haiku: Invert mouse wheel values to match what SDL expects. Partially fixes Bugzilla #4442.
diff --git a/src/main/haiku/SDL_BApp.h b/src/main/haiku/SDL_BApp.h
index 48a2979..086c847 100644
--- a/src/main/haiku/SDL_BApp.h
+++ b/src/main/haiku/SDL_BApp.h
@@ -261,7 +261,7 @@ private:
return;
}
win = GetSDLWindow(winID);
- SDL_SendMouseWheel(win, 0, xTicks, yTicks, SDL_MOUSEWHEEL_NORMAL);
+ SDL_SendMouseWheel(win, 0, xTicks, -yTicks, SDL_MOUSEWHEEL_NORMAL);
}
void _HandleKey(BMessage *msg) {