The newer compilers generate the property boilerplate automatically
diff --git a/src/render/metal/SDL_render_metal.m b/src/render/metal/SDL_render_metal.m
index d6ae438..4dc186f 100644
--- a/src/render/metal/SDL_render_metal.m
+++ b/src/render/metal/SDL_render_metal.m
@@ -121,19 +121,6 @@ SDL_RenderDriver METAL_RenderDriver = {
@end
@implementation METAL_RenderData
- @synthesize beginScene;
- @synthesize mtldevice;
- @synthesize mtlcmdqueue;
- @synthesize mtlcmdbuffer;
- @synthesize mtlcmdencoder;
- @synthesize mtllibrary;
- @synthesize mtlbackbuffer;
- @synthesize mtlpipelineprims;
- @synthesize mtlpipelinecopynearest;
- @synthesize mtlpipelinecopylinear;
- @synthesize mtlbufclearverts;
- @synthesize mtllayer;
- @synthesize mtlpassdesc;
@end
@interface METAL_TextureData : NSObject