Commit 283089574032ffd39d41d85e5ac2d9a3d77cec5d

Eric Wasylishen 2022-06-08T23:49:05

testgles2.c: refresh cached SDL_GL_GetDrawableSize() on SDL_WINDOWEVENT_SIZE_CHANGED, not SDL_WINDOWEVENT_RESIZED Fixes bug with viewport not updating when moving window between monitors with different scale factors on Windows (this should also fix the same issue on other OS'es, though untested)