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IABSD.fr/xenocara/xserver/hw/xwin/winwakeup.c

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  • Author : matthieu
    Date : 2017-12-08 15:01:59
    Hash : 1a66cad3
    Message : Update to xserver 1.19.5. Tested by bru@, jsg@ and others

  • xserver/hw/xwin/winwakeup.c
  • /*
     *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
     *
     *Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     *"Software"), to deal in the Software without restriction, including
     *without limitation the rights to use, copy, modify, merge, publish,
     *distribute, sublicense, and/or sell copies of the Software, and to
     *permit persons to whom the Software is furnished to do so, subject to
     *the following conditions:
     *
     *The above copyright notice and this permission notice shall be
     *included in all copies or substantial portions of the Software.
     *
     *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
     *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
     *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     *
     *Except as contained in this notice, the name of the XFree86 Project
     *shall not be used in advertising or otherwise to promote the sale, use
     *or other dealings in this Software without prior written authorization
     *from the XFree86 Project.
     *
     * Authors:	Dakshinamurthy Karra
     *		Suhaib M Siddiqi
     *		Peter Busch
     *		Harold L Hunt II
     */
    
    #ifdef HAVE_XWIN_CONFIG_H
    #include <xwin-config.h>
    #endif
    #include "win.h"
    
    /* See Porting Layer Definition - p. 7 */
    void
    winWakeupHandler(ScreenPtr pScreen, int iResult)
    {
        MSG msg;
    
        /* Process one message from our queue */
        if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
            if ((g_hDlgDepthChange == 0
                 || !IsDialogMessage(g_hDlgDepthChange, &msg))
                && (g_hDlgExit == 0 || !IsDialogMessage(g_hDlgExit, &msg))
                && (g_hDlgAbout == 0 || !IsDialogMessage(g_hDlgAbout, &msg))) {
                DispatchMessage(&msg);
            }
        }
    }