vi_state->bindings[index];
             if (!(cmd_buffer->state.vbo_bound_mask & BITFIELD_BIT(binding)))
                continue;
    
             uint8_t format_req = vi_state->format_align_req_minus_1[index];
             uint8_t component_req = vi_state->component_align_req_minus_1[index];
             uint64_t vb_offset = cmd_buffer->vertex_bindings[binding].offset;
             uint64_t vb_stride = cmd_buffer->vertex_bindings[binding].stride;
    
             VkDeviceSize offset = vb_offset + vi_state->offsets[index];
    
             if (misalignment_possible && ((offset | vb_stride) & format_req))
                misaligned_mask |= BITFIELD_BIT(index);
             if ((offset | vb_stride) & component_req)
                unaligned_mask |= BITFIELD_BIT(index);
          }
          cmd_buffer->state.vbo_misaligned_mask = misaligned_mask;
          cmd_buffer->state.vbo_unaligned_mask = unaligned_mask;
          cmd_buffer->state.vbo_misaligned_mask_invalid &= ~attribute_mask;
       }
       misaligned_mask |= vi_state->nontrivial_formats | unaligned_mask;
       misaligned_mask &= attribute_mask;
       unaligned_mask &= attribute_mask;
    
       const bool can_use_simple_input =
          cmd_buffer->state.shaders[MESA_SHADER_VERTEX] &&
          !cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.merged_shader_compiled_separately &&
          cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.is_ngg == pdev->use_ngg &&
          cmd_buffer->state.shaders[MESA_SHADER_VERTEX]->info.wave_size == pdev->ge_wave_size;
    
       /* The instance ID input VGPR is placed differently when as_ls=true. as_ls is also needed to
        * workaround the LS VGPR initialization bug.
        */
       bool as_ls = vs_shader->info.vs.as_ls && (instance_rate_inputs || pdev->info.has_ls_vgpr_init_bug);
    
       /* try to use a pre-compiled prolog first */
       struct radv_shader_part *prolog = NULL;
       if (can_use_simple_input && !as_ls && !misaligned_mask && !vi_state->alpha_adjust_lo && !vi_state->alpha_adjust_hi) {
          if (!instance_rate_inputs) {
             prolog = device->simple_vs_prologs[num_attributes - 1];
          } else if (num_attributes <= 16 && !*nontrivial_divisors && !zero_divisors &&
                     util_bitcount(instance_rate_inputs) ==
                        (util_last_bit(instance_rate_inputs) - ffs(instance_rate_inputs) + 1)) {
             unsigned index = radv_instance_rate_prolog_index(num_attributes, instance_rate_inputs);
             prolog = device->instance_rate_vs_prologs[index];
          }
       }
       if (prolog)
          return prolog;
    
       struct radv_vs_prolog_key key;
       memset(&key, 0, sizeof(key));
       key.instance_rate_inputs = instance_rate_inputs;
       key.nontrivial_divisors = *nontrivial_divisors;
       key.zero_divisors = zero_divisors;
       /* If the attribute is aligned, post shuffle is implemented using DST_SEL instead. */
       key.post_shuffle = vi_state->post_shuffle & misaligned_mask;
       key.alpha_adjust_hi = vi_state->alpha_adjust_hi & attribute_mask & ~unaligned_mask;
       key.alpha_adjust_lo = vi_state->alpha_adjust_lo & attribute_mask & ~unaligned_mask;
       u_foreach_bit (index, misaligned_mask)
          key.formats[index] = vi_state->formats[index];
       key.num_attributes = num_attributes;
       key.misaligned_mask = misaligned_mask;
       key.unaligned_mask = unaligned_mask;
       key.as_ls = as_ls;
       key.is_ngg = vs_shader->info.is_ngg;
       key.wave32 = vs_shader->info.wave_size == 32;
    
       if (vs_shader->info.merged_shader_compiled_separately) {
          assert(vs_shader->info.next_stage == MESA_SHADER_TESS_CTRL || vs_shader->info.next_stage == MESA_SHADER_GEOMETRY);
          key.next_stage = vs_shader->info.next_stage;
       } else {
          key.next_stage = vs_shader->info.stage;
       }
    
       return radv_shader_part_cache_get(device, &device->vs_prologs, &cmd_buffer->vs_prologs, &key);
    }
    
    static void
    emit_prolog_regs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader,
                     const struct radv_shader_part *prolog)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint32_t rsrc1, rsrc2;
    
       /* no need to re-emit anything in this case */
       if (cmd_buffer->state.emitted_vs_prolog == prolog)
          return;
    
       enum amd_gfx_level chip = pdev->info.gfx_level;
    
       assert(cmd_buffer->state.emitted_graphics_pipeline == cmd_buffer->state.graphics_pipeline);
    
       if (vs_shader->info.merged_shader_compiled_separately) {
          if (vs_shader->info.next_stage == MESA_SHADER_GEOMETRY) {
             radv_shader_combine_cfg_vs_gs(vs_shader, cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY], &rsrc1, &rsrc2);
          } else {
             assert(vs_shader->info.next_stage == MESA_SHADER_TESS_CTRL);
    
             radv_shader_combine_cfg_vs_tcs(vs_shader, cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL], &rsrc1, &rsrc2);
          }
       } else {
          rsrc1 = vs_shader->config.rsrc1;
       }
    
       if (chip < GFX10 && G_00B228_SGPRS(prolog->rsrc1) > G_00B228_SGPRS(rsrc1))
          rsrc1 = (rsrc1 & C_00B228_SGPRS) | (prolog->rsrc1 & ~C_00B228_SGPRS);
    
       if (G_00B848_VGPRS(prolog->rsrc1) > G_00B848_VGPRS(rsrc1))
          rsrc1 = (rsrc1 & C_00B848_VGPRS) | (prolog->rsrc1 & ~C_00B848_VGPRS);
    
       radeon_set_sh_reg(cmd_buffer->cs, vs_shader->info.regs.pgm_lo, prolog->va >> 8);
       radeon_set_sh_reg(cmd_buffer->cs, vs_shader->info.regs.pgm_rsrc1, rsrc1);
    
       if (vs_shader->info.merged_shader_compiled_separately) {
          if (vs_shader->info.next_stage == MESA_SHADER_GEOMETRY) {
             const struct radv_shader *gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY];
             unsigned lds_size;
    
             if (gs->info.is_ngg) {
                lds_size = DIV_ROUND_UP(gs->info.ngg_info.lds_size, pdev->info.lds_encode_granularity);
             } else {
                lds_size = gs->info.gs_ring_info.lds_size;
             }
    
             radeon_set_sh_reg(cmd_buffer->cs, vs_shader->info.regs.pgm_rsrc2, rsrc2 | S_00B22C_LDS_SIZE(lds_size));
          } else {
             radeon_set_sh_reg(cmd_buffer->cs, vs_shader->info.regs.pgm_rsrc2, rsrc2);
          }
       }
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, prolog->bo);
    }
    
    static void
    emit_prolog_inputs(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs_shader,
                       uint32_t nontrivial_divisors)
    {
       /* no need to re-emit anything in this case */
       if (!nontrivial_divisors && cmd_buffer->state.emitted_vs_prolog &&
           !cmd_buffer->state.emitted_vs_prolog->nontrivial_divisors)
          return;
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_vertex_input_state *vi_state = &cmd_buffer->state.vertex_input;
       uint64_t input_va = radv_shader_get_va(vs_shader);
    
       if (nontrivial_divisors) {
          unsigned inputs_offset;
          uint32_t *inputs;
          unsigned size = 8 + util_bitcount(nontrivial_divisors) * 8;
          if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, &inputs_offset, (void **)&inputs))
             return;
    
          *(inputs++) = input_va;
          *(inputs++) = input_va >> 32;
    
          u_foreach_bit (index, nontrivial_divisors) {
             uint32_t div = vi_state->divisors[index];
             if (div == 0) {
                *(inputs++) = 0;
                *(inputs++) = 1;
             } else if (util_is_power_of_two_or_zero(div)) {
                *(inputs++) = util_logbase2(div) | (1 << 8);
                *(inputs++) = 0xffffffffu;
             } else {
                struct util_fast_udiv_info info = util_compute_fast_udiv_info(div, 32, 32);
                *(inputs++) = info.pre_shift | (info.increment << 8) | (info.post_shift << 16);
                *(inputs++) = info.multiplier;
             }
          }
    
          input_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + inputs_offset;
       }
    
       const uint32_t vs_prolog_inputs_offset = radv_get_user_sgpr_loc(vs_shader, AC_UD_VS_PROLOG_INPUTS);
       radv_emit_shader_pointer(device, cmd_buffer->cs, vs_prolog_inputs_offset, input_va, true);
    }
    
    static void
    radv_emit_vertex_input(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(!cmd_buffer->state.mesh_shading);
    
       if (!vs_shader->info.vs.has_prolog)
          return;
    
       uint32_t nontrivial_divisors;
       struct radv_shader_part *prolog = lookup_vs_prolog(cmd_buffer, vs_shader, &nontrivial_divisors);
       if (!prolog) {
          vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
          return;
       }
       emit_prolog_regs(cmd_buffer, vs_shader, prolog);
       emit_prolog_inputs(cmd_buffer, vs_shader, nontrivial_divisors);
    
       cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, prolog->upload_seq);
    
       cmd_buffer->state.emitted_vs_prolog = prolog;
    
       if (radv_device_fault_detection_enabled(device))
          radv_save_vs_prolog(cmd_buffer, prolog);
    }
    
    static void
    radv_emit_tess_domain_origin(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned type = 0, partitioning = 0;
       unsigned topology;
    
       switch (tes->info.tes._primitive_mode) {
       case TESS_PRIMITIVE_TRIANGLES:
          type = V_028B6C_TESS_TRIANGLE;
          break;
       case TESS_PRIMITIVE_QUADS:
          type = V_028B6C_TESS_QUAD;
          break;
       case TESS_PRIMITIVE_ISOLINES:
          type = V_028B6C_TESS_ISOLINE;
          break;
       default:
          unreachable("Invalid tess primitive type");
       }
    
       switch (tes->info.tes.spacing) {
       case TESS_SPACING_EQUAL:
          partitioning = V_028B6C_PART_INTEGER;
          break;
       case TESS_SPACING_FRACTIONAL_ODD:
          partitioning = V_028B6C_PART_FRAC_ODD;
          break;
       case TESS_SPACING_FRACTIONAL_EVEN:
          partitioning = V_028B6C_PART_FRAC_EVEN;
          break;
       default:
          unreachable("Invalid tess spacing type");
       }
    
       if (tes->info.tes.point_mode) {
          topology = V_028B6C_OUTPUT_POINT;
       } else if (tes->info.tes._primitive_mode == TESS_PRIMITIVE_ISOLINES) {
          topology = V_028B6C_OUTPUT_LINE;
       } else {
          bool ccw = tes->info.tes.ccw;
    
          if (d->vk.ts.domain_origin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT) {
             ccw = !ccw;
          }
    
          topology = ccw ? V_028B6C_OUTPUT_TRIANGLE_CCW : V_028B6C_OUTPUT_TRIANGLE_CW;
       }
    
       uint32_t vgt_tf_param = S_028B6C_TYPE(type) | S_028B6C_PARTITIONING(partitioning) | S_028B6C_TOPOLOGY(topology) |
                               S_028B6C_DISTRIBUTION_MODE(pdev->tess_distribution_mode);
    
       if (pdev->info.gfx_level >= GFX12) {
          vgt_tf_param |= S_028AA4_TEMPORAL(gfx12_load_last_use_discard);
    
          radeon_set_context_reg(cmd_buffer->cs, R_028AA4_VGT_TF_PARAM, vgt_tf_param);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028B6C_VGT_TF_PARAM, vgt_tf_param);
       }
    }
    
    static void
    radv_emit_alpha_to_coverage_enable(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_instance *instance = radv_physical_device_instance(pdev);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned db_alpha_to_mask = 0;
    
       if (instance->debug_flags & RADV_DEBUG_NO_ATOC_DITHERING) {
          db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) | S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
                             S_028B70_ALPHA_TO_MASK_OFFSET2(2) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
                             S_028B70_OFFSET_ROUND(0);
       } else {
          db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
                             S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
                             S_028B70_OFFSET_ROUND(1);
       }
    
       db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(d->vk.ms.alpha_to_coverage_enable);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_02807C_DB_ALPHA_TO_MASK, db_alpha_to_mask);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028B70_DB_ALPHA_TO_MASK, db_alpha_to_mask);
       }
    }
    
    static void
    radv_emit_sample_mask(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       radeon_set_context_reg_seq(cmd_buffer->cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
       radeon_emit(cmd_buffer->cs, d->vk.ms.sample_mask | ((uint32_t)d->vk.ms.sample_mask << 16));
       radeon_emit(cmd_buffer->cs, d->vk.ms.sample_mask | ((uint32_t)d->vk.ms.sample_mask << 16));
    }
    
    static void
    radv_emit_color_blend(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned cb_blend_control[MAX_RTS], sx_mrt_blend_opt[MAX_RTS];
       const bool mrt0_is_dual_src = radv_can_enable_dual_src(&d->vk.cb.attachments[0]);
    
       for (unsigned i = 0; i < MAX_RTS; i++) {
          VkBlendOp eqRGB = d->vk.cb.attachments[i].color_blend_op;
          VkBlendFactor srcRGB = d->vk.cb.attachments[i].src_color_blend_factor;
          VkBlendFactor dstRGB = d->vk.cb.attachments[i].dst_color_blend_factor;
          VkBlendOp eqA = d->vk.cb.attachments[i].alpha_blend_op;
          VkBlendFactor srcA = d->vk.cb.attachments[i].src_alpha_blend_factor;
          VkBlendFactor dstA = d->vk.cb.attachments[i].dst_alpha_blend_factor;
          unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
          unsigned blend_cntl = 0;
    
          cb_blend_control[i] = sx_mrt_blend_opt[i] = 0;
    
          /* Ignore other blend targets if dual-source blending is enabled to prevent wrong behaviour.
           */
          if (i > 0 && mrt0_is_dual_src)
             continue;
    
          /* Disable logic op for float/srgb formats because it shouldn't be applied. */
          if (d->vk.cb.logic_op_enable &&
              (vk_format_is_float(render->color_att[i].format) || vk_format_is_srgb(render->color_att[i].format))) {
             cb_blend_control[i] |= S_028780_DISABLE_ROP3(1);
             continue;
          }
    
          if (!d->vk.cb.attachments[i].blend_enable) {
             sx_mrt_blend_opt[i] |= S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
                                    S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
             continue;
          }
    
          radv_normalize_blend_factor(eqRGB, &srcRGB, &dstRGB);
          radv_normalize_blend_factor(eqA, &srcA, &dstA);
    
          /* Blending optimizations for RB+.
           * These transformations don't change the behavior.
           *
           * First, get rid of DST in the blend factors:
           *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
           */
          radv_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, VK_BLEND_FACTOR_DST_COLOR, VK_BLEND_FACTOR_SRC_COLOR);
    
          radv_blend_remove_dst(&eqA, &srcA, &dstA, VK_BLEND_FACTOR_DST_COLOR, VK_BLEND_FACTOR_SRC_COLOR);
    
          radv_blend_remove_dst(&eqA, &srcA, &dstA, VK_BLEND_FACTOR_DST_ALPHA, VK_BLEND_FACTOR_SRC_ALPHA);
    
          /* Look up the ideal settings from tables. */
          srcRGB_opt = radv_translate_blend_opt_factor(srcRGB, false);
          dstRGB_opt = radv_translate_blend_opt_factor(dstRGB, false);
          srcA_opt = radv_translate_blend_opt_factor(srcA, true);
          dstA_opt = radv_translate_blend_opt_factor(dstA, true);
    
          /* Handle interdependencies. */
          if (radv_blend_factor_uses_dst(srcRGB))
             dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
          if (radv_blend_factor_uses_dst(srcA))
             dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
    
          if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
              (dstRGB == VK_BLEND_FACTOR_ZERO || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
               dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
             dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
    
          /* Set the final value. */
          sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) | S_028760_COLOR_DST_OPT(dstRGB_opt) |
                                S_028760_COLOR_COMB_FCN(radv_translate_blend_opt_function(eqRGB)) |
                                S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) |
                                S_028760_ALPHA_COMB_FCN(radv_translate_blend_opt_function(eqA));
    
          blend_cntl |= S_028780_ENABLE(1);
          blend_cntl |= S_028780_COLOR_COMB_FCN(radv_translate_blend_function(eqRGB));
          blend_cntl |= S_028780_COLOR_SRCBLEND(radv_translate_blend_factor(gfx_level, srcRGB));
          blend_cntl |= S_028780_COLOR_DESTBLEND(radv_translate_blend_factor(gfx_level, dstRGB));
          if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
             blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
             blend_cntl |= S_028780_ALPHA_COMB_FCN(radv_translate_blend_function(eqA));
             blend_cntl |= S_028780_ALPHA_SRCBLEND(radv_translate_blend_factor(gfx_level, srcA));
             blend_cntl |= S_028780_ALPHA_DESTBLEND(radv_translate_blend_factor(gfx_level, dstA));
          }
          cb_blend_control[i] = blend_cntl;
       }
    
       if (pdev->info.has_rbplus) {
          /* Disable RB+ blend optimizations for dual source blending. */
          if (mrt0_is_dual_src) {
             for (unsigned i = 0; i < MAX_RTS; i++) {
                sx_mrt_blend_opt[i] =
                   S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
             }
          }
    
          /* Disable RB+ blend optimizations on GFX11 when alpha-to-coverage is enabled. */
          if (gfx_level >= GFX11 && d->vk.ms.alpha_to_coverage_enable) {
             sx_mrt_blend_opt[0] =
                S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
          }
       }
    
       radeon_set_context_reg_seq(cmd_buffer->cs, R_028780_CB_BLEND0_CONTROL, MAX_RTS);
       radeon_emit_array(cmd_buffer->cs, cb_blend_control, MAX_RTS);
    
       if (pdev->info.has_rbplus) {
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028760_SX_MRT0_BLEND_OPT, MAX_RTS);
          radeon_emit_array(cmd_buffer->cs, sx_mrt_blend_opt, MAX_RTS);
       }
    }
    
    static struct radv_shader_part *
    lookup_ps_epilog(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radv_ps_epilog_state state = {0};
       uint8_t color_remap[MAX_RTS];
    
       memset(color_remap, MESA_VK_ATTACHMENT_UNUSED, sizeof(color_remap));
    
       state.color_attachment_count = render->color_att_count;
       for (unsigned i = 0; i < render->color_att_count; ++i) {
          state.color_attachment_formats[i] = render->color_att[i].format;
       }
    
       for (unsigned i = 0; i < MAX_RTS; i++) {
          VkBlendOp eqRGB = d->vk.cb.attachments[i].color_blend_op;
          VkBlendFactor srcRGB = d->vk.cb.attachments[i].src_color_blend_factor;
          VkBlendFactor dstRGB = d->vk.cb.attachments[i].dst_color_blend_factor;
    
          state.color_write_mask |= d->vk.cb.attachments[i].write_mask << (4 * i);
          state.color_blend_enable |= d->vk.cb.attachments[i].blend_enable << (4 * i);
    
          radv_normalize_blend_factor(eqRGB, &srcRGB, &dstRGB);
    
          if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
              srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE || dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
              srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA || dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
             state.need_src_alpha |= 1 << i;
    
          state.color_attachment_mappings[i] = d->vk.cal.color_map[i];
          if (state.color_attachment_mappings[i] != MESA_VK_ATTACHMENT_UNUSED)
             color_remap[state.color_attachment_mappings[i]] = i;
       }
    
       state.mrt0_is_dual_src = radv_can_enable_dual_src(&d->vk.cb.attachments[0]);
    
       if (d->vk.ms.alpha_to_coverage_enable) {
          /* Select a color export format with alpha when alpha to coverage is enabled. */
          state.need_src_alpha |= 0x1;
       }
    
       state.alpha_to_one = d->vk.ms.alpha_to_one_enable;
    
       if (ps) {
          state.colors_written = ps->info.ps.colors_written;
    
          if (ps->info.ps.exports_mrtz_via_epilog) {
             const bool export_z_stencil_samplemask =
                ps->info.ps.writes_z || ps->info.ps.writes_stencil || ps->info.ps.writes_sample_mask;
    
             state.export_depth = ps->info.ps.writes_z;
             state.export_stencil = ps->info.ps.writes_stencil;
             state.export_sample_mask = ps->info.ps.writes_sample_mask;
    
             if (d->vk.ms.alpha_to_coverage_enable) {
                /* We need coverage-to-mask when alpha-to-one is also enabled. On GFX11, it's always
                 * enabled if there's a mrtz export.
                 */
                const bool coverage_to_mask =
                   d->vk.ms.alpha_to_one_enable || (pdev->info.gfx_level >= GFX11 && export_z_stencil_samplemask);
                state.alpha_to_coverage_via_mrtz = coverage_to_mask;
             }
          }
       }
    
       struct radv_ps_epilog_key key = radv_generate_ps_epilog_key(device, &state);
    
       /* Determine the actual colors written if outputs are remapped. */
       uint32_t colors_written = 0;
       for (uint32_t i = 0; i < MAX_RTS; i++) {
          if (!((ps->info.ps.colors_written >> (i * 4)) & 0xf))
             continue;
    
          if (color_remap[i] == MESA_VK_ATTACHMENT_UNUSED)
             continue;
    
          colors_written |= 0xfu << (4 * color_remap[i]);
       }
    
       /* Clear color attachments that aren't exported by the FS to match IO shader arguments. */
       key.spi_shader_col_format &= colors_written;
    
       return radv_shader_part_cache_get(device, &device->ps_epilogs, &cmd_buffer->ps_epilogs, &key);
    }
    
    static void
    radv_emit_msaa_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       unsigned log_samples = util_logbase2(rasterization_samples);
       unsigned pa_sc_aa_config = 0;
       unsigned max_sample_dist = 0;
       unsigned db_eqaa;
    
       db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(pdev->info.gfx_level < GFX12) |
                 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
    
       if (pdev->info.gfx_level >= GFX9 && d->vk.rs.conservative_mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
          /* Adjust MSAA state if conservative rasterization is enabled. */
          db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(4);
          pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
       }
    
       if (!d->sample_location.count || !d->vk.ms.sample_locations_enable) {
          max_sample_dist = radv_get_default_max_sample_dist(log_samples);
       } else {
          uint32_t num_samples = (uint32_t)d->sample_location.per_pixel;
          VkOffset2D sample_locs[4][8]; /* 8 is the max. sample count supported */
    
          /* Convert the user sample locations to hardware sample locations. */
          radv_convert_user_sample_locs(&d->sample_location, 0, 0, sample_locs[0]);
          radv_convert_user_sample_locs(&d->sample_location, 1, 0, sample_locs[1]);
          radv_convert_user_sample_locs(&d->sample_location, 0, 1, sample_locs[2]);
          radv_convert_user_sample_locs(&d->sample_location, 1, 1, sample_locs[3]);
    
          /* Compute the maximum sample distance from the specified locations. */
          for (unsigned i = 0; i < 4; ++i) {
             for (uint32_t j = 0; j < num_samples; j++) {
                VkOffset2D offset = sample_locs[i][j];
                max_sample_dist = MAX2(max_sample_dist, MAX2(abs(offset.x), abs(offset.y)));
             }
          }
       }
    
       if (rasterization_samples > 1) {
          unsigned z_samples = MAX2(render->ds_samples, rasterization_samples);
          unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer);
          unsigned log_z_samples = util_logbase2(z_samples);
          unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
          bool uses_underestimate = d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT;
    
          pa_sc_aa_config |=
             S_028BE0_MSAA_NUM_SAMPLES(uses_underestimate ? 0 : log_samples) | S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
    
          if (pdev->info.gfx_level >= GFX12) {
             pa_sc_aa_config |= S_028BE0_PS_ITER_SAMPLES(log_ps_iter_samples);
    
             db_eqaa |= S_028078_MASK_EXPORT_NUM_SAMPLES(log_samples) | S_028078_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
          } else {
             pa_sc_aa_config |= S_028BE0_MAX_SAMPLE_DIST(max_sample_dist) |
                                S_028BE0_COVERED_CENTROID_IS_CENTER(pdev->info.gfx_level >= GFX10_3);
    
             db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) | S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
                        S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) | S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
          }
    
          if (radv_get_line_mode(cmd_buffer) == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH)
             db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
       }
    
       /* GFX12 programs it in SPI_PS_INPUT_ENA.COVERAGE_TO_SHADER_SELECT */
       pa_sc_aa_config |=
          S_028BE0_COVERAGE_TO_SHADER_SELECT(pdev->info.gfx_level < GFX12 && ps && ps->info.ps.reads_fully_covered);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028C5C_PA_SC_SAMPLE_PROPERTIES,
                                 S_028C5C_MAX_SAMPLE_DIST(max_sample_dist));
    
          radeon_set_context_reg(cmd_buffer->cs, R_028078_DB_EQAA, db_eqaa);
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028804_DB_EQAA, db_eqaa);
       }
    
       radeon_set_context_reg(cmd_buffer->cs, R_028BE0_PA_SC_AA_CONFIG, pa_sc_aa_config);
       radeon_set_context_reg(
          cmd_buffer->cs, R_028A48_PA_SC_MODE_CNTL_0,
          S_028A48_ALTERNATE_RBS_PER_TILE(pdev->info.gfx_level >= GFX9) | S_028A48_VPORT_SCISSOR_ENABLE(1) |
             S_028A48_LINE_STIPPLE_ENABLE(d->vk.rs.line.stipple.enable) | S_028A48_MSAA_ENABLE(rasterization_samples > 1));
    }
    
    static void
    radv_cmd_buffer_flush_dynamic_state(struct radv_cmd_buffer *cmd_buffer, const uint64_t states)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (states & (RADV_DYNAMIC_VIEWPORT | RADV_DYNAMIC_DEPTH_CLIP_ENABLE | RADV_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE |
                     RADV_DYNAMIC_DEPTH_CLAMP_ENABLE | RADV_DYNAMIC_DEPTH_CLAMP_RANGE))
          radv_emit_viewport(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_SCISSOR | RADV_DYNAMIC_VIEWPORT) && !pdev->info.has_gfx9_scissor_bug)
          radv_emit_scissor(cmd_buffer);
    
       if (states & RADV_DYNAMIC_BLEND_CONSTANTS)
          radv_emit_blend_constants(cmd_buffer);
    
       if (states & RADV_DYNAMIC_DEPTH_BIAS)
          radv_emit_depth_bias(cmd_buffer);
    
       if (states &
           (RADV_DYNAMIC_DISCARD_RECTANGLE | RADV_DYNAMIC_DISCARD_RECTANGLE_ENABLE | RADV_DYNAMIC_DISCARD_RECTANGLE_MODE))
          radv_emit_discard_rectangle(cmd_buffer);
    
       if (states & RADV_DYNAMIC_CONSERVATIVE_RAST_MODE)
          radv_emit_conservative_rast_mode(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_SAMPLE_LOCATIONS | RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE))
          radv_emit_sample_locations(cmd_buffer);
    
       if ((states & RADV_DYNAMIC_PRIMITIVE_TOPOLOGY) ||
           (pdev->info.gfx_level >= GFX12 && states & RADV_DYNAMIC_PATCH_CONTROL_POINTS))
          radv_emit_primitive_topology(cmd_buffer);
    
       if (states & RADV_DYNAMIC_FRAGMENT_SHADING_RATE)
          radv_emit_fragment_shading_rate(cmd_buffer);
    
       if (states & RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE)
          radv_emit_primitive_restart_enable(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_LOGIC_OP | RADV_DYNAMIC_LOGIC_OP_ENABLE | RADV_DYNAMIC_COLOR_WRITE_MASK |
                     RADV_DYNAMIC_COLOR_BLEND_EQUATION))
          radv_emit_logic_op(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_COLOR_WRITE_ENABLE | RADV_DYNAMIC_COLOR_WRITE_MASK))
          radv_emit_color_write(cmd_buffer);
    
       if (states & RADV_DYNAMIC_VERTEX_INPUT)
          radv_emit_vertex_input(cmd_buffer);
    
       if (states & RADV_DYNAMIC_PATCH_CONTROL_POINTS)
          radv_emit_patch_control_points(cmd_buffer);
    
       if (states & RADV_DYNAMIC_TESS_DOMAIN_ORIGIN)
          radv_emit_tess_domain_origin(cmd_buffer);
    
       if (states & RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE)
          radv_emit_alpha_to_coverage_enable(cmd_buffer);
    
       if (states & RADV_DYNAMIC_SAMPLE_MASK)
          radv_emit_sample_mask(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_DEPTH_CLAMP_ENABLE | RADV_DYNAMIC_DEPTH_CLIP_ENABLE))
          radv_emit_depth_clamp_enable(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_COLOR_BLEND_ENABLE | RADV_DYNAMIC_COLOR_BLEND_EQUATION |
                     RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE | RADV_DYNAMIC_LOGIC_OP_ENABLE))
          radv_emit_color_blend(cmd_buffer);
    
       if (states & (RADV_DYNAMIC_RASTERIZATION_SAMPLES | RADV_DYNAMIC_LINE_RASTERIZATION_MODE |
                     RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE | RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE))
          radv_emit_rasterization_samples(cmd_buffer);
    
       if (states &
           (RADV_DYNAMIC_LINE_STIPPLE_ENABLE | RADV_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_DYNAMIC_SAMPLE_LOCATIONS |
            RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE | RADV_DYNAMIC_RASTERIZATION_SAMPLES |
            RADV_DYNAMIC_LINE_RASTERIZATION_MODE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE))
          radv_emit_msaa_state(cmd_buffer);
    
       /* RADV_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE is handled by radv_emit_db_shader_control. */
    
       cmd_buffer->state.dirty_dynamic &= ~states;
    }
    
    static void
    radv_flush_push_descriptors(struct radv_cmd_buffer *cmd_buffer, struct radv_descriptor_state *descriptors_state)
    {
       struct radv_descriptor_set *set = (struct radv_descriptor_set *)&descriptors_state->push_set.set;
       unsigned bo_offset;
    
       if (!radv_cmd_buffer_upload_data(cmd_buffer, set->header.size, set->header.mapped_ptr, &bo_offset))
          return;
    
       set->header.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
       set->header.va += bo_offset;
    }
    
    void
    radv_upload_indirect_descriptor_sets(struct radv_cmd_buffer *cmd_buffer,
                                         struct radv_descriptor_state *descriptors_state)
    {
       uint32_t size = MAX_SETS * 4;
       uint32_t offset;
       void *ptr;
    
       if (!radv_cmd_buffer_upload_alloc(cmd_buffer, size, &offset, &ptr))
          return;
    
       descriptors_state->indirect_descriptor_sets_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset;
    
       for (unsigned i = 0; i < MAX_SETS; i++) {
          uint32_t *uptr = ((uint32_t *)ptr) + i;
          uint64_t set_va = 0;
          if (descriptors_state->valid & (1u << i))
             set_va = radv_descriptor_get_va(descriptors_state, i);
    
          uptr[0] = set_va & 0xffffffff;
       }
    }
    
    ALWAYS_INLINE static void
    radv_flush_descriptors(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages, VkPipelineBindPoint bind_point)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       bool flush_indirect_descriptors;
    
       if (!descriptors_state->dirty)
          return;
    
       flush_indirect_descriptors = descriptors_state->need_indirect_descriptor_sets;
    
       if (flush_indirect_descriptors)
          radv_upload_indirect_descriptor_sets(cmd_buffer, descriptors_state);
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, MAX_SETS * MESA_VULKAN_SHADER_STAGES * 4);
    
       if (stages & VK_SHADER_STAGE_COMPUTE_BIT) {
          struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE
                                                  ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]
                                                  : cmd_buffer->state.rt_prolog;
    
          radv_emit_descriptors_per_stage(device, cs, compute_shader, descriptors_state);
       } else {
          radv_foreach_stage(stage, stages & ~VK_SHADER_STAGE_TASK_BIT_EXT)
          {
             if (!cmd_buffer->state.shaders[stage])
                continue;
    
             radv_emit_descriptors_per_stage(device, cs, cmd_buffer->state.shaders[stage], descriptors_state);
          }
    
          if (stages & VK_SHADER_STAGE_TASK_BIT_EXT) {
             radv_emit_descriptors_per_stage(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK],
                                             descriptors_state);
          }
       }
    
       descriptors_state->dirty = 0;
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       if (radv_device_fault_detection_enabled(device))
          radv_save_descriptors(cmd_buffer, bind_point);
    }
    
    static void
    radv_emit_all_inline_push_consts(const struct radv_device *device, struct radeon_cmdbuf *cs,
                                     const struct radv_shader *shader, const uint32_t *values, bool *need_push_constants)
    {
       if (radv_get_user_sgpr_info(shader, AC_UD_PUSH_CONSTANTS)->sgpr_idx != -1)
          *need_push_constants |= true;
    
       const uint64_t mask = shader->info.inline_push_constant_mask;
       if (!mask)
          return;
    
       const uint8_t base = ffs(mask) - 1;
       if (mask == u_bit_consecutive64(base, util_last_bit64(mask) - base)) {
          /* consecutive inline push constants */
          radv_emit_inline_push_consts(device, cs, shader, AC_UD_INLINE_PUSH_CONSTANTS, values + base);
       } else {
          /* sparse inline push constants */
          uint32_t consts[AC_MAX_INLINE_PUSH_CONSTS];
          unsigned num_consts = 0;
          u_foreach_bit64 (idx, mask)
             consts[num_consts++] = values[idx];
          radv_emit_inline_push_consts(device, cs, shader, AC_UD_INLINE_PUSH_CONSTANTS, consts);
       }
    }
    
    ALWAYS_INLINE static VkShaderStageFlags
    radv_must_flush_constants(const struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages,
                              VkPipelineBindPoint bind_point)
    {
       const struct radv_push_constant_state *push_constants = radv_get_push_constants_state(cmd_buffer, bind_point);
    
       if (push_constants->size || push_constants->dynamic_offset_count)
          return stages & cmd_buffer->push_constant_stages;
    
       return 0;
    }
    
    static void
    radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stages, VkPipelineBindPoint bind_point)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       const struct radv_push_constant_state *push_constants = radv_get_push_constants_state(cmd_buffer, bind_point);
       struct radv_shader *shader, *prev_shader;
       bool need_push_constants = false;
       unsigned offset;
       void *ptr;
       uint64_t va;
       uint32_t internal_stages = stages;
       uint32_t dirty_stages = 0;
    
       switch (bind_point) {
       case VK_PIPELINE_BIND_POINT_GRAPHICS:
          break;
       case VK_PIPELINE_BIND_POINT_COMPUTE:
          dirty_stages = RADV_RT_STAGE_BITS;
          break;
       case VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR:
          internal_stages = VK_SHADER_STAGE_COMPUTE_BIT;
          dirty_stages = VK_SHADER_STAGE_COMPUTE_BIT;
          break;
       default:
          unreachable("Unhandled bind point");
       }
    
       if (internal_stages & VK_SHADER_STAGE_COMPUTE_BIT) {
          struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE
                                                  ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]
                                                  : cmd_buffer->state.rt_prolog;
    
          radv_emit_all_inline_push_consts(device, cs, compute_shader, (uint32_t *)cmd_buffer->push_constants,
                                           &need_push_constants);
       } else {
          radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT)
          {
             shader = radv_get_shader(cmd_buffer->state.shaders, stage);
    
             if (!shader)
                continue;
    
             radv_emit_all_inline_push_consts(device, cs, shader, (uint32_t *)cmd_buffer->push_constants,
                                              &need_push_constants);
          }
    
          if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) {
             radv_emit_all_inline_push_consts(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK],
                                              (uint32_t *)cmd_buffer->push_constants, &need_push_constants);
          }
       }
    
       if (need_push_constants) {
          if (!radv_cmd_buffer_upload_alloc(cmd_buffer, push_constants->size + 16 * push_constants->dynamic_offset_count,
                                            &offset, &ptr))
             return;
    
          memcpy(ptr, cmd_buffer->push_constants, push_constants->size);
          memcpy((char *)ptr + push_constants->size, descriptors_state->dynamic_buffers,
                 16 * push_constants->dynamic_offset_count);
    
          va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
          va += offset;
    
          ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, MESA_VULKAN_SHADER_STAGES * 4);
    
          if (internal_stages & VK_SHADER_STAGE_COMPUTE_BIT) {
             struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE
                                                     ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]
                                                     : cmd_buffer->state.rt_prolog;
    
             radv_emit_userdata_address(device, cs, compute_shader, AC_UD_PUSH_CONSTANTS, va);
          } else {
             prev_shader = NULL;
             radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT)
             {
                shader = radv_get_shader(cmd_buffer->state.shaders, stage);
    
                /* Avoid redundantly emitting the address for merged stages. */
                if (shader && shader != prev_shader) {
                   radv_emit_userdata_address(device, cs, shader, AC_UD_PUSH_CONSTANTS, va);
    
                   prev_shader = shader;
                }
             }
    
             if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) {
                radv_emit_userdata_address(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK],
                                           AC_UD_PUSH_CONSTANTS, va);
             }
          }
    
          assert(cmd_buffer->cs->cdw <= cdw_max);
       }
    
       cmd_buffer->push_constant_stages &= ~stages;
       cmd_buffer->push_constant_stages |= dirty_stages;
    }
    
    void
    radv_get_vbo_info(const struct radv_cmd_buffer *cmd_buffer, uint32_t idx, struct radv_vbo_info *vbo_info)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_vertex_input_state *vi_state = &cmd_buffer->state.vertex_input;
       const uint32_t binding = vi_state->bindings[idx];
    
       memset(vbo_info, 0, sizeof(*vbo_info));
    
       vbo_info->binding = binding;
       vbo_info->stride = cmd_buffer->vertex_bindings[binding].stride;
    
       vbo_info->attrib_offset = vi_state->offsets[idx];
       vbo_info->attrib_index_offset = vi_state->attrib_index_offset[idx];
       vbo_info->attrib_format_size = vi_state->format_sizes[idx];
    
       if (!(vi_state->nontrivial_formats & BITFIELD_BIT(idx))) {
          const struct ac_vtx_format_info *vtx_info_table =
             ac_get_vtx_format_info_table(pdev->info.gfx_level, pdev->info.family);
          const struct ac_vtx_format_info *vtx_info = &vtx_info_table[vi_state->formats[idx]];
          const uint32_t hw_format = vtx_info->hw_format[vtx_info->num_channels - 1];
    
          if (pdev->info.gfx_level >= GFX10) {
             vbo_info->non_trivial_format |= vtx_info->dst_sel | S_008F0C_FORMAT_GFX10(hw_format);
          } else {
             vbo_info->non_trivial_format |=
                vtx_info->dst_sel | S_008F0C_NUM_FORMAT((hw_format >> 4) & 0x7) | S_008F0C_DATA_FORMAT(hw_format & 0xf);
          }
       }
    
       const struct radv_buffer *buffer = cmd_buffer->vertex_binding_buffers[binding];
    
       if (!buffer)
          return;
    
       const uint32_t offset = cmd_buffer->vertex_bindings[binding].offset;
    
       vbo_info->va = radv_buffer_get_va(buffer->bo) + buffer->offset + offset;
    
       if (cmd_buffer->vertex_bindings[binding].size) {
          vbo_info->size = cmd_buffer->vertex_bindings[binding].size;
       } else {
          vbo_info->size = vk_buffer_range(&buffer->vk, offset, VK_WHOLE_SIZE);
       }
    }
    
    static void
    radv_write_vertex_descriptors(const struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs, void *vb_ptr)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       enum amd_gfx_level chip = pdev->info.gfx_level;
       unsigned desc_index = 0;
       uint32_t mask = vs->info.vs.vb_desc_usage_mask;
       const bool uses_dynamic_inputs = vs->info.vs.dynamic_inputs;
       const struct radv_vertex_input_state *vi_state = &cmd_buffer->state.vertex_input;
    
       while (mask) {
          unsigned i = u_bit_scan(&mask);
          uint32_t *desc = &((uint32_t *)vb_ptr)[desc_index++ * 4];
    
          if (uses_dynamic_inputs && !(vi_state->attribute_mask & BITFIELD_BIT(i))) {
             /* No vertex attribute description given: assume that the shader doesn't use this
              * location (vb_desc_usage_mask can be larger than attribute usage) and use a null
              * descriptor to avoid hangs (prologs load all attributes, even if there are holes).
              */
             memset(desc, 0, 4 * 4);
             continue;
          }
    
          struct radv_vbo_info vbo_info;
          radv_get_vbo_info(cmd_buffer, i, &vbo_info);
    
          uint32_t rsrc_word3;
    
          if (uses_dynamic_inputs && vbo_info.non_trivial_format) {
             rsrc_word3 = vbo_info.non_trivial_format;
          } else {
             rsrc_word3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
                          S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
    
             if (pdev->info.gfx_level >= GFX10) {
                rsrc_word3 |= S_008F0C_FORMAT_GFX10(V_008F0C_GFX10_FORMAT_32_UINT);
             } else {
                rsrc_word3 |=
                   S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_UINT) | S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
             }
          }
    
          if (!vbo_info.va) {
             if (uses_dynamic_inputs) {
                /* Stride needs to be non-zero on GFX9, or else bounds checking is disabled. We need
                 * to include the format/word3 so that the alpha channel is 1 for formats without an
                 * alpha channel.
                 */
                desc[0] = 0;
                desc[1] = S_008F04_STRIDE(16);
                desc[2] = 0;
                desc[3] = rsrc_word3;
             } else {
                memset(desc, 0, 4 * 4);
             }
    
             continue;
          }
    
          const unsigned stride = vbo_info.stride;
          uint32_t num_records = vbo_info.size;
    
          if (vs->info.vs.use_per_attribute_vb_descs) {
             const uint32_t attrib_end = vbo_info.attrib_offset + vbo_info.attrib_format_size;
    
             if (num_records < attrib_end) {
                num_records = 0; /* not enough space for one vertex */
             } else if (stride == 0) {
                num_records = 1; /* only one vertex */
             } else {
                num_records = (num_records - attrib_end) / stride + 1;
                /* If attrib_offset>stride, then the compiler will increase the vertex index by
                 * attrib_offset/stride and decrease the offset by attrib_offset%stride. This is
                 * only allowed with static strides.
                 */
                num_records += vbo_info.attrib_index_offset;
             }
    
             /* GFX10 uses OOB_SELECT_RAW if stride==0, so convert num_records from elements into
              * into bytes in that case. GFX8 always uses bytes.
              */
             if (num_records && (chip == GFX8 || (chip != GFX9 && !stride))) {
                num_records = (num_records - 1) * stride + attrib_end;
             } else if (!num_records) {
                /* On GFX9, it seems bounds checking is disabled if both
                 * num_records and stride are zero. This doesn't seem necessary on GFX8, GFX10 and
                 * GFX10.3 but it doesn't hurt.
                 */
                if (uses_dynamic_inputs) {
                   desc[0] = 0;
                   desc[1] = S_008F04_STRIDE(16);
                   desc[2] = 0;
                   desc[3] = rsrc_word3;
                } else {
                   memset(desc, 0, 16);
                }
    
                continue;
             }
          } else {
             if (chip != GFX8 && stride)
                num_records = DIV_ROUND_UP(num_records, stride);
          }
    
          if (chip >= GFX10) {
             /* OOB_SELECT chooses the out-of-bounds check:
              * - 1: index >= NUM_RECORDS (Structured)
              * - 3: offset >= NUM_RECORDS (Raw)
              */
             int oob_select = stride ? V_008F0C_OOB_SELECT_STRUCTURED : V_008F0C_OOB_SELECT_RAW;
             rsrc_word3 |= S_008F0C_OOB_SELECT(oob_select) | S_008F0C_RESOURCE_LEVEL(chip < GFX11);
          }
    
          uint64_t va = vbo_info.va;
          if (uses_dynamic_inputs)
             va += vbo_info.attrib_offset;
    
          desc[0] = va;
          desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) | S_008F04_STRIDE(stride);
          desc[2] = num_records;
          desc[3] = rsrc_word3;
       }
    }
    
    static void
    radv_flush_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!vs->info.vs.vb_desc_usage_mask)
          return;
    
       /* Mesh shaders don't have vertex descriptors. */
       assert(!cmd_buffer->state.mesh_shading);
    
       unsigned vb_desc_alloc_size = util_bitcount(vs->info.vs.vb_desc_usage_mask) * 16;
       unsigned vb_offset;
       void *vb_ptr;
       uint64_t va;
    
       /* allocate some descriptor state for vertex buffers */
       if (!radv_cmd_buffer_upload_alloc(cmd_buffer, vb_desc_alloc_size, &vb_offset, &vb_ptr))
          return;
    
       radv_write_vertex_descriptors(cmd_buffer, vs, vb_ptr);
    
       va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
       va += vb_offset;
    
       radv_emit_userdata_address(device, cmd_buffer->cs, vs, AC_UD_VS_VERTEX_BUFFERS, va);
    
       cmd_buffer->state.vb_va = va;
       cmd_buffer->state.vb_size = vb_desc_alloc_size;
       cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_VBO_DESCRIPTORS;
    
       if (radv_device_fault_detection_enabled(device))
          radv_save_vertex_descriptors(cmd_buffer, (uintptr_t)vb_ptr);
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_VERTEX_BUFFER;
    }
    
    static void
    radv_emit_streamout_buffers(struct radv_cmd_buffer *cmd_buffer, uint64_t va)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       uint32_t streamout_buffers_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_STREAMOUT_BUFFERS);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!streamout_buffers_offset)
          return;
    
       radv_emit_shader_pointer(device, cmd_buffer->cs, streamout_buffers_offset, va, false);
    
       if (cmd_buffer->state.gs_copy_shader) {
          streamout_buffers_offset = radv_get_user_sgpr_loc(cmd_buffer->state.gs_copy_shader, AC_UD_STREAMOUT_BUFFERS);
          if (streamout_buffers_offset)
             radv_emit_shader_pointer(device, cmd_buffer->cs, streamout_buffers_offset, va, false);
       }
    }
    
    static void
    radv_emit_streamout_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       const uint32_t streamout_state_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_STREAMOUT_STATE);
       struct radv_streamout_state *so = &cmd_buffer->state.streamout;
    
       assert(pdev->info.gfx_level >= GFX12);
    
       if (!streamout_state_offset)
          return;
    
       radv_emit_shader_pointer(device, cmd_buffer->cs, streamout_state_offset, so->state_va, false);
    }
    
    static void
    radv_flush_streamout_descriptors(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_STREAMOUT_BUFFER) {
          struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings;
          struct radv_streamout_state *so = &cmd_buffer->state.streamout;
          unsigned so_offset;
          uint64_t desc_va;
          void *so_ptr;
    
          /* Allocate some descriptor state for streamout buffers. */
          if (!radv_cmd_buffer_upload_alloc(cmd_buffer, MAX_SO_BUFFERS * 16, &so_offset, &so_ptr))
             return;
    
          for (uint32_t i = 0; i < MAX_SO_BUFFERS; i++) {
             struct radv_buffer *buffer = sb[i].buffer;
             uint32_t *desc = &((uint32_t *)so_ptr)[i * 4];
             uint32_t size = 0;
             uint64_t va = 0;
    
             if (so->enabled_mask & (1 << i)) {
                va = radv_buffer_get_va(buffer->bo) + buffer->offset;
    
                va += sb[i].offset;
    
                /* Set the descriptor.
                 *
                 * On GFX8, the format must be non-INVALID, otherwise
                 * the buffer will be considered not bound and store
                 * instructions will be no-ops.
                 */
                size = 0xffffffff;
    
                if (pdev->use_ngg_streamout) {
                   /* With NGG streamout, the buffer size is used to determine the max emit per buffer
                    * and also acts as a disable bit when it's 0.
                    */
                   size = radv_is_streamout_enabled(cmd_buffer) ? sb[i].size : 0;
                }
             }
    
             ac_build_raw_buffer_descriptor(pdev->info.gfx_level, va, size, desc);
          }
    
          desc_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
          desc_va += so_offset;
    
          radv_emit_streamout_buffers(cmd_buffer, desc_va);
    
          if (pdev->info.gfx_level >= GFX12)
             radv_emit_streamout_state(cmd_buffer);
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_STREAMOUT_BUFFER;
    }
    
    static void
    radv_flush_force_vrs_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       uint32_t force_vrs_rates_offset;
    
       if (!last_vgt_shader->info.force_vrs_per_vertex) {
          /* Un-set the SGPR index so we know to re-emit it later. */
          cmd_buffer->state.last_force_vrs_rates_offset = -1;
          return;
       }
    
       if (cmd_buffer->state.gs_copy_shader) {
          force_vrs_rates_offset = radv_get_user_sgpr_loc(cmd_buffer->state.gs_copy_shader, AC_UD_FORCE_VRS_RATES);
       } else {
          force_vrs_rates_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_FORCE_VRS_RATES);
       }
    
       enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       uint32_t vrs_rates = 0;
    
       switch (device->force_vrs) {
       case RADV_FORCE_VRS_2x2:
          vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_2X2 : (1u << 2) | (1u << 4);
          break;
       case RADV_FORCE_VRS_2x1:
          vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_2X1 : (1u << 2) | (0u << 4);
          break;
       case RADV_FORCE_VRS_1x2:
          vrs_rates = gfx_level >= GFX11 ? V_0283D0_VRS_SHADING_RATE_1X2 : (0u << 2) | (1u << 4);
          break;
       default:
          break;
       }
    
       if (cmd_buffer->state.last_vrs_rates != vrs_rates ||
           cmd_buffer->state.last_force_vrs_rates_offset != force_vrs_rates_offset) {
          radeon_set_sh_reg(cmd_buffer->cs, force_vrs_rates_offset, vrs_rates);
       }
    
       cmd_buffer->state.last_vrs_rates = vrs_rates;
       cmd_buffer->state.last_force_vrs_rates_offset = force_vrs_rates_offset;
    }
    
    static void
    radv_upload_graphics_shader_descriptors(struct radv_cmd_buffer *cmd_buffer)
    {
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_VERTEX_BUFFER)
          radv_flush_vertex_descriptors(cmd_buffer);
    
       radv_flush_streamout_descriptors(cmd_buffer);
    
       VkShaderStageFlags stages = VK_SHADER_STAGE_ALL_GRAPHICS;
       radv_flush_descriptors(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
    
       const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
       if (pc_stages)
          radv_flush_constants(cmd_buffer, pc_stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
    
       radv_flush_force_vrs_state(cmd_buffer);
    }
    
    struct radv_draw_info {
       /**
        * Number of vertices.
        */
       uint32_t count;
    
       /**
        * First instance id.
        */
       uint32_t first_instance;
    
       /**
        * Number of instances.
        */
       uint32_t instance_count;
    
       /**
        * Whether it's an indexed draw.
        */
       bool indexed;
    
       /**
        * Indirect draw parameters resource.
        */
       struct radv_buffer *indirect;
       uint64_t indirect_offset;
       uint32_t stride;
    
       /**
        * Draw count parameters resource.
        */
       struct radv_buffer *count_buffer;
       uint64_t count_buffer_offset;
    
       /**
        * Stream output parameters resource.
        */
       struct radv_buffer *strmout_buffer;
       uint64_t strmout_buffer_offset;
    };
    
    struct radv_prim_vertex_count {
       uint8_t min;
       uint8_t incr;
    };
    
    static inline unsigned
    radv_prims_for_vertices(struct radv_prim_vertex_count *info, unsigned num)
    {
       if (num == 0)
          return 0;
    
       if (info->incr == 0)
          return 0;
    
       if (num < info->min)
          return 0;
    
       return 1 + ((num - info->min) / info->incr);
    }
    
    static const struct radv_prim_vertex_count prim_size_table[] = {
       [V_008958_DI_PT_NONE] = {0, 0},          [V_008958_DI_PT_POINTLIST] = {1, 1},
       [V_008958_DI_PT_LINELIST] = {2, 2},      [V_008958_DI_PT_LINESTRIP] = {2, 1},
       [V_008958_DI_PT_TRILIST] = {3, 3},       [V_008958_DI_PT_TRIFAN] = {3, 1},
       [V_008958_DI_PT_TRISTRIP] = {3, 1},      [V_008958_DI_PT_LINELIST_ADJ] = {4, 4},
       [V_008958_DI_PT_LINESTRIP_ADJ] = {4, 1}, [V_008958_DI_PT_TRILIST_ADJ] = {6, 6},
       [V_008958_DI_PT_TRISTRIP_ADJ] = {6, 2},  [V_008958_DI_PT_RECTLIST] = {3, 3},
       [V_008958_DI_PT_LINELOOP] = {2, 1},      [V_008958_DI_PT_POLYGON] = {3, 1},
       [V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
    };
    
    static uint32_t
    radv_get_ia_multi_vgt_param(struct radv_cmd_buffer *cmd_buffer, bool instanced_draw, bool indirect_draw,
                                bool count_from_stream_output, uint32_t draw_vertex_count, unsigned topology,
                                bool prim_restart_enable, unsigned patch_control_points, unsigned num_tess_patches)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
       const unsigned max_primgroup_in_wave = 2;
       /* SWITCH_ON_EOP(0) is always preferable. */
       bool wd_switch_on_eop = false;
       bool ia_switch_on_eop = false;
       bool ia_switch_on_eoi = false;
       bool partial_vs_wave = false;
       bool partial_es_wave = cmd_buffer->state.ia_multi_vgt_param.partial_es_wave;
       bool multi_instances_smaller_than_primgroup;
       struct radv_prim_vertex_count prim_vertex_count = prim_size_table[topology];
       unsigned primgroup_size;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TESS_CTRL)) {
          primgroup_size = num_tess_patches;
       } else if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY)) {
          primgroup_size = 64;
       } else {
          primgroup_size = 128; /* recommended without a GS */
       }
    
       /* GS requirement. */
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY) && gpu_info->gfx_level <= GFX8) {
          unsigned gs_table_depth = pdev->gs_table_depth;
          if (SI_GS_PER_ES / primgroup_size >= gs_table_depth - 3)
             partial_es_wave = true;
       }
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TESS_CTRL)) {
          if (topology == V_008958_DI_PT_PATCH) {
             prim_vertex_count.min = patch_control_points;
             prim_vertex_count.incr = 1;
          }
       }
    
       multi_instances_smaller_than_primgroup = indirect_draw;
       if (!multi_instances_smaller_than_primgroup && instanced_draw) {
          uint32_t num_prims = radv_prims_for_vertices(&prim_vertex_count, draw_vertex_count);
          if (num_prims < primgroup_size)
             multi_instances_smaller_than_primgroup = true;
       }
    
       ia_switch_on_eoi = cmd_buffer->state.ia_multi_vgt_param.ia_switch_on_eoi;
       partial_vs_wave = cmd_buffer->state.ia_multi_vgt_param.partial_vs_wave;
    
       if (gpu_info->gfx_level >= GFX7) {
          /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
           * 4 shader engines. Set 1 to pass the assertion below.
           * The other cases are hardware requirements. */
          if (gpu_info->max_se < 4 || topology == V_008958_DI_PT_POLYGON || topology == V_008958_DI_PT_LINELOOP ||
              topology == V_008958_DI_PT_TRIFAN || topology == V_008958_DI_PT_TRISTRIP_ADJ ||
              (prim_restart_enable && (gpu_info->family < CHIP_POLARIS10 ||
                                       (topology != V_008958_DI_PT_POINTLIST && topology != V_008958_DI_PT_LINESTRIP))))
             wd_switch_on_eop = true;
    
          /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
           * We don't know that for indirect drawing, so treat it as
           * always problematic. */
          if (gpu_info->family == CHIP_HAWAII && (instanced_draw || indirect_draw))
             wd_switch_on_eop = true;
    
          /* Performance recommendation for 4 SE Gfx7-8 parts if
           * instances are smaller than a primgroup.
           * Assume indirect draws always use small instances.
           * This is needed for good VS wave utilization.
           */
          if (gpu_info->gfx_level <= GFX8 && gpu_info->max_se == 4 && multi_instances_smaller_than_primgroup)
             wd_switch_on_eop = true;
    
          /* Hardware requirement when drawing primitives from a stream
           * output buffer.
           */
          if (count_from_stream_output)
             wd_switch_on_eop = true;
    
          /* Required on GFX7 and later. */
          if (gpu_info->max_se > 2 && !wd_switch_on_eop)
             ia_switch_on_eoi = true;
    
          /* Required by Hawaii and, for some special cases, by GFX8. */
          if (ia_switch_on_eoi &&
              (gpu_info->family == CHIP_HAWAII ||
               (gpu_info->gfx_level == GFX8 &&
                /* max primgroup in wave is always 2 - leave this for documentation */
                (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY) || max_primgroup_in_wave != 2))))
             partial_vs_wave = true;
    
          /* Instancing bug on Bonaire. */
          if (gpu_info->family == CHIP_BONAIRE && ia_switch_on_eoi && (instanced_draw || indirect_draw))
             partial_vs_wave = true;
    
          /* If the WD switch is false, the IA switch must be false too. */
          assert(wd_switch_on_eop || !ia_switch_on_eop);
       }
       /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
       if (gpu_info->gfx_level <= GFX8 && ia_switch_on_eoi)
          partial_es_wave = true;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY)) {
          /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
           * The hw doc says all multi-SE chips are affected, but amdgpu-pro Vulkan
           * only applies it to Hawaii. Do what amdgpu-pro Vulkan does.
           */
          if (gpu_info->family == CHIP_HAWAII && ia_switch_on_eoi) {
             bool set_vgt_flush = indirect_draw;
             if (!set_vgt_flush && instanced_draw) {
                uint32_t num_prims = radv_prims_for_vertices(&prim_vertex_count, draw_vertex_count);
                if (num_prims <= 1)
                   set_vgt_flush = true;
             }
             if (set_vgt_flush)
                cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_FLUSH;
          }
       }
    
       /* Workaround for a VGT hang when strip primitive types are used with
        * primitive restart.
        */
       if (prim_restart_enable && (topology == V_008958_DI_PT_LINESTRIP || topology == V_008958_DI_PT_TRISTRIP ||
                                   topology == V_008958_DI_PT_LINESTRIP_ADJ || topology == V_008958_DI_PT_TRISTRIP_ADJ)) {
          partial_vs_wave = true;
       }
    
       return cmd_buffer->state.ia_multi_vgt_param.base | S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
              S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
              S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
              S_028AA8_WD_SWITCH_ON_EOP(gpu_info->gfx_level >= GFX7 ? wd_switch_on_eop : 0);
    }
    
    static void
    radv_emit_ia_multi_vgt_param(struct radv_cmd_buffer *cmd_buffer, bool instanced_draw, bool indirect_draw,
                                 bool count_from_stream_output, uint32_t draw_vertex_count)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
       struct radv_cmd_state *state = &cmd_buffer->state;
       const unsigned patch_control_points = state->dynamic.vk.ts.patch_control_points;
       const unsigned topology = state->dynamic.vk.ia.primitive_topology;
       const bool prim_restart_enable = state->dynamic.vk.ia.primitive_restart_enable;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       unsigned ia_multi_vgt_param;
    
       ia_multi_vgt_param = radv_get_ia_multi_vgt_param(cmd_buffer, instanced_draw, indirect_draw, count_from_stream_output,
                                                        draw_vertex_count, topology, prim_restart_enable,
                                                        patch_control_points, state->tess_num_patches);
    
       if (state->last_ia_multi_vgt_param != ia_multi_vgt_param) {
          if (gpu_info->gfx_level == GFX9) {
             radeon_set_uconfig_reg_idx(&pdev->info, cs, R_030960_IA_MULTI_VGT_PARAM, 4, ia_multi_vgt_param);
          } else if (gpu_info->gfx_level >= GFX7) {
             radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
          } else {
             radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
          }
          state->last_ia_multi_vgt_param = ia_multi_vgt_param;
       }
    }
    
    static void
    gfx10_emit_ge_cntl(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       struct radv_cmd_state *state = &cmd_buffer->state;
       bool break_wave_at_eoi = false;
       unsigned primgroup_size;
       unsigned ge_cntl;
    
       if (last_vgt_shader->info.is_ngg)
          return;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TESS_CTRL)) {
          const struct radv_shader *tes = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_TESS_EVAL);
    
          primgroup_size = state->tess_num_patches;
    
          if (cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id || tes->info.uses_prim_id ||
              (tes->info.merged_shader_compiled_separately &&
               cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]->info.uses_prim_id)) {
             break_wave_at_eoi = true;
          }
       } else if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_GEOMETRY)) {
          const struct radv_legacy_gs_info *gs_state = &cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]->info.gs_ring_info;
          primgroup_size = gs_state->gs_prims_per_subgroup;
       } else {
          primgroup_size = 128; /* recommended without a GS and tess */
       }
    
       ge_cntl = S_03096C_PRIM_GRP_SIZE_GFX10(primgroup_size) | S_03096C_VERT_GRP_SIZE(256) | /* disable vertex grouping */
                 S_03096C_PACKET_TO_ONE_PA(0) /* this should only be set if LINE_STIPPLE_TEX_ENA == 1 */ |
                 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi);
    
       if (state->last_ge_cntl != ge_cntl) {
          radeon_set_uconfig_reg(cmd_buffer->cs, R_03096C_GE_CNTL, ge_cntl);
          state->last_ge_cntl = ge_cntl;
       }
    }
    
    static void
    radv_emit_draw_registers(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *draw_info)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
       struct radv_cmd_state *state = &cmd_buffer->state;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint32_t topology = state->dynamic.vk.ia.primitive_topology;
       bool disable_instance_packing = false;
    
       /* Draw state. */
       if (gpu_info->gfx_level >= GFX10) {
          gfx10_emit_ge_cntl(cmd_buffer);
       } else {
          radv_emit_ia_multi_vgt_param(cmd_buffer, draw_info->instance_count > 1, draw_info->indirect,
                                       !!draw_info->strmout_buffer, draw_info->indirect ? 0 : draw_info->count);
       }
    
       /* RDNA2 is affected by a hardware bug when instance packing is enabled for adjacent primitive
        * topologies and instance_count > 1, pipeline stats generated by GE are incorrect. It needs to
        * be applied for indexed and non-indexed draws.
        */
       if (gpu_info->gfx_level == GFX10_3 && state->active_pipeline_queries > 0 &&
           (draw_info->instance_count > 1 || draw_info->indirect) &&
           (topology == V_008958_DI_PT_LINELIST_ADJ || topology == V_008958_DI_PT_LINESTRIP_ADJ ||
            topology == V_008958_DI_PT_TRILIST_ADJ || topology == V_008958_DI_PT_TRISTRIP_ADJ)) {
          disable_instance_packing = true;
       }
    
       if ((draw_info->indexed && state->index_type != state->last_index_type) ||
           (gpu_info->gfx_level == GFX10_3 &&
            (state->last_index_type == -1 ||
             disable_instance_packing != G_028A7C_DISABLE_INSTANCE_PACKING(state->last_index_type)))) {
          uint32_t index_type = state->index_type | S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing);
    
          if (pdev->info.gfx_level >= GFX9) {
             radeon_set_uconfig_reg_idx(&pdev->info, cs, R_03090C_VGT_INDEX_TYPE, 2, index_type);
          } else {
             radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
             radeon_emit(cs, index_type);
          }
    
          state->last_index_type = index_type;
       }
    }
    
    static void
    radv_stage_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stage_mask)
    {
       /* For simplicity, if the barrier wants to wait for the task shader,
        * just make it wait for the mesh shader too.
        */
       if (src_stage_mask & VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT)
          src_stage_mask |= VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT;
    
       if (src_stage_mask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_RESOLVE_BIT | VK_PIPELINE_STAGE_2_BLIT_BIT |
                             VK_PIPELINE_STAGE_2_CLEAR_BIT)) {
          /* Be conservative for now. */
          src_stage_mask |= VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT;
       }
    
       if (src_stage_mask &
           (VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT |
            VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR |
            VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR | VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR |
            VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_EXT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT |
            VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
       }
    
       if (src_stage_mask & (VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT |
                             VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT |
                             VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT | VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT |
                             VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH;
       } else if (src_stage_mask &
                  (VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT |
                   VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT |
                   VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT | VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT |
                   VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT | VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT |
                   VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT)) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VS_PARTIAL_FLUSH;
       }
    }
    
    static bool
    can_skip_buffer_l2_flushes(struct radv_device *device)
    {
       const struct radv_physical_device *pdev = radv_device_physical(device);
       return pdev->info.gfx_level == GFX9 || (pdev->info.gfx_level >= GFX10 && !pdev->info.tcc_rb_non_coherent);
    }
    
    /*
     * In vulkan barriers have two kinds of operations:
     *
     * - visibility (implemented with radv_src_access_flush)
     * - availability (implemented with radv_dst_access_flush)
     *
     * for a memory operation to observe the result of a previous memory operation
     * one needs to do a visibility operation from the source memory and then an
     * availability operation to the target memory.
     *
     * The complication is the availability and visibility operations do not need to
     * be in the same barrier.
     *
     * The cleanest way to implement this is to define the visibility operation to
     * bring the caches to a "state of rest", which none of the caches below that
     * level dirty.
     *
     * For GFX8 and earlier this would be VRAM/GTT with none of the caches dirty.
     *
     * For GFX9+ we can define the state at rest to be L2 instead of VRAM for all
     * buffers and for images marked as coherent, and VRAM/GTT for non-coherent
     * images. However, given the existence of memory barriers which do not specify
     * the image/buffer it often devolves to just VRAM/GTT anyway.
     *
     * To help reducing the invalidations for GPUs that have L2 coherency between the
     * RB and the shader caches, we always invalidate L2 on the src side, as we can
     * use our knowledge of past usage to optimize flushes away.
     */
    
    enum radv_cmd_flush_bits
    radv_src_access_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stages, VkAccessFlags2 src_flags,
                          VkAccessFlags3KHR src3_flags, const struct radv_image *image,
                          const VkImageSubresourceRange *range)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       src_flags = vk_expand_src_access_flags2(src_stages, src_flags);
    
       bool has_CB_meta = true, has_DB_meta = true;
       bool image_is_coherent = image ? radv_image_is_l2_coherent(device, image, range) : false;
       enum radv_cmd_flush_bits flush_bits = 0;
    
       if (image) {
          if (!radv_image_has_CB_metadata(image))
             has_CB_meta = false;
          if (!radv_image_has_htile(image))
             has_DB_meta = false;
       }
    
       if (src_flags & VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_EXT)
          flush_bits |= RADV_CMD_FLAG_INV_L2;
    
       if (src_flags & (VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT | VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR)) {
          /* since the STORAGE bit isn't set we know that this is a meta operation.
           * on the dst flush side we skip CB/DB flushes without the STORAGE bit, so
           * set it here. */
          if (image && !(image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT)) {
             if (vk_format_is_depth_or_stencil(image->vk.format)) {
                flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB;
             } else {
                flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
             }
          }
    
          if (!image_is_coherent)
             flush_bits |= RADV_CMD_FLAG_INV_L2;
       }
    
       if (src_flags &
           (VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT)) {
          if (!image_is_coherent)
             flush_bits |= RADV_CMD_FLAG_WB_L2;
       }
    
       if (src_flags & VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT) {
          flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
          if (has_CB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
       }
    
       if (src_flags & VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT) {
          flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB;
          if (has_DB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
       }
    
       if (src_flags & VK_ACCESS_2_TRANSFER_WRITE_BIT) {
          flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB;
    
          if (!image_is_coherent)
             flush_bits |= RADV_CMD_FLAG_INV_L2;
          if (has_CB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
          if (has_DB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
       }
    
       return flush_bits;
    }
    
    enum radv_cmd_flush_bits
    radv_dst_access_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 dst_stages, VkAccessFlags2 dst_flags,
                          VkAccessFlags3KHR dst3_flags, const struct radv_image *image,
                          const VkImageSubresourceRange *range)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       bool has_CB_meta = true, has_DB_meta = true;
       enum radv_cmd_flush_bits flush_bits = 0;
       bool flush_CB = true, flush_DB = true;
       bool image_is_coherent = image ? radv_image_is_l2_coherent(device, image, range) : false;
       bool flush_L2_metadata = false;
    
       dst_flags = vk_expand_dst_access_flags2(dst_stages, dst_flags);
    
       if (image) {
          if (!(image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT)) {
             flush_CB = false;
             flush_DB = false;
          }
    
          if (!radv_image_has_CB_metadata(image))
             has_CB_meta = false;
          if (!radv_image_has_htile(image))
             has_DB_meta = false;
       }
    
       flush_L2_metadata = (has_CB_meta || has_DB_meta) && pdev->info.gfx_level < GFX12;
    
       /* All the L2 invalidations below are not the CB/DB. So if there are no incoherent images
        * in the L2 cache in CB/DB mode then they are already usable from all the other L2 clients. */
       image_is_coherent |= can_skip_buffer_l2_flushes(device) && !cmd_buffer->state.rb_noncoherent_dirty;
    
       if (dst_flags & (VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT)) {
          /* SMEM loads are used to read compute dispatch size in shaders */
          if ((dst_flags & VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT) && !device->load_grid_size_from_user_sgpr) {
             flush_bits |= RADV_CMD_FLAG_INV_SCACHE;
          }
    
          /* Ensure the DGC meta shader can read the commands. */
          if (device->vk.enabled_features.deviceGeneratedCommands) {
             flush_bits |= RADV_CMD_FLAG_INV_SCACHE | RADV_CMD_FLAG_INV_VCACHE;
             if (pdev->info.gfx_level < GFX9)
                flush_bits |= RADV_CMD_FLAG_INV_L2;
          }
       }
    
       if (dst_flags & VK_ACCESS_2_UNIFORM_READ_BIT)
          flush_bits |= RADV_CMD_FLAG_INV_VCACHE | RADV_CMD_FLAG_INV_SCACHE;
    
       if (dst_flags & (VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT |
                        VK_ACCESS_2_TRANSFER_READ_BIT)) {
          flush_bits |= RADV_CMD_FLAG_INV_VCACHE;
    
          if (flush_L2_metadata)
             flush_bits |= RADV_CMD_FLAG_INV_L2_METADATA;
          if (!image_is_coherent)
             flush_bits |= RADV_CMD_FLAG_INV_L2;
       }
    
       if (dst_flags & VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT)
          flush_bits |= RADV_CMD_FLAG_INV_SCACHE;
    
       if (dst_flags & (VK_ACCESS_2_SHADER_STORAGE_READ_BIT | VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR |
                        VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR | VK_ACCESS_2_SHADER_SAMPLED_READ_BIT)) {
          if (dst_flags & (VK_ACCESS_2_SHADER_STORAGE_READ_BIT | VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR |
                           VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR)) {
             /* Unlike LLVM, ACO uses SMEM for SSBOs and we have to
              * invalidate the scalar cache. */
             if (!pdev->use_llvm && !image)
                flush_bits |= RADV_CMD_FLAG_INV_SCACHE;
          }
    
          flush_bits |= RADV_CMD_FLAG_INV_VCACHE;
          if (flush_L2_metadata)
             flush_bits |= RADV_CMD_FLAG_INV_L2_METADATA;
          if (!image_is_coherent)
             flush_bits |= RADV_CMD_FLAG_INV_L2;
       }
    
       if (dst_flags & VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_EXT) {
          flush_bits |= RADV_CMD_FLAG_INV_VCACHE;
          if (pdev->info.gfx_level < GFX9)
             flush_bits |= RADV_CMD_FLAG_INV_L2;
       }
    
       if (dst_flags & VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT) {
          if (flush_CB)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
          if (has_CB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB_META;
       }
    
       if (dst_flags & VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT) {
          if (flush_DB)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB;
          if (has_DB_meta)
             flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
       }
    
       return flush_bits;
    }
    
    void
    radv_emit_resolve_barrier(struct radv_cmd_buffer *cmd_buffer, const struct radv_resolve_barrier *barrier)
    {
       struct radv_rendering_state *render = &cmd_buffer->state.render;
    
       for (uint32_t i = 0; i < render->color_att_count; i++) {
          struct radv_image_view *iview = render->color_att[i].iview;
          if (!iview)
             continue;
    
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          cmd_buffer->state.flush_bits |=
             radv_src_access_flush(cmd_buffer, barrier->src_stage_mask, barrier->src_access_mask, 0, iview->image, &range);
       }
       if (render->ds_att.iview) {
          struct radv_image_view *iview = render->ds_att.iview;
    
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          cmd_buffer->state.flush_bits |= radv_src_access_flush(
             cmd_buffer, barrier->src_stage_mask, barrier->src_access_mask, 0, render->ds_att.iview->image, &range);
       }
    
       radv_stage_flush(cmd_buffer, barrier->src_stage_mask);
    
       for (uint32_t i = 0; i < render->color_att_count; i++) {
          struct radv_image_view *iview = render->color_att[i].iview;
          if (!iview)
             continue;
    
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          cmd_buffer->state.flush_bits |=
             radv_dst_access_flush(cmd_buffer, barrier->dst_stage_mask, barrier->dst_access_mask, 0, iview->image, &range);
       }
       if (render->ds_att.iview) {
          struct radv_image_view *iview = render->ds_att.iview;
    
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          cmd_buffer->state.flush_bits |=
             radv_dst_access_flush(cmd_buffer, barrier->dst_stage_mask, barrier->dst_access_mask, 0, iview->image, &range);
       }
    
       radv_gang_barrier(cmd_buffer, barrier->src_stage_mask, barrier->dst_stage_mask);
    }
    
    static void
    radv_handle_image_transition_separate(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                          VkImageLayout src_layout, VkImageLayout dst_layout,
                                          VkImageLayout src_stencil_layout, VkImageLayout dst_stencil_layout,
                                          uint32_t src_family_index, uint32_t dst_family_index,
                                          const VkImageSubresourceRange *range,
                                          struct radv_sample_locations_state *sample_locs)
    {
       /* If we have a stencil layout that's different from depth, we need to
        * perform the stencil transition separately.
        */
       if ((range->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) &&
           (src_layout != src_stencil_layout || dst_layout != dst_stencil_layout)) {
          VkImageSubresourceRange aspect_range = *range;
          /* Depth-only transitions. */
          if (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) {
             aspect_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
             radv_handle_image_transition(cmd_buffer, image, src_layout, dst_layout, src_family_index, dst_family_index,
                                          &aspect_range, sample_locs);
          }
    
          /* Stencil-only transitions. */
          aspect_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
          radv_handle_image_transition(cmd_buffer, image, src_stencil_layout, dst_stencil_layout, src_family_index,
                                       dst_family_index, &aspect_range, sample_locs);
       } else {
          radv_handle_image_transition(cmd_buffer, image, src_layout, dst_layout, src_family_index, dst_family_index, range,
                                       sample_locs);
       }
    }
    
    static void
    radv_handle_rendering_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *view,
                                           uint32_t layer_count, uint32_t view_mask, VkImageLayout initial_layout,
                                           VkImageLayout initial_stencil_layout, VkImageLayout final_layout,
                                           VkImageLayout final_stencil_layout,
                                           struct radv_sample_locations_state *sample_locs)
    {
       VkImageSubresourceRange range;
       range.aspectMask = view->image->vk.aspects;
       range.baseMipLevel = view->vk.base_mip_level;
       range.levelCount = 1;
    
       if (view_mask) {
          while (view_mask) {
             int start, count;
             u_bit_scan_consecutive_range(&view_mask, &start, &count);
    
             range.baseArrayLayer = view->vk.base_array_layer + start;
             range.layerCount = count;
    
             radv_handle_image_transition_separate(cmd_buffer, view->image, initial_layout, final_layout,
                                                   initial_stencil_layout, final_stencil_layout, 0, 0, &range, sample_locs);
          }
       } else {
          range.baseArrayLayer = view->vk.base_array_layer;
          range.layerCount = layer_count;
          radv_handle_image_transition_separate(cmd_buffer, view->image, initial_layout, final_layout,
                                                initial_stencil_layout, final_stencil_layout, 0, 0, &range, sample_locs);
       }
    }
    
    VKAPI_ATTR VkResult VKAPI_CALL
    radv_BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       VkResult result = VK_SUCCESS;
    
       vk_command_buffer_begin(&cmd_buffer->vk, pBeginInfo);
    
       if (cmd_buffer->qf == RADV_QUEUE_SPARSE)
          return result;
    
       memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
       cmd_buffer->state.last_index_type = -1;
       cmd_buffer->state.last_num_instances = -1;
       cmd_buffer->state.last_vertex_offset_valid = false;
       cmd_buffer->state.last_first_instance = -1;
       cmd_buffer->state.last_drawid = -1;
       cmd_buffer->state.last_subpass_color_count = MAX_RTS;
       cmd_buffer->state.predication_type = -1;
       cmd_buffer->state.mesh_shading = false;
       cmd_buffer->state.last_vrs_rates = -1;
       cmd_buffer->state.last_force_vrs_rates_offset = -1;
    
       radv_reset_tracked_regs(cmd_buffer);
    
       cmd_buffer->usage_flags = pBeginInfo->flags;
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GUARDBAND | RADV_CMD_DIRTY_OCCLUSION_QUERY |
                                  RADV_CMD_DIRTY_DB_SHADER_CONTROL | RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
       if (pdev->info.rbplus_allowed)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS;
    
       cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_ALL;
    
       if (cmd_buffer->qf == RADV_QUEUE_GENERAL)
          vk_dynamic_graphics_state_init(&cmd_buffer->state.dynamic.vk);
    
       if (cmd_buffer->qf == RADV_QUEUE_COMPUTE || device->vk.enabled_features.taskShader) {
          uint32_t pred_value = 0;
          uint32_t pred_offset;
          if (!radv_cmd_buffer_upload_data(cmd_buffer, 4, &pred_value, &pred_offset))
             vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
    
          cmd_buffer->state.mec_inv_pred_emitted = false;
          cmd_buffer->state.mec_inv_pred_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + pred_offset;
       }
    
       if (pdev->info.gfx_level >= GFX9 && cmd_buffer->qf == RADV_QUEUE_GENERAL) {
          unsigned num_db = pdev->info.max_render_backends;
          unsigned fence_offset, eop_bug_offset;
          void *fence_ptr;
    
          radv_cmd_buffer_upload_alloc(cmd_buffer, 8, &fence_offset, &fence_ptr);
          memset(fence_ptr, 0, 8);
    
          cmd_buffer->gfx9_fence_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
          cmd_buffer->gfx9_fence_va += fence_offset;
    
          radv_emit_clear_data(cmd_buffer, V_370_PFP, cmd_buffer->gfx9_fence_va, 8);
    
          if (pdev->info.gfx_level == GFX9) {
             /* Allocate a buffer for the EOP bug on GFX9. */
             radv_cmd_buffer_upload_alloc(cmd_buffer, 16 * num_db, &eop_bug_offset, &fence_ptr);
             memset(fence_ptr, 0, 16 * num_db);
             cmd_buffer->gfx9_eop_bug_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
             cmd_buffer->gfx9_eop_bug_va += eop_bug_offset;
    
             radv_emit_clear_data(cmd_buffer, V_370_PFP, cmd_buffer->gfx9_eop_bug_va, 16 * num_db);
          }
       }
    
       if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
           (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
    
          char gcbiar_data[VK_GCBIARR_DATA_SIZE(MAX_RTS)];
          const VkRenderingInfo *resume_info =
             vk_get_command_buffer_inheritance_as_rendering_resume(cmd_buffer->vk.level, pBeginInfo, gcbiar_data);
          if (resume_info) {
             radv_CmdBeginRendering(commandBuffer, resume_info);
          } else {
             const VkCommandBufferInheritanceRenderingInfo *inheritance_info =
                vk_get_command_buffer_inheritance_rendering_info(cmd_buffer->vk.level, pBeginInfo);
    
             radv_cmd_buffer_reset_rendering(cmd_buffer);
             struct radv_rendering_state *render = &cmd_buffer->state.render;
             render->active = true;
             render->view_mask = inheritance_info->viewMask;
             render->max_samples = inheritance_info->rasterizationSamples;
             render->color_att_count = inheritance_info->colorAttachmentCount;
             for (uint32_t i = 0; i < render->color_att_count; i++) {
                render->color_att[i] = (struct radv_attachment){
                   .format = inheritance_info->pColorAttachmentFormats[i],
                };
             }
             assert(inheritance_info->depthAttachmentFormat == VK_FORMAT_UNDEFINED ||
                    inheritance_info->stencilAttachmentFormat == VK_FORMAT_UNDEFINED ||
                    inheritance_info->depthAttachmentFormat == inheritance_info->stencilAttachmentFormat);
             render->ds_att = (struct radv_attachment){.iview = NULL};
             if (inheritance_info->depthAttachmentFormat != VK_FORMAT_UNDEFINED)
                render->ds_att.format = inheritance_info->depthAttachmentFormat;
             if (inheritance_info->stencilAttachmentFormat != VK_FORMAT_UNDEFINED)
                render->ds_att.format = inheritance_info->stencilAttachmentFormat;
    
             if (vk_format_has_depth(render->ds_att.format))
                render->ds_att_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
             if (vk_format_has_stencil(render->ds_att.format))
                render->ds_att_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
    
             if (pdev->info.gfx_level >= GFX12 && pdev->use_hiz && render->ds_att.format) {
                /* For inherited rendering with secondary commands buffers, assume HiZ/HiS is enabled if
                 * there is a depth/stencil attachment. This is required to apply hardware workarounds
                 * on GFX12.
                 */
                render->has_hiz_his = true;
             }
          }
    
          cmd_buffer->state.inherited_pipeline_statistics = pBeginInfo->pInheritanceInfo->pipelineStatistics;
    
          if (cmd_buffer->state.inherited_pipeline_statistics & VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT)
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_SHADER_QUERY;
    
          cmd_buffer->state.inherited_occlusion_queries = pBeginInfo->pInheritanceInfo->occlusionQueryEnable;
          cmd_buffer->state.inherited_query_control_flags = pBeginInfo->pInheritanceInfo->queryFlags;
          if (cmd_buffer->state.inherited_occlusion_queries)
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_OCCLUSION_QUERY;
       }
    
       if (radv_device_fault_detection_enabled(device))
          radv_cmd_buffer_trace_emit(cmd_buffer);
    
       radv_describe_begin_cmd_buffer(cmd_buffer);
    
       return result;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindVertexBuffers2(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
                               const VkBuffer *pBuffers, const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes,
                               const VkDeviceSize *pStrides)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_vertex_binding *vb = cmd_buffer->vertex_bindings;
       const struct radv_vertex_input_state *vi_state = &cmd_buffer->state.vertex_input;
    
       /* We have to defer setting up vertex buffer since we need the buffer
        * stride from the pipeline. */
    
       assert(firstBinding + bindingCount <= MAX_VBS);
    
       if (firstBinding + bindingCount > cmd_buffer->used_vertex_bindings)
          cmd_buffer->used_vertex_bindings = firstBinding + bindingCount;
    
       uint32_t misaligned_mask_invalid = 0;
    
       for (uint32_t i = 0; i < bindingCount; i++) {
          VK_FROM_HANDLE(radv_buffer, buffer, pBuffers[i]);
          uint32_t idx = firstBinding + i;
          VkDeviceSize size = pSizes ? pSizes[i] : 0;
          /* if pStrides=NULL, it shouldn't overwrite the strides specified by CmdSetVertexInputEXT */
          VkDeviceSize stride = pStrides ? pStrides[i] : vb[idx].stride;
    
          if (!!cmd_buffer->vertex_binding_buffers[idx] != !!buffer ||
              (buffer && ((vb[idx].offset & 0x3) != (pOffsets[i] & 0x3) || (vb[idx].stride & 0x3) != (stride & 0x3)))) {
             misaligned_mask_invalid |= vi_state->bindings_match_attrib ? BITFIELD_BIT(idx) : 0xffffffff;
          }
    
          cmd_buffer->vertex_binding_buffers[idx] = buffer;
          vb[idx].offset = pOffsets[i];
          vb[idx].size = buffer ? vk_buffer_range(&buffer->vk, pOffsets[i], size) : size;
          vb[idx].stride = stride;
    
          uint32_t bit = BITFIELD_BIT(idx);
          if (buffer) {
             radv_cs_add_buffer(device->ws, cmd_buffer->cs, cmd_buffer->vertex_binding_buffers[idx]->bo);
             cmd_buffer->state.vbo_bound_mask |= bit;
          } else {
             cmd_buffer->state.vbo_bound_mask &= ~bit;
          }
       }
    
       if (misaligned_mask_invalid) {
          cmd_buffer->state.vbo_misaligned_mask_invalid = misaligned_mask_invalid;
          cmd_buffer->state.vbo_misaligned_mask &= ~misaligned_mask_invalid;
          cmd_buffer->state.vbo_unaligned_mask &= ~misaligned_mask_invalid;
       }
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER;
       cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_VERTEX_INPUT;
    }
    
    static uint32_t
    vk_to_index_type(VkIndexType type)
    {
       switch (type) {
       case VK_INDEX_TYPE_UINT8:
          return V_028A7C_VGT_INDEX_8;
       case VK_INDEX_TYPE_UINT16:
          return V_028A7C_VGT_INDEX_16;
       case VK_INDEX_TYPE_UINT32:
          return V_028A7C_VGT_INDEX_32;
       default:
          unreachable("invalid index type");
       }
    }
    
    static uint32_t
    radv_get_vgt_index_size(uint32_t type)
    {
       uint32_t index_type = G_028A7C_INDEX_TYPE(type);
       switch (index_type) {
       case V_028A7C_VGT_INDEX_8:
          return 1;
       case V_028A7C_VGT_INDEX_16:
          return 2;
       case V_028A7C_VGT_INDEX_32:
          return 4;
       default:
          unreachable("invalid index type");
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindIndexBuffer2(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size,
                             VkIndexType indexType)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, index_buffer, buffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       cmd_buffer->state.index_type = vk_to_index_type(indexType);
    
       if (index_buffer) {
          cmd_buffer->state.index_va = radv_buffer_get_va(index_buffer->bo);
          cmd_buffer->state.index_va += index_buffer->offset + offset;
    
          int index_size = radv_get_vgt_index_size(vk_to_index_type(indexType));
          cmd_buffer->state.max_index_count = (vk_buffer_range(&index_buffer->vk, offset, size)) / index_size;
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, index_buffer->bo);
       } else {
          cmd_buffer->state.index_va = 0;
          cmd_buffer->state.max_index_count = 0;
    
          if (pdev->info.has_null_index_buffer_clamping_bug)
             cmd_buffer->state.index_va = 0x2;
       }
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_INDEX_BUFFER;
    
       /* Primitive restart state depends on the index type. */
       if (cmd_buffer->state.dynamic.vk.ia.primitive_restart_enable)
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE;
    }
    
    static void
    radv_bind_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point,
                             struct radv_descriptor_set *set, unsigned idx)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_winsys *ws = device->ws;
    
       radv_set_descriptor_set(cmd_buffer, bind_point, set, idx);
    
       assert(set);
       assert(!(set->header.layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT));
    
       if (!device->use_global_bo_list) {
          for (unsigned j = 0; j < set->header.buffer_count; ++j)
             if (set->descriptors[j])
                radv_cs_add_buffer(ws, cmd_buffer->cs, set->descriptors[j]);
       }
    
       if (set->header.bo)
          radv_cs_add_buffer(ws, cmd_buffer->cs, set->header.bo);
    }
    
    static void
    radv_bind_descriptor_sets(struct radv_cmd_buffer *cmd_buffer, const VkBindDescriptorSetsInfo *pBindDescriptorSetsInfo,
                              VkPipelineBindPoint bind_point)
    {
       VK_FROM_HANDLE(radv_pipeline_layout, layout, pBindDescriptorSetsInfo->layout);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_instance *instance = radv_physical_device_instance(pdev);
       const bool no_dynamic_bounds = instance->debug_flags & RADV_DEBUG_NO_DYNAMIC_BOUNDS;
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       unsigned dyn_idx = 0;
    
       for (unsigned i = 0; i < pBindDescriptorSetsInfo->descriptorSetCount; ++i) {
          unsigned set_idx = i + pBindDescriptorSetsInfo->firstSet;
          VK_FROM_HANDLE(radv_descriptor_set, set, pBindDescriptorSetsInfo->pDescriptorSets[i]);
    
          if (!set)
             continue;
    
          /* If the set is already bound we only need to update the
           * (potentially changed) dynamic offsets. */
          if (descriptors_state->sets[set_idx] != set || !(descriptors_state->valid & (1u << set_idx))) {
             radv_bind_descriptor_set(cmd_buffer, bind_point, set, set_idx);
          }
    
          for (unsigned j = 0; j < set->header.layout->dynamic_offset_count; ++j, ++dyn_idx) {
             unsigned idx = j + layout->set[i + pBindDescriptorSetsInfo->firstSet].dynamic_offset_start;
             uint32_t *dst = descriptors_state->dynamic_buffers + idx * 4;
             assert(dyn_idx < pBindDescriptorSetsInfo->dynamicOffsetCount);
    
             struct radv_descriptor_range *range = set->header.dynamic_descriptors + j;
    
             if (!range->va) {
                memset(dst, 0, 4 * 4);
             } else {
                uint64_t va = range->va + pBindDescriptorSetsInfo->pDynamicOffsets[dyn_idx];
                const uint32_t size = no_dynamic_bounds ? 0xffffffffu : range->size;
    
                ac_build_raw_buffer_descriptor(pdev->info.gfx_level, va, size, dst);
             }
    
             cmd_buffer->push_constant_stages |= set->header.layout->dynamic_shader_stages;
          }
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindDescriptorSets2(VkCommandBuffer commandBuffer, const VkBindDescriptorSetsInfo *pBindDescriptorSetsInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       if (pBindDescriptorSetsInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) {
          radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_COMPUTE);
       }
    
       if (pBindDescriptorSetsInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) {
          radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_GRAPHICS);
       }
    
       if (pBindDescriptorSetsInfo->stageFlags & RADV_RT_STAGE_BITS) {
          radv_bind_descriptor_sets(cmd_buffer, pBindDescriptorSetsInfo, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
       }
    }
    
    static bool
    radv_init_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, struct radv_descriptor_set *set,
                                  struct radv_descriptor_set_layout *layout, VkPipelineBindPoint bind_point)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       set->header.size = layout->size;
    
       if (set->header.layout != layout) {
          if (set->header.layout)
             vk_descriptor_set_layout_unref(&device->vk, &set->header.layout->vk);
          vk_descriptor_set_layout_ref(&layout->vk);
          set->header.layout = layout;
       }
    
       if (descriptors_state->push_set.capacity < set->header.size) {
          size_t new_size = MAX2(set->header.size, 1024);
          new_size = MAX2(new_size, 2 * descriptors_state->push_set.capacity);
          new_size = MIN2(new_size, 96 * MAX_PUSH_DESCRIPTORS);
    
          free(set->header.mapped_ptr);
          set->header.mapped_ptr = malloc(new_size);
    
          if (!set->header.mapped_ptr) {
             descriptors_state->push_set.capacity = 0;
             vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
             return false;
          }
    
          descriptors_state->push_set.capacity = new_size;
       }
    
       return true;
    }
    
    void
    radv_meta_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint,
                                  VkPipelineLayout _layout, uint32_t set, uint32_t descriptorWriteCount,
                                  const VkWriteDescriptorSet *pDescriptorWrites)
    {
       VK_FROM_HANDLE(radv_pipeline_layout, layout, _layout);
       struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&cmd_buffer->meta_push_descriptors;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       unsigned bo_offset;
    
       assert(set == 0);
       assert(layout->set[set].layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT);
    
       push_set->header.size = layout->set[set].layout->size;
       push_set->header.layout = layout->set[set].layout;
    
       if (!radv_cmd_buffer_upload_alloc(cmd_buffer, push_set->header.size, &bo_offset,
                                         (void **)&push_set->header.mapped_ptr))
          return;
    
       push_set->header.va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
       push_set->header.va += bo_offset;
    
       radv_cmd_update_descriptor_sets(device, cmd_buffer, radv_descriptor_set_to_handle(push_set), descriptorWriteCount,
                                       pDescriptorWrites, 0, NULL);
    
       radv_set_descriptor_set(cmd_buffer, pipelineBindPoint, push_set, set);
    }
    
    static void
    radv_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer, const VkPushDescriptorSetInfoKHR *pPushDescriptorSetInfo,
                             VkPipelineBindPoint bind_point)
    {
       VK_FROM_HANDLE(radv_pipeline_layout, layout, pPushDescriptorSetInfo->layout);
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
       struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&descriptors_state->push_set.set;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(layout->set[pPushDescriptorSetInfo->set].layout->flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT);
    
       if (!radv_init_push_descriptor_set(cmd_buffer, push_set, layout->set[pPushDescriptorSetInfo->set].layout,
                                          bind_point))
          return;
    
       /* Check that there are no inline uniform block updates when calling vkCmdPushDescriptorSet()
        * because it is invalid, according to Vulkan spec.
        */
       for (int i = 0; i < pPushDescriptorSetInfo->descriptorWriteCount; i++) {
          ASSERTED const VkWriteDescriptorSet *writeset = &pPushDescriptorSetInfo->pDescriptorWrites[i];
          assert(writeset->descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK);
       }
    
       radv_cmd_update_descriptor_sets(device, cmd_buffer, radv_descriptor_set_to_handle(push_set),
                                       pPushDescriptorSetInfo->descriptorWriteCount,
                                       pPushDescriptorSetInfo->pDescriptorWrites, 0, NULL);
    
       radv_set_descriptor_set(cmd_buffer, bind_point, push_set, pPushDescriptorSetInfo->set);
    
       radv_flush_push_descriptors(cmd_buffer, descriptors_state);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdPushDescriptorSet2KHR(VkCommandBuffer commandBuffer, const VkPushDescriptorSetInfoKHR *pPushDescriptorSetInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       if (pPushDescriptorSetInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) {
          radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_COMPUTE);
       }
    
       if (pPushDescriptorSetInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) {
          radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_GRAPHICS);
       }
    
       if (pPushDescriptorSetInfo->stageFlags & RADV_RT_STAGE_BITS) {
          radv_push_descriptor_set(cmd_buffer, pPushDescriptorSetInfo, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdPushDescriptorSetWithTemplate2KHR(
       VkCommandBuffer commandBuffer, const VkPushDescriptorSetWithTemplateInfoKHR *pPushDescriptorSetWithTemplateInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_pipeline_layout, layout, pPushDescriptorSetWithTemplateInfo->layout);
       VK_FROM_HANDLE(radv_descriptor_update_template, templ, pPushDescriptorSetWithTemplateInfo->descriptorUpdateTemplate);
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, templ->bind_point);
       struct radv_descriptor_set *push_set = (struct radv_descriptor_set *)&descriptors_state->push_set.set;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(layout->set[pPushDescriptorSetWithTemplateInfo->set].layout->flags &
              VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT);
    
       if (!radv_init_push_descriptor_set(cmd_buffer, push_set, layout->set[pPushDescriptorSetWithTemplateInfo->set].layout,
                                          templ->bind_point))
          return;
    
       radv_cmd_update_descriptor_set_with_template(device, cmd_buffer, push_set,
                                                    pPushDescriptorSetWithTemplateInfo->descriptorUpdateTemplate,
                                                    pPushDescriptorSetWithTemplateInfo->pData);
    
       radv_set_descriptor_set(cmd_buffer, templ->bind_point, push_set, pPushDescriptorSetWithTemplateInfo->set);
    
       radv_flush_push_descriptors(cmd_buffer, descriptors_state);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdPushConstants2(VkCommandBuffer commandBuffer, const VkPushConstantsInfo *pPushConstantsInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       memcpy(cmd_buffer->push_constants + pPushConstantsInfo->offset, pPushConstantsInfo->pValues,
              pPushConstantsInfo->size);
       cmd_buffer->push_constant_stages |= pPushConstantsInfo->stageFlags;
    }
    
    VKAPI_ATTR VkResult VKAPI_CALL
    radv_EndCommandBuffer(VkCommandBuffer commandBuffer)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (cmd_buffer->qf == RADV_QUEUE_SPARSE)
          return vk_command_buffer_end(&cmd_buffer->vk);
    
       radv_emit_mip_change_flush_default(cmd_buffer);
    
       const bool is_gfx_or_ace = cmd_buffer->qf == RADV_QUEUE_GENERAL || cmd_buffer->qf == RADV_QUEUE_COMPUTE;
    
       if (is_gfx_or_ace) {
          /* Make sure to sync all pending active queries at the end of
           * command buffer.
           */
          cmd_buffer->state.flush_bits |= cmd_buffer->active_query_flush_bits;
    
          /* Flush noncoherent images when needed so we can assume they're clean on the start of a
           * command buffer.
           */
          if (cmd_buffer->state.rb_noncoherent_dirty && !can_skip_buffer_l2_flushes(device))
             cmd_buffer->state.flush_bits |= radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                                   VK_ACCESS_2_TRANSFER_WRITE_BIT, 0, NULL, NULL);
    
          /* Since NGG streamout uses GDS, we need to make GDS idle when
           * we leave the IB, otherwise another process might overwrite
           * it while our shaders are busy.
           */
          if (cmd_buffer->gds_needed)
             cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH;
       }
    
       /* Finalize the internal compute command stream, if it exists. */
       if (cmd_buffer->gang.cs) {
          VkResult result = radv_gang_finalize(cmd_buffer);
          if (result != VK_SUCCESS)
             return vk_error(cmd_buffer, result);
       }
    
       if (is_gfx_or_ace) {
          radv_emit_cache_flush(cmd_buffer);
    
          /* Make sure CP DMA is idle at the end of IBs because the kernel
           * doesn't wait for it.
           */
          radv_cp_dma_wait_for_idle(cmd_buffer);
       }
    
       radv_describe_end_cmd_buffer(cmd_buffer);
    
       VkResult result = device->ws->cs_finalize(cmd_buffer->cs);
       if (result != VK_SUCCESS)
          return vk_error(cmd_buffer, result);
    
       return vk_command_buffer_end(&cmd_buffer->vk);
    }
    
    static void
    radv_emit_compute_pipeline(struct radv_cmd_buffer *cmd_buffer, struct radv_compute_pipeline *pipeline)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (pipeline == cmd_buffer->state.emitted_compute_pipeline)
          return;
    
       radeon_check_space(device->ws, cmd_buffer->cs, pdev->info.gfx_level >= GFX10 ? 25 : 22);
    
       if (pipeline->base.type == RADV_PIPELINE_COMPUTE) {
          radv_emit_compute_shader(pdev, cmd_buffer->cs, cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]);
       } else {
          const struct radv_shader *rt_prolog = cmd_buffer->state.rt_prolog;
    
          radv_emit_compute_shader(pdev, cmd_buffer->cs, rt_prolog);
    
          const uint32_t ray_dynamic_callback_stack_base_offset =
             radv_get_user_sgpr_loc(rt_prolog, AC_UD_CS_RAY_DYNAMIC_CALLABLE_STACK_BASE);
          if (ray_dynamic_callback_stack_base_offset) {
             const struct radv_shader_info *cs_info = &rt_prolog->info;
             radeon_set_sh_reg(cmd_buffer->cs, ray_dynamic_callback_stack_base_offset,
                               rt_prolog->config.scratch_bytes_per_wave / cs_info->wave_size);
          }
    
          const uint32_t traversal_shader_addr_offset = radv_get_user_sgpr_loc(rt_prolog, AC_UD_CS_TRAVERSAL_SHADER_ADDR);
          struct radv_shader *traversal_shader = cmd_buffer->state.shaders[MESA_SHADER_INTERSECTION];
          if (traversal_shader_addr_offset && traversal_shader) {
             uint64_t traversal_va = traversal_shader->va | radv_rt_priority_traversal;
             radv_emit_shader_pointer(device, cmd_buffer->cs, traversal_shader_addr_offset, traversal_va, true);
          }
       }
    
       cmd_buffer->state.emitted_compute_pipeline = pipeline;
    
       if (radv_device_fault_detection_enabled(device))
          radv_save_pipeline(cmd_buffer, &pipeline->base);
    }
    
    static void
    radv_mark_descriptor_sets_dirty(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
    
       descriptors_state->dirty |= descriptors_state->valid;
    }
    
    static void
    radv_bind_vs_input_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_graphics_pipeline *pipeline)
    {
       const struct radv_shader *vs_shader = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX);
       const struct radv_vertex_input_state *src = &pipeline->vertex_input;
    
       /* Bind the vertex input state from the pipeline when it's static. */
       if (!vs_shader || !vs_shader->info.vs.vb_desc_usage_mask || (pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT))
          return;
    
       cmd_buffer->state.vertex_input = *src;
    
       if (!(pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE)) {
          for (uint32_t i = 0; i < MAX_VBS; i++)
             cmd_buffer->vertex_bindings[i].stride = pipeline->binding_stride[i];
       }
    
       /* When the vertex input state is static but the VS has been compiled without it (GPL), the
        * driver needs to compile a VS prolog.
        */
       if (!vs_shader->info.vs.has_prolog)
          return;
    
       cmd_buffer->state.vbo_misaligned_mask = 0;
       cmd_buffer->state.vbo_unaligned_mask = 0;
       cmd_buffer->state.vbo_misaligned_mask_invalid = src->attribute_mask;
    
       cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_VERTEX_INPUT;
    }
    
    static void
    radv_bind_multisample_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_multisample_state *ms)
    {
       if (ms->sample_shading_enable) {
          cmd_buffer->state.ms.sample_shading_enable = true;
          cmd_buffer->state.ms.min_sample_shading = ms->min_sample_shading;
       }
    }
    
    static void
    radv_bind_custom_blend_mode(struct radv_cmd_buffer *cmd_buffer, unsigned custom_blend_mode)
    {
       /* Re-emit CB_COLOR_CONTROL when the custom blending mode changes. */
       if (cmd_buffer->state.custom_blend_mode != custom_blend_mode)
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_LOGIC_OP | RADV_DYNAMIC_LOGIC_OP_ENABLE;
    
       cmd_buffer->state.custom_blend_mode = custom_blend_mode;
    }
    
    static void
    radv_bind_pre_rast_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *shader)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       bool mesh_shading = shader->info.stage == MESA_SHADER_MESH;
       const struct radv_userdata_info *loc;
    
       assert(shader->info.stage == MESA_SHADER_VERTEX || shader->info.stage == MESA_SHADER_TESS_CTRL ||
              shader->info.stage == MESA_SHADER_TESS_EVAL || shader->info.stage == MESA_SHADER_GEOMETRY ||
              shader->info.stage == MESA_SHADER_MESH);
    
       if (radv_get_user_sgpr_info(shader, AC_UD_NGG_STATE)->sgpr_idx != -1 ||
           radv_get_user_sgpr_info(shader, AC_UD_NGG_QUERY_BUF_VA)->sgpr_idx != -1)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_NGG_STATE;
    
       if (radv_get_user_sgpr_info(shader, AC_UD_STREAMOUT_BUFFERS)->sgpr_idx != -1 ||
           radv_get_user_sgpr_info(shader, AC_UD_STREAMOUT_STATE)->sgpr_idx != -1) {
          /* Re-emit the streamout buffers because the SGPR idx can be different and with NGG streamout
           * they always need to be emitted because a buffer size of 0 is used to disable streamout.
           */
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_BUFFER;
    
          if (pdev->use_ngg_streamout && pdev->info.gfx_level < GFX12) {
             /* GFX11 needs GDS OA for streamout. */
             cmd_buffer->gds_oa_needed = true;
          }
       }
    
       const bool needs_vtx_sgpr =
          shader->info.stage == MESA_SHADER_VERTEX || shader->info.stage == MESA_SHADER_MESH ||
          (shader->info.stage == MESA_SHADER_GEOMETRY && !shader->info.merged_shader_compiled_separately) ||
          (shader->info.stage == MESA_SHADER_TESS_CTRL && !shader->info.merged_shader_compiled_separately);
    
       loc = radv_get_user_sgpr_info(shader, AC_UD_VS_BASE_VERTEX_START_INSTANCE);
       if (needs_vtx_sgpr && loc->sgpr_idx != -1) {
          cmd_buffer->state.vtx_base_sgpr = shader->info.user_data_0 + loc->sgpr_idx * 4;
          cmd_buffer->state.vtx_emit_num = loc->num_sgprs;
          cmd_buffer->state.uses_drawid = shader->info.vs.needs_draw_id;
          cmd_buffer->state.uses_baseinstance = shader->info.vs.needs_base_instance;
    
          if (shader->info.merged_shader_compiled_separately) {
             /* Merged shaders compiled separately (eg. VS+TCS) always declare these user SGPRS
              * because the input arguments must match.
              */
             cmd_buffer->state.uses_drawid = true;
             cmd_buffer->state.uses_baseinstance = true;
          }
    
          /* Re-emit some vertex states because the SGPR idx can be different. */
          cmd_buffer->state.last_first_instance = -1;
          cmd_buffer->state.last_vertex_offset_valid = false;
          cmd_buffer->state.last_drawid = -1;
       }
    
       if (mesh_shading != cmd_buffer->state.mesh_shading) {
          /* Re-emit VRS state because the combiner is different (vertex vs primitive). Re-emit
           * primitive topology because the mesh shading pipeline clobbered it.
           */
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY;
       }
    
       cmd_buffer->state.mesh_shading = mesh_shading;
    }
    
    static void
    radv_bind_vertex_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *vs)
    {
       radv_bind_pre_rast_shader(cmd_buffer, vs);
    
       /* Re-emit states that need to be updated when the vertex shader is compiled separately
        * because shader configs are combined.
        */
       if (vs->info.merged_shader_compiled_separately && vs->info.next_stage == MESA_SHADER_TESS_CTRL) {
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_PATCH_CONTROL_POINTS;
       }
    
       /* Can't put anything else here due to merged shaders */
    }
    
    static void
    radv_bind_tess_ctrl_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *tcs)
    {
       radv_bind_pre_rast_shader(cmd_buffer, tcs);
    
       cmd_buffer->tess_rings_needed = true;
    
       /* Always re-emit patch control points/domain origin when a new pipeline with tessellation is
        * bound because a bunch of parameters (user SGPRs, TCS vertices out, ccw, etc) can be different.
        */
       cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_PATCH_CONTROL_POINTS | RADV_DYNAMIC_TESS_DOMAIN_ORIGIN;
    
       /* Re-emit the VS prolog when the tessellation control shader is compiled separately because
        * shader configs are combined and need to be updated.
        */
       if (tcs->info.merged_shader_compiled_separately)
          cmd_buffer->state.emitted_vs_prolog = NULL;
    }
    
    static void
    radv_bind_tess_eval_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *tes)
    {
       radv_bind_pre_rast_shader(cmd_buffer, tes);
    
       /* Can't put anything else here due to merged shaders */
    }
    
    static void
    radv_bind_geometry_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *gs)
    {
       radv_bind_pre_rast_shader(cmd_buffer, gs);
    
       cmd_buffer->esgs_ring_size_needed = MAX2(cmd_buffer->esgs_ring_size_needed, gs->info.gs_ring_info.esgs_ring_size);
       cmd_buffer->gsvs_ring_size_needed = MAX2(cmd_buffer->gsvs_ring_size_needed, gs->info.gs_ring_info.gsvs_ring_size);
    
       /* Re-emit the VS prolog when the geometry shader is compiled separately because shader configs
        * are combined and need to be updated.
        */
       if (gs->info.merged_shader_compiled_separately)
          cmd_buffer->state.emitted_vs_prolog = NULL;
    }
    
    static void
    radv_bind_gs_copy_shader(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *gs_copy_shader)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       cmd_buffer->state.gs_copy_shader = gs_copy_shader;
    
       if (gs_copy_shader) {
          cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, gs_copy_shader->upload_seq);
    
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, gs_copy_shader->bo);
       }
    }
    
    static void
    radv_bind_mesh_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ms)
    {
       radv_bind_pre_rast_shader(cmd_buffer, ms);
    
       cmd_buffer->mesh_scratch_ring_needed |= ms->info.ms.needs_ms_scratch_ring;
    }
    
    static void
    radv_bind_fragment_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ps)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       const struct radv_shader *previous_ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const float min_sample_shading = 1.0f;
    
       if (ps->info.ps.needs_sample_positions) {
          cmd_buffer->sample_positions_needed = true;
       }
    
       if (radv_get_user_sgpr_info(ps, AC_UD_PS_STATE)->sgpr_idx != -1)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FS_STATE;
    
       /* Re-emit the conservative rasterization mode because inner coverage is different. */
       if (!previous_ps || previous_ps->info.ps.reads_fully_covered != ps->info.ps.reads_fully_covered)
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_CONSERVATIVE_RAST_MODE;
    
       if (gfx_level >= GFX10_3 && (!previous_ps || previous_ps->info.ps.force_sample_iter_shading_rate !=
                                                       ps->info.ps.force_sample_iter_shading_rate))
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES | RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
    
       if (cmd_buffer->state.ms.sample_shading_enable != ps->info.ps.uses_sample_shading) {
          cmd_buffer->state.ms.sample_shading_enable = ps->info.ps.uses_sample_shading;
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
    
          if (gfx_level >= GFX10_3)
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
       }
    
       if (cmd_buffer->state.ms.min_sample_shading != min_sample_shading) {
          cmd_buffer->state.ms.min_sample_shading = min_sample_shading;
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
       }
    
       if (!previous_ps || previous_ps->info.regs.ps.db_shader_control != ps->info.regs.ps.db_shader_control ||
           previous_ps->info.ps.pops_is_per_sample != ps->info.ps.pops_is_per_sample)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DB_SHADER_CONTROL;
    
       if (!previous_ps || cmd_buffer->state.uses_fbfetch_output != ps->info.ps.uses_fbfetch_output) {
          cmd_buffer->state.uses_fbfetch_output = ps->info.ps.uses_fbfetch_output;
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FBFETCH_OUTPUT;
       }
    
       /* Re-emit the PS epilog when a new fragment shader is bound. */
       if (ps->info.ps.has_epilog)
          cmd_buffer->state.emitted_ps_epilog = NULL;
    }
    
    static void
    radv_bind_task_shader(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ts)
    {
       if (!radv_gang_init(cmd_buffer))
          return;
    
       if (radv_get_user_sgpr_info(ts, AC_UD_TASK_STATE)->sgpr_idx != -1)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_TASK_STATE;
    
       cmd_buffer->task_rings_needed = true;
    }
    
    static void
    radv_bind_rt_prolog(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *rt_prolog)
    {
       cmd_buffer->state.rt_prolog = rt_prolog;
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const unsigned max_scratch_waves = radv_get_max_scratch_waves(device, rt_prolog);
       cmd_buffer->compute_scratch_waves_wanted = MAX2(cmd_buffer->compute_scratch_waves_wanted, max_scratch_waves);
    
       cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, rt_prolog->upload_seq);
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, rt_prolog->bo);
    }
    
    /* This function binds/unbinds a shader to the cmdbuffer state. */
    static void
    radv_bind_shader(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *shader, gl_shader_stage stage)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!shader) {
          cmd_buffer->state.shaders[stage] = NULL;
          cmd_buffer->state.active_stages &= ~mesa_to_vk_shader_stage(stage);
    
          /* Reset some dynamic states when a shader stage is unbound. */
          switch (stage) {
          case MESA_SHADER_FRAGMENT:
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DB_SHADER_CONTROL;
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_DYNAMIC_RASTERIZATION_SAMPLES |
                                                RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
             break;
          default:
             break;
          }
          return;
       }
    
       switch (stage) {
       case MESA_SHADER_VERTEX:
          radv_bind_vertex_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_TESS_CTRL:
          radv_bind_tess_ctrl_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_TESS_EVAL:
          radv_bind_tess_eval_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_GEOMETRY:
          radv_bind_geometry_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_FRAGMENT:
          radv_bind_fragment_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_MESH:
          radv_bind_mesh_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_TASK:
          radv_bind_task_shader(cmd_buffer, shader);
          break;
       case MESA_SHADER_COMPUTE: {
          cmd_buffer->compute_scratch_size_per_wave_needed =
             MAX2(cmd_buffer->compute_scratch_size_per_wave_needed, shader->config.scratch_bytes_per_wave);
    
          const unsigned max_stage_waves = radv_get_max_scratch_waves(device, shader);
          cmd_buffer->compute_scratch_waves_wanted = MAX2(cmd_buffer->compute_scratch_waves_wanted, max_stage_waves);
          break;
       }
       case MESA_SHADER_INTERSECTION:
          /* no-op */
          break;
       default:
          unreachable("invalid shader stage");
       }
    
       cmd_buffer->state.shaders[stage] = shader;
       cmd_buffer->state.active_stages |= mesa_to_vk_shader_stage(stage);
    
       if (mesa_to_vk_shader_stage(stage) & RADV_GRAPHICS_STAGE_BITS) {
          cmd_buffer->scratch_size_per_wave_needed =
             MAX2(cmd_buffer->scratch_size_per_wave_needed, shader->config.scratch_bytes_per_wave);
    
          const unsigned max_stage_waves = radv_get_max_scratch_waves(device, shader);
          cmd_buffer->scratch_waves_wanted = MAX2(cmd_buffer->scratch_waves_wanted, max_stage_waves);
       }
    
       cmd_buffer->shader_upload_seq = MAX2(cmd_buffer->shader_upload_seq, shader->upload_seq);
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, shader->bo);
    }
    
    static void
    radv_bind_fragment_output_state(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *ps,
                                    const struct radv_shader_part *ps_epilog, uint32_t custom_blend_mode)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint32_t col_format = 0, z_format = 0, cb_shader_mask = 0;
    
       if (ps) {
          col_format = ps_epilog ? ps_epilog->spi_shader_col_format : ps->info.ps.spi_shader_col_format;
          z_format = ps_epilog && ps->info.ps.exports_mrtz_via_epilog ? ps_epilog->spi_shader_z_format
                                                                      : ps->info.regs.ps.spi_shader_z_format;
          cb_shader_mask = ps_epilog ? ps_epilog->cb_shader_mask : ps->info.ps.cb_shader_mask;
       }
    
       if (custom_blend_mode) {
          /* According to the CB spec states, CB_SHADER_MASK should be set to enable writes to all four
           * channels of MRT0.
           */
          cb_shader_mask = 0xf;
       }
    
       if (radv_needs_null_export_workaround(device, ps, custom_blend_mode) && !col_format)
          col_format = V_028714_SPI_SHADER_32_R;
    
       if (cmd_buffer->state.spi_shader_col_format != col_format) {
          cmd_buffer->state.spi_shader_col_format = col_format;
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
          if (pdev->info.rbplus_allowed)
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS;
       }
    
       if (cmd_buffer->state.cb_shader_mask != cb_shader_mask || cmd_buffer->state.spi_shader_z_format != z_format) {
          cmd_buffer->state.cb_shader_mask = cb_shader_mask;
          cmd_buffer->state.spi_shader_z_format = z_format;
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
       }
    }
    
    static void
    radv_reset_shader_object_state(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint)
    {
       switch (pipelineBindPoint) {
       case VK_PIPELINE_BIND_POINT_COMPUTE:
          if (cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE]) {
             radv_bind_shader(cmd_buffer, NULL, MESA_SHADER_COMPUTE);
             cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE] = NULL;
          }
          break;
       case VK_PIPELINE_BIND_POINT_GRAPHICS:
          radv_foreach_stage(s, RADV_GRAPHICS_STAGE_BITS)
          {
             if (cmd_buffer->state.shader_objs[s]) {
                radv_bind_shader(cmd_buffer, NULL, s);
                cmd_buffer->state.shader_objs[s] = NULL;
             }
          }
          break;
       default:
          break;
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_GRAPHICS_SHADERS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline _pipeline)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       radv_reset_shader_object_state(cmd_buffer, pipelineBindPoint);
    
       switch (pipelineBindPoint) {
       case VK_PIPELINE_BIND_POINT_COMPUTE: {
          struct radv_compute_pipeline *compute_pipeline = radv_pipeline_to_compute(pipeline);
    
          if (cmd_buffer->state.compute_pipeline == compute_pipeline)
             return;
          radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint);
    
          radv_bind_shader(cmd_buffer, compute_pipeline->base.shaders[MESA_SHADER_COMPUTE], MESA_SHADER_COMPUTE);
    
          cmd_buffer->state.compute_pipeline = compute_pipeline;
          cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT;
          break;
       }
       case VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR: {
          struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(pipeline);
    
          if (cmd_buffer->state.rt_pipeline == rt_pipeline)
             return;
          radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint);
    
          radv_bind_shader(cmd_buffer, rt_pipeline->base.base.shaders[MESA_SHADER_INTERSECTION], MESA_SHADER_INTERSECTION);
          radv_bind_rt_prolog(cmd_buffer, rt_pipeline->prolog);
    
          for (unsigned i = 0; i < rt_pipeline->stage_count; ++i) {
             struct radv_shader *shader = rt_pipeline->stages[i].shader;
             if (shader)
                radv_cs_add_buffer(device->ws, cmd_buffer->cs, shader->bo);
          }
    
          cmd_buffer->state.rt_pipeline = rt_pipeline;
          cmd_buffer->push_constant_stages |= RADV_RT_STAGE_BITS;
    
          /* Bind the stack size when it's not dynamic. */
          if (rt_pipeline->stack_size != -1u)
             cmd_buffer->state.rt_stack_size = rt_pipeline->stack_size;
    
          break;
       }
       case VK_PIPELINE_BIND_POINT_GRAPHICS: {
          struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline);
    
          /* Bind the non-dynamic graphics state from the pipeline unconditionally because some PSO
           * might have been overwritten between two binds of the same pipeline.
           */
          radv_bind_dynamic_state(cmd_buffer, &graphics_pipeline->dynamic_state);
    
          if (cmd_buffer->state.graphics_pipeline == graphics_pipeline)
             return;
          radv_mark_descriptor_sets_dirty(cmd_buffer, pipelineBindPoint);
    
          radv_foreach_stage(
             stage, (cmd_buffer->state.active_stages | graphics_pipeline->active_stages) & RADV_GRAPHICS_STAGE_BITS)
          {
             radv_bind_shader(cmd_buffer, graphics_pipeline->base.shaders[stage], stage);
          }
    
          radv_bind_gs_copy_shader(cmd_buffer, graphics_pipeline->base.gs_copy_shader);
    
          cmd_buffer->state.last_vgt_shader = graphics_pipeline->base.shaders[graphics_pipeline->last_vgt_api_stage];
    
          cmd_buffer->state.graphics_pipeline = graphics_pipeline;
    
          cmd_buffer->state.has_nggc = graphics_pipeline->has_ngg_culling;
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE;
          cmd_buffer->push_constant_stages |= graphics_pipeline->active_stages;
    
          /* Prefetch all pipeline shaders at first draw time. */
          cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_SHADERS;
    
          if (pdev->info.has_vgt_flush_ngg_legacy_bug &&
              (!cmd_buffer->state.emitted_graphics_pipeline ||
               (cmd_buffer->state.emitted_graphics_pipeline->is_ngg && !cmd_buffer->state.graphics_pipeline->is_ngg))) {
             /* Transitioning from NGG to legacy GS requires
              * VGT_FLUSH on GFX10 and Navi21. VGT_FLUSH
              * is also emitted at the beginning of IBs when legacy
              * GS ring pointers are set.
              */
             cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_FLUSH;
          }
    
          cmd_buffer->state.uses_dynamic_patch_control_points =
             !!(graphics_pipeline->dynamic_states & RADV_DYNAMIC_PATCH_CONTROL_POINTS);
    
          if (graphics_pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) {
             if (!cmd_buffer->state.uses_dynamic_patch_control_points) {
                /* Bind the tessellation state from the pipeline when it's not dynamic. */
                struct radv_shader *tcs = cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL];
    
                cmd_buffer->state.tess_num_patches = tcs->info.num_tess_patches;
                cmd_buffer->state.tess_lds_size = tcs->info.tcs.num_lds_blocks;
             }
          }
    
          const struct radv_shader *vs = radv_get_shader(graphics_pipeline->base.shaders, MESA_SHADER_VERTEX);
          if (vs) {
             /* Re-emit the VS prolog when a new vertex shader is bound. */
             if (vs->info.vs.has_prolog) {
                cmd_buffer->state.emitted_vs_prolog = NULL;
                cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_VERTEX_INPUT;
             }
    
             /* Re-emit the vertex buffer descriptors because they are really tied to the pipeline. */
             if (vs->info.vs.vb_desc_usage_mask) {
                cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER;
             }
          }
    
          const struct radv_shader *ps = radv_get_shader(graphics_pipeline->base.shaders, MESA_SHADER_FRAGMENT);
    
          radv_bind_fragment_output_state(cmd_buffer, ps, NULL, graphics_pipeline->custom_blend_mode);
    
          radv_bind_vs_input_state(cmd_buffer, graphics_pipeline);
    
          radv_bind_multisample_state(cmd_buffer, &graphics_pipeline->ms);
    
          radv_bind_custom_blend_mode(cmd_buffer, graphics_pipeline->custom_blend_mode);
    
          cmd_buffer->state.db_render_control = graphics_pipeline->db_render_control;
    
          cmd_buffer->state.rast_prim = graphics_pipeline->rast_prim;
    
          cmd_buffer->state.ia_multi_vgt_param = graphics_pipeline->ia_multi_vgt_param;
    
          cmd_buffer->state.uses_out_of_order_rast = graphics_pipeline->uses_out_of_order_rast;
          cmd_buffer->state.uses_vrs = graphics_pipeline->uses_vrs;
          cmd_buffer->state.uses_vrs_attachment = graphics_pipeline->uses_vrs_attachment;
          cmd_buffer->state.uses_vrs_coarse_shading = graphics_pipeline->uses_vrs_coarse_shading;
          break;
       }
       default:
          assert(!"invalid bind point");
          break;
       }
    
       cmd_buffer->push_constant_state[vk_to_bind_point(pipelineBindPoint)].size = pipeline->push_constant_size;
       cmd_buffer->push_constant_state[vk_to_bind_point(pipelineBindPoint)].dynamic_offset_count =
          pipeline->dynamic_offset_count;
       cmd_buffer->descriptors[vk_to_bind_point(pipelineBindPoint)].need_indirect_descriptor_sets =
          pipeline->need_indirect_descriptor_sets;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
                        const VkViewport *pViewports)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       ASSERTED const uint32_t total_count = firstViewport + viewportCount;
    
       assert(firstViewport < MAX_VIEWPORTS);
       assert(total_count >= 1 && total_count <= MAX_VIEWPORTS);
    
       memcpy(state->dynamic.vk.vp.viewports + firstViewport, pViewports, viewportCount * sizeof(*pViewports));
       for (unsigned i = 0; i < viewportCount; i++) {
          radv_get_viewport_xform(&pViewports[i], state->dynamic.hw_vp.xform[i + firstViewport].scale,
                                  state->dynamic.hw_vp.xform[i + firstViewport].translate);
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_VIEWPORT;
       state->dirty |= RADV_CMD_DIRTY_GUARDBAND;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
                       const VkRect2D *pScissors)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       ASSERTED const uint32_t total_count = firstScissor + scissorCount;
    
       assert(firstScissor < MAX_SCISSORS);
       assert(total_count >= 1 && total_count <= MAX_SCISSORS);
    
       memcpy(state->dynamic.vk.vp.scissors + firstScissor, pScissors, scissorCount * sizeof(*pScissors));
    
       state->dirty_dynamic |= RADV_DYNAMIC_SCISSOR;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.line.width = lineWidth;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LINE_WIDTH;
       state->dirty |= RADV_CMD_DIRTY_GUARDBAND;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4])
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       memcpy(state->dynamic.vk.cb.blend_constants, blendConstants, sizeof(float) * 4);
    
       state->dirty_dynamic |= RADV_DYNAMIC_BLEND_CONSTANTS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.depth.bounds_test.min = minDepthBounds;
       state->dynamic.vk.ds.depth.bounds_test.max = maxDepthBounds;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_BOUNDS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
          state->dynamic.vk.ds.stencil.front.compare_mask = compareMask;
       if (faceMask & VK_STENCIL_FACE_BACK_BIT)
          state->dynamic.vk.ds.stencil.back.compare_mask = compareMask;
    
       state->dirty_dynamic |= RADV_DYNAMIC_STENCIL_COMPARE_MASK;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
          state->dynamic.vk.ds.stencil.front.write_mask = writeMask;
       if (faceMask & VK_STENCIL_FACE_BACK_BIT)
          state->dynamic.vk.ds.stencil.back.write_mask = writeMask;
    
       state->dirty_dynamic |= RADV_DYNAMIC_STENCIL_WRITE_MASK;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
          state->dynamic.vk.ds.stencil.front.reference = reference;
       if (faceMask & VK_STENCIL_FACE_BACK_BIT)
          state->dynamic.vk.ds.stencil.back.reference = reference;
    
       state->dirty_dynamic |= RADV_DYNAMIC_STENCIL_REFERENCE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle,
                                   uint32_t discardRectangleCount, const VkRect2D *pDiscardRectangles)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       ASSERTED const uint32_t total_count = firstDiscardRectangle + discardRectangleCount;
    
       assert(firstDiscardRectangle < MAX_DISCARD_RECTANGLES);
       assert(total_count >= 1 && total_count <= MAX_DISCARD_RECTANGLES);
    
       typed_memcpy(&state->dynamic.vk.dr.rectangles[firstDiscardRectangle], pDiscardRectangles, discardRectangleCount);
    
       state->dirty_dynamic |= RADV_DYNAMIC_DISCARD_RECTANGLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT *pSampleLocationsInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assert(pSampleLocationsInfo->sampleLocationsCount <= MAX_SAMPLE_LOCATIONS);
    
       state->dynamic.sample_location.per_pixel = pSampleLocationsInfo->sampleLocationsPerPixel;
       state->dynamic.sample_location.grid_size = pSampleLocationsInfo->sampleLocationGridSize;
       state->dynamic.sample_location.count = pSampleLocationsInfo->sampleLocationsCount;
       typed_memcpy(&state->dynamic.sample_location.locations[0], pSampleLocationsInfo->pSampleLocations,
                    pSampleLocationsInfo->sampleLocationsCount);
    
       state->dirty_dynamic |= RADV_DYNAMIC_SAMPLE_LOCATIONS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLineStipple(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.line.stipple.factor = lineStippleFactor;
       state->dynamic.vk.rs.line.stipple.pattern = lineStipplePattern;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LINE_STIPPLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCullMode(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.cull_mode = cullMode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_CULL_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetFrontFace(VkCommandBuffer commandBuffer, VkFrontFace frontFace)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.front_face = frontFace;
    
       state->dirty_dynamic |= RADV_DYNAMIC_FRONT_FACE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetPrimitiveTopology(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       unsigned primitive_topology = radv_translate_prim(primitiveTopology);
    
       if (radv_primitive_topology_is_line_list(state->dynamic.vk.ia.primitive_topology) !=
           radv_primitive_topology_is_line_list(primitive_topology))
          state->dirty_dynamic |= RADV_DYNAMIC_LINE_STIPPLE;
    
       if (radv_prim_is_points_or_lines(state->dynamic.vk.ia.primitive_topology) !=
           radv_prim_is_points_or_lines(primitive_topology))
          state->dirty |= RADV_CMD_DIRTY_GUARDBAND;
    
       state->dynamic.vk.ia.primitive_topology = primitive_topology;
    
       state->dirty_dynamic |= RADV_DYNAMIC_PRIMITIVE_TOPOLOGY;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetViewportWithCount(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport *pViewports)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.vp.viewport_count = viewportCount;
    
       radv_CmdSetViewport(commandBuffer, 0, viewportCount, pViewports);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetScissorWithCount(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D *pScissors)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.vp.scissor_count = scissorCount;
    
       radv_CmdSetScissor(commandBuffer, 0, scissorCount, pScissors);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthTestEnable(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable)
    
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.depth.test_enable = depthTestEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_TEST_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthWriteEnable(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.depth.write_enable = depthWriteEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_WRITE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthCompareOp(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.depth.compare_op = depthCompareOp;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_COMPARE_OP;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthBoundsTestEnable(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.depth.bounds_test.enable = depthBoundsTestEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetStencilTestEnable(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ds.stencil.test_enable = stencilTestEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_STENCIL_TEST_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetStencilOp(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp,
                         VkStencilOp depthFailOp, VkCompareOp compareOp)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       if (faceMask & VK_STENCIL_FACE_FRONT_BIT) {
          state->dynamic.vk.ds.stencil.front.op.fail = failOp;
          state->dynamic.vk.ds.stencil.front.op.pass = passOp;
          state->dynamic.vk.ds.stencil.front.op.depth_fail = depthFailOp;
          state->dynamic.vk.ds.stencil.front.op.compare = compareOp;
       }
    
       if (faceMask & VK_STENCIL_FACE_BACK_BIT) {
          state->dynamic.vk.ds.stencil.back.op.fail = failOp;
          state->dynamic.vk.ds.stencil.back.op.pass = passOp;
          state->dynamic.vk.ds.stencil.back.op.depth_fail = depthFailOp;
          state->dynamic.vk.ds.stencil.back.op.compare = compareOp;
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_STENCIL_OP;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetFragmentShadingRateKHR(VkCommandBuffer commandBuffer, const VkExtent2D *pFragmentSize,
                                      const VkFragmentShadingRateCombinerOpKHR combinerOps[2])
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.fsr.fragment_size = *pFragmentSize;
       for (unsigned i = 0; i < 2; i++)
          state->dynamic.vk.fsr.combiner_ops[i] = combinerOps[i];
    
       state->dirty_dynamic |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.depth_bias.enable = depthBiasEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_BIAS_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetPrimitiveRestartEnable(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ia.primitive_restart_enable = primitiveRestartEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRasterizerDiscardEnable(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.rasterizer_discard_enable = rasterizerDiscardEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetPatchControlPointsEXT(VkCommandBuffer commandBuffer, uint32_t patchControlPoints)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ts.patch_control_points = patchControlPoints;
    
       state->dirty_dynamic |= RADV_DYNAMIC_PATCH_CONTROL_POINTS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLogicOpEXT(VkCommandBuffer commandBuffer, VkLogicOp logicOp)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       unsigned logic_op = radv_translate_blend_logic_op(logicOp);
    
       state->dynamic.vk.cb.logic_op = logic_op;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LOGIC_OP;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetColorWriteEnableEXT(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
                                   const VkBool32 *pColorWriteEnables)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       uint8_t color_write_enable = 0;
    
       assert(attachmentCount <= MAX_RTS);
    
       for (uint32_t i = 0; i < attachmentCount; i++) {
          if (pColorWriteEnables[i]) {
             color_write_enable |= BITFIELD_BIT(i);
          }
       }
    
       state->dynamic.vk.cb.color_write_enables = color_write_enable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_COLOR_WRITE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetVertexInputEXT(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount,
                              const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions,
                              uint32_t vertexAttributeDescriptionCount,
                              const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_cmd_state *state = &cmd_buffer->state;
       struct radv_vertex_input_state *vi_state = &state->vertex_input;
    
       const VkVertexInputBindingDescription2EXT *bindings[MAX_VBS];
       for (unsigned i = 0; i < vertexBindingDescriptionCount; i++)
          bindings[pVertexBindingDescriptions[i].binding] = &pVertexBindingDescriptions[i];
    
       state->vbo_misaligned_mask = 0;
       state->vbo_unaligned_mask = 0;
       state->vbo_misaligned_mask_invalid = 0;
    
       vi_state->attribute_mask = 0;
       vi_state->instance_rate_inputs = 0;
       vi_state->nontrivial_divisors = 0;
       vi_state->zero_divisors = 0;
       vi_state->post_shuffle = 0;
       vi_state->alpha_adjust_lo = 0;
       vi_state->alpha_adjust_hi = 0;
       vi_state->nontrivial_formats = 0;
       vi_state->bindings_match_attrib = true;
    
       enum amd_gfx_level chip = pdev->info.gfx_level;
       enum radeon_family family = pdev->info.family;
       const struct ac_vtx_format_info *vtx_info_table = ac_get_vtx_format_info_table(chip, family);
    
       for (unsigned i = 0; i < vertexAttributeDescriptionCount; i++) {
          const VkVertexInputAttributeDescription2EXT *attrib = &pVertexAttributeDescriptions[i];
          const VkVertexInputBindingDescription2EXT *binding = bindings[attrib->binding];
          unsigned loc = attrib->location;
    
          vi_state->attribute_mask |= 1u << loc;
          vi_state->bindings[loc] = attrib->binding;
          if (attrib->binding != loc)
             vi_state->bindings_match_attrib = false;
          if (binding->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE) {
             vi_state->instance_rate_inputs |= 1u << loc;
             vi_state->divisors[loc] = binding->divisor;
             if (binding->divisor == 0) {
                vi_state->zero_divisors |= 1u << loc;
             } else if (binding->divisor > 1) {
                vi_state->nontrivial_divisors |= 1u << loc;
             }
          }
          cmd_buffer->vertex_bindings[attrib->binding].stride = binding->stride;
          vi_state->offsets[loc] = attrib->offset;
    
          enum pipe_format format = vk_format_map[attrib->format];
          const struct ac_vtx_format_info *vtx_info = &vtx_info_table[format];
    
          vi_state->formats[loc] = format;
          uint8_t format_align_req_minus_1 = vtx_info->chan_byte_size >= 4 ? 3 : (vtx_info->element_size - 1);
          vi_state->format_align_req_minus_1[loc] = format_align_req_minus_1;
          uint8_t component_align_req_minus_1 =
             MIN2(vtx_info->chan_byte_size ? vtx_info->chan_byte_size : vtx_info->element_size, 4) - 1;
          vi_state->component_align_req_minus_1[loc] = component_align_req_minus_1;
          vi_state->format_sizes[loc] = vtx_info->element_size;
          vi_state->alpha_adjust_lo |= (vtx_info->alpha_adjust & 0x1) << loc;
          vi_state->alpha_adjust_hi |= (vtx_info->alpha_adjust >> 1) << loc;
          if (G_008F0C_DST_SEL_X(vtx_info->dst_sel) == V_008F0C_SQ_SEL_Z)
             vi_state->post_shuffle |= BITFIELD_BIT(loc);
    
          if (!(vtx_info->has_hw_format & BITFIELD_BIT(vtx_info->num_channels - 1)))
             vi_state->nontrivial_formats |= BITFIELD_BIT(loc);
    
          if (state->vbo_bound_mask & BITFIELD_BIT(attrib->binding)) {
             uint32_t stride = binding->stride;
             uint64_t offset = cmd_buffer->vertex_bindings[attrib->binding].offset + vi_state->offsets[loc];
             if ((chip == GFX6 || chip >= GFX10) && ((stride | offset) & format_align_req_minus_1))
                state->vbo_misaligned_mask |= BITFIELD_BIT(loc);
             if ((stride | offset) & component_align_req_minus_1)
                state->vbo_unaligned_mask |= BITFIELD_BIT(loc);
          }
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_VERTEX_INPUT;
       state->dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetPolygonModeEXT(VkCommandBuffer commandBuffer, VkPolygonMode polygonMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       unsigned polygon_mode = radv_translate_fill(polygonMode);
    
       if (radv_polygon_mode_is_points_or_lines(state->dynamic.vk.rs.polygon_mode) !=
           radv_polygon_mode_is_points_or_lines(polygon_mode))
          state->dirty |= RADV_CMD_DIRTY_GUARDBAND;
    
       state->dynamic.vk.rs.polygon_mode = polygon_mode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_POLYGON_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetTessellationDomainOriginEXT(VkCommandBuffer commandBuffer, VkTessellationDomainOrigin domainOrigin)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ts.domain_origin = domainOrigin;
    
       state->dirty_dynamic |= RADV_DYNAMIC_TESS_DOMAIN_ORIGIN;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLogicOpEnableEXT(VkCommandBuffer commandBuffer, VkBool32 logicOpEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.cb.logic_op_enable = logicOpEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LOGIC_OP_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLineStippleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 stippledLineEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.line.stipple.enable = stippledLineEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LINE_STIPPLE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetAlphaToCoverageEnableEXT(VkCommandBuffer commandBuffer, VkBool32 alphaToCoverageEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ms.alpha_to_coverage_enable = alphaToCoverageEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetAlphaToOneEnableEXT(VkCommandBuffer commandBuffer, VkBool32 alphaToOneEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ms.alpha_to_one_enable = alphaToOneEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_ALPHA_TO_ONE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetSampleMaskEXT(VkCommandBuffer commandBuffer, VkSampleCountFlagBits samples, const VkSampleMask *pSampleMask)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ms.sample_mask = pSampleMask[0] & 0xffff;
    
       state->dirty_dynamic |= RADV_DYNAMIC_SAMPLE_MASK;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthClipEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClipEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.depth_clip_enable = depthClipEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_CLIP_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetConservativeRasterizationModeEXT(VkCommandBuffer commandBuffer,
                                                VkConservativeRasterizationModeEXT conservativeRasterizationMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.conservative_mode = conservativeRasterizationMode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_CONSERVATIVE_RAST_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthClipNegativeOneToOneEXT(VkCommandBuffer commandBuffer, VkBool32 negativeOneToOne)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.vp.depth_clip_negative_one_to_one = negativeOneToOne;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetProvokingVertexModeEXT(VkCommandBuffer commandBuffer, VkProvokingVertexModeEXT provokingVertexMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.provoking_vertex = provokingVertexMode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_PROVOKING_VERTEX_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthClampEnableEXT(VkCommandBuffer commandBuffer, VkBool32 depthClampEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.depth_clamp_enable = depthClampEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_CLAMP_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetColorWriteMaskEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount,
                                 const VkColorComponentFlags *pColorWriteMasks)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assert(firstAttachment + attachmentCount <= MAX_RTS);
    
       for (uint32_t i = 0; i < attachmentCount; i++) {
          uint32_t idx = firstAttachment + i;
    
          state->dynamic.vk.cb.attachments[idx].write_mask = pColorWriteMasks[i];
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_COLOR_WRITE_MASK;
    
       if (pdev->info.rbplus_allowed)
          state->dirty |= RADV_CMD_DIRTY_RBPLUS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetColorBlendEnableEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount,
                                   const VkBool32 *pColorBlendEnables)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assert(firstAttachment + attachmentCount <= MAX_RTS);
    
       for (uint32_t i = 0; i < attachmentCount; i++) {
          uint32_t idx = firstAttachment + i;
    
          state->dynamic.vk.cb.attachments[idx].blend_enable = pColorBlendEnables[i];
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_COLOR_BLEND_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRasterizationSamplesEXT(VkCommandBuffer commandBuffer, VkSampleCountFlagBits rasterizationSamples)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ms.rasterization_samples = rasterizationSamples;
    
       state->dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetLineRasterizationModeEXT(VkCommandBuffer commandBuffer, VkLineRasterizationMode lineRasterizationMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.rs.line.mode = lineRasterizationMode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_LINE_RASTERIZATION_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetColorBlendEquationEXT(VkCommandBuffer commandBuffer, uint32_t firstAttachment, uint32_t attachmentCount,
                                     const VkColorBlendEquationEXT *pColorBlendEquations)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assert(firstAttachment + attachmentCount <= MAX_RTS);
       for (uint32_t i = 0; i < attachmentCount; i++) {
          unsigned idx = firstAttachment + i;
    
          state->dynamic.vk.cb.attachments[idx].src_color_blend_factor = pColorBlendEquations[i].srcColorBlendFactor;
          state->dynamic.vk.cb.attachments[idx].dst_color_blend_factor = pColorBlendEquations[i].dstColorBlendFactor;
          state->dynamic.vk.cb.attachments[idx].color_blend_op = pColorBlendEquations[i].colorBlendOp;
          state->dynamic.vk.cb.attachments[idx].src_alpha_blend_factor = pColorBlendEquations[i].srcAlphaBlendFactor;
          state->dynamic.vk.cb.attachments[idx].dst_alpha_blend_factor = pColorBlendEquations[i].dstAlphaBlendFactor;
          state->dynamic.vk.cb.attachments[idx].alpha_blend_op = pColorBlendEquations[i].alphaBlendOp;
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_COLOR_BLEND_EQUATION;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetSampleLocationsEnableEXT(VkCommandBuffer commandBuffer, VkBool32 sampleLocationsEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.ms.sample_locations_enable = sampleLocationsEnable;
    
       state->dirty_dynamic |= RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDiscardRectangleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 discardRectangleEnable)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.dr.enable = discardRectangleEnable;
       state->dynamic.vk.dr.rectangle_count = discardRectangleEnable ? MAX_DISCARD_RECTANGLES : 0;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DISCARD_RECTANGLE_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDiscardRectangleModeEXT(VkCommandBuffer commandBuffer, VkDiscardRectangleModeEXT discardRectangleMode)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.dr.mode = discardRectangleMode;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DISCARD_RECTANGLE_MODE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetAttachmentFeedbackLoopEnableEXT(VkCommandBuffer commandBuffer, VkImageAspectFlags aspectMask)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.feedback_loop_aspects = aspectMask;
    
       state->dirty_dynamic |= RADV_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthBias2EXT(VkCommandBuffer commandBuffer, const VkDepthBiasInfoEXT *pDepthBiasInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       const VkDepthBiasRepresentationInfoEXT *dbr_info =
          vk_find_struct_const(pDepthBiasInfo->pNext, DEPTH_BIAS_REPRESENTATION_INFO_EXT);
    
       state->dynamic.vk.rs.depth_bias.constant_factor = pDepthBiasInfo->depthBiasConstantFactor;
       state->dynamic.vk.rs.depth_bias.clamp = pDepthBiasInfo->depthBiasClamp;
       state->dynamic.vk.rs.depth_bias.slope_factor = pDepthBiasInfo->depthBiasSlopeFactor;
       state->dynamic.vk.rs.depth_bias.representation =
          dbr_info ? dbr_info->depthBiasRepresentation : VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORMAT_EXT;
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_BIAS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRenderingAttachmentLocations(VkCommandBuffer commandBuffer,
                                            const VkRenderingAttachmentLocationInfo *pLocationInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assume(pLocationInfo->colorAttachmentCount <= MESA_VK_MAX_COLOR_ATTACHMENTS);
       for (uint32_t i = 0; i < pLocationInfo->colorAttachmentCount; i++) {
          state->dynamic.vk.cal.color_map[i] = pLocationInfo->pColorAttachmentLocations[i] == VK_ATTACHMENT_UNUSED
                                                  ? MESA_VK_ATTACHMENT_UNUSED
                                                  : pLocationInfo->pColorAttachmentLocations[i];
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_COLOR_ATTACHMENT_MAP;
       state->dirty |= RADV_CMD_DIRTY_FBFETCH_OUTPUT;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRenderingInputAttachmentIndices(VkCommandBuffer commandBuffer,
                                               const VkRenderingInputAttachmentIndexInfo *pLocationInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       assume(pLocationInfo->colorAttachmentCount <= MESA_VK_MAX_COLOR_ATTACHMENTS);
       for (uint32_t i = 0; i < pLocationInfo->colorAttachmentCount; i++) {
          uint8_t val;
    
          if (!pLocationInfo->pColorAttachmentInputIndices) {
             val = i;
          } else if (pLocationInfo->pColorAttachmentInputIndices[i] == VK_ATTACHMENT_UNUSED) {
             val = MESA_VK_ATTACHMENT_UNUSED;
          } else {
             val = pLocationInfo->pColorAttachmentInputIndices[i];
          }
    
          state->dynamic.vk.ial.color_map[i] = val;
       }
    
       state->dynamic.vk.ial.depth_att = (pLocationInfo->pDepthInputAttachmentIndex == NULL ||
                                          *pLocationInfo->pDepthInputAttachmentIndex == VK_ATTACHMENT_UNUSED)
                                            ? MESA_VK_ATTACHMENT_UNUSED
                                            : *pLocationInfo->pDepthInputAttachmentIndex;
       state->dynamic.vk.ial.stencil_att = (pLocationInfo->pStencilInputAttachmentIndex == NULL ||
                                            *pLocationInfo->pStencilInputAttachmentIndex == VK_ATTACHMENT_UNUSED)
                                              ? MESA_VK_ATTACHMENT_UNUSED
                                              : *pLocationInfo->pStencilInputAttachmentIndex;
    
       state->dirty_dynamic |= RADV_DYNAMIC_INPUT_ATTACHMENT_MAP;
       state->dirty |= RADV_CMD_DIRTY_FBFETCH_OUTPUT;
    }
    
    static void
    radv_handle_color_fbfetch_output(struct radv_cmd_buffer *cmd_buffer, uint32_t index)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radv_attachment *att = &render->color_att[index];
    
       if (!att->iview)
          return;
    
       const struct radv_image *image = att->iview->image;
       if (!(image->vk.usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT))
          return;
    
       if (!radv_layout_dcc_compressed(device, image, att->iview->vk.base_mip_level, att->layout,
                                       radv_image_queue_family_mask(att->iview->image, cmd_buffer->qf, cmd_buffer->qf)))
          return;
    
       const uint32_t color_att_idx = d->vk.cal.color_map[index];
       if (color_att_idx == MESA_VK_ATTACHMENT_UNUSED)
          return;
    
       if (d->vk.ial.color_map[color_att_idx] != color_att_idx)
          return;
    
       const VkImageSubresourceRange range = vk_image_view_subresource_range(&att->iview->vk);
    
       /* Consider previous rendering work for WAW hazards. */
       cmd_buffer->state.flush_bits |=
          radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, 0,
                                att->iview->image, &range);
    
       radv_describe_barrier_start(cmd_buffer, RGP_BARRIER_UNKNOWN_REASON);
    
       /* Force a transition to FEEDBACK_LOOP_OPTIMAL to decompress DCC. */
       radv_handle_image_transition(cmd_buffer, att->iview->image, att->layout,
                                    VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT, RADV_QUEUE_GENERAL,
                                    RADV_QUEUE_GENERAL, &range, NULL);
    
       radv_describe_barrier_end(cmd_buffer);
    
       att->layout = VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT;
    
       cmd_buffer->state.flush_bits |= radv_dst_access_flush(
          cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
          VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT, 0, att->iview->image, &range);
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER;
    }
    
    static void
    radv_handle_depth_fbfetch_output(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       struct radv_attachment *att = &render->ds_att;
    
       if (!att->iview)
          return;
    
       const struct radv_image *image = att->iview->image;
       if (!(image->vk.usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT))
          return;
    
       if (!radv_layout_is_htile_compressed(
              device, att->iview->image, att->layout,
              radv_image_queue_family_mask(att->iview->image, cmd_buffer->qf, cmd_buffer->qf)))
          return;
    
       if (d->vk.ial.depth_att == MESA_VK_ATTACHMENT_UNUSED && d->vk.ial.stencil_att == MESA_VK_ATTACHMENT_UNUSED)
          return;
    
       const VkImageSubresourceRange range = vk_image_view_subresource_range(&att->iview->vk);
    
       /* Consider previous rendering work for WAW hazards. */
       cmd_buffer->state.flush_bits |=
          radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, 0, att->iview->image, &range);
    
       radv_describe_barrier_start(cmd_buffer, RGP_BARRIER_UNKNOWN_REASON);
    
       /* Force a transition to FEEDBACK_LOOP_OPTIMAL to decompress HTILE. */
       radv_handle_image_transition(cmd_buffer, att->iview->image, att->layout,
                                    VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT, RADV_QUEUE_GENERAL,
                                    RADV_QUEUE_GENERAL, &range, NULL);
    
       radv_describe_barrier_end(cmd_buffer);
    
       att->layout = VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT;
       att->stencil_layout = VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT;
    
       cmd_buffer->state.flush_bits |=
          radv_dst_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT, 0,
                                att->iview->image, &range);
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER;
    }
    
    static void
    radv_handle_fbfetch_output(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_FBFETCH_OUTPUT;
    
       /* Nothing to do when dynamic rendering doesn't use concurrent input attachment writes. */
       if (render->has_input_attachment_no_concurrent_writes)
          return;
    
       /* Nothing to do when the bound fragment shader doesn't use subpass input attachments. */
       if (!cmd_buffer->state.uses_fbfetch_output)
          return;
    
       /* Check if any color attachments are compressed and also used as input attachments. */
       for (uint32_t i = 0; i < render->color_att_count; i++) {
          radv_handle_color_fbfetch_output(cmd_buffer, i);
       }
    
       /* Check if the depth/stencil attachment is compressed and also used as input attachment. */
       radv_handle_depth_fbfetch_output(cmd_buffer);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer *pCmdBuffers)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, primary, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(primary);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       assert(commandBufferCount > 0);
    
       radv_emit_mip_change_flush_default(primary);
    
       /* Emit pending flushes on primary prior to executing secondary */
       radv_emit_cache_flush(primary);
    
       /* Make sure CP DMA is idle on primary prior to executing secondary. */
       radv_cp_dma_wait_for_idle(primary);
    
       for (uint32_t i = 0; i < commandBufferCount; i++) {
          VK_FROM_HANDLE(radv_cmd_buffer, secondary, pCmdBuffers[i]);
    
          /* Do not launch an IB2 for secondary command buffers that contain
           * DRAW_{INDEX}_INDIRECT_{MULTI} on GFX6-7 because it's illegal and hangs the GPU.
           */
          const bool allow_ib2 = !secondary->state.uses_draw_indirect || pdev->info.gfx_level >= GFX8;
    
          primary->scratch_size_per_wave_needed =
             MAX2(primary->scratch_size_per_wave_needed, secondary->scratch_size_per_wave_needed);
          primary->scratch_waves_wanted = MAX2(primary->scratch_waves_wanted, secondary->scratch_waves_wanted);
          primary->compute_scratch_size_per_wave_needed =
             MAX2(primary->compute_scratch_size_per_wave_needed, secondary->compute_scratch_size_per_wave_needed);
          primary->compute_scratch_waves_wanted =
             MAX2(primary->compute_scratch_waves_wanted, secondary->compute_scratch_waves_wanted);
    
          if (secondary->esgs_ring_size_needed > primary->esgs_ring_size_needed)
             primary->esgs_ring_size_needed = secondary->esgs_ring_size_needed;
          if (secondary->gsvs_ring_size_needed > primary->gsvs_ring_size_needed)
             primary->gsvs_ring_size_needed = secondary->gsvs_ring_size_needed;
          if (secondary->tess_rings_needed)
             primary->tess_rings_needed = true;
          if (secondary->task_rings_needed)
             primary->task_rings_needed = true;
          if (secondary->mesh_scratch_ring_needed)
             primary->mesh_scratch_ring_needed = true;
          if (secondary->sample_positions_needed)
             primary->sample_positions_needed = true;
          if (secondary->gds_needed)
             primary->gds_needed = true;
          if (secondary->gds_oa_needed)
             primary->gds_oa_needed = true;
    
          primary->shader_upload_seq = MAX2(primary->shader_upload_seq, secondary->shader_upload_seq);
    
          primary->state.uses_fbfetch_output |= secondary->state.uses_fbfetch_output;
    
          if (!secondary->state.render.has_image_views) {
             if (primary->state.dirty & RADV_CMD_DIRTY_FBFETCH_OUTPUT)
                radv_handle_fbfetch_output(primary);
    
             if (primary->state.render.active && (primary->state.dirty & RADV_CMD_DIRTY_FRAMEBUFFER)) {
                /* Emit the framebuffer state from primary if secondary
                 * has been recorded without a framebuffer, otherwise
                 * fast color/depth clears can't work.
                 */
                radv_emit_framebuffer_state(primary);
             }
          }
    
          if (secondary->gang.cs) {
             if (!radv_gang_init(primary))
                return;
    
             struct radeon_cmdbuf *ace_primary = primary->gang.cs;
             struct radeon_cmdbuf *ace_secondary = secondary->gang.cs;
    
             /* Emit pending flushes on primary prior to executing secondary. */
             radv_gang_cache_flush(primary);
    
             /* Wait for gang semaphores, if necessary. */
             if (radv_flush_gang_leader_semaphore(primary))
                radv_wait_gang_leader(primary);
             if (radv_flush_gang_follower_semaphore(primary))
                radv_wait_gang_follower(primary);
    
             /* Execute the secondary compute cmdbuf.
              * Don't use IB2 packets because they are not supported on compute queues.
              */
             device->ws->cs_execute_secondary(ace_primary, ace_secondary, false);
          }
    
          /* Update pending ACE internal flush bits from the secondary cmdbuf */
          primary->gang.flush_bits |= secondary->gang.flush_bits;
    
          /* Increment gang semaphores if secondary was dirty.
           * This happens when the secondary cmdbuf has a barrier which
           * isn't consumed by a draw call.
           */
          if (radv_gang_leader_sem_dirty(secondary))
             primary->gang.sem.leader_value++;
          if (radv_gang_follower_sem_dirty(secondary))
             primary->gang.sem.follower_value++;
    
          device->ws->cs_execute_secondary(primary->cs, secondary->cs, allow_ib2);
    
          /* When the secondary command buffer is compute only we don't
           * need to re-emit the current graphics pipeline.
           */
          if (secondary->state.emitted_graphics_pipeline) {
             primary->state.emitted_graphics_pipeline = secondary->state.emitted_graphics_pipeline;
          }
    
          /* When the secondary command buffer is graphics only we don't
           * need to re-emit the current compute pipeline.
           */
          if (secondary->state.emitted_compute_pipeline) {
             primary->state.emitted_compute_pipeline = secondary->state.emitted_compute_pipeline;
          }
    
          if (secondary->state.last_ia_multi_vgt_param) {
             primary->state.last_ia_multi_vgt_param = secondary->state.last_ia_multi_vgt_param;
          }
    
          if (secondary->state.last_ge_cntl) {
             primary->state.last_ge_cntl = secondary->state.last_ge_cntl;
          }
    
          primary->state.last_num_instances = secondary->state.last_num_instances;
          primary->state.last_subpass_color_count = secondary->state.last_subpass_color_count;
    
          if (secondary->state.last_index_type != -1) {
             primary->state.last_index_type = secondary->state.last_index_type;
          }
    
          primary->state.last_vrs_rates = secondary->state.last_vrs_rates;
          primary->state.last_force_vrs_rates_offset = secondary->state.last_force_vrs_rates_offset;
    
          primary->state.rb_noncoherent_dirty |= secondary->state.rb_noncoherent_dirty;
    
          primary->state.uses_draw_indirect |= secondary->state.uses_draw_indirect;
    
          for (uint32_t reg = 0; reg < RADV_NUM_ALL_TRACKED_REGS; reg++) {
             if (!BITSET_TEST(secondary->tracked_regs.reg_saved_mask, reg))
                continue;
    
             BITSET_SET(primary->tracked_regs.reg_saved_mask, reg);
             primary->tracked_regs.reg_value[reg] = secondary->tracked_regs.reg_value[reg];
          }
    
          memcpy(primary->tracked_regs.spi_ps_input_cntl, secondary->tracked_regs.spi_ps_input_cntl,
                 sizeof(primary->tracked_regs.spi_ps_input_cntl));
       }
    
       /* After executing commands from secondary buffers we have to dirty
        * some states.
        */
       primary->state.dirty_dynamic |= RADV_DYNAMIC_ALL;
       primary->state.dirty |= RADV_CMD_DIRTY_PIPELINE | RADV_CMD_DIRTY_INDEX_BUFFER | RADV_CMD_DIRTY_GUARDBAND |
                               RADV_CMD_DIRTY_SHADER_QUERY | RADV_CMD_DIRTY_OCCLUSION_QUERY |
                               RADV_CMD_DIRTY_DB_SHADER_CONTROL | RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
       radv_mark_descriptor_sets_dirty(primary, VK_PIPELINE_BIND_POINT_GRAPHICS);
       radv_mark_descriptor_sets_dirty(primary, VK_PIPELINE_BIND_POINT_COMPUTE);
    
       primary->state.last_first_instance = -1;
       primary->state.last_drawid = -1;
       primary->state.last_vertex_offset_valid = false;
    }
    
    static void
    radv_mark_noncoherent_rb(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_rendering_state *render = &cmd_buffer->state.render;
    
       /* Have to be conservative in cmdbuffers with inherited attachments. */
       if (!render->has_image_views) {
          cmd_buffer->state.rb_noncoherent_dirty = true;
          return;
       }
    
       for (uint32_t i = 0; i < render->color_att_count; i++) {
          const struct radv_image_view *iview = render->color_att[i].iview;
    
          if (!iview)
             continue;
    
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          if (!radv_image_is_l2_coherent(device, iview->image, &range)) {
             cmd_buffer->state.rb_noncoherent_dirty = true;
             return;
          }
       }
    
       const struct radv_image_view *iview = render->ds_att.iview;
    
       if (iview) {
          const VkImageSubresourceRange range = vk_image_view_subresource_range(&iview->vk);
    
          if (!radv_image_is_l2_coherent(device, iview->image, &range))
             cmd_buffer->state.rb_noncoherent_dirty = true;
       }
    }
    
    static VkImageLayout
    attachment_initial_layout(const VkRenderingAttachmentInfo *att)
    {
       const VkRenderingAttachmentInitialLayoutInfoMESA *layout_info =
          vk_find_struct_const(att->pNext, RENDERING_ATTACHMENT_INITIAL_LAYOUT_INFO_MESA);
       if (layout_info != NULL)
          return layout_info->initialLayout;
    
       return att->imageLayout;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo *pRenderingInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       const struct VkSampleLocationsInfoEXT *sample_locs_info =
          vk_find_struct_const(pRenderingInfo->pNext, SAMPLE_LOCATIONS_INFO_EXT);
    
       struct radv_sample_locations_state sample_locations = {
          .count = 0,
       };
       if (sample_locs_info) {
          sample_locations = (struct radv_sample_locations_state){
             .per_pixel = sample_locs_info->sampleLocationsPerPixel,
             .grid_size = sample_locs_info->sampleLocationGridSize,
             .count = sample_locs_info->sampleLocationsCount,
          };
          typed_memcpy(sample_locations.locations, sample_locs_info->pSampleLocations,
                       sample_locs_info->sampleLocationsCount);
       }
    
       /* Dynamic rendering does not have implicit transitions, so limit the marker to
        * when a render pass is used.
        * Additionally, some internal meta operations called inside a barrier may issue
        * render calls (with dynamic rendering), so this makes sure those case don't
        * create a nested barrier scope.
        */
       if (cmd_buffer->vk.render_pass)
          radv_describe_barrier_start(cmd_buffer, RGP_BARRIER_EXTERNAL_RENDER_PASS_SYNC);
       uint32_t color_samples = 0, ds_samples = 0;
       struct radv_attachment color_att[MAX_RTS];
       for (uint32_t i = 0; i < pRenderingInfo->colorAttachmentCount; i++) {
          const VkRenderingAttachmentInfo *att_info = &pRenderingInfo->pColorAttachments[i];
    
          color_att[i] = (struct radv_attachment){.iview = NULL};
          if (att_info->imageView == VK_NULL_HANDLE)
             continue;
    
          VK_FROM_HANDLE(radv_image_view, iview, att_info->imageView);
          color_att[i].format = iview->vk.format;
          color_att[i].iview = iview;
          color_att[i].layout = att_info->imageLayout;
          radv_initialise_color_surface(device, &color_att[i].cb, iview);
    
          if (att_info->resolveMode != VK_RESOLVE_MODE_NONE && att_info->resolveImageView != VK_NULL_HANDLE) {
             color_att[i].resolve_mode = att_info->resolveMode;
             color_att[i].resolve_iview = radv_image_view_from_handle(att_info->resolveImageView);
             color_att[i].resolve_layout = att_info->resolveImageLayout;
          }
    
          color_samples = MAX2(color_samples, color_att[i].iview->vk.image->samples);
    
          VkImageLayout initial_layout = attachment_initial_layout(att_info);
          if (initial_layout != color_att[i].layout) {
             assert(!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT));
             radv_handle_rendering_image_transition(cmd_buffer, color_att[i].iview, pRenderingInfo->layerCount,
                                                    pRenderingInfo->viewMask, initial_layout, VK_IMAGE_LAYOUT_UNDEFINED,
                                                    color_att[i].layout, VK_IMAGE_LAYOUT_UNDEFINED, &sample_locations);
          }
       }
    
       struct radv_attachment ds_att = {.iview = NULL};
       VkImageAspectFlags ds_att_aspects = 0;
       const VkRenderingAttachmentInfo *d_att_info = pRenderingInfo->pDepthAttachment;
       const VkRenderingAttachmentInfo *s_att_info = pRenderingInfo->pStencilAttachment;
       bool has_hiz_his = false;
    
       if ((d_att_info != NULL && d_att_info->imageView != VK_NULL_HANDLE) ||
           (s_att_info != NULL && s_att_info->imageView != VK_NULL_HANDLE)) {
          struct radv_image_view *d_iview = NULL, *s_iview = NULL;
          struct radv_image_view *d_res_iview = NULL, *s_res_iview = NULL;
          VkImageLayout initial_depth_layout = VK_IMAGE_LAYOUT_UNDEFINED;
          VkImageLayout initial_stencil_layout = VK_IMAGE_LAYOUT_UNDEFINED;
    
          if (d_att_info != NULL && d_att_info->imageView != VK_NULL_HANDLE) {
             d_iview = radv_image_view_from_handle(d_att_info->imageView);
             initial_depth_layout = attachment_initial_layout(d_att_info);
             ds_att.layout = d_att_info->imageLayout;
    
             if (d_att_info->resolveMode != VK_RESOLVE_MODE_NONE && d_att_info->resolveImageView != VK_NULL_HANDLE) {
                d_res_iview = radv_image_view_from_handle(d_att_info->resolveImageView);
                ds_att.resolve_mode = d_att_info->resolveMode;
                ds_att.resolve_layout = d_att_info->resolveImageLayout;
             }
          }
    
          if (s_att_info != NULL && s_att_info->imageView != VK_NULL_HANDLE) {
             s_iview = radv_image_view_from_handle(s_att_info->imageView);
             initial_stencil_layout = attachment_initial_layout(s_att_info);
             ds_att.stencil_layout = s_att_info->imageLayout;
    
             if (s_att_info->resolveMode != VK_RESOLVE_MODE_NONE && s_att_info->resolveImageView != VK_NULL_HANDLE) {
                s_res_iview = radv_image_view_from_handle(s_att_info->resolveImageView);
                ds_att.stencil_resolve_mode = s_att_info->resolveMode;
                ds_att.stencil_resolve_layout = s_att_info->resolveImageLayout;
             }
          }
    
          assert(d_iview == NULL || s_iview == NULL || d_iview == s_iview);
          ds_att.iview = d_iview ? d_iview : s_iview, ds_att.format = ds_att.iview->vk.format;
    
          if (d_iview && s_iview) {
             ds_att_aspects = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
          } else if (d_iview) {
             ds_att_aspects = VK_IMAGE_ASPECT_DEPTH_BIT;
          } else {
             ds_att_aspects = VK_IMAGE_ASPECT_STENCIL_BIT;
          }
    
          if (pdev->info.gfx_level >= GFX12) {
             const struct radeon_surf *surf = &ds_att.iview->image->planes[0].surface;
    
             has_hiz_his = surf->u.gfx9.zs.hiz.offset || surf->u.gfx9.zs.his.offset;
          }
    
          radv_initialise_ds_surface(device, &ds_att.ds, ds_att.iview, ds_att_aspects);
    
          assert(d_res_iview == NULL || s_res_iview == NULL || d_res_iview == s_res_iview);
          ds_att.resolve_iview = d_res_iview ? d_res_iview : s_res_iview;
    
          ds_samples = ds_att.iview->vk.image->samples;
    
          if (initial_depth_layout != ds_att.layout || initial_stencil_layout != ds_att.stencil_layout) {
             assert(!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT));
             radv_handle_rendering_image_transition(cmd_buffer, ds_att.iview, pRenderingInfo->layerCount,
                                                    pRenderingInfo->viewMask, initial_depth_layout, initial_stencil_layout,
                                                    ds_att.layout, ds_att.stencil_layout, &sample_locations);
          }
       }
       if (cmd_buffer->vk.render_pass)
          radv_describe_barrier_end(cmd_buffer);
    
       const VkRenderingFragmentShadingRateAttachmentInfoKHR *fsr_info =
          vk_find_struct_const(pRenderingInfo->pNext, RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
       struct radv_attachment vrs_att = {.iview = NULL};
       VkExtent2D vrs_texel_size = {.width = 0};
       if (fsr_info && fsr_info->imageView) {
          VK_FROM_HANDLE(radv_image_view, iview, fsr_info->imageView);
          vrs_att = (struct radv_attachment){
             .format = iview->vk.format,
             .iview = iview,
             .layout = fsr_info->imageLayout,
          };
          vrs_texel_size = fsr_info->shadingRateAttachmentTexelSize;
       }
    
       /* Now that we've done any layout transitions which may invoke meta, we can
        * fill out the actual rendering info and set up for the client's render pass.
        */
       radv_cmd_buffer_reset_rendering(cmd_buffer);
    
       struct radv_rendering_state *render = &cmd_buffer->state.render;
       render->active = true;
       render->has_image_views = true;
       render->has_input_attachment_no_concurrent_writes =
          !!(pRenderingInfo->flags & VK_RENDERING_INPUT_ATTACHMENT_NO_CONCURRENT_WRITES_BIT_MESA);
       render->area = pRenderingInfo->renderArea;
       render->view_mask = pRenderingInfo->viewMask;
       render->layer_count = pRenderingInfo->layerCount;
       render->color_samples = color_samples;
       render->ds_samples = ds_samples;
       render->max_samples = MAX2(color_samples, ds_samples);
       render->sample_locations = sample_locations;
       render->color_att_count = pRenderingInfo->colorAttachmentCount;
       typed_memcpy(render->color_att, color_att, render->color_att_count);
       render->ds_att = ds_att;
       render->ds_att_aspects = ds_att_aspects;
       render->has_hiz_his = has_hiz_his;
       render->vrs_att = vrs_att;
       render->vrs_texel_size = vrs_texel_size;
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER | RADV_CMD_DIRTY_FBFETCH_OUTPUT;
    
       if (pdev->info.rbplus_allowed)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RBPLUS;
    
       cmd_buffer->state.dirty_dynamic |=
          RADV_DYNAMIC_DEPTH_BIAS | RADV_DYNAMIC_STENCIL_TEST_ENABLE | RADV_DYNAMIC_COLOR_BLEND_ENABLE;
       if (pdev->info.gfx_level >= GFX10_3)
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
       if (pdev->info.gfx_level >= GFX12)
          cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_RASTERIZATION_SAMPLES;
    
       if (render->vrs_att.iview && pdev->info.gfx_level == GFX10_3) {
          if (render->ds_att.iview &&
              radv_htile_enabled(render->ds_att.iview->image, render->ds_att.iview->vk.base_mip_level)) {
             /* When we have a VRS attachment and a depth/stencil attachment, we just need to copy the
              * VRS rates to the HTILE buffer of the attachment.
              */
             struct radv_image_view *ds_iview = render->ds_att.iview;
             struct radv_image *ds_image = ds_iview->image;
             uint32_t level = ds_iview->vk.base_mip_level;
    
             /* HTILE buffer */
             uint64_t htile_offset = ds_image->bindings[0].offset + ds_image->planes[0].surface.meta_offset +
                                     ds_image->planes[0].surface.u.gfx9.meta_levels[level].offset;
             uint64_t htile_size = ds_image->planes[0].surface.u.gfx9.meta_levels[level].size;
             struct radv_buffer htile_buffer;
    
             radv_buffer_init(&htile_buffer, device, ds_image->bindings[0].bo, htile_size, htile_offset);
    
             assert(render->area.offset.x + render->area.extent.width <= ds_image->vk.extent.width &&
                    render->area.offset.x + render->area.extent.height <= ds_image->vk.extent.height);
    
             /* Copy the VRS rates to the HTILE buffer. */
             radv_copy_vrs_htile(cmd_buffer, render->vrs_att.iview, &render->area, ds_image, &htile_buffer, true);
    
             radv_buffer_finish(&htile_buffer);
          } else {
             /* When a subpass uses a VRS attachment without binding a depth/stencil attachment, or when
              * HTILE isn't enabled, we use a fallback that copies the VRS rates to our internal HTILE buffer.
              */
             struct radv_image *ds_image = radv_cmd_buffer_get_vrs_image(cmd_buffer);
    
             if (ds_image && render->area.offset.x < ds_image->vk.extent.width &&
                 render->area.offset.y < ds_image->vk.extent.height) {
                /* HTILE buffer */
                struct radv_buffer *htile_buffer = device->vrs.buffer;
    
                VkRect2D area = render->area;
                area.extent.width = MIN2(area.extent.width, ds_image->vk.extent.width - area.offset.x);
                area.extent.height = MIN2(area.extent.height, ds_image->vk.extent.height - area.offset.y);
    
                /* Copy the VRS rates to the HTILE buffer. */
                radv_copy_vrs_htile(cmd_buffer, render->vrs_att.iview, &area, ds_image, htile_buffer, false);
             }
          }
       }
    
       const uint32_t minx = render->area.offset.x;
       const uint32_t miny = render->area.offset.y;
       const uint32_t maxx = minx + render->area.extent.width;
       const uint32_t maxy = miny + render->area.extent.height;
    
       radeon_check_space(device->ws, cmd_buffer->cs, 6);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028204_PA_SC_WINDOW_SCISSOR_TL,
                                 S_028204_TL_X(minx) | S_028204_TL_Y_GFX12(miny));
          radeon_set_context_reg(cmd_buffer->cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
                                 S_028208_BR_X(maxx - 1) | S_028208_BR_Y(maxy - 1)); /* inclusive */
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_028204_PA_SC_WINDOW_SCISSOR_TL,
                                 S_028204_TL_X(minx) | S_028204_TL_Y_GFX6(miny));
          radeon_set_context_reg(cmd_buffer->cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
                                 S_028208_BR_X(maxx) | S_028208_BR_Y(maxy));
       }
    
       radv_emit_fb_mip_change_flush(cmd_buffer);
    
       if (!(pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT))
          radv_cmd_buffer_clear_rendering(cmd_buffer, pRenderingInfo);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdEndRendering(VkCommandBuffer commandBuffer)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       radv_mark_noncoherent_rb(cmd_buffer);
       radv_cmd_buffer_resolve_rendering(cmd_buffer);
       radv_cmd_buffer_reset_rendering(cmd_buffer);
    }
    
    static void
    radv_emit_view_index_per_stage(struct radeon_cmdbuf *cs, const struct radv_shader *shader, uint32_t base_reg,
                                   unsigned index)
    {
       const uint32_t view_index_offset = radv_get_user_sgpr_loc(shader, AC_UD_VIEW_INDEX);
    
       if (!view_index_offset)
          return;
    
       radeon_set_sh_reg(cs, view_index_offset, index);
    }
    
    static void
    radv_emit_view_index(const struct radv_cmd_state *cmd_state, struct radeon_cmdbuf *cs, unsigned index)
    {
       radv_foreach_stage(stage, cmd_state->active_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT)
       {
          const struct radv_shader *shader = radv_get_shader(cmd_state->shaders, stage);
    
          radv_emit_view_index_per_stage(cs, shader, shader->info.user_data_0, index);
       }
    
       if (cmd_state->gs_copy_shader) {
          radv_emit_view_index_per_stage(cs, cmd_state->gs_copy_shader, R_00B130_SPI_SHADER_USER_DATA_VS_0, index);
       }
    }
    
    /**
     * Emulates predication for MEC using COND_EXEC.
     * When the current command buffer is predicating, emit a COND_EXEC packet
     * so that the MEC skips the next few dwords worth of packets.
     *
     * To make it work with inverted conditional rendering, we allocate
     * space in the upload BO and emit some packets to invert the condition.
     */
    static void
    radv_cs_emit_compute_predication(const struct radv_device *device, struct radv_cmd_state *state,
                                     struct radeon_cmdbuf *cs, uint64_t inv_va, bool *inv_emitted, unsigned dwords)
    {
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       if (!state->predicating)
          return;
    
       uint64_t va = state->user_predication_va;
    
       if (!state->predication_type) {
          /* Invert the condition the first time it is needed. */
          if (!*inv_emitted) {
             const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
    
             *inv_emitted = true;
    
             /* Write 1 to the inverted predication VA. */
             radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
             radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) |
                                COPY_DATA_WR_CONFIRM | (gfx_level == GFX6 ? COPY_DATA_ENGINE_PFP : 0));
             radeon_emit(cs, 1);
             radeon_emit(cs, 0);
             radeon_emit(cs, inv_va);
             radeon_emit(cs, inv_va >> 32);
    
             /* If the API predication VA == 0, skip next command. */
             radv_emit_cond_exec(device, cs, va, 6 /* 1x COPY_DATA size */);
    
             /* Write 0 to the new predication VA (when the API condition != 0) */
             radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
             radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) |
                                COPY_DATA_WR_CONFIRM | (gfx_level == GFX6 ? COPY_DATA_ENGINE_PFP : 0));
             radeon_emit(cs, 0);
             radeon_emit(cs, 0);
             radeon_emit(cs, inv_va);
             radeon_emit(cs, inv_va >> 32);
          }
    
          va = inv_va;
       }
    
       radv_emit_cond_exec(device, cs, va, dwords);
    }
    
    ALWAYS_INLINE static void
    radv_gfx12_emit_hiz_his_wa(const struct radv_device *device, const struct radv_cmd_state *cmd_state,
                               struct radeon_cmdbuf *cs)
    {
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_state->render;
    
       /* On GFX12, HiZ/HiS is buggy and can cause random GPU hangs. There are basically two alternatives:
        * - disable HiZ/HiS completely which is the safest workaround but this is known to decrease performance
        * - emit a dummy BOTTOM_OF_PIPE_TS after every draw which should workaround the hang and maintain performance
        */
       if (pdev->info.gfx_level == GFX12 && render->has_hiz_his) {
          radeon_emit(cs, PKT3(PKT3_RELEASE_MEM, 6, 0));
          radeon_emit(cs, S_490_EVENT_TYPE(V_028A90_BOTTOM_OF_PIPE_TS) | S_490_EVENT_INDEX(5));
          radeon_emit(cs, 0); /* DST_SEL, INT_SEL = no write confirm, DATA_SEL = no data */
          radeon_emit(cs, 0); /* ADDRESS_LO */
          radeon_emit(cs, 0); /* ADDRESS_HI */
          radeon_emit(cs, 0); /* DATA_LO */
          radeon_emit(cs, 0); /* DATA_HI */
          radeon_emit(cs, 0); /* INT_CTXID */
       }
    }
    
    static void
    radv_cs_emit_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t vertex_count, uint32_t use_opaque)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       radeon_emit(cmd_buffer->cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, cmd_buffer->state.predicating));
       radeon_emit(cmd_buffer->cs, vertex_count);
       radeon_emit(cmd_buffer->cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque);
    
       radv_gfx12_emit_hiz_his_wa(device, &cmd_buffer->state, cmd_buffer->cs);
    }
    
    /**
     * Emit a PKT3_DRAW_INDEX_2 packet to render "index_count` vertices.
     *
     * The starting address "index_va" may point anywhere within the index buffer. The number of
     * indexes allocated in the index buffer *past that point* is specified by "max_index_count".
     * Hardware uses this information to return 0 for out-of-bounds reads.
     */
    static void
    radv_cs_emit_draw_indexed_packet(struct radv_cmd_buffer *cmd_buffer, uint64_t index_va, uint32_t max_index_count,
                                     uint32_t index_count, bool not_eop)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       radeon_emit(cmd_buffer->cs, PKT3(PKT3_DRAW_INDEX_2, 4, cmd_buffer->state.predicating));
       radeon_emit(cmd_buffer->cs, max_index_count);
       radeon_emit(cmd_buffer->cs, index_va);
       radeon_emit(cmd_buffer->cs, index_va >> 32);
       radeon_emit(cmd_buffer->cs, index_count);
    
       /* NOT_EOP allows merging multiple draws into 1 wave, but only user VGPRs
        * can be changed between draws and GS fast launch must be disabled.
        * NOT_EOP doesn't work on gfx6-gfx9 and gfx12.
        */
       radeon_emit(cmd_buffer->cs, V_0287F0_DI_SRC_SEL_DMA | S_0287F0_NOT_EOP(not_eop));
    
       radv_gfx12_emit_hiz_his_wa(device, &cmd_buffer->state, cmd_buffer->cs);
    }
    
    /* MUST inline this function to avoid massive perf loss in drawoverhead */
    ALWAYS_INLINE static void
    radv_cs_emit_indirect_draw_packet(struct radv_cmd_buffer *cmd_buffer, bool indexed, uint32_t draw_count,
                                      uint64_t count_va, uint32_t stride)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const unsigned di_src_sel = indexed ? V_0287F0_DI_SRC_SEL_DMA : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
       bool draw_id_enable = cmd_buffer->state.uses_drawid;
       uint32_t base_reg = cmd_buffer->state.vtx_base_sgpr;
       uint32_t vertex_offset_reg, start_instance_reg = 0, draw_id_reg = 0;
       bool predicating = cmd_buffer->state.predicating;
       assert(base_reg);
    
       /* just reset draw state for vertex data */
       cmd_buffer->state.last_first_instance = -1;
       cmd_buffer->state.last_num_instances = -1;
       cmd_buffer->state.last_drawid = -1;
       cmd_buffer->state.last_vertex_offset_valid = false;
    
       vertex_offset_reg = (base_reg - SI_SH_REG_OFFSET) >> 2;
       if (cmd_buffer->state.uses_baseinstance)
          start_instance_reg = ((base_reg + (draw_id_enable ? 8 : 4)) - SI_SH_REG_OFFSET) >> 2;
       if (draw_id_enable)
          draw_id_reg = ((base_reg + 4) - SI_SH_REG_OFFSET) >> 2;
    
       if (draw_count == 1 && !count_va && !draw_id_enable) {
          radeon_emit(cs, PKT3(indexed ? PKT3_DRAW_INDEX_INDIRECT : PKT3_DRAW_INDIRECT, 3, predicating));
          radeon_emit(cs, 0);
          radeon_emit(cs, vertex_offset_reg);
          radeon_emit(cs, start_instance_reg);
          radeon_emit(cs, di_src_sel);
       } else {
          radeon_emit(cs, PKT3(indexed ? PKT3_DRAW_INDEX_INDIRECT_MULTI : PKT3_DRAW_INDIRECT_MULTI, 8, predicating));
          radeon_emit(cs, 0);
          radeon_emit(cs, vertex_offset_reg);
          radeon_emit(cs, start_instance_reg);
          radeon_emit(cs, draw_id_reg | S_2C3_DRAW_INDEX_ENABLE(draw_id_enable) | S_2C3_COUNT_INDIRECT_ENABLE(!!count_va));
          radeon_emit(cs, draw_count); /* count */
          radeon_emit(cs, count_va);   /* count_addr */
          radeon_emit(cs, count_va >> 32);
          radeon_emit(cs, stride); /* stride */
          radeon_emit(cs, di_src_sel);
       }
    
    
       radv_gfx12_emit_hiz_his_wa(device, &cmd_buffer->state, cs);
    
       cmd_buffer->state.uses_draw_indirect = true;
    }
    
    ALWAYS_INLINE static void
    radv_cs_emit_indirect_mesh_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t draw_count, uint64_t count_va,
                                           uint32_t stride)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH];
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint32_t base_reg = cmd_buffer->state.vtx_base_sgpr;
       bool predicating = cmd_buffer->state.predicating;
       assert(base_reg || (!cmd_buffer->state.uses_drawid && !mesh_shader->info.cs.uses_grid_size));
    
       /* Reset draw state. */
       cmd_buffer->state.last_first_instance = -1;
       cmd_buffer->state.last_num_instances = -1;
       cmd_buffer->state.last_drawid = -1;
       cmd_buffer->state.last_vertex_offset_valid = false;
    
       uint32_t xyz_dim_enable = mesh_shader->info.cs.uses_grid_size;
       uint32_t xyz_dim_reg = !xyz_dim_enable ? 0 : (base_reg - SI_SH_REG_OFFSET) >> 2;
       uint32_t draw_id_enable = !!cmd_buffer->state.uses_drawid;
       uint32_t draw_id_reg = !draw_id_enable ? 0 : (base_reg + (xyz_dim_enable ? 12 : 0) - SI_SH_REG_OFFSET) >> 2;
    
       uint32_t mode1_enable = !pdev->mesh_fast_launch_2;
    
       radeon_emit(cs, PKT3(PKT3_DISPATCH_MESH_INDIRECT_MULTI, 7, predicating) | PKT3_RESET_FILTER_CAM_S(1));
       radeon_emit(cs, 0); /* data_offset */
       radeon_emit(cs, S_4C1_XYZ_DIM_REG(xyz_dim_reg) | S_4C1_DRAW_INDEX_REG(draw_id_reg));
       if (pdev->info.gfx_level >= GFX11)
          radeon_emit(cs, S_4C2_DRAW_INDEX_ENABLE(draw_id_enable) | S_4C2_COUNT_INDIRECT_ENABLE(!!count_va) |
                             S_4C2_XYZ_DIM_ENABLE(xyz_dim_enable) | S_4C2_MODE1_ENABLE(mode1_enable));
       else
          radeon_emit(cs, S_4C2_DRAW_INDEX_ENABLE(draw_id_enable) | S_4C2_COUNT_INDIRECT_ENABLE(!!count_va));
       radeon_emit(cs, draw_count);
       radeon_emit(cs, count_va);
       radeon_emit(cs, count_va >> 32);
       radeon_emit(cs, stride);
       radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
    
       radv_gfx12_emit_hiz_his_wa(device, &cmd_buffer->state, cs);
    }
    
    ALWAYS_INLINE static void
    radv_cs_emit_dispatch_taskmesh_direct_ace_packet(const struct radv_device *device,
                                                     const struct radv_cmd_state *cmd_state, struct radeon_cmdbuf *ace_cs,
                                                     const uint32_t x, const uint32_t y, const uint32_t z)
    {
       const struct radv_shader *task_shader = cmd_state->shaders[MESA_SHADER_TASK];
       const bool predicating = cmd_state->predicating;
       const uint32_t dispatch_initiator =
          device->dispatch_initiator_task | S_00B800_CS_W32_EN(task_shader->info.wave_size == 32);
       const uint32_t ring_entry_reg = radv_get_user_sgpr(task_shader, AC_UD_TASK_RING_ENTRY);
    
       radeon_emit(ace_cs, PKT3(PKT3_DISPATCH_TASKMESH_DIRECT_ACE, 4, predicating) | PKT3_SHADER_TYPE_S(1));
       radeon_emit(ace_cs, x);
       radeon_emit(ace_cs, y);
       radeon_emit(ace_cs, z);
       radeon_emit(ace_cs, dispatch_initiator);
       radeon_emit(ace_cs, ring_entry_reg & 0xFFFF);
    }
    
    ALWAYS_INLINE static void
    radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(const struct radv_device *device,
                                                             const struct radv_cmd_state *cmd_state,
                                                             struct radeon_cmdbuf *ace_cs, uint64_t data_va,
                                                             uint32_t draw_count, uint64_t count_va, uint32_t stride)
    {
       assert((data_va & 0x03) == 0);
       assert((count_va & 0x03) == 0);
    
       const struct radv_shader *task_shader = cmd_state->shaders[MESA_SHADER_TASK];
    
       const uint32_t dispatch_initiator =
          device->dispatch_initiator_task | S_00B800_CS_W32_EN(task_shader->info.wave_size == 32);
       const uint32_t ring_entry_reg = radv_get_user_sgpr(task_shader, AC_UD_TASK_RING_ENTRY);
       const uint32_t xyz_dim_reg = radv_get_user_sgpr(task_shader, AC_UD_CS_GRID_SIZE);
       const uint32_t draw_id_reg = radv_get_user_sgpr(task_shader, AC_UD_CS_TASK_DRAW_ID);
    
       radeon_emit(ace_cs, PKT3(PKT3_DISPATCH_TASKMESH_INDIRECT_MULTI_ACE, 9, 0) | PKT3_SHADER_TYPE_S(1));
       radeon_emit(ace_cs, data_va);
       radeon_emit(ace_cs, data_va >> 32);
       radeon_emit(ace_cs, S_AD2_RING_ENTRY_REG(ring_entry_reg));
       radeon_emit(ace_cs, S_AD3_COUNT_INDIRECT_ENABLE(!!count_va) | S_AD3_DRAW_INDEX_ENABLE(!!draw_id_reg) |
                              S_AD3_XYZ_DIM_ENABLE(!!xyz_dim_reg) | S_AD3_DRAW_INDEX_REG(draw_id_reg));
       radeon_emit(ace_cs, S_AD4_XYZ_DIM_REG(xyz_dim_reg));
       radeon_emit(ace_cs, draw_count);
       radeon_emit(ace_cs, count_va);
       radeon_emit(ace_cs, count_va >> 32);
       radeon_emit(ace_cs, stride);
       radeon_emit(ace_cs, dispatch_initiator);
    }
    
    ALWAYS_INLINE static void
    radv_cs_emit_dispatch_taskmesh_gfx_packet(const struct radv_device *device, const struct radv_cmd_state *cmd_state,
                                              struct radeon_cmdbuf *cs)
    {
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *mesh_shader = cmd_state->shaders[MESA_SHADER_MESH];
       const bool predicating = cmd_state->predicating;
    
       const uint32_t ring_entry_reg = radv_get_user_sgpr(mesh_shader, AC_UD_TASK_RING_ENTRY);
    
       uint32_t xyz_dim_en = mesh_shader->info.cs.uses_grid_size;
       uint32_t xyz_dim_reg = !xyz_dim_en ? 0 : (cmd_state->vtx_base_sgpr - SI_SH_REG_OFFSET) >> 2;
       uint32_t mode1_en = !pdev->mesh_fast_launch_2;
       uint32_t linear_dispatch_en = cmd_state->shaders[MESA_SHADER_TASK]->info.cs.linear_taskmesh_dispatch;
       const bool sqtt_en = !!device->sqtt.bo;
    
       radeon_emit(cs, PKT3(PKT3_DISPATCH_TASKMESH_GFX, 2, predicating) | PKT3_RESET_FILTER_CAM_S(1));
       radeon_emit(cs, S_4D0_RING_ENTRY_REG(ring_entry_reg) | S_4D0_XYZ_DIM_REG(xyz_dim_reg));
       if (pdev->info.gfx_level >= GFX11)
          radeon_emit(cs, S_4D1_XYZ_DIM_ENABLE(xyz_dim_en) | S_4D1_MODE1_ENABLE(mode1_en) |
                             S_4D1_LINEAR_DISPATCH_ENABLE(linear_dispatch_en) | S_4D1_THREAD_TRACE_MARKER_ENABLE(sqtt_en));
       else
          radeon_emit(cs, S_4D1_THREAD_TRACE_MARKER_ENABLE(sqtt_en));
       radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
    
       radv_gfx12_emit_hiz_his_wa(device, cmd_state, cs);
    }
    
    ALWAYS_INLINE static void
    radv_emit_userdata_vertex_internal(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info,
                                       const uint32_t vertex_offset)
    {
       struct radv_cmd_state *state = &cmd_buffer->state;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const bool uses_baseinstance = state->uses_baseinstance;
       const bool uses_drawid = state->uses_drawid;
    
       radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, state->vtx_emit_num);
    
       radeon_emit(cs, vertex_offset);
       state->last_vertex_offset_valid = true;
       state->last_vertex_offset = vertex_offset;
       if (uses_drawid) {
          radeon_emit(cs, 0);
          state->last_drawid = 0;
       }
       if (uses_baseinstance) {
          radeon_emit(cs, info->first_instance);
          state->last_first_instance = info->first_instance;
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_userdata_vertex(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info,
                              const uint32_t vertex_offset)
    {
       const struct radv_cmd_state *state = &cmd_buffer->state;
       const bool uses_baseinstance = state->uses_baseinstance;
       const bool uses_drawid = state->uses_drawid;
    
       if (!state->last_vertex_offset_valid || vertex_offset != state->last_vertex_offset ||
           (uses_drawid && 0 != state->last_drawid) ||
           (uses_baseinstance && info->first_instance != state->last_first_instance))
          radv_emit_userdata_vertex_internal(cmd_buffer, info, vertex_offset);
    }
    
    ALWAYS_INLINE static void
    radv_emit_userdata_vertex_drawid(struct radv_cmd_buffer *cmd_buffer, uint32_t vertex_offset, uint32_t drawid)
    {
       struct radv_cmd_state *state = &cmd_buffer->state;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, 1 + !!drawid);
       radeon_emit(cs, vertex_offset);
       state->last_vertex_offset_valid = true;
       state->last_vertex_offset = vertex_offset;
       if (drawid)
          radeon_emit(cs, drawid);
    }
    
    ALWAYS_INLINE static void
    radv_emit_userdata_mesh(struct radv_cmd_buffer *cmd_buffer, const uint32_t x, const uint32_t y, const uint32_t z)
    {
       struct radv_cmd_state *state = &cmd_buffer->state;
       const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH];
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const bool uses_drawid = state->uses_drawid;
       const bool uses_grid_size = mesh_shader->info.cs.uses_grid_size;
    
       if (!uses_drawid && !uses_grid_size)
          return;
    
       radeon_set_sh_reg_seq(cs, state->vtx_base_sgpr, state->vtx_emit_num);
       if (uses_grid_size) {
          radeon_emit(cs, x);
          radeon_emit(cs, y);
          radeon_emit(cs, z);
       }
       if (uses_drawid) {
          radeon_emit(cs, 0);
          state->last_drawid = 0;
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_userdata_task(const struct radv_cmd_state *cmd_state, struct radeon_cmdbuf *ace_cs, uint32_t x, uint32_t y,
                            uint32_t z)
    {
       const struct radv_shader *task_shader = cmd_state->shaders[MESA_SHADER_TASK];
    
       const uint32_t xyz_offset = radv_get_user_sgpr_loc(task_shader, AC_UD_CS_GRID_SIZE);
       const uint32_t draw_id_offset = radv_get_user_sgpr_loc(task_shader, AC_UD_CS_TASK_DRAW_ID);
    
       if (xyz_offset) {
          radeon_set_sh_reg_seq(ace_cs, xyz_offset, 3);
          radeon_emit(ace_cs, x);
          radeon_emit(ace_cs, y);
          radeon_emit(ace_cs, z);
       }
    
       if (draw_id_offset) {
          radeon_set_sh_reg_seq(ace_cs, draw_id_offset, 1);
          radeon_emit(ace_cs, 0);
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_draw_packets_indexed(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info,
                                   uint32_t drawCount, const VkMultiDrawIndexedInfoEXT *minfo, uint32_t stride,
                                   const int32_t *vertexOffset)
    
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_cmd_state *state = &cmd_buffer->state;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const int index_size = radv_get_vgt_index_size(state->index_type);
       unsigned i = 0;
       const bool uses_drawid = state->uses_drawid;
       const bool can_eop = !uses_drawid && pdev->info.gfx_level >= GFX10 && pdev->info.gfx_level < GFX12;
    
       if (uses_drawid) {
          if (vertexOffset) {
             radv_emit_userdata_vertex(cmd_buffer, info, *vertexOffset);
             vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) {
                uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex;
                uint64_t index_va = state->index_va + draw->firstIndex * index_size;
    
                /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */
                if (!remaining_indexes && pdev->info.has_zero_index_buffer_bug)
                   radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes);
    
                if (i > 0)
                   radeon_set_sh_reg(cs, state->vtx_base_sgpr + sizeof(uint32_t), i);
    
                if (!state->render.view_mask) {
                   radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                } else {
                   u_foreach_bit (view, state->render.view_mask) {
                      radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
    
                      radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                   }
                }
             }
          } else {
             vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) {
                uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex;
                uint64_t index_va = state->index_va + draw->firstIndex * index_size;
    
                /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */
                if (!remaining_indexes && pdev->info.has_zero_index_buffer_bug)
                   radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes);
    
                if (i > 0) {
                   assert(state->last_vertex_offset_valid);
                   if (state->last_vertex_offset != draw->vertexOffset)
                      radv_emit_userdata_vertex_drawid(cmd_buffer, draw->vertexOffset, i);
                   else
                      radeon_set_sh_reg(cs, state->vtx_base_sgpr + sizeof(uint32_t), i);
                } else
                   radv_emit_userdata_vertex(cmd_buffer, info, draw->vertexOffset);
    
                if (!state->render.view_mask) {
                   radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                } else {
                   u_foreach_bit (view, state->render.view_mask) {
                      radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
    
                      radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                   }
                }
             }
          }
          if (drawCount > 1) {
             state->last_drawid = drawCount - 1;
          }
       } else {
          if (vertexOffset) {
             if (pdev->info.gfx_level == GFX10) {
                /* GFX10 has a bug that consecutive draw packets with NOT_EOP must not have
                 * count == 0 for the last draw that doesn't have NOT_EOP.
                 */
                while (drawCount > 1) {
                   const VkMultiDrawIndexedInfoEXT *last =
                      (const VkMultiDrawIndexedInfoEXT *)(((const uint8_t *)minfo) + (drawCount - 1) * stride);
                   if (last->indexCount)
                      break;
                   drawCount--;
                }
             }
    
             radv_emit_userdata_vertex(cmd_buffer, info, *vertexOffset);
             vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) {
                uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex;
                uint64_t index_va = state->index_va + draw->firstIndex * index_size;
    
                /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */
                if (!remaining_indexes && pdev->info.has_zero_index_buffer_bug)
                   radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes);
    
                if (!state->render.view_mask) {
                   radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount,
                                                    can_eop && i < drawCount - 1);
                } else {
                   u_foreach_bit (view, state->render.view_mask) {
                      radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
    
                      radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                   }
                }
             }
          } else {
             vk_foreach_multi_draw_indexed (draw, i, minfo, drawCount, stride) {
                uint32_t remaining_indexes = MAX2(state->max_index_count, draw->firstIndex) - draw->firstIndex;
                uint64_t index_va = state->index_va + draw->firstIndex * index_size;
    
                /* Handle draw calls with 0-sized index buffers if the GPU can't support them. */
                if (!remaining_indexes && pdev->info.has_zero_index_buffer_bug)
                   radv_handle_zero_index_buffer_bug(cmd_buffer, &index_va, &remaining_indexes);
    
                const VkMultiDrawIndexedInfoEXT *next =
                   (const VkMultiDrawIndexedInfoEXT *)(i < drawCount - 1 ? ((uint8_t *)draw + stride) : NULL);
                const bool offset_changes = next && next->vertexOffset != draw->vertexOffset;
                radv_emit_userdata_vertex(cmd_buffer, info, draw->vertexOffset);
    
                if (!state->render.view_mask) {
                   radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount,
                                                    can_eop && !offset_changes && i < drawCount - 1);
                } else {
                   u_foreach_bit (view, state->render.view_mask) {
                      radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
    
                      radv_cs_emit_draw_indexed_packet(cmd_buffer, index_va, remaining_indexes, draw->indexCount, false);
                   }
                }
             }
          }
          if (drawCount > 1) {
             state->last_drawid = drawCount - 1;
          }
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_direct_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount,
                                  const VkMultiDrawInfoEXT *minfo, uint32_t use_opaque, uint32_t stride)
    {
       unsigned i = 0;
       const uint32_t view_mask = cmd_buffer->state.render.view_mask;
       const bool uses_drawid = cmd_buffer->state.uses_drawid;
       uint32_t last_start = 0;
    
       vk_foreach_multi_draw (draw, i, minfo, drawCount, stride) {
          if (!i)
             radv_emit_userdata_vertex(cmd_buffer, info, draw->firstVertex);
          else
             radv_emit_userdata_vertex_drawid(cmd_buffer, draw->firstVertex, uses_drawid ? i : 0);
    
          if (!view_mask) {
             radv_cs_emit_draw_packet(cmd_buffer, draw->vertexCount, use_opaque);
          } else {
             u_foreach_bit (view, view_mask) {
                radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
                radv_cs_emit_draw_packet(cmd_buffer, draw->vertexCount, use_opaque);
             }
          }
          last_start = draw->firstVertex;
       }
       if (drawCount > 1) {
          struct radv_cmd_state *state = &cmd_buffer->state;
          assert(state->last_vertex_offset_valid);
          state->last_vertex_offset = last_start;
          if (uses_drawid)
             state->last_drawid = drawCount - 1;
       }
    }
    
    static void
    radv_cs_emit_mesh_dispatch_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       radeon_emit(cmd_buffer->cs, PKT3(PKT3_DISPATCH_MESH_DIRECT, 3, cmd_buffer->state.predicating));
       radeon_emit(cmd_buffer->cs, x);
       radeon_emit(cmd_buffer->cs, y);
       radeon_emit(cmd_buffer->cs, z);
       radeon_emit(cmd_buffer->cs, S_0287F0_SOURCE_SELECT(V_0287F0_DI_SRC_SEL_AUTO_INDEX));
    
       radv_gfx12_emit_hiz_his_wa(device, &cmd_buffer->state, cmd_buffer->cs);
    }
    
    ALWAYS_INLINE static void
    radv_emit_direct_mesh_draw_packet(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint32_t view_mask = cmd_buffer->state.render.view_mask;
    
       radv_emit_userdata_mesh(cmd_buffer, x, y, z);
    
       if (pdev->mesh_fast_launch_2) {
          if (!view_mask) {
             radv_cs_emit_mesh_dispatch_packet(cmd_buffer, x, y, z);
          } else {
             u_foreach_bit (view, view_mask) {
                radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
                radv_cs_emit_mesh_dispatch_packet(cmd_buffer, x, y, z);
             }
          }
       } else {
          const uint32_t count = x * y * z;
          if (!view_mask) {
             radv_cs_emit_draw_packet(cmd_buffer, count, 0);
          } else {
             u_foreach_bit (view, view_mask) {
                radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
                radv_cs_emit_draw_packet(cmd_buffer, count, 0);
             }
          }
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_indirect_mesh_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info)
    {
       const struct radv_cmd_state *state = &cmd_buffer->state;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_winsys *ws = device->ws;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset;
       const uint64_t count_va = !info->count_buffer ? 0
                                                     : radv_buffer_get_va(info->count_buffer->bo) +
                                                          info->count_buffer->offset + info->count_buffer_offset;
    
       radv_cs_add_buffer(ws, cs, info->indirect->bo);
    
       if (info->count_buffer) {
          radv_cs_add_buffer(ws, cs, info->count_buffer->bo);
       }
    
       radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
       radeon_emit(cs, 1);
       radeon_emit(cs, va);
       radeon_emit(cs, va >> 32);
    
       if (state->uses_drawid) {
          const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH];
          unsigned reg = state->vtx_base_sgpr + (mesh_shader->info.cs.uses_grid_size ? 12 : 0);
          radeon_set_sh_reg_seq(cs, reg, 1);
          radeon_emit(cs, 0);
       }
    
       if (!state->render.view_mask) {
          radv_cs_emit_indirect_mesh_draw_packet(cmd_buffer, info->count, count_va, info->stride);
       } else {
          u_foreach_bit (i, state->render.view_mask) {
             radv_emit_view_index(&cmd_buffer->state, cs, i);
             radv_cs_emit_indirect_mesh_draw_packet(cmd_buffer, info->count, count_va, info->stride);
          }
       }
    }
    
    ALWAYS_INLINE static void
    radv_emit_direct_taskmesh_draw_packets(const struct radv_device *device, struct radv_cmd_state *cmd_state,
                                           struct radeon_cmdbuf *cs, struct radeon_cmdbuf *ace_cs, uint32_t x, uint32_t y,
                                           uint32_t z)
    {
       const uint32_t view_mask = cmd_state->render.view_mask;
       const unsigned num_views = MAX2(1, util_bitcount(view_mask));
       const unsigned ace_predication_size = num_views * 6; /* DISPATCH_TASKMESH_DIRECT_ACE size */
    
       radv_emit_userdata_task(cmd_state, ace_cs, x, y, z);
       radv_cs_emit_compute_predication(device, cmd_state, ace_cs, cmd_state->mec_inv_pred_va,
                                        &cmd_state->mec_inv_pred_emitted, ace_predication_size);
    
       if (!view_mask) {
          radv_cs_emit_dispatch_taskmesh_direct_ace_packet(device, cmd_state, ace_cs, x, y, z);
          radv_cs_emit_dispatch_taskmesh_gfx_packet(device, cmd_state, cs);
       } else {
          u_foreach_bit (view, view_mask) {
             radv_emit_view_index(cmd_state, cs, view);
    
             radv_cs_emit_dispatch_taskmesh_direct_ace_packet(device, cmd_state, ace_cs, x, y, z);
             radv_cs_emit_dispatch_taskmesh_gfx_packet(device, cmd_state, cs);
          }
       }
    }
    
    static void
    radv_emit_indirect_taskmesh_draw_packets(const struct radv_device *device, struct radv_cmd_state *cmd_state,
                                             struct radeon_cmdbuf *cs, struct radeon_cmdbuf *ace_cs,
                                             const struct radv_draw_info *info, uint64_t workaround_cond_va)
    {
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const uint32_t view_mask = cmd_state->render.view_mask;
       struct radeon_winsys *ws = device->ws;
       const unsigned num_views = MAX2(1, util_bitcount(view_mask));
       unsigned ace_predication_size = num_views * 11; /* DISPATCH_TASKMESH_INDIRECT_MULTI_ACE size */
    
       const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset;
       const uint64_t count_va = !info->count_buffer ? 0
                                                     : radv_buffer_get_va(info->count_buffer->bo) +
                                                          info->count_buffer->offset + info->count_buffer_offset;
    
       if (count_va)
          radv_cs_add_buffer(ws, ace_cs, info->count_buffer->bo);
    
       if (pdev->info.has_taskmesh_indirect0_bug && count_va) {
          /* MEC firmware bug workaround.
           * When the count buffer contains zero, DISPATCH_TASKMESH_INDIRECT_MULTI_ACE hangs.
           * - We must ensure that DISPATCH_TASKMESH_INDIRECT_MULTI_ACE
           *   is only executed when the count buffer contains non-zero.
           * - Furthermore, we must also ensure that each DISPATCH_TASKMESH_GFX packet
           *   has a matching ACE packet.
           *
           * As a workaround:
           * - Reserve a dword in the upload buffer and initialize it to 1 for the workaround
           * - When count != 0, write 0 to the workaround BO and execute the indirect dispatch
           * - When workaround BO != 0 (count was 0), execute an empty direct dispatch
           */
          radeon_emit(ace_cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(ace_cs,
                      COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
          radeon_emit(ace_cs, 1);
          radeon_emit(ace_cs, 0);
          radeon_emit(ace_cs, workaround_cond_va);
          radeon_emit(ace_cs, workaround_cond_va >> 32);
    
          /* 2x COND_EXEC + 1x COPY_DATA + Nx DISPATCH_TASKMESH_DIRECT_ACE */
          ace_predication_size += 2 * 5 + 6 + 6 * num_views;
       }
    
       radv_cs_add_buffer(ws, ace_cs, info->indirect->bo);
       radv_cs_emit_compute_predication(device, cmd_state, ace_cs, cmd_state->mec_inv_pred_va,
                                        &cmd_state->mec_inv_pred_emitted, ace_predication_size);
    
       if (workaround_cond_va) {
          radv_emit_cond_exec(device, ace_cs, count_va,
                              6 + 11 * num_views /* 1x COPY_DATA + Nx DISPATCH_TASKMESH_INDIRECT_MULTI_ACE */);
    
          radeon_emit(ace_cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(ace_cs,
                      COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
          radeon_emit(ace_cs, 0);
          radeon_emit(ace_cs, 0);
          radeon_emit(ace_cs, workaround_cond_va);
          radeon_emit(ace_cs, workaround_cond_va >> 32);
       }
    
       if (!view_mask) {
          radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(device, cmd_state, ace_cs, va, info->count, count_va,
                                                                   info->stride);
          radv_cs_emit_dispatch_taskmesh_gfx_packet(device, cmd_state, cs);
       } else {
          u_foreach_bit (view, view_mask) {
             radv_emit_view_index(cmd_state, cs, view);
    
             radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(device, cmd_state, ace_cs, va, info->count, count_va,
                                                                      info->stride);
             radv_cs_emit_dispatch_taskmesh_gfx_packet(device, cmd_state, cs);
          }
       }
    
       if (workaround_cond_va) {
          radv_emit_cond_exec(device, ace_cs, workaround_cond_va, 6 * num_views /* Nx DISPATCH_TASKMESH_DIRECT_ACE */);
    
          for (unsigned v = 0; v < num_views; ++v) {
             radv_cs_emit_dispatch_taskmesh_direct_ace_packet(device, cmd_state, ace_cs, 0, 0, 0);
          }
       }
    }
    
    static void
    radv_emit_indirect_draw_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info)
    {
       const struct radv_cmd_state *state = &cmd_buffer->state;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_winsys *ws = device->ws;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const uint64_t va = radv_buffer_get_va(info->indirect->bo) + info->indirect->offset + info->indirect_offset;
       const uint64_t count_va = info->count_buffer ? radv_buffer_get_va(info->count_buffer->bo) +
                                                         info->count_buffer->offset + info->count_buffer_offset
                                                    : 0;
    
       radv_cs_add_buffer(ws, cs, info->indirect->bo);
    
       radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
       radeon_emit(cs, 1);
       radeon_emit(cs, va);
       radeon_emit(cs, va >> 32);
    
       if (info->count_buffer) {
          radv_cs_add_buffer(ws, cs, info->count_buffer->bo);
       }
    
       if (!state->render.view_mask) {
          radv_cs_emit_indirect_draw_packet(cmd_buffer, info->indexed, info->count, count_va, info->stride);
       } else {
          u_foreach_bit (i, state->render.view_mask) {
             radv_emit_view_index(&cmd_buffer->state, cs, i);
    
             radv_cs_emit_indirect_draw_packet(cmd_buffer, info->indexed, info->count, count_va, info->stride);
          }
       }
    }
    
    static uint64_t
    radv_get_needed_dynamic_states(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint64_t dynamic_states = RADV_DYNAMIC_ALL;
    
       if (cmd_buffer->state.graphics_pipeline)
          return cmd_buffer->state.graphics_pipeline->needed_dynamic_state;
    
       /* Clear unnecessary dynamic states for shader objects. */
       if (!cmd_buffer->state.shaders[MESA_SHADER_TESS_CTRL])
          dynamic_states &= ~(RADV_DYNAMIC_PATCH_CONTROL_POINTS | RADV_DYNAMIC_TESS_DOMAIN_ORIGIN);
    
       if (pdev->info.gfx_level >= GFX10_3) {
          if (cmd_buffer->state.shaders[MESA_SHADER_MESH])
             dynamic_states &= ~(RADV_DYNAMIC_VERTEX_INPUT | RADV_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE |
                                 RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY);
       } else {
          dynamic_states &= ~RADV_DYNAMIC_FRAGMENT_SHADING_RATE;
       }
    
       return dynamic_states;
    }
    
    /*
     * Vega and raven have a bug which triggers if there are multiple context
     * register contexts active at the same time with different scissor values.
     *
     * There are two possible workarounds:
     * 1) Wait for PS_PARTIAL_FLUSH every time the scissor is changed. That way
     *    there is only ever 1 active set of scissor values at the same time.
     *
     * 2) Whenever the hardware switches contexts we have to set the scissor
     *    registers again even if it is a noop. That way the new context gets
     *    the correct scissor values.
     *
     * This implements option 2. radv_need_late_scissor_emission needs to
     * return true on affected HW if radv_emit_all_graphics_states sets
     * any context registers.
     */
    static bool
    radv_need_late_scissor_emission(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info)
    {
       if (cmd_buffer->state.context_roll_without_scissor_emitted || info->strmout_buffer)
          return true;
    
       uint64_t used_dynamic_states = radv_get_needed_dynamic_states(cmd_buffer);
    
       used_dynamic_states &= ~RADV_DYNAMIC_VERTEX_INPUT;
    
       if (cmd_buffer->state.dirty_dynamic & used_dynamic_states)
          return true;
    
       /* Index, vertex and streamout buffers don't change context regs.
        * We assume that any other dirty flag causes context rolls.
        */
       uint64_t used_states = RADV_CMD_DIRTY_ALL;
       used_states &= ~(RADV_CMD_DIRTY_INDEX_BUFFER | RADV_CMD_DIRTY_VERTEX_BUFFER | RADV_CMD_DIRTY_STREAMOUT_BUFFER);
    
       return cmd_buffer->state.dirty & used_states;
    }
    
    ALWAYS_INLINE static uint32_t
    radv_get_ngg_culling_settings(struct radv_cmd_buffer *cmd_buffer, bool vp_y_inverted)
    {
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       /* Disable shader culling entirely when conservative overestimate is used.
        * The face culling algorithm can delete very tiny triangles (even if unintended).
        */
       if (d->vk.rs.conservative_mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT)
          return radv_nggc_none;
    
       /* With graphics pipeline library, NGG culling is unconditionally compiled into shaders
        * because we don't know the primitive topology at compile time, so we should
        * disable it dynamically for points or lines.
        */
       const unsigned num_vertices_per_prim = radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, true) + 1;
       if (num_vertices_per_prim != 3)
          return radv_nggc_none;
    
       /* Cull every triangle when rasterizer discard is enabled. */
       if (d->vk.rs.rasterizer_discard_enable)
          return radv_nggc_front_face | radv_nggc_back_face;
    
       uint32_t nggc_settings = radv_nggc_none;
    
       /* The culling code needs to know whether face is CW or CCW. */
       bool ccw = d->vk.rs.front_face == VK_FRONT_FACE_COUNTER_CLOCKWISE;
    
       /* Take inverted viewport into account. */
       ccw ^= vp_y_inverted;
    
       if (ccw)
          nggc_settings |= radv_nggc_face_is_ccw;
    
       /* Face culling settings. */
       if (d->vk.rs.cull_mode & VK_CULL_MODE_FRONT_BIT)
          nggc_settings |= radv_nggc_front_face;
       if (d->vk.rs.cull_mode & VK_CULL_MODE_BACK_BIT)
          nggc_settings |= radv_nggc_back_face;
    
       /* Small primitive culling assumes a sample position at (0.5, 0.5)
        * so don't enable it with user sample locations.
        */
       if (!d->vk.ms.sample_locations_enable) {
          nggc_settings |= radv_nggc_small_primitives;
    
          /* small_prim_precision = num_samples / 2^subpixel_bits
           * num_samples is also always a power of two, so the small prim precision can only be
           * a power of two between 2^-2 and 2^-6, therefore it's enough to remember the exponent.
           */
          unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
          unsigned subpixel_bits = 256;
          int32_t small_prim_precision_log2 = util_logbase2(rasterization_samples) - util_logbase2(subpixel_bits);
          nggc_settings |= ((uint32_t)small_prim_precision_log2 << 24u);
       }
    
       return nggc_settings;
    }
    
    static void
    radv_emit_ngg_culling_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
    
       /* Get viewport transform. */
       float vp_scale[2], vp_translate[2];
       memcpy(vp_scale, cmd_buffer->state.dynamic.hw_vp.xform[0].scale, 2 * sizeof(float));
       memcpy(vp_translate, cmd_buffer->state.dynamic.hw_vp.xform[0].translate, 2 * sizeof(float));
       bool vp_y_inverted = (-vp_scale[1] + vp_translate[1]) > (vp_scale[1] + vp_translate[1]);
    
       /* Get current culling settings. */
       uint32_t nggc_settings = radv_get_ngg_culling_settings(cmd_buffer, vp_y_inverted);
    
       if ((cmd_buffer->state.dirty & RADV_CMD_DIRTY_PIPELINE) ||
           (cmd_buffer->state.dirty_dynamic & (RADV_DYNAMIC_VIEWPORT | RADV_DYNAMIC_RASTERIZATION_SAMPLES))) {
          /* Correction for inverted Y */
          if (vp_y_inverted) {
             vp_scale[1] = -vp_scale[1];
             vp_translate[1] = -vp_translate[1];
          }
    
          /* Correction for number of samples per pixel. */
          for (unsigned i = 0; i < 2; ++i) {
             vp_scale[i] *= (float)cmd_buffer->state.dynamic.vk.ms.rasterization_samples;
             vp_translate[i] *= (float)cmd_buffer->state.dynamic.vk.ms.rasterization_samples;
          }
    
          uint32_t vp_reg_values[4] = {fui(vp_scale[0]), fui(vp_scale[1]), fui(vp_translate[0]), fui(vp_translate[1])};
          const uint32_t ngg_viewport_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_NGG_VIEWPORT);
          radeon_set_sh_reg_seq(cmd_buffer->cs, ngg_viewport_offset, 4);
          radeon_emit_array(cmd_buffer->cs, vp_reg_values, 4);
       }
    
       const uint32_t ngg_culling_settings_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_NGG_CULLING_SETTINGS);
    
       radeon_set_sh_reg(cmd_buffer->cs, ngg_culling_settings_offset, nggc_settings);
    }
    
    static void
    radv_emit_fs_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
    
       if (!ps)
          return;
    
       const uint32_t ps_state_offset = radv_get_user_sgpr_loc(ps, AC_UD_PS_STATE);
       if (!ps_state_offset)
          return;
    
       const unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
       const unsigned ps_iter_samples = radv_get_ps_iter_samples(cmd_buffer);
       const uint16_t ps_iter_mask = ac_get_ps_iter_mask(ps_iter_samples);
       const unsigned rast_prim = radv_get_rasterization_prim(cmd_buffer);
       const unsigned ps_state = SET_SGPR_FIELD(PS_STATE_NUM_SAMPLES, rasterization_samples) |
                                 SET_SGPR_FIELD(PS_STATE_PS_ITER_MASK, ps_iter_mask) |
                                 SET_SGPR_FIELD(PS_STATE_LINE_RAST_MODE, radv_get_line_mode(cmd_buffer)) |
                                 SET_SGPR_FIELD(PS_STATE_RAST_PRIM, rast_prim);
    
       radeon_set_sh_reg(cmd_buffer->cs, ps_state_offset, ps_state);
    }
    
    static uint32_t
    radv_get_ngg_state_num_verts_per_prim(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       uint32_t num_verts_per_prim = 0;
    
       if (last_vgt_shader->info.stage == MESA_SHADER_VERTEX)
          num_verts_per_prim = radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg) + 1;
    
       return num_verts_per_prim;
    }
    
    static uint32_t
    radv_get_ngg_state_provoking_vtx(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       const unsigned stage = last_vgt_shader->info.stage;
       unsigned provoking_vtx = 0;
    
       if (d->vk.rs.provoking_vertex == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT) {
          if (stage == MESA_SHADER_VERTEX) {
             provoking_vtx = radv_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg);
          } else if (stage == MESA_SHADER_GEOMETRY) {
             provoking_vtx = last_vgt_shader->info.gs.vertices_in - 1;
          }
       }
    
       return provoking_vtx;
    }
    
    static uint32_t
    radv_get_ngg_state_query(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       enum radv_shader_query_state shader_query_state = radv_shader_query_none;
    
       /* By default shader queries are disabled but they are enabled if the command buffer has active GDS
        * queries or if it's a secondary command buffer that inherits the number of generated
        * primitives.
        */
       if (cmd_buffer->state.active_emulated_pipeline_queries ||
           (cmd_buffer->state.inherited_pipeline_statistics & VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT) ||
           (pdev->emulate_mesh_shader_queries && (cmd_buffer->state.inherited_pipeline_statistics &
                                                  VK_QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT)))
          shader_query_state |= radv_shader_query_pipeline_stat;
    
       if (cmd_buffer->state.active_emulated_prims_gen_queries)
          shader_query_state |= radv_shader_query_prim_gen;
    
       if (cmd_buffer->state.active_emulated_prims_xfb_queries && radv_is_streamout_enabled(cmd_buffer))
          shader_query_state |= radv_shader_query_prim_xfb | radv_shader_query_prim_gen;
    
       return shader_query_state;
    }
    
    static void
    radv_emit_ngg_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
    
       const uint32_t ngg_state_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_NGG_STATE);
       if (!ngg_state_offset)
          return;
    
       const uint32_t ngg_state =
          SET_SGPR_FIELD(NGG_STATE_NUM_VERTS_PER_PRIM, radv_get_ngg_state_num_verts_per_prim(cmd_buffer)) |
          SET_SGPR_FIELD(NGG_STATE_PROVOKING_VTX, radv_get_ngg_state_provoking_vtx(cmd_buffer)) |
          SET_SGPR_FIELD(NGG_STATE_QUERY, radv_get_ngg_state_query(cmd_buffer));
    
       radeon_set_sh_reg(cmd_buffer->cs, ngg_state_offset, ngg_state);
    
       if (pdev->info.gfx_level >= GFX12) {
          const uint32_t ngg_query_buf_va_offset = radv_get_user_sgpr_loc(last_vgt_shader, AC_UD_NGG_QUERY_BUF_VA);
          if (!ngg_query_buf_va_offset)
             return;
    
          radeon_set_sh_reg(cmd_buffer->cs, ngg_query_buf_va_offset, cmd_buffer->state.shader_query_buf_va);
       }
    }
    
    static void
    radv_emit_task_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK];
    
       if (!task_shader || !pdev->emulate_mesh_shader_queries)
          return;
    
       const uint32_t task_state_offset = radv_get_user_sgpr_loc(task_shader, AC_UD_TASK_STATE);
       enum radv_shader_query_state shader_query_state = radv_shader_query_none;
    
       if (!task_state_offset)
          return;
    
       /* By default shader queries are disabled but they are enabled if the command buffer has active ACE
        * queries or if it's a secondary command buffer that inherits the number of task shader
        * invocations query.
        */
       if (cmd_buffer->state.active_pipeline_ace_queries ||
           (cmd_buffer->state.inherited_pipeline_statistics & VK_QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT))
          shader_query_state |= radv_shader_query_pipeline_stat;
    
       radeon_set_sh_reg(cmd_buffer->gang.cs, task_state_offset, shader_query_state);
    }
    
    static void
    radv_emit_shaders_state(struct radv_cmd_buffer *cmd_buffer)
    {
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_FS_STATE) {
          radv_emit_fs_state(cmd_buffer);
          cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_FS_STATE;
       }
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_NGG_STATE) {
          radv_emit_ngg_state(cmd_buffer);
          cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_NGG_STATE;
       }
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_TASK_STATE) {
          radv_emit_task_state(cmd_buffer);
          cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_TASK_STATE;
       }
    }
    
    static void
    radv_emit_db_shader_control(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
       const bool uses_ds_feedback_loop =
          !!(d->feedback_loop_aspects & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
       const unsigned rasterization_samples = radv_get_rasterization_samples(cmd_buffer);
    
       uint32_t db_shader_control;
    
       if (ps) {
          db_shader_control = ps->info.regs.ps.db_shader_control;
       } else {
          db_shader_control = S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_ANY_Z) |
                              S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
                              S_02880C_DUAL_QUAD_DISABLE(gpu_info->has_rbplus && !gpu_info->rbplus_allowed);
       }
    
       /* When a depth/stencil attachment is used inside feedback loops, use LATE_Z to make sure shader invocations read the
        * correct value.
        * Also apply the bug workaround for smoothing (overrasterization) on GFX6.
        */
       if (uses_ds_feedback_loop ||
           (gpu_info->gfx_level == GFX6 && radv_get_line_mode(cmd_buffer) == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH))
          db_shader_control = (db_shader_control & C_02880C_Z_ORDER) | S_02880C_Z_ORDER(V_02880C_LATE_Z);
    
       if (ps && ps->info.ps.pops) {
          /* POPS_OVERLAP_NUM_SAMPLES (OVERRIDE_INTRINSIC_RATE on GFX11, must always be enabled for POPS) controls the
           * interlock granularity.
           * PixelInterlock: 1x.
           * SampleInterlock: MSAA_EXPOSED_SAMPLES (much faster at common edges of adjacent primitives with MSAA).
           */
          if (gpu_info->gfx_level >= GFX11) {
             db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE_ENABLE(1);
             if (ps->info.ps.pops_is_per_sample)
                db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE(util_logbase2(rasterization_samples));
          } else {
             if (ps->info.ps.pops_is_per_sample)
                db_shader_control |= S_02880C_POPS_OVERLAP_NUM_SAMPLES(util_logbase2(rasterization_samples));
    
             if (gpu_info->has_pops_missed_overlap_bug) {
                radeon_set_context_reg(cmd_buffer->cs, R_028060_DB_DFSM_CONTROL,
                                       S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF) |
                                          S_028060_POPS_DRAIN_PS_ON_OVERLAP(rasterization_samples >= 8));
             }
          }
       } else if (gpu_info->has_export_conflict_bug && rasterization_samples == 1) {
          for (uint32_t i = 0; i < MAX_RTS; i++) {
             if (d->vk.cb.attachments[i].write_mask && d->vk.cb.attachments[i].blend_enable) {
                db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE_ENABLE(1) | S_02880C_OVERRIDE_INTRINSIC_RATE(2);
                break;
             }
          }
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_reg(cmd_buffer, R_02806C_DB_SHADER_CONTROL, RADV_TRACKED_DB_SHADER_CONTROL,
                                     db_shader_control);
       } else {
          /* Use the alpha value from MRTZ.a for alpha-to-coverage when alpha-to-one is also enabled.
           * GFX11+ selects MRTZ.a by default if present.
           */
          db_shader_control |= S_02880C_COVERAGE_TO_MASK_ENABLE(
             pdev->info.gfx_level < GFX11 && d->vk.ms.alpha_to_coverage_enable && d->vk.ms.alpha_to_one_enable);
    
          radeon_opt_set_context_reg(cmd_buffer, R_02880C_DB_SHADER_CONTROL, RADV_TRACKED_DB_SHADER_CONTROL,
                                     db_shader_control);
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_DB_SHADER_CONTROL;
    }
    
    static void
    radv_emit_streamout_enable_state(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_streamout_state *so = &cmd_buffer->state.streamout;
       const bool streamout_enabled = radv_is_streamout_enabled(cmd_buffer);
       uint32_t enabled_stream_buffers_mask = 0;
    
       assert(!pdev->use_ngg_streamout);
    
       if (streamout_enabled && cmd_buffer->state.last_vgt_shader) {
          const struct radv_shader_info *info = &cmd_buffer->state.last_vgt_shader->info;
    
          enabled_stream_buffers_mask = info->so.enabled_stream_buffers_mask;
    
          u_foreach_bit (i, so->enabled_mask) {
             radeon_set_context_reg(cmd_buffer->cs, R_028AD4_VGT_STRMOUT_VTX_STRIDE_0 + 16 * i, info->so.strides[i]);
          }
       }
    
       radeon_set_context_reg_seq(cmd_buffer->cs, R_028B94_VGT_STRMOUT_CONFIG, 2);
       radeon_emit(cmd_buffer->cs, S_028B94_STREAMOUT_0_EN(streamout_enabled) | S_028B94_RAST_STREAM(0) |
                                      S_028B94_STREAMOUT_1_EN(streamout_enabled) |
                                      S_028B94_STREAMOUT_2_EN(streamout_enabled) |
                                      S_028B94_STREAMOUT_3_EN(streamout_enabled));
       radeon_emit(cmd_buffer->cs, so->hw_enabled_mask & enabled_stream_buffers_mask);
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_STREAMOUT_ENABLE;
    }
    
    static gl_shader_stage
    radv_cmdbuf_get_last_vgt_api_stage(const struct radv_cmd_buffer *cmd_buffer)
    {
       if (cmd_buffer->state.active_stages & VK_SHADER_STAGE_MESH_BIT_EXT)
          return MESA_SHADER_MESH;
    
       return util_last_bit(cmd_buffer->state.active_stages & BITFIELD_MASK(MESA_SHADER_FRAGMENT)) - 1;
    }
    
    static unsigned
    radv_compact_spi_shader_col_format(uint32_t spi_shader_col_format)
    {
       unsigned value = 0, num_mrts = 0;
       unsigned i, num_targets;
    
       /* Compute the number of MRTs. */
       num_targets = DIV_ROUND_UP(util_last_bit(spi_shader_col_format), 4);
    
       /* Remove holes in spi_shader_col_format. */
       for (i = 0; i < num_targets; i++) {
          unsigned spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
    
          if (spi_format) {
             value |= spi_format << (num_mrts * 4);
             num_mrts++;
          }
       }
    
       return value;
    }
    
    static void
    radv_emit_fragment_output_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
    
       uint32_t col_format_compacted = radv_compact_spi_shader_col_format(cmd_buffer->state.spi_shader_col_format);
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_set_context_reg(cmd_buffer->cs, R_028854_CB_SHADER_MASK, cmd_buffer->state.cb_shader_mask);
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028650_SPI_SHADER_Z_FORMAT, 2);
          radeon_emit(cmd_buffer->cs, cmd_buffer->state.spi_shader_z_format);
          radeon_emit(cmd_buffer->cs, col_format_compacted); /* SPI_SHADER_COL_FORMAT */
       } else {
          radeon_set_context_reg(cmd_buffer->cs, R_02823C_CB_SHADER_MASK, cmd_buffer->state.cb_shader_mask);
          radeon_set_context_reg_seq(cmd_buffer->cs, R_028710_SPI_SHADER_Z_FORMAT, 2);
          radeon_emit(cmd_buffer->cs, cmd_buffer->state.spi_shader_z_format);
          radeon_emit(cmd_buffer->cs, col_format_compacted); /* SPI_SHADER_COL_FORMAT */
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
    }
    
    static void
    radv_emit_depth_stencil_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_rendering_state *render = &cmd_buffer->state.render;
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       const bool stencil_test_enable =
          d->vk.ds.stencil.test_enable && (render->ds_att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT);
    
       const uint32_t db_depth_control =
          S_028800_Z_ENABLE(d->vk.ds.depth.test_enable ? 1 : 0) |
          S_028800_Z_WRITE_ENABLE(d->vk.ds.depth.write_enable ? 1 : 0) | S_028800_ZFUNC(d->vk.ds.depth.compare_op) |
          S_028800_DEPTH_BOUNDS_ENABLE(d->vk.ds.depth.bounds_test.enable ? 1 : 0) |
          S_028800_STENCIL_ENABLE(stencil_test_enable) | S_028800_BACKFACE_ENABLE(stencil_test_enable) |
          S_028800_STENCILFUNC(d->vk.ds.stencil.front.op.compare) |
          S_028800_STENCILFUNC_BF(d->vk.ds.stencil.back.op.compare);
    
       const uint32_t db_stencil_control =
          S_02842C_STENCILFAIL(radv_translate_stencil_op(d->vk.ds.stencil.front.op.fail)) |
          S_02842C_STENCILZPASS(radv_translate_stencil_op(d->vk.ds.stencil.front.op.pass)) |
          S_02842C_STENCILZFAIL(radv_translate_stencil_op(d->vk.ds.stencil.front.op.depth_fail)) |
          S_02842C_STENCILFAIL_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.fail)) |
          S_02842C_STENCILZPASS_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.pass)) |
          S_02842C_STENCILZFAIL_BF(radv_translate_stencil_op(d->vk.ds.stencil.back.op.depth_fail));
    
       const uint32_t depth_bounds_min = fui(d->vk.ds.depth.bounds_test.min);
       const uint32_t depth_bounds_max = fui(d->vk.ds.depth.bounds_test.max);
    
       if (pdev->info.gfx_level >= GFX12) {
          const bool force_s_valid =
             stencil_test_enable && ((d->vk.ds.stencil.front.op.pass != d->vk.ds.stencil.front.op.depth_fail) ||
                                     (d->vk.ds.stencil.back.op.pass != d->vk.ds.stencil.back.op.depth_fail));
    
          radeon_set_context_reg(cmd_buffer->cs, R_02800C_DB_RENDER_OVERRIDE,
                                 S_02800C_FORCE_STENCIL_READ(1) | S_02800C_FORCE_STENCIL_VALID(force_s_valid));
    
          radeon_opt_set_context_reg(cmd_buffer, R_028070_DB_DEPTH_CONTROL, RADV_TRACKED_DB_DEPTH_CONTROL,
                                     db_depth_control);
    
          if (stencil_test_enable) {
             radeon_opt_set_context_reg(cmd_buffer, R_028074_DB_STENCIL_CONTROL, RADV_TRACKED_DB_STENCIL_CONTROL,
                                        db_stencil_control);
    
             radeon_opt_set_context_reg(
                cmd_buffer, R_028088_DB_STENCIL_REF, RADV_TRACKED_DB_STENCIL_REF,
                S_028088_TESTVAL(d->vk.ds.stencil.front.reference) | S_028088_TESTVAL_BF(d->vk.ds.stencil.back.reference));
    
             radeon_opt_set_context_reg2(cmd_buffer, R_028090_DB_STENCIL_READ_MASK, RADV_TRACKED_DB_STENCIL_READ_MASK,
                                         S_028090_TESTMASK(d->vk.ds.stencil.front.compare_mask) |
                                            S_028090_TESTMASK_BF(d->vk.ds.stencil.back.compare_mask),
                                         S_028094_WRITEMASK(d->vk.ds.stencil.front.write_mask) |
                                            S_028094_WRITEMASK_BF(d->vk.ds.stencil.back.write_mask));
          }
    
          if (d->vk.ds.depth.bounds_test.enable) {
             radeon_opt_set_context_reg2(cmd_buffer, R_028050_DB_DEPTH_BOUNDS_MIN, RADV_TRACKED_DB_DEPTH_BOUNDS_MIN,
                                         depth_bounds_min, depth_bounds_max);
          }
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_028800_DB_DEPTH_CONTROL, RADV_TRACKED_DB_DEPTH_CONTROL,
                                     db_depth_control);
    
          if (stencil_test_enable) {
             radeon_opt_set_context_reg(cmd_buffer, R_02842C_DB_STENCIL_CONTROL, RADV_TRACKED_DB_STENCIL_CONTROL,
                                        db_stencil_control);
    
             radeon_opt_set_context_reg2(
                cmd_buffer, R_028430_DB_STENCILREFMASK, RADV_TRACKED_DB_STENCILREFMASK,
                S_028430_STENCILTESTVAL(d->vk.ds.stencil.front.reference) |
                   S_028430_STENCILMASK(d->vk.ds.stencil.front.compare_mask) |
                   S_028430_STENCILWRITEMASK(d->vk.ds.stencil.front.write_mask) | S_028430_STENCILOPVAL(1),
                S_028434_STENCILTESTVAL_BF(d->vk.ds.stencil.back.reference) |
                   S_028434_STENCILMASK_BF(d->vk.ds.stencil.back.compare_mask) |
                   S_028434_STENCILWRITEMASK_BF(d->vk.ds.stencil.back.write_mask) | S_028434_STENCILOPVAL_BF(1));
          }
    
          if (d->vk.ds.depth.bounds_test.enable) {
             radeon_opt_set_context_reg2(cmd_buffer, R_028020_DB_DEPTH_BOUNDS_MIN, RADV_TRACKED_DB_DEPTH_BOUNDS_MIN,
                                         depth_bounds_min, depth_bounds_max);
          }
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_DEPTH_STENCIL_STATE;
    }
    
    static void
    radv_emit_raster_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
    
       radeon_opt_set_context_reg(cmd_buffer, R_028A08_PA_SU_LINE_CNTL, RADV_TRACKED_PA_SU_LINE_CNTL,
                                  S_028A08_WIDTH(CLAMP(d->vk.rs.line.width * 8, 0, 0xFFFF)));
    
       /* GFX9 chips fail linestrip CTS tests unless this is set to 0 = no reset */
       uint32_t auto_reset_cntl = (pdev->info.gfx_level == GFX9) ? 0 : 2;
    
       if (radv_primitive_topology_is_line_list(d->vk.ia.primitive_topology))
          auto_reset_cntl = 1;
    
       radeon_opt_set_context_reg(cmd_buffer, R_028A0C_PA_SC_LINE_STIPPLE, RADV_TRACKED_PA_SC_LINE_STIPPLE,
                                  S_028A0C_LINE_PATTERN(d->vk.rs.line.stipple.pattern) |
                                     S_028A0C_REPEAT_COUNT(d->vk.rs.line.stipple.factor - 1) |
                                     S_028A0C_AUTO_RESET_CNTL(pdev->info.gfx_level < GFX12 ? auto_reset_cntl : 0));
    
       /* The DX10 diamond test is unnecessary with Vulkan and it decreases line rasterization
        * performance.
        */
       radeon_opt_set_context_reg(
          cmd_buffer, R_028BDC_PA_SC_LINE_CNTL, RADV_TRACKED_PA_SC_LINE_CNTL,
          S_028BDC_PERPENDICULAR_ENDCAP_ENA(radv_get_line_mode(cmd_buffer) == VK_LINE_RASTERIZATION_MODE_RECTANGULAR));
    
       const bool depth_clip_enable = radv_get_depth_clip_enable(cmd_buffer);
    
       radeon_opt_set_context_reg(
          cmd_buffer, R_028810_PA_CL_CLIP_CNTL, RADV_TRACKED_PA_CL_CLIP_CNTL,
          S_028810_DX_RASTERIZATION_KILL(d->vk.rs.rasterizer_discard_enable) |
             S_028810_ZCLIP_NEAR_DISABLE(!depth_clip_enable) | S_028810_ZCLIP_FAR_DISABLE(!depth_clip_enable) |
             S_028810_DX_CLIP_SPACE_DEF(!d->vk.vp.depth_clip_negative_one_to_one) | S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
    
       unsigned pa_su_sc_mode_cntl =
          S_028814_CULL_FRONT(!!(d->vk.rs.cull_mode & VK_CULL_MODE_FRONT_BIT)) |
          S_028814_CULL_BACK(!!(d->vk.rs.cull_mode & VK_CULL_MODE_BACK_BIT)) | S_028814_FACE(d->vk.rs.front_face) |
          S_028814_POLY_OFFSET_FRONT_ENABLE(d->vk.rs.depth_bias.enable) |
          S_028814_POLY_OFFSET_BACK_ENABLE(d->vk.rs.depth_bias.enable) |
          S_028814_POLY_OFFSET_PARA_ENABLE(d->vk.rs.depth_bias.enable) |
          S_028814_POLY_MODE(d->vk.rs.polygon_mode != V_028814_X_DRAW_TRIANGLES) |
          S_028814_POLYMODE_FRONT_PTYPE(d->vk.rs.polygon_mode) | S_028814_POLYMODE_BACK_PTYPE(d->vk.rs.polygon_mode) |
          S_028814_PROVOKING_VTX_LAST(d->vk.rs.provoking_vertex == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT);
    
       if (pdev->info.gfx_level >= GFX10 && pdev->info.gfx_level < GFX12) {
          /* Ensure that SC processes the primitive group in the same order as PA produced them.  Needed
           * when either POLY_MODE or PERPENDICULAR_ENDCAP_ENA is set.
           */
          pa_su_sc_mode_cntl |=
             S_028814_KEEP_TOGETHER_ENABLE(d->vk.rs.polygon_mode != V_028814_X_DRAW_TRIANGLES ||
                                           radv_get_line_mode(cmd_buffer) == VK_LINE_RASTERIZATION_MODE_RECTANGULAR);
       }
    
       if (pdev->info.gfx_level >= GFX12) {
          radeon_opt_set_context_reg(cmd_buffer, R_028A44_PA_SC_LINE_STIPPLE_RESET, RADV_TRACKED_PA_SC_LINE_STIPPLE_RESET,
                                     S_028A44_AUTO_RESET_CNTL(auto_reset_cntl));
    
          radeon_opt_set_context_reg(cmd_buffer, R_02881C_PA_SU_SC_MODE_CNTL, RADV_TRACKED_PA_SU_SC_MODE_CNTL,
                                     pa_su_sc_mode_cntl);
       } else {
          radeon_opt_set_context_reg(cmd_buffer, R_028814_PA_SU_SC_MODE_CNTL, RADV_TRACKED_PA_SU_SC_MODE_CNTL,
                                     pa_su_sc_mode_cntl);
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_RASTER_STATE;
    }
    
    static void
    radv_validate_dynamic_states(struct radv_cmd_buffer *cmd_buffer, uint64_t dynamic_states)
    {
       if (dynamic_states & (RADV_DYNAMIC_RASTERIZATION_SAMPLES | RADV_DYNAMIC_LINE_RASTERIZATION_MODE |
                             RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE))
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FS_STATE;
    
       if (dynamic_states & (RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_PROVOKING_VERTEX_MODE))
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_NGG_STATE;
    
       if (dynamic_states &
           (RADV_DYNAMIC_DEPTH_TEST_ENABLE | RADV_DYNAMIC_DEPTH_WRITE_ENABLE | RADV_DYNAMIC_DEPTH_COMPARE_OP |
            RADV_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE | RADV_DYNAMIC_STENCIL_TEST_ENABLE | RADV_DYNAMIC_STENCIL_OP |
            RADV_DYNAMIC_DEPTH_BOUNDS | RADV_DYNAMIC_STENCIL_REFERENCE | RADV_DYNAMIC_STENCIL_WRITE_MASK |
            RADV_DYNAMIC_STENCIL_COMPARE_MASK))
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DEPTH_STENCIL_STATE;
    
       if (dynamic_states &
           (RADV_DYNAMIC_LINE_WIDTH | RADV_DYNAMIC_LINE_STIPPLE | RADV_DYNAMIC_CULL_MODE | RADV_DYNAMIC_FRONT_FACE |
            RADV_DYNAMIC_DEPTH_BIAS_ENABLE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE |
            RADV_DYNAMIC_PROVOKING_VERTEX_MODE | RADV_DYNAMIC_LINE_RASTERIZATION_MODE |
            RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE | RADV_DYNAMIC_DEPTH_CLIP_ENABLE |
            RADV_DYNAMIC_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE | RADV_DYNAMIC_DEPTH_CLAMP_ENABLE))
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_RASTER_STATE;
    }
    
    static void
    radv_emit_all_graphics_states(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_shader_part *ps_epilog = NULL;
    
       if (cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT] &&
           cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT]->info.ps.has_epilog) {
          if ((cmd_buffer->state.emitted_graphics_pipeline != cmd_buffer->state.graphics_pipeline ||
               ((cmd_buffer->state.dirty & (RADV_CMD_DIRTY_GRAPHICS_SHADERS | RADV_CMD_DIRTY_FRAMEBUFFER)) ||
                (cmd_buffer->state.dirty_dynamic &
                 (RADV_DYNAMIC_COLOR_WRITE_MASK | RADV_DYNAMIC_COLOR_BLEND_ENABLE | RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE |
                  RADV_DYNAMIC_COLOR_BLEND_EQUATION | RADV_DYNAMIC_ALPHA_TO_ONE_ENABLE |
                  RADV_DYNAMIC_COLOR_ATTACHMENT_MAP))))) {
             ps_epilog = lookup_ps_epilog(cmd_buffer);
             if (!ps_epilog) {
                vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
                return;
             }
    
             assert(cmd_buffer->state.custom_blend_mode == 0);
    
             radv_bind_fragment_output_state(cmd_buffer, cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT], ps_epilog, 0);
          }
       }
    
       /* Determine whether GFX9 late scissor workaround should be applied based on:
        * 1. radv_need_late_scissor_emission
        * 2. any dirty dynamic flags that may cause context rolls
        */
       const bool late_scissor_emission =
          pdev->info.has_gfx9_scissor_bug ? radv_need_late_scissor_emission(cmd_buffer, info) : false;
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_RBPLUS)
          radv_emit_rbplus_state(cmd_buffer);
    
       if ((cmd_buffer->state.dirty & RADV_CMD_DIRTY_OCCLUSION_QUERY) ||
           (cmd_buffer->state.dirty_dynamic & (RADV_DYNAMIC_RASTERIZATION_SAMPLES | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY)))
          radv_flush_occlusion_query_state(cmd_buffer);
    
       if (((cmd_buffer->state.dirty & (RADV_CMD_DIRTY_PIPELINE | RADV_CMD_DIRTY_GRAPHICS_SHADERS)) ||
            (cmd_buffer->state.dirty_dynamic &
             (RADV_DYNAMIC_CULL_MODE | RADV_DYNAMIC_FRONT_FACE | RADV_DYNAMIC_RASTERIZER_DISCARD_ENABLE |
              RADV_DYNAMIC_VIEWPORT | RADV_DYNAMIC_CONSERVATIVE_RAST_MODE | RADV_DYNAMIC_RASTERIZATION_SAMPLES |
              RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_SAMPLE_LOCATIONS_ENABLE))) &&
           cmd_buffer->state.has_nggc)
          radv_emit_ngg_culling_state(cmd_buffer);
    
       if ((cmd_buffer->state.dirty & RADV_CMD_DIRTY_FRAMEBUFFER) ||
           (cmd_buffer->state.dirty_dynamic &
            (RADV_DYNAMIC_COLOR_WRITE_MASK | RADV_DYNAMIC_RASTERIZATION_SAMPLES | RADV_DYNAMIC_LINE_RASTERIZATION_MODE |
             RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE)))
          radv_emit_binning_state(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_PIPELINE) {
          radv_emit_graphics_pipeline(cmd_buffer);
       } else if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) {
          radv_emit_graphics_shaders(cmd_buffer);
       }
    
       if (ps_epilog)
          radv_emit_ps_epilog_state(cmd_buffer, ps_epilog);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_FRAGMENT_OUTPUT)
          radv_emit_fragment_output_state(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_FRAMEBUFFER)
          radv_emit_framebuffer_state(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GUARDBAND)
          radv_emit_guardband_state(cmd_buffer);
    
       if ((cmd_buffer->state.dirty & RADV_CMD_DIRTY_DB_SHADER_CONTROL) ||
           (cmd_buffer->state.dirty_dynamic &
            (RADV_DYNAMIC_COLOR_WRITE_MASK | RADV_DYNAMIC_COLOR_BLEND_ENABLE | RADV_DYNAMIC_RASTERIZATION_SAMPLES |
             RADV_DYNAMIC_LINE_RASTERIZATION_MODE | RADV_DYNAMIC_PRIMITIVE_TOPOLOGY | RADV_DYNAMIC_POLYGON_MODE |
             RADV_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE | RADV_DYNAMIC_ALPHA_TO_COVERAGE_ENABLE |
             RADV_DYNAMIC_ALPHA_TO_ONE_ENABLE)))
          radv_emit_db_shader_control(cmd_buffer);
    
       if (info->indexed && info->indirect && cmd_buffer->state.dirty & RADV_CMD_DIRTY_INDEX_BUFFER)
          radv_emit_index_buffer(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_STREAMOUT_ENABLE)
          radv_emit_streamout_enable_state(cmd_buffer);
    
       const uint64_t dynamic_states = cmd_buffer->state.dirty_dynamic & radv_get_needed_dynamic_states(cmd_buffer);
    
       if (dynamic_states) {
          radv_cmd_buffer_flush_dynamic_state(cmd_buffer, dynamic_states);
    
          radv_validate_dynamic_states(cmd_buffer, dynamic_states);
       }
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_RASTER_STATE)
          radv_emit_raster_state(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_DEPTH_STENCIL_STATE)
          radv_emit_depth_stencil_state(cmd_buffer);
    
       radv_emit_shaders_state(cmd_buffer);
    
       radv_emit_draw_registers(cmd_buffer, info);
    
       if (late_scissor_emission) {
          radv_emit_scissor(cmd_buffer);
          cmd_buffer->state.context_roll_without_scissor_emitted = false;
       }
    }
    
    static void
    radv_bind_graphics_shaders(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint32_t push_constant_size = 0, dynamic_offset_count = 0;
       bool need_indirect_descriptor_sets = false;
    
       for (unsigned s = 0; s <= MESA_SHADER_MESH; s++) {
          const struct radv_shader_object *shader_obj = cmd_buffer->state.shader_objs[s];
          struct radv_shader *shader = NULL;
    
          if (s == MESA_SHADER_COMPUTE)
             continue;
    
          if (!shader_obj) {
             radv_bind_shader(cmd_buffer, NULL, s);
             continue;
          }
    
          /* Select shader variants. */
          if (s == MESA_SHADER_VERTEX && (cmd_buffer->state.shader_objs[MESA_SHADER_TESS_CTRL] ||
                                          cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY])) {
             if (cmd_buffer->state.shader_objs[MESA_SHADER_TESS_CTRL]) {
                shader = shader_obj->as_ls.shader;
             } else {
                shader = shader_obj->as_es.shader;
             }
          } else if (s == MESA_SHADER_TESS_EVAL && cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY]) {
             shader = shader_obj->as_es.shader;
          } else {
             shader = shader_obj->shader;
          }
    
          radv_bind_shader(cmd_buffer, shader, s);
          if (!shader)
             continue;
    
          /* Compute push constants/indirect descriptors state. */
          need_indirect_descriptor_sets |= radv_get_user_sgpr_info(shader, AC_UD_INDIRECT_DESCRIPTOR_SETS)->sgpr_idx != -1;
          push_constant_size += shader_obj->push_constant_size;
          dynamic_offset_count += shader_obj->dynamic_offset_count;
       }
    
       /* Determine the last VGT shader. */
       const gl_shader_stage last_vgt_api_stage = radv_cmdbuf_get_last_vgt_api_stage(cmd_buffer);
    
       assume(last_vgt_api_stage != MESA_SHADER_NONE);
       if (pdev->info.has_vgt_flush_ngg_legacy_bug &&
           (!cmd_buffer->state.last_vgt_shader || (cmd_buffer->state.last_vgt_shader->info.is_ngg &&
                                                   !cmd_buffer->state.shaders[last_vgt_api_stage]->info.is_ngg))) {
          /* Transitioning from NGG to legacy GS requires VGT_FLUSH on GFX10 and Navi21. VGT_FLUSH is
           * also emitted at the beginning of IBs when legacy GS ring pointers are set.
           */
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_FLUSH;
       }
    
       cmd_buffer->state.last_vgt_shader = cmd_buffer->state.shaders[last_vgt_api_stage];
    
       cmd_buffer->state.has_nggc = cmd_buffer->state.last_vgt_shader->info.has_ngg_culling;
    
       struct radv_shader *gs_copy_shader = cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY]
                                               ? cmd_buffer->state.shader_objs[MESA_SHADER_GEOMETRY]->gs.copy_shader
                                               : NULL;
    
       radv_bind_gs_copy_shader(cmd_buffer, gs_copy_shader);
    
       /* Determine NGG GS info. */
       if (cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY] &&
           cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]->info.is_ngg &&
           cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY]->info.merged_shader_compiled_separately) {
          struct radv_shader *es = cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]
                                      ? cmd_buffer->state.shaders[MESA_SHADER_TESS_EVAL]
                                      : cmd_buffer->state.shaders[MESA_SHADER_VERTEX];
          struct radv_shader *gs = cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY];
    
          gfx10_get_ngg_info(device, &es->info, &gs->info, &gs->info.ngg_info);
          radv_precompute_registers_hw_ngg(device, &gs->config, &gs->info);
       }
    
       /* Determine the rasterized primitive. */
       if (cmd_buffer->state.active_stages &
           (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT |
            VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_MESH_BIT_EXT)) {
          cmd_buffer->state.rast_prim = radv_get_vgt_gs_out(cmd_buffer->state.shaders, 0, false);
       }
    
       const struct radv_shader *vs = radv_get_shader(cmd_buffer->state.shaders, MESA_SHADER_VERTEX);
       if (vs) {
          /* Re-emit the VS prolog when a new vertex shader is bound. */
          if (vs->info.vs.has_prolog) {
             cmd_buffer->state.emitted_vs_prolog = NULL;
             cmd_buffer->state.dirty_dynamic |= RADV_DYNAMIC_VERTEX_INPUT;
          }
    
          /* Re-emit the vertex buffer descriptors because they are really tied to the pipeline. */
          if (vs->info.vs.vb_desc_usage_mask) {
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER;
          }
       }
    
       const struct radv_shader *ps = cmd_buffer->state.shaders[MESA_SHADER_FRAGMENT];
       if (ps && !ps->info.ps.has_epilog) {
          radv_bind_fragment_output_state(cmd_buffer, ps, NULL, 0);
       }
    
       /* Update push constants/indirect descriptors state. */
       struct radv_descriptor_state *descriptors_state =
          radv_get_descriptors_state(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS);
       struct radv_push_constant_state *pc_state = &cmd_buffer->push_constant_state[VK_PIPELINE_BIND_POINT_GRAPHICS];
    
       descriptors_state->need_indirect_descriptor_sets = need_indirect_descriptor_sets;
       pc_state->size = push_constant_size;
       pc_state->dynamic_offset_count = dynamic_offset_count;
    
       if (pdev->info.gfx_level <= GFX9) {
          cmd_buffer->state.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param(device, cmd_buffer->state.shaders);
       }
    
       if (cmd_buffer->state.active_stages &
           (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) {
          cmd_buffer->state.uses_dynamic_patch_control_points = true;
       }
    }
    
    /* MUST inline this function to avoid massive perf loss in drawoverhead */
    ALWAYS_INLINE static bool
    radv_before_draw(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount, bool dgc)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const bool has_prefetch = pdev->info.gfx_level >= GFX7;
    
       ASSERTED const unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 4096 + 128 * (drawCount - 1));
    
       if (likely(!info->indirect)) {
          /* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is
           * no workaround for indirect draws, but we can at least skip
           * direct draws.
           */
          if (unlikely(!info->instance_count))
             return false;
    
          /* Handle count == 0. */
          if (unlikely(!info->count && !info->strmout_buffer))
             return false;
       }
    
       if (!info->indexed && pdev->info.gfx_level >= GFX7) {
          /* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE,
           * so the state must be re-emitted before the next indexed
           * draw.
           */
          cmd_buffer->state.last_index_type = -1;
       }
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_FBFETCH_OUTPUT)
          radv_handle_fbfetch_output(cmd_buffer);
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) {
          radv_bind_graphics_shaders(cmd_buffer);
       }
    
       /* Use optimal packet order based on whether we need to sync the
        * pipeline.
        */
       if (cmd_buffer->state.flush_bits & (RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB |
                                           RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH)) {
          /* If we have to wait for idle, set all states first, so that
           * all SET packets are processed in parallel with previous draw
           * calls. Then upload descriptors, set shader pointers, and
           * draw, and prefetch at the end. This ensures that the time
           * the CUs are idle is very short. (there are only SET_SH
           * packets between the wait and the draw)
           */
          radv_emit_all_graphics_states(cmd_buffer, info);
          radv_emit_cache_flush(cmd_buffer);
          /* <-- CUs are idle here --> */
    
          radv_upload_graphics_shader_descriptors(cmd_buffer);
       } else {
          const bool need_prefetch = has_prefetch && cmd_buffer->state.prefetch_L2_mask;
    
          /* If we don't wait for idle, start prefetches first, then set
           * states, and draw at the end.
           */
          radv_emit_cache_flush(cmd_buffer);
    
          if (need_prefetch) {
             /* Only prefetch the vertex shader and VBO descriptors
              * in order to start the draw as soon as possible.
              */
             radv_emit_prefetch_L2(cmd_buffer, true);
          }
    
          radv_upload_graphics_shader_descriptors(cmd_buffer);
    
          radv_emit_all_graphics_states(cmd_buffer, info);
       }
    
       if (!dgc)
          radv_describe_draw(cmd_buffer);
       if (likely(!info->indirect)) {
          struct radv_cmd_state *state = &cmd_buffer->state;
          struct radeon_cmdbuf *cs = cmd_buffer->cs;
          assert(state->vtx_base_sgpr);
          if (state->last_num_instances != info->instance_count) {
             radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, false));
             radeon_emit(cs, info->instance_count);
             state->last_num_instances = info->instance_count;
          }
       }
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       return true;
    }
    
    ALWAYS_INLINE static bool
    radv_before_taskmesh_draw(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *info, uint32_t drawCount,
                              bool dgc)
    {
       /* For direct draws, this makes sure we don't draw anything.
        * For indirect draws, this is necessary to prevent a GPU hang (on MEC version < 100).
        */
       if (unlikely(!info->count))
          return false;
    
       if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_GRAPHICS_SHADERS) {
          radv_bind_graphics_shaders(cmd_buffer);
       }
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *ace_cs = cmd_buffer->gang.cs;
       struct radv_shader *task_shader = cmd_buffer->state.shaders[MESA_SHADER_TASK];
    
       assert(!task_shader || ace_cs);
    
       const VkShaderStageFlags stages =
          VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_FRAGMENT_BIT | (task_shader ? VK_SHADER_STAGE_TASK_BIT_EXT : 0);
       const bool need_task_semaphore = task_shader && radv_flush_gang_leader_semaphore(cmd_buffer);
    
       ASSERTED const unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 4096 + 128 * (drawCount - 1));
       ASSERTED const unsigned ace_cdw_max =
          !ace_cs ? 0 : radeon_check_space(device->ws, ace_cs, 4096 + 128 * (drawCount - 1));
    
       radv_emit_all_graphics_states(cmd_buffer, info);
    
       radv_emit_cache_flush(cmd_buffer);
    
       if (task_shader) {
          radv_gang_cache_flush(cmd_buffer);
    
          if (need_task_semaphore) {
             radv_wait_gang_leader(cmd_buffer);
          }
       }
    
       radv_flush_descriptors(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
    
       const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
       if (pc_stages)
          radv_flush_constants(cmd_buffer, pc_stages, VK_PIPELINE_BIND_POINT_GRAPHICS);
    
       if (!dgc)
          radv_describe_draw(cmd_buffer);
       if (likely(!info->indirect)) {
          struct radv_cmd_state *state = &cmd_buffer->state;
          if (unlikely(state->last_num_instances != 1)) {
             struct radeon_cmdbuf *cs = cmd_buffer->cs;
             radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, false));
             radeon_emit(cs, 1);
             state->last_num_instances = 1;
          }
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
       assert(!ace_cs || ace_cs->cdw <= ace_cdw_max);
    
       cmd_buffer->state.last_index_type = -1;
    
       return true;
    }
    
    ALWAYS_INLINE static void
    radv_after_draw(struct radv_cmd_buffer *cmd_buffer, bool dgc)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radeon_info *gpu_info = &pdev->info;
       bool has_prefetch = pdev->info.gfx_level >= GFX7;
       /* Start prefetches after the draw has been started. Both will
        * run in parallel, but starting the draw first is more
        * important.
        */
       if (has_prefetch && cmd_buffer->state.prefetch_L2_mask) {
          radv_emit_prefetch_L2(cmd_buffer, false);
       }
    
       /* Workaround for a VGT hang when streamout is enabled.
        * It must be done after drawing.
        */
       if (radv_is_streamout_enabled(cmd_buffer) &&
           (gpu_info->family == CHIP_HAWAII || gpu_info->family == CHIP_TONGA || gpu_info->family == CHIP_FIJI)) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VGT_STREAMOUT_SYNC;
       }
    
       radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_PS_PARTIAL_FLUSH, dgc);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
                 uint32_t firstInstance)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_draw_info info;
    
       info.count = vertexCount;
       info.instance_count = instanceCount;
       info.first_instance = firstInstance;
       info.strmout_buffer = NULL;
       info.indirect = NULL;
       info.indexed = false;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       const VkMultiDrawInfoEXT minfo = {firstVertex, vertexCount};
       radv_emit_direct_draw_packets(cmd_buffer, &info, 1, &minfo, 0, 0);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT *pVertexInfo,
                         uint32_t instanceCount, uint32_t firstInstance, uint32_t stride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_draw_info info;
    
       if (!drawCount)
          return;
    
       info.count = pVertexInfo->vertexCount;
       info.instance_count = instanceCount;
       info.first_instance = firstInstance;
       info.strmout_buffer = NULL;
       info.indirect = NULL;
       info.indexed = false;
    
       if (!radv_before_draw(cmd_buffer, &info, drawCount, false))
          return;
       radv_emit_direct_draw_packets(cmd_buffer, &info, drawCount, pVertexInfo, 0, stride);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex,
                        int32_t vertexOffset, uint32_t firstInstance)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_draw_info info;
    
       info.indexed = true;
       info.count = indexCount;
       info.instance_count = instanceCount;
       info.first_instance = firstInstance;
       info.strmout_buffer = NULL;
       info.indirect = NULL;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       const VkMultiDrawIndexedInfoEXT minfo = {firstIndex, indexCount, vertexOffset};
       radv_emit_draw_packets_indexed(cmd_buffer, &info, 1, &minfo, 0, NULL);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
                                const VkMultiDrawIndexedInfoEXT *pIndexInfo, uint32_t instanceCount, uint32_t firstInstance,
                                uint32_t stride, const int32_t *pVertexOffset)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_draw_info info;
    
       if (!drawCount)
          return;
    
       const VkMultiDrawIndexedInfoEXT *minfo = pIndexInfo;
       info.indexed = true;
       info.count = minfo->indexCount;
       info.instance_count = instanceCount;
       info.first_instance = firstInstance;
       info.strmout_buffer = NULL;
       info.indirect = NULL;
    
       if (!radv_before_draw(cmd_buffer, &info, drawCount, false))
          return;
       radv_emit_draw_packets_indexed(cmd_buffer, &info, drawCount, pIndexInfo, stride, pVertexOffset);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount,
                         uint32_t stride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       struct radv_draw_info info;
    
       info.count = drawCount;
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.stride = stride;
       info.strmout_buffer = NULL;
       info.count_buffer = NULL;
       info.indexed = false;
       info.instance_count = 0;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       radv_emit_indirect_draw_packets(cmd_buffer, &info);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, uint32_t drawCount,
                                uint32_t stride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       struct radv_draw_info info;
    
       info.indexed = true;
       info.count = drawCount;
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.stride = stride;
       info.count_buffer = NULL;
       info.strmout_buffer = NULL;
       info.instance_count = 0;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       radv_emit_indirect_draw_packets(cmd_buffer, &info);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset, VkBuffer _countBuffer,
                              VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       VK_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer);
       struct radv_draw_info info;
    
       info.count = maxDrawCount;
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.count_buffer = count_buffer;
       info.count_buffer_offset = countBufferOffset;
       info.stride = stride;
       info.strmout_buffer = NULL;
       info.indexed = false;
       info.instance_count = 0;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       radv_emit_indirect_draw_packets(cmd_buffer, &info);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset,
                                     VkBuffer _countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
                                     uint32_t stride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       VK_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer);
       struct radv_draw_info info;
    
       info.indexed = true;
       info.count = maxDrawCount;
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.count_buffer = count_buffer;
       info.count_buffer_offset = countBufferOffset;
       info.stride = stride;
       info.strmout_buffer = NULL;
       info.instance_count = 0;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       radv_emit_indirect_draw_packets(cmd_buffer, &info);
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawMeshTasksEXT(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_draw_info info;
    
       info.count = x * y * z;
       info.instance_count = 1;
       info.first_instance = 0;
       info.stride = 0;
       info.indexed = false;
       info.strmout_buffer = NULL;
       info.count_buffer = NULL;
       info.indirect = NULL;
    
       if (!radv_before_taskmesh_draw(cmd_buffer, &info, 1, false))
          return;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) {
          radv_emit_direct_taskmesh_draw_packets(device, &cmd_buffer->state, cmd_buffer->cs, cmd_buffer->gang.cs, x, y, z);
       } else {
          radv_emit_direct_mesh_draw_packet(cmd_buffer, x, y, z);
       }
    
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawMeshTasksIndirectEXT(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset,
                                     uint32_t drawCount, uint32_t stride)
    {
       if (!drawCount)
          return;
    
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_draw_info info;
    
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.stride = stride;
       info.count = drawCount;
       info.strmout_buffer = NULL;
       info.count_buffer = NULL;
       info.indexed = false;
       info.instance_count = 0;
    
       if (!radv_before_taskmesh_draw(cmd_buffer, &info, drawCount, false))
          return;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) {
          radv_emit_indirect_taskmesh_draw_packets(device, &cmd_buffer->state, cmd_buffer->cs, cmd_buffer->gang.cs, &info,
                                                   0);
       } else {
          radv_emit_indirect_mesh_draw_packets(cmd_buffer, &info);
       }
    
       radv_after_draw(cmd_buffer, false);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawMeshTasksIndirectCountEXT(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset,
                                          VkBuffer _countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
                                          uint32_t stride)
    {
    
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       VK_FROM_HANDLE(radv_buffer, count_buffer, _countBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_draw_info info;
    
       info.indirect = buffer;
       info.indirect_offset = offset;
       info.stride = stride;
       info.count = maxDrawCount;
       info.strmout_buffer = NULL;
       info.count_buffer = count_buffer;
       info.count_buffer_offset = countBufferOffset;
       info.indexed = false;
       info.instance_count = 0;
    
       if (!radv_before_taskmesh_draw(cmd_buffer, &info, maxDrawCount, false))
          return;
    
       if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TASK)) {
          uint64_t workaround_cond_va = 0;
    
          if (pdev->info.has_taskmesh_indirect0_bug && info.count_buffer) {
             /* Allocate a 32-bit value for the MEC firmware bug workaround. */
             uint32_t workaround_cond_init = 0;
             uint32_t workaround_cond_off;
    
             if (!radv_cmd_buffer_upload_data(cmd_buffer, 4, &workaround_cond_init, &workaround_cond_off))
                vk_command_buffer_set_error(&cmd_buffer->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
    
             workaround_cond_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + workaround_cond_off;
          }
    
          radv_emit_indirect_taskmesh_draw_packets(device, &cmd_buffer->state, cmd_buffer->cs, cmd_buffer->gang.cs, &info,
                                                   workaround_cond_va);
       } else {
          radv_emit_indirect_mesh_draw_packets(cmd_buffer, &info);
       }
    
       radv_after_draw(cmd_buffer, false);
    }
    
    /* TODO: Use these functions with the normal dispatch path. */
    static void radv_dgc_before_dispatch(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point);
    static void radv_dgc_after_dispatch(struct radv_cmd_buffer *cmd_buffer);
    
    /* VK_EXT_device_generated_commands */
    static void
    radv_dgc_execute_ib(struct radv_cmd_buffer *cmd_buffer, const VkGeneratedCommandsInfoEXT *pGeneratedCommandsInfo)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const VkGeneratedCommandsPipelineInfoEXT *pipeline_info =
          vk_find_struct_const(pGeneratedCommandsInfo->pNext, GENERATED_COMMANDS_PIPELINE_INFO_EXT);
       const VkGeneratedCommandsShaderInfoEXT *eso_info =
          vk_find_struct_const(pGeneratedCommandsInfo->pNext, GENERATED_COMMANDS_SHADER_INFO_EXT);
       const struct radv_shader *task_shader = radv_dgc_get_shader(pipeline_info, eso_info, MESA_SHADER_TASK);
       const uint32_t cmdbuf_size = radv_get_indirect_main_cmdbuf_size(pGeneratedCommandsInfo);
       const uint64_t ib_va = pGeneratedCommandsInfo->preprocessAddress;
       const uint64_t main_ib_va = ib_va + radv_get_indirect_main_cmdbuf_offset(pGeneratedCommandsInfo);
       const uint64_t main_trailer_va = ib_va + radv_get_indirect_main_trailer_offset(pGeneratedCommandsInfo);
    
       device->ws->cs_chain_dgc_ib(cmd_buffer->cs, main_ib_va, cmdbuf_size >> 2, main_trailer_va,
                                   cmd_buffer->state.predicating);
    
       if (task_shader) {
          const uint32_t ace_cmdbuf_size = radv_get_indirect_ace_cmdbuf_size(pGeneratedCommandsInfo);
          const uint64_t ace_ib_va = ib_va + radv_get_indirect_ace_cmdbuf_offset(pGeneratedCommandsInfo);
          const uint64_t ace_trailer_va = ib_va + radv_get_indirect_ace_trailer_offset(pGeneratedCommandsInfo);
    
          assert(cmd_buffer->gang.cs);
          device->ws->cs_chain_dgc_ib(cmd_buffer->gang.cs, ace_ib_va, ace_cmdbuf_size >> 2, ace_trailer_va,
                                      cmd_buffer->state.predicating);
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdExecuteGeneratedCommandsEXT(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed,
                                        const VkGeneratedCommandsInfoEXT *pGeneratedCommandsInfo)
    {
       VK_FROM_HANDLE(radv_indirect_command_layout, layout, pGeneratedCommandsInfo->indirectCommandsLayout);
       VK_FROM_HANDLE(radv_indirect_execution_set, ies, pGeneratedCommandsInfo->indirectExecutionSet);
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const bool use_predication = radv_use_dgc_predication(cmd_buffer, pGeneratedCommandsInfo);
       const bool compute = !!(layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_DISPATCH));
       const bool rt = !!(layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_RT));
       const VkGeneratedCommandsPipelineInfoEXT *pipeline_info =
          vk_find_struct_const(pGeneratedCommandsInfo->pNext, GENERATED_COMMANDS_PIPELINE_INFO_EXT);
       const VkGeneratedCommandsShaderInfoEXT *eso_info =
          vk_find_struct_const(pGeneratedCommandsInfo->pNext, GENERATED_COMMANDS_SHADER_INFO_EXT);
    
       if (ies) {
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, ies->bo);
    
          cmd_buffer->compute_scratch_size_per_wave_needed =
             MAX2(cmd_buffer->compute_scratch_size_per_wave_needed, ies->compute_scratch_size_per_wave);
          cmd_buffer->compute_scratch_waves_wanted =
             MAX2(cmd_buffer->compute_scratch_waves_wanted, ies->compute_scratch_waves);
       }
    
       /* Secondary command buffers are banned. */
       assert(cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
    
       if (use_predication) {
          const uint64_t va = pGeneratedCommandsInfo->sequenceCountAddress;
          radv_begin_conditional_rendering(cmd_buffer, va, true);
       }
    
       if (!(layout->vk.usage & VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EXPLICIT_PREPROCESS_BIT_EXT)) {
          /* Suspend conditional rendering when the DGC execute is called on the compute queue to
           * generate a cmdbuf which will skips dispatches when necessary. This is because the compute
           * queue is missing IB2 which means it's not possible to skip the cmdbuf entirely. This
           * should also be suspended when task shaders are used because the DGC ACE IB would be
           * uninitialized otherwise.
           */
          const bool suspend_conditional_rendering =
             (cmd_buffer->qf == RADV_QUEUE_COMPUTE || radv_dgc_get_shader(pipeline_info, eso_info, MESA_SHADER_TASK));
          const bool old_predicating = cmd_buffer->state.predicating;
    
          if (suspend_conditional_rendering && cmd_buffer->state.predicating) {
             cmd_buffer->state.predicating = false;
          }
    
          radv_prepare_dgc(cmd_buffer, pGeneratedCommandsInfo, cmd_buffer, old_predicating);
    
          if (suspend_conditional_rendering) {
             cmd_buffer->state.predicating = old_predicating;
          }
    
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH | RADV_CMD_FLAG_INV_VCACHE | RADV_CMD_FLAG_INV_L2;
    
          /* Make sure the DGC ACE IB will wait for the DGC prepare shader before the execution
           * starts.
           */
          if (radv_dgc_get_shader(pipeline_info, eso_info, MESA_SHADER_TASK)) {
             radv_gang_barrier(cmd_buffer, VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV,
                               VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT);
          }
       }
    
       if (rt) {
          radv_dgc_before_dispatch(cmd_buffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
       } else if (compute) {
          radv_dgc_before_dispatch(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE);
       } else {
          struct radv_draw_info info = {
             .count = pGeneratedCommandsInfo->maxSequenceCount,
             .indirect = (void *)&info,
             .indexed = !!(layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_DRAW_INDEXED)),
          };
    
          if (layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_DRAW_MESH)) {
             if (!radv_before_taskmesh_draw(cmd_buffer, &info, 1, true))
                return;
          } else {
             if (!radv_before_draw(cmd_buffer, &info, 1, true))
                return;
          }
       }
    
       if (!radv_cmd_buffer_uses_mec(cmd_buffer)) {
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_PFP_SYNC_ME, 0, cmd_buffer->state.predicating));
          radeon_emit(cmd_buffer->cs, 0);
       }
    
       const uint32_t view_mask = cmd_buffer->state.render.view_mask;
       if (rt || compute || !view_mask) {
          radv_dgc_execute_ib(cmd_buffer, pGeneratedCommandsInfo);
       } else {
          u_foreach_bit (view, view_mask) {
             radv_emit_view_index(&cmd_buffer->state, cmd_buffer->cs, view);
             radv_dgc_execute_ib(cmd_buffer, pGeneratedCommandsInfo);
          }
       }
    
       if (rt) {
          cmd_buffer->push_constant_stages |= RADV_RT_STAGE_BITS;
    
          radv_dgc_after_dispatch(cmd_buffer);
       } else if (compute) {
          cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT;
    
          if (ies)
             radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE);
    
          radv_dgc_after_dispatch(cmd_buffer);
       } else {
          if (layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_IB)) {
             cmd_buffer->state.last_index_type = -1;
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_INDEX_BUFFER;
          }
    
          if (layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_VB))
             cmd_buffer->state.dirty |= RADV_CMD_DIRTY_VERTEX_BUFFER;
    
          if (pipeline_info) {
             VK_FROM_HANDLE(radv_pipeline, pipeline, pipeline_info->pipeline);
             struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline);
    
             cmd_buffer->push_constant_stages |= graphics_pipeline->active_stages;
          } else {
             assert(eso_info);
    
             for (unsigned i = 0; i < eso_info->shaderCount; ++i) {
                VK_FROM_HANDLE(radv_shader_object, shader_object, eso_info->pShaders[i]);
    
                cmd_buffer->push_constant_stages |= mesa_to_vk_shader_stage(shader_object->stage);
             }
          }
    
          if (!(layout->vk.dgc_info & BITFIELD_BIT(MESA_VK_DGC_DRAW_INDEXED))) {
             /* Non-indexed draws overwrite VGT_INDEX_TYPE, so the state must be
              * re-emitted before the next indexed draw.
              */
             cmd_buffer->state.last_index_type = -1;
          }
    
          cmd_buffer->state.last_num_instances = -1;
          cmd_buffer->state.last_vertex_offset_valid = false;
          cmd_buffer->state.last_first_instance = -1;
          cmd_buffer->state.last_drawid = -1;
    
          radv_after_draw(cmd_buffer, true);
       }
    
       if (use_predication) {
          radv_end_conditional_rendering(cmd_buffer);
       }
    }
    
    static void
    radv_save_dispatch_size(struct radv_cmd_buffer *cmd_buffer, uint64_t indirect_va)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       radeon_check_space(device->ws, cs, 18);
    
       uint64_t va = radv_buffer_get_va(device->trace_bo) + offsetof(struct radv_trace_data, indirect_dispatch);
    
       for (uint32_t i = 0; i < 3; i++) {
          radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(cs,
                      COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
          radeon_emit(cs, indirect_va);
          radeon_emit(cs, indirect_va >> 32);
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
    
          indirect_va += 4;
          va += 4;
       }
    }
    
    static void
    radv_emit_dispatch_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *compute_shader,
                               const struct radv_dispatch_info *info)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       unsigned dispatch_initiator = device->dispatch_initiator;
       struct radeon_winsys *ws = device->ws;
       bool predicating = cmd_buffer->state.predicating;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const uint32_t grid_size_offset = radv_get_user_sgpr_loc(compute_shader, AC_UD_CS_GRID_SIZE);
    
       radv_describe_dispatch(cmd_buffer, info);
    
       ASSERTED unsigned cdw_max = radeon_check_space(ws, cs, 30);
    
       if (compute_shader->info.wave_size == 32) {
          assert(pdev->info.gfx_level >= GFX10);
          dispatch_initiator |= S_00B800_CS_W32_EN(1);
       }
    
       if (info->ordered)
          dispatch_initiator &= ~S_00B800_ORDER_MODE(1);
    
       if (info->va) {
          if (radv_device_fault_detection_enabled(device))
             radv_save_dispatch_size(cmd_buffer, info->va);
    
          if (info->indirect)
             radv_cs_add_buffer(ws, cs, info->indirect);
    
          if (info->unaligned) {
             radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
             if (pdev->info.gfx_level >= GFX12) {
                radeon_emit(cs, S_00B81C_NUM_THREAD_FULL_GFX12(compute_shader->info.cs.block_size[0]));
                radeon_emit(cs, S_00B820_NUM_THREAD_FULL_GFX12(compute_shader->info.cs.block_size[1]));
             } else {
                radeon_emit(cs, S_00B81C_NUM_THREAD_FULL_GFX6(compute_shader->info.cs.block_size[0]));
                radeon_emit(cs, S_00B820_NUM_THREAD_FULL_GFX6(compute_shader->info.cs.block_size[1]));
             }
             radeon_emit(cs, S_00B824_NUM_THREAD_FULL(compute_shader->info.cs.block_size[2]));
    
             dispatch_initiator |= S_00B800_USE_THREAD_DIMENSIONS(1);
          }
    
          /* Indirect CS does not support offsets in the API. Must program this in case there have been
           * preceding 1D RT dispatch or vkCmdDispatchBase. */
          dispatch_initiator |= S_00B800_FORCE_START_AT_000(1);
    
          if (grid_size_offset) {
             if (device->load_grid_size_from_user_sgpr) {
                assert(pdev->info.gfx_level >= GFX10_3);
                radeon_emit(cs, PKT3(PKT3_LOAD_SH_REG_INDEX, 3, 0));
                radeon_emit(cs, info->va);
                radeon_emit(cs, info->va >> 32);
                radeon_emit(cs, (grid_size_offset - SI_SH_REG_OFFSET) >> 2);
                radeon_emit(cs, 3);
             } else {
                radv_emit_shader_pointer(device, cmd_buffer->cs, grid_size_offset, info->va, true);
             }
          }
    
          if (radv_cmd_buffer_uses_mec(cmd_buffer)) {
             uint64_t indirect_va = info->va;
             const bool needs_align32_workaround = pdev->info.has_async_compute_align32_bug &&
                                                   cmd_buffer->qf == RADV_QUEUE_COMPUTE &&
                                                   !util_is_aligned(indirect_va, 32);
             const unsigned ace_predication_size =
                4 /* DISPATCH_INDIRECT */ + (needs_align32_workaround ? 6 * 3 /* 3x COPY_DATA */ : 0);
    
             radv_cs_emit_compute_predication(device, &cmd_buffer->state, cs, cmd_buffer->state.mec_inv_pred_va,
                                              &cmd_buffer->state.mec_inv_pred_emitted, ace_predication_size);
    
             if (needs_align32_workaround) {
                const uint64_t unaligned_va = indirect_va;
                UNUSED void *ptr;
                uint32_t offset;
    
                if (!radv_cmd_buffer_upload_alloc_aligned(cmd_buffer, sizeof(VkDispatchIndirectCommand), 32, &offset, &ptr))
                   return;
    
                indirect_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset;
    
                for (uint32_t i = 0; i < 3; i++) {
                   const uint64_t src_va = unaligned_va + i * 4;
                   const uint64_t dst_va = indirect_va + i * 4;
    
                   radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
                   radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) |
                                      COPY_DATA_WR_CONFIRM);
                   radeon_emit(cs, src_va);
                   radeon_emit(cs, src_va >> 32);
                   radeon_emit(cs, dst_va);
                   radeon_emit(cs, dst_va >> 32);
                }
             }
    
             radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 2, 0) | PKT3_SHADER_TYPE_S(1));
             radeon_emit(cs, indirect_va);
             radeon_emit(cs, indirect_va >> 32);
             radeon_emit(cs, dispatch_initiator);
          } else {
             radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0) | PKT3_SHADER_TYPE_S(1));
             radeon_emit(cs, 1);
             radeon_emit(cs, info->va);
             radeon_emit(cs, info->va >> 32);
    
             if (cmd_buffer->qf == RADV_QUEUE_COMPUTE) {
                radv_cs_emit_compute_predication(device, &cmd_buffer->state, cs, cmd_buffer->state.mec_inv_pred_va,
                                                 &cmd_buffer->state.mec_inv_pred_emitted, 3 /* PKT3_DISPATCH_INDIRECT */);
                predicating = false;
             }
    
             radeon_emit(cs, PKT3(PKT3_DISPATCH_INDIRECT, 1, predicating) | PKT3_SHADER_TYPE_S(1));
             radeon_emit(cs, 0);
             radeon_emit(cs, dispatch_initiator);
          }
       } else {
          const unsigned *cs_block_size = compute_shader->info.cs.block_size;
          unsigned blocks[3] = {info->blocks[0], info->blocks[1], info->blocks[2]};
          unsigned offsets[3] = {info->offsets[0], info->offsets[1], info->offsets[2]};
    
          if (info->unaligned) {
             unsigned remainder[3];
    
             /* If aligned, these should be an entire block size,
              * not 0.
              */
             remainder[0] = blocks[0] + cs_block_size[0] - ALIGN_NPOT(blocks[0], cs_block_size[0]);
             remainder[1] = blocks[1] + cs_block_size[1] - ALIGN_NPOT(blocks[1], cs_block_size[1]);
             remainder[2] = blocks[2] + cs_block_size[2] - ALIGN_NPOT(blocks[2], cs_block_size[2]);
    
             blocks[0] = DIV_ROUND_UP(blocks[0], cs_block_size[0]);
             blocks[1] = DIV_ROUND_UP(blocks[1], cs_block_size[1]);
             blocks[2] = DIV_ROUND_UP(blocks[2], cs_block_size[2]);
    
             for (unsigned i = 0; i < 3; ++i) {
                assert(offsets[i] % cs_block_size[i] == 0);
                offsets[i] /= cs_block_size[i];
             }
    
             radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
             if (pdev->info.gfx_level >= GFX12) {
                radeon_emit(cs,
                            S_00B81C_NUM_THREAD_FULL_GFX12(cs_block_size[0]) | S_00B81C_NUM_THREAD_PARTIAL(remainder[0]));
                radeon_emit(cs,
                            S_00B820_NUM_THREAD_FULL_GFX12(cs_block_size[1]) | S_00B820_NUM_THREAD_PARTIAL(remainder[1]));
             } else {
                radeon_emit(cs,
                            S_00B81C_NUM_THREAD_FULL_GFX6(cs_block_size[0]) | S_00B81C_NUM_THREAD_PARTIAL(remainder[0]));
                radeon_emit(cs,
                            S_00B820_NUM_THREAD_FULL_GFX6(cs_block_size[1]) | S_00B820_NUM_THREAD_PARTIAL(remainder[1]));
             }
             radeon_emit(cs, S_00B824_NUM_THREAD_FULL(cs_block_size[2]) | S_00B824_NUM_THREAD_PARTIAL(remainder[2]));
    
             dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1);
          }
    
          if (grid_size_offset) {
             if (device->load_grid_size_from_user_sgpr) {
                radeon_set_sh_reg_seq(cs, grid_size_offset, 3);
                radeon_emit(cs, blocks[0]);
                radeon_emit(cs, blocks[1]);
                radeon_emit(cs, blocks[2]);
             } else {
                uint32_t offset;
                if (!radv_cmd_buffer_upload_data(cmd_buffer, 12, blocks, &offset))
                   return;
    
                uint64_t va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset;
                radv_emit_shader_pointer(device, cmd_buffer->cs, grid_size_offset, va, true);
             }
          }
    
          if (offsets[0] || offsets[1] || offsets[2]) {
             radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
             radeon_emit(cs, offsets[0]);
             radeon_emit(cs, offsets[1]);
             radeon_emit(cs, offsets[2]);
    
             /* The blocks in the packet are not counts but end values. */
             for (unsigned i = 0; i < 3; ++i)
                blocks[i] += offsets[i];
          } else {
             dispatch_initiator |= S_00B800_FORCE_START_AT_000(1);
          }
    
          if (cmd_buffer->qf == RADV_QUEUE_COMPUTE) {
             radv_cs_emit_compute_predication(device, &cmd_buffer->state, cs, cmd_buffer->state.mec_inv_pred_va,
                                              &cmd_buffer->state.mec_inv_pred_emitted, 5 /* DISPATCH_DIRECT size */);
             predicating = false;
          }
    
          if (pdev->info.has_async_compute_threadgroup_bug && cmd_buffer->qf == RADV_QUEUE_COMPUTE) {
             for (unsigned i = 0; i < 3; i++) {
                if (info->unaligned) {
                   /* info->blocks is already in thread dimensions for unaligned dispatches. */
                   blocks[i] = info->blocks[i];
                } else {
                   /* Force the async compute dispatch to be in "thread" dim mode to workaround a hw bug. */
                   blocks[i] *= cs_block_size[i];
                }
    
                dispatch_initiator |= S_00B800_USE_THREAD_DIMENSIONS(1);
             }
          }
    
          radeon_emit(cs, PKT3(PKT3_DISPATCH_DIRECT, 3, predicating) | PKT3_SHADER_TYPE_S(1));
          radeon_emit(cs, blocks[0]);
          radeon_emit(cs, blocks[1]);
          radeon_emit(cs, blocks[2]);
          radeon_emit(cs, dispatch_initiator);
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    }
    
    static void
    radv_upload_compute_shader_descriptors(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point)
    {
       radv_flush_descriptors(cmd_buffer, VK_SHADER_STAGE_COMPUTE_BIT, bind_point);
       const VkShaderStageFlags stages =
          bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR ? RADV_RT_STAGE_BITS : VK_SHADER_STAGE_COMPUTE_BIT;
       const VkShaderStageFlags pc_stages = radv_must_flush_constants(cmd_buffer, stages, bind_point);
       if (pc_stages)
          radv_flush_constants(cmd_buffer, pc_stages, bind_point);
    }
    
    static void
    radv_emit_rt_stack_size(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_shader *rt_prolog = cmd_buffer->state.rt_prolog;
       unsigned rsrc2 = rt_prolog->config.rsrc2;
    
       /* Reserve scratch for stacks manually since it is not handled by the compute path. */
       uint32_t scratch_bytes_per_wave = rt_prolog->config.scratch_bytes_per_wave;
       const uint32_t wave_size = rt_prolog->info.wave_size;
    
       /* The hardware register is specified as a multiple of 64 or 256 DWORDS. */
       const unsigned scratch_alloc_granule = pdev->info.gfx_level >= GFX11 ? 256 : 1024;
    
       scratch_bytes_per_wave += align(cmd_buffer->state.rt_stack_size * wave_size, scratch_alloc_granule);
    
       cmd_buffer->compute_scratch_size_per_wave_needed =
          MAX2(cmd_buffer->compute_scratch_size_per_wave_needed, scratch_bytes_per_wave);
    
       if (cmd_buffer->state.rt_stack_size)
          rsrc2 |= S_00B12C_SCRATCH_EN(1);
    
       radeon_check_space(device->ws, cmd_buffer->cs, 3);
       radeon_set_sh_reg(cmd_buffer->cs, rt_prolog->info.regs.pgm_rsrc2, rsrc2);
    }
    
    static void
    radv_dispatch(struct radv_cmd_buffer *cmd_buffer, const struct radv_dispatch_info *info,
                  struct radv_compute_pipeline *pipeline, struct radv_shader *compute_shader,
                  VkPipelineBindPoint bind_point)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       bool has_prefetch = pdev->info.gfx_level >= GFX7;
       bool pipeline_is_dirty = pipeline != cmd_buffer->state.emitted_compute_pipeline;
    
       if (compute_shader->info.cs.regalloc_hang_bug)
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       if (cmd_buffer->state.flush_bits & (RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_DB |
                                           RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH)) {
          /* If we have to wait for idle, set all states first, so that
           * all SET packets are processed in parallel with previous draw
           * calls. Then upload descriptors, set shader pointers, and
           * dispatch, and prefetch at the end. This ensures that the
           * time the CUs are idle is very short. (there are only SET_SH
           * packets between the wait and the draw)
           */
          radv_emit_compute_pipeline(cmd_buffer, pipeline);
          if (bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR)
             radv_emit_rt_stack_size(cmd_buffer);
          radv_emit_cache_flush(cmd_buffer);
          /* <-- CUs are idle here --> */
    
          radv_upload_compute_shader_descriptors(cmd_buffer, bind_point);
    
          radv_emit_dispatch_packets(cmd_buffer, compute_shader, info);
          /* <-- CUs are busy here --> */
    
          /* Start prefetches after the dispatch has been started. Both
           * will run in parallel, but starting the dispatch first is
           * more important.
           */
          if (has_prefetch && pipeline_is_dirty) {
             radv_emit_shader_prefetch(cmd_buffer, compute_shader);
          }
       } else {
          /* If we don't wait for idle, start prefetches first, then set
           * states, and dispatch at the end.
           */
          radv_emit_cache_flush(cmd_buffer);
    
          if (has_prefetch && pipeline_is_dirty) {
             radv_emit_shader_prefetch(cmd_buffer, compute_shader);
          }
    
          radv_upload_compute_shader_descriptors(cmd_buffer, bind_point);
    
          radv_emit_compute_pipeline(cmd_buffer, pipeline);
          if (bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR)
             radv_emit_rt_stack_size(cmd_buffer);
          radv_emit_dispatch_packets(cmd_buffer, compute_shader, info);
       }
    
       if (pipeline_is_dirty) {
          /* Raytracing uses compute shaders but has separate bind points and pipelines.
           * So if we set compute userdata & shader registers we should dirty the raytracing
           * ones and the other way around.
           *
           * We only need to do this when the pipeline is dirty because when we switch between
           * the two we always need to switch pipelines.
           */
          radv_mark_descriptor_sets_dirty(cmd_buffer, bind_point == VK_PIPELINE_BIND_POINT_COMPUTE
                                                         ? VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR
                                                         : VK_PIPELINE_BIND_POINT_COMPUTE);
       }
    
       if (compute_shader->info.cs.regalloc_hang_bug)
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_CS_PARTIAL_FLUSH, false);
    }
    
    static void
    radv_dgc_before_dispatch(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint bind_point)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_compute_pipeline *pipeline = bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR
                                                   ? &cmd_buffer->state.rt_pipeline->base
                                                   : cmd_buffer->state.compute_pipeline;
       struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR
                                               ? cmd_buffer->state.rt_pipeline->prolog
                                               : cmd_buffer->state.shaders[MESA_SHADER_COMPUTE];
       bool pipeline_is_dirty = pipeline != cmd_buffer->state.emitted_compute_pipeline;
    
       /* We will have run the DGC patch shaders before, so we can assume that there is something to
        * flush. Otherwise, we just split radv_dispatch in two. One pre-dispatch and another one
        * post-dispatch. */
    
       if (compute_shader->info.cs.regalloc_hang_bug)
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH | RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       if (pipeline)
          radv_emit_compute_pipeline(cmd_buffer, pipeline);
       if (bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR)
          radv_emit_rt_stack_size(cmd_buffer);
       radv_emit_cache_flush(cmd_buffer);
    
       radv_upload_compute_shader_descriptors(cmd_buffer, bind_point);
    
       if (pipeline_is_dirty) {
          const bool has_prefetch = pdev->info.gfx_level >= GFX7;
    
          if (has_prefetch)
             radv_emit_shader_prefetch(cmd_buffer, compute_shader);
    
          /* Raytracing uses compute shaders but has separate bind points and pipelines.
           * So if we set compute userdata & shader registers we should dirty the raytracing
           * ones and the other way around.
           *
           * We only need to do this when the pipeline is dirty because when we switch between
           * the two we always need to switch pipelines.
           */
          radv_mark_descriptor_sets_dirty(cmd_buffer, bind_point == VK_PIPELINE_BIND_POINT_COMPUTE
                                                         ? VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR
                                                         : VK_PIPELINE_BIND_POINT_COMPUTE);
       }
    }
    
    static void
    radv_dgc_after_dispatch(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE];
    
       if (compute_shader->info.cs.regalloc_hang_bug)
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
    
       radv_cmd_buffer_after_draw(cmd_buffer, RADV_CMD_FLAG_CS_PARTIAL_FLUSH, true);
    }
    
    void
    radv_compute_dispatch(struct radv_cmd_buffer *cmd_buffer, const struct radv_dispatch_info *info)
    {
       radv_dispatch(cmd_buffer, info, cmd_buffer->state.compute_pipeline, cmd_buffer->state.shaders[MESA_SHADER_COMPUTE],
                     VK_PIPELINE_BIND_POINT_COMPUTE);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t base_x, uint32_t base_y, uint32_t base_z, uint32_t x,
                         uint32_t y, uint32_t z)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_dispatch_info info = {0};
    
       info.blocks[0] = x;
       info.blocks[1] = y;
       info.blocks[2] = z;
    
       info.offsets[0] = base_x;
       info.offsets[1] = base_y;
       info.offsets[2] = base_z;
       radv_compute_dispatch(cmd_buffer, &info);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer _buffer, VkDeviceSize offset)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, _buffer);
       struct radv_dispatch_info info = {0};
    
       info.indirect = buffer->bo;
       info.va = radv_buffer_get_va(buffer->bo) + buffer->offset + offset;
    
       radv_compute_dispatch(cmd_buffer, &info);
    }
    
    void
    radv_unaligned_dispatch(struct radv_cmd_buffer *cmd_buffer, uint32_t x, uint32_t y, uint32_t z)
    {
       struct radv_dispatch_info info = {0};
    
       info.blocks[0] = x;
       info.blocks[1] = y;
       info.blocks[2] = z;
       info.unaligned = 1;
    
       radv_compute_dispatch(cmd_buffer, &info);
    }
    
    void
    radv_indirect_dispatch(struct radv_cmd_buffer *cmd_buffer, struct radeon_winsys_bo *bo, uint64_t va)
    {
       struct radv_dispatch_info info = {0};
    
       info.indirect = bo;
       info.va = va;
    
       radv_compute_dispatch(cmd_buffer, &info);
    }
    
    static void
    radv_trace_trace_rays(struct radv_cmd_buffer *cmd_buffer, const VkTraceRaysIndirectCommand2KHR *cmd,
                          uint64_t indirect_va)
    {
       if (!cmd || indirect_va)
          return;
    
       struct radv_rra_ray_history_data *data = malloc(sizeof(struct radv_rra_ray_history_data));
       if (!data)
          return;
    
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint32_t width = DIV_ROUND_UP(cmd->width, device->rra_trace.ray_history_resolution_scale);
       uint32_t height = DIV_ROUND_UP(cmd->height, device->rra_trace.ray_history_resolution_scale);
       uint32_t depth = DIV_ROUND_UP(cmd->depth, device->rra_trace.ray_history_resolution_scale);
    
       struct radv_rra_ray_history_counter counter = {
          .dispatch_size = {width, height, depth},
          .hit_shader_count = cmd->hitShaderBindingTableSize / cmd->hitShaderBindingTableStride,
          .miss_shader_count = cmd->missShaderBindingTableSize / cmd->missShaderBindingTableStride,
          .shader_count = cmd_buffer->state.rt_pipeline->stage_count,
          .pipeline_api_hash = cmd_buffer->state.rt_pipeline->base.base.pipeline_hash,
          .mode = 1,
          .stride = sizeof(uint32_t),
          .data_size = 0,
          .ray_id_begin = 0,
          .ray_id_end = 0xFFFFFFFF,
          .pipeline_type = RADV_RRA_PIPELINE_RAY_TRACING,
       };
    
       struct radv_rra_ray_history_dispatch_size dispatch_size = {
          .size = {width, height, depth},
       };
    
       struct radv_rra_ray_history_traversal_flags traversal_flags = {0};
    
       data->metadata = (struct radv_rra_ray_history_metadata){
          .counter_info.type = RADV_RRA_COUNTER_INFO,
          .counter_info.size = sizeof(struct radv_rra_ray_history_counter),
          .counter = counter,
    
          .dispatch_size_info.type = RADV_RRA_DISPATCH_SIZE,
          .dispatch_size_info.size = sizeof(struct radv_rra_ray_history_dispatch_size),
          .dispatch_size = dispatch_size,
    
          .traversal_flags_info.type = RADV_RRA_TRAVERSAL_FLAGS,
          .traversal_flags_info.size = sizeof(struct radv_rra_ray_history_traversal_flags),
          .traversal_flags = traversal_flags,
       };
    
       uint32_t dispatch_index = util_dynarray_num_elements(&cmd_buffer->ray_history, struct radv_rra_ray_history_data *)
                                 << 16;
    
       util_dynarray_append(&cmd_buffer->ray_history, struct radv_rra_ray_history_data *, data);
    
       cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_SCACHE | RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
                                       radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                             VK_ACCESS_2_SHADER_WRITE_BIT, 0, NULL, NULL) |
                                       radv_dst_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                             VK_ACCESS_2_SHADER_READ_BIT, 0, NULL, NULL);
    
       radv_update_buffer_cp(cmd_buffer,
                             device->rra_trace.ray_history_addr + offsetof(struct radv_ray_history_header, dispatch_index),
                             &dispatch_index, sizeof(dispatch_index));
    }
    
    enum radv_rt_mode {
       radv_rt_mode_direct,
       radv_rt_mode_indirect,
       radv_rt_mode_indirect2,
    };
    
    static void
    radv_upload_trace_rays_params(struct radv_cmd_buffer *cmd_buffer, VkTraceRaysIndirectCommand2KHR *tables,
                                  enum radv_rt_mode mode, uint64_t *launch_size_va, uint64_t *sbt_va)
    {
       uint32_t upload_size = mode == radv_rt_mode_direct ? sizeof(VkTraceRaysIndirectCommand2KHR)
                                                          : offsetof(VkTraceRaysIndirectCommand2KHR, width);
    
       uint32_t offset;
       if (!radv_cmd_buffer_upload_data(cmd_buffer, upload_size, tables, &offset))
          return;
    
       uint64_t upload_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + offset;
    
       if (mode == radv_rt_mode_direct)
          *launch_size_va = upload_va + offsetof(VkTraceRaysIndirectCommand2KHR, width);
       if (sbt_va)
          *sbt_va = upload_va;
    }
    
    static void
    radv_trace_rays(struct radv_cmd_buffer *cmd_buffer, VkTraceRaysIndirectCommand2KHR *tables, uint64_t indirect_va,
                    enum radv_rt_mode mode)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const struct radv_instance *instance = radv_physical_device_instance(pdev);
    
       if (instance->debug_flags & RADV_DEBUG_NO_RT)
          return;
    
       if (unlikely(device->rra_trace.ray_history_buffer))
          radv_trace_trace_rays(cmd_buffer, tables, indirect_va);
    
       struct radv_compute_pipeline *pipeline = &cmd_buffer->state.rt_pipeline->base;
       struct radv_shader *rt_prolog = cmd_buffer->state.rt_prolog;
    
       /* Since the workgroup size is 8x4 (or 8x8), 1D dispatches can only fill 8 threads per wave at most. To increase
        * occupancy, it's beneficial to convert to a 2D dispatch in these cases. */
       if (tables && tables->height == 1 && tables->width >= cmd_buffer->state.rt_prolog->info.cs.block_size[0])
          tables->height = ACO_RT_CONVERTED_2D_LAUNCH_SIZE;
    
       struct radv_dispatch_info info = {0};
       info.unaligned = true;
    
       uint64_t launch_size_va = 0;
       uint64_t sbt_va = 0;
    
       if (mode != radv_rt_mode_indirect2) {
          launch_size_va = indirect_va;
          radv_upload_trace_rays_params(cmd_buffer, tables, mode, &launch_size_va, &sbt_va);
       } else {
          launch_size_va = indirect_va + offsetof(VkTraceRaysIndirectCommand2KHR, width);
          sbt_va = indirect_va;
       }
    
       uint32_t remaining_ray_count = 0;
    
       if (mode == radv_rt_mode_direct) {
          info.blocks[0] = tables->width;
          info.blocks[1] = tables->height;
          info.blocks[2] = tables->depth;
    
          if (tables->height == ACO_RT_CONVERTED_2D_LAUNCH_SIZE) {
             /* We need the ray count for the 2D dispatch to be a multiple of the y block size for the division to work, and
              * a multiple of the x block size because the invocation offset must be a multiple of the block size when
              * dispatching the remaining rays. Fortunately, the x block size is itself a multiple of the y block size, so
              * we only need to ensure that the ray count is a multiple of the x block size. */
             remaining_ray_count = tables->width % rt_prolog->info.cs.block_size[0];
    
             uint32_t ray_count = tables->width - remaining_ray_count;
             info.blocks[0] = ray_count / rt_prolog->info.cs.block_size[1];
             info.blocks[1] = rt_prolog->info.cs.block_size[1];
          }
       } else
          info.va = launch_size_va;
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 15);
    
       const uint32_t sbt_descriptors_offset = radv_get_user_sgpr_loc(rt_prolog, AC_UD_CS_SBT_DESCRIPTORS);
       if (sbt_descriptors_offset) {
          radv_emit_shader_pointer(device, cmd_buffer->cs, sbt_descriptors_offset, sbt_va, true);
       }
    
       const uint32_t ray_launch_size_addr_offset = radv_get_user_sgpr_loc(rt_prolog, AC_UD_CS_RAY_LAUNCH_SIZE_ADDR);
       if (ray_launch_size_addr_offset) {
          radv_emit_shader_pointer(device, cmd_buffer->cs, ray_launch_size_addr_offset, launch_size_va, true);
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       radv_dispatch(cmd_buffer, &info, pipeline, rt_prolog, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
    
       if (remaining_ray_count) {
          info.blocks[0] = remaining_ray_count;
          info.blocks[1] = 1;
          info.offsets[0] = tables->width - remaining_ray_count;
    
          /* Reset the ray launch size so the prolog doesn't think this is a converted dispatch */
          tables->height = 1;
          radv_upload_trace_rays_params(cmd_buffer, tables, mode, &launch_size_va, NULL);
          if (ray_launch_size_addr_offset) {
             radv_emit_shader_pointer(device, cmd_buffer->cs, ray_launch_size_addr_offset, launch_size_va, true);
          }
    
          radv_dispatch(cmd_buffer, &info, pipeline, rt_prolog, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
                         const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
                         const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
                         const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width,
                         uint32_t height, uint32_t depth)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       VkTraceRaysIndirectCommand2KHR tables = {
          .raygenShaderRecordAddress = pRaygenShaderBindingTable->deviceAddress,
          .raygenShaderRecordSize = pRaygenShaderBindingTable->size,
          .missShaderBindingTableAddress = pMissShaderBindingTable->deviceAddress,
          .missShaderBindingTableSize = pMissShaderBindingTable->size,
          .missShaderBindingTableStride = pMissShaderBindingTable->stride,
          .hitShaderBindingTableAddress = pHitShaderBindingTable->deviceAddress,
          .hitShaderBindingTableSize = pHitShaderBindingTable->size,
          .hitShaderBindingTableStride = pHitShaderBindingTable->stride,
          .callableShaderBindingTableAddress = pCallableShaderBindingTable->deviceAddress,
          .callableShaderBindingTableSize = pCallableShaderBindingTable->size,
          .callableShaderBindingTableStride = pCallableShaderBindingTable->stride,
          .width = width,
          .height = height,
          .depth = depth,
       };
    
       radv_trace_rays(cmd_buffer, &tables, 0, radv_rt_mode_direct);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer,
                                 const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
                                 const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
                                 const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
                                 const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable,
                                 VkDeviceAddress indirectDeviceAddress)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(device->use_global_bo_list);
    
       VkTraceRaysIndirectCommand2KHR tables = {
          .raygenShaderRecordAddress = pRaygenShaderBindingTable->deviceAddress,
          .raygenShaderRecordSize = pRaygenShaderBindingTable->size,
          .missShaderBindingTableAddress = pMissShaderBindingTable->deviceAddress,
          .missShaderBindingTableSize = pMissShaderBindingTable->size,
          .missShaderBindingTableStride = pMissShaderBindingTable->stride,
          .hitShaderBindingTableAddress = pHitShaderBindingTable->deviceAddress,
          .hitShaderBindingTableSize = pHitShaderBindingTable->size,
          .hitShaderBindingTableStride = pHitShaderBindingTable->stride,
          .callableShaderBindingTableAddress = pCallableShaderBindingTable->deviceAddress,
          .callableShaderBindingTableSize = pCallableShaderBindingTable->size,
          .callableShaderBindingTableStride = pCallableShaderBindingTable->stride,
       };
    
       radv_trace_rays(cmd_buffer, &tables, indirectDeviceAddress, radv_rt_mode_indirect);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdTraceRaysIndirect2KHR(VkCommandBuffer commandBuffer, VkDeviceAddress indirectDeviceAddress)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       assert(device->use_global_bo_list);
    
       radv_trace_rays(cmd_buffer, NULL, indirectDeviceAddress, radv_rt_mode_indirect2);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRayTracingPipelineStackSizeKHR(VkCommandBuffer commandBuffer, uint32_t size)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       cmd_buffer->state.rt_stack_size = size;
    }
    
    /*
     * For HTILE we have the following interesting clear words:
     *   0xfffff30f: Uncompressed, full depth range, for depth+stencil HTILE
     *   0xfffc000f: Uncompressed, full depth range, for depth only HTILE.
     *   0xfffffff0: Clear depth to 1.0
     *   0x00000000: Clear depth to 0.0
     */
    static void
    radv_initialize_htile(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                          const VkImageSubresourceRange *range)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
       uint32_t htile_value = radv_get_htile_initial_value(device, image);
       VkClearDepthStencilValue value = {0};
       struct radv_barrier_data barrier = {0};
    
       barrier.layout_transitions.init_mask_ram = 1;
       radv_describe_layout_transition(cmd_buffer, &barrier);
    
       /* Transitioning from LAYOUT_UNDEFINED layout not everyone is consistent
        * in considering previous rendering work for WAW hazards. */
       state->flush_bits |= radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                  VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, 0, image, range);
    
       if (image->planes[0].surface.has_stencil &&
           !(range->aspectMask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT))) {
          /* Flush caches before performing a separate aspect initialization because it's a
           * read-modify-write operation.
           */
          state->flush_bits |= radv_dst_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                     VK_ACCESS_2_SHADER_READ_BIT, 0, image, range);
       }
    
       state->flush_bits |= radv_clear_htile(cmd_buffer, image, range, htile_value, false);
    
       radv_set_ds_clear_metadata(cmd_buffer, image, range, value, range->aspectMask);
    
       if (radv_image_is_tc_compat_htile(image) && (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)) {
          /* Initialize the TC-compat metada value to 0 because by
           * default DB_Z_INFO.RANGE_PRECISION is set to 1, and we only
           * need have to conditionally update its value when performing
           * a fast depth clear.
           */
          radv_set_tc_compat_zrange_metadata(cmd_buffer, image, range, 0);
       }
    }
    
    static void
    radv_handle_depth_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                       VkImageLayout src_layout, VkImageLayout dst_layout, unsigned src_queue_mask,
                                       unsigned dst_queue_mask, const VkImageSubresourceRange *range,
                                       struct radv_sample_locations_state *sample_locs)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
    
       if (!radv_htile_enabled(image, range->baseMipLevel))
          return;
    
       if (src_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
          radv_initialize_htile(cmd_buffer, image, range);
       } else if (radv_layout_is_htile_compressed(device, image, src_layout, src_queue_mask) &&
                  !radv_layout_is_htile_compressed(device, image, dst_layout, dst_queue_mask)) {
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
    
          radv_expand_depth_stencil(cmd_buffer, image, range, sample_locs);
    
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_DB | RADV_CMD_FLAG_FLUSH_AND_INV_DB_META;
       }
    }
    
    static uint32_t
    radv_init_cmask(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range,
                    uint32_t value)
    {
       struct radv_barrier_data barrier = {0};
    
       barrier.layout_transitions.init_mask_ram = 1;
       radv_describe_layout_transition(cmd_buffer, &barrier);
    
       return radv_clear_cmask(cmd_buffer, image, range, value);
    }
    
    uint32_t
    radv_init_fmask(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range)
    {
       static const uint32_t fmask_clear_values[4] = {0x00000000, 0x02020202, 0xE4E4E4E4, 0x76543210};
       uint32_t log2_samples = util_logbase2(image->vk.samples);
       uint32_t value = fmask_clear_values[log2_samples];
       struct radv_barrier_data barrier = {0};
    
       barrier.layout_transitions.init_mask_ram = 1;
       radv_describe_layout_transition(cmd_buffer, &barrier);
    
       return radv_clear_fmask(cmd_buffer, image, range, value);
    }
    
    uint32_t
    radv_init_dcc(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, const VkImageSubresourceRange *range,
                  uint32_t value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_barrier_data barrier = {0};
       uint32_t flush_bits = 0;
       unsigned size = 0;
    
       barrier.layout_transitions.init_mask_ram = 1;
       radv_describe_layout_transition(cmd_buffer, &barrier);
    
       flush_bits |= radv_clear_dcc(cmd_buffer, image, range, value);
    
       if (pdev->info.gfx_level == GFX8) {
          /* When DCC is enabled with mipmaps, some levels might not
           * support fast clears and we have to initialize them as "fully
           * expanded".
           */
          /* Compute the size of all fast clearable DCC levels. */
          for (unsigned i = 0; i < image->planes[0].surface.num_meta_levels; i++) {
             struct legacy_surf_dcc_level *dcc_level = &image->planes[0].surface.u.legacy.color.dcc_level[i];
             unsigned dcc_fast_clear_size = dcc_level->dcc_slice_fast_clear_size * image->vk.array_layers;
    
             if (!dcc_fast_clear_size)
                break;
    
             size = dcc_level->dcc_offset + dcc_fast_clear_size;
          }
    
          /* Initialize the mipmap levels without DCC. */
          if (size != image->planes[0].surface.meta_size) {
             flush_bits |= radv_fill_buffer(cmd_buffer, image, image->bindings[0].bo,
                                            radv_image_get_va(image, 0) + image->planes[0].surface.meta_offset + size,
                                            image->planes[0].surface.meta_size - size, 0xffffffff);
          }
       }
    
       return flush_bits;
    }
    
    /**
     * Initialize DCC/FMASK/CMASK metadata for a color image.
     */
    static void
    radv_init_color_image_metadata(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout,
                                   VkImageLayout dst_layout, unsigned src_queue_mask, unsigned dst_queue_mask,
                                   const VkImageSubresourceRange *range)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       uint32_t flush_bits = 0;
    
       /* Transitioning from LAYOUT_UNDEFINED layout not everyone is
        * consistent in considering previous rendering work for WAW hazards.
        */
       cmd_buffer->state.flush_bits |= radv_src_access_flush(cmd_buffer, VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
                                                             VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, 0, image, range);
    
       if (radv_image_has_cmask(image)) {
          static const uint32_t cmask_clear_values[4] = {0xffffffff, 0xdddddddd, 0xeeeeeeee, 0xffffffff};
          uint32_t log2_samples = util_logbase2(image->vk.samples);
    
          flush_bits |= radv_init_cmask(cmd_buffer, image, range, cmask_clear_values[log2_samples]);
       }
    
       if (radv_image_has_fmask(image)) {
          flush_bits |= radv_init_fmask(cmd_buffer, image, range);
       }
    
       if (radv_dcc_enabled(image, range->baseMipLevel)) {
          uint32_t value = 0xffffffffu; /* Fully expanded mode. */
    
          if (radv_layout_dcc_compressed(device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) {
             value = 0u;
          }
    
          flush_bits |= radv_init_dcc(cmd_buffer, image, range, value);
       }
    
       if (radv_image_has_cmask(image) || radv_dcc_enabled(image, range->baseMipLevel)) {
          radv_update_fce_metadata(cmd_buffer, image, range, false);
    
          uint32_t color_values[2] = {0};
          radv_set_color_clear_metadata(cmd_buffer, image, range, color_values);
       }
    
       cmd_buffer->state.flush_bits |= flush_bits;
    }
    
    static void
    radv_retile_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout,
                           VkImageLayout dst_layout, unsigned dst_queue_mask)
    {
       /* If the image is read-only, we don't have to retile DCC because it can't change. */
       if (!(image->vk.usage & RADV_IMAGE_USAGE_WRITE_BITS))
          return;
    
       if (src_layout != VK_IMAGE_LAYOUT_PRESENT_SRC_KHR &&
           (dst_layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR || (dst_queue_mask & (1u << RADV_QUEUE_FOREIGN))))
          radv_retile_dcc(cmd_buffer, image);
    }
    
    static bool
    radv_image_need_retile(const struct radv_cmd_buffer *cmd_buffer, const struct radv_image *image)
    {
       return cmd_buffer->qf != RADV_QUEUE_TRANSFER && image->planes[0].surface.display_dcc_offset &&
              image->planes[0].surface.display_dcc_offset != image->planes[0].surface.meta_offset;
    }
    
    /**
     * Handle color image transitions for DCC/FMASK/CMASK.
     */
    static void
    radv_handle_color_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
                                       VkImageLayout src_layout, VkImageLayout dst_layout, unsigned src_queue_mask,
                                       unsigned dst_queue_mask, const VkImageSubresourceRange *range)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       bool dcc_decompressed = false, fast_clear_flushed = false;
    
       if (!radv_image_has_cmask(image) && !radv_image_has_fmask(image) && !radv_dcc_enabled(image, range->baseMipLevel))
          return;
    
       if (src_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
          radv_init_color_image_metadata(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask, range);
    
          if (radv_image_need_retile(cmd_buffer, image))
             radv_retile_transition(cmd_buffer, image, src_layout, dst_layout, dst_queue_mask);
          return;
       }
    
       if (radv_dcc_enabled(image, range->baseMipLevel)) {
          if (src_layout == VK_IMAGE_LAYOUT_PREINITIALIZED) {
             cmd_buffer->state.flush_bits |= radv_init_dcc(cmd_buffer, image, range, 0xffffffffu);
          } else if (radv_layout_dcc_compressed(device, image, range->baseMipLevel, src_layout, src_queue_mask) &&
                     !radv_layout_dcc_compressed(device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) {
             radv_decompress_dcc(cmd_buffer, image, range);
             dcc_decompressed = true;
          } else if (radv_layout_can_fast_clear(device, image, range->baseMipLevel, src_layout, src_queue_mask) &&
                     !radv_layout_can_fast_clear(device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) {
             radv_fast_clear_flush_image_inplace(cmd_buffer, image, range);
             fast_clear_flushed = true;
          }
    
          if (radv_image_need_retile(cmd_buffer, image))
             radv_retile_transition(cmd_buffer, image, src_layout, dst_layout, dst_queue_mask);
       } else if (radv_image_has_cmask(image) || radv_image_has_fmask(image)) {
          if (radv_layout_can_fast_clear(device, image, range->baseMipLevel, src_layout, src_queue_mask) &&
              !radv_layout_can_fast_clear(device, image, range->baseMipLevel, dst_layout, dst_queue_mask)) {
             radv_fast_clear_flush_image_inplace(cmd_buffer, image, range);
             fast_clear_flushed = true;
          }
       }
    
       /* MSAA color decompress. */
       const enum radv_fmask_compression src_fmask_comp =
          radv_layout_fmask_compression(device, image, src_layout, src_queue_mask);
       const enum radv_fmask_compression dst_fmask_comp =
          radv_layout_fmask_compression(device, image, dst_layout, dst_queue_mask);
       if (src_fmask_comp <= dst_fmask_comp)
          return;
    
       if (src_fmask_comp == RADV_FMASK_COMPRESSION_FULL) {
          if (radv_dcc_enabled(image, range->baseMipLevel) && !radv_image_use_dcc_image_stores(device, image) &&
              !dcc_decompressed) {
             /* A DCC decompress is required before expanding FMASK
              * when DCC stores aren't supported to avoid being in
              * a state where DCC is compressed and the main
              * surface is uncompressed.
              */
             radv_decompress_dcc(cmd_buffer, image, range);
          } else if (!fast_clear_flushed) {
             /* A FMASK decompress is required before expanding
              * FMASK.
              */
             radv_fast_clear_flush_image_inplace(cmd_buffer, image, range);
          }
       }
    
       if (dst_fmask_comp == RADV_FMASK_COMPRESSION_NONE) {
          struct radv_barrier_data barrier = {0};
          barrier.layout_transitions.fmask_color_expand = 1;
          radv_describe_layout_transition(cmd_buffer, &barrier);
    
          radv_expand_fmask_image_inplace(cmd_buffer, image, range);
       }
    }
    
    static void
    radv_handle_image_transition(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, VkImageLayout src_layout,
                                 VkImageLayout dst_layout, uint32_t src_family_index, uint32_t dst_family_index,
                                 const VkImageSubresourceRange *range, struct radv_sample_locations_state *sample_locs)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       enum radv_queue_family src_qf = vk_queue_to_radv(pdev, src_family_index);
       enum radv_queue_family dst_qf = vk_queue_to_radv(pdev, dst_family_index);
       if (image->exclusive && src_family_index != dst_family_index) {
          /* This is an acquire or a release operation and there will be
           * a corresponding release/acquire. Do the transition in the
           * most flexible queue. */
    
          assert(src_qf == cmd_buffer->qf || dst_qf == cmd_buffer->qf);
    
          if (src_family_index == VK_QUEUE_FAMILY_EXTERNAL || src_family_index == VK_QUEUE_FAMILY_FOREIGN_EXT)
             return;
    
          if (cmd_buffer->qf == RADV_QUEUE_TRANSFER)
             return;
    
          if (cmd_buffer->qf == RADV_QUEUE_COMPUTE && (src_qf == RADV_QUEUE_GENERAL || dst_qf == RADV_QUEUE_GENERAL))
             return;
       }
    
       unsigned src_queue_mask = radv_image_queue_family_mask(image, src_qf, cmd_buffer->qf);
       unsigned dst_queue_mask = radv_image_queue_family_mask(image, dst_qf, cmd_buffer->qf);
    
       if (src_layout == dst_layout && src_queue_mask == dst_queue_mask)
          return;
    
       if (image->vk.aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
          radv_handle_depth_image_transition(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask,
                                             range, sample_locs);
       } else {
          radv_handle_color_image_transition(cmd_buffer, image, src_layout, dst_layout, src_queue_mask, dst_queue_mask,
                                             range);
       }
    }
    
    static void
    radv_cp_dma_wait_for_stages(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 stage_mask)
    {
       /* Make sure CP DMA is idle because the driver might have performed a DMA operation for copying a
        * buffer (or a MSAA image using FMASK). Note that updating a buffer is considered a clear
        * operation but it might also use a CP DMA copy in some rare situations. Other operations using
        * a CP DMA clear are implicitly synchronized (see CP_DMA_SYNC).
        */
       if (stage_mask &
           (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_CLEAR_BIT | VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT |
            VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT))
          radv_cp_dma_wait_for_idle(cmd_buffer);
    }
    
    void
    radv_emit_cache_flush(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       bool is_compute = cmd_buffer->qf == RADV_QUEUE_COMPUTE;
    
       if (is_compute)
          cmd_buffer->state.flush_bits &=
             ~(RADV_CMD_FLAG_FLUSH_AND_INV_CB | RADV_CMD_FLAG_FLUSH_AND_INV_CB_META | RADV_CMD_FLAG_FLUSH_AND_INV_DB |
               RADV_CMD_FLAG_FLUSH_AND_INV_DB_META | RADV_CMD_FLAG_INV_L2_METADATA | RADV_CMD_FLAG_PS_PARTIAL_FLUSH |
               RADV_CMD_FLAG_VS_PARTIAL_FLUSH | RADV_CMD_FLAG_VGT_FLUSH | RADV_CMD_FLAG_START_PIPELINE_STATS |
               RADV_CMD_FLAG_STOP_PIPELINE_STATS);
    
       if (!cmd_buffer->state.flush_bits) {
          radv_describe_barrier_end_delayed(cmd_buffer);
          return;
       }
    
       radv_cs_emit_cache_flush(device->ws, cmd_buffer->cs, pdev->info.gfx_level, &cmd_buffer->gfx9_fence_idx,
                                cmd_buffer->gfx9_fence_va, radv_cmd_buffer_uses_mec(cmd_buffer),
                                cmd_buffer->state.flush_bits, &cmd_buffer->state.sqtt_flush_bits,
                                cmd_buffer->gfx9_eop_bug_va);
    
       if (radv_device_fault_detection_enabled(device))
          radv_cmd_buffer_trace_emit(cmd_buffer);
    
       if (cmd_buffer->state.flush_bits & RADV_CMD_FLAG_INV_L2)
          cmd_buffer->state.rb_noncoherent_dirty = false;
    
       /* Clear the caches that have been flushed to avoid syncing too much
        * when there is some pending active queries.
        */
       cmd_buffer->active_query_flush_bits &= ~cmd_buffer->state.flush_bits;
    
       cmd_buffer->state.flush_bits = 0;
    
       /* If the driver used a compute shader for resetting a query pool, it
        * should be finished at this point.
        */
       cmd_buffer->pending_reset_query = false;
    
       radv_describe_barrier_end_delayed(cmd_buffer);
    }
    
    static enum radv_cmd_flush_bits
    radv_get_src_access_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 src_stage_mask,
                              VkAccessFlags2 src_access_mask, const struct radv_image *image,
                              const VkImageSubresourceRange *range, const void *pNext)
    {
       const VkMemoryBarrierAccessFlags3KHR *barrier3 = vk_find_struct_const(pNext, MEMORY_BARRIER_ACCESS_FLAGS_3_KHR);
       const VkAccessFlags3KHR src3_flags = barrier3 ? barrier3->srcAccessMask3 : 0;
    
       return radv_src_access_flush(cmd_buffer, src_stage_mask, src_access_mask, src3_flags, image, range);
    }
    
    static enum radv_cmd_flush_bits
    radv_get_dst_access_flush(struct radv_cmd_buffer *cmd_buffer, VkPipelineStageFlags2 dst_stage_mask,
                              VkAccessFlags2 dst_access_mask, const struct radv_image *image,
                              const VkImageSubresourceRange *range, const void *pNext)
    {
       const VkMemoryBarrierAccessFlags3KHR *barrier3 = vk_find_struct_const(pNext, MEMORY_BARRIER_ACCESS_FLAGS_3_KHR);
       const VkAccessFlags3KHR dst3_flags = barrier3 ? barrier3->dstAccessMask3 : 0;
    
       return radv_dst_access_flush(cmd_buffer, dst_stage_mask, dst_access_mask, dst3_flags, image, range);
    }
    
    static void
    radv_barrier(struct radv_cmd_buffer *cmd_buffer, uint32_t dep_count, const VkDependencyInfo *dep_infos,
                 enum rgp_barrier_reason reason)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       enum radv_cmd_flush_bits src_flush_bits = 0;
       enum radv_cmd_flush_bits dst_flush_bits = 0;
       VkPipelineStageFlags2 src_stage_mask = 0;
       VkPipelineStageFlags2 dst_stage_mask = 0;
       bool has_image_transitions = false;
    
       if (cmd_buffer->state.render.active)
          radv_mark_noncoherent_rb(cmd_buffer);
    
       radv_describe_barrier_start(cmd_buffer, reason);
    
       for (uint32_t dep_idx = 0; dep_idx < dep_count; dep_idx++) {
          const VkDependencyInfo *dep_info = &dep_infos[dep_idx];
    
          for (uint32_t i = 0; i < dep_info->memoryBarrierCount; i++) {
             const VkMemoryBarrier2 *barrier = &dep_info->pMemoryBarriers[i];
             src_stage_mask |= barrier->srcStageMask;
             src_flush_bits |= radv_get_src_access_flush(cmd_buffer, barrier->srcStageMask, barrier->srcAccessMask, NULL,
                                                         NULL, barrier->pNext);
             dst_stage_mask |= barrier->dstStageMask;
             dst_flush_bits |= radv_get_dst_access_flush(cmd_buffer, barrier->dstStageMask, barrier->dstAccessMask, NULL,
                                                         NULL, barrier->pNext);
          }
    
          for (uint32_t i = 0; i < dep_info->bufferMemoryBarrierCount; i++) {
             const VkBufferMemoryBarrier2 *barrier = &dep_info->pBufferMemoryBarriers[i];
             src_stage_mask |= barrier->srcStageMask;
             src_flush_bits |= radv_get_src_access_flush(cmd_buffer, barrier->srcStageMask, barrier->srcAccessMask, NULL,
                                                         NULL, barrier->pNext);
             dst_stage_mask |= barrier->dstStageMask;
             dst_flush_bits |= radv_get_dst_access_flush(cmd_buffer, barrier->dstStageMask, barrier->dstAccessMask, NULL,
                                                         NULL, barrier->pNext);
          }
    
          for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) {
             const VkImageMemoryBarrier2 *barrier = &dep_info->pImageMemoryBarriers[i];
             VK_FROM_HANDLE(radv_image, image, barrier->image);
    
             src_stage_mask |= barrier->srcStageMask;
             src_flush_bits |= radv_get_src_access_flush(cmd_buffer, barrier->srcStageMask, barrier->srcAccessMask, image,
                                                         &barrier->subresourceRange, barrier->pNext);
             dst_stage_mask |= barrier->dstStageMask;
             dst_flush_bits |= radv_get_dst_access_flush(cmd_buffer, barrier->dstStageMask, barrier->dstAccessMask, image,
                                                         &barrier->subresourceRange, barrier->pNext);
          }
    
          has_image_transitions |= dep_info->imageMemoryBarrierCount > 0;
       }
    
       /* Only optimize BOTTOM_OF_PIPE/NONE as dst when there is no image layout transitions because it might
        * need to synchronize.
        */
       if (has_image_transitions ||
           (dst_stage_mask != VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT && dst_stage_mask != VK_PIPELINE_STAGE_2_NONE))
          radv_stage_flush(cmd_buffer, src_stage_mask);
       cmd_buffer->state.flush_bits |= src_flush_bits;
    
       radv_gang_barrier(cmd_buffer, src_stage_mask, 0);
    
       for (uint32_t dep_idx = 0; dep_idx < dep_count; dep_idx++) {
          const VkDependencyInfo *dep_info = &dep_infos[dep_idx];
    
          for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) {
             VK_FROM_HANDLE(radv_image, image, dep_info->pImageMemoryBarriers[i].image);
    
             const struct VkSampleLocationsInfoEXT *sample_locs_info =
                vk_find_struct_const(dep_info->pImageMemoryBarriers[i].pNext, SAMPLE_LOCATIONS_INFO_EXT);
             struct radv_sample_locations_state sample_locations;
    
             if (sample_locs_info) {
                assert(image->vk.create_flags & VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT);
                sample_locations.per_pixel = sample_locs_info->sampleLocationsPerPixel;
                sample_locations.grid_size = sample_locs_info->sampleLocationGridSize;
                sample_locations.count = sample_locs_info->sampleLocationsCount;
                typed_memcpy(&sample_locations.locations[0], sample_locs_info->pSampleLocations,
                             sample_locs_info->sampleLocationsCount);
             }
    
             radv_handle_image_transition(
                cmd_buffer, image, dep_info->pImageMemoryBarriers[i].oldLayout, dep_info->pImageMemoryBarriers[i].newLayout,
                dep_info->pImageMemoryBarriers[i].srcQueueFamilyIndex,
                dep_info->pImageMemoryBarriers[i].dstQueueFamilyIndex, &dep_info->pImageMemoryBarriers[i].subresourceRange,
                sample_locs_info ? &sample_locations : NULL);
          }
       }
    
       radv_gang_barrier(cmd_buffer, 0, dst_stage_mask);
    
       if (cmd_buffer->qf == RADV_QUEUE_TRANSFER) {
          /* SDMA NOP packet waits for all pending SDMA operations to complete.
           * Note that GFX9+ is supposed to have RAW dependency tracking, but it's buggy
           * so we can't rely on it fow now.
           */
          radeon_check_space(device->ws, cmd_buffer->cs, 1);
          radeon_emit(cmd_buffer->cs, SDMA_PACKET(SDMA_OPCODE_NOP, 0, 0));
       } else {
          const bool is_gfx_or_ace = cmd_buffer->qf == RADV_QUEUE_GENERAL || cmd_buffer->qf == RADV_QUEUE_COMPUTE;
          if (is_gfx_or_ace)
             radv_cp_dma_wait_for_stages(cmd_buffer, src_stage_mask);
       }
    
       cmd_buffer->state.flush_bits |= dst_flush_bits;
    
       radv_describe_barrier_end(cmd_buffer);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdPipelineBarrier2(VkCommandBuffer commandBuffer, const VkDependencyInfo *pDependencyInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       enum rgp_barrier_reason barrier_reason;
    
       if (cmd_buffer->vk.runtime_rp_barrier) {
          barrier_reason = RGP_BARRIER_EXTERNAL_RENDER_PASS_SYNC;
       } else {
          barrier_reason = RGP_BARRIER_EXTERNAL_CMD_PIPELINE_BARRIER;
       }
    
       radv_barrier(cmd_buffer, 1, pDependencyInfo, barrier_reason);
    }
    
    static void
    write_event(struct radv_cmd_buffer *cmd_buffer, struct radv_event *event, VkPipelineStageFlags2 stageMask,
                unsigned value)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       uint64_t va = radv_buffer_get_va(event->bo);
    
       if (cmd_buffer->qf == RADV_QUEUE_VIDEO_DEC || cmd_buffer->qf == RADV_QUEUE_VIDEO_ENC) {
          radv_vcn_write_event(cmd_buffer, event, value);
          return;
       }
    
       radv_emit_cache_flush(cmd_buffer);
    
       radv_cs_add_buffer(device->ws, cs, event->bo);
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, 28);
    
       if (stageMask & (VK_PIPELINE_STAGE_2_COPY_BIT | VK_PIPELINE_STAGE_2_RESOLVE_BIT | VK_PIPELINE_STAGE_2_BLIT_BIT |
                        VK_PIPELINE_STAGE_2_CLEAR_BIT)) {
          /* Be conservative for now. */
          stageMask |= VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT;
       }
    
       /* Flags that only require a top-of-pipe event. */
       VkPipelineStageFlags2 top_of_pipe_flags = VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT;
    
       /* Flags that only require a post-index-fetch event. */
       VkPipelineStageFlags2 post_index_fetch_flags =
          top_of_pipe_flags | VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT;
    
       /* Flags that only require signaling post PS. */
       VkPipelineStageFlags2 post_ps_flags =
          post_index_fetch_flags | VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT |
          VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT | VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT |
          VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT |
          VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT | VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT |
          VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR | VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT |
          VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT;
    
       /* Flags that only require signaling post CS. */
       VkPipelineStageFlags2 post_cs_flags = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT;
    
       radv_cp_dma_wait_for_stages(cmd_buffer, stageMask);
    
       if (!(stageMask & ~top_of_pipe_flags)) {
          /* Just need to sync the PFP engine. */
          radv_write_data(cmd_buffer, V_370_PFP, va, 1, &value, false);
       } else if (!(stageMask & ~post_index_fetch_flags)) {
          /* Sync ME because PFP reads index and indirect buffers. */
          radv_write_data(cmd_buffer, V_370_ME, va, 1, &value, false);
       } else {
          unsigned event_type;
    
          if (!(stageMask & ~post_ps_flags)) {
             /* Sync previous fragment shaders. */
             event_type = V_028A90_PS_DONE;
          } else if (!(stageMask & ~post_cs_flags)) {
             /* Sync previous compute shaders. */
             event_type = V_028A90_CS_DONE;
          } else {
             /* Otherwise, sync all prior GPU work. */
             event_type = V_028A90_BOTTOM_OF_PIPE_TS;
          }
    
          radv_cs_emit_write_event_eop(cs, pdev->info.gfx_level, cmd_buffer->qf, event_type, 0, EOP_DST_SEL_MEM,
                                       EOP_DATA_SEL_VALUE_32BIT, va, value, cmd_buffer->gfx9_eop_bug_va);
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetEvent2(VkCommandBuffer commandBuffer, VkEvent _event, const VkDependencyInfo *pDependencyInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_event, event, _event);
       VkPipelineStageFlags2 src_stage_mask = 0;
    
       for (uint32_t i = 0; i < pDependencyInfo->memoryBarrierCount; i++)
          src_stage_mask |= pDependencyInfo->pMemoryBarriers[i].srcStageMask;
       for (uint32_t i = 0; i < pDependencyInfo->bufferMemoryBarrierCount; i++)
          src_stage_mask |= pDependencyInfo->pBufferMemoryBarriers[i].srcStageMask;
       for (uint32_t i = 0; i < pDependencyInfo->imageMemoryBarrierCount; i++)
          src_stage_mask |= pDependencyInfo->pImageMemoryBarriers[i].srcStageMask;
    
       write_event(cmd_buffer, event, src_stage_mask, 1);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdResetEvent2(VkCommandBuffer commandBuffer, VkEvent _event, VkPipelineStageFlags2 stageMask)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_event, event, _event);
    
       write_event(cmd_buffer, event, stageMask, 0);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdWaitEvents2(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents,
                        const VkDependencyInfo *pDependencyInfos)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       if (cmd_buffer->qf == RADV_QUEUE_VIDEO_DEC || cmd_buffer->qf == RADV_QUEUE_VIDEO_ENC)
          return;
    
       for (unsigned i = 0; i < eventCount; ++i) {
          VK_FROM_HANDLE(radv_event, event, pEvents[i]);
          uint64_t va = radv_buffer_get_va(event->bo);
    
          radv_cs_add_buffer(device->ws, cs, event->bo);
    
          ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cs, 7);
    
          radv_cp_wait_mem(cs, cmd_buffer->qf, WAIT_REG_MEM_EQUAL, va, 1, 0xffffffff);
          assert(cmd_buffer->cs->cdw <= cdw_max);
       }
    
       radv_barrier(cmd_buffer, eventCount, pDependencyInfos, RGP_BARRIER_EXTERNAL_CMD_WAIT_EVENTS);
    }
    
    void
    radv_emit_set_predication_state(struct radv_cmd_buffer *cmd_buffer, bool draw_visible, unsigned pred_op, uint64_t va)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       uint32_t op = 0;
    
       radeon_check_space(device->ws, cmd_buffer->cs, 4);
    
       if (va) {
          assert(pred_op == PREDICATION_OP_BOOL32 || pred_op == PREDICATION_OP_BOOL64);
    
          op = PRED_OP(pred_op);
    
          /* PREDICATION_DRAW_VISIBLE means that if the 32-bit value is
           * zero, all rendering commands are discarded. Otherwise, they
           * are discarded if the value is non zero.
           */
          op |= draw_visible ? PREDICATION_DRAW_VISIBLE : PREDICATION_DRAW_NOT_VISIBLE;
       }
       if (pdev->info.gfx_level >= GFX9) {
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_SET_PREDICATION, 2, 0));
          radeon_emit(cmd_buffer->cs, op);
          radeon_emit(cmd_buffer->cs, va);
          radeon_emit(cmd_buffer->cs, va >> 32);
       } else {
          radeon_emit(cmd_buffer->cs, PKT3(PKT3_SET_PREDICATION, 1, 0));
          radeon_emit(cmd_buffer->cs, va);
          radeon_emit(cmd_buffer->cs, op | ((va >> 32) & 0xFF));
       }
    }
    
    void
    radv_begin_conditional_rendering(struct radv_cmd_buffer *cmd_buffer, uint64_t va, bool draw_visible)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       unsigned pred_op = PREDICATION_OP_BOOL32;
       uint64_t emulated_va = 0;
    
       radv_emit_cache_flush(cmd_buffer);
    
       if (cmd_buffer->qf == RADV_QUEUE_GENERAL) {
          if (pdev->info.has_32bit_predication) {
             radv_emit_set_predication_state(cmd_buffer, draw_visible, pred_op, va);
          } else {
             uint64_t pred_value = 0;
             unsigned pred_offset;
    
             /* From the Vulkan spec 1.1.107:
              *
              * "If the 32-bit value at offset in buffer memory is zero,
              *  then the rendering commands are discarded, otherwise they
              *  are executed as normal. If the value of the predicate in
              *  buffer memory changes while conditional rendering is
              *  active, the rendering commands may be discarded in an
              *  implementation-dependent way. Some implementations may
              *  latch the value of the predicate upon beginning conditional
              *  rendering while others may read it before every rendering
              *  command."
              *
              * But, the AMD hardware treats the predicate as a 64-bit
              * value which means we need a workaround in the driver.
              * Luckily, it's not required to support if the value changes
              * when predication is active.
              *
              * The workaround is as follows:
              * 1) allocate a 64-value in the upload BO and initialize it
              *    to 0
              * 2) copy the 32-bit predicate value to the upload BO
              * 3) use the new allocated VA address for predication
              *
              * Based on the conditionalrender demo, it's faster to do the
              * COPY_DATA in ME  (+ sync PFP) instead of PFP.
              */
             radv_cmd_buffer_upload_data(cmd_buffer, 8, &pred_value, &pred_offset);
    
             emulated_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo) + pred_offset;
    
             radeon_check_space(device->ws, cmd_buffer->cs, 8);
    
             radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
             radeon_emit(
                cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
             radeon_emit(cs, va);
             radeon_emit(cs, va >> 32);
             radeon_emit(cs, emulated_va);
             radeon_emit(cs, emulated_va >> 32);
    
             radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
             radeon_emit(cs, 0);
    
             pred_op = PREDICATION_OP_BOOL64;
    
             radv_emit_set_predication_state(cmd_buffer, draw_visible, pred_op, emulated_va);
          }
       } else {
          /* Compute queue doesn't support predication and it's emulated elsewhere. */
       }
    
       /* Store conditional rendering user info. */
       cmd_buffer->state.predicating = true;
       cmd_buffer->state.predication_type = draw_visible;
       cmd_buffer->state.predication_op = pred_op;
       cmd_buffer->state.user_predication_va = va;
       cmd_buffer->state.emulated_predication_va = emulated_va;
       cmd_buffer->state.mec_inv_pred_emitted = false;
    }
    
    void
    radv_end_conditional_rendering(struct radv_cmd_buffer *cmd_buffer)
    {
       if (cmd_buffer->qf == RADV_QUEUE_GENERAL) {
          radv_emit_set_predication_state(cmd_buffer, false, 0, 0);
       } else {
          /* Compute queue doesn't support predication, no need to emit anything here. */
       }
    
       /* Reset conditional rendering user info. */
       cmd_buffer->state.predicating = false;
       cmd_buffer->state.predication_type = -1;
       cmd_buffer->state.predication_op = 0;
       cmd_buffer->state.user_predication_va = 0;
       cmd_buffer->state.emulated_predication_va = 0;
       cmd_buffer->state.mec_inv_pred_emitted = false;
    }
    
    /* VK_EXT_conditional_rendering */
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer,
                                         const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, pConditionalRenderingBegin->buffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       bool draw_visible = true;
       uint64_t va;
    
       va = radv_buffer_get_va(buffer->bo) + buffer->offset + pConditionalRenderingBegin->offset;
    
       radv_cs_add_buffer(device->ws, cmd_buffer->cs, buffer->bo);
    
       /* By default, if the 32-bit value at offset in buffer memory is zero,
        * then the rendering commands are discarded, otherwise they are
        * executed as normal. If the inverted flag is set, all commands are
        * discarded if the value is non zero.
        */
       if (pConditionalRenderingBegin->flags & VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT) {
          draw_visible = false;
       }
    
       radv_begin_conditional_rendering(cmd_buffer, va, draw_visible);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       radv_end_conditional_rendering(cmd_buffer);
    }
    
    /* VK_EXT_transform_feedback */
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
                                            const VkBuffer *pBuffers, const VkDeviceSize *pOffsets,
                                            const VkDeviceSize *pSizes)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings;
       uint8_t enabled_mask = 0;
    
       assert(firstBinding + bindingCount <= MAX_SO_BUFFERS);
       for (uint32_t i = 0; i < bindingCount; i++) {
          uint32_t idx = firstBinding + i;
    
          sb[idx].buffer = radv_buffer_from_handle(pBuffers[i]);
          sb[idx].offset = pOffsets[i];
    
          if (!pSizes || pSizes[i] == VK_WHOLE_SIZE) {
             sb[idx].size = sb[idx].buffer->vk.size - sb[idx].offset;
          } else {
             sb[idx].size = pSizes[i];
          }
    
          radv_cs_add_buffer(device->ws, cmd_buffer->cs, sb[idx].buffer->bo);
    
          enabled_mask |= 1 << idx;
       }
    
       cmd_buffer->state.streamout.enabled_mask |= enabled_mask;
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_BUFFER;
    }
    
    static void
    radv_set_streamout_enable(struct radv_cmd_buffer *cmd_buffer, bool enable)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_streamout_state *so = &cmd_buffer->state.streamout;
       bool old_streamout_enabled = radv_is_streamout_enabled(cmd_buffer);
       uint32_t old_hw_enabled_mask = so->hw_enabled_mask;
    
       so->streamout_enabled = enable;
    
       so->hw_enabled_mask =
          so->enabled_mask | (so->enabled_mask << 4) | (so->enabled_mask << 8) | (so->enabled_mask << 12);
    
       if (!pdev->use_ngg_streamout && ((old_streamout_enabled != radv_is_streamout_enabled(cmd_buffer)) ||
                                        (old_hw_enabled_mask != so->hw_enabled_mask)))
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_ENABLE;
    
       if (pdev->use_ngg_streamout) {
          /* Re-emit streamout desciptors because with NGG streamout, a buffer size of 0 acts like a
           * disable bit and this is needed when streamout needs to be ignored in shaders.
           */
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_SHADER_QUERY | RADV_CMD_DIRTY_STREAMOUT_BUFFER;
       }
    }
    
    static void
    radv_flush_vgt_streamout(struct radv_cmd_buffer *cmd_buffer)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       unsigned reg_strmout_cntl;
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 14);
    
       /* The register is at different places on different ASICs. */
       if (pdev->info.gfx_level >= GFX9) {
          reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL;
          radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
          radeon_emit(cs, S_370_DST_SEL(V_370_MEM_MAPPED_REGISTER) | S_370_ENGINE_SEL(V_370_ME));
          radeon_emit(cs, R_0300FC_CP_STRMOUT_CNTL >> 2);
          radeon_emit(cs, 0);
          radeon_emit(cs, 0);
       } else if (pdev->info.gfx_level >= GFX7) {
          reg_strmout_cntl = R_0300FC_CP_STRMOUT_CNTL;
          radeon_set_uconfig_reg(cs, reg_strmout_cntl, 0);
       } else {
          reg_strmout_cntl = R_0084FC_CP_STRMOUT_CNTL;
          radeon_set_config_reg(cs, reg_strmout_cntl, 0);
       }
    
       radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
       radeon_emit(cs, EVENT_TYPE(V_028A90_SO_VGTSTREAMOUT_FLUSH) | EVENT_INDEX(0));
    
       radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
       radeon_emit(cs, WAIT_REG_MEM_EQUAL);    /* wait until the register is equal to the reference value */
       radeon_emit(cs, reg_strmout_cntl >> 2); /* register */
       radeon_emit(cs, 0);
       radeon_emit(cs, S_0084FC_OFFSET_UPDATE_DONE(1)); /* reference value */
       radeon_emit(cs, S_0084FC_OFFSET_UPDATE_DONE(1)); /* mask */
       radeon_emit(cs, 4);                              /* poll interval */
    
       assert(cs->cdw <= cdw_max);
    }
    
    static void
    radv_init_streamout_state(struct radv_cmd_buffer *cmd_buffer)
    {
       const struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_streamout_state *so = &cmd_buffer->state.streamout;
       unsigned offset;
       void *ptr;
    
       assert(pdev->info.gfx_level >= GFX12);
    
       /* The layout is:
        *    struct {
        *       struct {
        *          uint32_t ordered_id; // equal for all buffers
        *          uint32_t dwords_written;
        *       } buffer[4];
        *    };
        *
        * The buffer must be initialized to 0 and the address must be aligned to 64
        * because it's faster when the atomic doesn't straddle a 64B block boundary.
        */
       if (!radv_cmd_buffer_upload_alloc_aligned(cmd_buffer, MAX_SO_BUFFERS * 8, 64, &offset, &ptr))
          return;
    
       memset(ptr, 0, MAX_SO_BUFFERS * 8);
    
       so->state_va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
       so->state_va += offset;
    
       /* GE must be idle when GE_GS_ORDERED_ID is written. */
       cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VS_PARTIAL_FLUSH;
       radv_emit_cache_flush(cmd_buffer);
    
       /* Reset the ordered ID for the next GS workgroup to 0 because it must be
        * equal to the 4 ordered IDs in the layout.
        */
       radeon_set_uconfig_reg(cmd_buffer->cs, R_0309B0_GE_GS_ORDERED_ID_BASE, 0);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer,
                                      uint32_t counterBufferCount, const VkBuffer *pCounterBuffers,
                                      const VkDeviceSize *pCounterBufferOffsets)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_streamout_binding *sb = cmd_buffer->streamout_bindings;
       struct radv_streamout_state *so = &cmd_buffer->state.streamout;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       assert(firstCounterBuffer + counterBufferCount <= MAX_SO_BUFFERS);
    
       if (pdev->info.gfx_level >= GFX12)
          radv_init_streamout_state(cmd_buffer);
       else if (!pdev->use_ngg_streamout)
          radv_flush_vgt_streamout(cmd_buffer);
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, MAX_SO_BUFFERS * 10);
    
       u_foreach_bit (i, so->enabled_mask) {
          int32_t counter_buffer_idx = i - firstCounterBuffer;
          if (counter_buffer_idx >= 0 && counter_buffer_idx >= counterBufferCount)
             counter_buffer_idx = -1;
    
          bool append = counter_buffer_idx >= 0 && pCounterBuffers && pCounterBuffers[counter_buffer_idx];
          uint64_t va = 0;
    
          if (append) {
             VK_FROM_HANDLE(radv_buffer, buffer, pCounterBuffers[counter_buffer_idx]);
             uint64_t counter_buffer_offset = 0;
    
             if (pCounterBufferOffsets)
                counter_buffer_offset = pCounterBufferOffsets[counter_buffer_idx];
    
             va += radv_buffer_get_va(buffer->bo);
             va += buffer->offset + counter_buffer_offset;
    
             radv_cs_add_buffer(device->ws, cs, buffer->bo);
          }
    
          if (pdev->info.gfx_level >= GFX12) {
             if (append) {
                radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
                radeon_emit(
                   cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
                radeon_emit(cs, va);
                radeon_emit(cs, va >> 32);
                radeon_emit(cs, (so->state_va + i * 8 + 4));
                radeon_emit(cs, (so->state_va + i * 8 + 4) >> 32);
             }
          } else if (pdev->use_ngg_streamout) {
             if (append) {
                radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
                radeon_emit(cs,
                            COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_WR_CONFIRM);
                radeon_emit(cs, va);
                radeon_emit(cs, va >> 32);
                radeon_emit(cs, (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 >> 2) + i);
                radeon_emit(cs, 0);
             } else {
                /* The PKT3 CAM bit workaround seems needed for initializing this GDS register to zero. */
                radeon_set_uconfig_perfctr_reg(pdev->info.gfx_level, cmd_buffer->qf, cs,
                                               R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 + i * 4, 0);
             }
          } else {
             /* AMD GCN binds streamout buffers as shader resources.
              * VGT only counts primitives and tells the shader through
              * SGPRs what to do.
              */
             radeon_set_context_reg(cs, R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, sb[i].size >> 2);
    
             cmd_buffer->state.context_roll_without_scissor_emitted = true;
    
             if (append) {
                radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
                radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) |   /* offset in bytes */
                                   STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_MEM)); /* control */
                radeon_emit(cs, 0);                                                 /* unused */
                radeon_emit(cs, 0);                                                 /* unused */
                radeon_emit(cs, va);                                                /* src address lo */
                radeon_emit(cs, va >> 32);                                          /* src address hi */
             } else {
                /* Start from the beginning. */
                radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
                radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) |      /* offset in bytes */
                                   STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_PACKET)); /* control */
                radeon_emit(cs, 0);                                                    /* unused */
                radeon_emit(cs, 0);                                                    /* unused */
                radeon_emit(cs, 0);                                                    /* unused */
                radeon_emit(cs, 0);                                                    /* unused */
             }
          }
       }
    
       assert(cs->cdw <= cdw_max);
    
       radv_set_streamout_enable(cmd_buffer, true);
    
       if (!pdev->use_ngg_streamout)
          cmd_buffer->state.dirty |= RADV_CMD_DIRTY_STREAMOUT_ENABLE;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount,
                                    const VkBuffer *pCounterBuffers, const VkDeviceSize *pCounterBufferOffsets)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_streamout_state *so = &cmd_buffer->state.streamout;
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       assert(firstCounterBuffer + counterBufferCount <= MAX_SO_BUFFERS);
    
       if (pdev->use_ngg_streamout) {
          /* Wait for streamout to finish before copying back the number of bytes
           * written.
           */
          cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_VS_PARTIAL_FLUSH;
          if (pdev->info.cp_sdma_ge_use_system_memory_scope)
             cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_L2;
    
          radv_emit_cache_flush(cmd_buffer);
       } else {
          radv_flush_vgt_streamout(cmd_buffer);
       }
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, MAX_SO_BUFFERS * 12);
    
       u_foreach_bit (i, so->enabled_mask) {
          int32_t counter_buffer_idx = i - firstCounterBuffer;
          if (counter_buffer_idx >= 0 && counter_buffer_idx >= counterBufferCount)
             counter_buffer_idx = -1;
    
          bool append = counter_buffer_idx >= 0 && pCounterBuffers && pCounterBuffers[counter_buffer_idx];
          uint64_t va = 0;
    
          if (append) {
             VK_FROM_HANDLE(radv_buffer, buffer, pCounterBuffers[counter_buffer_idx]);
             uint64_t counter_buffer_offset = 0;
    
             if (pCounterBufferOffsets)
                counter_buffer_offset = pCounterBufferOffsets[counter_buffer_idx];
    
             va += radv_buffer_get_va(buffer->bo);
             va += buffer->offset + counter_buffer_offset;
    
             radv_cs_add_buffer(device->ws, cs, buffer->bo);
          }
    
          if (pdev->info.gfx_level >= GFX12) {
             if (append) {
                radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
                radeon_emit(
                   cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
                radeon_emit(cs, (so->state_va + i * 8 + 4));
                radeon_emit(cs, (so->state_va + i * 8 + 4) >> 32);
                radeon_emit(cs, va);
                radeon_emit(cs, va >> 32);
             }
          } else if (pdev->use_ngg_streamout) {
             if (append) {
                radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
                radeon_emit(cs,
                            COPY_DATA_SRC_SEL(COPY_DATA_REG) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
                radeon_emit(cs, (R_031088_GDS_STRMOUT_DWORDS_WRITTEN_0 >> 2) + i);
                radeon_emit(cs, 0);
                radeon_emit(cs, va);
                radeon_emit(cs, va >> 32);
             }
          } else {
             if (append) {
                radeon_emit(cs, PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0));
                radeon_emit(cs, STRMOUT_SELECT_BUFFER(i) | STRMOUT_DATA_TYPE(1) | /* offset in bytes */
                                   STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_NONE) |
                                   STRMOUT_STORE_BUFFER_FILLED_SIZE); /* control */
                radeon_emit(cs, va);                                  /* dst address lo */
                radeon_emit(cs, va >> 32);                            /* dst address hi */
                radeon_emit(cs, 0);                                   /* unused */
                radeon_emit(cs, 0);                                   /* unused */
             }
    
             /* Deactivate transform feedback by zeroing the buffer size.
              * The counters (primitives generated, primitives emitted) may
              * be enabled even if there is not buffer bound. This ensures
              * that the primitives-emitted query won't increment.
              */
             radeon_set_context_reg(cs, R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 + 16 * i, 0);
    
             cmd_buffer->state.context_roll_without_scissor_emitted = true;
          }
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    
       radv_set_streamout_enable(cmd_buffer, false);
    }
    
    static void
    radv_emit_strmout_buffer(struct radv_cmd_buffer *cmd_buffer, const struct radv_draw_info *draw_info,
                             uint32_t counter_offset)
    {
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       const enum amd_gfx_level gfx_level = pdev->info.gfx_level;
       uint64_t va = radv_buffer_get_va(draw_info->strmout_buffer->bo);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       va += draw_info->strmout_buffer->offset + draw_info->strmout_buffer_offset;
    
       radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, draw_info->stride);
    
       if (gfx_level >= GFX10) {
          /* Emitting a COPY_DATA packet should be enough because RADV doesn't support preemption
           * (shadow memory) but for unknown reasons, it can lead to GPU hangs on GFX10+.
           */
          radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
          radeon_emit(cs, 0);
    
          radeon_emit(cs, PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0));
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, (R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE - SI_CONTEXT_REG_OFFSET) >> 2);
          radeon_emit(cs, 1); /* 1 DWORD */
       } else {
          radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) | COPY_DATA_DST_SEL(COPY_DATA_REG) | COPY_DATA_WR_CONFIRM);
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
          radeon_emit(cs, 0); /* unused */
       }
    
       radeon_set_context_reg(cs, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, counter_offset);
    
       radv_cs_add_buffer(device->ws, cs, draw_info->strmout_buffer->bo);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance,
                                     VkBuffer _counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset,
                                     uint32_t vertexStride)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, counterBuffer, _counterBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radv_draw_info info;
    
       info.count = 0;
       info.instance_count = instanceCount;
       info.first_instance = firstInstance;
       info.strmout_buffer = counterBuffer;
       info.strmout_buffer_offset = counterBufferOffset;
       info.stride = vertexStride;
       info.indexed = false;
       info.indirect = NULL;
    
       if (!radv_before_draw(cmd_buffer, &info, 1, false))
          return;
       struct VkMultiDrawInfoEXT minfo = {0, 0};
       radv_emit_strmout_buffer(cmd_buffer, &info, counterOffset);
       radv_emit_direct_draw_packets(cmd_buffer, &info, 1, &minfo, S_0287F0_USE_OPAQUE(1), 0);
    
       if (pdev->info.gfx_level == GFX12) {
          /* DrawTransformFeedback requires 3 SQ_NON_EVENTs after the packet. */
          for (unsigned i = 0; i < 3; i++) {
             radeon_emit(cmd_buffer->cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
             radeon_emit(cmd_buffer->cs, EVENT_TYPE(V_028A90_SQ_NON_EVENT) | EVENT_INDEX(0));
          }
       }
    
       radv_after_draw(cmd_buffer, false);
    }
    
    /* VK_AMD_buffer_marker */
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdWriteBufferMarker2AMD(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkBuffer dstBuffer,
                                  VkDeviceSize dstOffset, uint32_t marker)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VK_FROM_HANDLE(radv_buffer, buffer, dstBuffer);
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
       const uint64_t va = radv_buffer_get_va(buffer->bo) + buffer->offset + dstOffset;
    
       radv_cs_add_buffer(device->ws, cs, buffer->bo);
    
       if (cmd_buffer->qf == RADV_QUEUE_TRANSFER) {
          radeon_check_space(device->ws, cmd_buffer->cs, 4);
          radeon_emit(cmd_buffer->cs, SDMA_PACKET(SDMA_OPCODE_FENCE, 0, SDMA_FENCE_MTYPE_UC));
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
          radeon_emit(cs, marker);
          return;
       }
    
       radv_emit_cache_flush(cmd_buffer);
    
       ASSERTED unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 12);
    
       if (!(stage & ~VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT)) {
          radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
          radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_IMM) | COPY_DATA_DST_SEL(COPY_DATA_DST_MEM) | COPY_DATA_WR_CONFIRM);
          radeon_emit(cs, marker);
          radeon_emit(cs, 0);
          radeon_emit(cs, va);
          radeon_emit(cs, va >> 32);
       } else {
          radv_cs_emit_write_event_eop(cs, pdev->info.gfx_level, cmd_buffer->qf, V_028A90_BOTTOM_OF_PIPE_TS, 0,
                                       EOP_DST_SEL_MEM, EOP_DATA_SEL_VALUE_32BIT, va, marker, cmd_buffer->gfx9_eop_bug_va);
       }
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    }
    
    /* VK_EXT_descriptor_buffer */
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindDescriptorBuffersEXT(VkCommandBuffer commandBuffer, uint32_t bufferCount,
                                     const VkDescriptorBufferBindingInfoEXT *pBindingInfos)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       for (uint32_t i = 0; i < bufferCount; i++) {
          cmd_buffer->descriptor_buffers[i] = pBindingInfos[i].address;
       }
    }
    
    static void
    radv_set_descriptor_buffer_offsets(struct radv_cmd_buffer *cmd_buffer,
                                       const VkSetDescriptorBufferOffsetsInfoEXT *pSetDescriptorBufferOffsetsInfo,
                                       VkPipelineBindPoint bind_point)
    {
       struct radv_descriptor_state *descriptors_state = radv_get_descriptors_state(cmd_buffer, bind_point);
    
       for (unsigned i = 0; i < pSetDescriptorBufferOffsetsInfo->setCount; i++) {
          const uint32_t buffer_idx = pSetDescriptorBufferOffsetsInfo->pBufferIndices[i];
          const uint64_t offset = pSetDescriptorBufferOffsetsInfo->pOffsets[i];
          unsigned idx = i + pSetDescriptorBufferOffsetsInfo->firstSet;
    
          descriptors_state->descriptor_buffers[idx] = cmd_buffer->descriptor_buffers[buffer_idx] + offset;
    
          radv_set_descriptor_set(cmd_buffer, bind_point, NULL, idx);
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDescriptorBufferOffsets2EXT(VkCommandBuffer commandBuffer,
                                           const VkSetDescriptorBufferOffsetsInfoEXT *pSetDescriptorBufferOffsetsInfo)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
    
       if (pSetDescriptorBufferOffsetsInfo->stageFlags & VK_SHADER_STAGE_COMPUTE_BIT) {
          radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo, VK_PIPELINE_BIND_POINT_COMPUTE);
       }
    
       if (pSetDescriptorBufferOffsetsInfo->stageFlags & RADV_GRAPHICS_STAGE_BITS) {
          radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo, VK_PIPELINE_BIND_POINT_GRAPHICS);
       }
    
       if (pSetDescriptorBufferOffsetsInfo->stageFlags & RADV_RT_STAGE_BITS) {
          radv_set_descriptor_buffer_offsets(cmd_buffer, pSetDescriptorBufferOffsetsInfo,
                                             VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
       }
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindDescriptorBufferEmbeddedSamplers2EXT(
       VkCommandBuffer commandBuffer,
       const VkBindDescriptorBufferEmbeddedSamplersInfoEXT *pBindDescriptorBufferEmbeddedSamplersInfo)
    {
       /* This is a no-op because embedded samplers are inlined at compile time. */
    }
    
    /* VK_EXT_shader_object */
    static void
    radv_reset_pipeline_state(struct radv_cmd_buffer *cmd_buffer, VkPipelineBindPoint pipelineBindPoint)
    {
       switch (pipelineBindPoint) {
       case VK_PIPELINE_BIND_POINT_COMPUTE:
          if (cmd_buffer->state.compute_pipeline) {
             radv_bind_shader(cmd_buffer, NULL, MESA_SHADER_COMPUTE);
             cmd_buffer->state.compute_pipeline = NULL;
          }
          if (cmd_buffer->state.emitted_compute_pipeline) {
             cmd_buffer->state.emitted_compute_pipeline = NULL;
          }
          break;
       case VK_PIPELINE_BIND_POINT_GRAPHICS:
          if (cmd_buffer->state.graphics_pipeline) {
             radv_foreach_stage(s, cmd_buffer->state.graphics_pipeline->active_stages)
             {
                radv_bind_shader(cmd_buffer, NULL, s);
             }
             cmd_buffer->state.graphics_pipeline = NULL;
    
             cmd_buffer->state.gs_copy_shader = NULL;
             cmd_buffer->state.last_vgt_shader = NULL;
             cmd_buffer->state.emitted_vs_prolog = NULL;
             cmd_buffer->state.ms.sample_shading_enable = false;
             cmd_buffer->state.ms.min_sample_shading = 1.0f;
             cmd_buffer->state.rast_prim = 0;
             cmd_buffer->state.uses_out_of_order_rast = false;
             cmd_buffer->state.uses_vrs_attachment = false;
          }
          if (cmd_buffer->state.emitted_graphics_pipeline) {
             radv_bind_custom_blend_mode(cmd_buffer, 0);
    
             if (cmd_buffer->state.db_render_control) {
                cmd_buffer->state.db_render_control = 0;
                cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAMEBUFFER;
             }
    
             if (cmd_buffer->state.spi_shader_col_format || cmd_buffer->state.spi_shader_z_format ||
                 cmd_buffer->state.cb_shader_mask) {
                cmd_buffer->state.spi_shader_col_format = 0;
                cmd_buffer->state.spi_shader_z_format = 0;
                cmd_buffer->state.cb_shader_mask = 0;
                cmd_buffer->state.dirty |= RADV_CMD_DIRTY_FRAGMENT_OUTPUT;
             }
    
             cmd_buffer->state.uses_vrs = false;
             cmd_buffer->state.uses_vrs_coarse_shading = false;
    
             cmd_buffer->state.emitted_graphics_pipeline = NULL;
          }
          break;
       default:
          break;
       }
    
       cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_PIPELINE;
    }
    
    static void
    radv_bind_compute_shader(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_object *shader_obj)
    {
       struct radv_shader *shader = shader_obj ? shader_obj->shader : NULL;
       struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
       const struct radv_physical_device *pdev = radv_device_physical(device);
       struct radeon_cmdbuf *cs = cmd_buffer->cs;
    
       radv_bind_shader(cmd_buffer, shader, MESA_SHADER_COMPUTE);
    
       if (!shader_obj)
          return;
    
       ASSERTED const unsigned cdw_max = radeon_check_space(device->ws, cmd_buffer->cs, 128);
    
       radv_emit_compute_shader(pdev, cs, shader);
    
       /* Update push constants/indirect descriptors state. */
       struct radv_descriptor_state *descriptors_state =
          radv_get_descriptors_state(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE);
       struct radv_push_constant_state *pc_state = &cmd_buffer->push_constant_state[VK_PIPELINE_BIND_POINT_COMPUTE];
    
       descriptors_state->need_indirect_descriptor_sets =
          radv_get_user_sgpr_info(shader, AC_UD_INDIRECT_DESCRIPTOR_SETS)->sgpr_idx != -1;
       pc_state->size = shader_obj->push_constant_size;
       pc_state->dynamic_offset_count = shader_obj->dynamic_offset_count;
    
       assert(cmd_buffer->cs->cdw <= cdw_max);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdBindShadersEXT(VkCommandBuffer commandBuffer, uint32_t stageCount, const VkShaderStageFlagBits *pStages,
                           const VkShaderEXT *pShaders)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       VkShaderStageFlagBits bound_stages = 0;
    
       for (uint32_t i = 0; i < stageCount; i++) {
          const gl_shader_stage stage = vk_to_mesa_shader_stage(pStages[i]);
    
          if (!pShaders) {
             cmd_buffer->state.shader_objs[stage] = NULL;
             continue;
          }
    
          VK_FROM_HANDLE(radv_shader_object, shader_obj, pShaders[i]);
    
          cmd_buffer->state.shader_objs[stage] = shader_obj;
    
          bound_stages |= pStages[i];
       }
    
       if (bound_stages & VK_SHADER_STAGE_COMPUTE_BIT) {
          radv_reset_pipeline_state(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE);
          radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE);
    
          radv_bind_compute_shader(cmd_buffer, cmd_buffer->state.shader_objs[MESA_SHADER_COMPUTE]);
       }
    
       if (bound_stages & RADV_GRAPHICS_STAGE_BITS) {
          radv_reset_pipeline_state(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS);
          radv_mark_descriptor_sets_dirty(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS);
    
          /* Graphics shaders are handled at draw time because of shader variants. */
       }
    
       cmd_buffer->state.dirty |= RADV_CMD_DIRTY_GRAPHICS_SHADERS;
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageModulationModeNV(VkCommandBuffer commandBuffer, VkCoverageModulationModeNV coverageModulationMode)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageModulationTableEnableNV(VkCommandBuffer commandBuffer, VkBool32 coverageModulationTableEnable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageModulationTableNV(VkCommandBuffer commandBuffer, uint32_t coverageModulationTableCount,
                                         const float *pCoverageModulationTable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageReductionModeNV(VkCommandBuffer commandBuffer, VkCoverageReductionModeNV coverageReductionMode)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageToColorEnableNV(VkCommandBuffer commandBuffer, VkBool32 coverageToColorEnable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetCoverageToColorLocationNV(VkCommandBuffer commandBuffer, uint32_t coverageToColorLocation)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetRepresentativeFragmentTestEnableNV(VkCommandBuffer commandBuffer, VkBool32 representativeFragmentTestEnable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetShadingRateImageEnableNV(VkCommandBuffer commandBuffer, VkBool32 shadingRateImageEnable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetViewportSwizzleNV(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
                                 const VkViewportSwizzleNV *pViewportSwizzles)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetViewportWScalingEnableNV(VkCommandBuffer commandBuffer, VkBool32 viewportWScalingEnable)
    {
       unreachable("Not supported by RADV.");
    }
    
    VKAPI_ATTR void VKAPI_CALL
    radv_CmdSetDepthClampRangeEXT(VkCommandBuffer commandBuffer, VkDepthClampModeEXT depthClampMode,
                                  const VkDepthClampRangeEXT *pDepthClampRange)
    {
       VK_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
       struct radv_cmd_state *state = &cmd_buffer->state;
    
       state->dynamic.vk.vp.depth_clamp_mode = depthClampMode;
       if (depthClampMode == VK_DEPTH_CLAMP_MODE_USER_DEFINED_RANGE_EXT) {
          state->dynamic.vk.vp.depth_clamp_range = *pDepthClampRange;
       }
    
       state->dirty_dynamic |= RADV_DYNAMIC_DEPTH_CLAMP_RANGE;
    }