Edit

IABSD.fr/xenocara/lib/mesa/src/vulkan/runtime/vk_meta.c

Branch :

  • Show log

    Commit

  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/vulkan/runtime/vk_meta.c
  • /*
     * Copyright © 2022 Collabora Ltd
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    
    #include "vk_meta_object_list.h"
    #include "vk_meta_private.h"
    
    #include "vk_buffer.h"
    #include "vk_command_buffer.h"
    #include "vk_device.h"
    #include "vk_pipeline.h"
    #include "vk_util.h"
    
    #include "util/hash_table.h"
    
    #include <string.h>
    
    struct cache_key {
       VkObjectType obj_type;
       uint32_t key_size;
       const void *key_data;
    };
    
    static struct cache_key *
    cache_key_create(VkObjectType obj_type, const void *key_data, size_t key_size)
    {
       assert(key_size <= UINT32_MAX);
    
       struct cache_key *key = malloc(sizeof(*key) + key_size);
       *key = (struct cache_key) {
          .obj_type = obj_type,
          .key_size = key_size,
          .key_data = key + 1,
       };
       memcpy(key + 1, key_data, key_size);
    
       return key;
    }
    
    static uint32_t
    cache_key_hash(const void *_key)
    {
       const struct cache_key *key = _key;
    
       assert(sizeof(key->obj_type) == 4);
       uint32_t hash = _mesa_hash_u32(&key->obj_type);
       return _mesa_hash_data_with_seed(key->key_data, key->key_size, hash);
    }
    
    static bool
    cache_key_equal(const void *_a, const void *_b)
    {
       const struct cache_key *a = _a, *b = _b;
       if (a->obj_type != b->obj_type || a->key_size != b->key_size)
          return false;
    
       return memcmp(a->key_data, b->key_data, a->key_size) == 0;
    }
    
    VkResult
    vk_meta_device_init(struct vk_device *device,
                        struct vk_meta_device *meta)
    {
       memset(meta, 0, sizeof(*meta));
    
       meta->cache = _mesa_hash_table_create(NULL, cache_key_hash,
                                                   cache_key_equal);
       simple_mtx_init(&meta->cache_mtx, mtx_plain);
    
       meta->cmd_draw_rects = vk_meta_draw_rects;
       meta->cmd_draw_volume = vk_meta_draw_volume;
    
       return VK_SUCCESS;
    }
    
    void
    vk_meta_device_finish(struct vk_device *device,
                          struct vk_meta_device *meta)
    {
       hash_table_foreach(meta->cache, entry) {
          free((void *)entry->key);
          vk_meta_destroy_object(device, entry->data);
       }
       _mesa_hash_table_destroy(meta->cache, NULL);
       simple_mtx_destroy(&meta->cache_mtx);
    }
    
    uint64_t
    vk_meta_lookup_object(struct vk_meta_device *meta,
                          VkObjectType obj_type,
                          const void *key_data, size_t key_size)
    {
       assert(key_size >= sizeof(enum vk_meta_object_key_type));
       assert(*(enum vk_meta_object_key_type *)key_data !=
              VK_META_OBJECT_KEY_TYPE_INVALID);
    
       struct cache_key key = {
          .obj_type = obj_type,
          .key_size = key_size,
          .key_data = key_data,
       };
    
       uint32_t hash = cache_key_hash(&key);
    
       simple_mtx_lock(&meta->cache_mtx);
       struct hash_entry *entry =
          _mesa_hash_table_search_pre_hashed(meta->cache, hash, &key);
       simple_mtx_unlock(&meta->cache_mtx);
    
       if (entry == NULL)
          return 0;
    
       struct vk_object_base *obj = entry->data;
       assert(obj->type == obj_type);
    
       return (uint64_t)(uintptr_t)obj;
    }
    
    uint64_t
    vk_meta_cache_object(struct vk_device *device,
                         struct vk_meta_device *meta,
                         const void *key_data, size_t key_size,
                         VkObjectType obj_type,
                         uint64_t handle)
    {
       assert(key_size >= sizeof(enum vk_meta_object_key_type));
       assert(*(enum vk_meta_object_key_type *)key_data !=
              VK_META_OBJECT_KEY_TYPE_INVALID);
    
       struct cache_key *key = cache_key_create(obj_type, key_data, key_size);
       struct vk_object_base *obj =
          vk_object_base_from_u64_handle(handle, obj_type);
    
       uint32_t hash = cache_key_hash(key);
    
       simple_mtx_lock(&meta->cache_mtx);
       struct hash_entry *entry =
          _mesa_hash_table_search_pre_hashed(meta->cache, hash, key);
       if (entry == NULL)
          _mesa_hash_table_insert_pre_hashed(meta->cache, hash, key, obj);
       simple_mtx_unlock(&meta->cache_mtx);
    
       if (entry != NULL) {
          /* We raced and found that object already in the cache */
          free(key);
          vk_meta_destroy_object(device, obj);
          return (uint64_t)(uintptr_t)entry->data;
       } else {
          /* Return the newly inserted object */
          return (uint64_t)(uintptr_t)obj;
       }
    }
    
    VkResult
    vk_meta_create_sampler(struct vk_device *device,
                           struct vk_meta_device *meta,
                           const VkSamplerCreateInfo *info,
                           const void *key_data, size_t key_size,
                           VkSampler *sampler_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkSampler sampler;
       VkResult result = disp->CreateSampler(_device, info, NULL, &sampler);
       if (result != VK_SUCCESS)
          return result;
    
       *sampler_out = (VkSampler)
          vk_meta_cache_object(device, meta, key_data, key_size,
                               VK_OBJECT_TYPE_SAMPLER,
                               (uint64_t)sampler);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_create_descriptor_set_layout(struct vk_device *device,
                                         struct vk_meta_device *meta,
                                         const VkDescriptorSetLayoutCreateInfo *info,
                                         const void *key_data, size_t key_size,
                                         VkDescriptorSetLayout *layout_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkDescriptorSetLayout layout;
       VkResult result = disp->CreateDescriptorSetLayout(_device, info,
                                                         NULL, &layout);
       if (result != VK_SUCCESS)
          return result;
    
       *layout_out = (VkDescriptorSetLayout)
          vk_meta_cache_object(device, meta, key_data, key_size,
                               VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT,
                               (uint64_t)layout);
       return VK_SUCCESS;
    }
    
    static VkResult
    vk_meta_get_descriptor_set_layout(struct vk_device *device,
                                      struct vk_meta_device *meta,
                                      const VkDescriptorSetLayoutCreateInfo *info,
                                      const void *key_data, size_t key_size,
                                      VkDescriptorSetLayout *layout_out)
    {
       VkDescriptorSetLayout cached =
          vk_meta_lookup_descriptor_set_layout(meta, key_data, key_size);
       if (cached != VK_NULL_HANDLE) {
          *layout_out = cached;
          return VK_SUCCESS;
       }
    
       return vk_meta_create_descriptor_set_layout(device, meta, info,
                                                   key_data, key_size,
                                                   layout_out);
    }
    
    VkResult
    vk_meta_create_pipeline_layout(struct vk_device *device,
                                   struct vk_meta_device *meta,
                                   const VkPipelineLayoutCreateInfo *info,
                                   const void *key_data, size_t key_size,
                                   VkPipelineLayout *layout_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkPipelineLayout layout;
       VkResult result = disp->CreatePipelineLayout(_device, info, NULL, &layout);
       if (result != VK_SUCCESS)
          return result;
    
       *layout_out = (VkPipelineLayout)
          vk_meta_cache_object(device, meta, key_data, key_size,
                               VK_OBJECT_TYPE_PIPELINE_LAYOUT,
                               (uint64_t)layout);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_get_pipeline_layout(struct vk_device *device,
                                struct vk_meta_device *meta,
                                const VkDescriptorSetLayoutCreateInfo *desc_info,
                                const VkPushConstantRange *push_range,
                                const void *key_data, size_t key_size,
                                VkPipelineLayout *layout_out)
    {
       VkPipelineLayout cached =
          vk_meta_lookup_pipeline_layout(meta, key_data, key_size);
       if (cached != VK_NULL_HANDLE) {
          *layout_out = cached;
          return VK_SUCCESS;
       }
    
       VkDescriptorSetLayout set_layout = VK_NULL_HANDLE;
       if (desc_info != NULL) {
          VkResult result =
             vk_meta_get_descriptor_set_layout(device, meta, desc_info,
                                               key_data, key_size, &set_layout);
          if (result != VK_SUCCESS)
             return result;
       }
    
       const VkPipelineLayoutCreateInfo layout_info = {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
          .setLayoutCount = set_layout != VK_NULL_HANDLE ? 1 : 0,
          .pSetLayouts = &set_layout,
          .pushConstantRangeCount = push_range != NULL ? 1 : 0,
          .pPushConstantRanges = push_range,
       };
    
       return vk_meta_create_pipeline_layout(device, meta, &layout_info,
                                             key_data, key_size, layout_out);
    }
    
    static VkResult
    create_rect_list_pipeline(struct vk_device *device,
                              struct vk_meta_device *meta,
                              const VkGraphicsPipelineCreateInfo *info,
                              VkPipeline *pipeline_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkGraphicsPipelineCreateInfo info_local = *info;
    
       /* We always configure for layered rendering for now */
       bool use_gs = meta->use_gs_for_layer;
    
       STACK_ARRAY(VkPipelineShaderStageCreateInfo, stages,
                   info->stageCount + 1 + use_gs);
       uint32_t stage_count = 0;
    
       VkPipelineShaderStageNirCreateInfoMESA vs_nir_info = {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_NIR_CREATE_INFO_MESA,
          .nir = vk_meta_draw_rects_vs_nir(meta, use_gs),
       };
       stages[stage_count++] = (VkPipelineShaderStageCreateInfo) {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
          .pNext = &vs_nir_info,
          .stage = VK_SHADER_STAGE_VERTEX_BIT,
          .pName = "main",
       };
    
       VkPipelineShaderStageNirCreateInfoMESA gs_nir_info;
       if (use_gs) {
          gs_nir_info = (VkPipelineShaderStageNirCreateInfoMESA) {
             .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_NIR_CREATE_INFO_MESA,
             .nir = vk_meta_draw_rects_gs_nir(meta),
          };
          stages[stage_count++] = (VkPipelineShaderStageCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
             .pNext = &gs_nir_info,
             .stage = VK_SHADER_STAGE_GEOMETRY_BIT,
             .pName = "main",
          };
       }
    
       for (uint32_t i = 0; i < info->stageCount; i++) {
          assert(info->pStages[i].stage != VK_SHADER_STAGE_VERTEX_BIT);
          if (use_gs)
             assert(info->pStages[i].stage != VK_SHADER_STAGE_GEOMETRY_BIT);
          stages[stage_count++] = info->pStages[i];
       }
    
       info_local.stageCount = stage_count;
       info_local.pStages = stages;
       info_local.pVertexInputState = &vk_meta_draw_rects_vi_state;
       info_local.pViewportState = &vk_meta_draw_rects_vs_state;
    
       uint32_t dyn_count = info->pDynamicState != NULL ?
                            info->pDynamicState->dynamicStateCount : 0;
    
       STACK_ARRAY(VkDynamicState, dyn_state, dyn_count + 2);
       for (uint32_t i = 0; i < dyn_count; i++)
          dyn_state[i] = info->pDynamicState->pDynamicStates[i];
    
       dyn_state[dyn_count + 0] = VK_DYNAMIC_STATE_VIEWPORT;
       dyn_state[dyn_count + 1] = VK_DYNAMIC_STATE_SCISSOR;
    
       const VkPipelineDynamicStateCreateInfo dyn_info = {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
          .dynamicStateCount = dyn_count + 2,
          .pDynamicStates = dyn_state,
       };
    
       info_local.pDynamicState = &dyn_info;
    
       VkResult result = disp->CreateGraphicsPipelines(_device, meta->pipeline_cache,
                                                       1, &info_local, NULL,
                                                       pipeline_out);
    
       ralloc_free(vs_nir_info.nir);
       if (use_gs)
          ralloc_free(gs_nir_info.nir);
    
       STACK_ARRAY_FINISH(dyn_state);
       STACK_ARRAY_FINISH(stages);
    
       return result;
    }
    
    static const VkPipelineRasterizationStateCreateInfo default_rs_info = {
       .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
       .depthClampEnable = false,
       .depthBiasEnable = false,
       .polygonMode = VK_POLYGON_MODE_FILL,
       .cullMode = VK_CULL_MODE_NONE,
       .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
    };
    
    static const VkPipelineDepthStencilStateCreateInfo default_ds_info = {
       .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
       .depthTestEnable = false,
       .depthBoundsTestEnable = false,
       .stencilTestEnable = false,
    };
    
    VkResult
    vk_meta_create_graphics_pipeline(struct vk_device *device,
                                     struct vk_meta_device *meta,
                                     const VkGraphicsPipelineCreateInfo *info,
                                     const struct vk_meta_rendering_info *render,
                                     const void *key_data, size_t key_size,
                                     VkPipeline *pipeline_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
       VkResult result;
    
       VkGraphicsPipelineCreateInfo info_local = *info;
    
       /* Add in the rendering info */
       VkPipelineRenderingCreateInfo r_info = {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
          .viewMask = render->view_mask,
          .colorAttachmentCount = render->color_attachment_count,
          .pColorAttachmentFormats = render->color_attachment_formats,
          .depthAttachmentFormat = render->depth_attachment_format,
          .stencilAttachmentFormat = render->stencil_attachment_format,
       };
       __vk_append_struct(&info_local, &r_info);
    
       /* Assume rectangle pipelines */
       if (info_local.pInputAssemblyState == NULL)
       info_local.pInputAssemblyState = &vk_meta_draw_rects_ia_state;
    
       if (info_local.pRasterizationState == NULL)
          info_local.pRasterizationState = &default_rs_info;
    
       VkPipelineMultisampleStateCreateInfo ms_info;
       if (info_local.pMultisampleState == NULL) {
          ms_info = (VkPipelineMultisampleStateCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
             .rasterizationSamples = render->samples,
          };
          info_local.pMultisampleState = &ms_info;
       }
    
       if (info_local.pDepthStencilState == NULL)
          info_local.pDepthStencilState = &default_ds_info;
    
       VkPipelineColorBlendStateCreateInfo cb_info;
       VkPipelineColorBlendAttachmentState cb_att[MESA_VK_MAX_COLOR_ATTACHMENTS];
       if (info_local.pColorBlendState == NULL) {
          for (uint32_t i = 0; i < render->color_attachment_count; i++) {
             cb_att[i] = (VkPipelineColorBlendAttachmentState) {
                .blendEnable = false,
                .colorWriteMask = render->color_attachment_write_masks[i],
             };
          }
          cb_info = (VkPipelineColorBlendStateCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
             .attachmentCount = render->color_attachment_count,
             .pAttachments = cb_att,
          };
          info_local.pColorBlendState = &cb_info;
       }
    
       VkPipeline pipeline;
       if (meta->use_rect_list_pipeline &&
           info_local.pInputAssemblyState->topology == VK_PRIMITIVE_TOPOLOGY_META_RECT_LIST_MESA) {
          result = create_rect_list_pipeline(device, meta,
                                             &info_local,
                                             &pipeline);
       } else {
          result = disp->CreateGraphicsPipelines(_device, meta->pipeline_cache,
                                                 1, &info_local,
                                                 NULL, &pipeline);
       }
       if (unlikely(result != VK_SUCCESS))
          return result;
    
       *pipeline_out = (VkPipeline)vk_meta_cache_object(device, meta,
                                                        key_data, key_size,
                                                        VK_OBJECT_TYPE_PIPELINE,
                                                        (uint64_t)pipeline);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_create_compute_pipeline(struct vk_device *device,
                                    struct vk_meta_device *meta,
                                    const VkComputePipelineCreateInfo *info,
                                    const void *key_data, size_t key_size,
                                    VkPipeline *pipeline_out)
    {
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkPipeline pipeline;
       VkResult result = disp->CreateComputePipelines(_device, meta->pipeline_cache,
                                                      1, info, NULL, &pipeline);
       if (result != VK_SUCCESS)
          return result;
    
       *pipeline_out = (VkPipeline)vk_meta_cache_object(device, meta,
                                                        key_data, key_size,
                                                        VK_OBJECT_TYPE_PIPELINE,
                                                        (uint64_t)pipeline);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_create_buffer(struct vk_command_buffer *cmd,
                          struct vk_meta_device *meta,
                          const VkBufferCreateInfo *info,
                          VkBuffer *buffer_out)
    {
       struct vk_device *device = cmd->base.device;
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkResult result = disp->CreateBuffer(_device, info, NULL, buffer_out);
       if (unlikely(result != VK_SUCCESS))
          return result;
    
       vk_meta_object_list_add_handle(&cmd->meta_objects,
                                      VK_OBJECT_TYPE_BUFFER,
                                      (uint64_t)*buffer_out);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_create_image_view(struct vk_command_buffer *cmd,
                              struct vk_meta_device *meta,
                              const VkImageViewCreateInfo *info,
                              VkImageView *image_view_out)
    {
       struct vk_device *device = cmd->base.device;
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkResult result = disp->CreateImageView(_device, info, NULL, image_view_out);
       if (unlikely(result != VK_SUCCESS))
          return result;
    
       vk_meta_object_list_add_handle(&cmd->meta_objects,
                                      VK_OBJECT_TYPE_IMAGE_VIEW,
                                      (uint64_t)*image_view_out);
       return VK_SUCCESS;
    }
    
    VkResult
    vk_meta_create_buffer_view(struct vk_command_buffer *cmd,
                               struct vk_meta_device *meta,
                               const VkBufferViewCreateInfo *info,
                               VkBufferView *buffer_view_out)
    {
       struct vk_device *device = cmd->base.device;
       const struct vk_device_dispatch_table *disp = &device->dispatch_table;
       VkDevice _device = vk_device_to_handle(device);
    
       VkResult result = disp->CreateBufferView(_device, info, NULL, buffer_view_out);
       if (unlikely(result != VK_SUCCESS))
          return result;
    
       vk_meta_object_list_add_handle(&cmd->meta_objects,
                                      VK_OBJECT_TYPE_BUFFER_VIEW,
                                      (uint64_t)*buffer_view_out);
       return VK_SUCCESS;
    }
    
    VkDeviceAddress
    vk_meta_buffer_address(struct vk_device *device, VkBuffer buffer,
                           uint64_t offset, uint64_t range)
    {
       const VkBufferDeviceAddressInfo info = {
          .sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
          .buffer = buffer,
       };
       VkDeviceAddress base = device->dispatch_table.GetBufferDeviceAddress(
          vk_device_to_handle(device), &info);
    
       /* Only called for the assert()s in vk_buffer_range(), we don't care about
        * the result.
        */
       vk_buffer_range(vk_buffer_from_handle(buffer), offset, range);
    
       return base + offset;
    }