WinRT: fixed bug: Back button(s) weren't working on Win10 Many thanks go to Sylvain Becker for providing details on the fix!
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diff --git a/src/core/winrt/SDL_winrtapp_direct3d.cpp b/src/core/winrt/SDL_winrtapp_direct3d.cpp
index df650cd..3ae134b 100644
--- a/src/core/winrt/SDL_winrtapp_direct3d.cpp
+++ b/src/core/winrt/SDL_winrtapp_direct3d.cpp
@@ -364,7 +364,10 @@ void SDL_WinRTApp::SetWindow(CoreWindow^ window)
window->CharacterReceived +=
ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &SDL_WinRTApp::OnCharacterReceived);
-#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
+#if NTDDI_VERSION >= NTDDI_WIN10
+ Windows::UI::Core::SystemNavigationManager::GetForCurrentView()->BackRequested +=
+ ref new EventHandler<BackRequestedEventArgs^>(this, &SDL_WinRTApp::OnBackButtonPressed);
+#elif WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
HardwareButtons::BackPressed +=
ref new EventHandler<BackPressedEventArgs^>(this, &SDL_WinRTApp::OnBackButtonPressed);
#endif
@@ -785,8 +788,8 @@ void SDL_WinRTApp::OnCharacterReceived(Windows::UI::Core::CoreWindow^ sender, Wi
WINRT_ProcessCharacterReceivedEvent(args);
}
-#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
-void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args)
+template <typename BackButtonEventArgs>
+static void WINRT_OnBackButtonPressed(BackButtonEventArgs ^ args)
{
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_AC_BACK);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_AC_BACK);
@@ -798,5 +801,18 @@ void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::Phone:
}
}
}
+
+#if NTDDI_VERSION == NTDDI_WIN10
+void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::UI::Core::BackRequestedEventArgs^ args)
+
+{
+ WINRT_OnBackButtonPressed(args);
+}
+#elif WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
+void SDL_WinRTApp::OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args)
+
+{
+ WINRT_OnBackButtonPressed(args);
+}
#endif
diff --git a/src/core/winrt/SDL_winrtapp_direct3d.h b/src/core/winrt/SDL_winrtapp_direct3d.h
index 90fb702..341b2d8 100644
--- a/src/core/winrt/SDL_winrtapp_direct3d.h
+++ b/src/core/winrt/SDL_winrtapp_direct3d.h
@@ -74,7 +74,9 @@ protected:
void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
void OnCharacterReceived(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CharacterReceivedEventArgs^ args);
-#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
+#if NTDDI_VERSION >= NTDDI_WIN10
+ void OnBackButtonPressed(Platform::Object^ sender, Windows::UI::Core::BackRequestedEventArgs^ args);
+#elif WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
void OnBackButtonPressed(Platform::Object^ sender, Windows::Phone::UI::Input::BackPressedEventArgs^ args);
#endif