Added zlib license for Steam Controller headers
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
diff --git a/src/joystick/hidapi/steam/controller_constants.h b/src/joystick/hidapi/steam/controller_constants.h
index cb343ba..d57315b 100644
--- a/src/joystick/hidapi/steam/controller_constants.h
+++ b/src/joystick/hidapi/steam/controller_constants.h
@@ -1,8 +1,23 @@
-//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
-//
-// Purpose: Defines constants used to communicate with Valve controllers.
-//
-//==================================================================================================
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 2020 Valve Corporation
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
#ifndef _CONTROLLER_CONSTANTS_
#define _CONTROLLER_CONSTANTS_
diff --git a/src/joystick/hidapi/steam/controller_structs.h b/src/joystick/hidapi/steam/controller_structs.h
index 4ca9115..967c96f 100644
--- a/src/joystick/hidapi/steam/controller_structs.h
+++ b/src/joystick/hidapi/steam/controller_structs.h
@@ -1,8 +1,23 @@
-//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
-//
-// Purpose: Defines methods and structures used to communicate with Valve controllers.
-//
-//==================================================================================================
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 2020 Valve Corporation
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
#ifndef _CONTROLLER_STRUCTS_
#define _CONTROLLER_STRUCTS_