Don't crash in WIN_GL_InitExtensions() if the OpenGL library couldn't be loaded
diff --git a/src/video/windows/SDL_windowsopengl.c b/src/video/windows/SDL_windowsopengl.c
index 80ba3b4..71855c8 100644
--- a/src/video/windows/SDL_windowsopengl.c
+++ b/src/video/windows/SDL_windowsopengl.c
@@ -334,6 +334,10 @@ WIN_GL_InitExtensions(_THIS)
HGLRC hglrc;
PIXELFORMATDESCRIPTOR pfd;
+ if (!_this->gl_data) {
+ return;
+ }
+
hwnd =
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
10, 10, NULL, NULL, SDL_Instance, NULL);