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IABSD.fr/xenocara/lib/mesa/src/vulkan/runtime/vk_shader_module.c

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/src/vulkan/runtime/vk_shader_module.c
  • /*
     * Copyright © 2017 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    
    #include "vk_shader_module.h"
    
    #include "vk_alloc.h"
    #include "vk_common_entrypoints.h"
    #include "vk_device.h"
    #include "vk_log.h"
    #include "vk_nir.h"
    #include "vk_pipeline.h"
    #include "vk_util.h"
    
    void vk_shader_module_init(struct vk_device *device,
                               struct vk_shader_module *module,
                               const VkShaderModuleCreateInfo *create_info)
    {
       vk_object_base_init(device, &module->base, VK_OBJECT_TYPE_SHADER_MODULE);
    
       module->nir = NULL;
    
       module->size = create_info->codeSize;
       memcpy(module->data, create_info->pCode, module->size);
    
       _mesa_blake3_compute(module->data, module->size, module->hash);
    }
    
    VKAPI_ATTR VkResult VKAPI_CALL
    vk_common_CreateShaderModule(VkDevice _device,
                                 const VkShaderModuleCreateInfo *pCreateInfo,
                                 const VkAllocationCallbacks *pAllocator,
                                 VkShaderModule *pShaderModule)
    {
        VK_FROM_HANDLE(vk_device, device, _device);
        struct vk_shader_module *module;
    
        assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
        assert(pCreateInfo->flags == 0);
    
        module = vk_alloc2(&device->alloc, pAllocator,
                           sizeof(*module) + pCreateInfo->codeSize, 8,
                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
        if (module == NULL)
           return VK_ERROR_OUT_OF_HOST_MEMORY;
    
        vk_shader_module_init(device, module, pCreateInfo);
    
        *pShaderModule = vk_shader_module_to_handle(module);
    
        return VK_SUCCESS;
    }
    
    const uint8_t vk_shaderModuleIdentifierAlgorithmUUID[VK_UUID_SIZE] = "MESA-BLAKE3";
    
    VKAPI_ATTR void VKAPI_CALL
    vk_common_GetShaderModuleIdentifierEXT(VkDevice _device,
                                           VkShaderModule _module,
                                           VkShaderModuleIdentifierEXT *pIdentifier)
    {
       VK_FROM_HANDLE(vk_shader_module, module, _module);
       memcpy(pIdentifier->identifier, module->hash, sizeof(module->hash));
       pIdentifier->identifierSize = sizeof(module->hash);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    vk_common_GetShaderModuleCreateInfoIdentifierEXT(VkDevice _device,
                                                     const VkShaderModuleCreateInfo *pCreateInfo,
                                                     VkShaderModuleIdentifierEXT *pIdentifier)
    {
       _mesa_blake3_compute(pCreateInfo->pCode, pCreateInfo->codeSize,
                            pIdentifier->identifier);
       pIdentifier->identifierSize = sizeof(blake3_hash);
    }
    
    VKAPI_ATTR void VKAPI_CALL
    vk_common_DestroyShaderModule(VkDevice _device,
                                  VkShaderModule _module,
                                  const VkAllocationCallbacks *pAllocator)
    {
       VK_FROM_HANDLE(vk_device, device, _device);
       VK_FROM_HANDLE(vk_shader_module, module, _module);
    
       if (!module)
          return;
    
       /* NIR modules (which are only created internally by the driver) are not
        * dynamically allocated so we should never call this for them.
        * Instead the driver is responsible for freeing the NIR code when it is
        * no longer needed.
        */
       assert(module->nir == NULL);
    
       vk_object_free(device, pAllocator, module);
    }
    
    #define SPIR_V_MAGIC_NUMBER 0x07230203
    
    uint32_t
    vk_shader_module_spirv_version(const struct vk_shader_module *mod)
    {
       if (mod->nir != NULL)
          return 0;
    
       return vk_spirv_version((uint32_t *)mod->data, mod->size);
    }