Fixed undefined behavior in QueueCmdSetDrawColor() Fixes https://github.com/libsdl-org/SDL/issues/4995 Patch from Andrew Kelley
diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index cd8739d..c79d9ff 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -394,7 +394,7 @@ QueueCmdSetClipRect(SDL_Renderer *renderer)
static int
QueueCmdSetDrawColor(SDL_Renderer *renderer, SDL_Color *col)
{
- const Uint32 color = ((col->a << 24) | (col->r << 16) | (col->g << 8) | col->b);
+ const Uint32 color = (((Uint32)col->a << 24) | (col->r << 16) | (col->g << 8) | col->b);
int retval = 0;
if (!renderer->color_queued || (color != renderer->last_queued_color)) {