winrt: Disabled Windows Phone 8.0 builds. It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is still supported.
diff --git a/build-scripts/winrtbuild.ps1 b/build-scripts/winrtbuild.ps1
index b05463b..49e6e5a 100644
--- a/build-scripts/winrtbuild.ps1
+++ b/build-scripts/winrtbuild.ps1
@@ -211,9 +211,11 @@ function Build-SDL-WinRT-Variant
$DidAnyDLLBuildFail = $false
$DidAnyNugetBuildFail = $false
+# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
+# My assumption is that no one will miss this, but send patches otherwise! --ryan.
# Build for Windows Phone 8.0, via VC++ 2012:
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
# Build for Windows Phone 8.1, via VC++ 2013:
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }