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IABSD.fr/xenocara/xserver/miext/shadow/shrotpack.h

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  • Author : matthieu
    Date : 2019-07-27 07:57:06
    Hash : a77e9959
    Message : Update to xserver 1.20.5. Tested by jsg@

  • xserver/miext/shadow/shrotpack.h
  • /*
     *
     * Copyright © 2000 Keith Packard
     *
     * Permission to use, copy, modify, distribute, and sell this software and its
     * documentation for any purpose is hereby granted without fee, provided that
     * the above copyright notice appear in all copies and that both that
     * copyright notice and this permission notice appear in supporting
     * documentation, and that the name of Keith Packard not be used in
     * advertising or publicity pertaining to distribution of the software without
     * specific, written prior permission.  Keith Packard makes no
     * representations about the suitability of this software for any purpose.  It
     * is provided "as is" without express or implied warranty.
     *
     * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
     * PERFORMANCE OF THIS SOFTWARE.
     */
    
    /*
     * Thanks to Daniel Chemko <dchemko@intrinsyc.com> for making the 90 and 180
     * orientations work.
     */
    
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include <stdlib.h>
    
    #include    <X11/X.h>
    #include    "scrnintstr.h"
    #include    "windowstr.h"
    #include    <X11/fonts/font.h>
    #include    "dixfontstr.h"
    #include    <X11/fonts/fontstruct.h>
    #include    "mi.h"
    #include    "regionstr.h"
    #include    "globals.h"
    #include    "gcstruct.h"
    #include    "shadow.h"
    #include    "fb.h"
    
    #define DANDEBUG         0
    
    #if ROTATE == 270
    
    #define SCRLEFT(x,y,w,h)    (pScreen->height - ((y) + (h)))
    #define SCRY(x,y,w,h)	    (x)
    #define SCRWIDTH(x,y,w,h)   (h)
    #define FIRSTSHA(x,y,w,h)   (((y) + (h) - 1) * shaStride + (x))
    #define STEPDOWN(x,y,w,h)   ((w)--)
    #define NEXTY(x,y,w,h)	    ((x)++)
    #define SHASTEPX(stride)    -(stride)
    #define SHASTEPY(stride)    (1)
    
    #elif ROTATE == 90
    
    #define SCRLEFT(x,y,w,h)    (y)
    #define SCRY(x,y,w,h)	    (pScreen->width - ((x) + (w)) - 1)
    #define SCRWIDTH(x,y,w,h)   (h)
    #define FIRSTSHA(x,y,w,h)   ((y) * shaStride + (x + w - 1))
    #define STEPDOWN(x,y,w,h)   ((w)--)
    #define NEXTY(x,y,w,h)	    ((void)(x))
    #define SHASTEPX(stride)    (stride)
    #define SHASTEPY(stride)    (-1)
    
    #elif ROTATE == 180
    
    #define SCRLEFT(x,y,w,h)    (pScreen->width - ((x) + (w)))
    #define SCRY(x,y,w,h)	    (pScreen->height - ((y) + (h)) - 1)
    #define SCRWIDTH(x,y,w,h)   (w)
    #define FIRSTSHA(x,y,w,h)   ((y + h - 1) * shaStride + (x + w - 1))
    #define STEPDOWN(x,y,w,h)   ((h)--)
    #define NEXTY(x,y,w,h)	    ((void)(y))
    #define SHASTEPX(stride)    (-1)
    #define SHASTEPY(stride)    -(stride)
    
    #else
    
    #define SCRLEFT(x,y,w,h)    (x)
    #define SCRY(x,y,w,h)	    (y)
    #define SCRWIDTH(x,y,w,h)   (w)
    #define FIRSTSHA(x,y,w,h)   ((y) * shaStride + (x))
    #define STEPDOWN(x,y,w,h)   ((h)--)
    #define NEXTY(x,y,w,h)	    ((y)++)
    #define SHASTEPX(stride)    (1)
    #define SHASTEPY(stride)    (stride)
    
    #endif
    
    void
    FUNC(ScreenPtr pScreen, shadowBufPtr pBuf)
    {
        RegionPtr damage = DamageRegion(pBuf->pDamage);
        PixmapPtr pShadow = pBuf->pPixmap;
        int nbox = RegionNumRects(damage);
        BoxPtr pbox = RegionRects(damage);
        FbBits *shaBits;
        Data *shaBase, *shaLine, *sha;
        FbStride shaStride;
        int scrBase, scrLine, scr;
        int shaBpp;
        _X_UNUSED int shaXoff, shaYoff;
        int x, y, w, h, width;
        int i;
        Data *winBase = NULL, *win;
        CARD32 winSize;
    
        fbGetDrawable(&pShadow->drawable, shaBits, shaStride, shaBpp, shaXoff,
                      shaYoff);
        shaBase = (Data *) shaBits;
        shaStride = shaStride * sizeof(FbBits) / sizeof(Data);
    #if (DANDEBUG > 1)
        ErrorF
            ("-> Entering Shadow Update:\r\n   |- Origins: pShadow=%x, pScreen=%x, damage=%x\r\n   |- Metrics: shaStride=%d, shaBase=%x, shaBpp=%d\r\n   |                                                     \n",
             pShadow, pScreen, damage, shaStride, shaBase, shaBpp);
    #endif
        while (nbox--) {
            x = pbox->x1;
            y = pbox->y1;
            w = (pbox->x2 - pbox->x1);
            h = pbox->y2 - pbox->y1;
    
    #if (DANDEBUG > 2)
            ErrorF
                ("   |-> Redrawing box - Metrics: X=%d, Y=%d, Width=%d, Height=%d\n",
                 x, y, w, h);
    #endif
            scrLine = SCRLEFT(x, y, w, h);
            shaLine = shaBase + FIRSTSHA(x, y, w, h);
    
            while (STEPDOWN(x, y, w, h)) {
                winSize = 0;
                scrBase = 0;
                width = SCRWIDTH(x, y, w, h);
                scr = scrLine;
                sha = shaLine;
    #if (DANDEBUG > 3)
                ErrorF("   |   |-> StepDown - Metrics: width=%d, scr=%x, sha=%x\n",
                       width, scr, sha);
    #endif
                while (width) {
                    /*  how much remains in this window */
                    i = scrBase + winSize - scr;
                    if (i <= 0 || scr < scrBase) {
                        winBase = (Data *) (*pBuf->window) (pScreen,
                                                            SCRY(x, y, w, h),
                                                            scr * sizeof(Data),
                                                            SHADOW_WINDOW_WRITE,
                                                            &winSize,
                                                            pBuf->closure);
                        if (!winBase)
                            return;
                        scrBase = scr;
                        winSize /= sizeof(Data);
                        i = winSize;
    #if(DANDEBUG > 4)
                        ErrorF
                            ("   |   |   |-> Starting New Line - Metrics: winBase=%x, scrBase=%x, winSize=%d\r\n   |   |   |   Xstride=%d, Ystride=%d, w=%d h=%d\n",
                             winBase, scrBase, winSize, SHASTEPX(shaStride),
                             SHASTEPY(shaStride), w, h);
    #endif
                    }
                    win = winBase + (scr - scrBase);
                    if (i > width)
                        i = width;
                    width -= i;
                    scr += i;
    #if(DANDEBUG > 5)
                    ErrorF
                        ("   |   |   |-> Writing Line - Metrics: win=%x, sha=%x\n",
                         win, sha);
    #endif
                    while (i--) {
    #if(DANDEBUG > 6)
                        ErrorF
                            ("   |   |   |-> Writing Pixel - Metrics: win=%x, sha=%d, remaining=%d\n",
                             win, sha, i);
    #endif
                        *win++ = *sha;
                        sha += SHASTEPX(shaStride);
                    }               /*  i */
                }                   /*  width */
                shaLine += SHASTEPY(shaStride);
                NEXTY(x, y, w, h);
            }                       /*  STEPDOWN */
            pbox++;
        }                           /*  nbox */
    }