Added support for building SDL as a dynamic library on iOS
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diff --git a/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
old mode 100644
new mode 100755
index 5510f23..693c2fc
--- a/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
+++ b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
@@ -94,6 +94,252 @@
4D75171A1EE1D32200820EEA /* SDL_uikitmetalview.h in Headers */ = {isa = PBXBuildFile; fileRef = 4D7517191EE1D32200820EEA /* SDL_uikitmetalview.h */; };
4D75171F1EE1D98200820EEA /* SDL_vulkan_internal.h in Headers */ = {isa = PBXBuildFile; fileRef = 4D75171D1EE1D98200820EEA /* SDL_vulkan_internal.h */; };
4D7517201EE1D98200820EEA /* SDL_vulkan_utils.c in Sources */ = {isa = PBXBuildFile; fileRef = 4D75171E1EE1D98200820EEA /* SDL_vulkan_utils.c */; };
+ 52ED1D6D222889500061FCE0 /* SDL_blit.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683010DF2374E00F98A1A /* SDL_blit.h */; };
+ 52ED1D6E222889500061FCE0 /* SDL_uikitmetalview.h in Headers */ = {isa = PBXBuildFile; fileRef = 4D7517191EE1D32200820EEA /* SDL_uikitmetalview.h */; };
+ 52ED1D6F222889500061FCE0 /* SDL_vulkan_internal.h in Headers */ = {isa = PBXBuildFile; fileRef = 4D75171D1EE1D98200820EEA /* SDL_vulkan_internal.h */; };
+ 52ED1D70222889500061FCE0 /* SDL_blit_auto.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683060DF2374E00F98A1A /* SDL_blit_auto.h */; };
+ 52ED1D71222889500061FCE0 /* SDL_blit_copy.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683080DF2374E00F98A1A /* SDL_blit_copy.h */; };
+ 52ED1D72222889500061FCE0 /* SDL_pixels_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683100DF2374E00F98A1A /* SDL_pixels_c.h */; };
+ 52ED1D73222889500061FCE0 /* SDL_dynapi_procs.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703218565E760007D20F /* SDL_dynapi_procs.h */; };
+ 52ED1D74222889500061FCE0 /* SDL_RLEaccel_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA683160DF2374E00F98A1A /* SDL_RLEaccel_c.h */; };
+ 52ED1D75222889500061FCE0 /* SDL_sysvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA6831A0DF2374E00F98A1A /* SDL_sysvideo.h */; };
+ 52ED1D76222889500061FCE0 /* SDL_nullevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA685F60DF244C800F98A1A /* SDL_nullevents_c.h */; };
+ 52ED1D77222889500061FCE0 /* SDL_nullvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FDA685FA0DF244C800F98A1A /* SDL_nullvideo.h */; };
+ 52ED1D78222889500061FCE0 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = FD5F9D1F0E0E08B3008E885B /* SDL_joystick_c.h */; };
+ 52ED1D79222889500061FCE0 /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = FD5F9D200E0E08B3008E885B /* SDL_sysjoystick.h */; };
+ 52ED1D7A222889500061FCE0 /* SDL_uikitevents.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */; };
+ 52ED1D7B222889500061FCE0 /* SDL_uikitopengles.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */; };
+ 52ED1D7C222889500061FCE0 /* SDL_uikitvideo.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */; };
+ 52ED1D7D222889500061FCE0 /* SDL_uikitwindow.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */; };
+ 52ED1D7E222889500061FCE0 /* SDL_uikitopenglview.h in Headers */ = {isa = PBXBuildFile; fileRef = FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */; };
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@@ -761,6 +1044,8 @@
children = (
FD6526630DE8FCCB002AD96B /* libSDL2.a */,
FAB598141BB5C1B100BE72C5 /* libSDL2.a */,
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FD99B8BC0DD52E5C00FB1D6B /* Public Headers */,
FD99B8BD0DD52E6D00FB1D6B /* Library Source */,
19C28FACFE9D520D11CA2CBB /* Products */,
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);
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isa = PBXGroup;
children = (
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sourceTree = "<group>";
};
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FD5F9D080E0E08B3008E885B /* joystick */,
FD8BD8150E27E25900B52CD5 /* loadso */,
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56ED04DE118A8E9A00A56AA6 /* power */,
041B2CE312FA0F680087D585 /* render */,
F30D9C9A212CD0590047DF2E /* sensor */,
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+ 52ED1DD3222889500061FCE0 /* SDL_system.h in Headers */,
+ 52ED1DD4222889500061FCE0 /* SDL_sensor.h in Headers */,
+ 52ED1DD5222889500061FCE0 /* SDL_syswm.h in Headers */,
+ 52ED1DD6222889500061FCE0 /* SDL_thread.h in Headers */,
+ 52ED1DD7222889500061FCE0 /* SDL_timer.h in Headers */,
+ 52ED1DD8222889500061FCE0 /* SDL_touch.h in Headers */,
+ 52ED1DD9222889500061FCE0 /* SDL_types.h in Headers */,
+ 52ED1DDA222889500061FCE0 /* SDL_version.h in Headers */,
+ 52ED1DDB222889500061FCE0 /* SDL_vulkan.h in Headers */,
+ 52ED1DDC222889500061FCE0 /* SDL_video.h in Headers */,
+ 52ED1DDD222889500061FCE0 /* SDL.h in Headers */,
+ 52ED1DDE222889500061FCE0 /* SDL_uikitvulkan.h in Headers */,
+ 52ED1DDF222889500061FCE0 /* SDL_uikitmodes.h in Headers */,
+ 52ED1DE0222889500061FCE0 /* SDL_dropevents_c.h in Headers */,
+ 52ED1DE1222889500061FCE0 /* SDL_messagebox.h in Headers */,
+ 52ED1DE2222889500061FCE0 /* SDL_uikitmessagebox.h in Headers */,
+ 52ED1DE3222889500061FCE0 /* SDL_gamecontroller.h in Headers */,
+ 52ED1DE4222889500061FCE0 /* SDL_dummysensor.h in Headers */,
+ 52ED1DE5222889500061FCE0 /* SDL_bits.h in Headers */,
+ 52ED1DE6222889500061FCE0 /* SDL_filesystem.h in Headers */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
+ F3E3C56122406928007D243C /* Headers */ = {
+ isa = PBXHeadersBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
FD65265F0DE8FCCB002AD96B /* Headers */ = {
isa = PBXHeadersBuildPhase;
buildActionMask = 2147483647;
@@ -1398,6 +1855,39 @@
/* End PBXHeadersBuildPhase section */
/* Begin PBXNativeTarget section */
+ 52ED1D6B222889500061FCE0 /* libSDL-iOS-dylib */ = {
+ isa = PBXNativeTarget;
+ buildConfigurationList = 52ED1E59222889500061FCE0 /* Build configuration list for PBXNativeTarget "libSDL-iOS-dylib" */;
+ buildPhases = (
+ 52ED1D6C222889500061FCE0 /* Headers */,
+ 52ED1DE7222889500061FCE0 /* Sources */,
+ 52ED1E6922288B720061FCE0 /* Frameworks */,
+ );
+ buildRules = (
+ );
+ dependencies = (
+ );
+ name = "libSDL-iOS-dylib";
+ productName = iPhoneSDLStaticLib;
+ productReference = 52ED1E5C222889500061FCE0 /* libSDL2.dylib */;
+ productType = "com.apple.product-type.library.static";
+ };
+ F3E3C56022406928007D243C /* libSDLmain-iOS */ = {
+ isa = PBXNativeTarget;
+ buildConfigurationList = F3E3C64F22406928007D243C /* Build configuration list for PBXNativeTarget "libSDLmain-iOS" */;
+ buildPhases = (
+ F3E3C56122406928007D243C /* Headers */,
+ F3E3C5DC22406928007D243C /* Sources */,
+ );
+ buildRules = (
+ );
+ dependencies = (
+ );
+ name = "libSDLmain-iOS";
+ productName = iPhoneSDLStaticLib;
+ productReference = F3E3C65222406928007D243C /* libSDLmain.a */;
+ productType = "com.apple.product-type.library.static";
+ };
FAB598131BB5C1B100BE72C5 /* libSDL-tvOS */ = {
isa = PBXNativeTarget;
buildConfigurationList = FAB5981A1BB5C1B100BE72C5 /* Build configuration list for PBXNativeTarget "libSDL-tvOS" */;
@@ -1464,7 +1954,9 @@
projectRoot = ../..;
targets = (
FD6526620DE8FCCB002AD96B /* libSDL-iOS */,
+ 52ED1D6B222889500061FCE0 /* libSDL-iOS-dylib */,
FAB598131BB5C1B100BE72C5 /* libSDL-tvOS */,
+ F3E3C56022406928007D243C /* libSDLmain-iOS */,
00B4F48B12F6A69C0084EC00 /* PrepareXcodeProjectTemplate */,
C143576D1F4C4DAA000B792B /* All-iOS */,
C14357721F4C4F2A000B792B /* All-tvOS */,
@@ -1520,6 +2012,135 @@
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
+ 52ED1DE7222889500061FCE0 /* Sources */ = {
+ isa = PBXSourcesBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ 52ED1DE8222889500061FCE0 /* SDL_systimer.c in Sources */,
+ 52ED1DE9222889500061FCE0 /* SDL_timer.c in Sources */,
+ 52ED1DEA222889500061FCE0 /* SDL_coremotionsensor.m in Sources */,
+ 52ED1DEB222889500061FCE0 /* SDL_string.c in Sources */,
+ 52ED1DEC222889500061FCE0 /* SDL_dummyaudio.c in Sources */,
+ 52ED1DED222889500061FCE0 /* SDL_audio.c in Sources */,
+ 52ED1DEE222889500061FCE0 /* SDL_audiocvt.c in Sources */,
+ 52ED1DEF222889500061FCE0 /* SDL_audiotypecvt.c in Sources */,
+ 52ED1DF0222889500061FCE0 /* SDL_mixer.c in Sources */,
+ 52ED1DF1222889500061FCE0 /* SDL_wave.c in Sources */,
+ 52ED1DF2222889500061FCE0 /* SDL_uikitvulkan.m in Sources */,
+ 52ED1DF3222889500061FCE0 /* SDL_uikitclipboard.m in Sources */,
+ 52ED1DF4222889500061FCE0 /* SDL_cpuinfo.c in Sources */,
+ 52ED1DF5222889500061FCE0 /* SDL_events.c in Sources */,
+ 52ED1DF6222889500061FCE0 /* SDL_keyboard.c in Sources */,
+ 52ED1DF7222889500061FCE0 /* SDL_dynapi.c in Sources */,
+ 52ED1DF8222889500061FCE0 /* SDL_mouse.c in Sources */,
+ 52ED1DF9222889500061FCE0 /* SDL_quit.c in Sources */,
+ 52ED1DFA222889500061FCE0 /* SDL_windowevents.c in Sources */,
+ 52ED1DFB222889500061FCE0 /* SDL_uikitmetalview.m in Sources */,
+ 52ED1DFC222889500061FCE0 /* SDL_rwops.c in Sources */,
+ 52ED1DFD222889500061FCE0 /* hid.m in Sources */,
+ 52ED1DFE222889500061FCE0 /* SDL_vulkan_utils.c in Sources */,
+ 52ED1DFF222889500061FCE0 /* SDL_error.c in Sources */,
+ 52ED1E00222889500061FCE0 /* SDL.c in Sources */,
+ 52ED1E01222889500061FCE0 /* SDL_syscond.c in Sources */,
+ 52ED1E02222889500061FCE0 /* SDL_render_metal.m in Sources */,
+ 52ED1E03222889500061FCE0 /* SDL_sysmutex.c in Sources */,
+ 52ED1E04222889500061FCE0 /* SDL_syssem.c in Sources */,
+ 52ED1E05222889500061FCE0 /* SDL_systhread.c in Sources */,
+ 52ED1E06222889500061FCE0 /* SDL_thread.c in Sources */,
+ 52ED1E07222889500061FCE0 /* SDL_getenv.c in Sources */,
+ 52ED1E08222889500061FCE0 /* SDL_iconv.c in Sources */,
+ 52ED1E09222889500061FCE0 /* SDL_malloc.c in Sources */,
+ 52ED1E0A222889500061FCE0 /* SDL_hidapi_xbox360.c in Sources */,
+ 52ED1E0B222889500061FCE0 /* SDL_qsort.c in Sources */,
+ 52ED1E0C222889500061FCE0 /* SDL_hidapi_ps4.c in Sources */,
+ 52ED1E0D222889500061FCE0 /* SDL_stdlib.c in Sources */,
+ 52ED1E0E222889500061FCE0 /* SDL_blit.c in Sources */,
+ 52ED1E0F222889500061FCE0 /* SDL_blit_0.c in Sources */,
+ 52ED1E10222889500061FCE0 /* SDL_yuv.c in Sources */,
+ 52ED1E11222889500061FCE0 /* SDL_blit_1.c in Sources */,
+ 52ED1E12222889500061FCE0 /* SDL_dataqueue.c in Sources */,
+ 52ED1E13222889500061FCE0 /* SDL_blit_A.c in Sources */,
+ 52ED1E14222889500061FCE0 /* SDL_blit_auto.c in Sources */,
+ 52ED1E15222889500061FCE0 /* SDL_blit_copy.c in Sources */,
+ 52ED1E16222889500061FCE0 /* SDL_blit_N.c in Sources */,
+ 52ED1E17222889500061FCE0 /* SDL_blit_slow.c in Sources */,
+ 52ED1E18222889500061FCE0 /* SDL_bmp.c in Sources */,
+ 52ED1E19222889500061FCE0 /* SDL_pixels.c in Sources */,
+ 52ED1E1A222889500061FCE0 /* SDL_rect.c in Sources */,
+ 52ED1E1B222889500061FCE0 /* SDL_RLEaccel.c in Sources */,
+ 52ED1E1C222889500061FCE0 /* SDL_stretch.c in Sources */,
+ 52ED1E1D222889500061FCE0 /* SDL_egl.c in Sources */,
+ 52ED1E1E222889500061FCE0 /* SDL_surface.c in Sources */,
+ 52ED1E1F222889500061FCE0 /* SDL_video.c in Sources */,
+ 52ED1E20222889500061FCE0 /* SDL_nullevents.c in Sources */,
+ 52ED1E21222889500061FCE0 /* SDL_nullvideo.c in Sources */,
+ 52ED1E22222889500061FCE0 /* SDL_joystick.c in Sources */,
+ 52ED1E23222889500061FCE0 /* SDL_sysjoystick.m in Sources */,
+ 52ED1E24222889500061FCE0 /* SDL_uikitevents.m in Sources */,
+ 52ED1E25222889500061FCE0 /* yuv_rgb.c in Sources */,
+ 52ED1E26222889500061FCE0 /* SDL_uikitopengles.m in Sources */,
+ F3E3C55F224065AE007D243C /* SDL_hidapi_gamecube.c in Sources */,
+ 52ED1E27222889500061FCE0 /* SDL_uikitvideo.m in Sources */,
+ 52ED1E28222889500061FCE0 /* SDL_uikitview.m in Sources */,
+ 52ED1E29222889500061FCE0 /* SDL_displayevents.c in Sources */,
+ 52ED1E2A222889500061FCE0 /* SDL_uikitwindow.m in Sources */,
+ 52ED1E2B222889500061FCE0 /* SDL_uikitopenglview.m in Sources */,
+ 52ED1E2C222889500061FCE0 /* SDL_uikitappdelegate.m in Sources */,
+ 52ED1E2D222889500061FCE0 /* SDL_sysloadso.c in Sources */,
+ 52ED1E2E222889500061FCE0 /* SDL_hidapijoystick.c in Sources */,
+ 52ED1E2F222889500061FCE0 /* SDL_syshaptic.c in Sources */,
+ 52ED1E30222889500061FCE0 /* SDL_haptic.c in Sources */,
+ 52ED1E31222889500061FCE0 /* SDL_sysloadso.c in Sources */,
+ 52ED1E32222889500061FCE0 /* SDL_fillrect.c in Sources */,
+ 52ED1E33222889500061FCE0 /* SDL_assert.c in Sources */,
+ 52ED1E34222889500061FCE0 /* SDL_hidapi_xboxone.c in Sources */,
+ 52ED1E35222889500061FCE0 /* SDL_power.c in Sources */,
+ 52ED1E36222889500061FCE0 /* SDL_syspower.m in Sources */,
+ 52ED1E37222889500061FCE0 /* SDL_rwopsbundlesupport.m in Sources */,
+ 52ED1E38222889500061FCE0 /* SDL_clipboard.c in Sources */,
+ 52ED1E39222889500061FCE0 /* SDL_clipboardevents.c in Sources */,
+ 52ED1E3A222889500061FCE0 /* SDL_gesture.c in Sources */,
+ 52ED1E3B222889500061FCE0 /* SDL_touch.c in Sources */,
+ 52ED1E3C222889500061FCE0 /* SDL_atomic.c in Sources */,
+ 52ED1E3D222889500061FCE0 /* SDL_spinlock.c in Sources */,
+ 52ED1E3E222889500061FCE0 /* SDL_render.c in Sources */,
+ 52ED1E3F222889500061FCE0 /* SDL_yuv_sw.c in Sources */,
+ 52ED1E40222889500061FCE0 /* SDL_blendfillrect.c in Sources */,
+ 52ED1E41222889500061FCE0 /* SDL_blendline.c in Sources */,
+ 52ED1E42222889500061FCE0 /* SDL_blendpoint.c in Sources */,
+ 52ED1E43222889500061FCE0 /* SDL_drawline.c in Sources */,
+ 52ED1E44222889500061FCE0 /* SDL_drawpoint.c in Sources */,
+ 52ED1E45222889500061FCE0 /* SDL_nullframebuffer.c in Sources */,
+ 52ED1E46222889500061FCE0 /* SDL_render_sw.c in Sources */,
+ 52ED1E47222889500061FCE0 /* SDL_render_gles.c in Sources */,
+ 52ED1E48222889500061FCE0 /* SDL_hints.c in Sources */,
+ 52ED1E49222889500061FCE0 /* SDL_shape.c in Sources */,
+ 52ED1E4A222889500061FCE0 /* SDL_render_gles2.c in Sources */,
+ 52ED1E4B222889500061FCE0 /* SDL_dummysensor.c in Sources */,
+ 52ED1E4C222889500061FCE0 /* SDL_shaders_gles2.c in Sources */,
+ 52ED1E4D222889500061FCE0 /* SDL_log.c in Sources */,
+ 52ED1E4E222889500061FCE0 /* SDL_coreaudio.m in Sources */,
+ 52ED1E4F222889500061FCE0 /* SDL_sensor.c in Sources */,
+ 52ED1E50222889500061FCE0 /* SDL_hidapi_switch.c in Sources */,
+ 52ED1E51222889500061FCE0 /* SDL_uikitviewcontroller.m in Sources */,
+ 52ED1E52222889500061FCE0 /* SDL_rotate.c in Sources */,
+ 52ED1E53222889500061FCE0 /* SDL_uikitmodes.m in Sources */,
+ 52ED1E54222889500061FCE0 /* SDL_dropevents.c in Sources */,
+ 52ED1E55222889500061FCE0 /* SDL_uikitmessagebox.m in Sources */,
+ 52ED1E56222889500061FCE0 /* SDL_gamecontroller.c in Sources */,
+ 52ED1E57222889500061FCE0 /* SDL_systls.c in Sources */,
+ 52ED1E58222889500061FCE0 /* SDL_sysfilesystem.m in Sources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
+ F3E3C5DC22406928007D243C /* Sources */ = {
+ isa = PBXSourcesBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ F3E3C658224069CE007D243C /* SDL_uikit_main.c in Sources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
FAB598101BB5C1B100BE72C5 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
@@ -1783,6 +2404,50 @@
};
name = Release;
};
+ 52ED1E5A222889500061FCE0 /* Debug */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
+ COPY_PHASE_STRIP = NO;
+ EXECUTABLE_EXTENSION = dylib;
+ GCC_PREPROCESSOR_DEFINITIONS = "IOS_DYLIB=1";
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
+ HEADER_SEARCH_PATHS = "$(VULKAN_SDK)/include";
+ LD_DYLIB_INSTALL_NAME = "@rpath/libSDL2.dylib";
+ MACH_O_TYPE = mh_dylib;
+ PRODUCT_MODULE_NAME = SDL2;
+ PRODUCT_NAME = SDL2;
+ SKIP_INSTALL = YES;
+ };
+ name = Debug;
+ };
+ 52ED1E5B222889500061FCE0 /* Release */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
+ COPY_PHASE_STRIP = YES;
+ EXECUTABLE_EXTENSION = dylib;
+ GCC_PREPROCESSOR_DEFINITIONS = "IOS_DYLIB=1";
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
+ HEADER_SEARCH_PATHS = "$(VULKAN_SDK)/include";
+ LD_DYLIB_INSTALL_NAME = "@rpath/libSDL2.dylib";
+ MACH_O_TYPE = mh_dylib;
+ PRODUCT_MODULE_NAME = SDL2;
+ PRODUCT_NAME = SDL2;
+ SKIP_INSTALL = YES;
+ };
+ name = Release;
+ };
C01FCF4F08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -1890,6 +2555,40 @@
};
name = Release;
};
+ F3E3C65022406928007D243C /* Debug */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
+ COPY_PHASE_STRIP = NO;
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
+ HEADER_SEARCH_PATHS = "$(VULKAN_SDK)/include";
+ PRODUCT_NAME = SDLmain;
+ SKIP_INSTALL = YES;
+ };
+ name = Debug;
+ };
+ F3E3C65122406928007D243C /* Release */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_ENABLE_OBJC_ARC = YES;
+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
+ CLANG_WARN_OBJC_IMPLICIT_ATOMIC_PROPERTIES = YES;
+ COPY_PHASE_STRIP = YES;
+ GCC_WARN_MULTIPLE_DEFINITION_TYPES_FOR_SELECTOR = YES;
+ GCC_WARN_STRICT_SELECTOR_MATCH = YES;
+ GCC_WARN_UNDECLARED_SELECTOR = YES;
+ HEADER_SEARCH_PATHS = "$(VULKAN_SDK)/include";
+ PRODUCT_NAME = SDLmain;
+ SKIP_INSTALL = YES;
+ };
+ name = Release;
+ };
FAB5981B1BB5C1B100BE72C5 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -2022,6 +2721,15 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
+ 52ED1E59222889500061FCE0 /* Build configuration list for PBXNativeTarget "libSDL-iOS-dylib" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ 52ED1E5A222889500061FCE0 /* Debug */,
+ 52ED1E5B222889500061FCE0 /* Release */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Release;
+ };
C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDL" */ = {
isa = XCConfigurationList;
buildConfigurations = (
@@ -2049,6 +2757,15 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
+ F3E3C64F22406928007D243C /* Build configuration list for PBXNativeTarget "libSDLmain-iOS" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ F3E3C65022406928007D243C /* Debug */,
+ F3E3C65122406928007D243C /* Release */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Release;
+ };
FAB5981A1BB5C1B100BE72C5 /* Build configuration list for PBXNativeTarget "libSDL-tvOS" */ = {
isa = XCConfigurationList;
buildConfigurations = (
diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
old mode 100644
new mode 100755
diff --git a/include/SDL_main.h b/include/SDL_main.h
index 9756b5d..658fd7c 100644
--- a/include/SDL_main.h
+++ b/include/SDL_main.h
@@ -55,6 +55,10 @@
/* On iOS SDL provides a main function that creates an application delegate
and starts the iOS application run loop.
+ If you link with SDL dynamically on iOS, the main function can't be in a
+ shared library, so you need to link with libSDLmain.a, which includes a
+ stub main function that calls into the shared library to start execution.
+
See src/video/uikit/SDL_uikitappdelegate.m for more details.
*/
#define SDL_MAIN_NEEDED
@@ -114,6 +118,7 @@
/**
* The prototype for the application's main() function
*/
+typedef C_LINKAGE SDLMAIN_DECLSPEC int (*SDL_main_func)(int argc, char *argv[]);
extern C_LINKAGE SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
@@ -136,8 +141,7 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
/**
* This can be called to set the application class at startup
*/
-extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
- void *hInst);
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
#endif /* __WIN32__ */
@@ -153,10 +157,24 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
* \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
* information on the failure.
*/
-extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved);
+extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
#endif /* __WINRT__ */
+#if defined(__IPHONEOS__)
+
+/**
+ * \brief Initializes and launches an SDL application.
+ *
+ * \param argc The argc parameter from the application's main() function
+ * \param argv The argv parameter from the application's main() function
+ * \param mainFunction The SDL app's C-style main().
+ * \return the return value from mainFunction
+ */
+extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
+
+#endif /* __IPHONEOS__ */
+
#ifdef __cplusplus
}
diff --git a/src/core/winrt/SDL_winrtapp_common.cpp b/src/core/winrt/SDL_winrtapp_common.cpp
index e772c9f..cee2a2b 100644
--- a/src/core/winrt/SDL_winrtapp_common.cpp
+++ b/src/core/winrt/SDL_winrtapp_common.cpp
@@ -29,7 +29,7 @@
int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL;
extern "C" DECLSPEC int
-SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel)
+SDL_WinRTRunApp(SDL_main_func mainFunction, void * xamlBackgroundPanel)
{
if (xamlBackgroundPanel) {
return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel);
@@ -63,4 +63,4 @@ SDL_WinRTGetDeviceFamily()
#endif
return SDL_WINRT_DEVICEFAMILY_UNKNOWN;
-}
\ No newline at end of file
+}
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 73abc66..2583524 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -713,3 +713,4 @@
#define SDL_RenderCopyF SDL_RenderCopyF_REAL
#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
+#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index 489b969..3bf0a45 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -767,3 +767,6 @@ SDL_DYNAPI_PROC(int,SDL_RenderFillRectsF,(SDL_Renderer *a, const SDL_FRect *b, i
SDL_DYNAPI_PROC(int,SDL_RenderCopyF,(SDL_Renderer *a, SDL_Texture *b, const SDL_Rect *c, const SDL_FRect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_RenderCopyExF,(SDL_Renderer *a, SDL_Texture *b, const SDL_Rect *c, const SDL_FRect *d, const double e, const SDL_FPoint *f, const SDL_RendererFlip g),(a,b,c,d,e,f,g),return)
SDL_DYNAPI_PROC(SDL_TouchDeviceType,SDL_GetTouchDeviceType,(SDL_TouchID a),(a),return)
+#ifdef __IPHONEOS__
+SDL_DYNAPI_PROC(int,SDL_UIKitRunApp,(int a, char *b, SDL_main_func c),(a,b,c),return)
+#endif
diff --git a/src/main/uikit/SDL_uikit_main.c b/src/main/uikit/SDL_uikit_main.c
new file mode 100644
index 0000000..7bbf59f
--- /dev/null
+++ b/src/main/uikit/SDL_uikit_main.c
@@ -0,0 +1,19 @@
+/*
+ SDL_uiki_main.c, placed in the public domain by Sam Lantinga 3/18/2019
+*/
+#include "../../SDL_internal.h"
+
+/* Include the SDL main definition header */
+#include "SDL_main.h"
+
+#ifdef main
+#undef main
+#endif
+
+int
+main(int argc, char *argv[])
+{
+ return SDL_UIKitRunApp(argc, argv, SDL_main);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/uikit/SDL_uikitappdelegate.m b/src/video/uikit/SDL_uikitappdelegate.m
index 4e73b40..8d3e3c4 100644
--- a/src/video/uikit/SDL_uikitappdelegate.m
+++ b/src/video/uikit/SDL_uikitappdelegate.m
@@ -38,15 +38,25 @@
#undef main
#endif
+static SDL_main_func forward_main;
static int forward_argc;
static char **forward_argv;
static int exit_status;
-int main(int argc, char **argv)
+#if defined(SDL_MAIN_NEEDED) && !defined(IOS_DYLIB)
+/* SDL is being built as a static library, include main() */
+int main(int argc, char *argv[])
+{
+ return SDL_UIKitRunApp(argc, argv, SDL_main);
+}
+#endif /* SDL_MAIN_NEEDED && !IOS_DYLIB */
+
+int SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction)
{
int i;
/* store arguments */
+ forward_main = mainFunction;
forward_argc = argc;
forward_argv = (char **)malloc((argc+1) * sizeof(char *));
for (i = 0; i < argc; i++) {
@@ -344,7 +354,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
/* run the user's application, passing argc and argv */
SDL_iPhoneSetEventPump(SDL_TRUE);
- exit_status = SDL_main(forward_argc, forward_argv);
+ exit_status = forward_main(forward_argc, forward_argv);
SDL_iPhoneSetEventPump(SDL_FALSE);
if (launchWindow) {