Updated iOS fat build
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diff --git a/build-scripts/iosbuild.sh b/build-scripts/iosbuild.sh
index eeb5716..bb0e631 100755
--- a/build-scripts/iosbuild.sh
+++ b/build-scripts/iosbuild.sh
@@ -1,7 +1,6 @@
#!/bin/sh
#
# Build a fat binary for iOS
-# Based on fatbuild.sh and code from the Ignifuga Game Engine
# Number of CPUs (for make -j)
NCPU=`sysctl -n hw.ncpu`
@@ -9,269 +8,181 @@ if test x$NJOB = x; then
NJOB=$NCPU
fi
-# SDK path
-XCODE_PATH=`xcode-select --print-path`
-if [ -z "$XCODE_PATH" ]; then
- echo "Could not find XCode location (use xcode-select -switch to set the correct path)"
- exit 1
+SRC_DIR=$(cd `dirname $0`/..; pwd)
+if [ "$PWD" = "$SRC_DIR" ]; then
+ PREFIX=$SRC_DIR/ios-build
+ mkdir $PREFIX
+else
+ PREFIX=$PWD
fi
-prepare_environment() {
- ARCH=$1
-
- if test x$SDK_VERSION = x; then
- export SDK_VERSION=`xcodebuild -showsdks | grep iphoneos | sed "s|.*iphoneos||"`
- if [ -z "$XCODE_PATH" ]; then
- echo "Could not find a valid iOS SDK"
- exit 1
- fi
- fi
-
- case $ARCH in
- armv6)
- DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
- SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
- ;;
- armv7)
- DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
- SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
- ;;
- i386)
- DEV_PATH="$XCODE_PATH/Platforms/iPhoneSimulator.platform/Developer"
- SDK_PATH="$DEV_PATH/SDKs/iPhoneSimulator$SDK_VERSION.sdk"
- ;;
- *)
- echo "Unknown Architecture $ARCH"
- exit 1
- ;;
- esac
+BUILD_I386_IOSSIM=YES
+BUILD_X86_64_IOSSIM=YES
- if [ ! -d "$SDK_PATH" ]; then
- echo "Could not find iOS SDK at $SDK_PATH"
- exit 1
- fi
+BUILD_IOS_ARMV7=YES
+BUILD_IOS_ARMV7S=YES
+BUILD_IOS_ARM64=YES
- if test x$MIN_OS_VERSION = x; then
- export MIN_OS_VERSION="3.0"
- fi
-
- # Environment flags
- CFLAGS="-g -O2 -pipe -no-cpp-precomp -isysroot $SDK_PATH \
- -miphoneos-version-min=$MIN_OS_VERSION -I$SDK_PATH/usr/include/"
- LDFLAGS="-L$SDK_PATH/usr/lib/ -isysroot $SDK_PATH \
- -miphoneos-version-min=$MIN_OS_VERSION -static-libgcc"
- export CXXFLAGS="$CFLAGS"
- export CXXCPP="$DEV_PATH/usr/bin/llvm-cpp-4.2"
- export CPP="$CXXCPP"
- export CXX="$DEV_PATH/usr/bin/llvm-g++-4.2"
- export CC="$DEV_PATH/usr/bin/llvm-gcc-4.2"
- export LD="$DEV_PATH/usr/bin/ld"
- export AR="$DEV_PATH/usr/bin/ar"
- export AS="$DEV_PATH/usr/bin/ls"
- export NM="$DEV_PATH/usr/bin/nm"
- export RANLIB="$DEV_PATH/usr/bin/ranlib"
- export STRIP="$DEV_PATH/usr/bin/strip"
-
- # We dynamically load X11, so using the system X11 headers is fine.
- CONFIG_FLAGS="--disable-shared --enable-static"
-
- case $ARCH in
- armv6)
- export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv6-apple-darwin"
- export CFLAGS="$CFLAGS -arch armv6"
- export LDFLAGS="$LDFLAGS -arch armv6"
- ;;
- armv7)
- export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv7-apple-darwin"
- export CFLAGS="$CFLAGS -arch armv7"
- export LDFLAGS="$LDFLAGS -arch armv7"
- ;;
- i386)
- export CONFIG_FLAGS="$CONFIG_FLAGS --host=i386-apple-darwin"
- export CFLAGS="$CFLAGS -arch i386"
- export LDFLAGS="$LDFLAGS -arch i386"
- ;;
- *)
- echo "Unknown Architecture $ARCH"
- exit 1
- ;;
- esac
-}
+# 13.4.0 - Mavericks
+# 14.0.0 - Yosemite
+# 15.0.0 - El Capitan
+DARWIN=darwin15.0.0
-prepare_environment "armv6"
-echo "Building with iOS SDK v$SDK_VERSION for iOS >= $MIN_OS_VERSION"
+XCODEDIR=`xcode-select --print-path`
+IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
+MIN_SDK_VERSION=6.0
-#
-# Find the configure script
-#
-srcdir=`dirname $0`/..
-srcdir=`cd $srcdir && pwd`
-auxdir=$srcdir/build-scripts
-cd $srcdir
+IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
+IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
-#
-# Figure out which phase to build:
-# all,
-# configure, configure-armv6, configure-armv7, configure-i386
-# make, make-armv6, make-armv7, make-i386, merge
-# clean
-if test x"$1" = x; then
- phase=all
-else
- phase="$1"
-fi
-case $phase in
- all)
- configure_armv6="yes"
- configure_armv7="yes"
- configure_i386="yes"
- make_armv6="yes"
- make_armv7="yes"
- make_i386="yes"
- merge="yes"
- ;;
- configure)
- configure_armv6="yes"
- configure_armv7="yes"
- configure_i386="yes"
- ;;
- configure-armv6)
- configure_armv6="yes"
- ;;
- configure-armv7)
- configure_armv7="yes"
- ;;
- configure-i386)
- configure_i386="yes"
- ;;
- make)
- make_armv6="yes"
- make_armv7="yes"
- make_i386="yes"
- merge="yes"
- ;;
- make-armv6)
- make_armv6="yes"
- ;;
- make-armv7)
- make_armv7="yes"
- ;;
- make-i386)
- make_i386="yes"
- ;;
- merge)
- merge="yes"
- ;;
- clean)
- clean_armv6="yes"
- clean_armv7="yes"
- clean_i386="yes"
- ;;
- clean-armv6)
- clean_armv6="yes"
- ;;
- clean-armv7)
- clean_armv7="yes"
- ;;
- clean-i386)
- clean_i386="yes"
- ;;
- *)
- echo "Usage: $0 [all|configure[-armv6|-armv7|-i386]|make[-armv6|-armv7|-i386]|merge|clean[-armv6|-armv7|-i386]]"
- exit 1
- ;;
-esac
+IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
+IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
-#
-# Create the build directories
-#
-for dir in build build/armv6 build/armv7 build/i386; do
- if test -d $dir; then
- :
- else
- mkdir $dir || exit 1
- fi
-done
+# Uncomment if you want to see more information about each invocation
+# of clang as the builds proceed.
+# CLANG_VERBOSE="--verbose"
-#
-# Build the armv6 binary
-#
-prepare_environment "armv6"
-if test x$configure_armv6 = xyes; then
- (cd build/armv6 && \
- sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
- # configure is not yet fully ready for iOS, some manual patching is required
- cp include/* build/armv6/include
- cp include/SDL_config_iphoneos.h build/armv6/include/SDL_config.h || exit 2
- sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv6/Makefile || exit 2
- sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv6/Makefile || exit 2
-fi
-if test x$make_armv6 = xyes; then
- (cd build/armv6 && make -j$NJOB) || exit 3
-fi
-#
-# Build the armv7 binary
-#
-prepare_environment "armv7"
-if test x$configure_armv7 = xyes; then
- (cd build/armv7 && \
- sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
- # configure is not yet fully ready for iOS, some manual patching is required
- cp include/* build/armv7/include
- cp include/SDL_config_iphoneos.h build/armv7/include/SDL_config.h || exit 2
- sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv7/Makefile || exit 2
- sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv7/Makefile || exit 2
-fi
-if test x$make_armv7 = xyes; then
- (cd build/armv7 && make -j$NJOB) || exit 3
-fi
-#
-# Build the i386 binary
-#
-prepare_environment "i386"
-if test x$configure_i386 = xyes; then
- (cd build/i386 && \
- sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
- # configure is not yet fully ready for iOS, some manual patching is required
- cp include/* build/i386/include
- cp include/SDL_config_iphoneos.h build/i386/include/SDL_config.h || exit 2
- sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/i386/Makefile || exit 2
- sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/i386/Makefile || exit 2
-fi
-if test x$make_i386 = xyes; then
- (cd build/i386 && make -j$NJOB) || exit 3
+CC=clang
+CXX=clang
+
+SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
+
+CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
+
+echo "PREFIX ..................... ${PREFIX}"
+echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
+echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
+echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
+echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
+echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
+echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
+echo "DARWIN ..................... ${DARWIN}"
+echo "XCODEDIR ................... ${XCODEDIR}"
+echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
+echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
+echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
+echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
+echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
+echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
+echo "CC ......................... ${CC}"
+echo "CFLAGS ..................... ${CFLAGS}"
+echo "CXX ........................ ${CXX}"
+echo "CXXFLAGS ................... ${CXXFLAGS}"
+echo "LDFLAGS .................... ${LDFLAGS}"
+
+###################################################################
+# This section contains the build commands for each of the
+# architectures that will be included in the universal binaries.
+###################################################################
+
+echo "$(tput setaf 2)"
+echo "###########################"
+echo "# i386 for iPhone Simulator"
+echo "###########################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_I386_IOSSIM}" == "YES" ]
+then
+ (
+ cd ${PREFIX}
+ make clean
+ ../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
+ cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+ make -j10 || exit 3
+ make install
+ ) || exit $?
fi
-#
-# Combine into fat binary
-#
-if test x$merge = xyes; then
- output=ios/lib
- sh $auxdir/mkinstalldirs build/$output
- cd build
- target=`find . -mindepth 4 -maxdepth 4 -type f -name '*.dylib' | head -1 | sed 's|.*/||'`
- (lipo -create -o $output/libSDL2.a armv6/build/.libs/libSDL2.a armv7/build/.libs/libSDL2.a i386/build/.libs/libSDL2.a &&
- lipo -create -o $output/libSDL2main.a armv6/build/libSDL2main.a armv7/build/libSDL2main.a i386/build/libSDL2main.a &&
- cp -r armv6/include ios
- echo "Build complete!" &&
- echo "Files can be found under the build/ios directory.") || exit 4
- cd ..
+echo "$(tput setaf 2)"
+echo "#############################"
+echo "# x86_64 for iPhone Simulator"
+echo "#############################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
+then
+ (
+ cd ${PREFIX}
+ make clean
+ ../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
+ cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+ make -j$NJOB || exit 3
+ make install
+ ) || exit $?
fi
-#
-# Clean up
-#
-do_clean()
-{
- echo $*
- $* || exit 6
-}
-if test x$clean_armv6 = xyes; then
- do_clean rm -r build/armv6
+echo "$(tput setaf 2)"
+echo "##################"
+echo "# armv7 for iPhone"
+echo "##################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARMV7}" == "YES" ]
+then
+ (
+ cd ${PREFIX}
+ make clean
+ ../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+ cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+ make -j$NJOB || exit 3
+ make install
+ ) || exit $?
fi
-if test x$clean_armv7 = xyes; then
- do_clean rm -r build/armv7
+
+echo "$(tput setaf 2)"
+echo "###################"
+echo "# armv7s for iPhone"
+echo "###################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
+then
+ (
+ cd ${PREFIX}
+ make clean
+ ../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+ cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+ make -j$NJOB || exit 3
+ make install
+ ) || exit $?
fi
-if test x$clean_i386 = xyes; then
- do_clean rm -r build/i386
+
+echo "$(tput setaf 2)"
+echo "##################"
+echo "# arm64 for iPhone"
+echo "##################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARM64}" == "YES" ]
+then
+ (
+ cd ${PREFIX}
+ make clean
+ ../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+ cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+ make -j$NJOB || exit 3
+ make install
+ ) || exit $?
fi
+
+echo "$(tput setaf 2)"
+echo "###################################################################"
+echo "# Create Universal Libraries and Finalize the packaging"
+echo "###################################################################"
+echo "$(tput sgr0)"
+
+(
+ cd ${PREFIX}/platform
+ mkdir -p universal
+ lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
+)
+
+(
+ cd ${PREFIX}
+ mkdir -p lib
+ cp -r platform/universal/* lib
+ #rm -rf platform
+ lipo -info lib/libSDL2.a
+)
+
+echo Done!
diff --git a/configure b/configure
index 5e60a44..a9a0f02 100755
--- a/configure
+++ b/configure
@@ -23671,9 +23671,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
;;
- arm*-apple-darwin*)
- # iOS - We are not writing anything to confdefs.h because you have to replace
- # SDL_config.h for SDL_config_iphoneos.h anyway
+ arm*-apple-darwin*|*-ios-*)
ARCH=ios
CheckVisibilityHidden
@@ -23682,18 +23680,22 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
- CheckCOCOA
CheckPTHREAD
-
# Set up files for the audio library
if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_COREAUDIO 1" >>confdefs.h
+
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_MFI 1" >>confdefs.h
+
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
have_joystick=yes
fi
@@ -23705,6 +23707,9 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
#fi
# Set up files for the power library
if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_UIKIT 1" >>confdefs.h
+
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
have_power=yes
fi
@@ -23713,28 +23718,50 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
have_filesystem=yes
fi
+ # Set up additional files for the file library
+ if test x$enable_file = xyes; then
+
+$as_echo "#define SDL_FILESYSTEM_COCOA 1" >>confdefs.h
+
+ SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+ fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
+
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
- # Set up additional files for the file library
- if test x$enable_file = xyes; then
- SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
- fi
# The iOS platform requires special setup.
+
+$as_echo "#define SDL_VIDEO_DRIVER_UIKIT 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
+
SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
;;
*-*-darwin* )
# This could be either full "Mac OS X", or plain "Darwin" which is
diff --git a/configure.in b/configure.in
index f434d7e..6de8e25 100644
--- a/configure.in
+++ b/configure.in
@@ -3346,9 +3346,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
;;
- arm*-apple-darwin*)
- # iOS - We are not writing anything to confdefs.h because you have to replace
- # SDL_config.h for SDL_config_iphoneos.h anyway
+ arm*-apple-darwin*|*-ios-*)
ARCH=ios
CheckVisibilityHidden
@@ -3357,18 +3355,18 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
- CheckCOCOA
CheckPTHREAD
-
# Set up files for the audio library
if test x$enable_audio = xyes; then
+ AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
+ AC_DEFINE(SDL_JOYSTICK_MFI, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
have_joystick=yes
fi
@@ -3380,6 +3378,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
#fi
# Set up files for the power library
if test x$enable_power = xyes; then
+ AC_DEFINE(SDL_POWER_UIKIT, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
have_power=yes
fi
@@ -3388,28 +3387,36 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
have_filesystem=yes
fi
+ # Set up additional files for the file library
+ if test x$enable_file = xyes; then
+ AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
+ SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+ fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
+ AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
- # Set up additional files for the file library
- if test x$enable_file = xyes; then
- SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
- fi
# The iOS platform requires special setup.
+ AC_DEFINE(SDL_VIDEO_DRIVER_UIKIT, 1, [ ])
+ AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
+ AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
+ AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
+ AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
;;
*-*-darwin* )
# This could be either full "Mac OS X", or plain "Darwin" which is