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IABSD.fr/xenocara/lib/mesa/src/intel/vulkan/genX_blorp_exec.c

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  • Author : jsg
    Date : 2025-06-05 14:17:56
    Hash : 452696b8
    Message : Merge Mesa 25.0.7

  • lib/mesa/src/intel/vulkan/genX_blorp_exec.c
  • /*
     * Copyright © 2016 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    
    #include <assert.h>
    
    #include "anv_private.h"
    #include "anv_measure.h"
    
    /* These are defined in anv_private.h and blorp_genX_exec_brw.h */
    #undef __gen_address_type
    #undef __gen_user_data
    #undef __gen_combine_address
    
    #include "common/intel_l3_config.h"
    #include "blorp/blorp_genX_exec_brw.h"
    
    #include "ds/intel_tracepoints.h"
    
    static void blorp_measure_start(struct blorp_batch *_batch,
                                    const struct blorp_params *params)
    {
       struct anv_cmd_buffer *cmd_buffer = _batch->driver_batch;
       trace_intel_begin_blorp(&cmd_buffer->trace);
       anv_measure_snapshot(cmd_buffer,
                            blorp_op_to_intel_measure_snapshot(params->op),
                            NULL, 0);
    }
    
    static void blorp_measure_end(struct blorp_batch *_batch,
                                  const struct blorp_params *params)
    {
       struct anv_cmd_buffer *cmd_buffer = _batch->driver_batch;
       trace_intel_end_blorp(&cmd_buffer->trace,
                             params->op,
                             params->x1 - params->x0,
                             params->y1 - params->y0,
                             params->num_samples,
                             params->shader_pipeline,
                             params->dst.view.format,
                             params->src.view.format,
                             (_batch->flags & BLORP_BATCH_PREDICATE_ENABLE));
    }
    
    static void *
    blorp_emit_dwords(struct blorp_batch *batch, unsigned n)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       return anv_batch_emit_dwords(&cmd_buffer->batch, n);
    }
    
    static uint64_t
    blorp_emit_reloc(struct blorp_batch *batch,
                     void *location, struct blorp_address address, uint32_t delta)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       struct anv_address anv_addr = {
          .bo = address.buffer,
          .offset = address.offset,
       };
       anv_reloc_list_add_bo(cmd_buffer->batch.relocs, anv_addr.bo);
       return anv_address_physical(anv_address_add(anv_addr, delta));
    }
    
    static void
    blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
                        struct blorp_address address, uint32_t delta)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       VkResult result = anv_reloc_list_add_bo(&cmd_buffer->surface_relocs,
                                               address.buffer);
       if (unlikely(result != VK_SUCCESS))
          anv_batch_set_error(&cmd_buffer->batch, result);
    }
    
    static uint64_t
    blorp_get_surface_address(struct blorp_batch *blorp_batch,
                              struct blorp_address address)
    {
       struct anv_address anv_addr = {
          .bo = address.buffer,
          .offset = address.offset,
       };
       return anv_address_physical(anv_addr);
    }
    
    #if GFX_VER == 9
    static struct blorp_address
    blorp_get_surface_base_address(struct blorp_batch *batch)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       return (struct blorp_address) {
          .buffer = cmd_buffer->device->internal_surface_state_pool.block_pool.bo,
          .offset = -cmd_buffer->device->internal_surface_state_pool.start_offset,
       };
    }
    #endif
    
    static uint32_t
    blorp_get_dynamic_state(struct blorp_batch *batch,
                            enum blorp_dynamic_state name)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       return cmd_buffer->device->blorp.dynamic_states[name].offset;
    }
    
    static void *
    blorp_alloc_dynamic_state(struct blorp_batch *batch,
                              uint32_t size,
                              uint32_t alignment,
                              uint32_t *offset)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       struct anv_state state =
          anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
    
       *offset = state.offset;
       return state.map;
    }
    
    UNUSED static void *
    blorp_alloc_general_state(struct blorp_batch *batch,
                              uint32_t size,
                              uint32_t alignment,
                              uint32_t *offset)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       struct anv_state state =
          anv_cmd_buffer_alloc_general_state(cmd_buffer, size, alignment);
    
       *offset = state.offset;
       return state.map;
    }
    
    static bool
    blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
                              unsigned state_size, unsigned state_alignment,
                              uint32_t *bt_offset,
                              uint32_t *surface_offsets, void **surface_maps)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       uint32_t state_offset;
       struct anv_state bt_state;
    
       VkResult result =
          anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
                                                   &state_offset, &bt_state);
       if (result != VK_SUCCESS)
          return false;
    
       uint32_t *bt_map = bt_state.map;
       *bt_offset = bt_state.offset;
    
       for (unsigned i = 0; i < num_entries; i++) {
          struct anv_state surface_state =
             anv_cmd_buffer_alloc_surface_states(cmd_buffer, 1);
          if (surface_state.map == NULL)
             return false;
    
          bt_map[i] = surface_state.offset + state_offset;
          surface_offsets[i] = surface_state.offset;
          surface_maps[i] = surface_state.map;
       }
    
       return true;
    }
    
    static uint32_t
    blorp_binding_table_offset_to_pointer(struct blorp_batch *batch,
                                          uint32_t offset)
    {
       return offset;
    }
    
    static void *
    blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
                              struct blorp_address *addr)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       struct anv_state vb_state =
          anv_cmd_buffer_alloc_temporary_state(cmd_buffer, size, 64);
       struct anv_address vb_addr =
          anv_cmd_buffer_temporary_state_address(cmd_buffer, vb_state);
    
       *addr = (struct blorp_address) {
          .buffer = vb_addr.bo,
          .offset = vb_addr.offset,
          .mocs = isl_mocs(&cmd_buffer->device->isl_dev,
                           ISL_SURF_USAGE_VERTEX_BUFFER_BIT, false),
       };
    
       return vb_state.map;
    }
    
    static void
    blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *batch,
                                               const struct blorp_address *addrs,
                                               uint32_t *sizes,
                                               unsigned num_vbs)
    {
    #if GFX_VER == 9
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       for (unsigned i = 0; i < num_vbs; i++) {
          struct anv_address anv_addr = {
             .bo = addrs[i].buffer,
             .offset = addrs[i].offset,
          };
          genX(cmd_buffer_set_binding_for_gfx8_vb_flush)(cmd_buffer,
                                                         i, anv_addr, sizes[i]);
       }
    
       genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
    
       /* Technically, we should call this *after* 3DPRIMITIVE but it doesn't
        * really matter for blorp because we never call apply_pipe_flushes after
        * this point.
        */
       genX(cmd_buffer_update_dirty_vbs_for_gfx8_vb_flush)(cmd_buffer, SEQUENTIAL,
                                                           (1 << num_vbs) - 1);
    #endif
    }
    
    UNUSED static struct blorp_address
    blorp_get_workaround_address(struct blorp_batch *batch)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       return (struct blorp_address) {
          .buffer = cmd_buffer->device->workaround_address.bo,
          .offset = cmd_buffer->device->workaround_address.offset,
       };
    }
    
    static void
    blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
    {
       /* We don't need to flush states anymore, since everything will be snooped.
        */
    }
    
    static void
    blorp_pre_emit_urb_config(struct blorp_batch *blorp_batch,
                              struct intel_urb_config *urb_cfg)
    {
       struct anv_cmd_buffer *cmd_buffer = blorp_batch->driver_batch;
       genX(urb_workaround)(cmd_buffer, urb_cfg);
    
       /* Update urb config. */
       memcpy(&cmd_buffer->state.gfx.urb_cfg, urb_cfg,
              sizeof(struct intel_urb_config));
    }
    
    static const struct intel_l3_config *
    blorp_get_l3_config(struct blorp_batch *batch)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       return cmd_buffer->state.current_l3_config;
    }
    
    static void
    blorp_exec_on_render(struct blorp_batch *batch,
                         const struct blorp_params *params)
    {
       assert((batch->flags & BLORP_BATCH_USE_COMPUTE) == 0);
    
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       assert(cmd_buffer->queue_family->queueFlags & VK_QUEUE_GRAPHICS_BIT);
    
       struct anv_gfx_dynamic_state *hw_state =
          &cmd_buffer->state.gfx.dyn_state;
    
       const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
       genX(cmd_buffer_emit_hashing_mode)(cmd_buffer, params->x1 - params->x0,
                                          params->y1 - params->y0, scale);
    
    #if GFX_VER >= 11
       /* The PIPE_CONTROL command description says:
        *
        *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
        *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
        *     Target Cache Flush by enabling this bit. When render target flush
        *     is set due to new association of BTI, PS Scoreboard Stall bit must
        *     be set in this packet."
        */
       if (blorp_uses_bti_rt_writes(batch, params)) {
          anv_add_pending_pipe_bits(cmd_buffer,
                                    ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
                                    ANV_PIPE_STALL_AT_SCOREBOARD_BIT,
                                    "before blorp BTI change");
       }
    #endif
    
    #if INTEL_WA_18019816803_GFX_VER
       /* Check if blorp ds state matches ours. */
       if (intel_needs_workaround(cmd_buffer->device->info, 18019816803)) {
          bool blorp_ds_state = params->depth.enabled || params->stencil.enabled;
          if (hw_state->ds_write_state != blorp_ds_state) {
             /* Flag the change in ds_write_state so that the next pipeline use
              * will trigger a PIPE_CONTROL too.
              */
             hw_state->ds_write_state = blorp_ds_state;
             BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WA_18019816803);
    
             /* Add the stall that will flush prior to the blorp operation by
              * genX(cmd_buffer_apply_pipe_flushes)
              */
             anv_add_pending_pipe_bits(cmd_buffer,
                                       ANV_PIPE_PSS_STALL_SYNC_BIT,
                                       "Wa_18019816803");
          }
       }
    #endif
    
    #if INTEL_WA_14018283232_GFX_VER
       genX(cmd_buffer_ensure_wa_14018283232)(cmd_buffer, false);
    #endif
    
    #if INTEL_WA_18038825448_GFX_VER
       if (genX(cmd_buffer_set_coarse_pixel_active)
           (cmd_buffer, ANV_COARSE_PIXEL_STATE_DISABLED)) {
          batch->flags |= BLORP_BATCH_FORCE_CPS_DEPENDENCY;
       }
    #endif
    
       if (params->depth.enabled &&
           !(batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
          genX(cmd_buffer_emit_gfx12_depth_wa)(cmd_buffer, &params->depth.surf);
    
       genX(flush_pipeline_select_3d)(cmd_buffer);
    
       /* Wa_14015814527 */
       genX(apply_task_urb_workaround)(cmd_buffer);
    
       /* Apply any outstanding flushes in case pipeline select haven't. */
       genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
    
       /* BLORP doesn't do anything fancy with depth such as discards, so we want
        * the PMA fix off.  Also, off is always the safe option.
        */
       genX(cmd_buffer_enable_pma_fix)(cmd_buffer, false);
    
       blorp_exec(batch, params);
    
    #if GFX_VER >= 11
       /* The PIPE_CONTROL command description says:
        *
        *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
        *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
        *     Target Cache Flush by enabling this bit. When render target flush
        *     is set due to new association of BTI, PS Scoreboard Stall bit must
        *     be set in this packet."
        */
       if (blorp_uses_bti_rt_writes(batch, params)) {
          anv_add_pending_pipe_bits(cmd_buffer,
                                    ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
                                    ANV_PIPE_STALL_AT_SCOREBOARD_BIT,
                                    "after blorp BTI change");
       }
    #endif
    
       /* Flag all the instructions emitted by BLORP. */
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_URB);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_STATISTICS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_TOPOLOGY);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VERTEX_INPUT);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_SGVS);
    #if GFX_VER >= 11
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_SGVS_2);
    #endif
    #if GFX_VER >= 12
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PRIMITIVE_REPLICATION);
    #endif
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VIEWPORT_CC_PTR);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_STREAMOUT);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_RASTER);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_CLIP);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SAMPLE_MASK);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_MULTISAMPLE);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SF);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SBE);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SBE_SWIZ);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_DEPTH_BOUNDS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WM);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WM_DEPTH_STENCIL);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_HS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_DS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_TE);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_GS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS_EXTRA);
       BITSET_SET(hw_state->dirty, ANV_GFX_STATE_BLEND_STATE_PTR);
       if (batch->blorp->config.use_mesh_shading) {
          BITSET_SET(hw_state->dirty, ANV_GFX_STATE_MESH_CONTROL);
          BITSET_SET(hw_state->dirty, ANV_GFX_STATE_TASK_CONTROL);
       }
       if (params->wm_prog_data) {
          BITSET_SET(hw_state->dirty, ANV_GFX_STATE_CC_STATE_PTR);
          BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS_BLEND);
       }
    
       anv_cmd_dirty_mask_t dirty = ~(ANV_CMD_DIRTY_INDEX_BUFFER |
                                      ANV_CMD_DIRTY_XFB_ENABLE |
                                      ANV_CMD_DIRTY_OCCLUSION_QUERY_ACTIVE |
                                      ANV_CMD_DIRTY_RESTART_INDEX);
    
       cmd_buffer->state.gfx.vb_dirty = ~0;
       cmd_buffer->state.gfx.dirty |= dirty;
       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
    }
    
    static void
    blorp_exec_on_compute(struct blorp_batch *batch,
                          const struct blorp_params *params)
    {
       assert(batch->flags & BLORP_BATCH_USE_COMPUTE);
    
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       assert(cmd_buffer->queue_family->queueFlags & VK_QUEUE_COMPUTE_BIT);
    
       genX(flush_pipeline_select_gpgpu)(cmd_buffer);
    
       /* Apply any outstanding flushes in case pipeline select haven't. */
       genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
    
       blorp_exec(batch, params);
    
       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
       cmd_buffer->state.compute.pipeline_dirty = true;
    }
    
    static void
    blorp_exec_on_blitter(struct blorp_batch *batch,
                          const struct blorp_params *params)
    {
       assert(batch->flags & BLORP_BATCH_USE_BLITTER);
    
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       assert(anv_cmd_buffer_is_blitter_queue(cmd_buffer));
    
       blorp_exec(batch, params);
    }
    
    static enum isl_aux_op
    get_color_aux_op(const struct blorp_params *params)
    {
       switch (params->op) {
       case BLORP_OP_CCS_RESOLVE:
       case BLORP_OP_CCS_PARTIAL_RESOLVE:
       case BLORP_OP_CCS_COLOR_CLEAR:
       case BLORP_OP_MCS_COLOR_CLEAR:
          assert(params->fast_clear_op != ISL_AUX_OP_NONE);
          return params->fast_clear_op;
    
       /* Some auxiliary surface operations are not provided by hardware. To
        * provide that functionality, BLORP sometimes tries to emulate what
        * hardware would do with custom pixel shaders. For now, we assume that
        * BLORP's implementation has the same cache invalidation and flushing
        * requirements as similar hardware operations.
        */
       case BLORP_OP_CCS_AMBIGUATE:
          assert(GFX_VER >= 11 || params->fast_clear_op == ISL_AUX_OP_NONE);
          return ISL_AUX_OP_AMBIGUATE;
       case BLORP_OP_MCS_AMBIGUATE:
          assert(params->fast_clear_op == ISL_AUX_OP_NONE);
          return ISL_AUX_OP_AMBIGUATE;
       case BLORP_OP_MCS_PARTIAL_RESOLVE:
          assert(params->fast_clear_op == ISL_AUX_OP_NONE);
          return ISL_AUX_OP_PARTIAL_RESOLVE;
    
       /* If memory aliasing is being done on an image, a pending fast clear
        * could hit the destination address at an unknown time. Go back to the
        * regular drawing mode to avoid this case.
        */
       case BLORP_OP_HIZ_AMBIGUATE:
       case BLORP_OP_HIZ_CLEAR:
       case BLORP_OP_HIZ_RESOLVE:
       case BLORP_OP_SLOW_DEPTH_CLEAR:
          assert(params->fast_clear_op == ISL_AUX_OP_NONE);
          return ISL_AUX_OP_NONE;
    
       /* The remaining operations are considered regular draws. */
       case BLORP_OP_SLOW_COLOR_CLEAR:
       case BLORP_OP_BLIT:
       case BLORP_OP_COPY:
          assert(params->fast_clear_op == ISL_AUX_OP_NONE);
          return ISL_AUX_OP_NONE;
       }
    
       unreachable("Invalid value in params->op");
    }
    
    void
    genX(blorp_exec)(struct blorp_batch *batch,
                     const struct blorp_params *params)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       /* Turn on preemption if it was toggled off. */
       if (!cmd_buffer->state.gfx.object_preemption)
          genX(cmd_buffer_set_preemption)(cmd_buffer, true);
    
       if (!cmd_buffer->state.current_l3_config) {
          const struct intel_l3_config *cfg =
             intel_get_default_l3_config(cmd_buffer->device->info);
          genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
       }
    
       /* Flush any in-progress CCS/MCS operations as needed. */
       const enum isl_aux_op aux_op = get_color_aux_op(params);
       genX(cmd_buffer_update_color_aux_op(cmd_buffer, aux_op));
    
       if (batch->flags & BLORP_BATCH_USE_BLITTER)
          blorp_exec_on_blitter(batch, params);
       else if (batch->flags & BLORP_BATCH_USE_COMPUTE)
          blorp_exec_on_compute(batch, params);
       else
          blorp_exec_on_render(batch, params);
    }
    
    static void
    blorp_emit_pre_draw(struct blorp_batch *batch, const struct blorp_params *params)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
       blorp_measure_start(batch, params);
       genX(emit_breakpoint)(&cmd_buffer->batch, cmd_buffer->device, true);
    }
    
    static void
    blorp_emit_post_draw(struct blorp_batch *batch, const struct blorp_params *params)
    {
       struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
    
       genX(batch_emit_post_3dprimitive_was)(&cmd_buffer->batch,
                                             cmd_buffer->device,
                                             _3DPRIM_RECTLIST,
                                             3);
    
       genX(emit_breakpoint)(&cmd_buffer->batch, cmd_buffer->device, false);
       blorp_measure_end(batch, params);
    }
    
    void
    genX(blorp_init_dynamic_states)(struct blorp_context *context)
    {
       blorp_init_dynamic_states(context);
    }