Fixed memory leak in Cocoa mouse code The video quit call cleans up the mouse cursor driver data, which happens after mouse quit
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index 7a7bb2e..794eafe 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -81,6 +81,8 @@ SDL_MouseInit(void)
{
SDL_Mouse *mouse = SDL_GetMouse();
+ SDL_zerop(mouse);
+
SDL_AddHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);
@@ -587,8 +589,6 @@ SDL_MouseQuit(void)
SDL_free(mouse->clickstate);
}
- SDL_zerop(mouse);
-
SDL_DelHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);