WinRT: build fix for Windows Phone
diff --git a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
index 1122a94..9ed2b0c 100644
--- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
+++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
@@ -284,6 +284,12 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
</ClCompile>
+ <ClCompile Include="..\..\src\core\winrt\SDL_winrtxaml.cpp">
+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
+ </ClCompile>
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
diff --git a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
index fce316f..4f6a1b3 100644
--- a/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
+++ b/VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
@@ -593,6 +593,9 @@
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\core\winrt\SDL_winrtxaml.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<FxCompile Include="..\..\src\render\direct3d11\SDL_D3D11_PixelShader_FixedColor.hlsl">