coreaudio: Replaced an int with an SDL_bool.
diff --git a/src/audio/coreaudio/SDL_coreaudio.c b/src/audio/coreaudio/SDL_coreaudio.c
index 4819fcb..05754ea 100644
--- a/src/audio/coreaudio/SDL_coreaudio.c
+++ b/src/audio/coreaudio/SDL_coreaudio.c
@@ -564,7 +564,7 @@ prepare_audiounit(_THIS, void *handle, int iscapture,
result = AudioComponentInstanceNew(comp, &this->hidden->audioUnit);
CHECK_RESULT("AudioComponentInstanceNew");
- this->hidden->audioUnitOpened = 1;
+ this->hidden->audioUnitOpened = SDL_TRUE;
if (iscapture) { /* have to do EnableIO only for capture devices. */
UInt32 enable = 1;
diff --git a/src/audio/coreaudio/SDL_coreaudio.h b/src/audio/coreaudio/SDL_coreaudio.h
index 3290732..4b05798 100644
--- a/src/audio/coreaudio/SDL_coreaudio.h
+++ b/src/audio/coreaudio/SDL_coreaudio.h
@@ -44,7 +44,7 @@
struct SDL_PrivateAudioData
{
AudioUnit audioUnit;
- int audioUnitOpened;
+ SDL_bool audioUnitOpened;
void *buffer;
UInt32 bufferOffset;
UInt32 bufferSize;