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b29740b8
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2014-06-25T17:06:12
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Merged Ryan's SDL-gui-backend branch.
Adds three APIs, and implements them on X11, Cocoa, and Windows:
- SDL_CaptureMouse()
- SDL_GetGlobalMouseState()
- SDL_SetWindowHitTest()
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41a39837
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2014-06-18T20:11:39
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Add IBus IME Support, move DBus code to its own file. (v3.3 squashed)
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98c03f39
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2014-05-28T01:22:47
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Changed drag area API to a hit-testing API.
There were several good arguments for this: it's how Windows works with
WM_NCHITTEST, SDL doesn't need to manage a list of rects, it allows more
control over the regions (how do you use rects to cleanly surround a circular
button?), the callback can be more optimized than a iterating a list of
rects, and you don't have to send an updated list of rects whenever the
window resizes or layout changes.
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2744c019
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2014-05-27T14:41:16
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Initial work on X11 implementation of SDL_SetWindowDragAreas().
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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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4ca76b3e
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2014-03-02T14:59:06
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Add support for the freedesktop.org Idle Inhibition specification,
as per:
http://people.freedesktop.org/~hadess/idle-inhibition-spec/
This makes screensaver inhibition work with GNOME 3 and other
desktop environments that implement the specification.
https://bugzilla.libsdl.org/show_bug.cgi?id=2169
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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2bb344d6
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2013-11-27T10:29:27
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Don't crash when no WM is present.
CR: Sam Lantinga.
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7e1289af
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2013-11-24T23:56:17
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
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a2bd8970
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2013-10-18T01:36:41
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Don't supply duplicate X11 symbols inside SDL.
Fixes static linking when something else also uses X11.
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6435a82d
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2013-10-14T09:12:30
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Backed out revision fb5ab0e91c56, the platform specific messagebox functions don't have the right prototype since they're designed to be used standalone.
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f79fc33a
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2013-08-29T08:29:21
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Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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2490166d
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2013-08-21T10:12:16
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Fixes for -Wdeclaration-after-statement
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0eeb76d8
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2013-08-19T16:29:46
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Fixes bug #2037, common EGL code for Android and X11
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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1df1e696
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2013-07-14T11:28:44
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Added the platform specific messagebox function to the video function list
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