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IABSD.fr/xenocara/lib/mesa/src/intel/isl/isl.c

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  • Author : jsg
    Date : 2025-06-05 14:17:56
    Hash : 452696b8
    Message : Merge Mesa 25.0.7

  • lib/mesa/src/intel/isl/isl.c
  • /*
     * Copyright 2015 Intel Corporation
     *
     *  Permission is hereby granted, free of charge, to any person obtaining a
     *  copy of this software and associated documentation files (the "Software"),
     *  to deal in the Software without restriction, including without limitation
     *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
     *  and/or sell copies of the Software, and to permit persons to whom the
     *  Software is furnished to do so, subject to the following conditions:
     *
     *  The above copyright notice and this permission notice (including the next
     *  paragraph) shall be included in all copies or substantial portions of the
     *  Software.
     *
     *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     *  IN THE SOFTWARE.
     */
    
    #include <assert.h>
    #include <stdarg.h>
    #include <stdio.h>
    #include <inttypes.h>
    
    #include "dev/intel_debug.h"
    #include "genxml/genX_bits.h"
    #include "util/log.h"
    #include "util/u_math.h"
    
    #include "isl.h"
    #include "isl_gfx4.h"
    #include "isl_gfx6.h"
    #include "isl_gfx7.h"
    #include "isl_gfx8.h"
    #include "isl_gfx9.h"
    #include "isl_gfx12.h"
    #include "isl_gfx20.h"
    #include "isl_priv.h"
    
    isl_genX_declare_get_func(surf_fill_state_s)
    isl_genX_declare_get_func(buffer_fill_state_s)
    isl_genX_declare_get_func(emit_depth_stencil_hiz_s)
    isl_genX_declare_get_func(null_fill_state_s)
    isl_genX_declare_get_func(emit_cpb_control_s)
    
    void
    isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
                               uint32_t yt1, uint32_t yt2,
                               char *dst, const char *src,
                               uint32_t dst_pitch, int32_t src_pitch,
                               bool has_swizzling,
                               enum isl_tiling tiling,
                               isl_memcpy_type copy_type)
    {
    #ifdef USE_SSE41
       if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
          _isl_memcpy_linear_to_tiled_sse41(
             xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
             tiling, copy_type);
          return;
       }
    #endif
    
       _isl_memcpy_linear_to_tiled(
          xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
          tiling, copy_type);
    }
    
    void
    isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
                               uint32_t yt1, uint32_t yt2,
                               char *dst, const char *src,
                               int32_t dst_pitch, uint32_t src_pitch,
                               bool has_swizzling,
                               enum isl_tiling tiling,
                               isl_memcpy_type copy_type)
    {
    #ifdef USE_SSE41
       if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
          _isl_memcpy_tiled_to_linear_sse41(
             xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
             tiling, copy_type);
          return;
       }
    #endif
    
       _isl_memcpy_tiled_to_linear(
          xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
          tiling, copy_type);
    }
    
    void PRINTFLIKE(3, 4) UNUSED
    __isl_finishme(const char *file, int line, const char *fmt, ...)
    {
       va_list ap;
       char buf[512];
    
       va_start(ap, fmt);
       vsnprintf(buf, sizeof(buf), fmt, ap);
       va_end(ap);
    
       fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
    }
    
    static void
    isl_device_setup_mocs(struct isl_device *dev)
    {
       dev->mocs.protected_mask = 0;
    
       if (dev->info->ver >= 20) {
          /* L3+L4=WB; BSpec: 71582 */
          dev->mocs.internal = 1 << 1;
          dev->mocs.external = 1 << 1;
          dev->mocs.protected_mask = 1 << 0;
          /* TODO: Setting to uncached
           * WA 14018443005:
           *  Ensure that any compression-enabled resource from gfx memory subject
           *  to app recycling (e.g. OGL sparse resource backing memory or
           *  Vulkan heaps) is never PAT/MOCS'ed as L3:UC.
           */
          dev->mocs.blitter_dst = 1 << 1;
          dev->mocs.blitter_src = 1 << 1;
       } else if (dev->info->ver >= 12) {
          if (intel_device_info_is_mtl_or_arl(dev->info)) {
             /* Cached L3+L4; BSpec: 45101 */
             dev->mocs.internal = 1 << 1;
             /* Displayables cached to L3+L4:WT */
             dev->mocs.external = 14 << 1;
             /* Uncached - GO:Mem */
             dev->mocs.uncached = 5 << 1;
             /* TODO: XY_BLOCK_COPY_BLT don't mention what should be the L4 cache
              * mode so for now it is setting L4 as uncached following what is
              * asked for L3
              */
             dev->mocs.blitter_dst = 9 << 1;
             dev->mocs.blitter_src = 9 << 1;
          } else if (intel_device_info_is_dg2(dev->info)) {
             /* L3CC=WB; BSpec: 45101 */
             dev->mocs.internal = 3 << 1;
             dev->mocs.external = 3 << 1;
             /* UC - Coherent; GO:Memory */
             dev->mocs.uncached = 1 << 1;
    
             /* XY_BLOCK_COPY_BLT MOCS fields have programming notes which say:
              *
              *    "Destination MOCS value, which is used to program MOCS index
              *     for writing to memory, should select a MOCS register having
              *     "L3 Cacheability Control" programmed as uncacheable(UC) and
              *     "Global GO" parameter set as GOMemory (pushes GO point to
              *     memory). The MOCS Register may have L3 Lookup programmed as
              *     UCL3LKDIS for better efficiency."
              *
              * The GO:Memory setting requires us to use MOCS 1 or 2.  MOCS 2
              * has LKUP set to 0 and is marked "Non-Coherent", which we assume
              * is probably the "better efficiency" they mention...
              *
              *   "Source MOCS value, which is used to program MOCS index for
              *    reading from memory, should select a MOCS register having
              *    "L3 Cacheability Control" programmed as uncacheable(UC).
              *    The MOCS Register may have L3 Lookup programmed as UCL3LKDIS
              *    for better efficiency."
              *
              * Any MOCS except 3 should work.  We use MOCS 2...
              */
             dev->mocs.blitter_dst = 2 << 1;
             dev->mocs.blitter_src = 2 << 1;
          } else if (dev->info->platform == INTEL_PLATFORM_DG1) {
             /* L3CC=WB */
             dev->mocs.internal = 5 << 1;
             /* Displayables on DG1 are free to cache in L3 since L3 is transient
              * and flushed at bottom of each submission.
              */
             dev->mocs.external = 5 << 1;
             /* UC */
             dev->mocs.uncached = 1 << 1;
             dev->mocs.blitter_dst = 1 << 1;
             dev->mocs.blitter_src = 1 << 1;
          } else {
             /* TC=1/LLC Only, LeCC=1/UC, LRUM=0, L3CC=3/WB */
             dev->mocs.external = 61 << 1;
             /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */
             dev->mocs.internal = 2 << 1;
             /* Uncached */
             dev->mocs.uncached = 3 << 1;
    
             /* L1 - HDC:L1 + L3 + LLC */
             dev->mocs.l1_hdc_l3_llc = 48 << 1;
    
             /* Uncached */
             dev->mocs.blitter_dst = 3 << 1;
             dev->mocs.blitter_src = 3 << 1;
          }
          /* Protected is just an additional flag. */
          dev->mocs.protected_mask = 1 << 0;
       } else if (dev->info->ver >= 9) {
          /* TC=LLC/eLLC, LeCC=PTE, LRUM=3, L3CC=WB */
          dev->mocs.external = 1 << 1;
          /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */
          dev->mocs.internal = 2 << 1;
          /* Uncached */
          dev->mocs.uncached = (dev->info->ver >= 11 ? 3 : 0) << 1;
       } else if (dev->info->ver >= 8) {
          /* MEMORY_OBJECT_CONTROL_STATE:
           * .MemoryTypeLLCeLLCCacheabilityControl = UCwithFenceifcoherentcycle,
           * .TargetCache = L3DefertoPATforLLCeLLCselection,
           * .AgeforQUADLRU = 0
           */
          dev->mocs.external = 0x18;
          /* MEMORY_OBJECT_CONTROL_STATE:
           * .MemoryTypeLLCeLLCCacheabilityControl = WB,
           * .TargetCache = L3DefertoPATforLLCeLLCselection,
           * .AgeforQUADLRU = 0
           */
          dev->mocs.internal = 0x78;
          if (dev->info->platform == INTEL_PLATFORM_CHV) {
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .MemoryType = UC,
              * .TargetCache = NoCaching,
              */
             dev->mocs.uncached = 0;
          } else {
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .MemoryTypeLLCeLLCCacheabilityControl = UCUncacheable,
              * .TargetCache = eLLCOnlywheneDRAMispresentelsegetsallocatedinLLC,
              * .AgeforQUADLRU = 0
              */
             dev->mocs.uncached = 0x20;
          }
       } else if (dev->info->ver >= 7) {
          if (dev->info->platform == INTEL_PLATFORM_HSW) {
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .LLCeLLCCacheabilityControlLLCCC             = 0,
              * .L3CacheabilityControlL3CC                   = 1,
              */
             dev->mocs.internal = 1;
             dev->mocs.external = 1;
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .LLCeLLCCacheabilityControlLLCCC             = 1,
              * .L3CacheabilityControlL3CC                   = 0,
              */
             dev->mocs.uncached = 2;
          } else {
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .GraphicsDataTypeGFDT                        = 0,
              * .LLCCacheabilityControlLLCCC                 = 0,
              * .L3CacheabilityControlL3CC                   = 1,
              */
             dev->mocs.internal = 1;
             dev->mocs.external = 1;
             /* MEMORY_OBJECT_CONTROL_STATE:
              * .GraphicsDataTypeGFDT                        = 0,
              * .LLCCacheabilityControlLLCCC                 = 0,
              * .L3CacheabilityControlL3CC                   = 0,
              */
             dev->mocs.uncached = 0;
          }
       } else {
          dev->mocs.internal = 0;
          dev->mocs.external = 0;
          dev->mocs.uncached = 0;
       }
    }
    
    /**
     * Return an appropriate MOCS entry for the given usage flags.
     */
    uint32_t
    isl_mocs(const struct isl_device *dev, isl_surf_usage_flags_t usage,
             bool external)
    {
       uint32_t mask = (usage & ISL_SURF_USAGE_PROTECTED_BIT) ?
          dev->mocs.protected_mask : 0;
    
       if (usage & ISL_SURF_USAGE_BLITTER_SRC_BIT)
          return dev->mocs.blitter_src | mask;
    
       if (usage & ISL_SURF_USAGE_BLITTER_DST_BIT)
          return dev->mocs.blitter_dst | mask;
    
       if (external)
          return dev->mocs.external | mask;
    
       if (intel_device_info_is_mtl_or_arl(dev->info) &&
           (usage & ISL_SURF_USAGE_STREAM_OUT_BIT))
          return dev->mocs.uncached | mask;
    
       if (dev->info->verx10 == 120 && dev->info->platform != INTEL_PLATFORM_DG1) {
          if (usage & ISL_SURF_USAGE_STAGING_BIT)
             return dev->mocs.internal | mask;
    
          if (usage & ISL_SURF_USAGE_CPB_BIT)
             return dev->mocs.internal | mask;
    
          /* Using L1:HDC for storage buffers breaks Vulkan memory model
           * tests that use shader atomics.  This isn't likely to work out,
           * and we can't know a priori whether they'll be used.  So just
           * continue with ordinary internal MOCS for now.
           */
          if (usage & ISL_SURF_USAGE_STORAGE_BIT)
             return dev->mocs.internal | mask;
    
          if (usage & (ISL_SURF_USAGE_CONSTANT_BUFFER_BIT |
                       ISL_SURF_USAGE_RENDER_TARGET_BIT |
                       ISL_SURF_USAGE_TEXTURE_BIT))
             return dev->mocs.l1_hdc_l3_llc | mask;
       }
    
       return dev->mocs.internal | mask;
    }
    
    void
    isl_device_init(struct isl_device *dev,
                    const struct intel_device_info *info)
    {
       /* Gfx8+ don't have bit6 swizzling, ensure callsite is not confused. */
       assert(!(info->has_bit6_swizzle && info->ver >= 8));
    
       dev->info = info;
       dev->use_separate_stencil = ISL_GFX_VER(dev) >= 6;
       dev->has_bit6_swizzling = info->has_bit6_swizzle;
       dev->buffer_length_in_aux_addr = false;
       dev->sampler_route_to_lsc = false;
    
       /* The ISL_DEV macros may be defined in the CFLAGS, thus hardcoding some
        * device properties at buildtime. Verify that the macros with the device
        * properties chosen during runtime.
        */
       ISL_GFX_VER_SANITIZE(dev);
       ISL_DEV_USE_SEPARATE_STENCIL_SANITIZE(dev);
    
       /* Did we break hiz or stencil? */
       if (ISL_DEV_USE_SEPARATE_STENCIL(dev))
          assert(info->has_hiz_and_separate_stencil);
       if (info->must_use_separate_stencil)
          assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
    
       dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
       dev->ss.align = isl_align(dev->ss.size, 32);
    
       dev->ss.clear_color_state_size = CLEAR_COLOR_length(info) * 4;
       dev->ss.clear_color_state_offset =
          RENDER_SURFACE_STATE_ClearValueAddress_start(info) / 32 * 4;
    
       dev->ss.clear_value_size =
          isl_align(RENDER_SURFACE_STATE_RedClearColor_bits(info) +
                    RENDER_SURFACE_STATE_GreenClearColor_bits(info) +
                    RENDER_SURFACE_STATE_BlueClearColor_bits(info) +
                    RENDER_SURFACE_STATE_AlphaClearColor_bits(info), 32) / 8;
    
       dev->ss.clear_value_offset =
          RENDER_SURFACE_STATE_RedClearColor_start(info) / 32 * 4;
    
       assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
       dev->ss.addr_offset =
          RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
    
       /* The "Auxiliary Surface Base Address" field starts a bit higher up
        * because the bottom 12 bits are used for other things.  Round down to
        * the nearest dword before.
        */
       dev->ss.aux_addr_offset =
          (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
    
       dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4;
       assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
       dev->ds.depth_offset =
          _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
    
       if (dev->use_separate_stencil) {
          dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
                          _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
                          _3DSTATE_CLEAR_PARAMS_length(info) * 4;
    
          assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
          dev->ds.stencil_offset =
             _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
             _3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8;
    
          assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
          dev->ds.hiz_offset =
             _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
             _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
             _3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
       } else {
          dev->ds.stencil_offset = 0;
          dev->ds.hiz_offset = 0;
       }
    
       /* From the IVB PRM, SURFACE_STATE::Height,
        *
        *    For typed buffer and structured buffer surfaces, the number
        *    of entries in the buffer ranges from 1 to 2^27. For raw buffer
        *    surfaces, the number of entries in the buffer is the number of bytes
        *    which can range from 1 to 2^30.
        *
        * From the SKL PRM, SURFACE_STATE::Width/Height/Depth for RAW buffers,
        *
        *    Width  : bits [6:0]
        *    Height : bits [20:7]
        *    Depth  : bits [31:21]
        *
        *    So we can address 4Gb
        *
        * This limit is only concerned with raw buffers.
        */
       if (ISL_GFX_VER(dev) >= 9) {
          dev->max_buffer_size = 1ull << 32;
       } else if (ISL_GFX_VER(dev) >= 7) {
          dev->max_buffer_size = 1ull << 30;
       } else {
          dev->max_buffer_size = 1ull << 27;
       }
    
       dev->cpb.size = _3DSTATE_CPSIZE_CONTROL_BUFFER_length(info) * 4;
       dev->cpb.offset =
          _3DSTATE_CPSIZE_CONTROL_BUFFER_SurfaceBaseAddress_start(info) / 8;
    
       isl_device_setup_mocs(dev);
    
       dev->surf_fill_state_s = isl_surf_fill_state_s_get_func(dev);
       dev->buffer_fill_state_s = isl_buffer_fill_state_s_get_func(dev);
       dev->emit_depth_stencil_hiz_s = isl_emit_depth_stencil_hiz_s_get_func(dev);
       dev->null_fill_state_s = isl_null_fill_state_s_get_func(dev);
       dev->emit_cpb_control_s = isl_emit_cpb_control_s_get_func(dev);
    }
    
    /**
     * @brief Query the set of multisamples supported by the device.
     *
     * This function always returns non-zero, as ISL_SAMPLE_COUNT_1_BIT is always
     * supported.
     */
    isl_sample_count_mask_t ATTRIBUTE_CONST
    isl_device_get_sample_counts(const struct isl_device *dev)
    {
       if (ISL_GFX_VER(dev) >= 9) {
          return ISL_SAMPLE_COUNT_1_BIT |
                 ISL_SAMPLE_COUNT_2_BIT |
                 ISL_SAMPLE_COUNT_4_BIT |
                 ISL_SAMPLE_COUNT_8_BIT |
                 ISL_SAMPLE_COUNT_16_BIT;
       } else if (ISL_GFX_VER(dev) >= 8) {
          return ISL_SAMPLE_COUNT_1_BIT |
                 ISL_SAMPLE_COUNT_2_BIT |
                 ISL_SAMPLE_COUNT_4_BIT |
                 ISL_SAMPLE_COUNT_8_BIT;
       } else if (ISL_GFX_VER(dev) >= 7) {
          return ISL_SAMPLE_COUNT_1_BIT |
                 ISL_SAMPLE_COUNT_4_BIT |
                 ISL_SAMPLE_COUNT_8_BIT;
       } else if (ISL_GFX_VER(dev) >= 6) {
          return ISL_SAMPLE_COUNT_1_BIT |
                 ISL_SAMPLE_COUNT_4_BIT;
       } else {
          return ISL_SAMPLE_COUNT_1_BIT;
       }
    }
    
    uint64_t
    isl_get_sampler_clear_field_offset(const struct intel_device_info *devinfo,
                                       enum isl_format format)
    {
       assert(devinfo->ver == 11 || devinfo->ver == 12);
    
       /* For 32bpc formats, the sampler fetches the raw clear color dwords
        * used for rendering instead of the converted pixel dwords typically
        * used for sampling. The CLEAR_COLOR struct page documents this for
        * 128bpp formats, but not for 32bpp and 64bpp formats.
        *
        * Note that although the sampler doesn't use the converted clear color
        * field with 32bpc formats, the hardware will still convert the clear
        * color to a pixel when the surface format size is less than 128bpp.
        */
       if (isl_format_get_layout(format)->channels.r.bits == 32)
          return 0;
    
       /* According to Wa_2201730850, the gfx120 sampler reads the
        * U24_X8-formatted pixel from the first raw clear color dword.
        */
       if (devinfo->verx10 == 120 && format == ISL_FORMAT_R24_UNORM_X8_TYPELESS)
          return 0;
    
       return 16;
    }
    
    static uint32_t
    isl_get_miptail_base_row(enum isl_tiling tiling)
    {
       /* Miptails base levels can depend on the number of samples, but since we
        * don't support levels > 1 with multisampling, the base miptail level is
        * really simple :
        */
       if (tiling == ISL_TILING_SKL_Yf ||
           tiling == ISL_TILING_ICL_Yf)
          return 4;
       else
          return 0;
    }
    
    static const uint8_t skl_std_y_2d_miptail_offset_el[][5][2] = {
    /*   128 bpb    64 bpb    32 bpb    16 bpb      8 bpb     */
       { {32,  0}, {64,  0}, {64,  0}, {128,  0}, {128,  0} },
       { { 0, 32}, { 0, 32}, { 0, 64}, {  0, 64}, {  0,128} },
       { {16,  0}, {32,  0}, {32,  0}, { 64,  0}, { 64,  0} },
       { { 0, 16}, { 0, 16}, { 0, 32}, {  0, 32}, {  0, 64} },
       { { 8,  0}, {16,  0}, {16,  0}, { 32,  0}, { 32,  0} },
       { { 4,  8}, { 8,  8}, { 8, 16}, { 16, 16}, { 16, 32} },
       { { 0, 12}, { 0, 12}, { 0, 24}, {  0, 24}, {  0, 48} },
       { { 0,  8}, { 0,  8}, { 0, 16}, {  0, 16}, {  0, 32} },
       { { 4,  4}, { 8,  4}, { 8,  8}, { 16,  8}, { 16, 16} },
       { { 4,  0}, { 8,  0}, { 8,  0}, { 16,  0}, { 16,  0} },
       { { 0,  4}, { 0,  4}, { 0,  8}, {  0,  8}, {  0, 16} },
       { { 3,  0}, { 6,  0}, { 4,  4}, {  8,  4}, {  0, 12} },
       { { 2,  0}, { 4,  0}, { 4,  0}, {  8,  0}, {  0,  8} },
       { { 1,  0}, { 2,  0}, { 0,  4}, {  0,  4}, {  0,  4} },
       { { 0,  0}, { 0,  0}, { 0,  0}, {  0,  0}, {  0,  0} },
    };
    
    static const uint8_t icl_std_y_2d_miptail_offset_el[][5][2] = {
    /*   128 bpb    64 bpb    32 bpb    16 bpb      8 bpb     */
       { {32,  0}, {64,  0}, {64,  0}, {128,  0}, {128,   0} },
       { { 0, 32}, { 0, 32}, { 0, 64}, {  0, 64}, {  0, 128} },
       { {16,  0}, {32,  0}, {32,  0}, { 64,  0}, { 64,   0} },
       { { 0, 16}, { 0, 16}, { 0, 32}, {  0, 32}, {  0,  64} },
       { { 8,  0}, {16,  0}, {16,  0}, { 32,  0}, { 32,   0} },
       { { 4,  8}, { 8,  8}, { 8, 16}, { 16, 16}, { 16,  32} },
       { { 0, 12}, { 0, 12}, { 0, 24}, {  0, 24}, {  0,  48} },
       { { 0,  8}, { 0,  8}, { 0, 16}, {  0, 16}, {  0,  32} },
       { { 4,  4}, { 8,  4}, { 8,  8}, { 16,  8}, { 16,  16} },
       { { 4,  0}, { 8,  0}, { 8,  0}, { 16,  0}, { 16,   0} },
       { { 0,  4}, { 0,  4}, { 0,  8}, {  0,  8}, {  0,  16} },
       { { 0,  0}, { 0,  0}, { 0,  0}, {  0,  0}, {  0,   0} },
       { { 1,  0}, { 2,  0}, { 0,  4}, {  0,  4}, {  0,   4} },
       { { 2,  0}, { 4,  0}, { 4,  0}, {  8,  0}, {  0,   8} },
       { { 3,  0}, { 6,  0}, { 4,  4}, {  8,  4}, {  0,  12} },
    };
    
    static const uint8_t skl_std_y_3d_miptail_offset_el[][5][3] = {
    /*    128 bpb     64 bpb      32 bpb        16 bpb        8 bpb      */
       { {8, 0, 0}, {16, 0, 0}, {16,  0, 0}, {16,  0,  0}, {32,  0,  0} },
       { {0, 8, 0}, { 0, 8, 0}, { 0, 16, 0}, { 0, 16,  0}, { 0, 16,  0} },
       { {0, 0, 8}, { 0, 0, 8}, { 0,  0, 8}, { 0,  0, 16}, { 0,  0, 16} },
       { {4, 0, 0}, { 8, 0, 0}, { 8,  0, 0}, { 8,  0,  0}, {16,  0,  0} },
       { {0, 4, 0}, { 0, 4, 0}, { 0,  8, 0}, { 0,  8,  0}, { 0,  8,  0} },
       { {0, 0, 4}, { 0, 0, 4}, { 0,  0, 4}, { 0,  0,  8}, { 0,  0,  8} },
       { {3, 0, 0}, { 6, 0, 0}, { 4,  4, 0}, { 0,  4,  4}, { 0,  4,  4} },
       { {2, 0, 0}, { 4, 0, 0}, { 0,  4, 0}, { 0,  4,  0}, { 0,  4,  0} },
       { {1, 0, 3}, { 2, 0, 3}, { 4,  0, 3}, { 0,  0,  7}, { 0,  0,  7} },
       { {1, 0, 2}, { 2, 0, 2}, { 4,  0, 2}, { 0,  0,  6}, { 0,  0,  6} },
       { {1, 0, 1}, { 2, 0, 1}, { 4,  0, 1}, { 0,  0,  5}, { 0,  0,  5} },
       { {1, 0, 0}, { 2, 0, 0}, { 4,  0, 0}, { 0,  0,  4}, { 0,  0,  4} },
       { {0, 0, 3}, { 0, 0, 3}, { 0,  0, 3}, { 0,  0,  3}, { 0,  0,  3} },
       { {0, 0, 2}, { 0, 0, 2}, { 0,  0, 2}, { 0,  0,  2}, { 0,  0,  2} },
       { {0, 0, 1}, { 0, 0, 1}, { 0,  0, 1}, { 0,  0,  1}, { 0,  0,  1} },
       { {0, 0, 0}, { 0, 0, 0}, { 0,  0, 0}, { 0,  0,  0}, { 0,  0,  0} },
    };
    
    static const uint8_t icl_std_y_3d_miptail_offset_el[][5][3] = {
    /*    128 bpb     64 bpb      32 bpb        16 bpb        8 bpb      */
       { {8, 0, 0}, {16, 0, 0}, {16,  0, 0}, {16,  0,  0}, {32,  0,  0} },
       { {0, 8, 0}, { 0, 8, 0}, { 0, 16, 0}, { 0, 16,  0}, { 0, 16,  0} },
       { {0, 0, 8}, { 0, 0, 8}, { 0,  0, 8}, { 0,  0, 16}, { 0,  0, 16} },
       { {4, 0, 0}, { 8, 0, 0}, { 8,  0, 0}, { 8,  0,  0}, {16,  0,  0} },
       { {0, 4, 0}, { 0, 4, 0}, { 0,  8, 0}, { 0,  8,  0}, { 0,  8,  0} },
       { {2, 0, 4}, { 4, 0, 4}, { 4,  0, 4}, { 4,  0,  8}, { 8,  0,  8} },
       { {0, 2, 4}, { 0, 2, 4}, { 0,  4, 4}, { 0,  4,  8}, { 0,  4,  8} },
       { {0, 0, 4}, { 0, 0, 4}, { 0,  0, 4}, { 0,  0,  8}, { 0,  0,  8} },
       { {2, 2, 0}, { 4, 2, 0}, { 4,  4, 0}, { 4,  4,  0}, { 8,  4,  0} },
       { {2, 0, 0}, { 4, 0, 0}, { 4,  0, 0}, { 4,  0,  0}, { 8,  0,  0} },
       { {0, 2, 0}, { 0, 2, 0}, { 0,  4, 0}, { 0,  4,  0}, { 0,  4,  0} },
       { {1, 0, 2}, { 2, 0, 2}, { 2,  0, 2}, { 2,  0,  4}, { 4,  0,  4} },
       { {0, 0, 2}, { 0, 0, 2}, { 0,  0, 2}, { 0,  0,  4}, { 0,  0,  4} },
       { {1, 0, 0}, { 2, 0, 0}, { 2,  0, 0}, { 2,  0,  0}, { 4,  0,  0} },
       { {0, 0, 0}, { 0, 0, 0}, { 0,  0, 0}, { 0,  0,  0}, { 0,  0,  0} },
    };
    
    static const uint8_t acm_tile64_3d_miptail_offset_el[][5][3] = {
    /*    128 bpb     64 bpb      32 bpb        16 bpb        8 bpb      */
       { {8, 0, 0}, {16, 0, 0}, {16,  0, 0}, {16,  0,  0}, {32,  0,  0}, },
       { {0, 8, 0}, { 0, 8, 0}, { 0, 16, 0}, { 0, 16,  0}, { 0, 16,  0}, },
       { {0, 0, 8}, { 0, 0, 8}, { 0,  0, 8}, { 0,  0, 16}, { 0,  0, 16}, },
       { {4, 0, 0}, { 8, 0, 0}, { 8,  0, 0}, { 8,  0,  0}, {16,  0,  0}, },
       { {0, 4, 0}, { 0, 4, 0}, { 0,  8, 0}, { 0,  8,  0}, { 0,  8,  0}, },
       { {2, 0, 4}, { 4, 0, 4}, { 4,  0, 4}, { 0,  4,  8}, { 0,  4,  8}, },
       { {1, 0, 4}, { 2, 0, 4}, { 0,  4, 4}, { 0,  0, 12}, { 0,  0, 12}, },
       { {0, 0, 4}, { 0, 0, 4}, { 0,  0, 4}, { 0,  0,  8}, { 0,  0,  8}, },
       { {3, 0, 0}, { 6, 0, 0}, { 4,  4, 0}, { 0,  4,  4}, { 0,  4,  4}, },
       { {2, 0, 0}, { 4, 0, 0}, { 4,  0, 0}, { 0,  4,  0}, { 0,  4,  0}, },
       { {1, 0, 0}, { 2, 0, 0}, { 0,  4, 0}, { 0,  0,  4}, { 0,  0,  4}, },
       { {0, 0, 0}, { 0, 0, 0}, { 0,  0, 0}, { 0,  0,  0}, { 0,  0,  0}, },
       { {0, 0, 1}, { 0, 0, 1}, { 0,  0, 1}, { 0,  0,  1}, { 0,  0,  1}, },
       { {0, 0, 2}, { 0, 0, 2}, { 0,  0, 2}, { 0,  0,  2}, { 0,  0,  2}, },
       { {0, 0, 3}, { 0, 0, 3}, { 0,  0, 3}, { 0,  0,  3}, { 0,  0,  3}, },
    };
    
    static uint32_t
    tiling_max_mip_tail(enum isl_tiling tiling,
                        enum isl_surf_dim dim,
                        uint32_t samples)
    {
       /* In theory, miptails work for multisampled images, but we don't support
        * mipmapped multisampling.
        *
        * BSpec 58770: Xe2 does not support miptails on multisampled images.
        */
       if (samples > 1)
          return 0;
    
       int num_2d_table_rows;
       int num_3d_table_rows;
    
       switch (tiling) {
       case ISL_TILING_LINEAR:
       case ISL_TILING_X:
       case ISL_TILING_Y0:
       case ISL_TILING_4:
       case ISL_TILING_W:
       case ISL_TILING_HIZ:
       case ISL_TILING_CCS:
          /* There is no miptail for those tilings */
          return 0;
    
       case ISL_TILING_SKL_Yf:
       case ISL_TILING_SKL_Ys:
          /* SKL PRMs, Volume 5: Memory Views :
           *
           * Given by the last row of the table in the following sections:
           *
           *    - Tiling and Mip Tail for 1D Surfaces
           *    - Tiling and Mip Tail for 2D Surfaces
           *    - Tiling and Mip Tail for 3D Surfaces
           */
          num_2d_table_rows = ARRAY_SIZE(skl_std_y_2d_miptail_offset_el);
          num_3d_table_rows = ARRAY_SIZE(skl_std_y_3d_miptail_offset_el);
          break;
    
       case ISL_TILING_ICL_Yf:
       case ISL_TILING_ICL_Ys:
          /* ICL PRMs, Volume 5: Memory Views :
           *
           *    - Tiling and Mip Tail for 1D Surfaces :
           *        "There is no MIP Tail allowed for 1D surfaces because they are
           *         not allowed to be tiled. They must be declared as linear."
           *    - Tiling and Mip Tail for 2D Surfaces
           *    - Tiling and Mip Tail for 3D Surfaces
           */
          num_2d_table_rows = ARRAY_SIZE(icl_std_y_2d_miptail_offset_el);
          num_3d_table_rows = ARRAY_SIZE(icl_std_y_3d_miptail_offset_el);
          break;
    
       case ISL_TILING_64:
       case ISL_TILING_64_XE2:
          /* ATS-M PRMS, Volume 5: Memory Data Formats :
           *
           *    - Tiling and Mip Tail for 1D Surfaces :
           *       "There is no MIP Tail allowed for 1D surfaces because they are
           *        not allowed to be tiled. They must be declared as linear."
           *    - Tiling and Mip Tail for 2D Surfaces
           *    - Tiling and Mip Tail for 3D Surfaces
           */
          num_2d_table_rows = ARRAY_SIZE(icl_std_y_2d_miptail_offset_el);
          num_3d_table_rows = ARRAY_SIZE(acm_tile64_3d_miptail_offset_el);
          break;
    
       default:
          unreachable("Invalid tiling");
       }
    
       assert(dim != ISL_SURF_DIM_1D);
       const int num_rows = dim == ISL_SURF_DIM_2D ? num_2d_table_rows :
                                                     num_3d_table_rows;
       return num_rows - isl_get_miptail_base_row(tiling);
    }
    
    /**
     * Returns an isl_tile_info representation of the given isl_tiling when
     * combined when used in the given configuration.
     *
     * :param tiling:       |in|  The tiling format to introspect
     * :param dim:          |in|  The dimensionality of the surface being tiled
     * :param msaa_layout:  |in|  The layout of samples in the surface being tiled
     * :param format_bpb:   |in|  The number of bits per surface element (block) for
     *                            the surface being tiled
     * :param samples:      |in|  The samples in the surface being tiled
     * :param tile_info:    |out| Return parameter for the tiling information
     */
    void
    isl_tiling_get_info(enum isl_tiling tiling,
                        enum isl_surf_dim dim,
                        enum isl_msaa_layout msaa_layout,
                        uint32_t format_bpb,
                        uint32_t samples,
                        struct isl_tile_info *tile_info)
    {
       const uint32_t bs = format_bpb / 8;
       struct isl_extent4d logical_el;
       struct isl_extent2d phys_B;
    
       if (tiling != ISL_TILING_LINEAR && !isl_is_pow2(format_bpb)) {
          /* It is possible to have non-power-of-two formats in a tiled buffer.
           * The easiest way to handle this is to treat the tile as if it is three
           * times as wide.  This way no pixel will ever cross a tile boundary.
           * This really only works on a subset of tiling formats.
           */
          assert(tiling == ISL_TILING_X || tiling == ISL_TILING_Y0 ||
                 tiling == ISL_TILING_4);
          assert(bs % 3 == 0 && isl_is_pow2(format_bpb / 3));
          isl_tiling_get_info(tiling, dim, msaa_layout, format_bpb / 3, samples,
                              tile_info);
          return;
       }
    
       switch (tiling) {
       case ISL_TILING_LINEAR:
          assert(bs > 0);
          logical_el = isl_extent4d(1, 1, 1, 1);
          phys_B = isl_extent2d(bs, 1);
          break;
    
       case ISL_TILING_X:
          assert(bs > 0);
          logical_el = isl_extent4d(512 / bs, 8, 1, 1);
          phys_B = isl_extent2d(512, 8);
          break;
    
       case ISL_TILING_Y0:
       case ISL_TILING_4:
          assert(bs > 0);
          logical_el = isl_extent4d(128 / bs, 32, 1, 1);
          phys_B = isl_extent2d(128, 32);
          break;
    
       case ISL_TILING_W:
          assert(bs == 1);
          logical_el = isl_extent4d(64, 64, 1, 1);
          /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfacePitch:
           *
           *    "If the surface is a stencil buffer (and thus has Tile Mode set
           *    to TILEMODE_WMAJOR), the pitch must be set to 2x the value
           *    computed based on width, as the stencil buffer is stored with two
           *    rows interleaved."
           *
           * This, together with the fact that stencil buffers are referred to as
           * being Y-tiled in the PRMs for older hardware implies that the
           * physical size of a W-tile is actually the same as for a Y-tile.
           */
          phys_B = isl_extent2d(128, 32);
          break;
    
       case ISL_TILING_SKL_Yf:
       case ISL_TILING_SKL_Ys:
       case ISL_TILING_ICL_Yf:
       case ISL_TILING_ICL_Ys: {
          bool is_Ys = tiling == ISL_TILING_SKL_Ys ||
                       tiling == ISL_TILING_ICL_Ys;
          assert(format_bpb >= 8);
    
          switch (dim) {
          case ISL_SURF_DIM_2D:
             /* See the BSpec Memory Data Formats » Common Surface Formats »
              * Surface Layout and Tiling [SKL+] » 2D Surfaces SKL+ » 2D/CUBE
              * Alignment Requirement [SKL+]
              *
              * Or, look in the SKL PRM under Memory Views > Common Surface
              * Formats > Surface Layout and Tiling > 2D Surfaces > 2D/CUBE
              * Alignment Requirements.
              */
             logical_el = (struct isl_extent4d) {
                .w = 1 << (6 - ((ffs(format_bpb) - 4) / 2) + (2 * is_Ys)),
                .h = 1 << (6 - ((ffs(format_bpb) - 3) / 2) + (2 * is_Ys)),
                .d = 1,
                .a = 1,
             };
    
             if (samples > 1 && tiling != ISL_TILING_SKL_Yf) {
                /* SKL PRMs, Volume 5: Memory Views, 2D/CUBE Alignment
                 * Requirement:
                 *
                 *    "For MSFMT_MSS type multi-sampled TileYS surfaces, the
                 *     alignments given above must be divided by the appropriate
                 *     value from the table below."
                 *
                 * The formulas below reproduce those values.
                 */
                if (msaa_layout == ISL_MSAA_LAYOUT_ARRAY) {
                   logical_el.w >>= (ffs(samples) - 0) / 2;
                   logical_el.h >>= (ffs(samples) - 1) / 2;
                   logical_el.a = samples;
                }
             }
             break;
    
          case ISL_SURF_DIM_3D:
             /* See the BSpec Memory Data Formats » Common Surface Formats »
              * Surface Layout and Tiling [SKL+] » 3D Surfaces SKL+ » 3D Alignment
              * Requirements [SKL+]
              *
              * Or, look in the SKL PRM under Memory Views > Common Surface
              * Formats > Surface Layout and Tiling > 3D Surfaces > 3D Alignment
              * Requirements.
              */
             logical_el = (struct isl_extent4d) {
                .w = 1 << (4 - ((ffs(format_bpb) - 2) / 3) + (2 * is_Ys)),
                .h = 1 << (4 - ((ffs(format_bpb) - 4) / 3) + (1 * is_Ys)),
                .d = 1 << (4 - ((ffs(format_bpb) - 3) / 3) + (1 * is_Ys)),
                .a = 1,
             };
             break;
          default:
             unreachable("Invalid dimension");
          }
    
          uint32_t tile_size_B = is_Ys ? (1 << 16) : (1 << 12);
    
          phys_B.w = logical_el.width * bs;
          phys_B.h = tile_size_B / phys_B.w;
          break;
       }
       case ISL_TILING_64:
          /* The tables below are taken from the "2D Surfaces" & "3D Surfaces"
           * pages in the Bspec which are formulated in terms of the Cv and Cu
           * constants. This is different from the tables in the "Tile64 Format"
           * page which should be equivalent but are usually in terms of pixels.
           * Also note that Cv and Cu are HxW order to match the Bspec table, not
           * WxH order like you might expect.
           *
           * From the Bspec's or ATS-M PRMs Volume 5: Memory Data Formats, "Tile64
           * Format" :
           *
           *    MSAA Depth/Stencil surface use IMS (Interleaved Multi Samples)
           *    which means:
           *
           *    - Use the 1X MSAA (non-MSRT) version of the Tile64 equations and
           *      let the client unit do the swizzling internally
           *
           * Surfaces using the IMS layout will use the mapping for 1x MSAA.
           */
    #define tile_extent2d(bs, cv, cu, a) \
          isl_extent4d((1 << cu) / bs, 1 << cv, 1, a)
    #define tile_extent3d(bs, cr, cv, cu) \
          isl_extent4d((1 << cu) / bs, 1 << cv, 1 << cr, 1)
    
          if (dim == ISL_SURF_DIM_3D) {
              switch (format_bpb) {
              case 128: logical_el = tile_extent3d(bs, 4, 4, 8); break;
              case  64: logical_el = tile_extent3d(bs, 4, 4, 8); break;
              case  32: logical_el = tile_extent3d(bs, 4, 5, 7); break;
              case  16: logical_el = tile_extent3d(bs, 5, 5, 6); break;
              case   8: logical_el = tile_extent3d(bs, 5, 5, 6); break;
              default: unreachable("Unsupported format size for 3D");
              }
          } else {
              if (samples == 1 || msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 6, 10, 1); break;
                  case  64: logical_el = tile_extent2d(bs, 6, 10, 1); break;
                  case  32: logical_el = tile_extent2d(bs, 7,  9, 1); break;
                  case  16: logical_el = tile_extent2d(bs, 7,  9, 1); break;
                  case   8: logical_el = tile_extent2d(bs, 8,  8, 1); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else if (samples == 2) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 6,  9, 2); break;
                  case  64: logical_el = tile_extent2d(bs, 6,  9, 2); break;
                  case  32: logical_el = tile_extent2d(bs, 7,  8, 2); break;
                  case  16: logical_el = tile_extent2d(bs, 7,  8, 2); break;
                  case   8: logical_el = tile_extent2d(bs, 8,  7, 2); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 5,  9, 4); break;
                  case  64: logical_el = tile_extent2d(bs, 5,  9, 4); break;
                  case  32: logical_el = tile_extent2d(bs, 6,  8, 4); break;
                  case  16: logical_el = tile_extent2d(bs, 6,  8, 4); break;
                  case   8: logical_el = tile_extent2d(bs, 7,  7, 4); break;
                  default: unreachable("Unsupported format size.");
                  }
              }
          }
    
    #undef tile_extent2d
    #undef tile_extent3d
    
          phys_B.w = logical_el.w * bs;
          phys_B.h = 64 * 1024 / phys_B.w;
          break;
    
       case ISL_TILING_64_XE2:
          /* The tables below are taken from BSpec 58767 which are formulated in
           * terms of the Cv and Cu constants. This is different from the tables in
           * the "Tile64 Format" page which should be equivalent but are usually in
           * terms of pixels.
           *
           * Also note that Cv and Cu are HxW order to match the Bspec table, not
           * WxH order like you might expect.
           */
    #define tile_extent2d(bs, cv, cu, a) \
          isl_extent4d((1 << cu) / bs, 1 << cv, 1, a)
    #define tile_extent3d(bs, cr, cv, cu) \
          isl_extent4d((1 << cu) / bs, 1 << cv, 1 << cr, 1)
    
          if (dim == ISL_SURF_DIM_3D) {
              switch (format_bpb) {
              case 128: logical_el = tile_extent3d(bs, 4, 4, 8); break;
              case  64: logical_el = tile_extent3d(bs, 4, 4, 8); break;
              case  32: logical_el = tile_extent3d(bs, 4, 5, 7); break;
              case  16: logical_el = tile_extent3d(bs, 5, 5, 6); break;
              case   8: logical_el = tile_extent3d(bs, 5, 5, 6); break;
              default: unreachable("Unsupported format size for 3D");
              }
          } else {
              if (samples == 1 || msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 6, 10, 1); break;
                  case  64: logical_el = tile_extent2d(bs, 6, 10, 1); break;
                  case  32: logical_el = tile_extent2d(bs, 7,  9, 1); break;
                  case  16: logical_el = tile_extent2d(bs, 7,  9, 1); break;
                  case   8: logical_el = tile_extent2d(bs, 8,  8, 1); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else if (samples == 2) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 5, 10, 2); break;
                  case  64: logical_el = tile_extent2d(bs, 6,  9, 2); break;
                  case  32: logical_el = tile_extent2d(bs, 7,  8, 2); break;
                  case  16: logical_el = tile_extent2d(bs, 7,  8, 2); break;
                  case   8: logical_el = tile_extent2d(bs, 8,  7, 2); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else if (samples == 4) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 5,  9, 4); break;
                  case  64: logical_el = tile_extent2d(bs, 5,  9, 4); break;
                  case  32: logical_el = tile_extent2d(bs, 6,  8, 4); break;
                  case  16: logical_el = tile_extent2d(bs, 6,  8, 4); break;
                  case   8: logical_el = tile_extent2d(bs, 7,  7, 4); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else if (samples == 8) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 5,  8, 8); break;
                  case  64: logical_el = tile_extent2d(bs, 5,  8, 8); break;
                  case  32: logical_el = tile_extent2d(bs, 5,  8, 8); break;
                  case  16: logical_el = tile_extent2d(bs, 6,  7, 8); break;
                  case   8: logical_el = tile_extent2d(bs, 6,  7, 8); break;
                  default: unreachable("Unsupported format size.");
                  }
              } else if (samples == 16) {
                  switch (format_bpb) {
                  case 128: logical_el = tile_extent2d(bs, 4,  8, 16); break;
                  case  64: logical_el = tile_extent2d(bs, 5,  7, 16); break;
                  case  32: logical_el = tile_extent2d(bs, 5,  7, 16); break;
                  case  16: logical_el = tile_extent2d(bs, 5,  7, 16); break;
                  case   8: logical_el = tile_extent2d(bs, 6,  6, 16); break;
                  default: unreachable("Unsupported format size.");
                  }
              }
          }
    
    #undef tile_extent2d
    #undef tile_extent3d
    
          phys_B.w = logical_el.w * bs;
          phys_B.h = 64 * 1024 / phys_B.w;
          break;
    
       case ISL_TILING_HIZ:
          /* HiZ buffers are required to have a 128bpb HiZ format. The tiling has
           * the same physical dimensions as Y-tiling but actually has two HiZ
           * columns per Y-tiled column.
           */
          assert(bs == 16);
          logical_el = isl_extent4d(16, 16, 1, 1);
          phys_B = isl_extent2d(128, 32);
          break;
    
       case ISL_TILING_CCS:
          /* CCS surfaces are required to have one of the GENX_CCS_* formats which
           * have a block size of 1 or 2 bits per block and each CCS element
           * corresponds to one cache-line pair in the main surface.  From the Sky
           * Lake PRM Vol. 12 in the section on planes:
           *
           *    "The Color Control Surface (CCS) contains the compression status
           *    of the cache-line pairs. The compression state of the cache-line
           *    pair is specified by 2 bits in the CCS.  Each CCS cache-line
           *    represents an area on the main surface of 16x16 sets of 128 byte
           *    Y-tiled cache-line-pairs. CCS is always Y tiled."
           *
           * The CCS being Y-tiled implies that it's an 8x8 grid of cache-lines.
           * Since each cache line corresponds to a 16x16 set of cache-line pairs,
           * that yields total tile area of 128x128 cache-line pairs or CCS
           * elements.  On older hardware, each CCS element is 1 bit and the tile
           * is 128x256 elements.
           */
          assert(format_bpb == 1 || format_bpb == 2);
          logical_el = isl_extent4d(128, 256 / format_bpb, 1, 1);
          phys_B = isl_extent2d(128, 32);
          break;
    
       default:
          unreachable("not reached");
       } /* end switch */
    
       *tile_info = (struct isl_tile_info) {
          .tiling = tiling,
          .format_bpb = format_bpb,
          .logical_extent_el = logical_el,
          .phys_extent_B = phys_B,
          .max_miptail_levels = tiling_max_mip_tail(tiling, dim, samples),
       };
    }
    
    bool
    isl_color_value_is_zero(union isl_color_value value,
                            enum isl_format format)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(format);
    
    #define RETURN_FALSE_IF_NOT_0(c, i) \
       if (fmtl->channels.c.bits && value.u32[i] != 0) \
          return false
    
       RETURN_FALSE_IF_NOT_0(r, 0);
       RETURN_FALSE_IF_NOT_0(g, 1);
       RETURN_FALSE_IF_NOT_0(b, 2);
       RETURN_FALSE_IF_NOT_0(a, 3);
    
    #undef RETURN_FALSE_IF_NOT_0
    
       return true;
    }
    
    bool
    isl_color_value_is_zero_one(union isl_color_value value,
                                enum isl_format format)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(format);
    
    #define RETURN_FALSE_IF_NOT_0_1(c, i, field) \
       if (fmtl->channels.c.bits && value.field[i] != 0 && value.field[i] != 1) \
          return false
    
       if (isl_format_has_int_channel(format)) {
          RETURN_FALSE_IF_NOT_0_1(r, 0, u32);
          RETURN_FALSE_IF_NOT_0_1(g, 1, u32);
          RETURN_FALSE_IF_NOT_0_1(b, 2, u32);
          RETURN_FALSE_IF_NOT_0_1(a, 3, u32);
       } else {
          RETURN_FALSE_IF_NOT_0_1(r, 0, f32);
          RETURN_FALSE_IF_NOT_0_1(g, 1, f32);
          RETURN_FALSE_IF_NOT_0_1(b, 2, f32);
          RETURN_FALSE_IF_NOT_0_1(a, 3, f32);
       }
    
    #undef RETURN_FALSE_IF_NOT_0_1
    
       return true;
    }
    
    /**
     * @param[out] tiling is set only on success
     */
    static bool
    isl_surf_choose_tiling(const struct isl_device *dev,
                           const struct isl_surf_init_info *restrict info,
                           enum isl_tiling *tiling)
    {
       isl_tiling_flags_t tiling_flags = info->tiling_flags;
    
       /* HiZ surfaces always use the HiZ tiling */
       if (info->usage & ISL_SURF_USAGE_HIZ_BIT) {
          assert(isl_format_is_hiz(info->format));
          assert(tiling_flags == ISL_TILING_HIZ_BIT);
          *tiling = isl_tiling_flag_to_enum(tiling_flags);
          return true;
       }
    
       /* CCS surfaces always use the CCS tiling */
       if (info->usage & ISL_SURF_USAGE_CCS_BIT) {
          assert(isl_format_get_layout(info->format)->txc == ISL_TXC_CCS);
          assert(tiling_flags == ISL_TILING_CCS_BIT);
          *tiling = isl_tiling_flag_to_enum(tiling_flags);
          return true;
       }
    
       if (ISL_GFX_VERX10(dev) >= 200) {
          isl_gfx20_filter_tiling(dev, info, &tiling_flags);
       } else if (ISL_GFX_VERX10(dev) >= 125) {
          isl_gfx125_filter_tiling(dev, info, &tiling_flags);
       } else if (ISL_GFX_VER(dev) >= 6) {
          isl_gfx6_filter_tiling(dev, info, &tiling_flags);
       } else {
          isl_gfx4_filter_tiling(dev, info, &tiling_flags);
       }
    
       #define CHOOSE(__tiling) \
          do { \
             if (tiling_flags & (1u << (__tiling))) { \
                *tiling = (__tiling); \
                return true; \
              } \
          } while (0)
    
       /* Of the tiling modes remaining, choose the one that offers the best
        * performance.
        */
    
       if (info->dim == ISL_SURF_DIM_1D) {
          /* Prefer linear for 1D surfaces because they do not benefit from
           * tiling. To the contrary, tiling leads to wasted memory and poor
           * memory locality due to the swizzling and alignment restrictions
           * required in tiled surfaces.
           */
          CHOOSE(ISL_TILING_LINEAR);
       }
    
       if (intel_needs_workaround(dev->info, 22015614752) &&
           _isl_surf_info_supports_ccs(dev, info->format, info->usage) &&
           (info->usage & ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT) &&
           (info->levels > 1 || info->depth > 1 || info->array_len > 1)) {
          /* There are issues with multiple engines accessing the same CCS
           * cacheline in parallel. This can happen if this image has multiple
           * subresources. If possible, avoid such conflicts by picking a tiling
           * that will increase the subresource alignment to 64k. If we can't use
           * such a tiling, we'll prevent CCS from being enabled later on via
           * isl_surf_supports_ccs.
           */
          CHOOSE(ISL_TILING_64);
       }
    
       /* For sparse images, prefer the formats that use the standard block
        * shapes.
        */
       if (info->usage & ISL_SURF_USAGE_SPARSE_BIT) {
          CHOOSE(ISL_TILING_64_XE2);
          CHOOSE(ISL_TILING_64);
          CHOOSE(ISL_TILING_ICL_Ys);
          CHOOSE(ISL_TILING_SKL_Ys);
       }
    
       /* Choose suggested 4K tilings first, then 64K tilings:
        *
        * Then following quotes can be found in the SKL PRMs,
        *   Volume 5: Memory Views, Address Tiling Function Introduction
        * and from the ATS-M PRMs,
        *   Volume 5: Memory Data Formats, Address Tiling Function Introduction
        *
        *    "TileY: Used for most tiled surfaces when TR_MODE=TR_NONE."
        *    "Tile4: 4KB tiling mode based on previously-supported TileY"
        *    "TileYF: 4KB tiling mode based on TileY"
        *    "TileYS: 64KB tiling mode based on TileY"
        *    "Tile64: 64KB tiling mode which support standard-tiling including
        *     Mip Tails"
        *
        * When TileYF and TileYS are used TR_MODE != TR_NONE.
        */
       CHOOSE(ISL_TILING_Y0);
       CHOOSE(ISL_TILING_4);
       CHOOSE(ISL_TILING_SKL_Yf);
       CHOOSE(ISL_TILING_ICL_Yf);
       CHOOSE(ISL_TILING_SKL_Ys);
       CHOOSE(ISL_TILING_ICL_Ys);
       CHOOSE(ISL_TILING_64);
       CHOOSE(ISL_TILING_64_XE2);
    
       CHOOSE(ISL_TILING_X);
       CHOOSE(ISL_TILING_W);
       CHOOSE(ISL_TILING_LINEAR);
    
       #undef CHOOSE
    
       /* No tiling mode accommodates the inputs. */
       assert(tiling_flags == 0);
       return notify_failure(info, "no supported tiling");
    }
    
    static bool
    isl_choose_msaa_layout(const struct isl_device *dev,
                     const struct isl_surf_init_info *info,
                     enum isl_tiling tiling,
                     enum isl_msaa_layout *msaa_layout)
    {
       if (ISL_GFX_VER(dev) >= 8) {
          return isl_gfx8_choose_msaa_layout(dev, info, tiling, msaa_layout);
       } else if (ISL_GFX_VER(dev) >= 7) {
          return isl_gfx7_choose_msaa_layout(dev, info, tiling, msaa_layout);
       } else if (ISL_GFX_VER(dev) >= 6) {
          return isl_gfx6_choose_msaa_layout(dev, info, tiling, msaa_layout);
       } else {
          return isl_gfx4_choose_msaa_layout(dev, info, tiling, msaa_layout);
       }
    }
    
    struct isl_extent2d
    isl_get_interleaved_msaa_px_size_sa(uint32_t samples)
    {
       assert(isl_is_pow2(samples));
    
       /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
        * Sizes (p133):
        *
        *    If the surface is multisampled and it is a depth or stencil surface
        *    or Multisampled Surface StorageFormat in SURFACE_STATE is
        *    MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
        *    proceeding: [...]
        */
       return (struct isl_extent2d) {
          .width = 1 << ((ffs(samples) - 0) / 2),
          .height = 1 << ((ffs(samples) - 1) / 2),
       };
    }
    
    static void
    isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
                                        uint32_t *width, uint32_t *height)
    {
       const struct isl_extent2d px_size_sa =
          isl_get_interleaved_msaa_px_size_sa(samples);
    
       if (width)
          *width = isl_align(*width, 2) * px_size_sa.width;
       if (height)
          *height = isl_align(*height, 2) * px_size_sa.height;
    }
    
    static enum isl_array_pitch_span
    isl_choose_array_pitch_span(const struct isl_device *dev,
                                const struct isl_surf_init_info *restrict info,
                                enum isl_dim_layout dim_layout,
                                const struct isl_extent4d *phys_level0_sa)
    {
       switch (dim_layout) {
       case ISL_DIM_LAYOUT_GFX9_1D:
       case ISL_DIM_LAYOUT_GFX4_2D:
          if (ISL_GFX_VER(dev) >= 8) {
             /* QPitch becomes programmable in Broadwell. So choose the
              * most compact QPitch possible in order to conserve memory.
              *
              * From the Broadwell PRM >> Volume 2d: Command Reference: Structures
              * >> RENDER_SURFACE_STATE Surface QPitch (p325):
              *
              *    - Software must ensure that this field is set to a value
              *      sufficiently large such that the array slices in the surface
              *      do not overlap. Refer to the Memory Data Formats section for
              *      information on how surfaces are stored in memory.
              *
              *    - This field specifies the distance in rows between array
              *      slices.  It is used only in the following cases:
              *
              *          - Surface Array is enabled OR
              *          - Number of Mulitsamples is not NUMSAMPLES_1 and
              *            Multisampled Surface Storage Format set to MSFMT_MSS OR
              *          - Surface Type is SURFTYPE_CUBE
              */
             return ISL_ARRAY_PITCH_SPAN_COMPACT;
          } else if (ISL_GFX_VER(dev) >= 7) {
             /* Note that Ivybridge introduces
              * RENDER_SURFACE_STATE.SurfaceArraySpacing, which provides the
              * driver more control over the QPitch.
              */
    
             if (phys_level0_sa->array_len == 1) {
                /* The hardware will never use the QPitch. So choose the most
                 * compact QPitch possible in order to conserve memory.
                 */
                return ISL_ARRAY_PITCH_SPAN_COMPACT;
             }
    
             if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
                 (info->usage & ISL_SURF_USAGE_HIZ_BIT)) {
                /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
                 * Section 6.18.4.7: Surface Arrays (p112):
                 *
                 *    If Surface Array Spacing is set to ARYSPC_FULL (note that
                 *    the depth buffer and stencil buffer have an implied value of
                 *    ARYSPC_FULL):
                 */
                return ISL_ARRAY_PITCH_SPAN_FULL;
             }
    
             if (info->levels == 1) {
                /* We are able to set RENDER_SURFACE_STATE.SurfaceArraySpacing
                 * to ARYSPC_LOD0.
                 */
                return ISL_ARRAY_PITCH_SPAN_COMPACT;
             }
    
             return ISL_ARRAY_PITCH_SPAN_FULL;
          } else if ((ISL_GFX_VER(dev) == 5 || ISL_GFX_VER(dev) == 6) &&
                     ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
                     isl_surf_usage_is_stencil(info->usage)) {
             /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
              * Graphics Core >> Section 7.18.3.7: Surface Arrays:
              *
              *    The separate stencil buffer does not support mip mapping, thus
              *    the storage for LODs other than LOD 0 is not needed.
              */
             assert(info->levels == 1);
             return ISL_ARRAY_PITCH_SPAN_COMPACT;
          } else {
             if ((ISL_GFX_VER(dev) == 5 || ISL_GFX_VER(dev) == 6) &&
                 ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
                 isl_surf_usage_is_stencil(info->usage)) {
                /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
                 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
                 *
                 *    The separate stencil buffer does not support mip mapping,
                 *    thus the storage for LODs other than LOD 0 is not needed.
                 */
                assert(info->levels == 1);
                assert(phys_level0_sa->array_len == 1);
                return ISL_ARRAY_PITCH_SPAN_COMPACT;
             }
    
             if (phys_level0_sa->array_len == 1) {
                /* The hardware will never use the QPitch. So choose the most
                 * compact QPitch possible in order to conserve memory.
                 */
                return ISL_ARRAY_PITCH_SPAN_COMPACT;
             }
    
             return ISL_ARRAY_PITCH_SPAN_FULL;
          }
    
       case ISL_DIM_LAYOUT_GFX4_3D:
          /* The hardware will never use the QPitch. So choose the most
           * compact QPitch possible in order to conserve memory.
           */
          return ISL_ARRAY_PITCH_SPAN_COMPACT;
    
       case ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ:
          /* Each array image in the gfx6 stencil of HiZ surface is compact in the
           * sense that every LOD is a compact array of the same size as LOD0.
           */
          return ISL_ARRAY_PITCH_SPAN_COMPACT;
       }
    
       unreachable("bad isl_dim_layout");
       return ISL_ARRAY_PITCH_SPAN_FULL;
    }
    
    static void
    isl_choose_image_alignment_el(const struct isl_device *dev,
                                  const struct isl_surf_init_info *restrict info,
                                  const struct isl_tile_info *tile_info,
                                  enum isl_dim_layout dim_layout,
                                  enum isl_msaa_layout msaa_layout,
                                  struct isl_extent3d *image_align_el)
    {
       enum isl_tiling tiling = tile_info->tiling;
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
       if (fmtl->txc == ISL_TXC_MCS) {
          /*
           * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
           *
           * Height, width, and layout of MCS buffer in this case must match with
           * Render Target height, width, and layout. MCS buffer is tiledY.
           *
           * Pick a vertical and horizontal alignment that matches the main render
           * target. Vertical alignment is important for properly spacing an array
           * of MCS images. Horizontal alignment is not expected to matter because
           * MCS is not mipmapped. Regardless, we pick a valid value here.
           */
          if (ISL_GFX_VERX10(dev) >= 125) {
             *image_align_el = isl_extent3d(128 * 8 / fmtl->bpb, 4, 1);
          } else if (ISL_GFX_VER(dev) >= 8) {
             *image_align_el = isl_extent3d(16, 4, 1);
          } else {
             *image_align_el = isl_extent3d(4, 4, 1);
          }
          return;
       } else if (fmtl->txc == ISL_TXC_HIZ) {
          assert(ISL_GFX_VER(dev) >= 6);
          if (ISL_GFX_VER(dev) == 6) {
             /* HiZ surfaces on Sandy Bridge are packed tightly. */
             *image_align_el = isl_extent3d(1, 1, 1);
          } else if (ISL_GFX_VER(dev) < 12) {
             /* On gfx7+, HiZ surfaces are always aligned to 16x8 pixels in the
              * primary surface which works out to 2x2 HiZ elements.
              */
             *image_align_el = isl_extent3d(2, 2, 1);
          } else {
             /* We choose the alignments based on the docs and what we've seen on
              * prior platforms. From the TGL PRM Vol. 9, "Hierarchical Depth
              * Buffer":
              *
              *    The height and width of the hierarchical depth buffer that must
              *    be allocated are computed by the following formulas, where HZ
              *    is the hierarchical depth buffer and Z is the depth buffer. The
              *    Z_Height, Z_Width, and Z_Depth values given in these formulas
              *    are those present in 3DSTATE_DEPTH_BUFFER incremented by one.
              *
              * The note about 3DSTATE_DEPTH_BUFFER tells us that the dimensions
              * in the following formula refers to the base level. The key formula
              * for the horizontal alignment is:
              *
              *    HZ_Width (bytes) [=]
              *    ceiling(Z_Width / 16) * 16
              *
              * This type of formula is used when sizing compression blocks. So,
              * the docs seem to say that the HiZ format has a block width of 16,
              * and thus, the surface has a minimum horizontal alignment of 16
              * pixels. This formula hasn't changed from prior platforms (where
              * we've chosen a horizontal alignment of 16), so we should be on the
              * right track. As for the vertical alignment, we're told:
              *
              *    To compute the minimum QPitch for the HZ surface, the height of
              *    each LOD in pixels is determined using the equations for hL in
              *    the GPU Overview volume, using a vertical alignment j=16.
              *
              * We're not calculating the QPitch right now, but the vertical
              * alignment is plainly given as 16 rows in the depth buffer.
              *
              * As a result, we believe that HiZ surfaces are aligned to 16x16
              * pixels in the primary surface. We divide this area by the HiZ
              * block dimensions to get the alignment in terms of HiZ blocks.
              */
             *image_align_el = isl_extent3d(16 / fmtl->bw, 16 / fmtl->bh, 1);
          }
          return;
       }
    
       if (ISL_GFX_VERX10(dev) >= 200) {
          isl_gfx20_choose_image_alignment_el(dev, info, tile_info, dim_layout,
                                               msaa_layout, image_align_el);
       } else if (ISL_GFX_VERX10(dev) >= 125) {
          isl_gfx125_choose_image_alignment_el(dev, info, tile_info, dim_layout,
                                               msaa_layout, image_align_el);
       } else if (ISL_GFX_VER(dev) >= 12) {
          isl_gfx12_choose_image_alignment_el(dev, info, tile_info, dim_layout,
                                              msaa_layout, image_align_el);
       } else if (ISL_GFX_VER(dev) >= 9) {
          isl_gfx9_choose_image_alignment_el(dev, info, tile_info, dim_layout,
                                             msaa_layout, image_align_el);
       } else if (ISL_GFX_VER(dev) >= 8) {
          isl_gfx8_choose_image_alignment_el(dev, info, tiling, dim_layout,
                                             msaa_layout, image_align_el);
       } else if (ISL_GFX_VER(dev) >= 7) {
          isl_gfx7_choose_image_alignment_el(dev, info, tiling, dim_layout,
                                              msaa_layout, image_align_el);
       } else if (ISL_GFX_VER(dev) >= 6) {
          isl_gfx6_choose_image_alignment_el(dev, info, tiling, dim_layout,
                                             msaa_layout, image_align_el);
       } else {
          isl_gfx4_choose_image_alignment_el(dev, info, tiling, dim_layout,
                                             msaa_layout, image_align_el);
       }
    }
    
    static enum isl_dim_layout
    isl_surf_choose_dim_layout(const struct isl_device *dev,
                               enum isl_surf_dim logical_dim,
                               enum isl_tiling tiling,
                               isl_surf_usage_flags_t usage)
    {
       /* Sandy bridge needs a special layout for HiZ and stencil. */
       if (ISL_GFX_VER(dev) == 6 &&
           (tiling == ISL_TILING_W || tiling == ISL_TILING_HIZ))
          return ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ;
    
       if (ISL_GFX_VER(dev) >= 9) {
          switch (logical_dim) {
          case ISL_SURF_DIM_1D:
             /* From the Sky Lake PRM Vol. 5, "1D Surfaces":
              *
              *    One-dimensional surfaces use a tiling mode of linear.
              *    Technically, they are not tiled resources, but the Tiled
              *    Resource Mode field in RENDER_SURFACE_STATE is still used to
              *    indicate the alignment requirements for this linear surface
              *    (See 1D Alignment requirements for how 4K and 64KB Tiled
              *    Resource Modes impact alignment). Alternatively, a 1D surface
              *    can be defined as a 2D tiled surface (e.g. TileY or TileX) with
              *    a height of 0.
              *
              * In other words, ISL_DIM_LAYOUT_GFX9_1D is only used for linear
              * surfaces and, for tiled surfaces, ISL_DIM_LAYOUT_GFX4_2D is used.
              */
             if (tiling == ISL_TILING_LINEAR)
                return ISL_DIM_LAYOUT_GFX9_1D;
             else
                return ISL_DIM_LAYOUT_GFX4_2D;
          case ISL_SURF_DIM_2D:
          case ISL_SURF_DIM_3D:
             return ISL_DIM_LAYOUT_GFX4_2D;
          }
       } else {
          switch (logical_dim) {
          case ISL_SURF_DIM_1D:
          case ISL_SURF_DIM_2D:
             /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout":
              *
              * The cube face textures are stored in the same way as 3D surfaces
              * are stored (see section 6.17.5 for details).  For cube surfaces,
              * however, the depth is equal to the number of faces (always 6) and
              * is not reduced for each MIP.
              */
             if (ISL_GFX_VER(dev) == 4 && (usage & ISL_SURF_USAGE_CUBE_BIT))
                return ISL_DIM_LAYOUT_GFX4_3D;
    
             return ISL_DIM_LAYOUT_GFX4_2D;
          case ISL_SURF_DIM_3D:
             return ISL_DIM_LAYOUT_GFX4_3D;
          }
       }
    
       unreachable("bad isl_surf_dim");
       return ISL_DIM_LAYOUT_GFX4_2D;
    }
    
    /**
     * Calculate the physical extent of the surface's first level, in units of
     * surface samples.
     */
    static void
    isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
                                   const struct isl_surf_init_info *restrict info,
                                   enum isl_dim_layout dim_layout,
                                   enum isl_tiling tiling,
                                   enum isl_msaa_layout msaa_layout,
                                   struct isl_extent4d *phys_level0_sa)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       if (isl_format_is_planar(info->format))
          unreachable("Planar formats unsupported");
    
       switch (info->dim) {
       case ISL_SURF_DIM_1D:
          assert(info->height == 1);
          assert(info->depth == 1);
          assert(info->samples == 1);
    
          switch (dim_layout) {
          case ISL_DIM_LAYOUT_GFX4_3D:
             unreachable("bad isl_dim_layout");
    
          case ISL_DIM_LAYOUT_GFX9_1D:
          case ISL_DIM_LAYOUT_GFX4_2D:
          case ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ:
             *phys_level0_sa = (struct isl_extent4d) {
                .w = info->width,
                .h = 1,
                .d = 1,
                .a = info->array_len,
             };
             break;
          }
          break;
    
       case ISL_SURF_DIM_2D:
          if (ISL_GFX_VER(dev) == 4 && (info->usage & ISL_SURF_USAGE_CUBE_BIT))
             assert(dim_layout == ISL_DIM_LAYOUT_GFX4_3D);
          else
             assert(dim_layout == ISL_DIM_LAYOUT_GFX4_2D ||
                    dim_layout == ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ);
    
          switch (msaa_layout) {
          case ISL_MSAA_LAYOUT_NONE:
             assert(info->depth == 1);
             assert(info->samples == 1);
    
             *phys_level0_sa = (struct isl_extent4d) {
                .w = info->width,
                .h = info->height,
                .d = 1,
                .a = info->array_len,
             };
             break;
    
          case ISL_MSAA_LAYOUT_ARRAY:
             assert(info->depth == 1);
             assert(info->levels == 1);
             assert(isl_format_supports_multisampling(dev->info, info->format));
             assert(fmtl->bw == 1 && fmtl->bh == 1);
    
             *phys_level0_sa = (struct isl_extent4d) {
                .w = info->width,
                .h = info->height,
                .d = 1,
                .a = info->array_len * info->samples,
             };
             break;
    
          case ISL_MSAA_LAYOUT_INTERLEAVED:
             assert(info->depth == 1);
             assert(info->levels == 1);
             assert(isl_format_supports_multisampling(dev->info, info->format));
    
             *phys_level0_sa = (struct isl_extent4d) {
                .w = info->width,
                .h = info->height,
                .d = 1,
                .a = info->array_len,
             };
    
             isl_msaa_interleaved_scale_px_to_sa(info->samples,
                                                 &phys_level0_sa->w,
                                                 &phys_level0_sa->h);
             break;
          }
          break;
    
       case ISL_SURF_DIM_3D:
          assert(info->array_len == 1);
          assert(info->samples == 1);
    
          if (fmtl->bd > 1) {
             isl_finishme("%s:%s: compression block with depth > 1",
                          __FILE__, __func__);
          }
    
          switch (dim_layout) {
          case ISL_DIM_LAYOUT_GFX9_1D:
          case ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ:
             unreachable("bad isl_dim_layout");
    
          case ISL_DIM_LAYOUT_GFX4_2D:
          case ISL_DIM_LAYOUT_GFX4_3D:
             *phys_level0_sa = (struct isl_extent4d) {
                .w = info->width,
                .h = info->height,
                .d = info->depth,
                .a = 1,
             };
             break;
          }
          break;
       }
    }
    
    static void
    isl_get_miptail_level_offset_el(enum isl_tiling tiling,
                                    enum isl_surf_dim dim,
                                    uint32_t format_bpb,
                                    uint32_t level,
                                    uint32_t *x_offset_el,
                                    uint32_t *y_offset_el,
                                    uint32_t *z_offset_el)
    {
       uint32_t row = isl_get_miptail_base_row(tiling) + level;
       uint32_t col = 8 - ffs(format_bpb);
    
       switch (dim) {
       case ISL_SURF_DIM_2D:
          switch (tiling) {
          case ISL_TILING_64:
          case ISL_TILING_64_XE2:
          case ISL_TILING_ICL_Yf:
          case ISL_TILING_ICL_Ys:
             assert(row < ARRAY_SIZE(icl_std_y_2d_miptail_offset_el));
             assert(col < ARRAY_SIZE(icl_std_y_2d_miptail_offset_el[0]));
             *x_offset_el = icl_std_y_2d_miptail_offset_el[row][col][0];
             *y_offset_el = icl_std_y_2d_miptail_offset_el[row][col][1];
             break;
          case ISL_TILING_SKL_Yf:
          case ISL_TILING_SKL_Ys:
             assert(row < ARRAY_SIZE(skl_std_y_2d_miptail_offset_el));
             assert(col < ARRAY_SIZE(skl_std_y_2d_miptail_offset_el[0]));
             *x_offset_el = skl_std_y_2d_miptail_offset_el[row][col][0];
             *y_offset_el = skl_std_y_2d_miptail_offset_el[row][col][1];
             break;
          default:
             unreachable("invalid tiling");
          }
          *z_offset_el = 0;
          break;
    
       case ISL_SURF_DIM_3D:
          switch (tiling) {
          case ISL_TILING_64:
          case ISL_TILING_64_XE2:
             assert(row < ARRAY_SIZE(acm_tile64_3d_miptail_offset_el));
             assert(col < ARRAY_SIZE(acm_tile64_3d_miptail_offset_el[0]));
             *x_offset_el = acm_tile64_3d_miptail_offset_el[row][col][0];
             *y_offset_el = acm_tile64_3d_miptail_offset_el[row][col][1];
             *z_offset_el = acm_tile64_3d_miptail_offset_el[row][col][2];
             break;
          case ISL_TILING_ICL_Yf:
          case ISL_TILING_ICL_Ys:
             assert(row < ARRAY_SIZE(icl_std_y_3d_miptail_offset_el));
             assert(col < ARRAY_SIZE(icl_std_y_3d_miptail_offset_el[0]));
             *x_offset_el = icl_std_y_3d_miptail_offset_el[row][col][0];
             *y_offset_el = icl_std_y_3d_miptail_offset_el[row][col][1];
             *z_offset_el = icl_std_y_3d_miptail_offset_el[row][col][2];
             break;
          case ISL_TILING_SKL_Yf:
          case ISL_TILING_SKL_Ys:
             assert(row < ARRAY_SIZE(skl_std_y_3d_miptail_offset_el));
             assert(col < ARRAY_SIZE(skl_std_y_3d_miptail_offset_el[0]));
             *x_offset_el = skl_std_y_3d_miptail_offset_el[row][col][0];
             *y_offset_el = skl_std_y_3d_miptail_offset_el[row][col][1];
             *z_offset_el = skl_std_y_3d_miptail_offset_el[row][col][2];
             break;
          default:
             unreachable("invalid tiling");
          }
          break;
    
       case ISL_SURF_DIM_1D:
          unreachable("invalid dimension");
       }
    }
    
    static uint32_t
    isl_choose_miptail_start_level(const struct isl_device *dev,
                                   const struct isl_surf_init_info *restrict info,
                                   const struct isl_tile_info *tile_info)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       if (tile_info->max_miptail_levels == 0)
          return info->levels;
    
       /* SKL PRMs, Volume 5: Memory Views, YUV 4:2:0 Format Memory Organization :
        *
        *    "Planar YUV does not support MIP Tails as part of Standard Tiling.
        *     The MIP Tail Start field in RENDER_SURFACE_STATE must be programmed
        *     to 15."
        */
       if (isl_format_is_planar(info->format))
          return 15;
    
       /* TODO: figure out why having YUV formats in the miptail on Gfx12 does not
        *       work.
        */
       if (ISL_GFX_VER(dev) == 12 && isl_format_is_yuv(info->format))
          return 15;
    
       if (intel_needs_workaround(dev->info, 22015614752) &&
           (info->usage & ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT) &&
           _isl_surf_info_supports_ccs(dev, info->format, info->usage)) {
          /* There are issues with multiple engines accessing the same CCS
           * cacheline in parallel. If we're here, Tile64 is use, providing enough
           * spacing between each miplevel. We must disable miptails to maintain
           * the necessary alignment between miplevels.
           */
          assert(tile_info->tiling == ISL_TILING_64);
          return 15;
       }
    
       if ((ISL_GFX_VER(dev) == 9 ||
            intel_needs_workaround(dev->info, 1207137018)) &&
           info->dim == ISL_SURF_DIM_3D &&
           isl_tiling_is_std_y(tile_info->tiling) &&
           _isl_surf_info_supports_ccs(dev, info->format, info->usage)) {
          /* From the workarounds section in the SKL PRM:
           *
           *    "RCC cacheline is composed of X-adjacent 64B fragments instead of
           *     memory adjacent. This causes a single 128B cacheline to straddle
           *     multiple LODs inside the TYF MIPtail for 3D surfaces (beyond a
           *     certain slot number), leading to corruption when CCS is enabled
           *     for these LODs and RT is later bound as texture. WA: If
           *     RENDER_SURFACE_STATE.Surface Type = 3D and
           *     RENDER_SURFACE_STATE.Auxiliary Surface Mode != AUX_NONE and
           *     RENDER_SURFACE_STATE.Tiled ResourceMode is TYF or TYS, Set the
           *     value of RENDER_SURFACE_STATE.Mip Tail Start LOD to a mip that
           *     larger than those present in the surface (i.e. 15)"
           *
           * Referred to as Wa_1207137018 on ICL+. Disable miptails as suggested.
           */
          return 15;
       }
    
       assert(isl_tiling_is_64(tile_info->tiling) ||
              isl_tiling_is_std_y(tile_info->tiling));
       assert(info->samples == 1);
    
       uint32_t max_miptail_levels = tile_info->max_miptail_levels;
    
       if (max_miptail_levels > 11 &&
           _isl_surf_info_supports_ccs(dev, info->format, info->usage)) {
          /* SKL PRMs, Volume 5: Memory Views, Tiling and Mip Tails for 2D
           * Surfaces:
           *
           *    "Lossless compression must not be used on surfaces which have MIP
           *     Tail which contains MIPs for Slots greater than 11."
           *
           * Reduce the slot consumption to keep compression enabled.
           */
          max_miptail_levels = 11;
       }
    
       /* Start with the minimum number of levels that will fit in the tile */
       uint32_t min_miptail_start =
          info->levels > max_miptail_levels ? info->levels - max_miptail_levels : 0;
    
       /* Account for the specified minimum */
       min_miptail_start = MAX(min_miptail_start, info->min_miptail_start_level);
    
       struct isl_extent3d level0_extent_el = {
          .w = isl_align_div_npot(info->width, fmtl->bw),
          .h = isl_align_div_npot(info->height, fmtl->bh),
          .d = isl_align_div_npot(info->depth, fmtl->bd),
       };
    
       /* The first miptail slot takes up the entire right side of the tile. So,
        * the extent is just the distance from the offset of the first level to
        * the corner of the tile.
        */
       uint32_t level0_x_offset_el, level0_y_offset_el, level0_z_offset_el;
       isl_get_miptail_level_offset_el(tile_info->tiling, info->dim,
                                       fmtl->bpb, 0, /* level */
                                       &level0_x_offset_el,
                                       &level0_y_offset_el,
                                       &level0_z_offset_el);
       struct isl_extent3d miptail_level0_extent_el = {
          .w = tile_info->logical_extent_el.w - level0_x_offset_el,
          .h = tile_info->logical_extent_el.h - level0_y_offset_el,
          .d = tile_info->logical_extent_el.d - level0_z_offset_el,
       };
    
       /* Now find the first level that fits the maximum miptail size requirement.
        */
       for (uint32_t s = min_miptail_start; s < info->levels; s++) {
          if (isl_minify(level0_extent_el.w, s) <= miptail_level0_extent_el.w &&
              isl_minify(level0_extent_el.h, s) <= miptail_level0_extent_el.h &&
              isl_minify(level0_extent_el.d, s) <= miptail_level0_extent_el.d)
             return s;
       }
    
       return info->levels;
    }
    
    /**
     * Calculate the pitch between physical array slices, in units of rows of
     * surface elements.
     */
    static uint32_t
    isl_calc_array_pitch_el_rows_gfx4_2d(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_tile_info *tile_info,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          enum isl_array_pitch_span array_pitch_span,
          const struct isl_extent2d *phys_slice0_sa)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
       uint32_t pitch_sa_rows = 0;
    
       switch (array_pitch_span) {
       case ISL_ARRAY_PITCH_SPAN_COMPACT:
          pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h);
          break;
       case ISL_ARRAY_PITCH_SPAN_FULL: {
          /* The QPitch equation is found in the Broadwell PRM >> Volume 5:
           * Memory Views >> Common Surface Formats >> Surface Layout >> 2D
           * Surfaces >> Surface Arrays.
           */
          uint32_t H0_sa = phys_level0_sa->h;
          uint32_t H1_sa = isl_minify(H0_sa, 1);
    
          uint32_t h0_sa = isl_align_npot(H0_sa, image_align_sa->h);
          uint32_t h1_sa = isl_align_npot(H1_sa, image_align_sa->h);
    
          uint32_t m;
          if (ISL_GFX_VER(dev) >= 7) {
             /* The QPitch equation changed slightly in Ivybridge. */
             m = 12;
          } else {
             m = 11;
          }
    
          pitch_sa_rows = h0_sa + h1_sa + (m * image_align_sa->h);
    
          if (ISL_GFX_VER(dev) == 6 && info->samples > 1 &&
              (info->height % 4 == 1)) {
             /* [SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
              * Graphics Core >> Section 7.18.3.7: Surface Arrays:
              *
              *    [SNB] Errata: Sampler MSAA Qpitch will be 4 greater than
              *    the value calculated in the equation above , for every
              *    other odd Surface Height starting from 1 i.e. 1,5,9,13.
              *
              * XXX(chadv): Is the errata natural corollary of the physical
              * layout of interleaved samples?
              */
             pitch_sa_rows += 4;
          }
    
          pitch_sa_rows = isl_align_npot(pitch_sa_rows, fmtl->bh);
          } /* end case */
          break;
       }
    
       assert(pitch_sa_rows % fmtl->bh == 0);
       uint32_t pitch_el_rows = pitch_sa_rows / fmtl->bh;
    
       if (ISL_GFX_VER(dev) >= 9 && fmtl->txc == ISL_TXC_CCS) {
          /*
           * From the Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632):
           *
           *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
           *    layout with these alignments in the RT space: Horizontal
           *    Alignment = 128 and Vertical Alignment = 64."
           *
           * From the Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435):
           *
           *    "For non-multisampled render target's CCS auxiliary surface,
           *    QPitch must be computed with Horizontal Alignment = 128 and
           *    Surface Vertical Alignment = 256. These alignments are only for
           *    CCS buffer and not for associated render target."
           *
           * The first restriction is already handled by isl_choose_image_alignment_el
           * but the second restriction, which is an extension of the first, only
           * applies to qpitch and must be applied here.
           */
          assert(fmtl->bh == 4);
          pitch_el_rows = isl_align(pitch_el_rows, 256 / 4);
       }
    
       if (ISL_GFX_VER(dev) >= 9 &&
           info->dim == ISL_SURF_DIM_3D &&
           tile_info->tiling != ISL_TILING_LINEAR) {
          /* From the Skylake BSpec >> RENDER_SURFACE_STATE >> Surface QPitch:
           *
           *    Tile Mode != Linear: This field must be set to an integer multiple
           *    of the tile height
           */
          pitch_el_rows = isl_align(pitch_el_rows, tile_info->logical_extent_el.height);
       }
    
       if (isl_surf_usage_is_depth(info->usage) &&
           _isl_surf_info_supports_ccs(dev, info->format, info->usage)) {
          /* From the TGL PRM, Vol 9, "Compressed Depth Buffers" (under the
           * "Texture performant" and "ZCS" columns):
           *
           *    Update with clear at either 16x8 or 8x4 granularity, based on
           *    fs_clr or otherwise.
           *
           * When fast-clearing, hardware behaves in unexpected ways if the clear
           * rectangle, aligned to 16x8, could cover neighboring LODs. Align the
           * array pitch to 8 in order to increase the number of aligned LODs.
           */
          pitch_el_rows = isl_align(pitch_el_rows, 8);
       }
    
       return pitch_el_rows;
    }
    
    /**
     * A variant of isl_calc_phys_slice0_extent_sa() specific to
     * ISL_DIM_LAYOUT_GFX4_2D.
     */
    static void
    isl_calc_phys_slice0_extent_sa_gfx4_2d(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_tile_info *tile_info,
          enum isl_msaa_layout msaa_layout,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          uint32_t miptail_start_level,
          struct isl_extent2d *phys_slice0_sa)
    {
       ASSERTED const struct isl_format_layout *fmtl =
          isl_format_get_layout(info->format);
    
       if (info->levels == 1 && miptail_start_level > 0) {
          /* Do not pad the surface to the image alignment.
           *
           * For tiled surfaces, using a reduced alignment here avoids wasting CPU
           * cycles on the below mipmap layout caluclations. Reducing the
           * alignment here is safe because we later align the row pitch and array
           * pitch to the tile boundary. It is safe even for
           * ISL_MSAA_LAYOUT_INTERLEAVED, because phys_level0_sa is already scaled
           * to accommodate the interleaved samples.
           *
           * For linear surfaces, reducing the alignment here permits us to later
           * choose an arbitrary, non-aligned row pitch. If the surface backs
           * a VkBuffer, then an arbitrary pitch may be needed to accommodate
           * VkBufferImageCopy::bufferRowLength.
           */
          *phys_slice0_sa = (struct isl_extent2d) {
             .w = phys_level0_sa->w,
             .h = phys_level0_sa->h,
          };
          return;
       }
    
       uint32_t slice_top_w = 0;
       uint32_t slice_bottom_w = 0;
       uint32_t slice_left_h = 0;
       uint32_t slice_right_h = 0;
    
       uint32_t W0 = phys_level0_sa->w;
       uint32_t H0 = phys_level0_sa->h;
    
       for (uint32_t l = 0; l < info->levels; ++l) {
          uint32_t W = isl_minify(W0, l);
          uint32_t H = isl_minify(H0, l);
    
          uint32_t w = isl_align_npot(W, image_align_sa->w);
          uint32_t h = isl_align_npot(H, image_align_sa->h);
    
          if (l == 0) {
             slice_top_w = w;
             slice_left_h = h;
             slice_right_h = h;
          } else if (l == 1) {
             slice_bottom_w = w;
             slice_left_h += h;
          } else if (l == 2) {
             slice_bottom_w += w;
             slice_right_h += h;
          } else {
             slice_right_h += h;
          }
    
          if (l >= miptail_start_level) {
             assert(l == miptail_start_level);
             assert(isl_tiling_is_64(tile_info->tiling) ||
                    isl_tiling_is_std_y(tile_info->tiling));
             assert(w == tile_info->logical_extent_el.w * fmtl->bw);
             assert(h == tile_info->logical_extent_el.h * fmtl->bh);
             /* If we've gone into the miptail, we're done.  All higher miplevels
              * will be tucked into the same tile as this one.
              */
             break;
          }
       }
    
       *phys_slice0_sa = (struct isl_extent2d) {
          .w = MAX(slice_top_w, slice_bottom_w),
          .h = MAX(slice_left_h, slice_right_h),
       };
    }
    
    static void
    isl_calc_phys_total_extent_el_gfx4_2d(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_tile_info *tile_info,
          enum isl_msaa_layout msaa_layout,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          enum isl_array_pitch_span array_pitch_span,
          uint32_t miptail_start_level,
          uint32_t *array_pitch_el_rows,
          struct isl_extent4d *phys_total_el)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       struct isl_extent2d phys_slice0_sa;
       isl_calc_phys_slice0_extent_sa_gfx4_2d(dev, info, tile_info, msaa_layout,
                                              image_align_sa, phys_level0_sa,
                                              miptail_start_level,
                                              &phys_slice0_sa);
       *array_pitch_el_rows =
          isl_calc_array_pitch_el_rows_gfx4_2d(dev, info, tile_info,
                                               image_align_sa, phys_level0_sa,
                                               array_pitch_span,
                                               &phys_slice0_sa);
    
       if (isl_tiling_is_64(tile_info->tiling) ||
           isl_tiling_is_std_y(tile_info->tiling)) {
          *phys_total_el = (struct isl_extent4d) {
             .w = isl_align_div_npot(phys_slice0_sa.w, fmtl->bw),
             .h = isl_align_div_npot(phys_slice0_sa.h, fmtl->bh),
             .d = isl_align_div_npot(phys_level0_sa->d, fmtl->bd),
             .a = phys_level0_sa->array_len,
          };
       } else {
          uint32_t array_len = MAX(phys_level0_sa->d, phys_level0_sa->a);
          *phys_total_el = (struct isl_extent4d) {
             .w = isl_align_div_npot(phys_slice0_sa.w, fmtl->bw),
             .h = *array_pitch_el_rows * (array_len - 1) +
                  isl_align_div_npot(phys_slice0_sa.h, fmtl->bh),
             .d = 1,
             .a = 1,
          };
       }
    }
    
    /**
     * A variant of isl_calc_phys_slice0_extent_sa() specific to
     * ISL_DIM_LAYOUT_GFX4_3D.
     */
    static void
    isl_calc_phys_total_extent_el_gfx4_3d(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          uint32_t *array_pitch_el_rows,
          struct isl_extent4d *phys_total_el)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       assert(info->samples == 1);
    
       if (info->dim != ISL_SURF_DIM_3D) {
          /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout":
           *
           * The cube face textures are stored in the same way as 3D surfaces
           * are stored (see section 6.17.5 for details).  For cube surfaces,
           * however, the depth is equal to the number of faces (always 6) and
           * is not reduced for each MIP.
           */
          assert(ISL_GFX_VER(dev) == 4);
          assert(info->usage & ISL_SURF_USAGE_CUBE_BIT);
          assert(phys_level0_sa->array_len == 6);
       } else {
          assert(phys_level0_sa->array_len == 1);
       }
    
       uint32_t total_w = 0;
       uint32_t total_h = 0;
    
       uint32_t W0 = phys_level0_sa->w;
       uint32_t H0 = phys_level0_sa->h;
       uint32_t D0 = phys_level0_sa->d;
       uint32_t A0 = phys_level0_sa->a;
    
       for (uint32_t l = 0; l < info->levels; ++l) {
          uint32_t level_w = isl_align_npot(isl_minify(W0, l), image_align_sa->w);
          uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa->h);
          uint32_t level_d = info->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : A0;
    
          uint32_t max_layers_horiz = MIN(level_d, 1u << l);
          uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
    
          total_w = MAX(total_w, level_w * max_layers_horiz);
          total_h += level_h * max_layers_vert;
       }
    
       /* GFX4_3D layouts don't really have an array pitch since each LOD has a
        * different number of horizontal and vertical layers.  We have to set it
        * to something, so at least make it true for LOD0.
        */
       *array_pitch_el_rows =
          isl_align_npot(phys_level0_sa->h, image_align_sa->h) / fmtl->bw;
       *phys_total_el = (struct isl_extent4d) {
          .w = isl_assert_div(total_w, fmtl->bw),
          .h = isl_assert_div(total_h, fmtl->bh),
          .d = 1,
          .a = 1,
       };
    }
    
    /**
     * A variant of isl_calc_phys_slice0_extent_sa() specific to
     * ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ.
     */
    static void
    isl_calc_phys_total_extent_el_gfx6_stencil_hiz(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_tile_info *tile_info,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          uint32_t *array_pitch_el_rows,
          struct isl_extent4d *phys_total_el)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       const struct isl_extent2d tile_extent_sa = {
          .w = tile_info->logical_extent_el.w * fmtl->bw,
          .h = tile_info->logical_extent_el.h * fmtl->bh,
       };
       /* Tile size is a multiple of image alignment */
       assert(tile_extent_sa.w % image_align_sa->w == 0);
       assert(tile_extent_sa.h % image_align_sa->h == 0);
    
       const uint32_t W0 = phys_level0_sa->w;
       const uint32_t H0 = phys_level0_sa->h;
    
       /* Each image has the same height as LOD0 because the hardware thinks
        * everything is LOD0
        */
       const uint32_t H = isl_align(H0, image_align_sa->h) * phys_level0_sa->a;
    
       uint32_t total_top_w = 0;
       uint32_t total_bottom_w = 0;
       uint32_t total_h = 0;
    
       for (uint32_t l = 0; l < info->levels; ++l) {
          const uint32_t W = isl_minify(W0, l);
    
          const uint32_t w = isl_align(W, tile_extent_sa.w);
          const uint32_t h = isl_align(H, tile_extent_sa.h);
    
          if (l == 0) {
             total_top_w = w;
             total_h = h;
          } else if (l == 1) {
             total_bottom_w = w;
             total_h += h;
          } else {
             total_bottom_w += w;
          }
       }
    
       *array_pitch_el_rows =
          isl_assert_div(isl_align(H0, image_align_sa->h), fmtl->bh);
       *phys_total_el = (struct isl_extent4d) {
          .w = isl_assert_div(MAX(total_top_w, total_bottom_w), fmtl->bw),
          .h = isl_assert_div(total_h, fmtl->bh),
          .d = 1,
          .a = 1,
       };
    }
    
    /**
     * A variant of isl_calc_phys_slice0_extent_sa() specific to
     * ISL_DIM_LAYOUT_GFX9_1D.
     */
    static void
    isl_calc_phys_total_extent_el_gfx9_1d(
          const struct isl_device *dev,
          const struct isl_surf_init_info *restrict info,
          const struct isl_extent3d *image_align_sa,
          const struct isl_extent4d *phys_level0_sa,
          uint32_t *array_pitch_el_rows,
          struct isl_extent4d *phys_total_el)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       assert(phys_level0_sa->height == 1);
       assert(phys_level0_sa->depth == 1);
       assert(info->samples == 1);
       assert(image_align_sa->w >= fmtl->bw);
    
       uint32_t slice_w = 0;
       const uint32_t W0 = phys_level0_sa->w;
    
       for (uint32_t l = 0; l < info->levels; ++l) {
          uint32_t W = isl_minify(W0, l);
          uint32_t w = isl_align_npot(W, image_align_sa->w);
    
          slice_w += w;
       }
    
       *array_pitch_el_rows = 1;
       *phys_total_el = (struct isl_extent4d) {
          .w = isl_assert_div(slice_w, fmtl->bw),
          .h = phys_level0_sa->array_len,
          .d = 1,
          .a = 1,
       };
    }
    
    /**
     * Calculate the two-dimensional total physical extent of the surface, in
     * units of surface elements.
     */
    static void
    isl_calc_phys_total_extent_el(const struct isl_device *dev,
                                  const struct isl_surf_init_info *restrict info,
                                  const struct isl_tile_info *tile_info,
                                  enum isl_dim_layout dim_layout,
                                  enum isl_msaa_layout msaa_layout,
                                  const struct isl_extent3d *image_align_sa,
                                  const struct isl_extent4d *phys_level0_sa,
                                  enum isl_array_pitch_span array_pitch_span,
                                  uint32_t miptail_start_level,
                                  uint32_t *array_pitch_el_rows,
                                  struct isl_extent4d *phys_total_el)
    {
       switch (dim_layout) {
       case ISL_DIM_LAYOUT_GFX9_1D:
          assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
          isl_calc_phys_total_extent_el_gfx9_1d(dev, info,
                                                image_align_sa, phys_level0_sa,
                                                array_pitch_el_rows,
                                                phys_total_el);
          return;
       case ISL_DIM_LAYOUT_GFX4_2D:
          isl_calc_phys_total_extent_el_gfx4_2d(dev, info, tile_info, msaa_layout,
                                                image_align_sa, phys_level0_sa,
                                                array_pitch_span,
                                                miptail_start_level,
                                                array_pitch_el_rows,
                                                phys_total_el);
          return;
       case ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ:
          assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
          isl_calc_phys_total_extent_el_gfx6_stencil_hiz(dev, info, tile_info,
                                                         image_align_sa,
                                                         phys_level0_sa,
                                                         array_pitch_el_rows,
                                                         phys_total_el);
          return;
       case ISL_DIM_LAYOUT_GFX4_3D:
          assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
          isl_calc_phys_total_extent_el_gfx4_3d(dev, info,
                                                image_align_sa, phys_level0_sa,
                                                array_pitch_el_rows,
                                                phys_total_el);
          return;
       }
    
       unreachable("invalid value for dim_layout");
    }
    
    static uint32_t
    isl_calc_row_pitch_alignment(const struct isl_device *dev,
                                 const struct isl_surf_init_info *surf_info,
                                 const struct isl_tile_info *tile_info)
    {
       if (tile_info->tiling != ISL_TILING_LINEAR) {
    
          /* On gfx12, aligning to 512B may be wanted or needed for CCS_E. */
          if (ISL_GFX_VER(dev) == 12 && surf_info->samples == 1 &&
              !isl_surf_usage_is_depth_or_stencil(surf_info->usage) &&
              _isl_surf_info_supports_ccs(dev, surf_info->format,
                                          surf_info->usage) &&
              tile_info->tiling != ISL_TILING_X &&
              surf_info->row_pitch_B == 0) {
    
             /* From Bspec 49252, Render Decompression:
              *
              *    "Compressed displayable surfaces must be 16KB aligned and have
              *    pitches padded to multiple of 4 tiles."
              *
              * Only consider padding the pitch when the caller has specified no
              * pitch. isl_surf_supports_ccs() will confirm that the main surface
              * pitch matches CCS expectations.
              */
             if (isl_surf_usage_is_display(surf_info->usage)) {
                assert(tile_info->phys_extent_B.width == 128);
                return 512;
             }
    
             /* On gfx12.0, CCS fast clears don't seem to cover the correct
              * portion of the aux buffer when the pitch is not 512B-aligned. Pad
              * the pitch unless Wa_18020603990 applies (slow clear surfaces up
              * to 256x256, 32bpp). isl_surf_supports_ccs() won't confirm this
              * alignment, so drivers must fall back to slow clears as needed.
              */
             if (ISL_GFX_VERX10(dev) == 120) {
                assert(intel_needs_workaround(dev->info, 18020603990));
                if (tile_info->format_bpb > 32 ||
                    surf_info->width > 256 ||
                    surf_info->height > 256) {
                   assert(tile_info->phys_extent_B.width == 128);
                   return 512;
                }
             }
          }
    
          return tile_info->phys_extent_B.width;
       }
    
       /* We only support tiled fragment shading rate buffers. */
       assert((surf_info->usage & ISL_SURF_USAGE_CPB_BIT) == 0);
    
       /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
        * RENDER_SURFACE_STATE Surface Pitch (p349):
        *
        *    - For linear render target surfaces and surfaces accessed with the
        *      typed data port messages, the pitch must be a multiple of the
        *      element size for non-YUV surface formats.  Pitch must be
        *      a multiple of 2 * element size for YUV surface formats.
        *
        *    - [Requirements for SURFTYPE_BUFFER and SURFTYPE_STRBUF, which we
        *      ignore because isl doesn't do buffers.]
        *
        *    - For other linear surfaces, the pitch can be any multiple of
        *      bytes.
        */
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
       const uint32_t bs = fmtl->bpb / 8;
       uint32_t alignment;
    
       if (surf_info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
          if (isl_format_is_yuv(surf_info->format)) {
             alignment = 2 * bs;
          } else  {
             alignment = bs;
          }
       } else {
          alignment = 1;
       }
    
       /* From the Broadwell PRM >> Volume 2c: Command Reference: Registers >>
        * PRI_STRIDE Stride (p1254):
        *
        *    "When using linear memory, this must be at least 64 byte aligned."
        *
        * However, when displaying on NVIDIA and recent AMD GPUs via PRIME,
        * we need a larger pitch of 256 bytes.
        *
        * If the ISL caller didn't specify a row_pitch_B, then we should assume
        * the NVIDIA/AMD requirements. Otherwise, if we have a specified
        * row_pitch_B, this is probably because the caller is trying to import a
        * buffer. In that case we limit the minimum row pitch to the Intel HW
        * requirement.
        */
       if (surf_info->usage & ISL_SURF_USAGE_DISPLAY_BIT) {
          if (surf_info->row_pitch_B == 0)
             alignment = isl_align(alignment, 256);
          else
             alignment = isl_align(alignment, 64);
       }
    
       return alignment;
    }
    
    static uint32_t
    isl_calc_linear_min_row_pitch(const struct isl_device *dev,
                                  const struct isl_surf_init_info *info,
                                  const struct isl_extent4d *phys_total_el,
                                  uint32_t alignment_B)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
       const uint32_t bs = fmtl->bpb / 8;
    
       return isl_align_npot(bs * phys_total_el->w, alignment_B);
    }
    
    static uint32_t
    isl_calc_tiled_min_row_pitch(const struct isl_device *dev,
                                 const struct isl_surf_init_info *surf_info,
                                 const struct isl_tile_info *tile_info,
                                 const struct isl_extent4d *phys_total_el,
                                 uint32_t alignment_B)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
    
       assert(fmtl->bpb % tile_info->format_bpb == 0);
    
       const uint32_t tile_el_scale = fmtl->bpb / tile_info->format_bpb;
       const uint32_t total_w_tl =
          isl_align_div(phys_total_el->w * tile_el_scale,
                        tile_info->logical_extent_el.width);
    
       /* In some cases the alignment of the pitch might be > to the tile size
        * (for example Gfx12 CCS requires 512B alignment while the tile's width
        * can be 128B), so align the row pitch to the alignment.
        */
       assert(alignment_B >= tile_info->phys_extent_B.width);
       return isl_align(total_w_tl * tile_info->phys_extent_B.width, alignment_B);
    }
    
    static uint32_t
    isl_calc_min_row_pitch(const struct isl_device *dev,
                           const struct isl_surf_init_info *surf_info,
                           const struct isl_tile_info *tile_info,
                           const struct isl_extent4d *phys_total_el,
                           uint32_t alignment_B)
    {
       if (tile_info->tiling == ISL_TILING_LINEAR) {
          return isl_calc_linear_min_row_pitch(dev, surf_info, phys_total_el,
                                               alignment_B);
       } else {
          return isl_calc_tiled_min_row_pitch(dev, surf_info, tile_info,
                                              phys_total_el, alignment_B);
       }
    }
    
    /**
     * Is ``pitch`` in the valid range for a hardware bitfield, if the bitfield's
     * size is ``bits`` bits?
     *
     * Hardware pitch fields are offset by 1. For example, if the size of
     * RENDER_SURFACE_STATE::SurfacePitch is B bits, then the range of valid
     * pitches is [1, 2^b] inclusive.  If the surface pitch is N, then
     * RENDER_SURFACE_STATE::SurfacePitch must be set to N-1.
     */
    static bool
    pitch_in_range(uint32_t n, uint32_t bits)
    {
       assert(n != 0);
       return likely(bits != 0 && 1 <= n && n <= (1 << bits));
    }
    
    void PRINTFLIKE(4, 5)
    _isl_notify_failure(const struct isl_surf_init_info *surf_info,
                        const char *file, int line, const char *fmt, ...)
    {
       if (!INTEL_DEBUG(DEBUG_ISL))
          return;
    
       char msg[512];
       va_list ap;
       va_start(ap, fmt);
       int ret = vsnprintf(msg, sizeof(msg), fmt, ap);
       assert(ret < sizeof(msg));
       va_end(ap);
    
    #define PRINT_USAGE(bit, str) \
                (surf_info->usage & ISL_SURF_USAGE_##bit##_BIT) ? ("+"str) : ""
    #define PRINT_TILING(bit, str) \
                (surf_info->tiling_flags & ISL_TILING_##bit##_BIT) ? ("+"str) : ""
    
       snprintf(msg + ret, sizeof(msg) - ret,
                " extent=%ux%ux%u dim=%s msaa=%ux levels=%u rpitch=%u fmt=%s "
                "usages=%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s "
                "tiling_flags=%s%s%s%s%s%s%s%s%s%s%s%s",
                surf_info->width, surf_info->height,
                surf_info->dim == ISL_SURF_DIM_3D ?
                surf_info->depth : surf_info->array_len,
                surf_info->dim == ISL_SURF_DIM_1D ? "1d" :
                surf_info->dim == ISL_SURF_DIM_2D ? "2d" : "3d",
                surf_info->samples, surf_info->levels,
                surf_info->row_pitch_B,
                isl_format_get_name(surf_info->format) + strlen("ISL_FORMAT_"),
    
                PRINT_USAGE(RENDER_TARGET,       "rt"),
                PRINT_USAGE(DEPTH,               "depth"),
                PRINT_USAGE(STENCIL,             "stenc"),
                PRINT_USAGE(TEXTURE,             "tex"),
                PRINT_USAGE(CUBE,                "cube"),
                PRINT_USAGE(DISABLE_AUX,         "noaux"),
                PRINT_USAGE(DISPLAY,             "disp"),
                PRINT_USAGE(HIZ,                 "hiz"),
                PRINT_USAGE(MCS,                 "mcs"),
                PRINT_USAGE(CCS,                 "ccs"),
                PRINT_USAGE(VERTEX_BUFFER,       "vb"),
                PRINT_USAGE(INDEX_BUFFER,        "ib"),
                PRINT_USAGE(CONSTANT_BUFFER,     "const"),
                PRINT_USAGE(STAGING,             "stage"),
                PRINT_USAGE(SPARSE,              "sparse"),
                PRINT_USAGE(NO_AUX_TT_ALIGNMENT, "no-aux-align"),
    
                PRINT_TILING(LINEAR,         "linear"),
                PRINT_TILING(W,              "W"),
                PRINT_TILING(X,              "X"),
                PRINT_TILING(Y0,             "Y0"),
                PRINT_TILING(SKL_Yf,         "skl-Yf"),
                PRINT_TILING(SKL_Ys,         "skl-Ys"),
                PRINT_TILING(ICL_Yf,         "icl-Yf"),
                PRINT_TILING(ICL_Ys,         "icl-Ys"),
                PRINT_TILING(4,              "4"),
                PRINT_TILING(64,             "64"),
                PRINT_TILING(HIZ,            "hiz"),
                PRINT_TILING(CCS,            "ccs"));
    
    #undef PRINT_USAGE
    #undef PRINT_TILING
    
       mesa_logd("%s:%i: %s", file, line, msg);
    }
    
    static bool
    isl_calc_row_pitch(const struct isl_device *dev,
                       const struct isl_surf_init_info *surf_info,
                       const struct isl_tile_info *tile_info,
                       enum isl_dim_layout dim_layout,
                       const struct isl_extent4d *phys_total_el,
                       uint32_t *out_row_pitch_B)
    {
       uint32_t alignment_B =
          isl_calc_row_pitch_alignment(dev, surf_info, tile_info);
    
       const uint32_t min_row_pitch_B =
          isl_calc_min_row_pitch(dev, surf_info, tile_info, phys_total_el,
                                 alignment_B);
    
       if (surf_info->row_pitch_B != 0) {
          if (surf_info->row_pitch_B < min_row_pitch_B) {
             return notify_failure(surf_info,
                                   "requested row pitch (%uB) less than minimum "
                                   "allowed (%uB)",
                                   surf_info->row_pitch_B, min_row_pitch_B);
          }
    
          if (surf_info->row_pitch_B % alignment_B != 0) {
             return notify_failure(surf_info,
                                   "requested row pitch (%uB) doesn't satisfy the "
                                   "minimum alignment requirement (%uB)",
                                   surf_info->row_pitch_B, alignment_B);
          }
       }
    
       const uint32_t row_pitch_B =
          surf_info->row_pitch_B != 0 ? surf_info->row_pitch_B : min_row_pitch_B;
    
       const uint32_t row_pitch_tl = row_pitch_B / tile_info->phys_extent_B.width;
    
       if (row_pitch_B == 0)
          return notify_failure(surf_info, "calculated row pitch is zero");
    
       if (dim_layout == ISL_DIM_LAYOUT_GFX9_1D) {
          /* SurfacePitch is ignored for this layout. */
          goto done;
       }
    
       if ((surf_info->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
                                ISL_SURF_USAGE_TEXTURE_BIT |
                                ISL_SURF_USAGE_STORAGE_BIT)) &&
           !pitch_in_range(row_pitch_B, RENDER_SURFACE_STATE_SurfacePitch_bits(dev->info))) {
          return notify_failure(surf_info,
                                "row pitch (%uB) not in range of "
                                "RENDER_SURFACE_STATE::SurfacePitch",
                                row_pitch_B);
       }
    
       if ((surf_info->usage & (ISL_SURF_USAGE_CCS_BIT |
                                ISL_SURF_USAGE_MCS_BIT)) &&
           !pitch_in_range(row_pitch_tl, RENDER_SURFACE_STATE_AuxiliarySurfacePitch_bits(dev->info))) {
          return notify_failure(surf_info,
                                "row_pitch_tl=%u not in range of "
                                "RENDER_SURFACE_STATE::AuxiliarySurfacePitch",
                                row_pitch_tl);
       }
    
       if ((surf_info->usage & ISL_SURF_USAGE_DEPTH_BIT) &&
           !pitch_in_range(row_pitch_B, _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info))) {
          return notify_failure(surf_info,
                                "row pitch (%uB) not in range of "
                                "3DSTATE_DEPTH_BUFFER::SurfacePitch",
                                row_pitch_B);
       }
    
       if ((surf_info->usage & ISL_SURF_USAGE_HIZ_BIT) &&
           !pitch_in_range(row_pitch_B, _3DSTATE_HIER_DEPTH_BUFFER_SurfacePitch_bits(dev->info))) {
          return notify_failure(surf_info,
                                "row pitch (%uB) not in range of "
                                "3DSTATE_HIER_DEPTH_BUFFER::SurfacePitch",
                                row_pitch_B);
       }
    
       const uint32_t stencil_pitch_bits = dev->use_separate_stencil ?
          _3DSTATE_STENCIL_BUFFER_SurfacePitch_bits(dev->info) :
          _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info);
    
       if ((surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT) &&
           !pitch_in_range(row_pitch_B, stencil_pitch_bits)) {
          return notify_failure(surf_info,
                                "row pitch (%uB) not in range of "
                                "3DSTATE_STENCIL_BUFFER/3DSTATE_DEPTH_BUFFER::SurfacePitch",
                                row_pitch_B);
       }
    
       if ((surf_info->usage & ISL_SURF_USAGE_CPB_BIT) &&
           !pitch_in_range(row_pitch_B, _3DSTATE_CPSIZE_CONTROL_BUFFER_SurfacePitch_bits(dev->info)))
          return false;
    
     done:
       *out_row_pitch_B = row_pitch_B;
       return true;
    }
    
    static bool
    isl_calc_size(const struct isl_device *dev,
                  const struct isl_surf_init_info *info,
                  const struct isl_tile_info *tile_info,
                  const struct isl_extent4d *phys_total_el,
                  uint32_t array_pitch_el_rows,
                  uint32_t row_pitch_B,
                  uint64_t *out_size_B)
    {
       uint64_t size_B;
       if (tile_info->tiling == ISL_TILING_LINEAR) {
          /* LINEAR tiling has no concept of intra-tile arrays */
          assert(phys_total_el->d == 1 && phys_total_el->a == 1);
    
          size_B = (uint64_t) row_pitch_B * phys_total_el->h;
    
       } else {
          /* Pitches must make sense with the tiling */
          assert(row_pitch_B % tile_info->phys_extent_B.width == 0);
    
          uint32_t array_slices, array_pitch_tl_rows;
          if (phys_total_el->d > 1) {
             assert(phys_total_el->a == 1);
             array_pitch_tl_rows = isl_assert_div(array_pitch_el_rows,
                                                  tile_info->logical_extent_el.h);
             array_slices = isl_align_div(phys_total_el->d,
                                          tile_info->logical_extent_el.d);
          } else if (phys_total_el->a > 1) {
             assert(phys_total_el->d == 1);
             array_pitch_tl_rows = isl_assert_div(array_pitch_el_rows,
                                                  tile_info->logical_extent_el.h);
             array_slices = isl_align_div(phys_total_el->a,
                                          tile_info->logical_extent_el.a);
          } else {
             assert(phys_total_el->d == 1 && phys_total_el->a == 1);
             array_pitch_tl_rows = 0;
             array_slices = 1;
          }
    
          const uint32_t total_h_tl =
             (array_slices - 1) * array_pitch_tl_rows +
             isl_align_div(phys_total_el->h, tile_info->logical_extent_el.height);
    
          size_B = (uint64_t) total_h_tl * tile_info->phys_extent_B.height *
                   row_pitch_B;
    
          /* Bspec 57340 (r59562):
           *
           *    When allocating memory, MCS buffer size is extended by 4KB over
           *    its original calculated size. First 4KB page of the MCS is
           *    reserved for internal HW usage.
           *
           * Allocate an extra 4KB page reserved for hardware at the beginning of
           * MCS buffer on Xe2. The start address of MCS is the head of the 4KB
           * page. Any manipulation on the content of MCS should start after 4KB
           * from the start address.
           */
          if (dev->info->ver >= 20 && info->usage & ISL_SURF_USAGE_MCS_BIT)
             size_B += 4096;
       }
    
       /* If for some reason we can't support the appropriate tiling format and
        * end up falling to linear or some other format, make sure the image size
        * and alignment are aligned to the expected block size so we can at least
        * do opaque binds.
        */
       if (info->usage & ISL_SURF_USAGE_SPARSE_BIT)
          size_B = isl_align(size_B, 64 * 1024);
    
       /* Pre-gfx9: from the Broadwell PRM Vol 5, Surface Layout:
        *    "In addition to restrictions on maximum height, width, and depth,
        *     surfaces are also restricted to a maximum size in bytes. This
        *     maximum is 2 GB for all products and all surface types."
        *
        * gfx9-10: from the Skylake PRM Vol 5, Maximum Surface Size in Bytes:
        *    "In addition to restrictions on maximum height, width, and depth,
        *     surfaces are also restricted to a maximum size of 2^38 bytes.
        *     All pixels within the surface must be contained within 2^38 bytes
        *     of the base address."
        *
        * gfx11+ platforms raised this limit to 2^44 bytes.
        */
       uint64_t max_surface_B = 1ull << (ISL_GFX_VER(dev) >= 11 ? 44 :
                                         ISL_GFX_VER(dev) >= 9 ? 38 : 31);
       if (size_B > max_surface_B) {
          return notify_failure(
             info,
             "calculated size (%"PRIu64"B) exceeds platform limit of %"PRIu64"B",
             size_B, max_surface_B);
       }
    
       *out_size_B = size_B;
       return true;
    }
    
    static uint32_t
    isl_calc_base_alignment(const struct isl_device *dev,
                            const struct isl_surf_init_info *info,
                            const struct isl_tile_info *tile_info)
    {
       uint32_t base_alignment_B;
       if (tile_info->tiling == ISL_TILING_LINEAR) {
          /* From the Broadwell PRM Vol 2d,
           * RENDER_SURFACE_STATE::SurfaceBaseAddress:
           *
           *    "The Base Address for linear render target surfaces and surfaces
           *    accessed with the typed surface read/write data port messages must
           *    be element-size aligned, for non-YUV surface formats, or a
           *    multiple of 2 element-sizes for YUV surface formats. Other linear
           *    surfaces have no alignment requirements (byte alignment is
           *    sufficient.)"
           */
          base_alignment_B = MAX(1, info->min_alignment_B);
          if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
             if (isl_format_is_yuv(info->format)) {
                base_alignment_B =
                   MAX(base_alignment_B, tile_info->format_bpb / 4);
             } else {
                base_alignment_B =
                   MAX(base_alignment_B, tile_info->format_bpb / 8);
             }
          }
          base_alignment_B = isl_round_up_to_power_of_two(base_alignment_B);
    
          /* From the Skylake PRM Vol 2c, PLANE_STRIDE::Stride:
           *
           *     "For Linear memory, this field specifies the stride in chunks of
           *     64 bytes (1 cache line)."
           */
          if (isl_surf_usage_is_display(info->usage))
             base_alignment_B = MAX(base_alignment_B, 64);
       } else {
          const uint32_t tile_size_B = tile_info->phys_extent_B.width *
                                       tile_info->phys_extent_B.height;
          assert(isl_is_pow2(info->min_alignment_B) && isl_is_pow2(tile_size_B));
          base_alignment_B = MAX(info->min_alignment_B, tile_size_B);
    
          if (_isl_surf_info_supports_ccs(dev, info->format, info->usage)) {
             /* Wa_22015614752:
              *
              * Due to L3 cache being tagged with (engineID, vaID) and the CCS
              * block/cacheline being 256 bytes, 2 engines accessing a 64Kb range
              * with compression will generate 2 different CCS cacheline entries
              * in L3, this will lead to corruptions. To avoid this, we need to
              * ensure 2 images do not share a 256 bytes CCS cacheline. With a
              * ratio of compression of 1/256, this is 64Kb alignment (even for
              * Tile4...)
              *
              * ATS-M PRMS, Vol 2a: Command Reference: Instructions,
              * XY_CTRL_SURF_COPY_BLT, "Size of Control Surface Copy" field, the
              * CCS blocks are 256 bytes :
              *
              *    "This field indicates size of the Control Surface or CCS copy.
              *     It is expressed in terms of number of 256B block of CCS, where
              *     each 256B block of CCS corresponds to 64KB of main surface."
              */
             if (intel_needs_workaround(dev->info, 22015614752) &&
                 (info->usage & (ISL_SURF_USAGE_MULTI_ENGINE_SEQ_BIT |
                                 ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT))) {
                base_alignment_B = MAX(base_alignment_B,
                                       256 /* cacheline */ * 256 /* AUX ratio */);
             }
    
             /* Platforms using an aux map require that images be
              * granularity-aligned if they're going to used with CCS. This is
              * because the Aux translation table maps main surface addresses to
              * aux addresses at a granularity in the main surface. Because we
              * don't know for sure in ISL if a surface will use CCS, we have to
              * guess based on the DISABLE_AUX usage bit. The one thing we do know
              * is that we haven't enable CCS on linear images yet so we can avoid
              * the extra alignment there.
              */
             if (dev->info->has_aux_map &&
                 !(info->usage & ISL_SURF_USAGE_NO_AUX_TT_ALIGNMENT_BIT)) {
                base_alignment_B = MAX(base_alignment_B, dev->info->verx10 >= 125 ?
                                       1024 * 1024 : 64 * 1024);
             }
          }
       }
    
       /* If for some reason we can't support the appropriate tiling format and
        * end up falling to linear or some other format, make sure the image size
        * and alignment are aligned to the expected block size so we can at least
        * do opaque binds.
        */
       if (info->usage & ISL_SURF_USAGE_SPARSE_BIT)
          base_alignment_B = MAX(base_alignment_B, 64 * 1024);
    
       return base_alignment_B;
    }
    
    bool
    isl_surf_init_s(const struct isl_device *dev,
                    struct isl_surf *surf,
                    const struct isl_surf_init_info *restrict info)
    {
       /* Some sanity checks */
       assert(!(info->usage & ISL_SURF_USAGE_CPB_BIT) ||
              dev->info->has_coarse_pixel_primitive_and_cb);
    
       const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    
       const struct isl_extent4d logical_level0_px = {
          .w = info->width,
          .h = info->height,
          .d = info->depth,
          .a = info->array_len,
       };
    
       enum isl_tiling tiling;
       if (!isl_surf_choose_tiling(dev, info, &tiling))
          return false;
    
       const enum isl_dim_layout dim_layout =
          isl_surf_choose_dim_layout(dev, info->dim, tiling, info->usage);
    
       enum isl_msaa_layout msaa_layout;
       if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout))
           return false;
    
       struct isl_tile_info tile_info;
       isl_tiling_get_info(tiling, info->dim, msaa_layout, fmtl->bpb,
                           info->samples, &tile_info);
    
       struct isl_extent3d image_align_el;
       isl_choose_image_alignment_el(dev, info, &tile_info, dim_layout,
                                     msaa_layout, &image_align_el);
    
       struct isl_extent3d image_align_sa =
          isl_extent3d_el_to_sa(info->format, image_align_el);
    
       struct isl_extent4d phys_level0_sa;
       isl_calc_phys_level0_extent_sa(dev, info, dim_layout, tiling, msaa_layout,
                                      &phys_level0_sa);
    
       enum isl_array_pitch_span array_pitch_span =
          isl_choose_array_pitch_span(dev, info, dim_layout, &phys_level0_sa);
    
       uint32_t miptail_start_level =
          isl_choose_miptail_start_level(dev, info, &tile_info);
    
       uint32_t array_pitch_el_rows;
       struct isl_extent4d phys_total_el;
       isl_calc_phys_total_extent_el(dev, info, &tile_info,
                                     dim_layout, msaa_layout,
                                     &image_align_sa, &phys_level0_sa,
                                     array_pitch_span, miptail_start_level,
                                     &array_pitch_el_rows,
                                     &phys_total_el);
    
       uint32_t row_pitch_B;
       if (!isl_calc_row_pitch(dev, info, &tile_info, dim_layout,
                               &phys_total_el, &row_pitch_B))
          return false;
    
       uint64_t size_B;
       if (!isl_calc_size(dev, info, &tile_info, &phys_total_el,
                          array_pitch_el_rows, row_pitch_B, &size_B))
          return false;
    
       const uint32_t base_alignment_B =
          isl_calc_base_alignment(dev, info, &tile_info);
    
       *surf = (struct isl_surf) {
          .dim = info->dim,
          .dim_layout = dim_layout,
          .msaa_layout = msaa_layout,
          .tiling = tiling,
          .format = info->format,
    
          .levels = info->levels,
          .samples = info->samples,
    
          .image_alignment_el = image_align_el,
          .logical_level0_px = logical_level0_px,
          .phys_level0_sa = phys_level0_sa,
    
          .size_B = size_B,
          .alignment_B = base_alignment_B,
          .row_pitch_B = row_pitch_B,
          .array_pitch_el_rows = array_pitch_el_rows,
          .array_pitch_span = array_pitch_span,
          .miptail_start_level = miptail_start_level,
    
          .usage = info->usage,
       };
    
       return true;
    }
    
    void
    isl_surf_get_tile_info(const struct isl_surf *surf,
                           struct isl_tile_info *tile_info)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
       isl_tiling_get_info(surf->tiling, surf->dim, surf->msaa_layout, fmtl->bpb,
                           surf->samples, tile_info);
    }
    
    bool
    isl_surf_get_hiz_surf(const struct isl_device *dev,
                          const struct isl_surf *surf,
                          struct isl_surf *hiz_surf)
    {
       if (INTEL_DEBUG(DEBUG_NO_HIZ))
          return false;
    
       if (surf->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)
          return false;
    
       /* HiZ support does not exist prior to Gfx5 */
       if (ISL_GFX_VER(dev) < 5)
          return false;
    
       if (!isl_surf_usage_is_depth(surf->usage))
          return false;
    
       /* From the Sandy Bridge PRM, Vol 2 Part 1,
        * 3DSTATE_DEPTH_BUFFER::Hierarchical Depth Buffer Enable,
        *
        *    If this field is enabled, the Surface Format of the depth buffer
        *    cannot be D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT. Use of stencil
        *    requires the separate stencil buffer.
        *
        * On SNB+, HiZ can't be used with combined depth-stencil buffers.
        */
       if (isl_surf_usage_is_stencil(surf->usage))
          return false;
    
       /* Multisampled depth is always interleaved */
       assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE ||
              surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
    
       /* From the Broadwell PRM Vol. 7, "Hierarchical Depth Buffer":
        *
        *    "The Surface Type, Height, Width, Depth, Minimum Array Element, Render
        *    Target View Extent, and Depth Coordinate Offset X/Y of the
        *    hierarchical depth buffer are inherited from the depth buffer. The
        *    height and width of the hierarchical depth buffer that must be
        *    allocated are computed by the following formulas, where HZ is the
        *    hierarchical depth buffer and Z is the depth buffer. The Z_Height,
        *    Z_Width, and Z_Depth values given in these formulas are those present
        *    in 3DSTATE_DEPTH_BUFFER incremented by one.
        *
        *    "The value of Z_Height and Z_Width must each be multiplied by 2 before
        *    being applied to the table below if Number of Multisamples is set to
        *    NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and
        *    Z_Width must be multiplied by 4 before being applied to the table
        *    below if Number of Multisamples is set to NUMSAMPLES_8."
        *
        * In the Sky Lake PRM, the second paragraph is gone.  This means that,
        * from Sandy Bridge through Broadwell, HiZ compresses samples in the
        * primary depth surface.  On Sky Lake and onward, HiZ compresses pixels.
        *
        * There are a number of different ways that this discrepancy could be
        * handled.  The way we have chosen is to simply make MSAA HiZ have the
        * same number of samples as the parent surface pre-Sky Lake and always be
        * single-sampled on Sky Lake and above.  Since the block sizes of
        * compressed formats are given in samples, this neatly handles everything
        * without the need for additional HiZ formats with different block sizes
        * on SKL+.
        */
       const unsigned samples = ISL_GFX_VER(dev) >= 9 ? 1 : surf->samples;
    
       const enum isl_format format =
          ISL_GFX_VERX10(dev) >= 125 ? ISL_FORMAT_GFX125_HIZ : ISL_FORMAT_HIZ;
    
       return isl_surf_init(dev, hiz_surf,
                            .dim = surf->dim,
                            .format = format,
                            .width = surf->logical_level0_px.width,
                            .height = surf->logical_level0_px.height,
                            .depth = surf->logical_level0_px.depth,
                            .levels = surf->levels,
                            .array_len = surf->logical_level0_px.array_len,
                            .samples = samples,
                            .usage = ISL_SURF_USAGE_HIZ_BIT,
                            .tiling_flags = ISL_TILING_HIZ_BIT);
    }
    
    bool
    isl_surf_get_mcs_surf(const struct isl_device *dev,
                          const struct isl_surf *surf,
                          struct isl_surf *mcs_surf)
    {
       /* It must be multisampled with an array layout */
       if (surf->msaa_layout != ISL_MSAA_LAYOUT_ARRAY)
          return false;
    
       /* On Gfx12+ this format is not listed in TGL PRMs, Volume 2b: Command
        * Reference: Enumerations, RenderCompressionFormat
        */
       if (ISL_GFX_VER(dev) >= 12 &&
           surf->format == ISL_FORMAT_R9G9B9E5_SHAREDEXP)
          return false;
    
       /* The following are true of all multisampled surfaces */
       assert(surf->samples > 1);
       assert(surf->dim == ISL_SURF_DIM_2D);
       assert(surf->levels == 1);
       assert(surf->logical_level0_px.depth == 1);
       assert(isl_format_supports_multisampling(dev->info, surf->format));
    
       enum isl_format mcs_format;
       switch (surf->samples) {
       case 2:  mcs_format = ISL_FORMAT_MCS_2X;  break;
       case 4:  mcs_format = ISL_FORMAT_MCS_4X;  break;
       case 8:  mcs_format = ISL_FORMAT_MCS_8X;  break;
       case 16: mcs_format = ISL_FORMAT_MCS_16X; break;
       default:
          unreachable("Invalid sample count");
       }
    
       return isl_surf_init(dev, mcs_surf,
                            .dim = ISL_SURF_DIM_2D,
                            .format = mcs_format,
                            .width = surf->logical_level0_px.width,
                            .height = surf->logical_level0_px.height,
                            .depth = 1,
                            .levels = 1,
                            .array_len = surf->logical_level0_px.array_len,
                            .samples = 1, /* MCS surfaces are really single-sampled */
                            .usage = ISL_SURF_USAGE_MCS_BIT,
                            .tiling_flags = ISL_TILING_ANY_MASK);
    }
    
    bool
    _isl_surf_info_supports_ccs(const struct isl_device *dev,
                                enum isl_format format,
                                isl_surf_usage_flags_t usage)
    {
       if (!isl_format_supports_ccs_d(dev->info, format) &&
           !isl_format_supports_ccs_e(dev->info, format))
          return false;
    
       /* CCS is only for color images on Gfx7-11 */
       if (ISL_GFX_VER(dev) <= 11 && isl_surf_usage_is_depth_or_stencil(usage))
          return false;
    
       if (usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)
          return false;
    
       /* TODO: Disable for now, as we're not sure about the meaning of
        * 3DSTATE_CPSIZE_CONTROL_BUFFER::CPCBCompressionEnable
        */
       if (isl_surf_usage_is_cpb(usage) && dev->info->ver < 20)
          return false;
    
       if (INTEL_DEBUG(DEBUG_NO_CCS))
          return false;
    
       return true;
    }
    
    bool
    isl_surf_supports_ccs(const struct isl_device *dev,
                          const struct isl_surf *surf,
                          const struct isl_surf *hiz_or_mcs_surf)
    {
       if (!_isl_surf_info_supports_ccs(dev, surf->format, surf->usage))
          return false;
    
       /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
        * Target(s)", beneath the "Fast Color Clear" bullet (p326):
        *
        *     - Support is limited to tiled render targets.
        *
        * From the BSpec (44930) for Gfx12:
        *
        *    Linear CCS is only allowed for Untyped Buffers but only via HDC
        *    Data-Port messages.
        *
        * We never use untyped messages on surfaces created by ISL on Gfx9+ so
        * this means linear is out on Gfx12+ as well.
        */
       if (surf->tiling == ISL_TILING_LINEAR)
          return false;
    
       /* From the SKL PRMs, Volume 7: MCS Buffer for Render Target(s),
        *
        *    - Note: Lossless Color Compression can only be applied to Surfaces
        *    which are TileY, TileYs, or TileYf.
        *
        * From the ACM PRMs, Volume 9: MCS/CCS Buffers for Render Target(s),
        *
        *    - Note: Lossless Color Compression can only be applied to Surfaces
        *    which are Linear, Tile4, or Tile64. (TileY/TileYF/TileYS on older
        *    devices)
        *
        * It is made clear that X-tiling is no longer supported on SKL+.
        */
       if (ISL_GFX_VER(dev) >= 9 && surf->tiling == ISL_TILING_X)
          return false;
    
       /* TODO: add CCS support for Ys/Yf */
       if (isl_tiling_is_std_y(surf->tiling))
          return false;
    
       /* Wa_22015614752: There are issues with multiple engines accessing
        * the same CCS cacheline in parallel. This can happen if this image
        * has multiple subresources. Such conflicts can be avoided with
        * tilings that set the subresource alignment to 64K and with miptails
        * disabled. If we aren't using such a configuration, disable CCS.
        */
       if (intel_needs_workaround(dev->info, 22015614752) &&
           (surf->usage & ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT) &&
           (surf->levels > 1 ||
            surf->logical_level0_px.depth > 1 ||
            surf->logical_level0_px.array_len > 1)) {
          assert(surf->miptail_start_level >= surf->levels);
          if (surf->tiling != ISL_TILING_64) {
             assert(surf->tiling == ISL_TILING_4);
             return false;
          }
       }
    
       if (ISL_GFX_VER(dev) == 12) {
          if (isl_surf_usage_is_stencil(surf->usage)) {
             /* HiZ and MCS aren't allowed with stencil */
             assert(hiz_or_mcs_surf == NULL || hiz_or_mcs_surf->size_B == 0);
    
             /* Multi-sampled stencil cannot have CCS */
             if (surf->samples > 1)
                return false;
          } else if (isl_surf_usage_is_depth(surf->usage)) {
             const struct isl_surf *hiz_surf = hiz_or_mcs_surf;
    
             /* With depth surfaces, HIZ is required for CCS. */
             if (hiz_surf == NULL || hiz_surf->size_B == 0)
                return false;
    
             assert(hiz_surf->usage & ISL_SURF_USAGE_HIZ_BIT);
             assert(hiz_surf->tiling == ISL_TILING_HIZ);
             assert(isl_format_is_hiz(hiz_surf->format));
          } else if (surf->samples > 1) {
             const struct isl_surf *mcs_surf = hiz_or_mcs_surf;
    
             /* With multisampled color, CCS requires MCS */
             if (mcs_surf == NULL || mcs_surf->size_B == 0)
                return false;
    
             assert(mcs_surf->usage & ISL_SURF_USAGE_MCS_BIT);
             assert(isl_format_is_mcs(mcs_surf->format));
          } else {
             /* Single-sampled color can't have MCS or HiZ */
             assert(hiz_or_mcs_surf == NULL || hiz_or_mcs_surf->size_B == 0);
    
             /* From Bspec 49252, Render Decompression:
              *
              *    "Compressed displayable surfaces must be 16KB aligned and have
              *    pitches padded to multiple of 4 tiles."
              *
              * The drm_fourcc.h header doesn't require the aligned address for
              * compressed dmabufs, but it does require the aligned pitch.
              */
             if (isl_surf_usage_is_display(surf->usage)) {
                assert(surf->tiling == ISL_TILING_4 ||
                       surf->tiling == ISL_TILING_Y0);
                if (surf->row_pitch_B % 512 != 0)
                   return false;
             }
    
             /* From BSpec 44930,
              *
              *    "Compression of 3D Ys surfaces with 64 or 128 bpp is not
              *    supported in Gen12. Moreover, "Render Target Fast-clear Enable"
              *    command is not supported for any 3D Ys surfaces. except when
              *    Surface is a Procdural Texture."
              *
              * It's not clear where the exception applies, but either way, we
              * don't support Procedural Textures.
              */
             if (surf->dim == ISL_SURF_DIM_3D &&
                 surf->tiling == ISL_TILING_ICL_Ys &&
                 isl_format_get_layout(surf->format)->bpb >= 64)
                return false;
          }
       } else if (ISL_GFX_VER(dev) < 12) {
          if (surf->samples > 1)
             return false;
    
          /* CCS is only for color images on Gfx7-11 */
          assert(!isl_surf_usage_is_depth_or_stencil(surf->usage));
    
          /* We're single-sampled color so having HiZ or MCS makes no sense */
          assert(hiz_or_mcs_surf == NULL || hiz_or_mcs_surf->size_B == 0);
    
          /* The PRM doesn't say this explicitly, but fast-clears don't appear to
           * work for 3D textures until gfx9 where the layout of 3D textures
           * changes to match 2D array textures.
           */
          if (ISL_GFX_VER(dev) <= 8 && surf->dim != ISL_SURF_DIM_2D)
             return false;
    
          /* From the HSW PRM Volume 7: 3D-Media-GPGPU, page 652 (Color Clear of
           * Non-MultiSampler Render Target Restrictions):
           *
           *    "Support is for non-mip-mapped and non-array surface types only."
           *
           * This restriction is lifted on gfx8+.  Technically, it may be possible
           * to create a CCS for an arrayed or mipmapped image and only enable
           * CCS_D when rendering to the base slice.  However, there is no
           * documentation tell us what the hardware would do in that case or what
           * it does if you walk off the bases slice.  (Does it ignore CCS or does
           * it start scribbling over random memory?)  We play it safe and just
           * follow the docs and don't allow CCS_D for arrayed or mip-mapped
           * surfaces.
           */
          if (ISL_GFX_VER(dev) <= 7 &&
              (surf->levels > 1 || surf->logical_level0_px.array_len > 1))
             return false;
       }
    
       return true;
    }
    
    bool
    isl_surf_get_ccs_surf(const struct isl_device *dev,
                          const struct isl_surf *surf,
                          struct isl_surf *ccs_surf,
                          uint32_t row_pitch_B)
    {
       if (!isl_surf_supports_ccs(dev, surf, NULL))
          return false;
    
       enum isl_format ccs_format;
       if (ISL_GFX_VER(dev) >= 9 && ISL_GFX_VER(dev) <= 11) {
          switch (isl_format_get_layout(surf->format)->bpb) {
          case 32:    ccs_format = ISL_FORMAT_GFX9_CCS_32BPP;   break;
          case 64:    ccs_format = ISL_FORMAT_GFX9_CCS_64BPP;   break;
          case 128:   ccs_format = ISL_FORMAT_GFX9_CCS_128BPP;  break;
          default:    unreachable("Unsupported CCS format");
          }
       } else if (surf->tiling == ISL_TILING_Y0) {
          switch (isl_format_get_layout(surf->format)->bpb) {
          case 32:    ccs_format = ISL_FORMAT_GFX7_CCS_32BPP_Y;    break;
          case 64:    ccs_format = ISL_FORMAT_GFX7_CCS_64BPP_Y;    break;
          case 128:   ccs_format = ISL_FORMAT_GFX7_CCS_128BPP_Y;   break;
          default:    unreachable("Unsupported CCS format");
          }
       } else if (surf->tiling == ISL_TILING_X) {
          switch (isl_format_get_layout(surf->format)->bpb) {
          case 32:    ccs_format = ISL_FORMAT_GFX7_CCS_32BPP_X;    break;
          case 64:    ccs_format = ISL_FORMAT_GFX7_CCS_64BPP_X;    break;
          case 128:   ccs_format = ISL_FORMAT_GFX7_CCS_128BPP_X;   break;
          default:    unreachable("Unsupported CCS format");
          }
       } else {
          unreachable("Invalid tiling format");
       }
    
       return isl_surf_init(dev, ccs_surf,
                            .dim = surf->dim,
                            .format = ccs_format,
                            .width = surf->logical_level0_px.width,
                            .height = surf->logical_level0_px.height,
                            .depth = surf->logical_level0_px.depth,
                            .levels = surf->levels,
                            .array_len = surf->logical_level0_px.array_len,
                            .samples = 1,
                            .row_pitch_B = row_pitch_B,
                            .usage = ISL_SURF_USAGE_CCS_BIT,
                            .tiling_flags = ISL_TILING_CCS_BIT);
    }
    
    #define isl_genX_call(dev, func, ...)              \
       switch (ISL_GFX_VERX10(dev)) {                  \
       case 40:                                        \
          isl_gfx4_##func(__VA_ARGS__);                \
          break;                                       \
       case 45:                                        \
          /* G45 surface state is the same as gfx5 */  \
       case 50:                                        \
          isl_gfx5_##func(__VA_ARGS__);                \
          break;                                       \
       case 60:                                        \
          isl_gfx6_##func(__VA_ARGS__);                \
          break;                                       \
       case 70:                                        \
          isl_gfx7_##func(__VA_ARGS__);                \
          break;                                       \
       case 75:                                        \
          isl_gfx75_##func(__VA_ARGS__);               \
          break;                                       \
       case 80:                                        \
          isl_gfx8_##func(__VA_ARGS__);                \
          break;                                       \
       case 90:                                        \
          isl_gfx9_##func(__VA_ARGS__);                \
          break;                                       \
       case 110:                                       \
          isl_gfx11_##func(__VA_ARGS__);               \
          break;                                       \
       case 120:                                       \
          isl_gfx12_##func(__VA_ARGS__);               \
          break;                                       \
       case 125:                                       \
          isl_gfx125_##func(__VA_ARGS__);              \
          break;                                       \
       case 200:                                       \
          isl_gfx20_##func(__VA_ARGS__);               \
          break;                                       \
       case 300:                                       \
          isl_gfx30_##func(__VA_ARGS__);               \
          break;                                       \
       default:                                        \
          assert(!"Unknown hardware generation");      \
       }
    
    /**
     * A variant of isl_surf_get_image_offset_sa() specific to
     * ISL_DIM_LAYOUT_GFX4_2D.
     */
    static void
    get_image_offset_sa_gfx4_2d(const struct isl_surf *surf,
                                uint32_t level, uint32_t logical_array_layer,
                                uint32_t *x_offset_sa,
                                uint32_t *y_offset_sa,
                                uint32_t *z_offset_sa,
                                uint32_t *array_offset)
    {
       assert(level < surf->levels);
       if (surf->dim == ISL_SURF_DIM_3D)
          assert(logical_array_layer < surf->logical_level0_px.depth);
       else
          assert(logical_array_layer < surf->logical_level0_px.array_len);
    
       const struct isl_extent3d image_align_sa =
          isl_surf_get_image_alignment_sa(surf);
    
       const uint32_t W0 = surf->phys_level0_sa.width;
       const uint32_t H0 = surf->phys_level0_sa.height;
    
       const uint32_t phys_layer = logical_array_layer *
          (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
    
       uint32_t x = 0, y;
       if (isl_tiling_is_std_y(surf->tiling) ||
           isl_tiling_is_64(surf->tiling)) {
          y = 0;
          if (surf->dim == ISL_SURF_DIM_3D) {
             *z_offset_sa = logical_array_layer;
             *array_offset = 0;
          } else {
             *z_offset_sa = 0;
             *array_offset = phys_layer;
          }
       } else {
          y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
          *z_offset_sa = 0;
          *array_offset = 0;
       }
    
       for (uint32_t l = 0; l < MIN(level, surf->miptail_start_level); ++l) {
          if (l == 1) {
             uint32_t W = isl_minify(W0, l);
             x += isl_align_npot(W, image_align_sa.w);
          } else {
             uint32_t H = isl_minify(H0, l);
             y += isl_align_npot(H, image_align_sa.h);
          }
       }
    
       *x_offset_sa = x;
       *y_offset_sa = y;
    
       if (level >= surf->miptail_start_level) {
          const struct isl_format_layout *fmtl =
             isl_format_get_layout(surf->format);
    
          uint32_t tail_offset_x_el, tail_offset_y_el, tail_offset_z_el;
          isl_get_miptail_level_offset_el(surf->tiling, surf->dim,
                                          fmtl->bpb,
                                          level - surf->miptail_start_level,
                                          &tail_offset_x_el,
                                          &tail_offset_y_el,
                                          &tail_offset_z_el);
          *x_offset_sa += tail_offset_x_el * fmtl->bw;
          *y_offset_sa += tail_offset_y_el * fmtl->bh;
          *z_offset_sa += tail_offset_z_el * fmtl->bd;
       }
    }
    
    /**
     * A variant of isl_surf_get_image_offset_sa() specific to
     * ISL_DIM_LAYOUT_GFX4_3D.
     */
    static void
    get_image_offset_sa_gfx4_3d(const struct isl_surf *surf,
                                uint32_t level, uint32_t logical_z_offset_px,
                                uint32_t *x_offset_sa,
                                uint32_t *y_offset_sa)
    {
       assert(level < surf->levels);
       if (surf->dim == ISL_SURF_DIM_3D) {
          assert(surf->phys_level0_sa.array_len == 1);
          assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
       } else {
          assert(surf->dim == ISL_SURF_DIM_2D);
          assert(surf->usage & ISL_SURF_USAGE_CUBE_BIT);
          assert(surf->phys_level0_sa.array_len == 6);
          assert(logical_z_offset_px < surf->phys_level0_sa.array_len);
       }
    
       const struct isl_extent3d image_align_sa =
          isl_surf_get_image_alignment_sa(surf);
    
       const uint32_t W0 = surf->phys_level0_sa.width;
       const uint32_t H0 = surf->phys_level0_sa.height;
       const uint32_t D0 = surf->phys_level0_sa.depth;
       const uint32_t AL = surf->phys_level0_sa.array_len;
    
       uint32_t x = 0;
       uint32_t y = 0;
    
       for (uint32_t l = 0; l < level; ++l) {
          const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h);
          const uint32_t level_d =
             isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : AL,
                            image_align_sa.d);
          const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
    
          y += level_h * max_layers_vert;
       }
    
       const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w);
       const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h);
       const uint32_t level_d =
          isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, level) : AL,
                         image_align_sa.d);
    
       const uint32_t max_layers_horiz = MIN(level_d, 1u << level);
    
       x += level_w * (logical_z_offset_px % max_layers_horiz);
       y += level_h * (logical_z_offset_px / max_layers_horiz);
    
       *x_offset_sa = x;
       *y_offset_sa = y;
    }
    
    static void
    get_image_offset_sa_gfx6_stencil_hiz(const struct isl_surf *surf,
                                         uint32_t level,
                                         uint32_t logical_array_layer,
                                         uint32_t *x_offset_sa,
                                         uint32_t *y_offset_sa)
    {
       assert(level < surf->levels);
       assert(surf->logical_level0_px.depth == 1);
       assert(logical_array_layer < surf->logical_level0_px.array_len);
    
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
    
       const struct isl_extent3d image_align_sa =
          isl_surf_get_image_alignment_sa(surf);
    
       struct isl_tile_info tile_info;
       isl_surf_get_tile_info(surf, &tile_info);
       const struct isl_extent2d tile_extent_sa = {
          .w = tile_info.logical_extent_el.w * fmtl->bw,
          .h = tile_info.logical_extent_el.h * fmtl->bh,
       };
       /* Tile size is a multiple of image alignment */
       assert(tile_extent_sa.w % image_align_sa.w == 0);
       assert(tile_extent_sa.h % image_align_sa.h == 0);
    
       const uint32_t W0 = surf->phys_level0_sa.w;
       const uint32_t H0 = surf->phys_level0_sa.h;
    
       /* Each image has the same height as LOD0 because the hardware thinks
        * everything is LOD0
        */
       const uint32_t H = isl_align(H0, image_align_sa.h);
    
       /* Quick sanity check for consistency */
       if (surf->phys_level0_sa.array_len > 1)
          assert(surf->array_pitch_el_rows == isl_assert_div(H, fmtl->bh));
    
       uint32_t x = 0, y = 0;
       for (uint32_t l = 0; l < level; ++l) {
          const uint32_t W = isl_minify(W0, l);
    
          const uint32_t w = isl_align(W, tile_extent_sa.w);
          const uint32_t h = isl_align(H * surf->phys_level0_sa.a,
                                       tile_extent_sa.h);
    
          if (l == 0) {
             y += h;
          } else {
             x += w;
          }
       }
    
       y += H * logical_array_layer;
    
       *x_offset_sa = x;
       *y_offset_sa = y;
    }
    
    /**
     * A variant of isl_surf_get_image_offset_sa() specific to
     * ISL_DIM_LAYOUT_GFX9_1D.
     */
    static void
    get_image_offset_sa_gfx9_1d(const struct isl_surf *surf,
                                uint32_t level, uint32_t layer,
                                uint32_t *x_offset_sa,
                                uint32_t *y_offset_sa)
    {
       assert(level < surf->levels);
       assert(layer < surf->phys_level0_sa.array_len);
       assert(surf->phys_level0_sa.height == 1);
       assert(surf->phys_level0_sa.depth == 1);
       assert(surf->samples == 1);
    
       const uint32_t W0 = surf->phys_level0_sa.width;
       const struct isl_extent3d image_align_sa =
          isl_surf_get_image_alignment_sa(surf);
    
       uint32_t x = 0;
    
       for (uint32_t l = 0; l < level; ++l) {
          uint32_t W = isl_minify(W0, l);
          uint32_t w = isl_align_npot(W, image_align_sa.w);
    
          x += w;
       }
    
       *x_offset_sa = x;
       *y_offset_sa = layer * isl_surf_get_array_pitch_sa_rows(surf);
    }
    
    /**
     * Calculate the offset, in units of surface samples, to a subimage in the
     * surface.
     *
     * @invariant level < surface levels
     * @invariant logical_array_layer < logical array length of surface
     * @invariant logical_z_offset_px < logical depth of surface at level
     */
    void
    isl_surf_get_image_offset_sa(const struct isl_surf *surf,
                                 uint32_t level,
                                 uint32_t logical_array_layer,
                                 uint32_t logical_z_offset_px,
                                 uint32_t *x_offset_sa,
                                 uint32_t *y_offset_sa,
                                 uint32_t *z_offset_sa,
                                 uint32_t *array_offset)
    {
       assert(level < surf->levels);
       assert(logical_array_layer < surf->logical_level0_px.array_len);
       assert(logical_z_offset_px
              < isl_minify(surf->logical_level0_px.depth, level));
    
       switch (surf->dim_layout) {
       case ISL_DIM_LAYOUT_GFX9_1D:
          get_image_offset_sa_gfx9_1d(surf, level, logical_array_layer,
                                      x_offset_sa, y_offset_sa);
          *z_offset_sa = 0;
          *array_offset = 0;
          break;
       case ISL_DIM_LAYOUT_GFX4_2D:
          get_image_offset_sa_gfx4_2d(surf, level, logical_array_layer
                                      + logical_z_offset_px,
                                      x_offset_sa, y_offset_sa,
                                      z_offset_sa, array_offset);
          break;
       case ISL_DIM_LAYOUT_GFX4_3D:
          get_image_offset_sa_gfx4_3d(surf, level, logical_array_layer +
                                      logical_z_offset_px,
                                      x_offset_sa, y_offset_sa);
          *z_offset_sa = 0;
          *array_offset = 0;
          break;
       case ISL_DIM_LAYOUT_GFX6_STENCIL_HIZ:
          get_image_offset_sa_gfx6_stencil_hiz(surf, level, logical_array_layer +
                                               logical_z_offset_px,
                                               x_offset_sa, y_offset_sa);
          *z_offset_sa = 0;
          *array_offset = 0;
          break;
    
       default:
          unreachable("not reached");
       }
    }
    
    void
    isl_surf_get_image_offset_el(const struct isl_surf *surf,
                                 uint32_t level,
                                 uint32_t logical_array_layer,
                                 uint32_t logical_z_offset_px,
                                 uint32_t *x_offset_el,
                                 uint32_t *y_offset_el,
                                 uint32_t *z_offset_el,
                                 uint32_t *array_offset)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
    
       assert(level < surf->levels);
       assert(logical_array_layer < surf->logical_level0_px.array_len);
       assert(logical_z_offset_px
              < isl_minify(surf->logical_level0_px.depth, level));
    
       uint32_t x_offset_sa, y_offset_sa, z_offset_sa;
       isl_surf_get_image_offset_sa(surf, level,
                                    logical_array_layer,
                                    logical_z_offset_px,
                                    &x_offset_sa,
                                    &y_offset_sa,
                                    &z_offset_sa,
                                    array_offset);
    
       *x_offset_el = x_offset_sa / fmtl->bw;
       *y_offset_el = y_offset_sa / fmtl->bh;
       *z_offset_el = z_offset_sa / fmtl->bd;
    }
    
    void
    isl_surf_get_image_offset_B_tile_sa(const struct isl_surf *surf,
                                        uint32_t level,
                                        uint32_t logical_array_layer,
                                        uint32_t logical_z_offset_px,
                                        uint64_t *offset_B,
                                        uint32_t *x_offset_sa,
                                        uint32_t *y_offset_sa)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
    
       uint32_t x_offset_el, y_offset_el;
       isl_surf_get_image_offset_B_tile_el(surf, level,
                                           logical_array_layer,
                                           logical_z_offset_px,
                                           offset_B,
                                           &x_offset_el,
                                           &y_offset_el);
    
       if (x_offset_sa) {
          *x_offset_sa = x_offset_el * fmtl->bw;
       } else {
          assert(x_offset_el == 0);
       }
    
       if (y_offset_sa) {
          *y_offset_sa = y_offset_el * fmtl->bh;
       } else {
          assert(y_offset_el == 0);
       }
    }
    
    void
    isl_surf_get_image_offset_B_tile_el(const struct isl_surf *surf,
                                        uint32_t level,
                                        uint32_t logical_array_layer,
                                        uint32_t logical_z_offset_px,
                                        uint64_t *offset_B,
                                        uint32_t *x_offset_el,
                                        uint32_t *y_offset_el)
    {
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
    
       uint32_t total_x_offset_el, total_y_offset_el;
       uint32_t total_z_offset_el, total_array_offset;
       isl_surf_get_image_offset_el(surf, level, logical_array_layer,
                                    logical_z_offset_px,
                                    &total_x_offset_el,
                                    &total_y_offset_el,
                                    &total_z_offset_el,
                                    &total_array_offset);
    
       uint32_t z_offset_el, array_offset;
       isl_tiling_get_intratile_offset_el(surf->tiling, surf->dim,
                                          surf->msaa_layout, fmtl->bpb,
                                          surf->samples,
                                          surf->row_pitch_B,
                                          surf->array_pitch_el_rows,
                                          total_x_offset_el,
                                          total_y_offset_el,
                                          total_z_offset_el,
                                          total_array_offset,
                                          offset_B,
                                          x_offset_el,
                                          y_offset_el,
                                          &z_offset_el,
                                          &array_offset);
       if (level >= surf->miptail_start_level) {
          /* We can do a byte offset to the first level of a miptail but we cannot
           * offset into a miptail.
           */
          assert(level == surf->miptail_start_level);
    
          /* The byte offset will get us to the miptail page.  The other offsets
           * are to the actual level within the miptail.  It is assumed that the
           * caller will set up a texture with a miptail and use the hardware to
           * handle offseting inside the miptail.
           */
          *x_offset_el = 0;
          *y_offset_el = 0;
       } else {
          assert(z_offset_el == 0);
          assert(array_offset == 0);
       }
    }
    
    void
    isl_surf_get_image_range_B_tile(const struct isl_surf *surf,
                                    uint32_t level,
                                    uint32_t logical_array_layer,
                                    uint32_t logical_z_offset_px,
                                    uint64_t *start_tile_B,
                                    uint64_t *end_tile_B)
    {
       uint32_t start_x_offset_el, start_y_offset_el;
       uint32_t start_z_offset_el, start_array_slice;
       isl_surf_get_image_offset_el(surf, level, logical_array_layer,
                                    logical_z_offset_px,
                                    &start_x_offset_el,
                                    &start_y_offset_el,
                                    &start_z_offset_el,
                                    &start_array_slice);
    
       /* Compute the size of the subimage in surface elements */
       const uint32_t subimage_w_sa = isl_minify(surf->phys_level0_sa.w, level);
       const uint32_t subimage_h_sa = isl_minify(surf->phys_level0_sa.h, level);
       const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
       const uint32_t subimage_w_el = isl_align_div_npot(subimage_w_sa, fmtl->bw);
       const uint32_t subimage_h_el = isl_align_div_npot(subimage_h_sa, fmtl->bh);
    
       /* Find the last pixel */
       uint32_t end_x_offset_el = start_x_offset_el + subimage_w_el - 1;
       uint32_t end_y_offset_el = start_y_offset_el + subimage_h_el - 1;
    
       /* We only consider one Z or array slice */
       const uint32_t end_z_offset_el = start_z_offset_el;
       const uint32_t end_array_slice = start_array_slice;
    
       UNUSED uint32_t x_offset_el, y_offset_el, z_offset_el, array_slice;
       isl_tiling_get_intratile_offset_el(surf->tiling, surf->dim,
                                          surf->msaa_layout, fmtl->bpb,
                                          surf->samples,
                                          surf->row_pitch_B,
                                          surf->array_pitch_el_rows,
                                          start_x_offset_el,
                                          start_y_offset_el,
                                          start_z_offset_el,
                                          start_array_slice,
                                          start_tile_B,
                                          &x_offset_el,
                                          &y_offset_el,
                                          &z_offset_el,
                                          &array_slice);
    
       isl_tiling_get_intratile_offset_el(surf->tiling, surf->dim,
                                          surf->msaa_layout, fmtl->bpb,
                                          surf->samples,
                                          surf->row_pitch_B,
                                          surf->array_pitch_el_rows,
                                          end_x_offset_el,
                                          end_y_offset_el,
                                          end_z_offset_el,
                                          end_array_slice,
                                          end_tile_B,
                                          &x_offset_el,
                                          &y_offset_el,
                                          &z_offset_el,
                                          &array_slice);
    
       struct isl_tile_info tile_info;
       isl_surf_get_tile_info(surf, &tile_info);
    
       /* We want the range we return to be exclusive but the tile containing the
        * last pixel (what we just calculated) is inclusive. Add one and round up
        * to the tile size.
        */
       *end_tile_B = ALIGN_NPOT(*end_tile_B + 1, tile_info.phys_extent_B.w *
                                                 tile_info.phys_extent_B.h);
    
       assert(*end_tile_B <= surf->size_B);
    }
    
    void
    isl_surf_get_image_surf(const struct isl_device *dev,
                            const struct isl_surf *surf,
                            uint32_t level,
                            uint32_t logical_array_layer,
                            uint32_t logical_z_offset_px,
                            struct isl_surf *image_surf,
                            uint64_t *offset_B,
                            uint32_t *x_offset_sa,
                            uint32_t *y_offset_sa)
    {
       isl_surf_get_image_offset_B_tile_sa(surf,
                                           level,
                                           logical_array_layer,
                                           logical_z_offset_px,
                                           offset_B,
                                           x_offset_sa,
                                           y_offset_sa);
    
       /* Even for cube maps there will be only single face, therefore drop the
        * corresponding flag if present.
        */
       const isl_surf_usage_flags_t usage =
          surf->usage & (~ISL_SURF_USAGE_CUBE_BIT);
    
       bool ok UNUSED;
       ok = isl_surf_init(dev, image_surf,
                          .dim = ISL_SURF_DIM_2D,
                          .format = surf->format,
                          .width = isl_minify(surf->logical_level0_px.w, level),
                          .height = isl_minify(surf->logical_level0_px.h, level),
                          .depth = 1,
                          .levels = 1,
                          .array_len = 1,
                          .samples = surf->samples,
                          .row_pitch_B = surf->row_pitch_B,
                          .usage = usage,
                          .tiling_flags = (1 << surf->tiling));
       assert(ok);
    }
    
    bool
    isl_surf_get_uncompressed_surf(const struct isl_device *dev,
                                   const struct isl_surf *_surf,
                                   const struct isl_view *_view,
                                   struct isl_surf *ucompr_surf,
                                   struct isl_view *ucompr_view,
                                   uint64_t *offset_B,
                                   uint32_t *x_offset_el,
                                   uint32_t *y_offset_el)
    {
       /* Input and output pointers may be the same, save the input contents now. */
       const struct isl_surf __surf = *_surf, *surf = &__surf;
       const struct isl_view __view = *_view, *view = &__view;
       const struct isl_format_layout *fmtl =
          isl_format_get_layout(surf->format);
       const enum isl_format view_format = view->format;
    
       assert(fmtl->bw > 1 || fmtl->bh > 1 || fmtl->bd > 1);
       assert(isl_format_is_compressed(surf->format));
       assert(!isl_format_is_compressed(view->format));
       assert(isl_format_get_layout(view->format)->bpb == fmtl->bpb);
       assert(view->levels == 1);
    
       const uint32_t view_width_px =
          isl_minify(surf->logical_level0_px.width, view->base_level);
       const uint32_t view_height_px =
          isl_minify(surf->logical_level0_px.height, view->base_level);
    
       assert(surf->samples == 1);
       const uint32_t view_width_el = isl_align_div_npot(view_width_px, fmtl->bw);
       const uint32_t view_height_el = isl_align_div_npot(view_height_px, fmtl->bh);
    
       /* If we ever enable 3D block formats, we'll need to re-think this */
       assert(fmtl->bd == 1);
    
       if (isl_tiling_is_std_y(surf->tiling) ||
           isl_tiling_is_64(surf->tiling)) {
          /* If the requested level is not part of the miptail, we just offset to
           * the requested level. Because we're using standard tilings and aren't
           * in the miptail, arrays and 3D textures should just work so long as we
           * have the right array stride in the end.
           *
           * If the requested level is in the miptail, we instead offset to the
           * base of the miptail.  Because offsets into the miptail are fixed by
           * the tiling and don't depend on the actual size of the image, we can
           * set the level in the view to offset into the miptail regardless of
           * the fact minification yields different results for the compressed and
           * uncompressed surface.
           */
          const uint32_t base_level =
             MIN(view->base_level, surf->miptail_start_level);
    
          isl_surf_get_image_offset_B_tile_el(surf, base_level, 0, 0,
                                              offset_B, x_offset_el, y_offset_el);
          /* Tile64, Ys and Yf should have no intratile X or Y offset */
          assert(*x_offset_el == 0 && *y_offset_el == 0);
    
          /* Save off the array pitch */
          const uint32_t array_pitch_el_rows = surf->array_pitch_el_rows;
    
          const uint32_t view_depth_px =
             isl_minify(surf->logical_level0_px.depth, view->base_level);
          const uint32_t view_depth_el =
             isl_align_div_npot(view_depth_px, fmtl->bd);
    
          /* We need to compute the size of the uncompressed surface we will
           * create. If we're not in the miptail, it is just the view size in
           * surface elements. If we are in a miptail, we need a size that will
           * minify to the view size in surface elements. This may not be the same
           * as the size of base_level, but that's not a problem. Slot offsets are
           * fixed in HW (see the tables used in isl_get_miptail_level_offset_el).
           */
          const uint32_t ucompr_level = view->base_level - base_level;
    
          /* The > 1 check is here to prevent a change in the surface's overall
           * dimension (e.g. 2D->3D).
           *
           * Also having a base_level dimension = 1 doesn´t mean the HW will
           * ignore higher mip level. Once the dimension has reached 1, it'll stay
           * at 1 in the higher mip levels.
           */
          struct isl_extent3d ucompr_surf_extent_el = {
             .w = view_width_el  > 1 ? view_width_el  << ucompr_level : 1,
             .h = view_height_el > 1 ? view_height_el << ucompr_level : 1,
             .d = view_depth_el  > 1 ? view_depth_el  << ucompr_level : 1,
          };
    
          isl_surf_usage_flags_t usage = surf->usage;
          /* CCS-enabled surfaces can have different layout requirements than
           * surfaces without CCS support. So, for accuracy, disable CCS
           * support if the original surface lacked it.
           */
          if (_isl_surf_info_supports_ccs(dev, surf->format, surf->usage) !=
              _isl_surf_info_supports_ccs(dev, view_format, usage)) {
             assert(_isl_surf_info_supports_ccs(dev, view_format, usage));
             usage |= ISL_SURF_USAGE_DISABLE_AUX_BIT;
          }
    
          bool ok UNUSED;
          ok = isl_surf_init(dev, ucompr_surf,
                             .dim = surf->dim,
                             .format = view->format,
                             .width = ucompr_surf_extent_el.width,
                             .height = ucompr_surf_extent_el.height,
                             .depth = ucompr_surf_extent_el.depth,
                             .levels = ucompr_level + 1,
                             .array_len = surf->logical_level0_px.array_len,
                             .samples = surf->samples,
                             .min_miptail_start_level =
                                (int) (view->base_level < surf->miptail_start_level),
                             .row_pitch_B = surf->row_pitch_B,
                             .usage = usage,
                             .tiling_flags = (1u << surf->tiling));
          assert(ok);
    
          /* Use the array pitch from the original surface.  This way 2D arrays
           * and 3D textures should work properly, just with one LOD.
           */
          assert(ucompr_surf->array_pitch_el_rows <= array_pitch_el_rows);
          ucompr_surf->array_pitch_el_rows = array_pitch_el_rows;
    
          /* The newly created image represents only the one miplevel so we
           * need to adjust the view accordingly.  Because we offset it to
           * miplevel but used a Z and array slice of 0, the array range can be
           * left alone.
           */
          *ucompr_view = *view;
          ucompr_view->base_level -= base_level;
       } else {
          if (view->array_len > 1) {
             /* The Skylake PRM Vol. 2d, "RENDER_SURFACE_STATE::X Offset" says:
              *
              *    "If Surface Array is enabled, this field must be zero."
              *
              * The PRMs for other hardware have similar text. This is also tricky
              * to handle with things like BLORP's SW offsetting because the
              * increased surface size required for the offset may result in an
              * image height greater than qpitch.
              */
             if (view->base_level > 0)
                return false;
    
             /* On Haswell and earlier, RENDER_SURFACE_STATE doesn't have a QPitch
              * field; it only has "array pitch span" which means the QPitch is
              * automatically calculated. Since we're smashing the surface format
              * (block formats are subtly different) and the number of miplevels,
              * that calculation will get thrown off. This means we can't do
              * arrays even at LOD0
              *
              * On Broadwell, we do have a QPitch field which we can control.
              * However, HALIGN and VALIGN are specified in pixels and are
              * hard-coded to align to exactly the block size of the compressed
              * texture. This means that, when reinterpreted as a non-compressed
              * the QPitch may be anything but the HW requires it to be properly
              * aligned.
              */
             if (ISL_GFX_VER(dev) < 9)
                return false;
    
             *ucompr_surf = *surf;
             ucompr_surf->levels = 1;
             ucompr_surf->format = view_format;
    
             /* We're making an uncompressed view here. The image dimensions need
              * to be scaled down by the block size.
              */
             assert(ucompr_surf->logical_level0_px.width == view_width_px);
             assert(ucompr_surf->logical_level0_px.height == view_height_px);
             ucompr_surf->logical_level0_px.width = view_width_el;
             ucompr_surf->logical_level0_px.height = view_height_el;
             ucompr_surf->phys_level0_sa = isl_surf_get_phys_level0_el(surf);
    
             /* The surface mostly stays as-is; there is no offset */
             *offset_B = 0;
             *x_offset_el = 0;
             *y_offset_el = 0;
    
             /* The view remains the same */
             *ucompr_view = *view;
          } else {
             /* If only one array slice is requested, directly offset to that
              * slice. We could, in theory, still use arrays in some cases but
              * BLORP isn't prepared for this and everyone who calls this function
              * should be prepared to handle an X/Y offset.
              */
             isl_surf_get_image_offset_B_tile_el(surf,
                                                 view->base_level,
                                                 surf->dim == ISL_SURF_DIM_3D ?
                                                 0 : view->base_array_layer,
                                                 surf->dim == ISL_SURF_DIM_3D ?
                                                 view->base_array_layer : 0,
                                                 offset_B,
                                                 x_offset_el,
                                                 y_offset_el);
    
             isl_surf_usage_flags_t usage = surf->usage;
    
             /* Even for cube maps there will be only single face, therefore drop
              * the corresponding flag if present.
              */
             usage &= ~ISL_SURF_USAGE_CUBE_BIT;
    
             /* CCS-enabled surfaces can have different layout requirements than
              * surfaces without CCS support. So, for accuracy, disable CCS
              * support if the original surface lacked it.
              */
             if (_isl_surf_info_supports_ccs(dev, surf->format, surf->usage) !=
                 _isl_surf_info_supports_ccs(dev, view_format, usage)) {
                assert(_isl_surf_info_supports_ccs(dev, view_format, usage));
                usage |= ISL_SURF_USAGE_DISABLE_AUX_BIT;
             }
    
             bool ok UNUSED;
             ok = isl_surf_init(dev, ucompr_surf,
                                .dim = ISL_SURF_DIM_2D,
                                .format = view_format,
                                .width = view_width_el,
                                .height = view_height_el,
                                .depth = 1,
                                .levels = 1,
                                .array_len = 1,
                                .samples = 1,
                                .row_pitch_B = surf->row_pitch_B,
                                .usage = usage,
                                .tiling_flags = (1 << surf->tiling));
             assert(ok);
    
             /* The newly created image represents the one subimage we're
              * referencing with this view so it only has one array slice and
              * miplevel.
              */
             *ucompr_view = *view;
             ucompr_view->base_array_layer = 0;
             ucompr_view->base_level = 0;
          }
       }
    
       return true;
    }
    
    void
    isl_tiling_get_intratile_offset_el(enum isl_tiling tiling,
                                       enum isl_surf_dim dim,
                                       enum isl_msaa_layout msaa_layout,
                                       uint32_t bpb,
                                       uint32_t samples,
                                       uint32_t row_pitch_B,
                                       uint32_t array_pitch_el_rows,
                                       uint32_t total_x_offset_el,
                                       uint32_t total_y_offset_el,
                                       uint32_t total_z_offset_el,
                                       uint32_t total_array_offset,
                                       uint64_t *tile_offset_B,
                                       uint32_t *x_offset_el,
                                       uint32_t *y_offset_el,
                                       uint32_t *z_offset_el,
                                       uint32_t *array_offset)
    {
       if (tiling == ISL_TILING_LINEAR) {
          assert(bpb % 8 == 0);
          assert(samples == 1);
          assert(total_z_offset_el == 0 && total_array_offset == 0);
          *tile_offset_B = (uint64_t)total_y_offset_el * row_pitch_B +
                           (uint64_t)total_x_offset_el * (bpb / 8);
          *x_offset_el = 0;
          *y_offset_el = 0;
          *z_offset_el = 0;
          *array_offset = 0;
          return;
       }
    
       struct isl_tile_info tile_info;
       isl_tiling_get_info(tiling, dim, msaa_layout, bpb, samples, &tile_info);
    
       /* Pitches must make sense with the tiling */
       assert(row_pitch_B % tile_info.phys_extent_B.width == 0);
       if (tile_info.logical_extent_el.d > 1 || tile_info.logical_extent_el.a > 1)
          assert(array_pitch_el_rows % tile_info.logical_extent_el.h == 0);
    
       /* For non-power-of-two formats, we need the address to be both tile and
        * element-aligned.  The easiest way to achieve this is to work with a tile
        * that is three times as wide as the regular tile.
        *
        * The tile info returned by get_tile_info has a logical size that is an
        * integer number of tile_info.format_bpb size elements.  To scale the
        * tile, we scale up the physical width and then treat the logical tile
        * size as if it has bpb size elements.
        */
       const uint32_t tile_el_scale = bpb / tile_info.format_bpb;
       tile_info.phys_extent_B.width *= tile_el_scale;
    
       /* Compute the offset into the tile */
       *x_offset_el = total_x_offset_el % tile_info.logical_extent_el.w;
       *y_offset_el = total_y_offset_el % tile_info.logical_extent_el.h;
       *z_offset_el = total_z_offset_el % tile_info.logical_extent_el.d;
       *array_offset = total_array_offset % tile_info.logical_extent_el.a;
    
       /* Compute the offset of the tile in units of whole tiles */
       uint32_t x_offset_tl = total_x_offset_el / tile_info.logical_extent_el.w;
       uint32_t y_offset_tl = total_y_offset_el / tile_info.logical_extent_el.h;
       uint32_t z_offset_tl = total_z_offset_el / tile_info.logical_extent_el.d;
       uint32_t a_offset_tl = total_array_offset / tile_info.logical_extent_el.a;
    
       /* Compute an array pitch in number of tiles */
       uint32_t array_pitch_tl_rows =
          array_pitch_el_rows / tile_info.logical_extent_el.h;
    
       /* Add the Z and array offset to the Y offset to get a 2D offset */
       y_offset_tl += (z_offset_tl + a_offset_tl) * array_pitch_tl_rows;
    
       *tile_offset_B =
          (uint64_t)y_offset_tl * tile_info.phys_extent_B.h * row_pitch_B +
          (uint64_t)x_offset_tl * tile_info.phys_extent_B.h * tile_info.phys_extent_B.w;
    }
    
    uint32_t
    isl_surf_get_depth_format(const struct isl_device *dev,
                              const struct isl_surf *surf)
    {
       /* Support for separate stencil buffers began in gfx5. Support for
        * interleaved depthstencil buffers ceased in gfx7. The intermediate gens,
        * those that supported separate and interleaved stencil, were gfx5 and
        * gfx6.
        *
        * For a list of all available formats, see the Sandybridge PRM >> Volume
        * 2 Part 1: 3D/Media - 3D Pipeline >> 3DSTATE_DEPTH_BUFFER >> Surface
        * Format (p321).
        */
    
       bool has_stencil = surf->usage & ISL_SURF_USAGE_STENCIL_BIT;
    
       assert(surf->usage & ISL_SURF_USAGE_DEPTH_BIT);
    
       if (has_stencil)
          assert(ISL_GFX_VER(dev) < 7);
    
       switch (surf->format) {
       default:
          unreachable("bad isl depth format");
       case ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS:
          assert(ISL_GFX_VER(dev) < 7);
          return 0; /* D32_FLOAT_S8X24_UINT */
       case ISL_FORMAT_R32_FLOAT:
          assert(!has_stencil);
          return 1; /* D32_FLOAT */
       case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
          if (has_stencil) {
             assert(ISL_GFX_VER(dev) < 7);
             return 2; /* D24_UNORM_S8_UINT */
          } else {
             assert(ISL_GFX_VER(dev) >= 5);
             return 3; /* D24_UNORM_X8_UINT */
          }
       case ISL_FORMAT_R16_UNORM:
          assert(!has_stencil);
          return 5; /* D16_UNORM */
       }
    }
    
    bool
    isl_swizzle_supports_rendering(const struct intel_device_info *devinfo,
                                   struct isl_swizzle swizzle)
    {
       if (devinfo->platform == INTEL_PLATFORM_HSW) {
          /* From the Haswell PRM,
           * RENDER_SURFACE_STATE::Shader Channel Select Red
           *
           *    "The Shader channel selects also define which shader channels are
           *    written to which surface channel. If the Shader channel select is
           *    SCS_ZERO or SCS_ONE then it is not written to the surface. If the
           *    shader channel select is SCS_RED it is written to the surface red
           *    channel and so on. If more than one shader channel select is set
           *    to the same surface channel only the first shader channel in RGBA
           *    order will be written."
           */
          return true;
       } else if (devinfo->ver <= 7) {
          /* Ivy Bridge and early doesn't have any swizzling */
          return isl_swizzle_is_identity(swizzle);
       } else {
          /* From the Sky Lake PRM Vol. 2d,
           * RENDER_SURFACE_STATE::Shader Channel Select Red
           *
           *    "For Render Target, Red, Green and Blue Shader Channel Selects
           *    MUST be such that only valid components can be swapped i.e. only
           *    change the order of components in the pixel. Any other values for
           *    these Shader Channel Select fields are not valid for Render
           *    Targets. This also means that there MUST not be multiple shader
           *    channels mapped to the same RT channel."
           *
           * From the Sky Lake PRM Vol. 2d,
           * RENDER_SURFACE_STATE::Shader Channel Select Alpha
           *
           *    "For Render Target, this field MUST be programmed to
           *    value = SCS_ALPHA."
           *
           * Bspec 57023: RENDER_SURFACE_STATE:: Shader Channel Select Red
           *
           *    "Render Target messages do not support swapping of colors with
           *    alpha. The Red, Green, or Blue Shader Channel Selects do not
           *    support SCS_ALPHA. The Shader Channel Select Alpha does not support
           *    SCS_RED, SCS_GREEN, or SCS_BLUE."
           */
          return (swizzle.r == ISL_CHANNEL_SELECT_RED ||
                  swizzle.r == ISL_CHANNEL_SELECT_GREEN ||
                  swizzle.r == ISL_CHANNEL_SELECT_BLUE) &&
                 (swizzle.g == ISL_CHANNEL_SELECT_RED ||
                  swizzle.g == ISL_CHANNEL_SELECT_GREEN ||
                  swizzle.g == ISL_CHANNEL_SELECT_BLUE) &&
                 (swizzle.b == ISL_CHANNEL_SELECT_RED ||
                  swizzle.b == ISL_CHANNEL_SELECT_GREEN ||
                  swizzle.b == ISL_CHANNEL_SELECT_BLUE) &&
                 swizzle.r != swizzle.g &&
                 swizzle.r != swizzle.b &&
                 swizzle.g != swizzle.b &&
                 swizzle.a == ISL_CHANNEL_SELECT_ALPHA;
       }
    }
    
    static enum isl_channel_select
    swizzle_select(enum isl_channel_select chan, struct isl_swizzle swizzle)
    {
       switch (chan) {
       case ISL_CHANNEL_SELECT_ZERO:
       case ISL_CHANNEL_SELECT_ONE:
          return chan;
       case ISL_CHANNEL_SELECT_RED:
          return swizzle.r;
       case ISL_CHANNEL_SELECT_GREEN:
          return swizzle.g;
       case ISL_CHANNEL_SELECT_BLUE:
          return swizzle.b;
       case ISL_CHANNEL_SELECT_ALPHA:
          return swizzle.a;
       default:
          unreachable("Invalid swizzle component");
       }
    }
    
    /**
     * Returns the single swizzle that is equivalent to applying the two given
     * swizzles in sequence.
     */
    struct isl_swizzle
    isl_swizzle_compose(struct isl_swizzle first, struct isl_swizzle second)
    {
       return (struct isl_swizzle) {
          .r = swizzle_select(first.r, second),
          .g = swizzle_select(first.g, second),
          .b = swizzle_select(first.b, second),
          .a = swizzle_select(first.a, second),
       };
    }
    
    /**
     * Returns a swizzle that is the pseudo-inverse of this swizzle.
     */
    struct isl_swizzle
    isl_swizzle_invert(struct isl_swizzle swizzle)
    {
       /* Default to zero for channels which do not show up in the swizzle */
       enum isl_channel_select chans[4] = {
          ISL_CHANNEL_SELECT_ZERO,
          ISL_CHANNEL_SELECT_ZERO,
          ISL_CHANNEL_SELECT_ZERO,
          ISL_CHANNEL_SELECT_ZERO,
       };
    
       /* We go in ABGR order so that, if there are any duplicates, the first one
        * is taken if you look at it in RGBA order.  This is what Haswell hardware
        * does for render target swizzles.
        */
       if ((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4)
          chans[swizzle.a - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_ALPHA;
       if ((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4)
          chans[swizzle.b - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_BLUE;
       if ((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4)
          chans[swizzle.g - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_GREEN;
       if ((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4)
          chans[swizzle.r - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_RED;
    
       return (struct isl_swizzle) { chans[0], chans[1], chans[2], chans[3] };
    }
    
    static uint32_t
    isl_color_value_channel(union isl_color_value src,
                            enum isl_channel_select chan,
                            uint32_t one)
    {
       if (chan == ISL_CHANNEL_SELECT_ZERO)
          return 0;
       if (chan == ISL_CHANNEL_SELECT_ONE)
          return one;
    
       assert(chan >= ISL_CHANNEL_SELECT_RED);
       assert(chan < ISL_CHANNEL_SELECT_RED + 4);
    
       return src.u32[chan - ISL_CHANNEL_SELECT_RED];
    }
    
    /** Applies an inverse swizzle to a color value */
    union isl_color_value
    isl_color_value_swizzle(union isl_color_value src,
                            struct isl_swizzle swizzle,
                            bool is_float)
    {
       uint32_t one = is_float ? 0x3f800000 : 1;
    
       return (union isl_color_value) { .u32 = {
          isl_color_value_channel(src, swizzle.r, one),
          isl_color_value_channel(src, swizzle.g, one),
          isl_color_value_channel(src, swizzle.b, one),
          isl_color_value_channel(src, swizzle.a, one),
       } };
    }
    
    /** Applies an inverse swizzle to a color value */
    union isl_color_value
    isl_color_value_swizzle_inv(union isl_color_value src,
                                struct isl_swizzle swizzle)
    {
       union isl_color_value dst = { .u32 = { 0, } };
    
       /* We assign colors in ABGR order so that the first one will be taken in
        * RGBA precedence order.  According to the PRM docs for shader channel
        * select, this matches Haswell hardware behavior.
        */
       if ((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4)
          dst.u32[swizzle.a - ISL_CHANNEL_SELECT_RED] = src.u32[3];
       if ((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4)
          dst.u32[swizzle.b - ISL_CHANNEL_SELECT_RED] = src.u32[2];
       if ((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4)
          dst.u32[swizzle.g - ISL_CHANNEL_SELECT_RED] = src.u32[1];
       if ((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4)
          dst.u32[swizzle.r - ISL_CHANNEL_SELECT_RED] = src.u32[0];
    
       return dst;
    }
    
    uint8_t
    isl_format_get_aux_map_encoding(enum isl_format format)
    {
       switch(format) {
       case ISL_FORMAT_R32G32B32A32_FLOAT: return 0x11;
       case ISL_FORMAT_R32G32B32X32_FLOAT: return 0x11;
       case ISL_FORMAT_R32G32B32A32_SINT: return 0x12;
       case ISL_FORMAT_R32G32B32A32_UINT: return 0x13;
       case ISL_FORMAT_R16G16B16A16_UNORM: return 0x14;
       case ISL_FORMAT_R16G16B16A16_SNORM: return 0x15;
       case ISL_FORMAT_R16G16B16A16_SINT: return 0x16;
       case ISL_FORMAT_R16G16B16A16_UINT: return 0x17;
       case ISL_FORMAT_R16G16B16A16_FLOAT: return 0x10;
       case ISL_FORMAT_R16G16B16X16_FLOAT: return 0x10;
       case ISL_FORMAT_R32G32_FLOAT: return 0x11;
       case ISL_FORMAT_R32G32_SINT: return 0x12;
       case ISL_FORMAT_R32G32_UINT: return 0x13;
       case ISL_FORMAT_B8G8R8A8_UNORM: return 0xA;
       case ISL_FORMAT_B8G8R8X8_UNORM: return 0xA;
       case ISL_FORMAT_B8G8R8A8_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_B8G8R8X8_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_R10G10B10A2_UNORM: return 0x18;
       case ISL_FORMAT_R10G10B10A2_UNORM_SRGB: return 0x18;
       case ISL_FORMAT_R10G10B10_FLOAT_A2_UNORM: return 0x19;
       case ISL_FORMAT_R10G10B10A2_UINT: return 0x1A;
       case ISL_FORMAT_R8G8B8A8_UNORM: return 0xA;
       case ISL_FORMAT_R8G8B8A8_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_R8G8B8A8_SNORM: return 0x1B;
       case ISL_FORMAT_R8G8B8A8_SINT: return 0x1C;
       case ISL_FORMAT_R8G8B8A8_UINT: return 0x1D;
       case ISL_FORMAT_R16G16_UNORM: return 0x14;
       case ISL_FORMAT_R16G16_SNORM: return 0x15;
       case ISL_FORMAT_R16G16_SINT: return 0x16;
       case ISL_FORMAT_R16G16_UINT: return 0x17;
       case ISL_FORMAT_R16G16_FLOAT: return 0x10;
       case ISL_FORMAT_B10G10R10A2_UNORM: return 0x18;
       case ISL_FORMAT_B10G10R10A2_UNORM_SRGB: return 0x18;
       case ISL_FORMAT_R11G11B10_FLOAT: return 0x1E;
       case ISL_FORMAT_R32_SINT: return 0x12;
       case ISL_FORMAT_R32_UINT: return 0x13;
       case ISL_FORMAT_R32_FLOAT: return 0x11;
       case ISL_FORMAT_R24_UNORM_X8_TYPELESS: return 0x13;
       case ISL_FORMAT_B5G6R5_UNORM: return 0xA;
       case ISL_FORMAT_B5G6R5_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_B5G5R5A1_UNORM: return 0xA;
       case ISL_FORMAT_B5G5R5A1_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_B4G4R4A4_UNORM: return 0xA;
       case ISL_FORMAT_B4G4R4A4_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_R8G8_UNORM: return 0xA;
       case ISL_FORMAT_R8G8_SNORM: return 0x1B;
       case ISL_FORMAT_R8G8_SINT: return 0x1C;
       case ISL_FORMAT_R8G8_UINT: return 0x1D;
       case ISL_FORMAT_R16_UNORM: return 0x14;
       case ISL_FORMAT_R16_SNORM: return 0x15;
       case ISL_FORMAT_R16_SINT: return 0x16;
       case ISL_FORMAT_R16_UINT: return 0x17;
       case ISL_FORMAT_R16_FLOAT: return 0x10;
       case ISL_FORMAT_B5G5R5X1_UNORM: return 0xA;
       case ISL_FORMAT_B5G5R5X1_UNORM_SRGB: return 0xA;
       case ISL_FORMAT_A1B5G5R5_UNORM: return 0xA;
       case ISL_FORMAT_A4B4G4R4_UNORM: return 0xA;
       case ISL_FORMAT_R8_UNORM: return 0xA;
       case ISL_FORMAT_R8_SNORM: return 0x1B;
       case ISL_FORMAT_R8_SINT: return 0x1C;
       case ISL_FORMAT_R8_UINT: return 0x1D;
       case ISL_FORMAT_A8_UNORM: return 0xA;
       case ISL_FORMAT_PLANAR_420_8: return 0xF;
       case ISL_FORMAT_PLANAR_420_10: return 0x7;
       case ISL_FORMAT_PLANAR_420_12: return 0x8;
       case ISL_FORMAT_PLANAR_420_16: return 0x8;
       case ISL_FORMAT_YCRCB_NORMAL: return 0x3;
       case ISL_FORMAT_YCRCB_SWAPY: return 0xB;
       default:
          unreachable("Unsupported aux-map format!");
          return 0;
       }
    }
    
    const char *
    isl_aux_op_to_name(enum isl_aux_op op)
    {
       static const char *names[] = {
          [ISL_AUX_OP_NONE]            = "none",
          [ISL_AUX_OP_FAST_CLEAR]      = "fast-clear",
          [ISL_AUX_OP_FULL_RESOLVE]    = "full-resolve",
          [ISL_AUX_OP_PARTIAL_RESOLVE] = "partial-resolve",
          [ISL_AUX_OP_AMBIGUATE]       = "ambiguate",
       };
       assert(op < ARRAY_SIZE(names));
       return names[op];
    }
    
    const char *
    isl_tiling_to_name(enum isl_tiling tiling)
    {
       static const char *names[] = {
          [ISL_TILING_LINEAR]    = "linear",
          [ISL_TILING_W]         = "W",
          [ISL_TILING_X]         = "X",
          [ISL_TILING_Y0]        = "Y0",
          [ISL_TILING_SKL_Yf]    = "SKL-Yf",
          [ISL_TILING_SKL_Ys]    = "SKL-Ys",
          [ISL_TILING_ICL_Yf]    = "ICL-Yf",
          [ISL_TILING_ICL_Ys]    = "ICL-Ys",
          [ISL_TILING_4]         = "4",
          [ISL_TILING_64]        = "64",
          [ISL_TILING_64_XE2]    = "64-Xe2",
          [ISL_TILING_HIZ]       = "hiz",
          [ISL_TILING_CCS]       = "ccs",
       };
       assert(tiling < ARRAY_SIZE(names));
       return names[tiling];
    }
    
    const char *
    isl_aux_usage_to_name(enum isl_aux_usage usage)
    {
       static const char *names[] = {
          [ISL_AUX_USAGE_NONE]       = "none",
          [ISL_AUX_USAGE_HIZ]        = "hiz",
          [ISL_AUX_USAGE_MCS]        = "mcs",
          [ISL_AUX_USAGE_CCS_D]      = "ccs-d",
          [ISL_AUX_USAGE_CCS_E]      = "ccs-e",
          [ISL_AUX_USAGE_FCV_CCS_E]  = "fcv-ccs-e",
          [ISL_AUX_USAGE_MC]         = "mc",
          [ISL_AUX_USAGE_HIZ_CCS_WT] = "hiz-ccs-wt",
          [ISL_AUX_USAGE_HIZ_CCS]    = "hiz-ccs",
          [ISL_AUX_USAGE_MCS_CCS]    = "mcs-ccs",
          [ISL_AUX_USAGE_STC_CCS]    = "stc-ccs",
       };
       assert(usage < ARRAY_SIZE(names));
       return names[usage];
    }
    
    const char *
    isl_aux_state_to_name(enum isl_aux_state state)
    {
       static const char *names[] = {
          [ISL_AUX_STATE_CLEAR]               = "clear",
          [ISL_AUX_STATE_PARTIAL_CLEAR]       = "partial_clear",
          [ISL_AUX_STATE_COMPRESSED_CLEAR]    = "compressed_clear",
          [ISL_AUX_STATE_COMPRESSED_NO_CLEAR] = "compressed_no_clear",
          [ISL_AUX_STATE_RESOLVED]            = "resolved",
          [ISL_AUX_STATE_PASS_THROUGH]        = "pass-through",
          [ISL_AUX_STATE_AUX_INVALID]         = "invalid",
       };
       assert(state < ARRAY_SIZE(names));
       return names[state];
    }