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IABSD.fr/xenocara/lib/mesa/src/vulkan/runtime/vk_object.h

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/vulkan/runtime/vk_object.h
  • /*
     * Copyright © 2020 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    #ifndef VK_OBJECT_H
    #define VK_OBJECT_H
    
    #include <vulkan/vulkan_core.h>
    #include <vulkan/vk_icd.h>
    
    #include "c11/threads.h"
    #include "util/detect_os.h"
    #include "util/macros.h"
    #include "util/sparse_array.h"
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    struct hash_table;
    
    struct vk_device;
    
    /** Base struct for all Vulkan objects */
    struct vk_object_base {
       VK_LOADER_DATA _loader_data;
    
       /** Type of this object
        *
        * This is used for runtime type checking when casting to and from Vulkan
        * handle types since compile-time type checking doesn't always work.
        */
       VkObjectType type;
    
       /* True if this object is fully constructed and visible to the client */
       bool client_visible;
    
       /** Pointer to the device in which this object exists, if any
        *
        * This is NULL for instances and physical devices but should point to a
        * valid vk_device for almost everything else.  (There are a few WSI
        * objects that don't inherit from a device.)
        */
       struct vk_device *device;
    
       /** Pointer to the instance in which this object exists
        *
        * This is NULL for device level objects as it's main purpose is to make
        * the instance allocator reachable for freeing data owned by instance
        * level objects.
        */
       struct vk_instance *instance;
    
       /* For VK_EXT_private_data */
       struct util_sparse_array private_data;
    
       /* VK_EXT_debug_utils */
       char *object_name;
    };
    
    /** Initialize a vk_base_object
     *
     * :param device:       |in|  The vk_device this object was created from or NULL
     * :param base:         |out| The vk_object_base to initialize
     * :param obj_type:     |in|  The VkObjectType of the object being initialized
     */
    void vk_object_base_init(struct vk_device *device,
                             struct vk_object_base *base,
                             VkObjectType obj_type);
    
    /** Initialize a vk_base_object for an instance level object
     *
     * :param instance:     |in|  The vk_instance this object was created from
     * :param base:         |out| The vk_object_base to initialize
     * :param obj_type:     |in|  The VkObjectType of the object being initialized
     */
    void vk_object_base_instance_init(struct vk_instance *instance,
                                      struct vk_object_base *base,
                                      VkObjectType obj_type);
    
    /** Tear down a vk_object_base
     *
     * :param base:         |out| The vk_object_base being torn down
     */
    void vk_object_base_finish(struct vk_object_base *base);
    
    /** Recycles a vk_object_base
     *
     * This should be called when an object is recycled and handed back to the
     * client as if it were a new object.  When it's called is not important as
     * long as it's called between when the client thinks the object was destroyed
     * and when the client sees it again as a supposedly new object.
     *
     * :param base:         |inout| The vk_object_base being recycled
     */
    void vk_object_base_recycle(struct vk_object_base *base);
    
    static inline void
    vk_object_base_assert_valid(ASSERTED struct vk_object_base *base,
                                ASSERTED VkObjectType obj_type)
    {
       assert(base == NULL || base->type == obj_type);
    }
    
    static inline struct vk_object_base *
    vk_object_base_from_u64_handle(uint64_t handle, VkObjectType obj_type)
    {
       struct vk_object_base *base = (struct vk_object_base *)(uintptr_t)handle;
       vk_object_base_assert_valid(base, obj_type);
       return base;
    }
    
    /** Define handle cast macros for the given dispatchable handle type
     *
     * For a given `driver_struct`, this defines `driver_struct_to_handle()` and
     * `driver_struct_from_handle()` helpers which provide type-safe (as much as
     * possible with Vulkan handle types) casts to and from the `driver_struct`
     * type.  As an added layer of protection, these casts use the provided
     * `VkObjectType` to assert that the object is of the correct type when
     * running with a debug build.
     *
     * :param __driver_type: The name of the driver struct; it is assumed this is
     *                       the name of a struct type and ``struct`` will be
     *                       prepended automatically
     *
     * :param __base:        The name of the vk_base_object member
     *
     * :param __VkType:      The Vulkan object type such as VkImage
     *
     * :param __VK_TYPE:     The VkObjectType corresponding to __VkType, such as
     *                       VK_OBJECT_TYPE_IMAGE
     */
    #define VK_DEFINE_HANDLE_CASTS(__driver_type, __base, __VkType, __VK_TYPE) \
       static inline struct __driver_type *                                    \
       __driver_type ## _from_handle(__VkType _handle)                         \
       {                                                                       \
          struct vk_object_base *base = (struct vk_object_base *)_handle;      \
          vk_object_base_assert_valid(base, __VK_TYPE);                        \
          STATIC_ASSERT(offsetof(struct __driver_type, __base) == 0);          \
          return (struct __driver_type *) base;                                \
       }                                                                       \
                                                                               \
       static inline __VkType                                                  \
       __driver_type ## _to_handle(struct __driver_type *_obj)                 \
       {                                                                       \
          if (_obj != NULL) {                                                  \
             vk_object_base_assert_valid(&_obj->__base, __VK_TYPE);            \
             _obj->__base.client_visible = true;                               \
          }                                                                    \
          return (__VkType) _obj;                                              \
       }
    
    /** Define handle cast macros for the given non-dispatchable handle type
     *
     * For a given `driver_struct`, this defines `driver_struct_to_handle()` and
     * `driver_struct_from_handle()` helpers which provide type-safe (as much as
     * possible with Vulkan handle types) casts to and from the `driver_struct`
     * type.  As an added layer of protection, these casts use the provided
     * `VkObjectType` to assert that the object is of the correct type when
     * running with a debug build.
     *
     * :param __driver_type: The name of the driver struct; it is assumed this is
     *                       the name of a struct type and ``struct`` will be
     *                       prepended automatically
     *
     * :param __base:        The name of the vk_base_object member
     *
     * :param __VkType:      The Vulkan object type such as VkImage
     *
     * :param __VK_TYPE:     The VkObjectType corresponding to __VkType, such as
     *                       VK_OBJECT_TYPE_IMAGE
     */
    #define VK_DEFINE_NONDISP_HANDLE_CASTS(__driver_type, __base, __VkType, __VK_TYPE) \
       UNUSED static inline struct __driver_type *                             \
       __driver_type ## _from_handle(__VkType _handle)                         \
       {                                                                       \
          struct vk_object_base *base =                                        \
             (struct vk_object_base *)(uintptr_t)_handle;                      \
          vk_object_base_assert_valid(base, __VK_TYPE);                        \
          STATIC_ASSERT(offsetof(struct __driver_type, __base) == 0);          \
          return (struct __driver_type *)base;                                 \
       }                                                                       \
                                                                               \
       UNUSED static inline __VkType                                           \
       __driver_type ## _to_handle(struct __driver_type *_obj)                 \
       {                                                                       \
          if (_obj != NULL) {                                                  \
             vk_object_base_assert_valid(&_obj->__base, __VK_TYPE);            \
             _obj->__base.client_visible = true;                               \
          }                                                                    \
          return (__VkType)(uintptr_t) _obj;                                   \
       }
    
    /** Declares a __driver_type pointer which represents __handle
     *
     * :param __driver_type: The name of the driver struct; it is assumed this is
     *                       the name of a struct type and ``struct`` will be
     *                       prepended automatically
     *
     * :param __name:        The name of the declared pointer
     *
     * :param __handle:      The Vulkan object handle with which to initialize
     *                       `__name`
     */
    #define VK_FROM_HANDLE(__driver_type, __name, __handle) \
       struct __driver_type *__name = __driver_type ## _from_handle(__handle)
    
    /* Helpers for vk object (de)allocation and (de)initialization */
    void *
    vk_object_alloc(struct vk_device *device,
                    const VkAllocationCallbacks *alloc,
                    size_t size,
                    VkObjectType vk_obj_type);
    
    void *
    vk_object_zalloc(struct vk_device *device,
                    const VkAllocationCallbacks *alloc,
                    size_t size,
                    VkObjectType vk_obj_type);
    
    struct vk_multialloc;
    
    void *
    vk_object_multialloc(struct vk_device *device,
                         struct vk_multialloc *ma,
                         const VkAllocationCallbacks *alloc,
                         VkObjectType vk_obj_type);
    
    void *
    vk_object_multizalloc(struct vk_device *device,
                          struct vk_multialloc *ma,
                          const VkAllocationCallbacks *alloc,
                          VkObjectType vk_obj_type);
    
    void
    vk_object_free(struct vk_device *device,
                   const VkAllocationCallbacks *alloc,
                   void *data);
    
    
    struct vk_private_data_slot {
       struct vk_object_base base;
       uint32_t index;
    };
    VK_DEFINE_NONDISP_HANDLE_CASTS(vk_private_data_slot, base,
                                   VkPrivateDataSlot,
                                   VK_OBJECT_TYPE_PRIVATE_DATA_SLOT);
    
    VkResult
    vk_private_data_slot_create(struct vk_device *device,
                                const VkPrivateDataSlotCreateInfo* pCreateInfo,
                                const VkAllocationCallbacks* pAllocator,
                                VkPrivateDataSlot* pPrivateDataSlot);
    void
    vk_private_data_slot_destroy(struct vk_device *device,
                                 VkPrivateDataSlot privateDataSlot,
                                 const VkAllocationCallbacks *pAllocator);
    VkResult
    vk_object_base_set_private_data(struct vk_device *device,
                                    VkObjectType objectType,
                                    uint64_t objectHandle,
                                    VkPrivateDataSlot privateDataSlot,
                                    uint64_t data);
    void
    vk_object_base_get_private_data(struct vk_device *device,
                                    VkObjectType objectType,
                                    uint64_t objectHandle,
                                    VkPrivateDataSlot privateDataSlot,
                                    uint64_t *pData);
    
    const char *
    vk_object_base_name(struct vk_object_base *obj);
    
    #ifdef __cplusplus
    }
    #endif
    
    #endif /* VK_OBJECT_H */