Edit

IABSD.fr/xenocara/xserver/hw/xwin/winmsgwindow.c

Branch :

  • Show log

    Commit

  • Author : matthieu
    Date : 2015-09-16 19:10:19
    Hash : 86ea9f12
    Message : Update to xserver 1.17.2. tested by dcoppa@, jsg@, jasper@ & naddy@

  • xserver/hw/xwin/winmsgwindow.c
  • /*
     * Copyright (C) Jon TURNEY 2011
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     * DEALINGS IN THE SOFTWARE.
     *
     */
    
    #ifdef HAVE_XWIN_CONFIG_H
    #include <xwin-config.h>
    #endif
    
    #include "win.h"
    
    /*
     * This is the messaging window, a hidden top-level window. We never do anything
     * with it, but other programs may send messages to it.
     */
    
    /*
     * winMsgWindowProc - Window procedure for msg window
     */
    
    static
    LRESULT CALLBACK
    winMsgWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
    {
    #if CYGDEBUG
        winDebugWin32Message("winMsgWindowProc", hwnd, message, wParam, lParam);
    #endif
    
        switch (message) {
        case WM_ENDSESSION:
            if (!wParam)
                return 0;           /* shutdown is being cancelled */
    
            /*
               Send a WM_GIVEUP message to the X server thread so it wakes up if
               blocked in select(), performs GiveUp(), and then notices that GiveUp()
               has set the DE_TERMINATE flag so exits the msg dispatch loop.
             */
            {
                ScreenPtr pScreen = screenInfo.screens[0];
    
                winScreenPriv(pScreen);
                PostMessage(pScreenPriv->hwndScreen, WM_GIVEUP, 0, 0);
            }
    
            /*
               This process will be terminated by the system almost immediately
               after the last thread with a message queue returns from processing
               WM_ENDSESSION, so we cannot rely on any code executing after this
               message is processed and need to wait here until ddxGiveUp() is called
               and releases the termination mutex to guarantee that the lock file and
               unix domain sockets have been removed
    
               ofc, Microsoft doesn't document this under WM_ENDSESSION, you are supposed
               to read the source of CRSS to find out how it works :-)
    
               http://blogs.msdn.com/b/michen/archive/2008/04/04/application-termination-when-user-logs-off.aspx
             */
            {
                int iReturn = pthread_mutex_lock(&g_pmTerminating);
    
                if (iReturn != 0) {
                    ErrorF("winMsgWindowProc - pthread_mutex_lock () failed: %d\n",
                           iReturn);
                }
                winDebug
                    ("winMsgWindowProc - WM_ENDSESSION termination lock acquired\n");
            }
    
            return 0;
        }
    
        return DefWindowProc(hwnd, message, wParam, lParam);
    }
    
    static HWND
    winCreateMsgWindow(void)
    {
        HWND hwndMsg;
    
        // register window class
        {
            WNDCLASSEX wcx;
    
            wcx.cbSize = sizeof(WNDCLASSEX);
            wcx.style = CS_HREDRAW | CS_VREDRAW;
            wcx.lpfnWndProc = winMsgWindowProc;
            wcx.cbClsExtra = 0;
            wcx.cbWndExtra = 0;
            wcx.hInstance = g_hInstance;
            wcx.hIcon = NULL;
            wcx.hCursor = 0;
            wcx.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
            wcx.lpszMenuName = NULL;
            wcx.lpszClassName = WINDOW_CLASS_X_MSG;
            wcx.hIconSm = NULL;
            RegisterClassEx(&wcx);
        }
    
        // Create the msg window.
        hwndMsg = CreateWindowEx(0, // no extended styles
                                 WINDOW_CLASS_X_MSG,        // class name
                                 "XWin Msg Window", // window name
                                 WS_OVERLAPPEDWINDOW,       // overlapped window
                                 CW_USEDEFAULT,     // default horizontal position
                                 CW_USEDEFAULT,     // default vertical position
                                 CW_USEDEFAULT,     // default width
                                 CW_USEDEFAULT,     // default height
                                 (HWND) NULL,       // no parent or owner window
                                 (HMENU) NULL,      // class menu used
                                 GetModuleHandle(NULL),     // instance handle
                                 NULL);     // no window creation data
    
        if (!hwndMsg) {
            ErrorF("winCreateMsgWindow - Create msg window failed\n");
            return NULL;
        }
    
        winDebug("winCreateMsgWindow - Created msg window hwnd 0x%p\n", hwndMsg);
    
        return hwndMsg;
    }
    
    static void *
    winMsgWindowThreadProc(void *arg)
    {
        HWND hwndMsg;
    
        winDebug("winMsgWindowThreadProc - Hello\n");
    
        hwndMsg = winCreateMsgWindow();
        if (hwndMsg) {
            MSG msg;
    
            /* Pump the msg window message queue */
            while (GetMessage(&msg, hwndMsg, 0, 0) > 0) {
    #if CYGDEBUG
                winDebugWin32Message("winMsgWindowThread", msg.hwnd, msg.message,
                                     msg.wParam, msg.lParam);
    #endif
                DispatchMessage(&msg);
            }
        }
    
        winDebug("winMsgWindowThreadProc - Exit\n");
    
        return NULL;
    }
    
    Bool
    winCreateMsgWindowThread(void)
    {
        pthread_t ptMsgWindowThreadProc;
    
        /* Spawn a thread for the msg window  */
        if (pthread_create(&ptMsgWindowThreadProc,
                           NULL, winMsgWindowThreadProc, NULL)) {
            /* Bail if thread creation failed */
            ErrorF("winCreateMsgWindow - pthread_create failed.\n");
            return FALSE;
        }
    
        return TRUE;
    }