emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails.
diff --git a/src/audio/emscripten/SDL_emscriptenaudio.c b/src/audio/emscripten/SDL_emscriptenaudio.c
index 771ccf6..d8a6457 100644
--- a/src/audio/emscripten/SDL_emscriptenaudio.c
+++ b/src/audio/emscripten/SDL_emscriptenaudio.c
@@ -73,6 +73,7 @@ HandleAudioProcess(_THIS)
if (SDL_AudioStreamPut(this->stream, this->fake_stream, stream_len) == -1) {
SDL_AudioStreamClear(this->stream);
SDL_AtomicSet(&this->enabled, 0);
+ break;
}
}