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IABSD.fr/xenocara/lib/mesa/src/glx/render2.c

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/glx/render2.c
  • /*
     * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
     * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
     *
     * SPDX-License-Identifier: SGI-B-2.0
     */
    
    #if !defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE)
    
    #include "packrender.h"
    #include "indirect.h"
    #include "indirect_size.h"
    
    /*
    ** This file contains routines that might need to be transported as
    ** GLXRender or GLXRenderLarge commands, and these commands don't
    ** use the pixel header.  See renderpix.c for those routines.
    */
    
    void
    __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
                       GLint order, const GLdouble * pnts)
    {
       __GLX_DECLARE_VARIABLES();
       GLint k;
    
       __GLX_LOAD_VARIABLES();
       k = __glMap1d_size(target);
       if (k == 0) {
          __glXSetError(gc, GL_INVALID_ENUM);
          return;
       }
       else if (stride < k || order <= 0) {
          __glXSetError(gc, GL_INVALID_VALUE);
          return;
       }
       compsize = k * order * __GLX_SIZE_FLOAT64;
       cmdlen = 28 + compsize;
       if (!gc->currentDpy)
          return;
    
       if (cmdlen <= gc->maxSmallRenderCommandSize) {
          /* Use GLXRender protocol to send small command */
          __GLX_BEGIN_VARIABLE(X_GLrop_Map1d, cmdlen);
          __GLX_PUT_DOUBLE(4, u1);
          __GLX_PUT_DOUBLE(12, u2);
          __GLX_PUT_LONG(20, target);
          __GLX_PUT_LONG(24, order);
          /*
           ** NOTE: the doubles that follow are not aligned because of 3
           ** longs preceeding
           */
          __glFillMap1d(k, order, stride, pnts, (pc + 28));
          __GLX_END(cmdlen);
       }
       else {
          /* Use GLXRenderLarge protocol to send command */
          __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d, cmdlen + 4);
          __GLX_PUT_DOUBLE(8, u1);
          __GLX_PUT_DOUBLE(16, u2);
          __GLX_PUT_LONG(24, target);
          __GLX_PUT_LONG(28, order);
    
          /*
           ** NOTE: the doubles that follow are not aligned because of 3
           ** longs preceeding
           */
          if (stride != k) {
             GLubyte *buf;
    
             buf = malloc(compsize);
             if (!buf) {
                __glXSetError(gc, GL_OUT_OF_MEMORY);
                return;
             }
             __glFillMap1d(k, order, stride, pnts, buf);
             __glXSendLargeCommand(gc, pc, 32, buf, compsize);
             free((char *) buf);
          }
          else {
             /* Data is already packed.  Just send it out */
             __glXSendLargeCommand(gc, pc, 32, pnts, compsize);
          }
       }
    }
    
    void
    __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
                       GLint order, const GLfloat * pnts)
    {
       __GLX_DECLARE_VARIABLES();
       GLint k;
    
       __GLX_LOAD_VARIABLES();
       k = __glMap1f_size(target);
       if (k == 0) {
          __glXSetError(gc, GL_INVALID_ENUM);
          return;
       }
       else if (stride < k || order <= 0) {
          __glXSetError(gc, GL_INVALID_VALUE);
          return;
       }
       compsize = k * order * __GLX_SIZE_FLOAT32;
       cmdlen = 20 + compsize;
       if (!gc->currentDpy)
          return;
    
       /*
        ** The order that arguments are packed is different from the order
        ** for glMap1d.
        */
       if (cmdlen <= gc->maxSmallRenderCommandSize) {
          /* Use GLXRender protocol to send small command */
          __GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen);
          __GLX_PUT_LONG(4, target);
          __GLX_PUT_FLOAT(8, u1);
          __GLX_PUT_FLOAT(12, u2);
          __GLX_PUT_LONG(16, order);
          __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20));
          __GLX_END(cmdlen);
       }
       else {
          /* Use GLXRenderLarge protocol to send command */
          __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4);
          __GLX_PUT_LONG(8, target);
          __GLX_PUT_FLOAT(12, u1);
          __GLX_PUT_FLOAT(16, u2);
          __GLX_PUT_LONG(20, order);
    
          if (stride != k) {
             GLubyte *buf;
    
             buf = malloc(compsize);
             if (!buf) {
                __glXSetError(gc, GL_OUT_OF_MEMORY);
                return;
             }
             __glFillMap1f(k, order, stride, pnts, buf);
             __glXSendLargeCommand(gc, pc, 24, buf, compsize);
             free((char *) buf);
          }
          else {
             /* Data is already packed.  Just send it out */
             __glXSendLargeCommand(gc, pc, 24, pnts, compsize);
          }
       }
    }
    
    void
    __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr,
                       GLint uord, GLdouble v1, GLdouble v2, GLint vstr,
                       GLint vord, const GLdouble * pnts)
    {
       __GLX_DECLARE_VARIABLES();
       GLint k;
    
       __GLX_LOAD_VARIABLES();
       k = __glMap2d_size(target);
       if (k == 0) {
          __glXSetError(gc, GL_INVALID_ENUM);
          return;
       }
       else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
          __glXSetError(gc, GL_INVALID_VALUE);
          return;
       }
       compsize = k * uord * vord * __GLX_SIZE_FLOAT64;
       cmdlen = 48 + compsize;
       if (!gc->currentDpy)
          return;
    
       if (cmdlen <= gc->maxSmallRenderCommandSize) {
          /* Use GLXRender protocol to send small command */
          __GLX_BEGIN_VARIABLE(X_GLrop_Map2d, cmdlen);
          __GLX_PUT_DOUBLE(4, u1);
          __GLX_PUT_DOUBLE(12, u2);
          __GLX_PUT_DOUBLE(20, v1);
          __GLX_PUT_DOUBLE(28, v2);
          __GLX_PUT_LONG(36, target);
          __GLX_PUT_LONG(40, uord);
          __GLX_PUT_LONG(44, vord);
          /*
           ** Pack into a u-major ordering.
           ** NOTE: the doubles that follow are not aligned because of 5
           ** longs preceeding
           */
          __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48));
          __GLX_END(cmdlen);
       }
       else {
          /* Use GLXRenderLarge protocol to send command */
          __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d, cmdlen + 4);
          __GLX_PUT_DOUBLE(8, u1);
          __GLX_PUT_DOUBLE(16, u2);
          __GLX_PUT_DOUBLE(24, v1);
          __GLX_PUT_DOUBLE(32, v2);
          __GLX_PUT_LONG(40, target);
          __GLX_PUT_LONG(44, uord);
          __GLX_PUT_LONG(48, vord);
    
          /*
           ** NOTE: the doubles that follow are not aligned because of 5
           ** longs preceeding
           */
          if ((vstr != k) || (ustr != k * vord)) {
             GLdouble *buf;
    
             buf = malloc(compsize);
             if (!buf) {
                __glXSetError(gc, GL_OUT_OF_MEMORY);
                return;
             }
             /*
              ** Pack into a u-major ordering.
              */
             __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf);
             __glXSendLargeCommand(gc, pc, 52, buf, compsize);
             free((char *) buf);
          }
          else {
             /* Data is already packed.  Just send it out */
             __glXSendLargeCommand(gc, pc, 52, pnts, compsize);
          }
       }
    }
    
    void
    __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr,
                       GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
                       const GLfloat * pnts)
    {
       __GLX_DECLARE_VARIABLES();
       GLint k;
    
       __GLX_LOAD_VARIABLES();
       k = __glMap2f_size(target);
       if (k == 0) {
          __glXSetError(gc, GL_INVALID_ENUM);
          return;
       }
       else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
          __glXSetError(gc, GL_INVALID_VALUE);
          return;
       }
       compsize = k * uord * vord * __GLX_SIZE_FLOAT32;
       cmdlen = 32 + compsize;
       if (!gc->currentDpy)
          return;
    
       /*
        ** The order that arguments are packed is different from the order
        ** for glMap2d.
        */
       if (cmdlen <= gc->maxSmallRenderCommandSize) {
          /* Use GLXRender protocol to send small command */
          __GLX_BEGIN_VARIABLE(X_GLrop_Map2f, cmdlen);
          __GLX_PUT_LONG(4, target);
          __GLX_PUT_FLOAT(8, u1);
          __GLX_PUT_FLOAT(12, u2);
          __GLX_PUT_LONG(16, uord);
          __GLX_PUT_FLOAT(20, v1);
          __GLX_PUT_FLOAT(24, v2);
          __GLX_PUT_LONG(28, vord);
          /*
           ** Pack into a u-major ordering.
           */
          __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32));
          __GLX_END(cmdlen);
       }
       else {
          /* Use GLXRenderLarge protocol to send command */
          __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f, cmdlen + 4);
          __GLX_PUT_LONG(8, target);
          __GLX_PUT_FLOAT(12, u1);
          __GLX_PUT_FLOAT(16, u2);
          __GLX_PUT_LONG(20, uord);
          __GLX_PUT_FLOAT(24, v1);
          __GLX_PUT_FLOAT(28, v2);
          __GLX_PUT_LONG(32, vord);
    
          if ((vstr != k) || (ustr != k * vord)) {
             GLfloat *buf;
    
             buf = malloc(compsize);
             if (!buf) {
                __glXSetError(gc, GL_OUT_OF_MEMORY);
                return;
             }
             /*
              ** Pack into a u-major ordering.
              */
             __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf);
             __glXSendLargeCommand(gc, pc, 36, buf, compsize);
             free((char *) buf);
          }
          else {
             /* Data is already packed.  Just send it out */
             __glXSendLargeCommand(gc, pc, 36, pnts, compsize);
          }
       }
    }
    
    void
    __indirect_glEnable(GLenum cap)
    {
       __GLX_DECLARE_VARIABLES();
    
       __GLX_LOAD_VARIABLES();
       if (!gc->currentDpy)
          return;
    
       switch (cap) {
       case GL_COLOR_ARRAY:
       case GL_EDGE_FLAG_ARRAY:
       case GL_INDEX_ARRAY:
       case GL_NORMAL_ARRAY:
       case GL_TEXTURE_COORD_ARRAY:
       case GL_VERTEX_ARRAY:
       case GL_SECONDARY_COLOR_ARRAY:
       case GL_FOG_COORD_ARRAY:
          __indirect_glEnableClientState(cap);
          return;
       default:
          break;
       }
    
       __GLX_BEGIN(X_GLrop_Enable, 8);
       __GLX_PUT_LONG(4, cap);
       __GLX_END(8);
    }
    
    void
    __indirect_glDisable(GLenum cap)
    {
       __GLX_DECLARE_VARIABLES();
    
       __GLX_LOAD_VARIABLES();
       if (!gc->currentDpy)
          return;
    
       switch (cap) {
       case GL_COLOR_ARRAY:
       case GL_EDGE_FLAG_ARRAY:
       case GL_INDEX_ARRAY:
       case GL_NORMAL_ARRAY:
       case GL_TEXTURE_COORD_ARRAY:
       case GL_VERTEX_ARRAY:
       case GL_SECONDARY_COLOR_ARRAY:
       case GL_FOG_COORD_ARRAY:
          __indirect_glDisableClientState(cap);
          return;
       default:
          break;
       }
    
       __GLX_BEGIN(X_GLrop_Disable, 8);
       __GLX_PUT_LONG(4, cap);
       __GLX_END(8);
    }
    
    #endif