Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 Colin Barrett Using the pre-built x86 devel libs from here: https://www.libsdl.org/release/SDL2-devel-2.0.5-VC.zip If I have: SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG); and I'm using ANGLE/(a GL driver that doesn't provide an ES2 context) such that SDL_EGL_CreateContext is called by SDL_GL_CreateContext, I get the error "Could not create EGL context (context attributes are not supported)" and no context is created. Looking at the code in SDL_EGL_CreateContext - if gl_config.flags is non-zero, it looks like the code in the section guarded with "#ifdef EGL_KHR_create_context" should be executed - but it apparently isn't. Is it possible this section hasn't been compiled into the pre-built libraries? If I build SDL2.dll myself using the Visual C++ solution (VS2015 Community Update 3) then the call succeeds as I expect
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5190 5191 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 5208 5209 5210 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 5256 5257 5258 5259 5260 5261 5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 5550 5551 5552 5553 5554 5555 5556 5557 5558 5559 5560 5561 5562 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 5648 5649 5650 5651 5652 5653 5654 5655 5656 5657 5658 5659 5660 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 5746 5747 5748 5749 5750 5751 5752 5753 5754 5755 5756 5757 5758 5759 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 5773 5774 5775 5776 5777 5778 5779 5780 5781 5782 5783 5784 5785 5786 5787 5788 5789 5790 5791 5792 5793 5794 5795 5796 5797 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5819 5820 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5831 5832 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 5844 5845 5846 5847 5848 5849 5850 5851 5852 5853 5854 5855 5856 5857 5858 5859 5860 5861 5862 5863 5864 5865 5866 5867 5868 5869 5870 5871 5872 5873 5874 5875 5876 5877 5878 5879 5880 5881 5882 5883 5884 5885 5886 5887 5888 5889 5890 5891 5892 5893 5894 5895 5896 5897 5898 5899 5900 5901 5902 5903 5904 5905 5906 5907 5908 5909 5910 5911 5912 5913 5914 5915 5916 5917 5918 5919 5920 5921 5922 5923 5924 5925 5926 5927 5928 5929 5930 5931 5932 5933 5934 5935 5936 5937 5938 5939 5940 5941 5942 5943 5944 5945 5946 5947 5948 5949 5950 5951 5952 5953 5954 5955 5956 5957 5958 5959 5960 5961 5962 5963 5964 5965 5966 5967 5968 5969 5970 5971 5972 5973 5974 5975 5976 5977 5978 5979 5980 5981 5982 5983 5984 5985 5986 5987 5988 5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6003 6004 6005 6006 6007 6008 6009 6010 6011 6012 6013 6014 6015 6016 6017 6018 6019 6020 6021 6022 6023 6024 6025 6026 6027 6028 6029 6030 6031 6032 6033 6034 6035 6036 6037 6038 6039 6040 6041 6042 6043 6044 6045 6046 6047 6048 6049 6050 6051 6052 6053 6054 6055 6056 6057 6058 6059 6060 6061 6062 6063 6064 6065 6066 6067 6068 6069 6070 6071 6072 6073 6074 6075 6076 6077 6078 6079 6080 6081 6082 6083 6084 6085 6086 6087 6088 6089 6090 6091 6092 6093 6094 6095 6096 6097 6098 6099 6100 6101 6102 6103 6104 6105 6106 6107 6108 6109 6110 6111 6112 6113 6114 6115 6116 6117 6118 6119 6120 6121 6122 6123 6124 6125 6126 6127 6128 6129 6130 6131 6132 6133 6134 6135 6136 6137 6138 6139 6140 6141 6142 6143 6144 6145 6146 6147 6148 6149 6150 6151 6152 6153 6154 6155 6156 6157 6158 6159 6160 6161 6162 6163 6164 6165 6166 6167 6168 6169 6170 6171 6172 6173 6174 6175 6176 6177 6178 6179 6180 6181 6182 6183 6184 6185 6186 6187 6188 6189 6190 6191 6192 6193 6194 6195 6196 6197 6198 6199 6200 6201 6202 6203 6204 6205 6206 6207 6208 6209 6210 6211 6212 6213 6214 6215 6216 6217 6218 6219 6220 6221 6222 6223 6224 6225 6226 6227 6228 6229 6230 6231 6232 6233 6234 6235 6236 6237 6238 6239 6240 6241 6242 6243 6244 6245 6246 6247 6248 6249 6250 6251 6252 6253 6254 6255 6256 6257 6258 6259
diff --git a/CMakeLists.txt b/CMakeLists.txt
index f5cbc9b..e2d7d22 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -232,7 +232,7 @@ endif()
add_definitions(-DUSING_GENERATED_CONFIG_H)
# General includes
-include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
+include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include ${SDL2_SOURCE_DIR}/src/video/khronos)
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
# you only need to have a platform override them if they are disabling.
diff --git a/configure b/configure
index 8b6adde..b2ca59c 100755
--- a/configure
+++ b/configure
@@ -15677,7 +15677,7 @@ case "$host" in
;;
esac
-INCLUDE="-I$srcdir/include"
+INCLUDE="-I$srcdir/include -I$srcdir/src/video/khronos"
if test x$srcdir != x.; then
INCLUDE="-Iinclude $INCLUDE"
elif test -d .hg; then
diff --git a/configure.in b/configure.in
index 963a2f4..6438126 100644
--- a/configure.in
+++ b/configure.in
@@ -68,7 +68,7 @@ case "$host" in
esac
dnl Set up the compiler and linker flags
-INCLUDE="-I$srcdir/include"
+INCLUDE="-I$srcdir/include -I$srcdir/src/video/khronos"
if test x$srcdir != x.; then
INCLUDE="-Iinclude $INCLUDE"
elif test -d .hg; then
diff --git a/src/video/khronos/EGL/egl.h b/src/video/khronos/EGL/egl.h
new file mode 100644
index 0000000..93a2187
--- /dev/null
+++ b/src/video/khronos/EGL/egl.h
@@ -0,0 +1,303 @@
+#ifndef __egl_h_
+#define __egl_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.khronos.org/registry/egl
+**
+** Khronos $Git commit SHA1: a732b061e7 $ on $Git commit date: 2017-06-17 23:27:53 +0100 $
+*/
+
+#include <EGL/eglplatform.h>
+
+/* Generated on date 20170627 */
+
+/* Generated C header for:
+ * API: egl
+ * Versions considered: .*
+ * Versions emitted: .*
+ * Default extensions included: None
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef EGL_VERSION_1_0
+#define EGL_VERSION_1_0 1
+typedef unsigned int EGLBoolean;
+typedef void *EGLDisplay;
+#include <KHR/khrplatform.h>
+#include <EGL/eglplatform.h>
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+#define EGL_ALPHA_SIZE 0x3021
+#define EGL_BAD_ACCESS 0x3002
+#define EGL_BAD_ALLOC 0x3003
+#define EGL_BAD_ATTRIBUTE 0x3004
+#define EGL_BAD_CONFIG 0x3005
+#define EGL_BAD_CONTEXT 0x3006
+#define EGL_BAD_CURRENT_SURFACE 0x3007
+#define EGL_BAD_DISPLAY 0x3008
+#define EGL_BAD_MATCH 0x3009
+#define EGL_BAD_NATIVE_PIXMAP 0x300A
+#define EGL_BAD_NATIVE_WINDOW 0x300B
+#define EGL_BAD_PARAMETER 0x300C
+#define EGL_BAD_SURFACE 0x300D
+#define EGL_BLUE_SIZE 0x3022
+#define EGL_BUFFER_SIZE 0x3020
+#define EGL_CONFIG_CAVEAT 0x3027
+#define EGL_CONFIG_ID 0x3028
+#define EGL_CORE_NATIVE_ENGINE 0x305B
+#define EGL_DEPTH_SIZE 0x3025
+#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
+#define EGL_DRAW 0x3059
+#define EGL_EXTENSIONS 0x3055
+#define EGL_FALSE 0
+#define EGL_GREEN_SIZE 0x3023
+#define EGL_HEIGHT 0x3056
+#define EGL_LARGEST_PBUFFER 0x3058
+#define EGL_LEVEL 0x3029
+#define EGL_MAX_PBUFFER_HEIGHT 0x302A
+#define EGL_MAX_PBUFFER_PIXELS 0x302B
+#define EGL_MAX_PBUFFER_WIDTH 0x302C
+#define EGL_NATIVE_RENDERABLE 0x302D
+#define EGL_NATIVE_VISUAL_ID 0x302E
+#define EGL_NATIVE_VISUAL_TYPE 0x302F
+#define EGL_NONE 0x3038
+#define EGL_NON_CONFORMANT_CONFIG 0x3051
+#define EGL_NOT_INITIALIZED 0x3001
+#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
+#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
+#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
+#define EGL_PBUFFER_BIT 0x0001
+#define EGL_PIXMAP_BIT 0x0002
+#define EGL_READ 0x305A
+#define EGL_RED_SIZE 0x3024
+#define EGL_SAMPLES 0x3031
+#define EGL_SAMPLE_BUFFERS 0x3032
+#define EGL_SLOW_CONFIG 0x3050
+#define EGL_STENCIL_SIZE 0x3026
+#define EGL_SUCCESS 0x3000
+#define EGL_SURFACE_TYPE 0x3033
+#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
+#define EGL_TRANSPARENT_RED_VALUE 0x3037
+#define EGL_TRANSPARENT_RGB 0x3052
+#define EGL_TRANSPARENT_TYPE 0x3034
+#define EGL_TRUE 1
+#define EGL_VENDOR 0x3053
+#define EGL_VERSION 0x3054
+#define EGL_WIDTH 0x3057
+#define EGL_WINDOW_BIT 0x0004
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id);
+EGLAPI EGLint EGLAPIENTRY eglGetError (void);
+EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
+EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine);
+#endif /* EGL_VERSION_1_0 */
+
+#ifndef EGL_VERSION_1_1
+#define EGL_VERSION_1_1 1
+#define EGL_BACK_BUFFER 0x3084
+#define EGL_BIND_TO_TEXTURE_RGB 0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
+#define EGL_CONTEXT_LOST 0x300E
+#define EGL_MIN_SWAP_INTERVAL 0x303B
+#define EGL_MAX_SWAP_INTERVAL 0x303C
+#define EGL_MIPMAP_TEXTURE 0x3082
+#define EGL_MIPMAP_LEVEL 0x3083
+#define EGL_NO_TEXTURE 0x305C
+#define EGL_TEXTURE_2D 0x305F
+#define EGL_TEXTURE_FORMAT 0x3080
+#define EGL_TEXTURE_RGB 0x305D
+#define EGL_TEXTURE_RGBA 0x305E
+#define EGL_TEXTURE_TARGET 0x3081
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval);
+#endif /* EGL_VERSION_1_1 */
+
+#ifndef EGL_VERSION_1_2
+#define EGL_VERSION_1_2 1
+typedef unsigned int EGLenum;
+typedef void *EGLClientBuffer;
+#define EGL_ALPHA_FORMAT 0x3088
+#define EGL_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_ALPHA_FORMAT_PRE 0x308C
+#define EGL_ALPHA_MASK_SIZE 0x303E
+#define EGL_BUFFER_PRESERVED 0x3094
+#define EGL_BUFFER_DESTROYED 0x3095
+#define EGL_CLIENT_APIS 0x308D
+#define EGL_COLORSPACE 0x3087
+#define EGL_COLORSPACE_sRGB 0x3089
+#define EGL_COLORSPACE_LINEAR 0x308A
+#define EGL_COLOR_BUFFER_TYPE 0x303F
+#define EGL_CONTEXT_CLIENT_TYPE 0x3097
+#define EGL_DISPLAY_SCALING 10000
+#define EGL_HORIZONTAL_RESOLUTION 0x3090
+#define EGL_LUMINANCE_BUFFER 0x308F
+#define EGL_LUMINANCE_SIZE 0x303D
+#define EGL_OPENGL_ES_BIT 0x0001
+#define EGL_OPENVG_BIT 0x0002
+#define EGL_OPENGL_ES_API 0x30A0
+#define EGL_OPENVG_API 0x30A1
+#define EGL_OPENVG_IMAGE 0x3096
+#define EGL_PIXEL_ASPECT_RATIO 0x3092
+#define EGL_RENDERABLE_TYPE 0x3040
+#define EGL_RENDER_BUFFER 0x3086
+#define EGL_RGB_BUFFER 0x308E
+#define EGL_SINGLE_BUFFER 0x3085
+#define EGL_SWAP_BEHAVIOR 0x3093
+#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
+#define EGL_VERTICAL_RESOLUTION 0x3091
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void);
+#endif /* EGL_VERSION_1_2 */
+
+#ifndef EGL_VERSION_1_3
+#define EGL_VERSION_1_3 1
+#define EGL_CONFORMANT 0x3042
+#define EGL_CONTEXT_CLIENT_VERSION 0x3098
+#define EGL_MATCH_NATIVE_PIXMAP 0x3041
+#define EGL_OPENGL_ES2_BIT 0x0004
+#define EGL_VG_ALPHA_FORMAT 0x3088
+#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
+#define EGL_VG_COLORSPACE 0x3087
+#define EGL_VG_COLORSPACE_sRGB 0x3089
+#define EGL_VG_COLORSPACE_LINEAR 0x308A
+#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
+#endif /* EGL_VERSION_1_3 */
+
+#ifndef EGL_VERSION_1_4
+#define EGL_VERSION_1_4 1
+#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
+#define EGL_MULTISAMPLE_RESOLVE 0x3099
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
+#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
+#define EGL_OPENGL_API 0x30A2
+#define EGL_OPENGL_BIT 0x0008
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
+#endif /* EGL_VERSION_1_4 */
+
+#ifndef EGL_VERSION_1_5
+#define EGL_VERSION_1_5 1
+typedef void *EGLSync;
+typedef intptr_t EGLAttrib;
+typedef khronos_utime_nanoseconds_t EGLTime;
+typedef void *EGLImage;
+#define EGL_CONTEXT_MAJOR_VERSION 0x3098
+#define EGL_CONTEXT_MINOR_VERSION 0x30FB
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
+#define EGL_NO_RESET_NOTIFICATION 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
+#define EGL_OPENGL_ES3_BIT 0x00000040
+#define EGL_CL_EVENT_HANDLE 0x309C
+#define EGL_SYNC_CL_EVENT 0x30FE
+#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
+#define EGL_SYNC_TYPE 0x30F7
+#define EGL_SYNC_STATUS 0x30F1
+#define EGL_SYNC_CONDITION 0x30F8
+#define EGL_SIGNALED 0x30F2
+#define EGL_UNSIGNALED 0x30F3
+#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
+#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
+#define EGL_TIMEOUT_EXPIRED 0x30F5
+#define EGL_CONDITION_SATISFIED 0x30F6
+#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
+#define EGL_SYNC_FENCE 0x30F9
+#define EGL_GL_COLORSPACE 0x309D
+#define EGL_GL_COLORSPACE_SRGB 0x3089
+#define EGL_GL_COLORSPACE_LINEAR 0x308A
+#define EGL_GL_RENDERBUFFER 0x30B9
+#define EGL_GL_TEXTURE_2D 0x30B1
+#define EGL_GL_TEXTURE_LEVEL 0x30BC
+#define EGL_GL_TEXTURE_3D 0x30B2
+#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
+#define EGL_IMAGE_PRESERVED 0x30D2
+#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
+EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
+EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags);
+#endif /* EGL_VERSION_1_5 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/khronos/EGL/eglext.h b/src/video/khronos/EGL/eglext.h
new file mode 100644
index 0000000..d2def03
--- /dev/null
+++ b/src/video/khronos/EGL/eglext.h
@@ -0,0 +1,1241 @@
+#ifndef __eglext_h_
+#define __eglext_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.khronos.org/registry/egl
+**
+** Khronos $Git commit SHA1: a732b061e7 $ on $Git commit date: 2017-06-17 23:27:53 +0100 $
+*/
+
+#include <EGL/eglplatform.h>
+
+#define EGL_EGLEXT_VERSION 20170627
+
+/* Generated C header for:
+ * API: egl
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: egl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef EGL_KHR_cl_event
+#define EGL_KHR_cl_event 1
+#define EGL_CL_EVENT_HANDLE_KHR 0x309C
+#define EGL_SYNC_CL_EVENT_KHR 0x30FE
+#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
+#endif /* EGL_KHR_cl_event */
+
+#ifndef EGL_KHR_cl_event2
+#define EGL_KHR_cl_event2 1
+typedef void *EGLSyncKHR;
+typedef intptr_t EGLAttribKHR;
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
+#endif
+#endif /* EGL_KHR_cl_event2 */
+
+#ifndef EGL_KHR_client_get_all_proc_addresses
+#define EGL_KHR_client_get_all_proc_addresses 1
+#endif /* EGL_KHR_client_get_all_proc_addresses */
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR 0x3042
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
+#endif /* EGL_KHR_config_attribs */
+
+#ifndef EGL_KHR_context_flush_control
+#define EGL_KHR_context_flush_control 1
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
+#endif /* EGL_KHR_context_flush_control */
+
+#ifndef EGL_KHR_create_context
+#define EGL_KHR_create_context 1
+#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
+#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
+#define EGL_CONTEXT_FLAGS_KHR 0x30FC
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
+#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
+#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
+#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+#endif /* EGL_KHR_create_context */
+
+#ifndef EGL_KHR_create_context_no_error
+#define EGL_KHR_create_context_no_error 1
+#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
+#endif /* EGL_KHR_create_context_no_error */
+
+#ifndef EGL_KHR_debug
+#define EGL_KHR_debug 1
+typedef void *EGLLabelKHR;
+typedef void *EGLObjectKHR;
+typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
+#define EGL_OBJECT_THREAD_KHR 0x33B0
+#define EGL_OBJECT_DISPLAY_KHR 0x33B1
+#define EGL_OBJECT_CONTEXT_KHR 0x33B2
+#define EGL_OBJECT_SURFACE_KHR 0x33B3
+#define EGL_OBJECT_IMAGE_KHR 0x33B4
+#define EGL_OBJECT_SYNC_KHR 0x33B5
+#define EGL_OBJECT_STREAM_KHR 0x33B6
+#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9
+#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA
+#define EGL_DEBUG_MSG_WARN_KHR 0x33BB
+#define EGL_DEBUG_MSG_INFO_KHR 0x33BC
+#define EGL_DEBUG_CALLBACK_KHR 0x33B8
+typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value);
+typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value);
+EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+#endif
+#endif /* EGL_KHR_debug */
+
+#ifndef EGL_KHR_display_reference
+#define EGL_KHR_display_reference 1
+#define EGL_TRACK_REFERENCES_KHR 0x3352
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBKHRPROC) (EGLDisplay dpy, EGLint name, EGLAttrib *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribKHR (EGLDisplay dpy, EGLint name, EGLAttrib *value);
+#endif
+#endif /* EGL_KHR_display_reference */
+
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+#define EGL_SYNC_CONDITION_KHR 0x30F8
+#define EGL_SYNC_FENCE_KHR 0x30F9
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_fence_sync */
+
+#ifndef EGL_KHR_get_all_proc_addresses
+#define EGL_KHR_get_all_proc_addresses 1
+#endif /* EGL_KHR_get_all_proc_addresses */
+
+#ifndef EGL_KHR_gl_colorspace
+#define EGL_KHR_gl_colorspace 1
+#define EGL_GL_COLORSPACE_KHR 0x309D
+#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
+#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
+#endif /* EGL_KHR_gl_colorspace */
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR 0x30B9
+#endif /* EGL_KHR_gl_renderbuffer_image */
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR 0x30B1
+#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
+#endif /* EGL_KHR_gl_texture_2D_image */
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR 0x30B2
+#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
+#endif /* EGL_KHR_gl_texture_3D_image */
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
+#endif /* EGL_KHR_gl_texture_cubemap_image */
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+typedef void *EGLImageKHR;
+#define EGL_NATIVE_PIXMAP_KHR 0x30B0
+#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0)
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif
+#endif /* EGL_KHR_image */
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+#define EGL_IMAGE_PRESERVED_KHR 0x30D2
+#endif /* EGL_KHR_image_base */
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+#endif /* EGL_KHR_image_pixmap */
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR 0x0001
+#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
+#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
+#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
+#define EGL_MATCH_FORMAT_KHR 0x3043
+#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
+#define EGL_FORMAT_RGB_565_KHR 0x30C1
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
+#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
+#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
+#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
+#define EGL_BITMAP_POINTER_KHR 0x30C6
+#define EGL_BITMAP_PITCH_KHR 0x30C7
+#define EGL_BITMAP_ORIGIN_KHR 0x30C8
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
+#define EGL_LOWER_LEFT_KHR 0x30CE
+#define EGL_UPPER_LEFT_KHR 0x30CF
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface);
+#endif
+#endif /* EGL_KHR_lock_surface */
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+#endif /* EGL_KHR_lock_surface2 */
+
+#ifndef EGL_KHR_lock_surface3
+#define EGL_KHR_lock_surface3 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value);
+#endif
+#endif /* EGL_KHR_lock_surface3 */
+
+#ifndef EGL_KHR_mutable_render_buffer
+#define EGL_KHR_mutable_render_buffer 1
+#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
+#endif /* EGL_KHR_mutable_render_buffer */
+
+#ifndef EGL_KHR_no_config_context
+#define EGL_KHR_no_config_context 1
+#define EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0)
+#endif /* EGL_KHR_no_config_context */
+
+#ifndef EGL_KHR_partial_update
+#define EGL_KHR_partial_update 1
+#define EGL_BUFFER_AGE_KHR 0x313D
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+#endif /* EGL_KHR_partial_update */
+
+#ifndef EGL_KHR_platform_android
+#define EGL_KHR_platform_android 1
+#define EGL_PLATFORM_ANDROID_KHR 0x3141
+#endif /* EGL_KHR_platform_android */
+
+#ifndef EGL_KHR_platform_gbm
+#define EGL_KHR_platform_gbm 1
+#define EGL_PLATFORM_GBM_KHR 0x31D7
+#endif /* EGL_KHR_platform_gbm */
+
+#ifndef EGL_KHR_platform_wayland
+#define EGL_KHR_platform_wayland 1
+#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
+#endif /* EGL_KHR_platform_wayland */
+
+#ifndef EGL_KHR_platform_x11
+#define EGL_KHR_platform_x11 1
+#define EGL_PLATFORM_X11_KHR 0x31D5
+#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
+#endif /* EGL_KHR_platform_x11 */
+
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_STATUS_KHR 0x30F1
+#define EGL_SIGNALED_KHR 0x30F2
+#define EGL_UNSIGNALED_KHR 0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+#define EGL_SYNC_TYPE_KHR 0x30F7
+#define EGL_SYNC_REUSABLE_KHR 0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
+#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+#define EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0)
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_reusable_sync */
+
+#ifndef EGL_KHR_stream
+#define EGL_KHR_stream 1
+typedef void *EGLStreamKHR;
+typedef khronos_uint64_t EGLuint64KHR;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0)
+#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
+#define EGL_PRODUCER_FRAME_KHR 0x3212
+#define EGL_CONSUMER_FRAME_KHR 0x3213
+#define EGL_STREAM_STATE_KHR 0x3214
+#define EGL_STREAM_STATE_CREATED_KHR 0x3215
+#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
+#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
+#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
+#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
+#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
+#define EGL_BAD_STREAM_KHR 0x321B
+#define EGL_BAD_STATE_KHR 0x321C
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_stream */
+
+#ifndef EGL_KHR_stream_attrib
+#define EGL_KHR_stream_attrib 1
+#ifdef KHRONOS_SUPPORT_INT64
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_KHR_stream_attrib */
+
+#ifndef EGL_KHR_stream_consumer_gltexture
+#define EGL_KHR_stream_consumer_gltexture 1
+#ifdef EGL_KHR_stream
+#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_consumer_gltexture */
+
+#ifndef EGL_KHR_stream_cross_process_fd
+#define EGL_KHR_stream_cross_process_fd 1
+typedef int EGLNativeFileDescriptorKHR;
+#ifdef EGL_KHR_stream
+#define EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1)
+typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_cross_process_fd */
+
+#ifndef EGL_KHR_stream_fifo
+#define EGL_KHR_stream_fifo 1
+#ifdef EGL_KHR_stream
+#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
+#define EGL_STREAM_TIME_NOW_KHR 0x31FD
+#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
+#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_fifo */
+
+#ifndef EGL_KHR_stream_producer_aldatalocator
+#define EGL_KHR_stream_producer_aldatalocator 1
+#ifdef EGL_KHR_stream
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_producer_aldatalocator */
+
+#ifndef EGL_KHR_stream_producer_eglsurface
+#define EGL_KHR_stream_producer_eglsurface 1
+#ifdef EGL_KHR_stream
+#define EGL_STREAM_BIT_KHR 0x0800
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif
+#endif /* EGL_KHR_stream */
+#endif /* EGL_KHR_stream_producer_eglsurface */
+
+#ifndef EGL_KHR_surfaceless_context
+#define EGL_KHR_surfaceless_context 1
+#endif /* EGL_KHR_surfaceless_context */
+
+#ifndef EGL_KHR_swap_buffers_with_damage
+#define EGL_KHR_swap_buffers_with_damage 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+#endif /* EGL_KHR_swap_buffers_with_damage */
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
+#endif /* EGL_KHR_vg_parent_image */
+
+#ifndef EGL_KHR_wait_sync
+#define EGL_KHR_wait_sync 1
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+#endif /* EGL_KHR_wait_sync */
+
+#ifndef EGL_ANDROID_blob_cache
+#define EGL_ANDROID_blob_cache 1
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#endif
+#endif /* EGL_ANDROID_blob_cache */
+
+#ifndef EGL_ANDROID_create_native_client_buffer
+#define EGL_ANDROID_create_native_client_buffer 1
+#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143
+#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
+#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
+#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
+typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list);
+#endif
+#endif /* EGL_ANDROID_create_native_client_buffer */
+
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target 1
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#endif /* EGL_ANDROID_framebuffer_target */
+
+#ifndef EGL_ANDROID_front_buffer_auto_refresh
+#define EGL_ANDROID_front_buffer_auto_refresh 1
+#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
+#endif /* EGL_ANDROID_front_buffer_auto_refresh */
+
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140
+#endif /* EGL_ANDROID_image_native_buffer */
+
+#ifndef EGL_ANDROID_native_fence_sync
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
+#endif
+#endif /* EGL_ANDROID_native_fence_sync */
+
+#ifndef EGL_ANDROID_presentation_time
+#define EGL_ANDROID_presentation_time 1
+typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
+#endif
+#endif /* EGL_ANDROID_presentation_time */
+
+#ifndef EGL_ANDROID_recordable
+#define EGL_ANDROID_recordable 1
+#define EGL_RECORDABLE_ANDROID 0x3142
+#endif /* EGL_ANDROID_recordable */
+
+#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
+#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
+
+#ifndef EGL_ANGLE_device_d3d
+#define EGL_ANGLE_device_d3d 1
+#define EGL_D3D9_DEVICE_ANGLE 0x33A0
+#define EGL_D3D11_DEVICE_ANGLE 0x33A1
+#endif /* EGL_ANGLE_device_d3d */
+
+#ifndef EGL_ANGLE_query_surface_pointer
+#define EGL_ANGLE_query_surface_pointer 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#endif
+#endif /* EGL_ANGLE_query_surface_pointer */
+
+#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
+
+#ifndef EGL_ANGLE_window_fixed_size
+#define EGL_ANGLE_window_fixed_size 1
+#define EGL_FIXED_SIZE_ANGLE 0x3201
+#endif /* EGL_ANGLE_window_fixed_size */
+
+#ifndef EGL_ARM_implicit_external_sync
+#define EGL_ARM_implicit_external_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A
+#endif /* EGL_ARM_implicit_external_sync */
+
+#ifndef EGL_ARM_pixmap_multisample_discard
+#define EGL_ARM_pixmap_multisample_discard 1
+#define EGL_DISCARD_SAMPLES_ARM 0x3286
+#endif /* EGL_ARM_pixmap_multisample_discard */
+
+#ifndef EGL_EXT_bind_to_front
+#define EGL_EXT_bind_to_front 1
+#define EGL_FRONT_BUFFER_EXT 0x3464
+#endif /* EGL_EXT_bind_to_front */
+
+#ifndef EGL_EXT_buffer_age
+#define EGL_EXT_buffer_age 1
+#define EGL_BUFFER_AGE_EXT 0x313D
+#endif /* EGL_EXT_buffer_age */
+
+#ifndef EGL_EXT_client_extensions
+#define EGL_EXT_client_extensions 1
+#endif /* EGL_EXT_client_extensions */
+
+#ifndef EGL_EXT_compositor
+#define EGL_EXT_compositor 1
+#define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460
+#define EGL_EXTERNAL_REF_ID_EXT 0x3461
+#define EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462
+#define EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC) (const EGLint *external_ref_ids, EGLint num_entries);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC) (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC) (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC) (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC) (EGLint external_win_id);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETSIZEEXTPROC) (EGLint external_win_id, EGLint width, EGLint height);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSWAPPOLICYEXTPROC) (EGLint external_win_id, EGLint policy);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextListEXT (const EGLint *external_ref_ids, EGLint num_entries);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextAttributesEXT (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowListEXT (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowAttributesEXT (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorBindTexWindowEXT (EGLint external_win_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetSizeEXT (EGLint external_win_id, EGLint width, EGLint height);
+EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSwapPolicyEXT (EGLint external_win_id, EGLint policy);
+#endif
+#endif /* EGL_EXT_compositor */
+
+#ifndef EGL_EXT_create_context_robustness
+#define EGL_EXT_create_context_robustness 1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#endif /* EGL_EXT_create_context_robustness */
+
+#ifndef EGL_EXT_device_base
+#define EGL_EXT_device_base 1
+typedef void *EGLDeviceEXT;
+#define EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0)
+#define EGL_BAD_DEVICE_EXT 0x322B
+#define EGL_DEVICE_EXT 0x322C
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
+#endif
+#endif /* EGL_EXT_device_base */
+
+#ifndef EGL_EXT_device_drm
+#define EGL_EXT_device_drm 1
+#define EGL_DRM_DEVICE_FILE_EXT 0x3233
+#endif /* EGL_EXT_device_drm */
+
+#ifndef EGL_EXT_device_enumeration
+#define EGL_EXT_device_enumeration 1
+#endif /* EGL_EXT_device_enumeration */
+
+#ifndef EGL_EXT_device_openwf
+#define EGL_EXT_device_openwf 1
+#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
+#endif /* EGL_EXT_device_openwf */
+
+#ifndef EGL_EXT_device_query
+#define EGL_EXT_device_query 1
+#endif /* EGL_EXT_device_query */
+
+#ifndef EGL_EXT_gl_colorspace_bt2020_linear
+#define EGL_EXT_gl_colorspace_bt2020_linear 1
+#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
+#endif /* EGL_EXT_gl_colorspace_bt2020_linear */
+
+#ifndef EGL_EXT_gl_colorspace_bt2020_pq
+#define EGL_EXT_gl_colorspace_bt2020_pq 1
+#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340
+#endif /* EGL_EXT_gl_colorspace_bt2020_pq */
+
+#ifndef EGL_EXT_gl_colorspace_display_p3
+#define EGL_EXT_gl_colorspace_display_p3 1
+#define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363
+#endif /* EGL_EXT_gl_colorspace_display_p3 */
+
+#ifndef EGL_EXT_gl_colorspace_display_p3_linear
+#define EGL_EXT_gl_colorspace_display_p3_linear 1
+#define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362
+#endif /* EGL_EXT_gl_colorspace_display_p3_linear */
+
+#ifndef EGL_EXT_gl_colorspace_scrgb
+#define EGL_EXT_gl_colorspace_scrgb 1
+#define EGL_GL_COLORSPACE_SCRGB_EXT 0x3351
+#endif /* EGL_EXT_gl_colorspace_scrgb */
+
+#ifndef EGL_EXT_gl_colorspace_scrgb_linear
+#define EGL_EXT_gl_colorspace_scrgb_linear 1
+#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350
+#endif /* EGL_EXT_gl_colorspace_scrgb_linear */
+
+#ifndef EGL_EXT_image_dma_buf_import
+#define EGL_EXT_image_dma_buf_import 1
+#define EGL_LINUX_DMA_BUF_EXT 0x3270
+#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
+#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
+#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
+#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
+#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
+#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
+#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
+#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
+#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
+#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
+#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
+#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
+#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+#define EGL_ITU_REC601_EXT 0x327F
+#define EGL_ITU_REC709_EXT 0x3280
+#define EGL_ITU_REC2020_EXT 0x3281
+#define EGL_YUV_FULL_RANGE_EXT 0x3282
+#define EGL_YUV_NARROW_RANGE_EXT 0x3283
+#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
+#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+#endif /* EGL_EXT_image_dma_buf_import */
+
+#ifndef EGL_EXT_image_dma_buf_import_modifiers
+#define EGL_EXT_image_dma_buf_import_modifiers 1
+#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440
+#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441
+#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442
+#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443
+#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444
+#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445
+#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446
+#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447
+#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448
+#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449
+#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
+#endif
+#endif /* EGL_EXT_image_dma_buf_import_modifiers */
+
+#ifndef EGL_EXT_image_implicit_sync_control
+#define EGL_EXT_image_implicit_sync_control 1
+#define EGL_IMPORT_SYNC_TYPE_EXT 0x3470
+#define EGL_IMPORT_IMPLICIT_SYNC_EXT 0x3471
+#define EGL_IMPORT_EXPLICIT_SYNC_EXT 0x3472
+#endif /* EGL_EXT_image_implicit_sync_control */
+
+#ifndef EGL_EXT_multiview_window
+#define EGL_EXT_multiview_window 1
+#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
+#endif /* EGL_EXT_multiview_window */
+
+#ifndef EGL_EXT_output_base
+#define EGL_EXT_output_base 1
+typedef void *EGLOutputLayerEXT;
+typedef void *EGLOutputPortEXT;
+#define EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0)
+#define EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0)
+#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D
+#define EGL_BAD_OUTPUT_PORT_EXT 0x322E
+#define EGL_SWAP_INTERVAL_EXT 0x322F
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
+typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
+EGLAPI EGLBoolean EGLAPIENTRY eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+EGLAPI EGLBoolean EGLAPIENTRY eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value);
+EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+#endif
+#endif /* EGL_EXT_output_base */
+
+#ifndef EGL_EXT_output_drm
+#define EGL_EXT_output_drm 1
+#define EGL_DRM_CRTC_EXT 0x3234
+#define EGL_DRM_PLANE_EXT 0x3235
+#define EGL_DRM_CONNECTOR_EXT 0x3236
+#endif /* EGL_EXT_output_drm */
+
+#ifndef EGL_EXT_output_openwf
+#define EGL_EXT_output_openwf 1
+#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238
+#define EGL_OPENWF_PORT_ID_EXT 0x3239
+#endif /* EGL_EXT_output_openwf */
+
+#ifndef EGL_EXT_pixel_format_float
+#define EGL_EXT_pixel_format_float 1
+#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
+#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
+#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
+#endif /* EGL_EXT_pixel_format_float */
+
+#ifndef EGL_EXT_platform_base
+#define EGL_EXT_platform_base 1
+typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
+#endif
+#endif /* EGL_EXT_platform_base */
+
+#ifndef EGL_EXT_platform_device
+#define EGL_EXT_platform_device 1
+#define EGL_PLATFORM_DEVICE_EXT 0x313F
+#endif /* EGL_EXT_platform_device */
+
+#ifndef EGL_EXT_platform_wayland
+#define EGL_EXT_platform_wayland 1
+#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
+#endif /* EGL_EXT_platform_wayland */
+
+#ifndef EGL_EXT_platform_x11
+#define EGL_EXT_platform_x11 1
+#define EGL_PLATFORM_X11_EXT 0x31D5
+#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
+#endif /* EGL_EXT_platform_x11 */
+
+#ifndef EGL_EXT_protected_content
+#define EGL_EXT_protected_content 1
+#define EGL_PROTECTED_CONTENT_EXT 0x32C0
+#endif /* EGL_EXT_protected_content */
+
+#ifndef EGL_EXT_protected_surface
+#define EGL_EXT_protected_surface 1
+#endif /* EGL_EXT_protected_surface */
+
+#ifndef EGL_EXT_stream_consumer_egloutput
+#define EGL_EXT_stream_consumer_egloutput 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+#endif
+#endif /* EGL_EXT_stream_consumer_egloutput */
+
+#ifndef EGL_EXT_surface_CTA861_3_metadata
+#define EGL_EXT_surface_CTA861_3_metadata 1
+#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360
+#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361
+#endif /* EGL_EXT_surface_CTA861_3_metadata */
+
+#ifndef EGL_EXT_surface_SMPTE2086_metadata
+#define EGL_EXT_surface_SMPTE2086_metadata 1
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
+#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347
+#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348
+#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349
+#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A
+#define EGL_METADATA_SCALING_EXT 50000
+#endif /* EGL_EXT_surface_SMPTE2086_metadata */
+
+#ifndef EGL_EXT_swap_buffers_with_damage
+#define EGL_EXT_swap_buffers_with_damage 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+#endif /* EGL_EXT_swap_buffers_with_damage */
+
+#ifndef EGL_EXT_yuv_surface
+#define EGL_EXT_yuv_surface 1
+#define EGL_YUV_ORDER_EXT 0x3301
+#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
+#define EGL_YUV_SUBSAMPLE_EXT 0x3312
+#define EGL_YUV_DEPTH_RANGE_EXT 0x3317
+#define EGL_YUV_CSC_STANDARD_EXT 0x330A
+#define EGL_YUV_PLANE_BPP_EXT 0x331A
+#define EGL_YUV_BUFFER_EXT 0x3300
+#define EGL_YUV_ORDER_YUV_EXT 0x3302
+#define EGL_YUV_ORDER_YVU_EXT 0x3303
+#define EGL_YUV_ORDER_YUYV_EXT 0x3304
+#define EGL_YUV_ORDER_UYVY_EXT 0x3305
+#define EGL_YUV_ORDER_YVYU_EXT 0x3306
+#define EGL_YUV_ORDER_VYUY_EXT 0x3307
+#define EGL_YUV_ORDER_AYUV_EXT 0x3308
+#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313
+#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314
+#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315
+#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318
+#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319
+#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B
+#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C
+#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D
+#define EGL_YUV_PLANE_BPP_0_EXT 0x331B
+#define EGL_YUV_PLANE_BPP_8_EXT 0x331C
+#define EGL_YUV_PLANE_BPP_10_EXT 0x331D
+#endif /* EGL_EXT_yuv_surface */
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+struct EGLClientPixmapHI {
+ void *pData;
+ EGLint iWidth;
+ EGLint iHeight;
+ EGLint iStride;
+};
+#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
+#endif
+#endif /* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+#define EGL_COLOR_FORMAT_HI 0x8F70
+#define EGL_COLOR_RGB_HI 0x8F71
+#define EGL_COLOR_RGBA_HI 0x8F72
+#define EGL_COLOR_ARGB_HI 0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+#endif /* EGL_IMG_context_priority */
+
+#ifndef EGL_IMG_image_plane_attribs
+#define EGL_IMG_image_plane_attribs 1
+#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
+#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
+#endif /* EGL_IMG_image_plane_attribs */
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
+#define EGL_DRM_BUFFER_MESA 0x31D3
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+#endif /* EGL_MESA_drm_image */
+
+#ifndef EGL_MESA_image_dma_buf_export
+#define EGL_MESA_image_dma_buf_export 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
+#endif
+#endif /* EGL_MESA_image_dma_buf_export */
+
+#ifndef EGL_MESA_platform_gbm
+#define EGL_MESA_platform_gbm 1
+#define EGL_PLATFORM_GBM_MESA 0x31D7
+#endif /* EGL_MESA_platform_gbm */
+
+#ifndef EGL_MESA_platform_surfaceless
+#define EGL_MESA_platform_surfaceless 1
+#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD
+#endif /* EGL_MESA_platform_surfaceless */
+
+#ifndef EGL_NOK_swap_region
+#define EGL_NOK_swap_region 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#endif
+#endif /* EGL_NOK_swap_region */
+
+#ifndef EGL_NOK_swap_region2
+#define EGL_NOK_swap_region2 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
+#endif
+#endif /* EGL_NOK_swap_region2 */
+
+#ifndef EGL_NOK_texture_from_pixmap
+#define EGL_NOK_texture_from_pixmap 1
+#define EGL_Y_INVERTED_NOK 0x307F
+#endif /* EGL_NOK_texture_from_pixmap */
+
+#ifndef EGL_NV_3dvision_surface
+#define EGL_NV_3dvision_surface 1
+#define EGL_AUTO_STEREO_NV 0x3136
+#endif /* EGL_NV_3dvision_surface */
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif /* EGL_NV_coverage_sample */
+
+#ifndef EGL_NV_coverage_sample_resolve
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+#endif /* EGL_NV_coverage_sample_resolve */
+
+#ifndef EGL_NV_cuda_event
+#define EGL_NV_cuda_event 1
+#define EGL_CUDA_EVENT_HANDLE_NV 0x323B
+#define EGL_SYNC_CUDA_EVENT_NV 0x323C
+#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D
+#endif /* EGL_NV_cuda_event */
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif /* EGL_NV_depth_nonlinear */
+
+#ifndef EGL_NV_device_cuda
+#define EGL_NV_device_cuda 1
+#define EGL_CUDA_DEVICE_NV 0x323A
+#endif /* EGL_NV_device_cuda */
+
+#ifndef EGL_NV_native_query
+#define EGL_NV_native_query 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#endif
+#endif /* EGL_NV_native_query */
+
+#ifndef EGL_NV_post_convert_rounding
+#define EGL_NV_post_convert_rounding 1
+#endif /* EGL_NV_post_convert_rounding */
+
+#ifndef EGL_NV_post_sub_buffer
+#define EGL_NV_post_sub_buffer 1
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif
+#endif /* EGL_NV_post_sub_buffer */
+
+#ifndef EGL_NV_robustness_video_memory_purge
+#define EGL_NV_robustness_video_memory_purge 1
+#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
+#endif /* EGL_NV_robustness_video_memory_purge */
+
+#ifndef EGL_NV_stream_consumer_gltexture_yuv
+#define EGL_NV_stream_consumer_gltexture_yuv 1
+#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
+#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D
+#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
+#endif
+#endif /* EGL_NV_stream_consumer_gltexture_yuv */
+
+#ifndef EGL_NV_stream_cross_display
+#define EGL_NV_stream_cross_display 1
+#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E
+#endif /* EGL_NV_stream_cross_display */
+
+#ifndef EGL_NV_stream_cross_object
+#define EGL_NV_stream_cross_object 1
+#define EGL_STREAM_CROSS_OBJECT_NV 0x334D
+#endif /* EGL_NV_stream_cross_object */
+
+#ifndef EGL_NV_stream_cross_partition
+#define EGL_NV_stream_cross_partition 1
+#define EGL_STREAM_CROSS_PARTITION_NV 0x323F
+#endif /* EGL_NV_stream_cross_partition */
+
+#ifndef EGL_NV_stream_cross_process
+#define EGL_NV_stream_cross_process 1
+#define EGL_STREAM_CROSS_PROCESS_NV 0x3245
+#endif /* EGL_NV_stream_cross_process */
+
+#ifndef EGL_NV_stream_cross_system
+#define EGL_NV_stream_cross_system 1
+#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F
+#endif /* EGL_NV_stream_cross_system */
+
+#ifndef EGL_NV_stream_fifo_next
+#define EGL_NV_stream_fifo_next 1
+#define EGL_PENDING_FRAME_NV 0x3329
+#define EGL_STREAM_TIME_PENDING_NV 0x332A
+#endif /* EGL_NV_stream_fifo_next */
+
+#ifndef EGL_NV_stream_fifo_synchronous
+#define EGL_NV_stream_fifo_synchronous 1
+#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336
+#endif /* EGL_NV_stream_fifo_synchronous */
+
+#ifndef EGL_NV_stream_frame_limits
+#define EGL_NV_stream_frame_limits 1
+#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337
+#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338
+#endif /* EGL_NV_stream_frame_limits */
+
+#ifndef EGL_NV_stream_metadata
+#define EGL_NV_stream_metadata 1
+#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250
+#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251
+#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252
+#define EGL_PRODUCER_METADATA_NV 0x3253
+#define EGL_CONSUMER_METADATA_NV 0x3254
+#define EGL_PENDING_METADATA_NV 0x3328
+#define EGL_METADATA0_SIZE_NV 0x3255
+#define EGL_METADATA1_SIZE_NV 0x3256
+#define EGL_METADATA2_SIZE_NV 0x3257
+#define EGL_METADATA3_SIZE_NV 0x3258
+#define EGL_METADATA0_TYPE_NV 0x3259
+#define EGL_METADATA1_TYPE_NV 0x325A
+#define EGL_METADATA2_TYPE_NV 0x325B
+#define EGL_METADATA3_TYPE_NV 0x325C
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
+#endif
+#endif /* EGL_NV_stream_metadata */
+
+#ifndef EGL_NV_stream_remote
+#define EGL_NV_stream_remote 1
+#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240
+#define EGL_STREAM_TYPE_NV 0x3241
+#define EGL_STREAM_PROTOCOL_NV 0x3242
+#define EGL_STREAM_ENDPOINT_NV 0x3243
+#define EGL_STREAM_LOCAL_NV 0x3244
+#define EGL_STREAM_PRODUCER_NV 0x3247
+#define EGL_STREAM_CONSUMER_NV 0x3248
+#define EGL_STREAM_PROTOCOL_FD_NV 0x3246
+#endif /* EGL_NV_stream_remote */
+
+#ifndef EGL_NV_stream_reset
+#define EGL_NV_stream_reset 1
+#define EGL_SUPPORT_RESET_NV 0x3334
+#define EGL_SUPPORT_REUSE_NV 0x3335
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream);
+#endif
+#endif /* EGL_NV_stream_reset */
+
+#ifndef EGL_NV_stream_socket
+#define EGL_NV_stream_socket 1
+#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B
+#define EGL_SOCKET_HANDLE_NV 0x324C
+#define EGL_SOCKET_TYPE_NV 0x324D
+#endif /* EGL_NV_stream_socket */
+
+#ifndef EGL_NV_stream_socket_inet
+#define EGL_NV_stream_socket_inet 1
+#define EGL_SOCKET_TYPE_INET_NV 0x324F
+#endif /* EGL_NV_stream_socket_inet */
+
+#ifndef EGL_NV_stream_socket_unix
+#define EGL_NV_stream_socket_unix 1
+#define EGL_SOCKET_TYPE_UNIX_NV 0x324E
+#endif /* EGL_NV_stream_socket_unix */
+
+#ifndef EGL_NV_stream_sync
+#define EGL_NV_stream_sync 1
+#define EGL_SYNC_NEW_FRAME_NV 0x321F
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
+#endif
+#endif /* EGL_NV_stream_sync */
+
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+typedef void *EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef KHRONOS_SUPPORT_INT64
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+#define EGL_SYNC_STATUS_NV 0x30E7
+#define EGL_SIGNALED_NV 0x30E8
+#define EGL_UNSIGNALED_NV 0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV 0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+#define EGL_CONDITION_SATISFIED_NV 0x30EC
+#define EGL_SYNC_TYPE_NV 0x30ED
+#define EGL_SYNC_CONDITION_NV 0x30EE
+#define EGL_SYNC_FENCE_NV 0x30EF
+#define EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0)
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
+EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_NV_sync */
+
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
+#ifdef KHRONOS_SUPPORT_INT64
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
+#endif
+#endif /* KHRONOS_SUPPORT_INT64 */
+#endif /* EGL_NV_system_time */
+
+#ifndef EGL_TIZEN_image_native_buffer
+#define EGL_TIZEN_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_TIZEN 0x32A0
+#endif /* EGL_TIZEN_image_native_buffer */
+
+#ifndef EGL_TIZEN_image_native_surface
+#define EGL_TIZEN_image_native_surface 1
+#define EGL_NATIVE_SURFACE_TIZEN 0x32A1
+#endif /* EGL_TIZEN_image_native_surface */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/khronos/EGL/eglplatform.h b/src/video/khronos/EGL/eglplatform.h
new file mode 100644
index 0000000..c77c333
--- /dev/null
+++ b/src/video/khronos/EGL/eglplatform.h
@@ -0,0 +1,132 @@
+#ifndef __eglplatform_h_
+#define __eglplatform_h_
+
+/*
+** Copyright (c) 2007-2016 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions for egl.h
+ * $Revision: 30994 $ on $Date: 2015-04-30 13:36:48 -0700 (Thu, 30 Apr 2015) $
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "EGL" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+/* Macros used in EGL function prototype declarations.
+ *
+ * EGL functions should be prototyped as:
+ *
+ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+ *
+ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+ */
+
+#ifndef EGLAPI
+#define EGLAPI KHRONOS_APICALL
+#endif
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY KHRONOS_APIENTRY
+#endif
+#define EGLAPIENTRYP EGLAPIENTRY*
+
+/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+ * are aliases of window-system-dependent types, such as X Display * or
+ * Windows Device Context. They must be defined in platform-specific
+ * code below. The EGL-prefixed versions of Native*Type are the same
+ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ *
+ * Khronos STRONGLY RECOMMENDS that you use the default definitions
+ * provided below, since these changes affect both binary and source
+ * portability of applications using EGL running on different EGL
+ * implementations.
+ */
+
+#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+
+typedef HDC EGLNativeDisplayType;
+typedef HBITMAP EGLNativePixmapType;
+typedef HWND EGLNativeWindowType;
+
+#elif defined(__APPLE__) || defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
+
+typedef int EGLNativeDisplayType;
+typedef void *EGLNativeWindowType;
+typedef void *EGLNativePixmapType;
+
+#elif defined(__ANDROID__) || defined(ANDROID)
+
+struct ANativeWindow;
+struct egl_native_pixmap_t;
+
+typedef struct ANativeWindow* EGLNativeWindowType;
+typedef struct egl_native_pixmap_t* EGLNativePixmapType;
+typedef void* EGLNativeDisplayType;
+
+#elif defined(__unix__)
+
+/* X11 (tentative) */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap EGLNativePixmapType;
+typedef Window EGLNativeWindowType;
+
+#else
+#error "Platform not recognized"
+#endif
+
+/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+typedef EGLNativeDisplayType NativeDisplayType;
+typedef EGLNativePixmapType NativePixmapType;
+typedef EGLNativeWindowType NativeWindowType;
+
+
+/* Define EGLint. This must be a signed integral type large enough to contain
+ * all legal attribute names and values passed into and out of EGL, whether
+ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+ * handle, or other. While in general a 32-bit integer will suffice, if
+ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+ * integer type.
+ */
+typedef khronos_int32_t EGLint;
+
+
+/* C++ / C typecast macros for special EGL handle values */
+#if defined(__cplusplus)
+#define EGL_CAST(type, value) (static_cast<type>(value))
+#else
+#define EGL_CAST(type, value) ((type) (value))
+#endif
+
+#endif /* __eglplatform_h */
diff --git a/src/video/khronos/GLES2/gl2.h b/src/video/khronos/GLES2/gl2.h
new file mode 100644
index 0000000..8ba1642
--- /dev/null
+++ b/src/video/khronos/GLES2/gl2.h
@@ -0,0 +1,675 @@
+#ifndef __gl2_h_
+#define __gl2_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** https://github.com/KhronosGroup/OpenGL-Registry
+*/
+
+#include <GLES2/gl2platform.h>
+
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20170817 */
+
+/* Generated C header for:
+ * API: gles2
+ * Profile: common
+ * Versions considered: 2\.[0-9]
+ * Versions emitted: .*
+ * Default extensions included: None
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0 1
+#include <KHR/khrplatform.h>
+typedef khronos_int8_t GLbyte;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef short GLshort;
+typedef unsigned short GLushort;
+typedef void GLvoid;
+typedef struct __GLsync *GLsync;
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef unsigned int GLenum;
+typedef unsigned int GLuint;
+typedef char GLchar;
+typedef khronos_float_t GLfloat;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_intptr_t GLintptr;
+typedef unsigned int GLbitfield;
+typedef int GLint;
+typedef unsigned char GLboolean;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_FALSE 0
+#define GL_TRUE 1
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_TEXTURE 0x1702
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_NONE 0
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_ES_VERSION_2_0 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/khronos/GLES2/gl2ext.h b/src/video/khronos/GLES2/gl2ext.h
new file mode 100644
index 0000000..4e1488c
--- /dev/null
+++ b/src/video/khronos/GLES2/gl2ext.h
@@ -0,0 +1,3505 @@
+#ifndef __gl2ext_h_
+#define __gl2ext_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** https://github.com/KhronosGroup/OpenGL-Registry
+*/
+
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20170817 */
+
+/* Generated C header for:
+ * API: gles2
+ * Profile: common
+ * Versions considered: 2\.[0-9]
+ * Versions emitted: _nomatch_^
+ * Default extensions included: gles2
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef GL_KHR_blend_equation_advanced
+#define GL_KHR_blend_equation_advanced 1
+#define GL_MULTIPLY_KHR 0x9294
+#define GL_SCREEN_KHR 0x9295
+#define GL_OVERLAY_KHR 0x9296
+#define GL_DARKEN_KHR 0x9297
+#define GL_LIGHTEN_KHR 0x9298
+#define GL_COLORDODGE_KHR 0x9299
+#define GL_COLORBURN_KHR 0x929A
+#define GL_HARDLIGHT_KHR 0x929B
+#define GL_SOFTLIGHT_KHR 0x929C
+#define GL_DIFFERENCE_KHR 0x929E
+#define GL_EXCLUSION_KHR 0x92A0
+#define GL_HSL_HUE_KHR 0x92AD
+#define GL_HSL_SATURATION_KHR 0x92AE
+#define GL_HSL_COLOR_KHR 0x92AF
+#define GL_HSL_LUMINOSITY_KHR 0x92B0
+typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
+#endif
+#endif /* GL_KHR_blend_equation_advanced */
+
+#ifndef GL_KHR_blend_equation_advanced_coherent
+#define GL_KHR_blend_equation_advanced_coherent 1
+#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
+#endif /* GL_KHR_blend_equation_advanced_coherent */
+
+#ifndef GL_KHR_context_flush_control
+#define GL_KHR_context_flush_control 1
+#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
+#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
+#endif /* GL_KHR_context_flush_control */
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+#define GL_SAMPLER 0x82E6
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
+#define GL_DEBUG_SOURCE_API_KHR 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
+#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
+#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
+#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
+#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
+#define GL_BUFFER_KHR 0x82E0
+#define GL_SHADER_KHR 0x82E1
+#define GL_PROGRAM_KHR 0x82E2
+#define GL_VERTEX_ARRAY_KHR 0x8074
+#define GL_QUERY_KHR 0x82E3
+#define GL_PROGRAM_PIPELINE_KHR 0x82E4
+#define GL_SAMPLER_KHR 0x82E6
+#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
+#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
+#define GL_DEBUG_OUTPUT_KHR 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
+#define GL_STACK_OVERFLOW_KHR 0x0503
+#define GL_STACK_UNDERFLOW_KHR 0x0504
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
+GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
+#endif
+#endif /* GL_KHR_debug */
+
+#ifndef GL_KHR_no_error
+#define GL_KHR_no_error 1
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
+#endif /* GL_KHR_no_error */
+
+#ifndef GL_KHR_parallel_shader_compile
+#define GL_KHR_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
+#endif
+#endif /* GL_KHR_parallel_shader_compile */
+
+#ifndef GL_KHR_robust_buffer_access_behavior
+#define GL_KHR_robust_buffer_access_behavior 1
+#endif /* GL_KHR_robust_buffer_access_behavior */
+
+#ifndef GL_KHR_robustness
+#define GL_KHR_robustness 1
+#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
+#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
+#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
+#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
+#define GL_CONTEXT_LOST_KHR 0x0507
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
+GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+#endif
+#endif /* GL_KHR_robustness */
+
+#ifndef GL_KHR_texture_compression_astc_hdr
+#define GL_KHR_texture_compression_astc_hdr 1
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif /* GL_KHR_texture_compression_astc_hdr */
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#endif /* GL_KHR_texture_compression_astc_ldr */
+
+#ifndef GL_KHR_texture_compression_astc_sliced_3d
+#define GL_KHR_texture_compression_astc_sliced_3d 1
+#endif /* GL_KHR_texture_compression_astc_sliced_3d */
+
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+typedef void *GLeglImageOES;
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+#endif /* GL_OES_EGL_image */
+
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#define GL_SAMPLER_EXTERNAL_OES 0x8D66
+#endif /* GL_OES_EGL_image_external */
+
+#ifndef GL_OES_EGL_image_external_essl3
+#define GL_OES_EGL_image_external_essl3 1
+#endif /* GL_OES_EGL_image_external_essl3 */
+
+#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
+#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
+#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
+
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#define GL_ETC1_RGB8_OES 0x8D64
+#endif /* GL_OES_compressed_ETC1_RGB8_texture */
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif /* GL_OES_compressed_paletted_texture */
+
+#ifndef GL_OES_copy_image
+#define GL_OES_copy_image 1
+typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#endif
+#endif /* GL_OES_copy_image */
+
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif /* GL_OES_depth24 */
+
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#endif /* GL_OES_depth32 */
+
+#ifndef GL_OES_depth_texture
+#define GL_OES_depth_texture 1
+#endif /* GL_OES_depth_texture */
+
+#ifndef GL_OES_draw_buffers_indexed
+#define GL_OES_draw_buffers_indexed 1
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
+#endif
+#endif /* GL_OES_draw_buffers_indexed */
+
+#ifndef GL_OES_draw_elements_base_vertex
+#define GL_OES_draw_elements_base_vertex 1
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#endif
+#endif /* GL_OES_draw_elements_base_vertex */
+
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif /* GL_OES_element_index_uint */
+
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif /* GL_OES_fbo_render_mipmap */
+
+#ifndef GL_OES_fragment_precision_high
+#define GL_OES_fragment_precision_high 1
+#endif /* GL_OES_fragment_precision_high */
+
+#ifndef GL_OES_geometry_point_size
+#define GL_OES_geometry_point_size 1
+#endif /* GL_OES_geometry_point_size */
+
+#ifndef GL_OES_geometry_shader
+#define GL_OES_geometry_shader 1
+#define GL_GEOMETRY_SHADER_OES 0x8DD9
+#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
+#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
+#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
+#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
+#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
+#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
+#define GL_LINES_ADJACENCY_OES 0x000A
+#define GL_LINE_STRIP_ADJACENCY_OES 0x000B
+#define GL_TRIANGLES_ADJACENCY_OES 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
+#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
+#define GL_UNDEFINED_VERTEX_OES 0x8260
+#define GL_PRIMITIVES_GENERATED_OES 0x8C87
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
+#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
+#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+#endif /* GL_OES_geometry_shader */
+
+#ifndef GL_OES_get_program_binary
+#define GL_OES_get_program_binary 1
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
+#endif
+#endif /* GL_OES_get_program_binary */
+
+#ifndef GL_OES_gpu_shader5
+#define GL_OES_gpu_shader5 1
+#endif /* GL_OES_gpu_shader5 */
+
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
+#endif
+#endif /* GL_OES_mapbuffer */
+
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif /* GL_OES_packed_depth_stencil */
+
+#ifndef GL_OES_primitive_bounding_box
+#define GL_OES_primitive_bounding_box 1
+#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
+typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#endif
+#endif /* GL_OES_primitive_bounding_box */
+
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#define GL_ALPHA8_OES 0x803C
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+#define GL_LUMINANCE4_ALPHA4_OES 0x8043
+#define GL_LUMINANCE8_ALPHA8_OES 0x8045
+#define GL_LUMINANCE8_OES 0x8040
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGB565_OES 0x8D62
+#define GL_RGB8_OES 0x8051
+#define GL_RGBA8_OES 0x8058
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB10_A2_EXT 0x8059
+#endif /* GL_OES_required_internalformat */
+
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif /* GL_OES_rgb8_rgba8 */
+
+#ifndef GL_OES_sample_shading
+#define GL_OES_sample_shading 1
+#define GL_SAMPLE_SHADING_OES 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
+typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
+#endif
+#endif /* GL_OES_sample_shading */
+
+#ifndef GL_OES_sample_variables
+#define GL_OES_sample_variables 1
+#endif /* GL_OES_sample_variables */
+
+#ifndef GL_OES_shader_image_atomic
+#define GL_OES_shader_image_atomic 1
+#endif /* GL_OES_shader_image_atomic */
+
+#ifndef GL_OES_shader_io_blocks
+#define GL_OES_shader_io_blocks 1
+#endif /* GL_OES_shader_io_blocks */
+
+#ifndef GL_OES_shader_multisample_interpolation
+#define GL_OES_shader_multisample_interpolation 1
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
+#endif /* GL_OES_shader_multisample_interpolation */
+
+#ifndef GL_OES_standard_derivatives
+#define GL_OES_standard_derivatives 1
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
+#endif /* GL_OES_standard_derivatives */
+
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#endif /* GL_OES_stencil1 */
+
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#endif /* GL_OES_stencil4 */
+
+#ifndef GL_OES_surfaceless_context
+#define GL_OES_surfaceless_context 1
+#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
+#endif /* GL_OES_surfaceless_context */
+
+#ifndef GL_OES_tessellation_point_size
+#define GL_OES_tessellation_point_size 1
+#endif /* GL_OES_tessellation_point_size */
+
+#ifndef GL_OES_tessellation_shader
+#define GL_OES_tessellation_shader 1
+#define GL_PATCHES_OES 0x000E
+#define GL_PATCH_VERTICES_OES 0x8E72
+#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
+#define GL_TESS_GEN_MODE_OES 0x8E76
+#define GL_TESS_GEN_SPACING_OES 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
+#define GL_TESS_GEN_POINT_MODE_OES 0x8E79
+#define GL_ISOLINES_OES 0x8E7A
+#define GL_QUADS_OES 0x0007
+#define GL_FRACTIONAL_ODD_OES 0x8E7B
+#define GL_FRACTIONAL_EVEN_OES 0x8E7C
+#define GL_MAX_PATCH_VERTICES_OES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
+#define GL_IS_PER_PATCH_OES 0x92E7
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
+#define GL_TESS_CONTROL_SHADER_OES 0x8E88
+#define GL_TESS_EVALUATION_SHADER_OES 0x8E87
+#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
+typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
+#endif
+#endif /* GL_OES_tessellation_shader */
+
+#ifndef GL_OES_texture_3D
+#define GL_OES_texture_3D 1
+#define GL_TEXTURE_WRAP_R_OES 0x8072
+#define GL_TEXTURE_3D_OES 0x806F
+#define GL_TEXTURE_BINDING_3D_OES 0x806A
+#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
+#define GL_SAMPLER_3D_OES 0x8B5F
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+#endif /* GL_OES_texture_3D */
+
+#ifndef GL_OES_texture_border_clamp
+#define GL_OES_texture_border_clamp 1
+#define GL_TEXTURE_BORDER_COLOR_OES 0x1004
+#define GL_CLAMP_TO_BORDER_OES 0x812D
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+#endif /* GL_OES_texture_border_clamp */
+
+#ifndef GL_OES_texture_buffer
+#define GL_OES_texture_buffer 1
+#define GL_TEXTURE_BUFFER_OES 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
+#define GL_SAMPLER_BUFFER_OES 0x8DC2
+#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
+#define GL_IMAGE_BUFFER_OES 0x9051
+#define GL_INT_IMAGE_BUFFER_OES 0x905C
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
+#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
+#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
+typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif
+#endif /* GL_OES_texture_buffer */
+
+#ifndef GL_OES_texture_compression_astc
+#define GL_OES_texture_compression_astc 1
+#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
+#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
+#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
+#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
+#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
+#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
+#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
+#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
+#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
+#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
+#endif /* GL_OES_texture_compression_astc */
+
+#ifndef GL_OES_texture_cube_map_array
+#define GL_OES_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
+#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
+#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
+#endif /* GL_OES_texture_cube_map_array */
+
+#ifndef GL_OES_texture_float
+#define GL_OES_texture_float 1
+#endif /* GL_OES_texture_float */
+
+#ifndef GL_OES_texture_float_linear
+#define GL_OES_texture_float_linear 1
+#endif /* GL_OES_texture_float_linear */
+
+#ifndef GL_OES_texture_half_float
+#define GL_OES_texture_half_float 1
+#define GL_HALF_FLOAT_OES 0x8D61
+#endif /* GL_OES_texture_half_float */
+
+#ifndef GL_OES_texture_half_float_linear
+#define GL_OES_texture_half_float_linear 1
+#endif /* GL_OES_texture_half_float_linear */
+
+#ifndef GL_OES_texture_npot
+#define GL_OES_texture_npot 1
+#endif /* GL_OES_texture_npot */
+
+#ifndef GL_OES_texture_stencil8
+#define GL_OES_texture_stencil8 1
+#define GL_STENCIL_INDEX_OES 0x1901
+#define GL_STENCIL_INDEX8_OES 0x8D48
+#endif /* GL_OES_texture_stencil8 */
+
+#ifndef GL_OES_texture_storage_multisample_2d_array
+#define GL_OES_texture_storage_multisample_2d_array 1
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_OES_texture_storage_multisample_2d_array */
+
+#ifndef GL_OES_texture_view
+#define GL_OES_texture_view 1
+#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#endif
+#endif /* GL_OES_texture_view */
+
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+#endif /* GL_OES_vertex_array_object */
+
+#ifndef GL_OES_vertex_half_float
+#define GL_OES_vertex_half_float 1
+#endif /* GL_OES_vertex_half_float */
+
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_OES_vertex_type_10_10_10_2 1
+#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
+#define GL_INT_10_10_10_2_OES 0x8DF7
+#endif /* GL_OES_vertex_type_10_10_10_2 */
+
+#ifndef GL_OES_viewport_array
+#define GL_OES_viewport_array 1
+#define GL_MAX_VIEWPORTS_OES 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
+typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
+GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
+GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
+#endif
+#endif /* GL_OES_viewport_array */
+
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#endif /* GL_AMD_compressed_3DC_texture */
+
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif /* GL_AMD_compressed_ATC_texture */
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
+typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
+GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+#endif /* GL_AMD_performance_monitor */
+
+#ifndef GL_AMD_program_binary_Z400
+#define GL_AMD_program_binary_Z400 1
+#define GL_Z400_BINARY_AMD 0x8740
+#endif /* GL_AMD_program_binary_Z400 */
+
+#ifndef GL_ANDROID_extension_pack_es31a
+#define GL_ANDROID_extension_pack_es31a 1
+#endif /* GL_ANDROID_extension_pack_es31a */
+
+#ifndef GL_ANGLE_depth_texture
+#define GL_ANGLE_depth_texture 1
+#endif /* GL_ANGLE_depth_texture */
+
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_ANGLE_framebuffer_blit 1
+#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_ANGLE_framebuffer_blit */
+
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_ANGLE_framebuffer_multisample 1
+#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
+#define GL_MAX_SAMPLES_ANGLE 0x8D57
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_ANGLE_framebuffer_multisample */
+
+#ifndef GL_ANGLE_instanced_arrays
+#define GL_ANGLE_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
+#endif
+#endif /* GL_ANGLE_instanced_arrays */
+
+#ifndef GL_ANGLE_pack_reverse_row_order
+#define GL_ANGLE_pack_reverse_row_order 1
+#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
+#endif /* GL_ANGLE_pack_reverse_row_order */
+
+#ifndef GL_ANGLE_program_binary
+#define GL_ANGLE_program_binary 1
+#define GL_PROGRAM_BINARY_ANGLE 0x93A6
+#endif /* GL_ANGLE_program_binary */
+
+#ifndef GL_ANGLE_texture_compression_dxt3
+#define GL_ANGLE_texture_compression_dxt3 1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
+#endif /* GL_ANGLE_texture_compression_dxt3 */
+
+#ifndef GL_ANGLE_texture_compression_dxt5
+#define GL_ANGLE_texture_compression_dxt5 1
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
+#endif /* GL_ANGLE_texture_compression_dxt5 */
+
+#ifndef GL_ANGLE_texture_usage
+#define GL_ANGLE_texture_usage 1
+#define GL_TEXTURE_USAGE_ANGLE 0x93A2
+#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
+#endif /* GL_ANGLE_texture_usage */
+
+#ifndef GL_ANGLE_translated_shader_source
+#define GL_ANGLE_translated_shader_source 1
+#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
+typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#endif
+#endif /* GL_ANGLE_translated_shader_source */
+
+#ifndef GL_APPLE_clip_distance
+#define GL_APPLE_clip_distance 1
+#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
+#define GL_CLIP_DISTANCE0_APPLE 0x3000
+#define GL_CLIP_DISTANCE1_APPLE 0x3001
+#define GL_CLIP_DISTANCE2_APPLE 0x3002
+#define GL_CLIP_DISTANCE3_APPLE 0x3003
+#define GL_CLIP_DISTANCE4_APPLE 0x3004
+#define GL_CLIP_DISTANCE5_APPLE 0x3005
+#define GL_CLIP_DISTANCE6_APPLE 0x3006
+#define GL_CLIP_DISTANCE7_APPLE 0x3007
+#endif /* GL_APPLE_clip_distance */
+
+#ifndef GL_APPLE_color_buffer_packed_float
+#define GL_APPLE_color_buffer_packed_float 1
+#endif /* GL_APPLE_color_buffer_packed_float */
+
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+#endif /* GL_APPLE_copy_texture_levels */
+
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif
+#endif /* GL_APPLE_framebuffer_multisample */
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#define GL_RGB_RAW_422_APPLE 0x8A51
+#endif /* GL_APPLE_rgb_422 */
+
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+#endif /* GL_APPLE_sync */
+
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#define GL_BGRA_EXT 0x80E1
+#define GL_BGRA8_EXT 0x93A1
+#endif /* GL_APPLE_texture_format_BGRA8888 */
+
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#endif /* GL_APPLE_texture_max_level */
+
+#ifndef GL_APPLE_texture_packed_float
+#define GL_APPLE_texture_packed_float 1
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
+#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
+#define GL_R11F_G11F_B10F_APPLE 0x8C3A
+#define GL_RGB9_E5_APPLE 0x8C3D
+#endif /* GL_APPLE_texture_packed_float */
+
+#ifndef GL_ARM_mali_program_binary
+#define GL_ARM_mali_program_binary 1
+#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
+#endif /* GL_ARM_mali_program_binary */
+
+#ifndef GL_ARM_mali_shader_binary
+#define GL_ARM_mali_shader_binary 1
+#define GL_MALI_SHADER_BINARY_ARM 0x8F60
+#endif /* GL_ARM_mali_shader_binary */
+
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif /* GL_ARM_rgba8 */
+
+#ifndef GL_ARM_shader_framebuffer_fetch
+#define GL_ARM_shader_framebuffer_fetch 1
+#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
+#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
+#endif /* GL_ARM_shader_framebuffer_fetch */
+
+#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
+#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
+#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
+
+#ifndef GL_DMP_program_binary
+#define GL_DMP_program_binary 1
+#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
+#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
+#define GL_DMP_PROGRAM_BINARY_DMP 0x9253
+#endif /* GL_DMP_program_binary */
+
+#ifndef GL_DMP_shader_binary
+#define GL_DMP_shader_binary 1
+#define GL_SHADER_BINARY_DMP 0x9250
+#endif /* GL_DMP_shader_binary */
+
+#ifndef GL_EXT_EGL_image_array
+#define GL_EXT_EGL_image_array 1
+#endif /* GL_EXT_EGL_image_array */
+
+#ifndef GL_EXT_YUV_target
+#define GL_EXT_YUV_target 1
+#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
+#endif /* GL_EXT_YUV_target */
+
+#ifndef GL_EXT_base_instance
+#define GL_EXT_base_instance 1
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+#endif
+#endif /* GL_EXT_base_instance */
+
+#ifndef GL_EXT_blend_func_extended
+#define GL_EXT_blend_func_extended 1
+#define GL_SRC1_COLOR_EXT 0x88F9
+#define GL_SRC1_ALPHA_EXT 0x8589
+#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
+#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
+#define GL_LOCATION_INDEX_EXT 0x930F
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
+#endif
+#endif /* GL_EXT_blend_func_extended */
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#endif /* GL_EXT_blend_minmax */
+
+#ifndef GL_EXT_buffer_storage
+#define GL_EXT_buffer_storage 1
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
+#define GL_MAP_COHERENT_BIT_EXT 0x0080
+#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
+#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
+#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#endif
+#endif /* GL_EXT_buffer_storage */
+
+#ifndef GL_EXT_clear_texture
+#define GL_EXT_clear_texture 1
+typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+#endif
+#endif /* GL_EXT_clear_texture */
+
+#ifndef GL_EXT_clip_control
+#define GL_EXT_clip_control 1
+#define GL_LOWER_LEFT_EXT 0x8CA1
+#define GL_UPPER_LEFT_EXT 0x8CA2
+#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
+#define GL_ZERO_TO_ONE_EXT 0x935F
+#define GL_CLIP_ORIGIN_EXT 0x935C
+#define GL_CLIP_DEPTH_MODE_EXT 0x935D
+typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
+#endif
+#endif /* GL_EXT_clip_control */
+
+#ifndef GL_EXT_clip_cull_distance
+#define GL_EXT_clip_cull_distance 1
+#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
+#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
+#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
+#define GL_CLIP_DISTANCE0_EXT 0x3000
+#define GL_CLIP_DISTANCE1_EXT 0x3001
+#define GL_CLIP_DISTANCE2_EXT 0x3002
+#define GL_CLIP_DISTANCE3_EXT 0x3003
+#define GL_CLIP_DISTANCE4_EXT 0x3004
+#define GL_CLIP_DISTANCE5_EXT 0x3005
+#define GL_CLIP_DISTANCE6_EXT 0x3006
+#define GL_CLIP_DISTANCE7_EXT 0x3007
+#endif /* GL_EXT_clip_cull_distance */
+
+#ifndef GL_EXT_color_buffer_float
+#define GL_EXT_color_buffer_float 1
+#endif /* GL_EXT_color_buffer_float */
+
+#ifndef GL_EXT_color_buffer_half_float
+#define GL_EXT_color_buffer_half_float 1
+#define GL_RGBA16F_EXT 0x881A
+#define GL_RGB16F_EXT 0x881B
+#define GL_RG16F_EXT 0x822F
+#define GL_R16F_EXT 0x822D
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
+#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
+#endif /* GL_EXT_color_buffer_half_float */
+
+#ifndef GL_EXT_conservative_depth
+#define GL_EXT_conservative_depth 1
+#endif /* GL_EXT_conservative_depth */
+
+#ifndef GL_EXT_copy_image
+#define GL_EXT_copy_image 1
+typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#endif
+#endif /* GL_EXT_copy_image */
+
+#ifndef GL_EXT_debug_label
+#define GL_EXT_debug_label 1
+#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+#define GL_PROGRAM_OBJECT_EXT 0x8B40
+#define GL_SHADER_OBJECT_EXT 0x8B48
+#define GL_BUFFER_OBJECT_EXT 0x9151
+#define GL_QUERY_OBJECT_EXT 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_EXT_debug_label */
+
+#ifndef GL_EXT_debug_marker
+#define GL_EXT_debug_marker 1
+typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
+GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
+GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
+#endif
+#endif /* GL_EXT_debug_marker */
+
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL_EXT 0x1802
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+#endif /* GL_EXT_discard_framebuffer */
+
+#ifndef GL_EXT_disjoint_timer_query
+#define GL_EXT_disjoint_timer_query 1
+#define GL_QUERY_COUNTER_BITS_EXT 0x8864
+#define GL_CURRENT_QUERY_EXT 0x8865
+#define GL_QUERY_RESULT_EXT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+#define GL_TIME_ELAPSED_EXT 0x88BF
+#define GL_TIMESTAMP_EXT 0x8E28
+#define GL_GPU_DISJOINT_EXT 0x8FBB
+typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+#endif /* GL_EXT_disjoint_timer_query */
+
+#ifndef GL_EXT_draw_buffers
+#define GL_EXT_draw_buffers 1
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
+#define GL_DRAW_BUFFER0_EXT 0x8825
+#define GL_DRAW_BUFFER1_EXT 0x8826
+#define GL_DRAW_BUFFER2_EXT 0x8827
+#define GL_DRAW_BUFFER3_EXT 0x8828
+#define GL_DRAW_BUFFER4_EXT 0x8829
+#define GL_DRAW_BUFFER5_EXT 0x882A
+#define GL_DRAW_BUFFER6_EXT 0x882B
+#define GL_DRAW_BUFFER7_EXT 0x882C
+#define GL_DRAW_BUFFER8_EXT 0x882D
+#define GL_DRAW_BUFFER9_EXT 0x882E
+#define GL_DRAW_BUFFER10_EXT 0x882F
+#define GL_DRAW_BUFFER11_EXT 0x8830
+#define GL_DRAW_BUFFER12_EXT 0x8831
+#define GL_DRAW_BUFFER13_EXT 0x8832
+#define GL_DRAW_BUFFER14_EXT 0x8833
+#define GL_DRAW_BUFFER15_EXT 0x8834
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
+#endif
+#endif /* GL_EXT_draw_buffers */
+
+#ifndef GL_EXT_draw_buffers_indexed
+#define GL_EXT_draw_buffers_indexed 1
+typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
+#endif
+#endif /* GL_EXT_draw_buffers_indexed */
+
+#ifndef GL_EXT_draw_elements_base_vertex
+#define GL_EXT_draw_elements_base_vertex 1
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+#endif
+#endif /* GL_EXT_draw_elements_base_vertex */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_draw_instanced */
+
+#ifndef GL_EXT_draw_transform_feedback
+#define GL_EXT_draw_transform_feedback 1
+typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
+GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
+#endif
+#endif /* GL_EXT_draw_transform_feedback */
+
+#ifndef GL_EXT_external_buffer
+#define GL_EXT_external_buffer 1
+typedef void *GLeglClientBufferEXT;
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+#endif
+#endif /* GL_EXT_external_buffer */
+
+#ifndef GL_EXT_float_blend
+#define GL_EXT_float_blend 1
+#endif /* GL_EXT_float_blend */
+
+#ifndef GL_EXT_geometry_point_size
+#define GL_EXT_geometry_point_size 1
+#endif /* GL_EXT_geometry_point_size */
+
+#ifndef GL_EXT_geometry_shader
+#define GL_EXT_geometry_shader 1
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
+#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
+#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
+#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
+#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
+#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
+#define GL_LINES_ADJACENCY_EXT 0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
+#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
+#define GL_UNDEFINED_VERTEX_EXT 0x8260
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
+#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+#endif /* GL_EXT_geometry_shader */
+
+#ifndef GL_EXT_gpu_shader5
+#define GL_EXT_gpu_shader5 1
+#endif /* GL_EXT_gpu_shader5 */
+
+#ifndef GL_EXT_instanced_arrays
+#define GL_EXT_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
+#endif
+#endif /* GL_EXT_instanced_arrays */
+
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+#endif /* GL_EXT_map_buffer_range */
+
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_multi_draw_arrays */
+
+#ifndef GL_EXT_multi_draw_indirect
+#define GL_EXT_multi_draw_indirect 1
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#endif
+#endif /* GL_EXT_multi_draw_indirect */
+
+#ifndef GL_EXT_multisampled_compatibility
+#define GL_EXT_multisampled_compatibility 1
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#endif /* GL_EXT_multisampled_compatibility */
+
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_EXT_multisampled_render_to_texture 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+#endif /* GL_EXT_multisampled_render_to_texture */
+
+#ifndef GL_EXT_multiview_draw_buffers
+#define GL_EXT_multiview_draw_buffers 1
+#define GL_COLOR_ATTACHMENT_EXT 0x90F0
+#define GL_MULTIVIEW_EXT 0x90F1
+#define GL_DRAW_BUFFER_EXT 0x0C01
+#define GL_READ_BUFFER_EXT 0x0C02
+#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
+typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
+GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
+GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
+#endif
+#endif /* GL_EXT_multiview_draw_buffers */
+
+#ifndef GL_EXT_occlusion_query_boolean
+#define GL_EXT_occlusion_query_boolean 1
+#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
+#endif /* GL_EXT_occlusion_query_boolean */
+
+#ifndef GL_EXT_polygon_offset_clamp
+#define GL_EXT_polygon_offset_clamp 1
+#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
+#endif
+#endif /* GL_EXT_polygon_offset_clamp */
+
+#ifndef GL_EXT_post_depth_coverage
+#define GL_EXT_post_depth_coverage 1
+#endif /* GL_EXT_post_depth_coverage */
+
+#ifndef GL_EXT_primitive_bounding_box
+#define GL_EXT_primitive_bounding_box 1
+#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
+typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#endif
+#endif /* GL_EXT_primitive_bounding_box */
+
+#ifndef GL_EXT_protected_textures
+#define GL_EXT_protected_textures 1
+#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
+#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
+#endif /* GL_EXT_protected_textures */
+
+#ifndef GL_EXT_pvrtc_sRGB
+#define GL_EXT_pvrtc_sRGB 1
+#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
+#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
+#endif /* GL_EXT_pvrtc_sRGB */
+
+#ifndef GL_EXT_raster_multisample
+#define GL_EXT_raster_multisample 1
+#define GL_RASTER_MULTISAMPLE_EXT 0x9327
+#define GL_RASTER_SAMPLES_EXT 0x9328
+#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
+#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
+#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
+#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
+typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_EXT_raster_multisample */
+
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#endif /* GL_EXT_read_format_bgra */
+
+#ifndef GL_EXT_render_snorm
+#define GL_EXT_render_snorm 1
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM_EXT 0x8F98
+#define GL_RG16_SNORM_EXT 0x8F99
+#define GL_RGBA16_SNORM_EXT 0x8F9B
+#endif /* GL_EXT_render_snorm */
+
+#ifndef GL_EXT_robustness
+#define GL_EXT_robustness 1
+#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
+GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_EXT_robustness */
+
+#ifndef GL_EXT_sRGB
+#define GL_EXT_sRGB 1
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
+#endif /* GL_EXT_sRGB */
+
+#ifndef GL_EXT_sRGB_write_control
+#define GL_EXT_sRGB_write_control 1
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#endif /* GL_EXT_sRGB_write_control */
+
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#define GL_ACTIVE_PROGRAM_EXT 0x8259
+#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
+#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE_EXT 0x8258
+#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
+GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
+GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
+GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
+GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
+GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+#endif /* GL_EXT_separate_shader_objects */
+
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_EXT_shader_framebuffer_fetch 1
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+#endif /* GL_EXT_shader_framebuffer_fetch */
+
+#ifndef GL_EXT_shader_group_vote
+#define GL_EXT_shader_group_vote 1
+#endif /* GL_EXT_shader_group_vote */
+
+#ifndef GL_EXT_shader_implicit_conversions
+#define GL_EXT_shader_implicit_conversions 1
+#endif /* GL_EXT_shader_implicit_conversions */
+
+#ifndef GL_EXT_shader_integer_mix
+#define GL_EXT_shader_integer_mix 1
+#endif /* GL_EXT_shader_integer_mix */
+
+#ifndef GL_EXT_shader_io_blocks
+#define GL_EXT_shader_io_blocks 1
+#endif /* GL_EXT_shader_io_blocks */
+
+#ifndef GL_EXT_shader_non_constant_global_initializers
+#define GL_EXT_shader_non_constant_global_initializers 1
+#endif /* GL_EXT_shader_non_constant_global_initializers */
+
+#ifndef GL_EXT_shader_pixel_local_storage
+#define GL_EXT_shader_pixel_local_storage 1
+#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
+#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
+#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
+#endif /* GL_EXT_shader_pixel_local_storage */
+
+#ifndef GL_EXT_shader_pixel_local_storage2
+#define GL_EXT_shader_pixel_local_storage2 1
+#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
+#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
+#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
+typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
+typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
+GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
+GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
+#endif
+#endif /* GL_EXT_shader_pixel_local_storage2 */
+
+#ifndef GL_EXT_shader_texture_lod
+#define GL_EXT_shader_texture_lod 1
+#endif /* GL_EXT_shader_texture_lod */
+
+#ifndef GL_EXT_shadow_samplers
+#define GL_EXT_shadow_samplers 1
+#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
+#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
+#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
+#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
+#endif /* GL_EXT_shadow_samplers */
+
+#ifndef GL_EXT_sparse_texture
+#define GL_EXT_sparse_texture 1
+#define GL_TEXTURE_SPARSE_EXT 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
+#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
+#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_3D 0x806F
+#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
+typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#endif
+#endif /* GL_EXT_sparse_texture */
+
+#ifndef GL_EXT_sparse_texture2
+#define GL_EXT_sparse_texture2 1
+#endif /* GL_EXT_sparse_texture2 */
+
+#ifndef GL_EXT_tessellation_point_size
+#define GL_EXT_tessellation_point_size 1
+#endif /* GL_EXT_tessellation_point_size */
+
+#ifndef GL_EXT_tessellation_shader
+#define GL_EXT_tessellation_shader 1
+#define GL_PATCHES_EXT 0x000E
+#define GL_PATCH_VERTICES_EXT 0x8E72
+#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
+#define GL_TESS_GEN_MODE_EXT 0x8E76
+#define GL_TESS_GEN_SPACING_EXT 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
+#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
+#define GL_ISOLINES_EXT 0x8E7A
+#define GL_QUADS_EXT 0x0007
+#define GL_FRACTIONAL_ODD_EXT 0x8E7B
+#define GL_FRACTIONAL_EVEN_EXT 0x8E7C
+#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
+#define GL_IS_PER_PATCH_EXT 0x92E7
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
+#define GL_TESS_CONTROL_SHADER_EXT 0x8E88
+#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
+#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
+typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
+#endif
+#endif /* GL_EXT_tessellation_shader */
+
+#ifndef GL_EXT_texture_border_clamp
+#define GL_EXT_texture_border_clamp 1
+#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
+#define GL_CLAMP_TO_BORDER_EXT 0x812D
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+#endif /* GL_EXT_texture_border_clamp */
+
+#ifndef GL_EXT_texture_buffer
+#define GL_EXT_texture_buffer 1
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#define GL_IMAGE_BUFFER_EXT 0x9051
+#define GL_INT_IMAGE_BUFFER_EXT 0x905C
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
+#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
+#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
+typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif
+#endif /* GL_EXT_texture_buffer */
+
+#ifndef GL_EXT_texture_compression_astc_decode_mode
+#define GL_EXT_texture_compression_astc_decode_mode 1
+#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
+#endif /* GL_EXT_texture_compression_astc_decode_mode */
+
+#ifndef GL_EXT_texture_compression_bptc
+#define GL_EXT_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
+#endif /* GL_EXT_texture_compression_bptc */
+
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#endif /* GL_EXT_texture_compression_dxt1 */
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif /* GL_EXT_texture_compression_rgtc */
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif /* GL_EXT_texture_compression_s3tc */
+
+#ifndef GL_EXT_texture_compression_s3tc_srgb
+#define GL_EXT_texture_compression_s3tc_srgb 1
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_compression_s3tc_srgb */
+
+#ifndef GL_EXT_texture_cube_map_array
+#define GL_EXT_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
+#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#endif /* GL_EXT_texture_cube_map_array */
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif /* GL_EXT_texture_filter_anisotropic */
+
+#ifndef GL_EXT_texture_filter_minmax
+#define GL_EXT_texture_filter_minmax 1
+#endif /* GL_EXT_texture_filter_minmax */
+
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif /* GL_EXT_texture_format_BGRA8888 */
+
+#ifndef GL_EXT_texture_norm16
+#define GL_EXT_texture_norm16 1
+#define GL_R16_EXT 0x822A
+#define GL_RG16_EXT 0x822C
+#define GL_RGBA16_EXT 0x805B
+#define GL_RGB16_EXT 0x8054
+#define GL_RGB16_SNORM_EXT 0x8F9A
+#endif /* GL_EXT_texture_norm16 */
+
+#ifndef GL_EXT_texture_rg
+#define GL_EXT_texture_rg 1
+#define GL_RED_EXT 0x1903
+#define GL_RG_EXT 0x8227
+#define GL_R8_EXT 0x8229
+#define GL_RG8_EXT 0x822B
+#endif /* GL_EXT_texture_rg */
+
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_SR8_EXT 0x8FBD
+#endif /* GL_EXT_texture_sRGB_R8 */
+
+#ifndef GL_EXT_texture_sRGB_RG8
+#define GL_EXT_texture_sRGB_RG8 1
+#define GL_SRG8_EXT 0x8FBE
+#endif /* GL_EXT_texture_sRGB_RG8 */
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#endif /* GL_EXT_texture_sRGB_decode */
+
+#ifndef GL_EXT_texture_storage
+#define GL_EXT_texture_storage 1
+#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
+#define GL_ALPHA8_EXT 0x803C
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_RGBA32F_EXT 0x8814
+#define GL_RGB32F_EXT 0x8815
+#define GL_ALPHA32F_EXT 0x8816
+#define GL_LUMINANCE32F_EXT 0x8818
+#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
+#define GL_ALPHA16F_EXT 0x881C
+#define GL_LUMINANCE16F_EXT 0x881E
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+#define GL_R32F_EXT 0x822E
+#define GL_RG32F_EXT 0x8230
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* GL_EXT_texture_storage */
+
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
+#endif /* GL_EXT_texture_type_2_10_10_10_REV */
+
+#ifndef GL_EXT_texture_view
+#define GL_EXT_texture_view 1
+#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
+typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#endif
+#endif /* GL_EXT_texture_view */
+
+#ifndef GL_EXT_unpack_subimage
+#define GL_EXT_unpack_subimage 1
+#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
+#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
+#endif /* GL_EXT_unpack_subimage */
+
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
+#ifndef GL_EXT_window_rectangles
+#define GL_EXT_window_rectangles 1
+#define GL_INCLUSIVE_EXT 0x8F10
+#define GL_EXCLUSIVE_EXT 0x8F11
+#define GL_WINDOW_RECTANGLE_EXT 0x8F12
+#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
+#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
+#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
+typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
+#endif
+#endif /* GL_EXT_window_rectangles */
+
+#ifndef GL_FJ_shader_binary_GCCSO
+#define GL_FJ_shader_binary_GCCSO 1
+#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
+#endif /* GL_FJ_shader_binary_GCCSO */
+
+#ifndef GL_IMG_bindless_texture
+#define GL_IMG_bindless_texture 1
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
+GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+#endif
+#endif /* GL_IMG_bindless_texture */
+
+#ifndef GL_IMG_framebuffer_downsample
+#define GL_IMG_framebuffer_downsample 1
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
+#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
+#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
+GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
+#endif
+#endif /* GL_IMG_framebuffer_downsample */
+
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+#endif /* GL_IMG_multisampled_render_to_texture */
+
+#ifndef GL_IMG_program_binary
+#define GL_IMG_program_binary 1
+#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
+#endif /* GL_IMG_program_binary */
+
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#define GL_BGRA_IMG 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#endif /* GL_IMG_read_format */
+
+#ifndef GL_IMG_shader_binary
+#define GL_IMG_shader_binary 1
+#define GL_SGX_BINARY_IMG 0x8C0A
+#endif /* GL_IMG_shader_binary */
+
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#endif /* GL_IMG_texture_compression_pvrtc */
+
+#ifndef GL_IMG_texture_compression_pvrtc2
+#define GL_IMG_texture_compression_pvrtc2 1
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
+#endif /* GL_IMG_texture_compression_pvrtc2 */
+
+#ifndef GL_IMG_texture_filter_cubic
+#define GL_IMG_texture_filter_cubic 1
+#define GL_CUBIC_IMG 0x9139
+#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
+#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
+#endif /* GL_IMG_texture_filter_cubic */
+
+#ifndef GL_INTEL_conservative_rasterization
+#define GL_INTEL_conservative_rasterization 1
+#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
+#endif /* GL_INTEL_conservative_rasterization */
+
+#ifndef GL_INTEL_framebuffer_CMAA
+#define GL_INTEL_framebuffer_CMAA 1
+typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
+#endif
+#endif /* GL_INTEL_framebuffer_CMAA */
+
+#ifndef GL_INTEL_performance_query
+#define GL_INTEL_performance_query 1
+#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
+#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
+#define GL_PERFQUERY_WAIT_INTEL 0x83FB
+#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
+#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
+#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
+#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
+#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
+#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
+#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
+#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
+#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
+#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
+#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
+#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
+#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
+#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
+#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
+#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
+#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
+typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
+typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
+typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
+typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
+typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
+GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
+GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
+GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
+GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
+GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
+GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
+GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+#endif
+#endif /* GL_INTEL_performance_query */
+
+#ifndef GL_MESA_shader_integer_functions
+#define GL_MESA_shader_integer_functions 1
+#endif /* GL_MESA_shader_integer_functions */
+
+#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
+#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
+#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
+
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif
+#endif /* GL_NV_bindless_texture */
+
+#ifndef GL_NV_blend_equation_advanced
+#define GL_NV_blend_equation_advanced 1
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_BLUE_NV 0x1905
+#define GL_COLORBURN_NV 0x929A
+#define GL_COLORDODGE_NV 0x9299
+#define GL_CONJOINT_NV 0x9284
+#define GL_CONTRAST_NV 0x92A1
+#define GL_DARKEN_NV 0x9297
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_DISJOINT_NV 0x9283
+#define GL_DST_ATOP_NV 0x928F
+#define GL_DST_IN_NV 0x928B
+#define GL_DST_NV 0x9287
+#define GL_DST_OUT_NV 0x928D
+#define GL_DST_OVER_NV 0x9289
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_GREEN_NV 0x1904
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LIGHTEN_NV 0x9298
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_MINUS_NV 0x929F
+#define GL_MULTIPLY_NV 0x9294
+#define GL_OVERLAY_NV 0x9296
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_PLUS_NV 0x9291
+#define GL_RED_NV 0x1903
+#define GL_SCREEN_NV 0x9295
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_SRC_IN_NV 0x928A
+#define GL_SRC_NV 0x9286
+#define GL_SRC_OUT_NV 0x928C
+#define GL_SRC_OVER_NV 0x9288
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_VIVIDLIGHT_NV 0x92A6
+#define GL_XOR_NV 0x1506
+typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
+#endif
+#endif /* GL_NV_blend_equation_advanced */
+
+#ifndef GL_NV_blend_equation_advanced_coherent
+#define GL_NV_blend_equation_advanced_coherent 1
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#endif /* GL_NV_blend_equation_advanced_coherent */
+
+#ifndef GL_NV_blend_minmax_factor
+#define GL_NV_blend_minmax_factor 1
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#endif /* GL_NV_blend_minmax_factor */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
+#endif
+#endif /* GL_NV_conditional_render */
+
+#ifndef GL_NV_conservative_raster
+#define GL_NV_conservative_raster 1
+#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
+#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
+#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
+#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
+typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
+#endif
+#endif /* GL_NV_conservative_raster */
+
+#ifndef GL_NV_conservative_raster_pre_snap_triangles
+#define GL_NV_conservative_raster_pre_snap_triangles 1
+#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
+#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
+typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
+#endif
+#endif /* GL_NV_conservative_raster_pre_snap_triangles */
+
+#ifndef GL_NV_copy_buffer
+#define GL_NV_copy_buffer 1
+#define GL_COPY_READ_BUFFER_NV 0x8F36
+#define GL_COPY_WRITE_BUFFER_NV 0x8F37
+typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+#endif /* GL_NV_copy_buffer */
+
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#define GL_COVERAGE_COMPONENT_NV 0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
+#define GL_COVERAGE_BUFFERS_NV 0x8ED3
+#define GL_COVERAGE_SAMPLES_NV 0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
+#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+#endif /* GL_NV_coverage_sample */
+
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
+#endif /* GL_NV_depth_nonlinear */
+
+#ifndef GL_NV_draw_buffers
+#define GL_NV_draw_buffers 1
+#define GL_MAX_DRAW_BUFFERS_NV 0x8824
+#define GL_DRAW_BUFFER0_NV 0x8825
+#define GL_DRAW_BUFFER1_NV 0x8826
+#define GL_DRAW_BUFFER2_NV 0x8827
+#define GL_DRAW_BUFFER3_NV 0x8828
+#define GL_DRAW_BUFFER4_NV 0x8829
+#define GL_DRAW_BUFFER5_NV 0x882A
+#define GL_DRAW_BUFFER6_NV 0x882B
+#define GL_DRAW_BUFFER7_NV 0x882C
+#define GL_DRAW_BUFFER8_NV 0x882D
+#define GL_DRAW_BUFFER9_NV 0x882E
+#define GL_DRAW_BUFFER10_NV 0x882F
+#define GL_DRAW_BUFFER11_NV 0x8830
+#define GL_DRAW_BUFFER12_NV 0x8831
+#define GL_DRAW_BUFFER13_NV 0x8832
+#define GL_DRAW_BUFFER14_NV 0x8833
+#define GL_DRAW_BUFFER15_NV 0x8834
+#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
+#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
+#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
+#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
+#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
+#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
+#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
+#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
+#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
+#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
+#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
+#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
+#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
+#define GL_COLOR_ATTACHMENT13_NV 0x8CED
+#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
+#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
+#endif
+#endif /* GL_NV_draw_buffers */
+
+#ifndef GL_NV_draw_instanced
+#define GL_NV_draw_instanced 1
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#endif
+#endif /* GL_NV_draw_instanced */
+
+#ifndef GL_NV_draw_vulkan_image
+#define GL_NV_draw_vulkan_image 1
+typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
+typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
+GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
+GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
+GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
+#endif
+#endif /* GL_NV_draw_vulkan_image */
+
+#ifndef GL_NV_explicit_attrib_location
+#define GL_NV_explicit_attrib_location 1
+#endif /* GL_NV_explicit_attrib_location */
+
+#ifndef GL_NV_fbo_color_attachments
+#define GL_NV_fbo_color_attachments 1
+#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
+#endif /* GL_NV_fbo_color_attachments */
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif
+#endif /* GL_NV_fence */
+
+#ifndef GL_NV_fill_rectangle
+#define GL_NV_fill_rectangle 1
+#define GL_FILL_RECTANGLE_NV 0x933C
+#endif /* GL_NV_fill_rectangle */
+
+#ifndef GL_NV_fragment_coverage_to_color
+#define GL_NV_fragment_coverage_to_color 1
+#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
+#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
+typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
+#endif
+#endif /* GL_NV_fragment_coverage_to_color */
+
+#ifndef GL_NV_fragment_shader_interlock
+#define GL_NV_fragment_shader_interlock 1
+#endif /* GL_NV_fragment_shader_interlock */
+
+#ifndef GL_NV_framebuffer_blit
+#define GL_NV_framebuffer_blit 1
+#define GL_READ_FRAMEBUFFER_NV 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_NV_framebuffer_blit */
+
+#ifndef GL_NV_framebuffer_mixed_samples
+#define GL_NV_framebuffer_mixed_samples 1
+#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#define GL_DEPTH_SAMPLES_NV 0x932D
+#define GL_STENCIL_SAMPLES_NV 0x932E
+#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
+#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
+#define GL_COVERAGE_MODULATION_NV 0x9332
+#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
+GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
+#endif
+#endif /* GL_NV_framebuffer_mixed_samples */
+
+#ifndef GL_NV_framebuffer_multisample
+#define GL_NV_framebuffer_multisample 1
+#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
+#define GL_MAX_SAMPLES_NV 0x8D57
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_NV_framebuffer_multisample */
+
+#ifndef GL_NV_generate_mipmap_sRGB
+#define GL_NV_generate_mipmap_sRGB 1
+#endif /* GL_NV_generate_mipmap_sRGB */
+
+#ifndef GL_NV_geometry_shader_passthrough
+#define GL_NV_geometry_shader_passthrough 1
+#endif /* GL_NV_geometry_shader_passthrough */
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64EXT;
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+#define GL_PATCHES 0x000E
+typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_gpu_shader5 */
+
+#ifndef GL_NV_image_formats
+#define GL_NV_image_formats 1
+#endif /* GL_NV_image_formats */
+
+#ifndef GL_NV_instanced_arrays
+#define GL_NV_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
+#endif
+#endif /* GL_NV_instanced_arrays */
+
+#ifndef GL_NV_internalformat_sample_query
+#define GL_NV_internalformat_sample_query 1
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_MULTISAMPLES_NV 0x9371
+#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
+#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
+#define GL_CONFORMANT_NV 0x9374
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_NV_internalformat_sample_query */
+
+#ifndef GL_NV_non_square_matrices
+#define GL_NV_non_square_matrices 1
+#define GL_FLOAT_MAT2x3_NV 0x8B65
+#define GL_FLOAT_MAT2x4_NV 0x8B66
+#define GL_FLOAT_MAT3x2_NV 0x8B67
+#define GL_FLOAT_MAT3x4_NV 0x8B68
+#define GL_FLOAT_MAT4x2_NV 0x8B69
+#define GL_FLOAT_MAT4x3_NV 0x8B6A
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+#endif /* GL_NV_non_square_matrices */
+
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#define GL_PATH_FORMAT_SVG_NV 0x9070
+#define GL_PATH_FORMAT_PS_NV 0x9071
+#define GL_STANDARD_FONT_NAME_NV 0x9072
+#define GL_SYSTEM_FONT_NAME_NV 0x9073
+#define GL_FILE_NAME_NV 0x9074
+#define GL_PATH_STROKE_WIDTH_NV 0x9075
+#define GL_PATH_END_CAPS_NV 0x9076
+#define GL_PATH_INITIAL_END_CAP_NV 0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
+#define GL_PATH_JOIN_STYLE_NV 0x9079
+#define GL_PATH_MITER_LIMIT_NV 0x907A
+#define GL_PATH_DASH_CAPS_NV 0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
+#define GL_PATH_DASH_OFFSET_NV 0x907E
+#define GL_PATH_CLIENT_LENGTH_NV 0x907F
+#define GL_PATH_FILL_MODE_NV 0x9080
+#define GL_PATH_FILL_MASK_NV 0x9081
+#define GL_PATH_FILL_COVER_MODE_NV 0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
+#define GL_PATH_STROKE_MASK_NV 0x9084
+#define GL_COUNT_UP_NV 0x9088
+#define GL_COUNT_DOWN_NV 0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
+#define GL_CONVEX_HULL_NV 0x908B
+#define GL_BOUNDING_BOX_NV 0x908D
+#define GL_TRANSLATE_X_NV 0x908E
+#define GL_TRANSLATE_Y_NV 0x908F
+#define GL_TRANSLATE_2D_NV 0x9090
+#define GL_TRANSLATE_3D_NV 0x9091
+#define GL_AFFINE_2D_NV 0x9092
+#define GL_AFFINE_3D_NV 0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
+#define GL_UTF8_NV 0x909A
+#define GL_UTF16_NV 0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV 0x909D
+#define GL_PATH_COORD_COUNT_NV 0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
+#define GL_SQUARE_NV 0x90A3
+#define GL_ROUND_NV 0x90A4
+#define GL_TRIANGULAR_NV 0x90A5
+#define GL_BEVEL_NV 0x90A6
+#define GL_MITER_REVERT_NV 0x90A7
+#define GL_MITER_TRUNCATE_NV 0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
+#define GL_USE_MISSING_GLYPH_NV 0x90AA
+#define GL_PATH_ERROR_POSITION_NV 0x90AB
+#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
+#define GL_ADJACENT_PAIRS_NV 0x90AE
+#define GL_FIRST_TO_REST_NV 0x90AF
+#define GL_PATH_GEN_MODE_NV 0x90B0
+#define GL_PATH_GEN_COEFF_NV 0x90B1
+#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
+#define GL_PATH_STENCIL_FUNC_NV 0x90B7
+#define GL_PATH_STENCIL_REF_NV 0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
+#define GL_MOVE_TO_RESETS_NV 0x90B5
+#define GL_MOVE_TO_CONTINUES_NV 0x90B6
+#define GL_CLOSE_PATH_NV 0x00
+#define GL_MOVE_TO_NV 0x02
+#define GL_RELATIVE_MOVE_TO_NV 0x03
+#define GL_LINE_TO_NV 0x04
+#define GL_RELATIVE_LINE_TO_NV 0x05
+#define GL_HORIZONTAL_LINE_TO_NV 0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV 0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
+#define GL_QUADRATIC_CURVE_TO_NV 0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV 0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV 0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
+#define GL_SMALL_CW_ARC_TO_NV 0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
+#define GL_LARGE_CCW_ARC_TO_NV 0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
+#define GL_LARGE_CW_ARC_TO_NV 0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
+#define GL_RESTART_PATH_NV 0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
+#define GL_RECT_NV 0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
+#define GL_ARC_TO_NV 0xFE
+#define GL_RELATIVE_ARC_TO_NV 0xFF
+#define GL_BOLD_BIT_NV 0x01
+#define GL_ITALIC_BIT_NV 0x02
+#define GL_GLYPH_WIDTH_BIT_NV 0x01
+#define GL_GLYPH_HEIGHT_BIT_NV 0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
+#define GL_FONT_ASCENDER_BIT_NV 0x00200000
+#define GL_FONT_DESCENDER_BIT_NV 0x00400000
+#define GL_FONT_HEIGHT_BIT_NV 0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
+#define GL_ROUNDED_RECT_NV 0xE8
+#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
+#define GL_ROUNDED_RECT2_NV 0xEA
+#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
+#define GL_ROUNDED_RECT4_NV 0xEC
+#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
+#define GL_ROUNDED_RECT8_NV 0xEE
+#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
+#define GL_RELATIVE_RECT_NV 0xF7
+#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
+#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
+#define GL_FONT_UNAVAILABLE_NV 0x936A
+#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
+#define GL_CONIC_CURVE_TO_NV 0x1A
+#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
+#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
+#define GL_STANDARD_FONT_FORMAT_NV 0x936C
+#define GL_PATH_PROJECTION_NV 0x1701
+#define GL_PATH_MODELVIEW_NV 0x1700
+#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
+#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
+#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
+#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
+#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
+#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
+#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
+#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
+#define GL_FRAGMENT_INPUT_NV 0x936D
+typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
+typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
+GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
+GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
+GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#endif
+#endif /* GL_NV_path_rendering */
+
+#ifndef GL_NV_path_rendering_shared_edge
+#define GL_NV_path_rendering_shared_edge 1
+#define GL_SHARED_EDGE_NV 0xC0
+#endif /* GL_NV_path_rendering_shared_edge */
+
+#ifndef GL_NV_pixel_buffer_object
+#define GL_NV_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
+#endif /* GL_NV_pixel_buffer_object */
+
+#ifndef GL_NV_polygon_mode
+#define GL_NV_polygon_mode 1
+#define GL_POLYGON_MODE_NV 0x0B40
+#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
+#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
+#define GL_POINT_NV 0x1B00
+#define GL_LINE_NV 0x1B01
+#define GL_FILL_NV 0x1B02
+typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
+#endif
+#endif /* GL_NV_polygon_mode */
+
+#ifndef GL_NV_read_buffer
+#define GL_NV_read_buffer 1
+#define GL_READ_BUFFER_NV 0x0C02
+typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
+#endif
+#endif /* GL_NV_read_buffer */
+
+#ifndef GL_NV_read_buffer_front
+#define GL_NV_read_buffer_front 1
+#endif /* GL_NV_read_buffer_front */
+
+#ifndef GL_NV_read_depth
+#define GL_NV_read_depth 1
+#endif /* GL_NV_read_depth */
+
+#ifndef GL_NV_read_depth_stencil
+#define GL_NV_read_depth_stencil 1
+#endif /* GL_NV_read_depth_stencil */
+
+#ifndef GL_NV_read_stencil
+#define GL_NV_read_stencil 1
+#endif /* GL_NV_read_stencil */
+
+#ifndef GL_NV_sRGB_formats
+#define GL_NV_sRGB_formats 1
+#define GL_SLUMINANCE_NV 0x8C46
+#define GL_SLUMINANCE_ALPHA_NV 0x8C44
+#define GL_SRGB8_NV 0x8C41
+#define GL_SLUMINANCE8_NV 0x8C47
+#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
+#define GL_ETC1_SRGB8_NV 0x88EE
+#endif /* GL_NV_sRGB_formats */
+
+#ifndef GL_NV_sample_locations
+#define GL_NV_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
+#define GL_SAMPLE_LOCATION_NV 0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
+#endif
+#endif /* GL_NV_sample_locations */
+
+#ifndef GL_NV_sample_mask_override_coverage
+#define GL_NV_sample_mask_override_coverage 1
+#endif /* GL_NV_sample_mask_override_coverage */
+
+#ifndef GL_NV_shader_atomic_fp16_vector
+#define GL_NV_shader_atomic_fp16_vector 1
+#endif /* GL_NV_shader_atomic_fp16_vector */
+
+#ifndef GL_NV_shader_noperspective_interpolation
+#define GL_NV_shader_noperspective_interpolation 1
+#endif /* GL_NV_shader_noperspective_interpolation */
+
+#ifndef GL_NV_shadow_samplers_array
+#define GL_NV_shadow_samplers_array 1
+#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
+#endif /* GL_NV_shadow_samplers_array */
+
+#ifndef GL_NV_shadow_samplers_cube
+#define GL_NV_shadow_samplers_cube 1
+#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
+#endif /* GL_NV_shadow_samplers_cube */
+
+#ifndef GL_NV_texture_border_clamp
+#define GL_NV_texture_border_clamp 1
+#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
+#define GL_CLAMP_TO_BORDER_NV 0x812D
+#endif /* GL_NV_texture_border_clamp */
+
+#ifndef GL_NV_texture_compression_s3tc_update
+#define GL_NV_texture_compression_s3tc_update 1
+#endif /* GL_NV_texture_compression_s3tc_update */
+
+#ifndef GL_NV_texture_npot_2D_mipmap
+#define GL_NV_texture_npot_2D_mipmap 1
+#endif /* GL_NV_texture_npot_2D_mipmap */
+
+#ifndef GL_NV_viewport_array
+#define GL_NV_viewport_array 1
+#define GL_MAX_VIEWPORTS_NV 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
+typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
+GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
+GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
+GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
+GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
+#endif
+#endif /* GL_NV_viewport_array */
+
+#ifndef GL_NV_viewport_array2
+#define GL_NV_viewport_array2 1
+#endif /* GL_NV_viewport_array2 */
+
+#ifndef GL_NV_viewport_swizzle
+#define GL_NV_viewport_swizzle 1
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
+#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
+#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
+#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
+#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
+typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+#endif
+#endif /* GL_NV_viewport_swizzle */
+
+#ifndef GL_OVR_multiview
+#define GL_OVR_multiview 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview */
+
+#ifndef GL_OVR_multiview2
+#define GL_OVR_multiview2 1
+#endif /* GL_OVR_multiview2 */
+
+#ifndef GL_OVR_multiview_multisampled_render_to_texture
+#define GL_OVR_multiview_multisampled_render_to_texture 1
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview_multisampled_render_to_texture */
+
+#ifndef GL_QCOM_alpha_test
+#define GL_QCOM_alpha_test 1
+#define GL_ALPHA_TEST_QCOM 0x0BC0
+#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
+#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
+#endif
+#endif /* GL_QCOM_alpha_test */
+
+#ifndef GL_QCOM_binning_control
+#define GL_QCOM_binning_control 1
+#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
+#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
+#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
+#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
+#endif /* GL_QCOM_binning_control */
+
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+#endif /* GL_QCOM_driver_control */
+
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
+#endif
+#endif /* GL_QCOM_extended_get */
+
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+#endif /* GL_QCOM_extended_get2 */
+
+#ifndef GL_QCOM_framebuffer_foveated
+#define GL_QCOM_framebuffer_foveated 1
+#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
+#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
+GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#endif
+#endif /* GL_QCOM_framebuffer_foveated */
+
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#endif /* GL_QCOM_perfmon_global_mode */
+
+#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
+#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
+#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
+#endif
+#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+#endif /* GL_QCOM_tiled_rendering */
+
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#endif /* GL_QCOM_writeonly_rendering */
+
+#ifndef GL_VIV_shader_binary
+#define GL_VIV_shader_binary 1
+#define GL_SHADER_BINARY_VIV 0x8FC4
+#endif /* GL_VIV_shader_binary */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/video/khronos/GLES2/gl2platform.h b/src/video/khronos/GLES2/gl2platform.h
new file mode 100644
index 0000000..eb318dc
--- /dev/null
+++ b/src/video/khronos/GLES2/gl2platform.h
@@ -0,0 +1,38 @@
+#ifndef __gl2platform_h_
+#define __gl2platform_h_
+
+/*
+** Copyright (c) 2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * Please contribute modifications back to Khronos as pull requests on the
+ * public github repository:
+ * https://github.com/KhronosGroup/OpenGL-Registry
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl2platform_h_ */
diff --git a/src/video/khronos/KHR/khrplatform.h b/src/video/khronos/KHR/khrplatform.h
new file mode 100644
index 0000000..1ad3554
--- /dev/null
+++ b/src/video/khronos/KHR/khrplatform.h
@@ -0,0 +1,284 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+# define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */