565 textures have higher priority than 555 textures
diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c
index aa640e4..1e5673b 100644
--- a/src/render/software/SDL_render_sw.c
+++ b/src/render/software/SDL_render_sw.c
@@ -88,8 +88,8 @@ SDL_RenderDriver SW_RenderDriver = {
SDL_PIXELFORMAT_BGRA8888,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_BGR888,
- SDL_PIXELFORMAT_RGB555,
- SDL_PIXELFORMAT_RGB565
+ SDL_PIXELFORMAT_RGB565,
+ SDL_PIXELFORMAT_RGB555
},
0,
0}