Commit 1d624aa5730adcccf846267de76b13285bc65fed

Sam Lantinga 2020-02-16T00:08:36

Further improvements for bug 4128 - CMAKE: Generated target import file contains incorrect include path Mohamed It would be useful to be able to do either `#include "SDL2/SDL.h"` or `#include "SDL.h"`. This patch allows that and adds compatibility with other build systems. It also allows differentiating between SDL1 and SDL2.

diff --git a/CMakeLists.txt b/CMakeLists.txt
index f18ec8b..5794911 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2028,7 +2028,7 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
 
 # Always build SDLmain
 add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
-target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
+target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
 set(_INSTALL_LIBS "SDL2main")
 if (NOT ANDROID)
   set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
@@ -2063,7 +2063,7 @@ if(SDL_SHARED)
   endif()
   set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
   target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
-  target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
+  target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
   if (NOT ANDROID)
     set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
   endif()
@@ -2109,7 +2109,7 @@ if(SDL_STATIC)
   # libraries - do we need to consider this?
   set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
   target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
-  target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
+  target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
   if (NOT ANDROID)
     set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
   endif()