Fixed bug 2061 - SDL_filesystem API not built using cmake Marcus von Appen The SDL_filesystem API does not get built properly on Unix and BeOS using cmake due to not including the correct C files.
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 578742e..1a1607f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -716,7 +716,7 @@ if(UNIX AND NOT APPLE)
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_UNIX 1)
- file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/unix/*.c)
+ file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif(SDL_FILESYSTEM)
@@ -995,7 +995,7 @@ elseif(BEOS)
set(HAVE_SDL_VIDEO TRUE)
set(SDL_FILESYSTEM_BEOS 1)
- file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/beos/*.cc)
+ file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/beos/*.cc)
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)