Commit f3436bc103cad60bc12ffbefb5f0fc3f8c54f744

Sam Lantinga 2023-07-03T17:09:49

The clip rect is defined in terms of the current viewport Don't use the viewport offset when setting the clip rect in the D3D12 renderer. This fixes "testautomation --filter render_testViewport" on Windows (cherry picked from commit 304d425f99b3b62e5f77ef869731bb702810a572) (cherry picked from commit bf277eb808103cb86a5af235495e866d33f87b0a)