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IABSD.fr/xenocara/xserver/fb/fbbltone.c

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  • Author : matthieu
    Date : 2021-11-11 09:03:02
    Hash : e086cf5a
    Message : Update to xserver 21.1.0

  • xserver/fb/fbbltone.c
  • /*
     * Copyright © 1998 Keith Packard
     *
     * Permission to use, copy, modify, distribute, and sell this software and its
     * documentation for any purpose is hereby granted without fee, provided that
     * the above copyright notice appear in all copies and that both that
     * copyright notice and this permission notice appear in supporting
     * documentation, and that the name of Keith Packard not be used in
     * advertising or publicity pertaining to distribution of the software without
     * specific, written prior permission.  Keith Packard makes no
     * representations about the suitability of this software for any purpose.  It
     * is provided "as is" without express or implied warranty.
     *
     * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
     * PERFORMANCE OF THIS SOFTWARE.
     */
    
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include "fb.h"
    
    /*
     * Stipple masks are independent of bit/byte order as long
     * as bitorder == byteorder.  FB doesn't handle the case
     * where these differ
     */
    #define BitsMask(x,w)	((FB_ALLONES << ((x) & FB_MASK)) & \
    			 (FB_ALLONES >> ((FB_UNIT - ((x) + (w))) & FB_MASK)))
    
    #define Mask(x,w)	BitsMask((x)*(w),(w))
    
    #define SelMask(b,n,w)	((((b) >> n) & 1) * Mask(n,w))
    
    #define C1(b,w) \
        (SelMask(b,0,w))
    
    #define C2(b,w) \
        (SelMask(b,0,w) | \
         SelMask(b,1,w))
    
    #define C4(b,w) \
        (SelMask(b,0,w) | \
         SelMask(b,1,w) | \
         SelMask(b,2,w) | \
         SelMask(b,3,w))
    
    #define C8(b,w) \
        (SelMask(b,0,w) | \
         SelMask(b,1,w) | \
         SelMask(b,2,w) | \
         SelMask(b,3,w) | \
         SelMask(b,4,w) | \
         SelMask(b,5,w) | \
         SelMask(b,6,w) | \
         SelMask(b,7,w))
    
    static const FbBits fbStipple8Bits[256] = {
        C8(0, 4), C8(1, 4), C8(2, 4), C8(3, 4), C8(4, 4), C8(5, 4),
        C8(6, 4), C8(7, 4), C8(8, 4), C8(9, 4), C8(10, 4), C8(11, 4),
        C8(12, 4), C8(13, 4), C8(14, 4), C8(15, 4), C8(16, 4), C8(17, 4),
        C8(18, 4), C8(19, 4), C8(20, 4), C8(21, 4), C8(22, 4), C8(23, 4),
        C8(24, 4), C8(25, 4), C8(26, 4), C8(27, 4), C8(28, 4), C8(29, 4),
        C8(30, 4), C8(31, 4), C8(32, 4), C8(33, 4), C8(34, 4), C8(35, 4),
        C8(36, 4), C8(37, 4), C8(38, 4), C8(39, 4), C8(40, 4), C8(41, 4),
        C8(42, 4), C8(43, 4), C8(44, 4), C8(45, 4), C8(46, 4), C8(47, 4),
        C8(48, 4), C8(49, 4), C8(50, 4), C8(51, 4), C8(52, 4), C8(53, 4),
        C8(54, 4), C8(55, 4), C8(56, 4), C8(57, 4), C8(58, 4), C8(59, 4),
        C8(60, 4), C8(61, 4), C8(62, 4), C8(63, 4), C8(64, 4), C8(65, 4),
        C8(66, 4), C8(67, 4), C8(68, 4), C8(69, 4), C8(70, 4), C8(71, 4),
        C8(72, 4), C8(73, 4), C8(74, 4), C8(75, 4), C8(76, 4), C8(77, 4),
        C8(78, 4), C8(79, 4), C8(80, 4), C8(81, 4), C8(82, 4), C8(83, 4),
        C8(84, 4), C8(85, 4), C8(86, 4), C8(87, 4), C8(88, 4), C8(89, 4),
        C8(90, 4), C8(91, 4), C8(92, 4), C8(93, 4), C8(94, 4), C8(95, 4),
        C8(96, 4), C8(97, 4), C8(98, 4), C8(99, 4), C8(100, 4), C8(101, 4),
        C8(102, 4), C8(103, 4), C8(104, 4), C8(105, 4), C8(106, 4), C8(107, 4),
        C8(108, 4), C8(109, 4), C8(110, 4), C8(111, 4), C8(112, 4), C8(113, 4),
        C8(114, 4), C8(115, 4), C8(116, 4), C8(117, 4), C8(118, 4), C8(119, 4),
        C8(120, 4), C8(121, 4), C8(122, 4), C8(123, 4), C8(124, 4), C8(125, 4),
        C8(126, 4), C8(127, 4), C8(128, 4), C8(129, 4), C8(130, 4), C8(131, 4),
        C8(132, 4), C8(133, 4), C8(134, 4), C8(135, 4), C8(136, 4), C8(137, 4),
        C8(138, 4), C8(139, 4), C8(140, 4), C8(141, 4), C8(142, 4), C8(143, 4),
        C8(144, 4), C8(145, 4), C8(146, 4), C8(147, 4), C8(148, 4), C8(149, 4),
        C8(150, 4), C8(151, 4), C8(152, 4), C8(153, 4), C8(154, 4), C8(155, 4),
        C8(156, 4), C8(157, 4), C8(158, 4), C8(159, 4), C8(160, 4), C8(161, 4),
        C8(162, 4), C8(163, 4), C8(164, 4), C8(165, 4), C8(166, 4), C8(167, 4),
        C8(168, 4), C8(169, 4), C8(170, 4), C8(171, 4), C8(172, 4), C8(173, 4),
        C8(174, 4), C8(175, 4), C8(176, 4), C8(177, 4), C8(178, 4), C8(179, 4),
        C8(180, 4), C8(181, 4), C8(182, 4), C8(183, 4), C8(184, 4), C8(185, 4),
        C8(186, 4), C8(187, 4), C8(188, 4), C8(189, 4), C8(190, 4), C8(191, 4),
        C8(192, 4), C8(193, 4), C8(194, 4), C8(195, 4), C8(196, 4), C8(197, 4),
        C8(198, 4), C8(199, 4), C8(200, 4), C8(201, 4), C8(202, 4), C8(203, 4),
        C8(204, 4), C8(205, 4), C8(206, 4), C8(207, 4), C8(208, 4), C8(209, 4),
        C8(210, 4), C8(211, 4), C8(212, 4), C8(213, 4), C8(214, 4), C8(215, 4),
        C8(216, 4), C8(217, 4), C8(218, 4), C8(219, 4), C8(220, 4), C8(221, 4),
        C8(222, 4), C8(223, 4), C8(224, 4), C8(225, 4), C8(226, 4), C8(227, 4),
        C8(228, 4), C8(229, 4), C8(230, 4), C8(231, 4), C8(232, 4), C8(233, 4),
        C8(234, 4), C8(235, 4), C8(236, 4), C8(237, 4), C8(238, 4), C8(239, 4),
        C8(240, 4), C8(241, 4), C8(242, 4), C8(243, 4), C8(244, 4), C8(245, 4),
        C8(246, 4), C8(247, 4), C8(248, 4), C8(249, 4), C8(250, 4), C8(251, 4),
        C8(252, 4), C8(253, 4), C8(254, 4), C8(255, 4),
    };
    
    static const FbBits fbStipple4Bits[16] = {
        C4(0, 8), C4(1, 8), C4(2, 8), C4(3, 8), C4(4, 8), C4(5, 8),
        C4(6, 8), C4(7, 8), C4(8, 8), C4(9, 8), C4(10, 8), C4(11, 8),
        C4(12, 8), C4(13, 8), C4(14, 8), C4(15, 8),
    };
    
    static const FbBits fbStipple2Bits[4] = {
        C2(0, 16), C2(1, 16), C2(2, 16), C2(3, 16),
    };
    
    static const FbBits fbStipple1Bits[2] = {
        C1(0, 32), C1(1, 32),
    };
    
    #ifdef __clang__
    /* shift overflow is intentional */
    #pragma clang diagnostic ignored "-Wshift-overflow"
    #endif
    
    /*
     *  Example: srcX = 13 dstX = 8	(FB unit 32 dstBpp 8)
     *
     *	**** **** **** **** **** **** **** ****
     *			^
     *	********  ********  ********  ********
     *		  ^
     *  leftShift = 12
     *  rightShift = 20
     *
     *  Example: srcX = 0 dstX = 8 (FB unit 32 dstBpp 8)
     *
     *	**** **** **** **** **** **** **** ****
     *	^		
     *	********  ********  ********  ********
     *		  ^
     *
     *  leftShift = 24
     *  rightShift = 8
     */
    
    #define LoadBits {\
        if (leftShift) { \
    	bitsRight = (src < srcEnd ? READ(src++) : 0); \
    	bits = (FbStipLeft (bitsLeft, leftShift) | \
    		FbStipRight(bitsRight, rightShift)); \
    	bitsLeft = bitsRight; \
        } else \
    	bits = (src < srcEnd ? READ(src++) : 0); \
    }
    
    void
    fbBltOne(FbStip * src, FbStride srcStride,      /* FbStip units per scanline */
             int srcX,              /* bit position of source */
             FbBits * dst, FbStride dstStride,      /* FbBits units per scanline */
             int dstX,              /* bit position of dest */
             int dstBpp,            /* bits per destination unit */
             int width,             /* width in bits of destination */
             int height,            /* height in scanlines */
             FbBits fgand,          /* rrop values */
             FbBits fgxor, FbBits bgand, FbBits bgxor)
    {
        const FbBits *fbBits;
        FbBits *srcEnd;
        int pixelsPerDst;           /* dst pixels per FbBits */
        int unitsPerSrc;            /* src patterns per FbStip */
        int leftShift, rightShift;  /* align source with dest */
        FbBits startmask, endmask;  /* dest scanline masks */
        FbStip bits = 0, bitsLeft, bitsRight;       /* source bits */
        FbStip left;
        FbBits mask;
        int nDst;                   /* dest longwords (w.o. end) */
        int w;
        int n, nmiddle;
        int dstS;                   /* stipple-relative dst X coordinate */
        Bool copy;                  /* accelerate dest-invariant */
        Bool transparent;           /* accelerate 0 nop */
        int srcinc;                 /* source units consumed */
        Bool endNeedsLoad = FALSE;  /* need load for endmask */
        int startbyte, endbyte;
    
        /*
         * Do not read past the end of the buffer!
         */
        srcEnd = src + height * srcStride;
    
        /*
         * Number of destination units in FbBits == number of stipple pixels
         * used each time
         */
        pixelsPerDst = FB_UNIT / dstBpp;
    
        /*
         * Number of source stipple patterns in FbStip
         */
        unitsPerSrc = FB_STIP_UNIT / pixelsPerDst;
    
        copy = FALSE;
        transparent = FALSE;
        if (bgand == 0 && fgand == 0)
            copy = TRUE;
        else if (bgand == FB_ALLONES && bgxor == 0)
            transparent = TRUE;
    
        /*
         * Adjust source and dest to nearest FbBits boundary
         */
        src += srcX >> FB_STIP_SHIFT;
        dst += dstX >> FB_SHIFT;
        srcX &= FB_STIP_MASK;
        dstX &= FB_MASK;
    
        FbMaskBitsBytes(dstX, width, copy,
                        startmask, startbyte, nmiddle, endmask, endbyte);
    
        /*
         * Compute effective dest alignment requirement for
         * source -- must align source to dest unit boundary
         */
        dstS = dstX / dstBpp;
        /*
         * Compute shift constants for effective alignment
         */
        if (srcX >= dstS) {
            leftShift = srcX - dstS;
            rightShift = FB_STIP_UNIT - leftShift;
        }
        else {
            rightShift = dstS - srcX;
            leftShift = FB_STIP_UNIT - rightShift;
        }
        /*
         * Get pointer to stipple mask array for this depth
         */
        fbBits = 0;                 /* unused */
        switch (pixelsPerDst) {
        case 8:
            fbBits = fbStipple8Bits;
            break;
        case 4:
            fbBits = fbStipple4Bits;
            break;
        case 2:
            fbBits = fbStipple2Bits;
            break;
        case 1:
            fbBits = fbStipple1Bits;
            break;
        default:
            return;
        }
    
        /*
         * Compute total number of destination words written, but
         * don't count endmask
         */
        nDst = nmiddle;
        if (startmask)
            nDst++;
    
        dstStride -= nDst;
    
        /*
         * Compute total number of source words consumed
         */
    
        srcinc = (nDst + unitsPerSrc - 1) / unitsPerSrc;
    
        if (srcX > dstS)
            srcinc++;
        if (endmask) {
            endNeedsLoad = nDst % unitsPerSrc == 0;
            if (endNeedsLoad)
                srcinc++;
        }
    
        srcStride -= srcinc;
    
        /*
         * Copy rectangle
         */
        while (height--) {
            w = nDst;               /* total units across scanline */
            n = unitsPerSrc;        /* units avail in single stipple */
            if (n > w)
                n = w;
    
            bitsLeft = 0;
            if (srcX > dstS)
                bitsLeft = READ(src++);
            if (n) {
                /*
                 * Load first set of stipple bits
                 */
                LoadBits;
    
                /*
                 * Consume stipple bits for startmask
                 */
                if (startmask) {
                    mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
                    if (mask || !transparent)
                        FbDoLeftMaskByteStippleRRop(dst, mask,
                                                    fgand, fgxor, bgand, bgxor,
                                                    startbyte, startmask);
                    bits = FbStipLeft(bits, pixelsPerDst);
                    dst++;
                    n--;
                    w--;
                }
                /*
                 * Consume stipple bits across scanline
                 */
                for (;;) {
                    w -= n;
                    if (copy) {
                        while (n--) {
                            mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
                            WRITE(dst, FbOpaqueStipple(mask, fgxor, bgxor));
                            dst++;
                            bits = FbStipLeft(bits, pixelsPerDst);
                        }
                    }
                    else {
                        while (n--) {
                            left = FbLeftStipBits(bits, pixelsPerDst);
                            if (left || !transparent) {
                                mask = fbBits[left];
                                WRITE(dst, FbStippleRRop(READ(dst), mask, fgand,
                                                         fgxor, bgand, bgxor));
                            }
                            dst++;
                            bits = FbStipLeft(bits, pixelsPerDst);
                        }
                    }
                    if (!w)
                        break;
                    /*
                     * Load another set and reset number of available units
                     */
                    LoadBits;
                    n = unitsPerSrc;
                    if (n > w)
                        n = w;
                }
            }
            /*
             * Consume stipple bits for endmask
             */
            if (endmask) {
                if (endNeedsLoad) {
                    LoadBits;
                }
                mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)];
                if (mask || !transparent)
                    FbDoRightMaskByteStippleRRop(dst, mask, fgand, fgxor,
                                                 bgand, bgxor, endbyte, endmask);
            }
            dst += dstStride;
            src += srcStride;
        }
    }
    
    /*
     * Not very efficient, but simple -- copy a single plane
     * from an N bit image to a 1 bit image
     */
    
    void
    fbBltPlane(FbBits * src,
               FbStride srcStride,
               int srcX,
               int srcBpp,
               FbStip * dst,
               FbStride dstStride,
               int dstX,
               int width,
               int height,
               FbStip fgand,
               FbStip fgxor, FbStip bgand, FbStip bgxor, Pixel planeMask)
    {
        FbBits *s;
        FbBits pm;
        FbBits srcMask;
        FbBits srcMaskFirst;
        FbBits srcMask0 = 0;
        FbBits srcBits;
    
        FbStip dstBits;
        FbStip *d;
        FbStip dstMask;
        FbStip dstMaskFirst;
        FbStip dstUnion;
        int w;
        int wt;
    
        if (!width)
            return;
    
        src += srcX >> FB_SHIFT;
        srcX &= FB_MASK;
    
        dst += dstX >> FB_STIP_SHIFT;
        dstX &= FB_STIP_MASK;
    
        w = width / srcBpp;
    
        pm = fbReplicatePixel(planeMask, srcBpp);
        srcMaskFirst = pm & FbBitsMask(srcX, srcBpp);
        srcMask0 = pm & FbBitsMask(0, srcBpp);
    
        dstMaskFirst = FbStipMask(dstX, 1);
        while (height--) {
            d = dst;
            dst += dstStride;
            s = src;
            src += srcStride;
    
            srcMask = srcMaskFirst;
            srcBits = READ(s++);
    
            dstMask = dstMaskFirst;
            dstUnion = 0;
            dstBits = 0;
    
            wt = w;
    
            while (wt--) {
                if (!srcMask) {
                    srcBits = READ(s++);
                    srcMask = srcMask0;
                }
                if (!dstMask) {
                    WRITE(d, FbStippleRRopMask(READ(d), dstBits,
                                               fgand, fgxor, bgand, bgxor,
                                               dstUnion));
                    d++;
                    dstMask = FbStipMask(0, 1);
                    dstUnion = 0;
                    dstBits = 0;
                }
                if (srcBits & srcMask)
                    dstBits |= dstMask;
                dstUnion |= dstMask;
                if (srcBpp == FB_UNIT)
                    srcMask = 0;
                else
                    srcMask = FbScrRight(srcMask, srcBpp);
                dstMask = FbStipRight(dstMask, 1);
            }
            if (dstUnion)
                WRITE(d, FbStippleRRopMask(READ(d), dstBits,
                                           fgand, fgxor, bgand, bgxor, dstUnion));
        }
    }