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IABSD.fr/xenocara/lib/mesa/src/mapi/glapi/gen/ARB_invalidate_subdata.xml

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  • Author : jsg
    Date : 2018-10-23 06:35:32
    Hash : 19f2c52c
    Message : Merge Mesa 17.3.9 Mesa 18.x needs an ld with build-id for at least the intel code Mesa 18.2 assumes linux only memfd syscalls in intel code Tested by matthieu@, kettenis@ and myself on a variety of hardware and architectures. ok kettenis@

  • lib/mesa/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
  • <?xml version="1.0"?>
    <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
    
    <OpenGLAPI>
    <category name="GL_ARB_invalidate_subdata" number="666">
      <function name="InvalidateTexSubImage" no_error="true">
        <param name="texture" type="GLuint"/>
        <param name="level" type="GLint"/>
        <param name="xoffset" type="GLint"/>
        <param name="yoffset" type="GLint"/>
        <param name="zoffset" type="GLint"/>
        <param name="width" type="GLsizei"/>
        <param name="height" type="GLsizei"/>
        <param name="depth" type="GLsizei"/>
      </function>
    
      <function name="InvalidateTexImage" no_error="true">
        <param name="texture" type="GLuint"/>
        <param name="level" type="GLint"/>
      </function>
    
      <function name="InvalidateBufferSubData" no_error="true">
        <param name="buffer" type="GLuint"/>
        <param name="offset" type="GLintptr"/>
        <param name="length" type="GLsizeiptr"/>
      </function>
    
      <function name="InvalidateBufferData" no_error="true">
        <param name="buffer" type="GLuint"/>
      </function>
    
      <function name="InvalidateSubFramebuffer" es2="3.0" no_error="true">
        <param name="target" type="GLenum"/>
        <param name="numAttachments" type="GLsizei" counter="true"/>
        <param name="attachments" type="const GLenum *" count="numAttachments"/>
        <param name="x" type="GLint"/>
        <param name="y" type="GLint"/>
        <param name="width" type="GLsizei"/>
        <param name="height" type="GLsizei"/>
      </function>
    
      <function name="InvalidateFramebuffer" es2="3.0" no_error="true">
        <param name="target" type="GLenum"/>
        <param name="numAttachments" type="GLsizei" counter="true"/>
        <param name="attachments" type="const GLenum *" count="numAttachments"/>
      </function>
    </category>
    </OpenGLAPI>