src/thread/stdcpp


Log

Author Commit Date CI Message
David Ludwig 3dcb451f 2014-04-09T21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
Sam Lantinga ed02f61d 2014-03-13T00:40:08 Fixed the copyright date on files contributed by David Ludwig
David Ludwig b68b6e23 2014-03-12T11:57:15 Fixed various build and runtime errors when using WinRT with VS2012.
David Ludwig e8eb1427 2014-03-10T21:21:35 build fixes for most WinRT-related files Still TODO: getting the D3D11 renderer back up and running in VC 2012.
Sam Lantinga 05c23063 2014-03-09T11:06:11 Fixed line endings on WinRT source code
David Ludwig 7b5887b2 2013-11-28T22:24:13 WinRT: implemented SDL_DetachThread() for WinRT
David Ludwig 73dfcdcf 2013-08-20T22:18:48 WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
David Ludwig dcb1689f 2013-08-20T22:16:09 WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
David Ludwig 6300b360 2013-08-20T22:04:09 WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
David Ludwig 90a9278f 2013-08-20T21:54:34 WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions
David Ludwig d41fdc94 2013-08-13T20:09:52 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
David Ludwig f7049b93 2013-08-12T22:29:55 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)