Fixed the SDL controller type for USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 30e1169..47c67c9 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -1944,6 +1944,9 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
} else if (vendor == 0x0001 && product == 0x0001) {
type = SDL_CONTROLLER_TYPE_UNKNOWN;
+ } else if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
+ type = SDL_CONTROLLER_TYPE_XBOXONE;
+
} else if ((vendor == USB_VENDOR_AMAZON && product == USB_PRODUCT_AMAZON_LUNA_CONTROLLER) ||
(vendor == BLUETOOTH_VENDOR_AMAZON && product == BLUETOOTH_PRODUCT_LUNA_CONTROLLER)) {
type = SDL_CONTROLLER_TYPE_AMAZON_LUNA;