use Module.createContext for 2D rendering in emscripten
diff --git a/src/video/emscripten/SDL_emscriptenframebuffer.c b/src/video/emscripten/SDL_emscriptenframebuffer.c
index da03497..8a6a465 100644
--- a/src/video/emscripten/SDL_emscriptenframebuffer.c
+++ b/src/video/emscripten/SDL_emscriptenframebuffer.c
@@ -76,7 +76,7 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
if (!Module['SDL2']) Module['SDL2'] = {};
var SDL2 = Module['SDL2'];
if (SDL2.ctxCanvas !== Module['canvas']) {
- SDL2.ctx = Module['canvas'].getContext('2d');
+ SDL2.ctx = Module['createContext'](Module['canvas'], false, true);
SDL2.ctxCanvas = Module['canvas'];
}
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {