Audio fix
diff --git a/src/audio/vita/SDL_vitaaudio.c b/src/audio/vita/SDL_vitaaudio.c
index 5225b80..24aa0f5 100644
--- a/src/audio/vita/SDL_vitaaudio.c
+++ b/src/audio/vita/SDL_vitaaudio.c
@@ -68,20 +68,7 @@ VITAAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
this->spec.samples = SCE_AUDIO_SAMPLE_ALIGN(this->spec.samples);
/* Update the fragment size as size in bytes. */
-/* SDL_CalculateAudioSpec(this->spec); MOD */
- switch (this->spec.format) {
- case AUDIO_U8:
- this->spec.silence = 0x80;
- break;
- default:
- this->spec.silence = 0x00;
- break;
- }
- this->spec.size = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
- this->spec.size *= this->spec.channels;
- this->spec.size *= this->spec.samples;
-
-/* ========================================== */
+ SDL_CalculateAudioSpec(&this->spec);
/* Allocate the mixing buffer. Its size and starting address must
be a multiple of 64 bytes. Our sample count is already a multiple of