audio: make SDL_OpenAudioDevice declaration look less squashed.
diff --git a/include/SDL_audio.h b/include/SDL_audio.h
index 2c05d17..7d1bee1 100644
--- a/include/SDL_audio.h
+++ b/include/SDL_audio.h
@@ -548,16 +548,12 @@ extern DECLSPEC int SDLCALL SDL_GetAudioDeviceSpec(int index,
* \sa SDL_PauseAudioDevice
* \sa SDL_UnlockAudioDevice
*/
-extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
- *device,
- int iscapture,
- const
- SDL_AudioSpec *
- desired,
- SDL_AudioSpec *
- obtained,
- int
- allowed_changes);
+extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(
+ const char *device,
+ int iscapture,
+ const SDL_AudioSpec *desired,
+ SDL_AudioSpec *obtained,
+ int allowed_changes);