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IABSD.fr/xenocara/lib/mesa/src/intel/compiler/elk/elk_schedule_instructions.cpp

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/intel/compiler/elk/elk_schedule_instructions.cpp
  • /*
     * Copyright © 2010 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     *
     * Authors:
     *    Eric Anholt <eric@anholt.net>
     *
     */
    
    #include "elk_eu.h"
    #include "elk_fs.h"
    #include "elk_fs_live_variables.h"
    #include "elk_vec4.h"
    #include "elk_cfg.h"
    #include "elk_shader.h"
    #include <new>
    
    using namespace elk;
    
    /** @file elk_fs_schedule_instructions.cpp
     *
     * List scheduling of FS instructions.
     *
     * The basic model of the list scheduler is to take a basic block,
     * compute a DAG of the dependencies (RAW ordering with latency, WAW
     * ordering with latency, WAR ordering), and make a list of the DAG heads.
     * Heuristically pick a DAG head, then put all the children that are
     * now DAG heads into the list of things to schedule.
     *
     * The heuristic is the important part.  We're trying to be cheap,
     * since actually computing the optimal scheduling is NP complete.
     * What we do is track a "current clock".  When we schedule a node, we
     * update the earliest-unblocked clock time of its children, and
     * increment the clock.  Then, when trying to schedule, we just pick
     * the earliest-unblocked instruction to schedule.
     *
     * Note that often there will be many things which could execute
     * immediately, and there are a range of heuristic options to choose
     * from in picking among those.
     */
    
    static bool debug = false;
    
    class elk_instruction_scheduler;
    struct elk_schedule_node_child;
    
    class elk_schedule_node : public exec_node
    {
    public:
       void set_latency_gfx4();
       void set_latency_gfx7(const struct elk_isa_info *isa);
    
       elk_backend_instruction *inst;
       elk_schedule_node_child *children;
       int children_count;
       int children_cap;
       int initial_parent_count;
       int initial_unblocked_time;
       int latency;
    
       /**
        * This is the sum of the instruction's latency plus the maximum delay of
        * its children, or just the issue_time if it's a leaf node.
        */
       int delay;
    
       /**
        * Preferred exit node among the (direct or indirect) successors of this
        * node.  Among the scheduler nodes blocked by this node, this will be the
        * one that may cause earliest program termination, or NULL if none of the
        * successors is an exit node.
        */
       elk_schedule_node *exit;
    
       /**
        * How many cycles this instruction takes to issue.
        *
        * Instructions in gen hardware are handled one simd4 vector at a time,
        * with 1 cycle per vector dispatched.  Thus SIMD8 pixel shaders take 2
        * cycles to dispatch and SIMD16 (compressed) instructions take 4.
        */
       int issue_time;
    
       /* Temporary data used during the scheduling process. */
       struct {
          int parent_count;
          int unblocked_time;
    
          /**
           * Which iteration of pushing groups of children onto the candidates list
           * this node was a part of.
           */
          unsigned cand_generation;
       } tmp;
    };
    
    struct elk_schedule_node_child {
       elk_schedule_node *n;
       int effective_latency;
    };
    
    static inline void
    reset_node_tmp(elk_schedule_node *n)
    {
       n->tmp.parent_count = n->initial_parent_count;
       n->tmp.unblocked_time = n->initial_unblocked_time;
       n->tmp.cand_generation = 0;
    }
    
    /**
     * Lower bound of the scheduling time after which one of the instructions
     * blocked by this node may lead to program termination.
     *
     * exit_unblocked_time() determines a strict partial ordering relation '«' on
     * the set of scheduler nodes as follows:
     *
     *   n « m <-> exit_unblocked_time(n) < exit_unblocked_time(m)
     *
     * which can be used to heuristically order nodes according to how early they
     * can unblock an exit node and lead to program termination.
     */
    static inline int
    exit_tmp_unblocked_time(const elk_schedule_node *n)
    {
       return n->exit ? n->exit->tmp.unblocked_time : INT_MAX;
    }
    
    static inline int
    exit_initial_unblocked_time(const elk_schedule_node *n)
    {
       return n->exit ? n->exit->initial_unblocked_time : INT_MAX;
    }
    
    void
    elk_schedule_node::set_latency_gfx4()
    {
       int chans = 8;
       int math_latency = 22;
    
       switch (inst->opcode) {
       case ELK_SHADER_OPCODE_RCP:
          this->latency = 1 * chans * math_latency;
          break;
       case ELK_SHADER_OPCODE_RSQ:
          this->latency = 2 * chans * math_latency;
          break;
       case ELK_SHADER_OPCODE_INT_QUOTIENT:
       case ELK_SHADER_OPCODE_SQRT:
       case ELK_SHADER_OPCODE_LOG2:
          /* full precision log.  partial is 2. */
          this->latency = 3 * chans * math_latency;
          break;
       case ELK_SHADER_OPCODE_INT_REMAINDER:
       case ELK_SHADER_OPCODE_EXP2:
          /* full precision.  partial is 3, same throughput. */
          this->latency = 4 * chans * math_latency;
          break;
       case ELK_SHADER_OPCODE_POW:
          this->latency = 8 * chans * math_latency;
          break;
       case ELK_SHADER_OPCODE_SIN:
       case ELK_SHADER_OPCODE_COS:
          /* minimum latency, max is 12 rounds. */
          this->latency = 5 * chans * math_latency;
          break;
       default:
          this->latency = 2;
          break;
       }
    }
    
    void
    elk_schedule_node::set_latency_gfx7(const struct elk_isa_info *isa)
    {
       const bool is_haswell = isa->devinfo->verx10 == 75;
    
       switch (inst->opcode) {
       case ELK_OPCODE_MAD:
          /* 2 cycles
           *  (since the last two src operands are in different register banks):
           * mad(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g3.1<4,4,1>F.x { align16 WE_normal 1Q };
           *
           * 3 cycles on IVB, 4 on HSW
           *  (since the last two src operands are in the same register bank):
           * mad(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g2.1<4,4,1>F.x { align16 WE_normal 1Q };
           *
           * 18 cycles on IVB, 16 on HSW
           *  (since the last two src operands are in different register banks):
           * mad(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g3.1<4,4,1>F.x { align16 WE_normal 1Q };
           * mov(8) null   g4<4,5,1>F                     { align16 WE_normal 1Q };
           *
           * 20 cycles on IVB, 18 on HSW
           *  (since the last two src operands are in the same register bank):
           * mad(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g2.1<4,4,1>F.x { align16 WE_normal 1Q };
           * mov(8) null   g4<4,4,1>F                     { align16 WE_normal 1Q };
           */
    
          /* Our register allocator doesn't know about register banks, so use the
           * higher latency.
           */
          latency = is_haswell ? 16 : 18;
          break;
    
       case ELK_OPCODE_LRP:
          /* 2 cycles
           *  (since the last two src operands are in different register banks):
           * lrp(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g3.1<4,4,1>F.x { align16 WE_normal 1Q };
           *
           * 3 cycles on IVB, 4 on HSW
           *  (since the last two src operands are in the same register bank):
           * lrp(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g2.1<4,4,1>F.x { align16 WE_normal 1Q };
           *
           * 16 cycles on IVB, 14 on HSW
           *  (since the last two src operands are in different register banks):
           * lrp(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g3.1<4,4,1>F.x { align16 WE_normal 1Q };
           * mov(8) null   g4<4,4,1>F                     { align16 WE_normal 1Q };
           *
           * 16 cycles
           *  (since the last two src operands are in the same register bank):
           * lrp(8) g4<1>F g2.2<4,4,1>F.x  g2<4,4,1>F.x g2.1<4,4,1>F.x { align16 WE_normal 1Q };
           * mov(8) null   g4<4,4,1>F                     { align16 WE_normal 1Q };
           */
    
          /* Our register allocator doesn't know about register banks, so use the
           * higher latency.
           */
          latency = 14;
          break;
    
       case ELK_SHADER_OPCODE_RCP:
       case ELK_SHADER_OPCODE_RSQ:
       case ELK_SHADER_OPCODE_SQRT:
       case ELK_SHADER_OPCODE_LOG2:
       case ELK_SHADER_OPCODE_EXP2:
       case ELK_SHADER_OPCODE_SIN:
       case ELK_SHADER_OPCODE_COS:
          /* 2 cycles:
           * math inv(8) g4<1>F g2<0,1,0>F      null       { align1 WE_normal 1Q };
           *
           * 18 cycles:
           * math inv(8) g4<1>F g2<0,1,0>F      null       { align1 WE_normal 1Q };
           * mov(8)      null   g4<8,8,1>F                 { align1 WE_normal 1Q };
           *
           * Same for exp2, log2, rsq, sqrt, sin, cos.
           */
          latency = is_haswell ? 14 : 16;
          break;
    
       case ELK_SHADER_OPCODE_POW:
          /* 2 cycles:
           * math pow(8) g4<1>F g2<0,1,0>F   g2.1<0,1,0>F  { align1 WE_normal 1Q };
           *
           * 26 cycles:
           * math pow(8) g4<1>F g2<0,1,0>F   g2.1<0,1,0>F  { align1 WE_normal 1Q };
           * mov(8)      null   g4<8,8,1>F                 { align1 WE_normal 1Q };
           */
          latency = is_haswell ? 22 : 24;
          break;
    
       case ELK_SHADER_OPCODE_TEX:
       case ELK_SHADER_OPCODE_TXD:
       case ELK_SHADER_OPCODE_TXF:
       case ELK_SHADER_OPCODE_TXF_LZ:
       case ELK_SHADER_OPCODE_TXL:
       case ELK_SHADER_OPCODE_TXL_LZ:
          /* 18 cycles:
           * mov(8)  g115<1>F   0F                         { align1 WE_normal 1Q };
           * mov(8)  g114<1>F   0F                         { align1 WE_normal 1Q };
           * send(8) g4<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           *
           * 697 +/-49 cycles (min 610, n=26):
           * mov(8)  g115<1>F   0F                         { align1 WE_normal 1Q };
           * mov(8)  g114<1>F   0F                         { align1 WE_normal 1Q };
           * send(8) g4<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           * mov(8)  null       g4<8,8,1>F                 { align1 WE_normal 1Q };
           *
           * So the latency on our first texture load of the batchbuffer takes
           * ~700 cycles, since the caches are cold at that point.
           *
           * 840 +/- 92 cycles (min 720, n=25):
           * mov(8)  g115<1>F   0F                         { align1 WE_normal 1Q };
           * mov(8)  g114<1>F   0F                         { align1 WE_normal 1Q };
           * send(8) g4<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           * mov(8)  null       g4<8,8,1>F                 { align1 WE_normal 1Q };
           * send(8) g4<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           * mov(8)  null       g4<8,8,1>F                 { align1 WE_normal 1Q };
           *
           * On the second load, it takes just an extra ~140 cycles, and after
           * accounting for the 14 cycles of the MOV's latency, that makes ~130.
           *
           * 683 +/- 49 cycles (min = 602, n=47):
           * mov(8)  g115<1>F   0F                         { align1 WE_normal 1Q };
           * mov(8)  g114<1>F   0F                         { align1 WE_normal 1Q };
           * send(8) g4<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           * send(8) g50<1>UW   g114<8,8,1>F
           *   sampler (10, 0, 0, 1) mlen 2 rlen 4         { align1 WE_normal 1Q };
           * mov(8)  null       g4<8,8,1>F                 { align1 WE_normal 1Q };
           *
           * The unit appears to be pipelined, since this matches up with the
           * cache-cold case, despite there being two loads here.  If you replace
           * the g4 in the MOV to null with g50, it's still 693 +/- 52 (n=39).
           *
           * So, take some number between the cache-hot 140 cycles and the
           * cache-cold 700 cycles.  No particular tuning was done on this.
           *
           * I haven't done significant testing of the non-TEX opcodes.  TXL at
           * least looked about the same as TEX.
           */
          latency = 200;
          break;
    
       case ELK_SHADER_OPCODE_TXS:
          /* Testing textureSize(sampler2D, 0), one load was 420 +/- 41
           * cycles (n=15):
           * mov(8)   g114<1>UD  0D                        { align1 WE_normal 1Q };
           * send(8)  g6<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 10, 1) mlen 1 rlen 4        { align1 WE_normal 1Q };
           * mov(16)  g6<1>F     g6<8,8,1>D                { align1 WE_normal 1Q };
           *
           *
           * Two loads was 535 +/- 30 cycles (n=19):
           * mov(16)   g114<1>UD  0D                       { align1 WE_normal 1H };
           * send(16)  g6<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 10, 2) mlen 2 rlen 8        { align1 WE_normal 1H };
           * mov(16)   g114<1>UD  0D                       { align1 WE_normal 1H };
           * mov(16)   g6<1>F     g6<8,8,1>D               { align1 WE_normal 1H };
           * send(16)  g8<1>UW    g114<8,8,1>F
           *   sampler (10, 0, 10, 2) mlen 2 rlen 8        { align1 WE_normal 1H };
           * mov(16)   g8<1>F     g8<8,8,1>D               { align1 WE_normal 1H };
           * add(16)   g6<1>F     g6<8,8,1>F   g8<8,8,1>F  { align1 WE_normal 1H };
           *
           * Since the only caches that should matter are just the
           * instruction/state cache containing the surface state, assume that we
           * always have hot caches.
           */
          latency = 100;
          break;
    
       case ELK_FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GFX4:
       case ELK_FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
       case ELK_VS_OPCODE_PULL_CONSTANT_LOAD:
          /* testing using varying-index pull constants:
           *
           * 16 cycles:
           * mov(8)  g4<1>D  g2.1<0,1,0>F                  { align1 WE_normal 1Q };
           * send(8) g4<1>F  g4<8,8,1>D
           *   data (9, 2, 3) mlen 1 rlen 1                { align1 WE_normal 1Q };
           *
           * ~480 cycles:
           * mov(8)  g4<1>D  g2.1<0,1,0>F                  { align1 WE_normal 1Q };
           * send(8) g4<1>F  g4<8,8,1>D
           *   data (9, 2, 3) mlen 1 rlen 1                { align1 WE_normal 1Q };
           * mov(8)  null    g4<8,8,1>F                    { align1 WE_normal 1Q };
           *
           * ~620 cycles:
           * mov(8)  g4<1>D  g2.1<0,1,0>F                  { align1 WE_normal 1Q };
           * send(8) g4<1>F  g4<8,8,1>D
           *   data (9, 2, 3) mlen 1 rlen 1                { align1 WE_normal 1Q };
           * mov(8)  null    g4<8,8,1>F                    { align1 WE_normal 1Q };
           * send(8) g4<1>F  g4<8,8,1>D
           *   data (9, 2, 3) mlen 1 rlen 1                { align1 WE_normal 1Q };
           * mov(8)  null    g4<8,8,1>F                    { align1 WE_normal 1Q };
           *
           * So, if it's cache-hot, it's about 140.  If it's cache cold, it's
           * about 460.  We expect to mostly be cache hot, so pick something more
           * in that direction.
           */
          latency = 200;
          break;
    
       case ELK_SHADER_OPCODE_GFX7_SCRATCH_READ:
          /* Testing a load from offset 0, that had been previously written:
           *
           * send(8) g114<1>UW g0<8,8,1>F data (0, 0, 0) mlen 1 rlen 1 { align1 WE_normal 1Q };
           * mov(8)  null      g114<8,8,1>F { align1 WE_normal 1Q };
           *
           * The cycles spent seemed to be grouped around 40-50 (as low as 38),
           * then around 140.  Presumably this is cache hit vs miss.
           */
          latency = 50;
          break;
    
       case ELK_VEC4_OPCODE_UNTYPED_ATOMIC:
          /* See GFX7_DATAPORT_DC_UNTYPED_ATOMIC_OP */
          latency = 14000;
          break;
    
       case ELK_VEC4_OPCODE_UNTYPED_SURFACE_READ:
       case ELK_VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
          /* See also GFX7_DATAPORT_DC_UNTYPED_SURFACE_READ */
          latency = is_haswell ? 300 : 600;
          break;
    
       case ELK_SHADER_OPCODE_SEND:
          switch (inst->sfid) {
          case ELK_SFID_SAMPLER: {
             unsigned msg_type = (inst->desc >> 12) & 0x1f;
             switch (msg_type) {
             case GFX5_SAMPLER_MESSAGE_SAMPLE_RESINFO:
             case GFX6_SAMPLER_MESSAGE_SAMPLE_SAMPLEINFO:
                /* See also ELK_SHADER_OPCODE_TXS */
                latency = 100;
                break;
    
             default:
                /* See also ELK_SHADER_OPCODE_TEX */
                latency = 200;
                break;
             }
             break;
          }
    
          case GFX6_SFID_DATAPORT_CONSTANT_CACHE:
             /* See ELK_FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD */
             latency = 200;
             break;
    
          case GFX6_SFID_DATAPORT_RENDER_CACHE:
             switch (elk_fb_desc_msg_type(isa->devinfo, inst->desc)) {
             case GFX7_DATAPORT_RC_TYPED_SURFACE_WRITE:
             case GFX7_DATAPORT_RC_TYPED_SURFACE_READ:
                /* See also ELK_SHADER_OPCODE_TYPED_SURFACE_READ */
                assert(!is_haswell);
                latency = 600;
                break;
    
             case GFX7_DATAPORT_RC_TYPED_ATOMIC_OP:
                /* See also ELK_SHADER_OPCODE_TYPED_ATOMIC */
                assert(!is_haswell);
                latency = 14000;
                break;
    
             case GFX6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE:
                /* completely fabricated number */
                latency = 600;
                break;
    
             default:
                unreachable("Unknown render cache message");
             }
             break;
    
          case GFX7_SFID_DATAPORT_DATA_CACHE:
             switch ((inst->desc >> 14) & 0x1f) {
             case ELK_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ:
             case GFX7_DATAPORT_DC_UNALIGNED_OWORD_BLOCK_READ:
             case GFX6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE:
                /* We have no data for this but assume it's a little faster than
                 * untyped surface read/write.
                 */
                latency = 200;
                break;
    
             case GFX7_DATAPORT_DC_DWORD_SCATTERED_READ:
             case GFX6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE:
             case HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ:
             case HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_WRITE:
                /* We have no data for this but assume it's roughly the same as
                 * untyped surface read/write.
                 */
                latency = 300;
                break;
    
             case GFX7_DATAPORT_DC_UNTYPED_SURFACE_READ:
             case GFX7_DATAPORT_DC_UNTYPED_SURFACE_WRITE:
                /* Test code:
                 *   mov(8)    g112<1>UD       0x00000000UD       { align1 WE_all 1Q };
                 *   mov(1)    g112.7<1>UD     g1.7<0,1,0>UD      { align1 WE_all };
                 *   mov(8)    g113<1>UD       0x00000000UD       { align1 WE_normal 1Q };
                 *   send(8)   g4<1>UD         g112<8,8,1>UD
                 *             data (38, 6, 5) mlen 2 rlen 1      { align1 WE_normal 1Q };
                 *   .
                 *   . [repeats 8 times]
                 *   .
                 *   mov(8)    g112<1>UD       0x00000000UD       { align1 WE_all 1Q };
                 *   mov(1)    g112.7<1>UD     g1.7<0,1,0>UD      { align1 WE_all };
                 *   mov(8)    g113<1>UD       0x00000000UD       { align1 WE_normal 1Q };
                 *   send(8)   g4<1>UD         g112<8,8,1>UD
                 *             data (38, 6, 5) mlen 2 rlen 1      { align1 WE_normal 1Q };
                 *
                 * Running it 100 times as fragment shader on a 128x128 quad
                 * gives an average latency of 583 cycles per surface read,
                 * standard deviation 0.9%.
                 */
                assert(!is_haswell);
                latency = 600;
                break;
    
             case GFX7_DATAPORT_DC_UNTYPED_ATOMIC_OP:
                /* Test code:
                 *   mov(8)    g112<1>ud       0x00000000ud       { align1 WE_all 1Q };
                 *   mov(1)    g112.7<1>ud     g1.7<0,1,0>ud      { align1 WE_all };
                 *   mov(8)    g113<1>ud       0x00000000ud       { align1 WE_normal 1Q };
                 *   send(8)   g4<1>ud         g112<8,8,1>ud
                 *             data (38, 5, 6) mlen 2 rlen 1      { align1 WE_normal 1Q };
                 *
                 * Running it 100 times as fragment shader on a 128x128 quad
                 * gives an average latency of 13867 cycles per atomic op,
                 * standard deviation 3%.  Note that this is a rather
                 * pessimistic estimate, the actual latency in cases with few
                 * collisions between threads and favorable pipelining has been
                 * seen to be reduced by a factor of 100.
                 */
                assert(!is_haswell);
                latency = 14000;
                break;
    
             default:
                unreachable("Unknown data cache message");
             }
             break;
    
          case HSW_SFID_DATAPORT_DATA_CACHE_1:
             switch (elk_dp_desc_msg_type(isa->devinfo, inst->desc)) {
             case HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_READ:
             case HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE:
             case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ:
             case HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE:
             case GFX8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_WRITE:
             case GFX8_DATAPORT_DC_PORT1_A64_UNTYPED_SURFACE_READ:
             case GFX8_DATAPORT_DC_PORT1_A64_SCATTERED_WRITE:
             case GFX9_DATAPORT_DC_PORT1_A64_SCATTERED_READ:
             case GFX8_DATAPORT_DC_PORT1_A64_OWORD_BLOCK_READ:
             case GFX8_DATAPORT_DC_PORT1_A64_OWORD_BLOCK_WRITE:
                /* See also GFX7_DATAPORT_DC_UNTYPED_SURFACE_READ */
                latency = 300;
                break;
    
             case HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP:
             case HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP_SIMD4X2:
             case HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP_SIMD4X2:
             case HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP:
             case GFX8_DATAPORT_DC_PORT1_A64_UNTYPED_ATOMIC_OP:
                /* See also GFX7_DATAPORT_DC_UNTYPED_ATOMIC_OP */
                latency = 14000;
                break;
    
             default:
                unreachable("Unknown data cache message");
             }
             break;
    
          case GFX7_SFID_PIXEL_INTERPOLATOR:
             latency = 50; /* TODO */
             break;
    
          case ELK_SFID_URB:
             latency = 200;
             break;
    
          default:
             unreachable("Unknown SFID");
          }
          break;
    
       default:
          /* 2 cycles:
           * mul(8) g4<1>F g2<0,1,0>F      0.5F            { align1 WE_normal 1Q };
           *
           * 16 cycles:
           * mul(8) g4<1>F g2<0,1,0>F      0.5F            { align1 WE_normal 1Q };
           * mov(8) null   g4<8,8,1>F                      { align1 WE_normal 1Q };
           */
          latency = 14;
          break;
       }
    }
    
    class elk_instruction_scheduler {
    public:
       elk_instruction_scheduler(void *mem_ctx, const elk_backend_shader *s, int grf_count,
                             int grf_write_scale, bool post_reg_alloc):
          bs(s)
       {
          this->mem_ctx = mem_ctx;
          this->lin_ctx = linear_context(this->mem_ctx);
          this->grf_count = grf_count;
          this->post_reg_alloc = post_reg_alloc;
    
          this->last_grf_write = linear_zalloc_array(lin_ctx, elk_schedule_node *, grf_count * grf_write_scale);
    
          this->nodes_len = s->cfg->last_block()->end_ip + 1;
          this->nodes = linear_zalloc_array(lin_ctx, elk_schedule_node, this->nodes_len);
    
          const struct intel_device_info *devinfo = bs->devinfo;
          const struct elk_isa_info *isa = &bs->compiler->isa;
    
          elk_schedule_node *n = nodes;
          foreach_block_and_inst(block, elk_backend_instruction, inst, s->cfg) {
             n->inst = inst;
    
             /* We can't measure Gfx6 timings directly but expect them to be much
              * closer to Gfx7 than Gfx4.
              */
             if (!post_reg_alloc)
                n->latency = 1;
             else if (devinfo->ver >= 6)
                n->set_latency_gfx7(isa);
             else
                n->set_latency_gfx4();
    
             n++;
          }
          assert(n == nodes + nodes_len);
    
          current.block = NULL;
          current.start = NULL;
          current.end = NULL;
          current.len = 0;
          current.time = 0;
          current.cand_generation = 0;
          current.available.make_empty();
       }
    
       void add_barrier_deps(elk_schedule_node *n);
       void add_cross_lane_deps(elk_schedule_node *n);
       void add_dep(elk_schedule_node *before, elk_schedule_node *after, int latency);
       void add_dep(elk_schedule_node *before, elk_schedule_node *after);
    
       void set_current_block(elk_bblock_t *block);
       void compute_delays();
       void compute_exits();
    
       void schedule(elk_schedule_node *chosen);
       void update_children(elk_schedule_node *chosen);
    
       void *mem_ctx;
       linear_ctx *lin_ctx;
    
       elk_schedule_node *nodes;
       int nodes_len;
    
       /* Current block being processed. */
       struct {
          elk_bblock_t *block;
    
          /* Range of nodes in the block.  End will point to first node
           * address after the block, i.e. the range is [start, end).
           */
          elk_schedule_node *start;
          elk_schedule_node *end;
          int len;
    
          int scheduled;
    
          unsigned cand_generation;
          int time;
          exec_list available;
       } current;
    
       bool post_reg_alloc;
       int grf_count;
       const elk_backend_shader *bs;
    
       /**
        * Last instruction to have written the grf (or a channel in the grf, for the
        * scalar backend)
        */
       elk_schedule_node **last_grf_write;
    };
    
    class elk_fs_instruction_scheduler : public elk_instruction_scheduler
    {
    public:
       elk_fs_instruction_scheduler(void *mem_ctx, const elk_fs_visitor *v, int grf_count, int hw_reg_count,
                                int block_count, bool post_reg_alloc);
       void calculate_deps();
       bool is_compressed(const elk_fs_inst *inst);
       elk_schedule_node *choose_instruction_to_schedule();
       int calculate_issue_time(elk_backend_instruction *inst);
    
       void count_reads_remaining(elk_backend_instruction *inst);
       void setup_liveness(elk_cfg_t *cfg);
       void update_register_pressure(elk_backend_instruction *inst);
       int get_register_pressure_benefit(elk_backend_instruction *inst);
       void clear_last_grf_write();
    
       void schedule_instructions();
       void run(instruction_scheduler_mode mode);
    
       const elk_fs_visitor *v;
       unsigned hw_reg_count;
       int reg_pressure;
       instruction_scheduler_mode mode;
    
       /*
        * The register pressure at the beginning of each basic block.
        */
    
       int *reg_pressure_in;
    
       /*
        * The virtual GRF's whose range overlaps the beginning of each basic block.
        */
    
       BITSET_WORD **livein;
    
       /*
        * The virtual GRF's whose range overlaps the end of each basic block.
        */
    
       BITSET_WORD **liveout;
    
       /*
        * The hardware GRF's whose range overlaps the end of each basic block.
        */
    
       BITSET_WORD **hw_liveout;
    
       /*
        * Whether we've scheduled a write for this virtual GRF yet.
        */
    
       bool *written;
    
       /*
        * How many reads we haven't scheduled for this virtual GRF yet.
        */
    
       int *reads_remaining;
    
       /*
        * How many reads we haven't scheduled for this hardware GRF yet.
        */
    
       int *hw_reads_remaining;
    
    };
    
    elk_fs_instruction_scheduler::elk_fs_instruction_scheduler(void *mem_ctx, const elk_fs_visitor *v,
                                                       int grf_count, int hw_reg_count,
                                                       int block_count, bool post_reg_alloc)
       : elk_instruction_scheduler(mem_ctx, v, grf_count, /* grf_write_scale */ 16,
                               post_reg_alloc),
         v(v)
    {
       this->hw_reg_count = hw_reg_count;
       this->mode = SCHEDULE_NONE;
       this->reg_pressure = 0;
    
       if (!post_reg_alloc) {
          this->reg_pressure_in = linear_zalloc_array(lin_ctx, int, block_count);
    
          this->livein = linear_alloc_array(lin_ctx, BITSET_WORD *, block_count);
          for (int i = 0; i < block_count; i++)
             this->livein[i] = linear_zalloc_array(lin_ctx, BITSET_WORD,
                                             BITSET_WORDS(grf_count));
    
          this->liveout = linear_alloc_array(lin_ctx, BITSET_WORD *, block_count);
          for (int i = 0; i < block_count; i++)
             this->liveout[i] = linear_zalloc_array(lin_ctx, BITSET_WORD,
                                              BITSET_WORDS(grf_count));
    
          this->hw_liveout = linear_alloc_array(lin_ctx, BITSET_WORD *, block_count);
          for (int i = 0; i < block_count; i++)
             this->hw_liveout[i] = linear_zalloc_array(lin_ctx, BITSET_WORD,
                                                 BITSET_WORDS(hw_reg_count));
    
          setup_liveness(v->cfg);
    
          this->written = linear_alloc_array(lin_ctx, bool, grf_count);
    
          this->reads_remaining = linear_alloc_array(lin_ctx, int, grf_count);
    
          this->hw_reads_remaining = linear_alloc_array(lin_ctx, int, hw_reg_count);
       } else {
          this->reg_pressure_in = NULL;
          this->livein = NULL;
          this->liveout = NULL;
          this->hw_liveout = NULL;
          this->written = NULL;
          this->reads_remaining = NULL;
          this->hw_reads_remaining = NULL;
       }
    
       foreach_block(block, v->cfg) {
          set_current_block(block);
    
          for (elk_schedule_node *n = current.start; n < current.end; n++)
             n->issue_time = calculate_issue_time(n->inst);
    
          calculate_deps();
          compute_delays();
          compute_exits();
       }
    }
    
    static bool
    is_src_duplicate(elk_fs_inst *inst, int src)
    {
       for (int i = 0; i < src; i++)
         if (inst->src[i].equals(inst->src[src]))
           return true;
    
      return false;
    }
    
    void
    elk_fs_instruction_scheduler::count_reads_remaining(elk_backend_instruction *be)
    {
       assert(reads_remaining);
    
       elk_fs_inst *inst = (elk_fs_inst *)be;
    
       for (int i = 0; i < inst->sources; i++) {
          if (is_src_duplicate(inst, i))
             continue;
    
          if (inst->src[i].file == VGRF) {
             reads_remaining[inst->src[i].nr]++;
          } else if (inst->src[i].file == FIXED_GRF) {
             if (inst->src[i].nr >= hw_reg_count)
                continue;
    
             for (unsigned j = 0; j < regs_read(inst, i); j++)
                hw_reads_remaining[inst->src[i].nr + j]++;
          }
       }
    }
    
    void
    elk_fs_instruction_scheduler::setup_liveness(elk_cfg_t *cfg)
    {
       const fs_live_variables &live = v->live_analysis.require();
    
       /* First, compute liveness on a per-GRF level using the in/out sets from
        * liveness calculation.
        */
       for (int block = 0; block < cfg->num_blocks; block++) {
          for (int i = 0; i < live.num_vars; i++) {
             if (BITSET_TEST(live.block_data[block].livein, i)) {
                int vgrf = live.vgrf_from_var[i];
                if (!BITSET_TEST(livein[block], vgrf)) {
                   reg_pressure_in[block] += v->alloc.sizes[vgrf];
                   BITSET_SET(livein[block], vgrf);
                }
             }
    
             if (BITSET_TEST(live.block_data[block].liveout, i))
                BITSET_SET(liveout[block], live.vgrf_from_var[i]);
          }
       }
    
       /* Now, extend the live in/live out sets for when a range crosses a block
        * boundary, which matches what our register allocator/interference code
        * does to account for force_writemask_all and incompatible exec_mask's.
        */
       for (int block = 0; block < cfg->num_blocks - 1; block++) {
          for (int i = 0; i < grf_count; i++) {
             if (live.vgrf_start[i] <= cfg->blocks[block]->end_ip &&
                 live.vgrf_end[i] >= cfg->blocks[block + 1]->start_ip) {
                if (!BITSET_TEST(livein[block + 1], i)) {
                    reg_pressure_in[block + 1] += v->alloc.sizes[i];
                    BITSET_SET(livein[block + 1], i);
                }
    
                BITSET_SET(liveout[block], i);
             }
          }
       }
    
       int *payload_last_use_ip = ralloc_array(NULL, int, hw_reg_count);
       v->calculate_payload_ranges(hw_reg_count, payload_last_use_ip);
    
       for (unsigned i = 0; i < hw_reg_count; i++) {
          if (payload_last_use_ip[i] == -1)
             continue;
    
          for (int block = 0; block < cfg->num_blocks; block++) {
             if (cfg->blocks[block]->start_ip <= payload_last_use_ip[i])
                reg_pressure_in[block]++;
    
             if (cfg->blocks[block]->end_ip <= payload_last_use_ip[i])
                BITSET_SET(hw_liveout[block], i);
          }
       }
    
       ralloc_free(payload_last_use_ip);
    }
    
    void
    elk_fs_instruction_scheduler::update_register_pressure(elk_backend_instruction *be)
    {
       assert(reads_remaining);
    
       elk_fs_inst *inst = (elk_fs_inst *)be;
    
       if (inst->dst.file == VGRF) {
          written[inst->dst.nr] = true;
       }
    
       for (int i = 0; i < inst->sources; i++) {
          if (is_src_duplicate(inst, i))
              continue;
    
          if (inst->src[i].file == VGRF) {
             reads_remaining[inst->src[i].nr]--;
          } else if (inst->src[i].file == FIXED_GRF &&
                     inst->src[i].nr < hw_reg_count) {
             for (unsigned off = 0; off < regs_read(inst, i); off++)
                hw_reads_remaining[inst->src[i].nr + off]--;
          }
       }
    }
    
    int
    elk_fs_instruction_scheduler::get_register_pressure_benefit(elk_backend_instruction *be)
    {
       elk_fs_inst *inst = (elk_fs_inst *)be;
       int benefit = 0;
       const int block_idx = current.block->num;
    
       if (inst->dst.file == VGRF) {
          if (!BITSET_TEST(livein[block_idx], inst->dst.nr) &&
              !written[inst->dst.nr])
             benefit -= v->alloc.sizes[inst->dst.nr];
       }
    
       for (int i = 0; i < inst->sources; i++) {
          if (is_src_duplicate(inst, i))
             continue;
    
          if (inst->src[i].file == VGRF &&
              !BITSET_TEST(liveout[block_idx], inst->src[i].nr) &&
              reads_remaining[inst->src[i].nr] == 1)
             benefit += v->alloc.sizes[inst->src[i].nr];
    
          if (inst->src[i].file == FIXED_GRF &&
              inst->src[i].nr < hw_reg_count) {
             for (unsigned off = 0; off < regs_read(inst, i); off++) {
                int reg = inst->src[i].nr + off;
                if (!BITSET_TEST(hw_liveout[block_idx], reg) &&
                    hw_reads_remaining[reg] == 1) {
                   benefit++;
                }
             }
          }
       }
    
       return benefit;
    }
    
    class elk_vec4_instruction_scheduler : public elk_instruction_scheduler
    {
    public:
       elk_vec4_instruction_scheduler(void *mem_ctx, const vec4_visitor *v, int grf_count);
       void calculate_deps();
       elk_schedule_node *choose_instruction_to_schedule();
       const vec4_visitor *v;
    
       void run();
    };
    
    elk_vec4_instruction_scheduler::elk_vec4_instruction_scheduler(void *mem_ctx, const vec4_visitor *v,
                                                           int grf_count)
       : elk_instruction_scheduler(mem_ctx, v, grf_count, /* grf_write_scale */ 1,
                               /* post_reg_alloc */ true),
         v(v)
    {
    }
    
    void
    elk_instruction_scheduler::set_current_block(elk_bblock_t *block)
    {
       current.block = block;
       current.start = nodes + block->start_ip;
       current.len = block->end_ip - block->start_ip + 1;
       current.end = current.start + current.len;
       current.time = 0;
       current.scheduled = 0;
       current.cand_generation = 1;
    }
    
    /** Computation of the delay member of each node. */
    void
    elk_instruction_scheduler::compute_delays()
    {
       for (elk_schedule_node *n = current.end - 1; n >= current.start; n--) {
          if (!n->children_count) {
             n->delay = n->issue_time;
          } else {
             for (int i = 0; i < n->children_count; i++) {
                assert(n->children[i].n->delay);
                n->delay = MAX2(n->delay, n->latency + n->children[i].n->delay);
             }
          }
       }
    }
    
    void
    elk_instruction_scheduler::compute_exits()
    {
       /* Calculate a lower bound of the scheduling time of each node in the
        * graph.  This is analogous to the node's critical path but calculated
        * from the top instead of from the bottom of the block.
        */
       for (elk_schedule_node *n = current.start; n < current.end; n++) {
          for (int i = 0; i < n->children_count; i++) {
             elk_schedule_node_child *child = &n->children[i];
             child->n->initial_unblocked_time =
                MAX2(child->n->initial_unblocked_time,
                     n->initial_unblocked_time + n->issue_time + child->effective_latency);
          }
       }
    
       /* Calculate the exit of each node by induction based on the exit nodes of
        * its children.  The preferred exit of a node is the one among the exit
        * nodes of its children which can be unblocked first according to the
        * optimistic unblocked time estimate calculated above.
        */
       for (elk_schedule_node *n = current.end - 1; n >= current.start; n--) {
          n->exit = (n->inst->opcode == ELK_OPCODE_HALT ? n : NULL);
    
          for (int i = 0; i < n->children_count; i++) {
             if (exit_initial_unblocked_time(n->children[i].n) < exit_initial_unblocked_time(n))
                n->exit = n->children[i].n->exit;
          }
       }
    }
    
    /**
     * Add a dependency between two instruction nodes.
     *
     * The @after node will be scheduled after @before.  We will try to
     * schedule it @latency cycles after @before, but no guarantees there.
     */
    void
    elk_instruction_scheduler::add_dep(elk_schedule_node *before, elk_schedule_node *after,
                                   int latency)
    {
       if (!before || !after)
          return;
    
       assert(before != after);
    
       for (int i = 0; i < before->children_count; i++) {
          elk_schedule_node_child *child = &before->children[i];
          if (child->n == after) {
             child->effective_latency = MAX2(child->effective_latency, latency);
             return;
          }
       }
    
       if (before->children_cap <= before->children_count) {
          if (before->children_cap < 16)
             before->children_cap = 16;
          else
             before->children_cap *= 2;
    
          before->children = reralloc(mem_ctx, before->children,
                                      elk_schedule_node_child,
                                      before->children_cap);
       }
    
       elk_schedule_node_child *child = &before->children[before->children_count];
       child->n = after;
       child->effective_latency = latency;
       before->children_count++;
       after->initial_parent_count++;
    }
    
    void
    elk_instruction_scheduler::add_dep(elk_schedule_node *before, elk_schedule_node *after)
    {
       if (!before)
          return;
    
       add_dep(before, after, before->latency);
    }
    
    static bool
    is_scheduling_barrier(const elk_backend_instruction *inst)
    {
       return inst->opcode == ELK_SHADER_OPCODE_HALT_TARGET ||
              inst->is_control_flow() ||
              inst->has_side_effects();
    }
    
    static bool
    has_cross_lane_access(const elk_fs_inst *inst)
    {
       /* FINISHME:
        *
        * This function is likely incomplete in terms of identify cross lane
        * accesses.
        */
       if (inst->opcode == ELK_SHADER_OPCODE_BROADCAST ||
           inst->opcode == ELK_SHADER_OPCODE_READ_SR_REG ||
           inst->opcode == ELK_SHADER_OPCODE_CLUSTER_BROADCAST ||
           inst->opcode == ELK_SHADER_OPCODE_SHUFFLE ||
           inst->opcode == ELK_FS_OPCODE_LOAD_LIVE_CHANNELS ||
           inst->opcode == ELK_SHADER_OPCODE_FIND_LAST_LIVE_CHANNEL ||
           inst->opcode == ELK_SHADER_OPCODE_FIND_LIVE_CHANNEL)
          return true;
    
       for (unsigned s = 0; s < inst->sources; s++) {
          if (inst->src[s].file == VGRF) {
             if (inst->src[s].stride == 0)
                return true;
          }
       }
    
       return false;
    }
    
    /**
     * Sometimes we really want this node to execute after everything that
     * was before it and before everything that followed it.  This adds
     * the deps to do so.
     */
    void
    elk_instruction_scheduler::add_barrier_deps(elk_schedule_node *n)
    {
       for (elk_schedule_node *prev = n - 1; prev >= current.start; prev--) {
          add_dep(prev, n, 0);
          if (is_scheduling_barrier(prev->inst))
             break;
       }
    
       for (elk_schedule_node *next = n + 1; next < current.end; next++) {
          add_dep(n, next, 0);
          if (is_scheduling_barrier(next->inst))
             break;
       }
    }
    
    /**
     * Because some instructions like HALT can disable lanes, scheduling prior to
     * a cross lane access should not be allowed, otherwise we could end up with
     * later instructions accessing uninitialized data.
     */
    void
    elk_instruction_scheduler::add_cross_lane_deps(elk_schedule_node *n)
    {
       for (elk_schedule_node *prev = n - 1; prev >= current.start; prev--) {
          if (has_cross_lane_access((elk_fs_inst*)prev->inst))
             add_dep(prev, n, 0);
       }
    }
    
    /* instruction scheduling needs to be aware of when an MRF write
     * actually writes 2 MRFs.
     */
    bool
    elk_fs_instruction_scheduler::is_compressed(const elk_fs_inst *inst)
    {
       return inst->exec_size == 16;
    }
    
    /* Clears last_grf_write to be ready to start calculating deps for a block
     * again.
     *
     * Since pre-ra grf_count scales with instructions, and instructions scale with
     * BBs, we don't want to memset all of last_grf_write per block or you'll end up
     * O(n^2) with number of blocks.  For shaders using softfp64, we get a *lot* of
     * blocks.
     *
     * We don't bother being careful for post-ra, since then grf_count doesn't scale
     * with instructions.
     */
    void
    elk_fs_instruction_scheduler::clear_last_grf_write()
    {
       if (!post_reg_alloc) {
          for (elk_schedule_node *n = current.start; n < current.end; n++) {
             elk_fs_inst *inst = (elk_fs_inst *)n->inst;
    
             if (inst->dst.file == VGRF) {
                /* Don't bother being careful with regs_written(), quicker to just clear 2 cachelines. */
                memset(&last_grf_write[inst->dst.nr * 16], 0, sizeof(*last_grf_write) * 16);
             }
          }
       } else {
          memset(last_grf_write, 0, sizeof(*last_grf_write) * grf_count * 16);
       }
    }
    
    void
    elk_fs_instruction_scheduler::calculate_deps()
    {
       /* Pre-register-allocation, this tracks the last write per VGRF offset.
        * After register allocation, reg_offsets are gone and we track individual
        * GRF registers.
        */
       elk_schedule_node *last_mrf_write[ELK_MAX_MRF_ALL];
       elk_schedule_node *last_conditional_mod[8] = {};
       elk_schedule_node *last_accumulator_write = NULL;
       /* Fixed HW registers are assumed to be separate from the virtual
        * GRFs, so they can be tracked separately.  We don't really write
        * to fixed GRFs much, so don't bother tracking them on a more
        * granular level.
        */
       elk_schedule_node *last_fixed_grf_write = NULL;
    
       memset(last_mrf_write, 0, sizeof(last_mrf_write));
    
       /* top-to-bottom dependencies: RAW and WAW. */
       for (elk_schedule_node *n = current.start; n < current.end; n++) {
          elk_fs_inst *inst = (elk_fs_inst *)n->inst;
    
          if (is_scheduling_barrier(inst))
             add_barrier_deps(n);
    
          if (inst->opcode == ELK_OPCODE_HALT ||
              inst->opcode == ELK_SHADER_OPCODE_HALT_TARGET)
              add_cross_lane_deps(n);
    
          /* read-after-write deps. */
          for (int i = 0; i < inst->sources; i++) {
             if (inst->src[i].file == VGRF) {
                if (post_reg_alloc) {
                   for (unsigned r = 0; r < regs_read(inst, i); r++)
                      add_dep(last_grf_write[inst->src[i].nr + r], n);
                } else {
                   for (unsigned r = 0; r < regs_read(inst, i); r++) {
                      add_dep(last_grf_write[inst->src[i].nr * 16 +
                                             inst->src[i].offset / REG_SIZE + r], n);
                   }
                }
             } else if (inst->src[i].file == FIXED_GRF) {
                if (post_reg_alloc) {
                   for (unsigned r = 0; r < regs_read(inst, i); r++)
                      add_dep(last_grf_write[inst->src[i].nr + r], n);
                } else {
                   add_dep(last_fixed_grf_write, n);
                }
             } else if (inst->src[i].is_accumulator()) {
                add_dep(last_accumulator_write, n);
             } else if (inst->src[i].file == ARF && !inst->src[i].is_null()) {
                add_barrier_deps(n);
             }
          }
    
          if (inst->base_mrf != -1) {
             for (int i = 0; i < inst->mlen; i++) {
                /* It looks like the MRF regs are released in the send
                 * instruction once it's sent, not when the result comes
                 * back.
                 */
                add_dep(last_mrf_write[inst->base_mrf + i], n);
             }
          }
    
          if (const unsigned mask = inst->flags_read(v->devinfo)) {
             assert(mask < (1 << ARRAY_SIZE(last_conditional_mod)));
    
             for (unsigned i = 0; i < ARRAY_SIZE(last_conditional_mod); i++) {
                if (mask & (1 << i))
                   add_dep(last_conditional_mod[i], n);
             }
          }
    
          if (inst->reads_accumulator_implicitly()) {
             add_dep(last_accumulator_write, n);
          }
    
          /* write-after-write deps. */
          if (inst->dst.file == VGRF) {
             if (post_reg_alloc) {
                for (unsigned r = 0; r < regs_written(inst); r++) {
                   add_dep(last_grf_write[inst->dst.nr + r], n);
                   last_grf_write[inst->dst.nr + r] = n;
                }
             } else {
                for (unsigned r = 0; r < regs_written(inst); r++) {
                   add_dep(last_grf_write[inst->dst.nr * 16 +
                                          inst->dst.offset / REG_SIZE + r], n);
                   last_grf_write[inst->dst.nr * 16 +
                                  inst->dst.offset / REG_SIZE + r] = n;
                }
             }
          } else if (inst->dst.file == MRF) {
             int reg = inst->dst.nr & ~ELK_MRF_COMPR4;
    
             add_dep(last_mrf_write[reg], n);
             last_mrf_write[reg] = n;
             if (is_compressed(inst)) {
                if (inst->dst.nr & ELK_MRF_COMPR4)
                   reg += 4;
                else
                   reg++;
                add_dep(last_mrf_write[reg], n);
                last_mrf_write[reg] = n;
             }
          } else if (inst->dst.file == FIXED_GRF) {
             if (post_reg_alloc) {
                for (unsigned r = 0; r < regs_written(inst); r++) {
                   add_dep(last_grf_write[inst->dst.nr + r], n);
                   last_grf_write[inst->dst.nr + r] = n;
                }
             } else {
                add_dep(last_fixed_grf_write, n);
                last_fixed_grf_write = n;
             }
          } else if (inst->dst.is_accumulator()) {
             add_dep(last_accumulator_write, n);
             last_accumulator_write = n;
          } else if (inst->dst.file == ARF && !inst->dst.is_null()) {
             add_barrier_deps(n);
          }
    
          if (inst->mlen > 0 && inst->base_mrf != -1) {
             for (unsigned i = 0; i < inst->implied_mrf_writes(); i++) {
                add_dep(last_mrf_write[inst->base_mrf + i], n);
                last_mrf_write[inst->base_mrf + i] = n;
             }
          }
    
          if (const unsigned mask = inst->flags_written(v->devinfo)) {
             assert(mask < (1 << ARRAY_SIZE(last_conditional_mod)));
    
             for (unsigned i = 0; i < ARRAY_SIZE(last_conditional_mod); i++) {
                if (mask & (1 << i)) {
                   add_dep(last_conditional_mod[i], n, 0);
                   last_conditional_mod[i] = n;
                }
             }
          }
    
          if (inst->writes_accumulator_implicitly(v->devinfo) &&
              !inst->dst.is_accumulator()) {
             add_dep(last_accumulator_write, n);
             last_accumulator_write = n;
          }
       }
    
       clear_last_grf_write();
    
       /* bottom-to-top dependencies: WAR */
       memset(last_mrf_write, 0, sizeof(last_mrf_write));
       memset(last_conditional_mod, 0, sizeof(last_conditional_mod));
       last_accumulator_write = NULL;
       last_fixed_grf_write = NULL;
    
       for (elk_schedule_node *n = current.end - 1; n >= current.start; n--) {
          elk_fs_inst *inst = (elk_fs_inst *)n->inst;
    
          /* write-after-read deps. */
          for (int i = 0; i < inst->sources; i++) {
             if (inst->src[i].file == VGRF) {
                if (post_reg_alloc) {
                   for (unsigned r = 0; r < regs_read(inst, i); r++)
                      add_dep(n, last_grf_write[inst->src[i].nr + r], 0);
                } else {
                   for (unsigned r = 0; r < regs_read(inst, i); r++) {
                      add_dep(n, last_grf_write[inst->src[i].nr * 16 +
                                                inst->src[i].offset / REG_SIZE + r], 0);
                   }
                }
             } else if (inst->src[i].file == FIXED_GRF) {
                if (post_reg_alloc) {
                   for (unsigned r = 0; r < regs_read(inst, i); r++)
                      add_dep(n, last_grf_write[inst->src[i].nr + r], 0);
                } else {
                   add_dep(n, last_fixed_grf_write, 0);
                }
             } else if (inst->src[i].is_accumulator()) {
                add_dep(n, last_accumulator_write, 0);
             } else if (inst->src[i].file == ARF && !inst->src[i].is_null()) {
                add_barrier_deps(n);
             }
          }
    
          if (inst->base_mrf != -1) {
             for (int i = 0; i < inst->mlen; i++) {
                /* It looks like the MRF regs are released in the send
                 * instruction once it's sent, not when the result comes
                 * back.
                 */
                add_dep(n, last_mrf_write[inst->base_mrf + i], 2);
             }
          }
    
          if (const unsigned mask = inst->flags_read(v->devinfo)) {
             assert(mask < (1 << ARRAY_SIZE(last_conditional_mod)));
    
             for (unsigned i = 0; i < ARRAY_SIZE(last_conditional_mod); i++) {
                if (mask & (1 << i))
                   add_dep(n, last_conditional_mod[i]);
             }
          }
    
          if (inst->reads_accumulator_implicitly()) {
             add_dep(n, last_accumulator_write);
          }
    
          /* Update the things this instruction wrote, so earlier reads
           * can mark this as WAR dependency.
           */
          if (inst->dst.file == VGRF) {
             if (post_reg_alloc) {
                for (unsigned r = 0; r < regs_written(inst); r++)
                   last_grf_write[inst->dst.nr + r] = n;
             } else {
                for (unsigned r = 0; r < regs_written(inst); r++) {
                   last_grf_write[inst->dst.nr * 16 +
                                  inst->dst.offset / REG_SIZE + r] = n;
                }
             }
          } else if (inst->dst.file == MRF) {
             int reg = inst->dst.nr & ~ELK_MRF_COMPR4;
    
             last_mrf_write[reg] = n;
    
             if (is_compressed(inst)) {
                if (inst->dst.nr & ELK_MRF_COMPR4)
                   reg += 4;
                else
                   reg++;
    
                last_mrf_write[reg] = n;
             }
          } else if (inst->dst.file == FIXED_GRF) {
             if (post_reg_alloc) {
                for (unsigned r = 0; r < regs_written(inst); r++)
                   last_grf_write[inst->dst.nr + r] = n;
             } else {
                last_fixed_grf_write = n;
             }
          } else if (inst->dst.is_accumulator()) {
             last_accumulator_write = n;
          } else if (inst->dst.file == ARF && !inst->dst.is_null()) {
             add_barrier_deps(n);
          }
    
          if (inst->mlen > 0 && inst->base_mrf != -1) {
             for (unsigned i = 0; i < inst->implied_mrf_writes(); i++) {
                last_mrf_write[inst->base_mrf + i] = n;
             }
          }
    
          if (const unsigned mask = inst->flags_written(v->devinfo)) {
             assert(mask < (1 << ARRAY_SIZE(last_conditional_mod)));
    
             for (unsigned i = 0; i < ARRAY_SIZE(last_conditional_mod); i++) {
                if (mask & (1 << i))
                   last_conditional_mod[i] = n;
             }
          }
    
          if (inst->writes_accumulator_implicitly(v->devinfo)) {
             last_accumulator_write = n;
          }
       }
    
       clear_last_grf_write();
    }
    
    void
    elk_vec4_instruction_scheduler::calculate_deps()
    {
       elk_schedule_node *last_mrf_write[ELK_MAX_MRF_ALL];
       elk_schedule_node *last_conditional_mod = NULL;
       elk_schedule_node *last_accumulator_write = NULL;
       /* Fixed HW registers are assumed to be separate from the virtual
        * GRFs, so they can be tracked separately.  We don't really write
        * to fixed GRFs much, so don't bother tracking them on a more
        * granular level.
        */
       elk_schedule_node *last_fixed_grf_write = NULL;
    
       memset(last_grf_write, 0, grf_count * sizeof(*last_grf_write));
       memset(last_mrf_write, 0, sizeof(last_mrf_write));
    
       /* top-to-bottom dependencies: RAW and WAW. */
       for (elk_schedule_node *n = current.start; n < current.end; n++) {
          vec4_instruction *inst = (vec4_instruction *)n->inst;
    
          if (is_scheduling_barrier(inst))
             add_barrier_deps(n);
    
          /* read-after-write deps. */
          for (int i = 0; i < 3; i++) {
             if (inst->src[i].file == VGRF) {
                for (unsigned j = 0; j < regs_read(inst, i); ++j)
                   add_dep(last_grf_write[inst->src[i].nr + j], n);
             } else if (inst->src[i].file == FIXED_GRF) {
                add_dep(last_fixed_grf_write, n);
             } else if (inst->src[i].is_accumulator()) {
                assert(last_accumulator_write);
                add_dep(last_accumulator_write, n);
             } else if (inst->src[i].file == ARF && !inst->src[i].is_null()) {
                add_barrier_deps(n);
             }
          }
    
          if (inst->reads_g0_implicitly())
             add_dep(last_fixed_grf_write, n);
    
          if (!inst->is_send_from_grf()) {
             for (int i = 0; i < inst->mlen; i++) {
                /* It looks like the MRF regs are released in the send
                 * instruction once it's sent, not when the result comes
                 * back.
                 */
                add_dep(last_mrf_write[inst->base_mrf + i], n);
             }
          }
    
          if (inst->reads_flag()) {
             assert(last_conditional_mod);
             add_dep(last_conditional_mod, n);
          }
    
          if (inst->reads_accumulator_implicitly()) {
             assert(last_accumulator_write);
             add_dep(last_accumulator_write, n);
          }
    
          /* write-after-write deps. */
          if (inst->dst.file == VGRF) {
             for (unsigned j = 0; j < regs_written(inst); ++j) {
                add_dep(last_grf_write[inst->dst.nr + j], n);
                last_grf_write[inst->dst.nr + j] = n;
             }
          } else if (inst->dst.file == MRF) {
             add_dep(last_mrf_write[inst->dst.nr], n);
             last_mrf_write[inst->dst.nr] = n;
         } else if (inst->dst.file == FIXED_GRF) {
             add_dep(last_fixed_grf_write, n);
             last_fixed_grf_write = n;
          } else if (inst->dst.is_accumulator()) {
             add_dep(last_accumulator_write, n);
             last_accumulator_write = n;
          } else if (inst->dst.file == ARF && !inst->dst.is_null()) {
             add_barrier_deps(n);
          }
    
          if (inst->mlen > 0 && !inst->is_send_from_grf()) {
             for (unsigned i = 0; i < inst->implied_mrf_writes(); i++) {
                add_dep(last_mrf_write[inst->base_mrf + i], n);
                last_mrf_write[inst->base_mrf + i] = n;
             }
          }
    
          if (inst->writes_flag(v->devinfo)) {
             add_dep(last_conditional_mod, n, 0);
             last_conditional_mod = n;
          }
    
          if (inst->writes_accumulator_implicitly(v->devinfo) &&
              !inst->dst.is_accumulator()) {
             add_dep(last_accumulator_write, n);
             last_accumulator_write = n;
          }
       }
    
       /* bottom-to-top dependencies: WAR */
       memset(last_grf_write, 0, grf_count * sizeof(*last_grf_write));
       memset(last_mrf_write, 0, sizeof(last_mrf_write));
       last_conditional_mod = NULL;
       last_accumulator_write = NULL;
       last_fixed_grf_write = NULL;
    
       for (elk_schedule_node *n = current.end - 1; n >= current.start; n--) {
          vec4_instruction *inst = (vec4_instruction *)n->inst;
    
          /* write-after-read deps. */
          for (int i = 0; i < 3; i++) {
             if (inst->src[i].file == VGRF) {
                for (unsigned j = 0; j < regs_read(inst, i); ++j)
                   add_dep(n, last_grf_write[inst->src[i].nr + j]);
             } else if (inst->src[i].file == FIXED_GRF) {
                add_dep(n, last_fixed_grf_write);
             } else if (inst->src[i].is_accumulator()) {
                add_dep(n, last_accumulator_write);
             } else if (inst->src[i].file == ARF && !inst->src[i].is_null()) {
                add_barrier_deps(n);
             }
          }
    
          if (!inst->is_send_from_grf()) {
             for (int i = 0; i < inst->mlen; i++) {
                /* It looks like the MRF regs are released in the send
                 * instruction once it's sent, not when the result comes
                 * back.
                 */
                add_dep(n, last_mrf_write[inst->base_mrf + i], 2);
             }
          }
    
          if (inst->reads_flag()) {
             add_dep(n, last_conditional_mod);
          }
    
          if (inst->reads_accumulator_implicitly()) {
             add_dep(n, last_accumulator_write);
          }
    
          /* Update the things this instruction wrote, so earlier reads
           * can mark this as WAR dependency.
           */
          if (inst->dst.file == VGRF) {
             for (unsigned j = 0; j < regs_written(inst); ++j)
                last_grf_write[inst->dst.nr + j] = n;
          } else if (inst->dst.file == MRF) {
             last_mrf_write[inst->dst.nr] = n;
          } else if (inst->dst.file == FIXED_GRF) {
             last_fixed_grf_write = n;
          } else if (inst->dst.is_accumulator()) {
             last_accumulator_write = n;
          } else if (inst->dst.file == ARF && !inst->dst.is_null()) {
             add_barrier_deps(n);
          }
    
          if (inst->mlen > 0 && !inst->is_send_from_grf()) {
             for (unsigned i = 0; i < inst->implied_mrf_writes(); i++) {
                last_mrf_write[inst->base_mrf + i] = n;
             }
          }
    
          if (inst->writes_flag(v->devinfo)) {
             last_conditional_mod = n;
          }
    
          if (inst->writes_accumulator_implicitly(v->devinfo)) {
             last_accumulator_write = n;
          }
       }
    }
    
    elk_schedule_node *
    elk_fs_instruction_scheduler::choose_instruction_to_schedule()
    {
       elk_schedule_node *chosen = NULL;
    
       if (mode == SCHEDULE_PRE || mode == SCHEDULE_POST) {
          int chosen_time = 0;
    
          /* Of the instructions ready to execute or the closest to being ready,
           * choose the one most likely to unblock an early program exit, or
           * otherwise the oldest one.
           */
          foreach_in_list(elk_schedule_node, n, &current.available) {
             if (!chosen ||
                 exit_tmp_unblocked_time(n) < exit_tmp_unblocked_time(chosen) ||
                 (exit_tmp_unblocked_time(n) == exit_tmp_unblocked_time(chosen) &&
                  n->tmp.unblocked_time < chosen_time)) {
                chosen = n;
                chosen_time = n->tmp.unblocked_time;
             }
          }
       } else {
          int chosen_register_pressure_benefit = 0;
    
          /* Before register allocation, we don't care about the latencies of
           * instructions.  All we care about is reducing live intervals of
           * variables so that we can avoid register spilling, or get SIMD16
           * shaders which naturally do a better job of hiding instruction
           * latency.
           */
          foreach_in_list(elk_schedule_node, n, &current.available) {
             elk_fs_inst *inst = (elk_fs_inst *)n->inst;
    
             if (!chosen) {
                chosen = n;
                chosen_register_pressure_benefit =
                      get_register_pressure_benefit(chosen->inst);
                continue;
             }
    
             /* Most important: If we can definitely reduce register pressure, do
              * so immediately.
              */
             int register_pressure_benefit = get_register_pressure_benefit(n->inst);
    
             if (register_pressure_benefit > 0 &&
                 register_pressure_benefit > chosen_register_pressure_benefit) {
                chosen = n;
                chosen_register_pressure_benefit = register_pressure_benefit;
                continue;
             } else if (chosen_register_pressure_benefit > 0 &&
                        (register_pressure_benefit <
                         chosen_register_pressure_benefit)) {
                continue;
             }
    
             if (mode == SCHEDULE_PRE_LIFO) {
                /* Prefer instructions that recently became available for
                 * scheduling.  These are the things that are most likely to
                 * (eventually) make a variable dead and reduce register pressure.
                 * Typical register pressure estimates don't work for us because
                 * most of our pressure comes from texturing, where no single
                 * instruction to schedule will make a vec4 value dead.
                 */
                if (n->tmp.cand_generation > chosen->tmp.cand_generation) {
                   chosen = n;
                   chosen_register_pressure_benefit = register_pressure_benefit;
                   continue;
                } else if (n->tmp.cand_generation < chosen->tmp.cand_generation) {
                   continue;
                }
    
                /* On MRF-using chips, prefer non-SEND instructions.  If we don't
                 * do this, then because we prefer instructions that just became
                 * candidates, we'll end up in a pattern of scheduling a SEND,
                 * then the MRFs for the next SEND, then the next SEND, then the
                 * MRFs, etc., without ever consuming the results of a send.
                 */
                if (v->devinfo->ver < 7) {
                   elk_fs_inst *chosen_inst = (elk_fs_inst *)chosen->inst;
    
                   /* We use size_written > 4 * exec_size as our test for the kind
                    * of send instruction to avoid -- only sends generate many
                    * regs, and a single-result send is probably actually reducing
                    * register pressure.
                    */
                   if (inst->size_written <= 4 * inst->exec_size &&
                       chosen_inst->size_written > 4 * chosen_inst->exec_size) {
                      chosen = n;
                      chosen_register_pressure_benefit = register_pressure_benefit;
                      continue;
                   } else if (inst->size_written > chosen_inst->size_written) {
                      continue;
                   }
                }
             }
    
             /* For instructions pushed on the cands list at the same time, prefer
              * the one with the highest delay to the end of the program.  This is
              * most likely to have its values able to be consumed first (such as
              * for a large tree of lowered ubo loads, which appear reversed in
              * the instruction stream with respect to when they can be consumed).
              */
             if (n->delay > chosen->delay) {
                chosen = n;
                chosen_register_pressure_benefit = register_pressure_benefit;
                continue;
             } else if (n->delay < chosen->delay) {
                continue;
             }
    
             /* Prefer the node most likely to unblock an early program exit.
              */
             if (exit_tmp_unblocked_time(n) < exit_tmp_unblocked_time(chosen)) {
                chosen = n;
                chosen_register_pressure_benefit = register_pressure_benefit;
                continue;
             } else if (exit_tmp_unblocked_time(n) > exit_tmp_unblocked_time(chosen)) {
                continue;
             }
    
             /* If all other metrics are equal, we prefer the first instruction in
              * the list (program execution).
              */
          }
       }
    
       return chosen;
    }
    
    elk_schedule_node *
    elk_vec4_instruction_scheduler::choose_instruction_to_schedule()
    {
       elk_schedule_node *chosen = NULL;
       int chosen_time = 0;
    
       /* Of the instructions ready to execute or the closest to being ready,
        * choose the oldest one.
        */
       foreach_in_list(elk_schedule_node, n, &current.available) {
          if (!chosen || n->tmp.unblocked_time < chosen_time) {
             chosen = n;
             chosen_time = n->tmp.unblocked_time;
          }
       }
    
       return chosen;
    }
    
    int
    elk_fs_instruction_scheduler::calculate_issue_time(elk_backend_instruction *inst0)
    {
       const struct elk_isa_info *isa = &v->compiler->isa;
       const elk_fs_inst *inst = static_cast<elk_fs_inst *>(inst0);
       const unsigned overhead = v->grf_used && elk_has_bank_conflict(isa, inst) ?
          DIV_ROUND_UP(inst->dst.component_size(inst->exec_size), REG_SIZE) : 0;
       if (is_compressed(inst))
          return 4 + overhead;
       else
          return 2 + overhead;
    }
    
    void
    elk_instruction_scheduler::schedule(elk_schedule_node *chosen)
    {
       assert(current.scheduled < current.len);
       current.scheduled++;
    
       assert(chosen);
       chosen->remove();
       current.block->instructions.push_tail(chosen->inst);
    
       /* If we expected a delay for scheduling, then bump the clock to reflect
        * that.  In reality, the hardware will switch to another hyperthread
        * and may not return to dispatching our thread for a while even after
        * we're unblocked.  After this, we have the time when the chosen
        * instruction will start executing.
        */
       current.time = MAX2(current.time, chosen->tmp.unblocked_time);
    
       /* Update the clock for how soon an instruction could start after the
        * chosen one.
        */
       current.time += chosen->issue_time;
    
       if (debug) {
          fprintf(stderr, "clock %4d, scheduled: ", current.time);
          bs->dump_instruction(chosen->inst);
       }
    }
    
    void
    elk_instruction_scheduler::update_children(elk_schedule_node *chosen)
    {
       /* Now that we've scheduled a new instruction, some of its
        * children can be promoted to the list of instructions ready to
        * be scheduled.  Update the children's unblocked time for this
        * DAG edge as we do so.
        */
       for (int i = chosen->children_count - 1; i >= 0; i--) {
          elk_schedule_node_child *child = &chosen->children[i];
    
          child->n->tmp.unblocked_time = MAX2(child->n->tmp.unblocked_time,
                                              current.time + child->effective_latency);
    
          if (debug) {
             fprintf(stderr, "\tchild %d, %d parents: ", i, child->n->tmp.parent_count);
             bs->dump_instruction(child->n->inst);
          }
    
          child->n->tmp.cand_generation = current.cand_generation;
          child->n->tmp.parent_count--;
          if (child->n->tmp.parent_count == 0) {
             if (debug) {
                fprintf(stderr, "\t\tnow available\n");
             }
             current.available.push_head(child->n);
          }
       }
       current.cand_generation++;
    
       /* Shared resource: the mathbox.  There's one mathbox per EU on Gfx6+
        * but it's more limited pre-gfx6, so if we send something off to it then
        * the next math instruction isn't going to make progress until the first
        * is done.
        */
       if (bs->devinfo->ver < 6 && chosen->inst->is_math()) {
          foreach_in_list(elk_schedule_node, n, &current.available) {
             if (n->inst->is_math())
                n->tmp.unblocked_time = MAX2(n->tmp.unblocked_time,
                                             current.time + chosen->latency);
          }
       }
    }
    
    void
    elk_fs_instruction_scheduler::schedule_instructions()
    {
       if (!post_reg_alloc)
          reg_pressure = reg_pressure_in[current.block->num];
    
       assert(current.available.is_empty());
       for (elk_schedule_node *n = current.start; n < current.end; n++) {
          reset_node_tmp(n);
    
          /* Add DAG heads to the list of available instructions. */
          if (n->tmp.parent_count == 0)
             current.available.push_tail(n);
       }
    
       current.block->instructions.make_empty();
    
       while (!current.available.is_empty()) {
          elk_schedule_node *chosen = choose_instruction_to_schedule();
          schedule(chosen);
    
          if (!post_reg_alloc) {
             reg_pressure -= get_register_pressure_benefit(chosen->inst);
             update_register_pressure(chosen->inst);
             if (debug)
                fprintf(stderr, "(register pressure %d)\n", reg_pressure);
          }
    
          update_children(chosen);
       }
    }
    
    void
    elk_fs_instruction_scheduler::run(instruction_scheduler_mode mode)
    {
       this->mode = mode;
    
       if (debug && !post_reg_alloc) {
          fprintf(stderr, "\nInstructions before scheduling (reg_alloc %d)\n",
                  post_reg_alloc);
             bs->dump_instructions();
       }
    
       if (!post_reg_alloc) {
          memset(reads_remaining, 0, grf_count * sizeof(*reads_remaining));
          memset(hw_reads_remaining, 0, hw_reg_count * sizeof(*hw_reads_remaining));
          memset(written, 0, grf_count * sizeof(*written));
       }
    
       foreach_block(block, v->cfg) {
          set_current_block(block);
    
          if (!post_reg_alloc) {
             for (elk_schedule_node *n = current.start; n < current.end; n++)
                count_reads_remaining(n->inst);
          }
    
          schedule_instructions();
       }
    
       if (debug && !post_reg_alloc) {
          fprintf(stderr, "\nInstructions after scheduling (reg_alloc %d)\n",
                  post_reg_alloc);
          bs->dump_instructions();
       }
    }
    
    void
    elk_vec4_instruction_scheduler::run()
    {
       foreach_block(block, v->cfg) {
          set_current_block(block);
    
          for (elk_schedule_node *n = current.start; n < current.end; n++) {
             /* We always execute as two vec4s in parallel. */
             n->issue_time = 2;
          }
    
          calculate_deps();
    
          compute_delays();
          compute_exits();
    
          assert(current.available.is_empty());
          for (elk_schedule_node *n = current.start; n < current.end; n++) {
             reset_node_tmp(n);
    
             /* Add DAG heads to the list of available instructions. */
             if (n->tmp.parent_count == 0)
                current.available.push_tail(n);
          }
    
          current.block->instructions.make_empty();
    
          while (!current.available.is_empty()) {
             elk_schedule_node *chosen = choose_instruction_to_schedule();
             schedule(chosen);
             update_children(chosen);
          }
       }
    }
    
    elk_fs_instruction_scheduler *
    elk_fs_visitor::prepare_scheduler(void *mem_ctx)
    {
       const int grf_count = alloc.count;
    
       elk_fs_instruction_scheduler *empty = rzalloc(mem_ctx, elk_fs_instruction_scheduler);
       return new (empty) elk_fs_instruction_scheduler(mem_ctx, this, grf_count, first_non_payload_grf,
                                                   cfg->num_blocks, /* post_reg_alloc */ false);
    }
    
    void
    elk_fs_visitor::schedule_instructions_pre_ra(elk_fs_instruction_scheduler *sched,
                                             instruction_scheduler_mode mode)
    {
       if (mode == SCHEDULE_NONE)
          return;
    
       sched->run(mode);
    
       invalidate_analysis(DEPENDENCY_INSTRUCTIONS);
    }
    
    void
    elk_fs_visitor::schedule_instructions_post_ra()
    {
       const bool post_reg_alloc = true;
       const int grf_count = reg_unit(devinfo) * grf_used;
    
       void *mem_ctx = ralloc_context(NULL);
    
       elk_fs_instruction_scheduler sched(mem_ctx, this, grf_count, first_non_payload_grf,
                                      cfg->num_blocks, post_reg_alloc);
       sched.run(SCHEDULE_POST);
    
       ralloc_free(mem_ctx);
    
       invalidate_analysis(DEPENDENCY_INSTRUCTIONS);
    }
    
    void
    vec4_visitor::opt_schedule_instructions()
    {
       void *mem_ctx = ralloc_context(NULL);
    
       elk_vec4_instruction_scheduler sched(mem_ctx, this, prog_data->total_grf);
       sched.run();
    
       ralloc_free(mem_ctx);
    
       invalidate_analysis(DEPENDENCY_INSTRUCTIONS);
    }