Oops. Renderer already queues viewport change
diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c
index 472e9e0..1315541 100644
--- a/src/render/vitagxm/SDL_render_vita_gxm.c
+++ b/src/render/vitagxm/SDL_render_vita_gxm.c
@@ -380,9 +380,6 @@ VITA_GXM_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL
static int
VITA_GXM_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
{
- VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
-
- data->drawstate.viewport_dirty = SDL_TRUE;
return 0;
}