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IABSD.fr/xenocara/lib/mesa/src/mapi/u_current.c

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  • Author : jsg
    Date : 2025-06-05 14:17:56
    Hash : 452696b8
    Message : Merge Mesa 25.0.7

  • lib/mesa/src/mapi/u_current.c
  • /*
     * Mesa 3-D graphics library
     *
     * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice shall be included
     * in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     * OTHER DEALINGS IN THE SOFTWARE.
     */
    
    
    /*
     * This file manages the OpenGL API dispatch layer.
     * The dispatch table (struct _glapi_table) is basically just a list
     * of function pointers.
     * There are functions to set/get the current dispatch table for the
     * current thread and to manage registration/dispatch of dynamically
     * added extension functions.
     *
     * It's intended that this file and the other glapi*.[ch] files are
     * flexible enough to be reused in several places:  XFree86, DRI-
     * based libGL.so, and perhaps the SGI SI.
     *
     * NOTE: There are no dependencies on Mesa in this code.
     *
     * Versions (API changes):
     *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
     *   2001/01/16  - added dispatch override feature for Mesa 3.5
     *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
     *   2002/10/01  - _mesa_glapi_get_proc_address() will now generate new entrypoints
     *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
     *                 called afterward and it'll fill in the correct dispatch
     *                 offset.  This allows DRI libGL to avoid probing for DRI
     *                 drivers!  No changes to the public glapi interface.
     */
    
    #include "c11/threads.h"
    #include "util/u_thread.h"
    #include "u_current.h"
    
    #ifndef MAPI_MODE_UTIL
    
    #include "table.h"
    #include "stub.h"
    
    #else
    
    extern void init_glapi_relocs_once(void);
    extern void (*__glapi_noop_table[])(void);
    
    #define table_noop_array __glapi_noop_table
    #define stub_init_once() init_glapi_relocs_once()
    
    #endif
    
    /**
     * \name Current dispatch and current context control variables
     *
     * Depending on whether or not multithreading is support, and the type of
     * support available, several variables are used to store the current context
     * pointer and the current dispatch table pointer. In the non-threaded case,
     * the variables \c _mesa_glapi_Dispatch and \c _glapi_Context are used for this
     * purpose.
     *
     * In multi threaded case, The TLS variables \c _mesa_glapi_tls_Dispatch and
     * \c _mesa_glapi_tls_Context are used. Having \c _mesa_glapi_Dispatch and \c _glapi_Context
     * be hardcoded to \c NULL maintains binary compatability between TLS enabled
     * loaders and non-TLS DRI drivers. When \c _mesa_glapi_Dispatch and \c _glapi_Context
     * are \c NULL, the thread state data \c ContextTSD are used. Drivers and the
     * static dispatch functions access these variables via \c _mesa_glapi_get_dispatch
     * and \c _mesa_glapi_get_context.
     */
    /*@{*/
    
    __THREAD_INITIAL_EXEC struct _glapi_table *_mesa_glapi_tls_Dispatch
       = (struct _glapi_table *) table_noop_array;
    
    __THREAD_INITIAL_EXEC void *_mesa_glapi_tls_Context;
    
    /* not used, but defined for compatibility */
    const struct _glapi_table *_mesa_glapi_Dispatch;
    const void *_glapi_Context;
    
    /*@}*/
    
    /* not used, but defined for compatibility */
    void
    _glapi_destroy_multithread(void)
    {
    }
    
    /* not used, but defined for compatibility */
    void
    _glapi_check_multithread(void)
    {
    }
    
    /**
     * Set the current context pointer for this thread.
     * The context pointer is an opaque type which should be cast to
     * void from the real context pointer type.
     */
    void
    _mesa_glapi_set_context(void *ptr)
    {
       _mesa_glapi_tls_Context = ptr;
    }
    
    /**
     * Get the current context pointer for this thread.
     * The context pointer is an opaque type which should be cast from
     * void to the real context pointer type.
     */
    void *
    _mesa_glapi_get_context(void)
    {
       return _mesa_glapi_tls_Context;
    }
    
    /**
     * Set the global or per-thread dispatch table pointer.
     * If the dispatch parameter is NULL we'll plug in the no-op dispatch
     * table (__glapi_noop_table).
     */
    void
    _mesa_glapi_set_dispatch(struct _glapi_table *tbl)
    {
       stub_init_once();
    
       if (!tbl)
          tbl = (struct _glapi_table *) table_noop_array;
    
       _mesa_glapi_tls_Dispatch = tbl;
    }
    
    /**
     * Return pointer to current dispatch table for calling thread.
     */
    struct _glapi_table *
    _mesa_glapi_get_dispatch(void)
    {
       return _mesa_glapi_tls_Dispatch;
    }