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IABSD.fr/xenocara/xserver/dbe/dbestruct.h

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  • Author : matthieu
    Date : 2021-11-11 09:03:02
    Hash : e086cf5a
    Message : Update to xserver 21.1.0

  • xserver/dbe/dbestruct.h
  • /******************************************************************************
     *
     * Copyright (c) 1994, 1995  Hewlett-Packard Company
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be included
     * in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL HEWLETT-PACKARD COMPANY BE LIABLE FOR ANY CLAIM,
     * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
     * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     *
     * Except as contained in this notice, the name of the Hewlett-Packard
     * Company shall not be used in advertising or otherwise to promote the
     * sale, use or other dealings in this Software without prior written
     * authorization from the Hewlett-Packard Company.
     *
     *     Header file for DIX-related DBE
     *
     *****************************************************************************/
    
    #ifndef DBE_STRUCT_H
    #define DBE_STRUCT_H
    
    /* INCLUDES */
    
    #define NEED_DBE_PROTOCOL
    #include <X11/extensions/dbeproto.h>
    #include "windowstr.h"
    #include "privates.h"
    
    typedef struct {
        VisualID visual;            /* one visual ID that supports double-buffering */
        int depth;                  /* depth of visual in bits                      */
        int perflevel;              /* performance level of visual                  */
    } XdbeVisualInfo;
    
    typedef struct {
        int count;                  /* number of items in visual_depth   */
        XdbeVisualInfo *visinfo;    /* list of visuals & depths for scrn */
    } XdbeScreenVisualInfo;
    
    /* DEFINES */
    
    #define DBE_SCREEN_PRIV(pScreen) ((DbeScreenPrivPtr) \
        dixLookupPrivate(&(pScreen)->devPrivates, dbeScreenPrivKey))
    
    #define DBE_SCREEN_PRIV_FROM_DRAWABLE(pDrawable) \
        DBE_SCREEN_PRIV((pDrawable)->pScreen)
    
    #define DBE_SCREEN_PRIV_FROM_WINDOW_PRIV(pDbeWindowPriv) \
        DBE_SCREEN_PRIV((pDbeWindowPriv)->pWindow->drawable.pScreen)
    
    #define DBE_SCREEN_PRIV_FROM_WINDOW(pWindow) \
        DBE_SCREEN_PRIV((pWindow)->drawable.pScreen)
    
    #define DBE_SCREEN_PRIV_FROM_PIXMAP(pPixmap) \
        DBE_SCREEN_PRIV((pPixmap)->drawable.pScreen)
    
    #define DBE_SCREEN_PRIV_FROM_GC(pGC)\
        DBE_SCREEN_PRIV((pGC)->pScreen)
    
    #define DBE_WINDOW_PRIV(pWin) ((DbeWindowPrivPtr) \
        dixLookupPrivate(&(pWin)->devPrivates, dbeWindowPrivKey))
    
    /* Initial size of the buffer ID array in the window priv. */
    #define DBE_INIT_MAX_IDS	2
    
    /* Reallocation increment for the buffer ID array. */
    #define DBE_INCR_MAX_IDS	4
    
    /* Marker for free elements in the buffer ID array. */
    #define DBE_FREE_ID_ELEMENT	0
    
    /* TYPEDEFS */
    
    /* Record used to pass swap information between DIX and DDX swapping
     * procedures.
     */
    typedef struct _DbeSwapInfoRec {
        WindowPtr pWindow;
        unsigned char swapAction;
    
    } DbeSwapInfoRec, *DbeSwapInfoPtr;
    
    /*
     ******************************************************************************
     ** Per-window data
     ******************************************************************************
     */
    
    typedef struct _DbeWindowPrivRec {
        /* A pointer to the window with which the DBE window private (buffer) is
         * associated.
         */
        WindowPtr pWindow;
    
        /* Last known swap action for this buffer.  Legal values for this field
         * are XdbeUndefined, XdbeBackground, XdbeUntouched, and XdbeCopied.
         */
        unsigned char swapAction;
    
        /* Last known buffer size.
         */
        unsigned short width, height;
    
        /* Coordinates used for static gravity when the window is positioned.
         */
        short x, y;
    
        /* Number of XIDs associated with this buffer.
         */
        int nBufferIDs;
    
        /* Capacity of the current buffer ID array, IDs. */
        int maxAvailableIDs;
    
        /* Pointer to the array of buffer IDs.  This initially points to initIDs.
         * When the static limit of the initIDs array is reached, the array is
         * reallocated and this pointer is set to the new array instead of initIDs.
         */
        XID *IDs;
    
        /* Initial array of buffer IDs.  We are defining the XID array within the
         * window priv to optimize for data locality.  In most cases, only one
         * buffer will be associated with a window.  Having the array declared
         * here can prevent us from accessing the data in another memory page,
         * possibly resulting in a page swap and loss of performance.  Initially we
         * will use this array to store buffer IDs.  For situations where we have
         * more IDs than can fit in this static array, we will allocate a larger
         * array to use, possibly suffering a performance loss.
         */
        XID initIDs[DBE_INIT_MAX_IDS];
    
        /* Pointer to a drawable that contains the contents of the back buffer.
         */
        PixmapPtr pBackBuffer;
    
        /* Pointer to a drawable that contains the contents of the front buffer.
         * This pointer is only used for the XdbeUntouched swap action.  For that
         * swap action, we need to copy the front buffer (window) contents into
         * this drawable, copy the contents of current back buffer drawable (the
         * back buffer) into the window, swap the front and back drawable pointers,
         * and then swap the drawable/resource associations in the resource
         * database.
         */
        PixmapPtr pFrontBuffer;
    
        /* Device-specific private information.
         */
        PrivateRec *devPrivates;
    
    } DbeWindowPrivRec, *DbeWindowPrivPtr;
    
    /*
     ******************************************************************************
     ** Per-screen data
     ******************************************************************************
     */
    
    typedef struct _DbeScreenPrivRec {
        /* Wrapped functions
         * It is the responsibility of the DDX layer to wrap PositionWindow().
         * DbeExtensionInit wraps DestroyWindow().
         */
        PositionWindowProcPtr PositionWindow;
        DestroyWindowProcPtr DestroyWindow;
    
        /* Per-screen DIX routines */
        Bool (*SetupBackgroundPainter) (WindowPtr /*pWin */ ,
                                        GCPtr       /*pGC */
            );
    
        /* Per-screen DDX routines */
        Bool (*GetVisualInfo) (ScreenPtr /*pScreen */ ,
                               XdbeScreenVisualInfo *       /*pVisInfo */
            );
        int (*AllocBackBufferName) (WindowPtr /*pWin */ ,
                                    XID /*bufId */ ,
                                    int     /*swapAction */
            );
        int (*SwapBuffers) (ClientPtr /*client */ ,
                            int * /*pNumWindows */ ,
                            DbeSwapInfoPtr  /*swapInfo */
            );
        void (*WinPrivDelete) (DbeWindowPrivPtr /*pDbeWindowPriv */ ,
                               XID  /*bufId */
            );
    } DbeScreenPrivRec, *DbeScreenPrivPtr;
    
    #endif                          /* DBE_STRUCT_H */