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1ea86978
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2014-08-17T13:11:55
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Removed SDL_round() because the license wasn't compatible with zlib
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4e7db78e
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2014-08-16T23:23:15
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Added SDL_round(), contributed by Benoit Pierre - thanks!
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05d87800
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2014-08-11T17:25:53
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Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath()
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6101e4b2
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2014-06-07T18:20:01
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Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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b5a6c407
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2013-12-16T10:03:26
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[Android] Define SDL_VIDEO_OPENGL_ES2
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d01ad02b
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2013-12-09T15:17:20
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Hook up SDL_acos and SDL_asin properly.
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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5c383489
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2013-11-24T23:36:15
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We don't need to check for snprintf() anymore, we don't use it.
SDL_snprintf() is built on vsnprintf() where available.
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e7693740
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2013-11-24T23:35:38
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Added SDL_vsscanf().
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2dd7091e
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2013-08-20T19:57:11
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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0eeb76d8
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2013-08-19T16:29:46
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Fixes bug #2037, common EGL code for Android and X11
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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