Hash :
f3436bc1
Author :
Date :
2023-07-03T17:09:49
The clip rect is defined in terms of the current viewport Don't use the viewport offset when setting the clip rect in the D3D12 renderer. This fixes "testautomation --filter render_testViewport" on Windows (cherry picked from commit 304d425f99b3b62e5f77ef869731bb702810a572) (cherry picked from commit bf277eb808103cb86a5af235495e866d33f87b0a)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveās award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)