Fixed setting the texture blend mode in the OpenGL ES2 renderer
diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c
index f286a87..ebd1e92 100644
--- a/src/render/opengles2/SDL_render_gles2.c
+++ b/src/render/opengles2/SDL_render_gles2.c
@@ -1754,7 +1754,7 @@ GLES2_SetupCopy(SDL_Renderer *renderer, SDL_Texture *texture)
}
/* Configure texture blending */
- GLES2_SetBlendMode(data, renderer->blendMode);
+ GLES2_SetBlendMode(data, texture->blendMode);
GLES2_SetTexCoords(data, SDL_TRUE);
return 0;