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IABSD.fr/xenocara/lib/mesa/src/mapi/glapi/gen/EXT_external_objects.xml

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/mapi/glapi/gen/EXT_external_objects.xml
  • <?xml version="1.0"?>
    <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
    
    <!-- Note: no GLX protocol info yet. -->
    
    
    <OpenGLAPI>
    
    <category name="EXT_external_objects" number="503">
    
        <enum name="TEXTURE_TILING_EXT"                     value="0x9580"/>
        <enum name="DEDICATED_MEMORY_OBJECT_EXT"            value="0x9581"/>
        <enum name="PROTECTED_MEMORY_OBJECT_EXT"            value="0x959B"/>
        <enum name="NUM_TILING_TYPES_EXT"                   value="0x9582"/>
        <enum name="TILING_TYPES_EXT"                       value="0x9583"/>
        <enum name="OPTIMAL_TILING_EXT"                     value="0x9584"/>
        <enum name="LINEAR_TILING_EXT"                      value="0x9585"/>
        <enum name="NUM_DEVICE_UUIDS_EXT"                   value="0x9596"/>
        <enum name="DEVICE_UUID_EXT"                        value="0x9597"/>
        <enum name="DRIVER_UUID_EXT"                        value="0x9598"/>
        <enum name="LAYOUT_GENERAL_EXT"                     value="0x958D"/>
        <enum name="LAYOUT_COLOR_ATTACHMENT_EXT"            value="0x958E"/>
        <enum name="LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"    value="0x958F"/>
        <enum name="LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"     value="0x9590"/>
        <enum name="LAYOUT_SHADER_READ_ONLY_EXT"            value="0x9591"/>
        <enum name="LAYOUT_TRANSFER_SRC_EXT"                value="0x9592"/>
        <enum name="LAYOUT_TRANSFER_DST_EXT"                value="0x9593"/>
    
        <function name="GetUnsignedBytevEXT" es2="3.2">
            <param name="pname" type="GLenum"/>
            <param name="data" type="GLubyte *"/>
        </function>
    
        <function name="GetUnsignedBytei_vEXT" es2="3.2">
            <param name="target" type="GLenum"/>
            <param name="index" type="GLuint"/>
            <param name="data" type="GLubyte *"/>
        </function>
    
        <function name="DeleteMemoryObjectsEXT" es2="3.2">
            <param name="n" type="GLsizei"/>
            <param name="memoryObjects" type="const GLuint *" count="n"/>
        </function>
    
        <function name="IsMemoryObjectEXT" es2="3.2">
            <param name="memoryObject" type="GLuint"/>
            <return type="GLboolean"/>
        </function>
    
        <function name="CreateMemoryObjectsEXT" es2="3.2">
            <param name="n" type="GLsizei"/>
            <param name="memoryObjects" type="GLuint *"/>
        </function>
    
        <function name="MemoryObjectParameterivEXT" es2="3.2">
            <param name="memoryObject" type="GLuint"/>
            <param name="pname" type="GLenum"/>
            <param name="params" type="const GLint *" marshal_count="_mesa_memobj_enum_to_count(pname)"/>
        </function>
    
        <function name="GetMemoryObjectParameterivEXT" es2="3.2">
            <param name="memoryObject" type="GLuint"/>
            <param name="pname" type="GLenum"/>
            <param name="params" type="GLint *"/>
        </function>
    
        <function name="TexStorageMem2DEXT" es2="3.2">
            <param name="target" type="GLenum"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TexStorageMem2DMultisampleEXT" es2="3.2">
            <param name="target" type="GLenum"/>
            <param name="samples" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="fixedSampleLocations" type="GLboolean"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TexStorageMem3DEXT" es2="3.2">
            <param name="target" type="GLenum"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="depth" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TexStorageMem3DMultisampleEXT" es2="3.2">
            <param name="target" type="GLenum"/>
            <param name="samples" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="depth" type="GLsizei"/>
            <param name="fixedSampleLocations" type="GLboolean"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="BufferStorageMemEXT" es2="3.2" no_error="true">
            <param name="target" type="GLenum"/>
            <param name="size" type="GLsizeiptr"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
         </function>
    
        <function name="TextureStorageMem2DEXT" es2="3.2">
            <param name="texture" type="GLenum"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TextureStorageMem2DMultisampleEXT" es2="3.2">
            <param name="texture" type="GLuint"/>
            <param name="samples" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="fixedSampleLocations" type="GLboolean"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TextureStorageMem3DEXT" es2="3.2">
            <param name="texture" type="GLuint"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="depth" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TextureStorageMem3DMultisampleEXT" es2="3.2">
            <param name="texture" type="GLuint"/>
            <param name="samples" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="height" type="GLsizei"/>
            <param name="depth" type="GLsizei"/>
            <param name="fixedSampleLocations" type="GLboolean"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="NamedBufferStorageMemEXT" es2="3.2" no_error="true">
            <param name="buffer" type="GLuint"/>
            <param name="size" type="GLsizeiptr"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TexStorageMem1DEXT">
            <param name="target" type="GLenum"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="TextureStorageMem1DEXT">
            <param name="texture" type="GLuint"/>
            <param name="levels" type="GLsizei"/>
            <param name="internalFormat" type="GLenum"/>
            <param name="width" type="GLsizei"/>
            <param name="memory" type="GLuint"/>
            <param name="offset" type="GLuint64"/>
        </function>
    
        <function name="GenSemaphoresEXT" es2="3.2">
            <param name="n" type="GLsizei"/>
            <param name="semaphores" type="GLuint *"/>
        </function>
    
        <function name="DeleteSemaphoresEXT" es2="3.2">
            <param name="n" type="GLsizei"/>
            <param name="semaphores" type="const GLuint *" count="n"/>
        </function>
    
        <function name="IsSemaphoreEXT" es2="3.2">
            <param name="semaphore" type="GLuint"/>
            <return type="GLboolean"/>
        </function>
    
        <function name="SemaphoreParameterui64vEXT" es2="3.2">
            <param name="semaphore" type="GLuint"/>
            <param name="pname" type="GLenum"/>
            <param name="params" type="const GLuint64 *" marshal_count="_mesa_semaphore_enum_to_count(pname)"/>
        </function>
    
        <function name="GetSemaphoreParameterui64vEXT" es2="3.2">
            <param name="semaphore" type="GLuint"/>
            <param name="pname" type="GLenum"/>
            <param name="params" type="GLuint64 *"/>
        </function>
    
        <function name="WaitSemaphoreEXT" es2="3.2">
            <param name="semaphore" type="GLuint"/>
            <param name="numBufferBarriers" type="GLuint"/>
            <param name="buffers" type="const GLuint *" count="numBufferBarriers"/>
            <param name="numTextureBarriers" type="GLuint"/>
            <param name="textures" type="const GLuint *" count="numTextureBarriers"/>
            <param name="srcLayouts" type="const GLenum *" count="numTextureBarriers"/>
        </function>
    
        <function name="SignalSemaphoreEXT" es2="3.2" marshal="sync">
            <param name="semaphore" type="GLuint"/>
            <param name="numBufferBarriers" type="GLuint"/>
            <param name="buffers" type="const GLuint *" count="numBufferBarriers"/>
            <param name="numTextureBarriers" type="GLuint"/>
            <param name="textures" type="const GLuint *" count="numTextureBarriers"/>
            <param name="dstLayouts" type="const GLenum *" count="numTextureBarriers"/>
        </function>
    
    </category>
    
    </OpenGLAPI>