WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.0 apps
diff --git a/src/video/winrt/SDL_winrtvideo.cpp b/src/video/winrt/SDL_winrtvideo.cpp
index 5a91f12..54e28a9 100644
--- a/src/video/winrt/SDL_winrtvideo.cpp
+++ b/src/video/winrt/SDL_winrtvideo.cpp
@@ -330,12 +330,14 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
happens, and use a hackish means to create a reasonable-as-possible
'display mode'. -- DavidL
*/
-#if SDL_WINRT_USE_APPLICATIONVIEW
if (adapterIndex == 0 && outputIndex == 0) {
SDL_VideoDisplay display;
SDL_DisplayMode mode;
+#if (NTDDI_VERSION >= NTDDI_WIN10) || (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
ApplicationView ^ appView = ApplicationView::GetForCurrentView();
+#else
CoreWindow ^ coreWin = CoreWindow::GetForCurrentThread();
+#endif
SDL_zero(display);
SDL_zero(mode);
display.name = "DXGI Display-detection Workaround";
@@ -368,7 +370,6 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
return SDL_SetError("Failed to apply DXGI Display-detection workaround");
}
}
-#endif // SDL_WINRT_USE_APPLICATIONVIEW
break;
}