Hash :
28308957
        
        Author :
  
        
        Date :
2022-06-08T23:49:05
        
      
testgles2.c: refresh cached SDL_GL_GetDrawableSize() on SDL_WINDOWEVENT_SIZE_CHANGED, not SDL_WINDOWEVENT_RESIZED Fixes bug with viewport not updating when moving window between monitors with different scale factors on Windows (this should also fix the same issue on other OS'es, though untested)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveās award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)