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0cf81fbd
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2015-08-14T23:30:46
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Minor coding convention fix.
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fb37956d
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2015-08-14T16:23:31
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Supply current group when translating X11 Keycodes to Keysyms.
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f2f8e6f5
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2015-08-13T21:40:32
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X11: only send mouse button up events if not a mousewheel "button"
(Brackets in the wrong place, my bad!)
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874bf865
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2015-08-13T17:40:28
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X11: Simplified mousewheel event handling.
Under load, this would race and report an incorrect mouse button event instead
of a wheel event.
Fixes Bugzilla #2987.
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da6f2221
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2015-08-13T17:37:09
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X11: isConfigureNotify() isn't used at the moment, comment it out.
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8a1fd982
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2015-08-13T14:56:16
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X11: don't block on a ConfigureNotify event during SDL_SetWindowBordered().
Unity's window manager is (legitimately, since it moves the client window's
position) sending one, and SDL was incorrectly trying to mask it out. Other
window managers (KWin, apparently) don't move the window and would hang here
indefinitely.
Fixes Bugzilla #3052.
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c67213f3
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2015-08-07T01:02:35
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X11: Fixed XRandR display detection.
Previously this only worked on X11 when Xinerama was carrying the weight.
Fixes Bugzilla #3062.
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ca468042
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2015-08-07T00:59:31
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X11: Fixed a memory leak when adding duplicate display modes.
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dc2e9ba1
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2015-07-29T17:19:04
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Fix build.
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51c72e10
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2015-07-29T17:19:02
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Add X11 implementation of SDL_GetDisplayDPI.
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f5cf8676
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2015-07-28T00:12:50
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x11: Catch fatal X errors when calling glXMakeCurrent().
In extremely rare cases, probably due to misconfigured drivers, one might
see this happen, and rather than terminate the process, we try to recover
by reporting an error to the app.
Fixes Bugzilla #3068.
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e346f142
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2015-07-17T21:03:58
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SDL_WarpMouseGlobal() should return non-void.
There are platforms it isn't implemented on (and currently can't be
implemented on!), and there's currently no way for an app to know this.
This shouldn't break ABI on apps that moved to a revision between 2.0.3 and
2.0.4.
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27055ea0
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2015-07-14T23:46:35
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X11: center parentless message boxes on the primary display if possible.
This relies on a successful SDL_Init(SDL_INIT_VIDEO) to work, since it's
silly to reproduce all the Xinerama/XRandR code in the message box parts. If
X11 is available but SDL hasn't been initialized, the message box will center
in the primary screen, which will be positioned weirdly on multi-head setups,
but this should fix the most significant common case.
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0c19501e
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2015-07-11T00:59:56
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x11: Patched to compile on systems without the Xutf8LookupString() function.
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b5c43a88
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2015-07-03T09:18:14
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Fixed style
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35c4468f
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2015-07-03T09:17:24
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commit a7d7af2a419b453188ffe87386455fc26c1306fa
Author: Benoit Pierre <benoit.pierre@gmail.com>
Date: Fri Jul 3 02:17:10 2015 +0200
fix 14dd48ae5bc43b61b2a0dd0b3177d22edec707ef regression
The window manager detection code in X11_HasWindowManager does not work
with Awesome (http://awesome.naquadah.org/). Remove it, and reuse the
result of the more correct checks in X11_CheckWindowManager.
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1e3c28ac
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2015-06-30T15:00:48
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X11: Added a test for a weird X11 error we get with Xinerama, rarely.
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20ec1377
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2015-06-30T14:41:17
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X11: Call XRefreshKeyboardMapping() when we get various MappingNotify events.
According to the Xlib docs, you need to do this or Xlib's internal state gets
out of sync.
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acdb494f
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2015-06-30T14:39:39
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X11: Don't ignore keyboard mapping changes.
MappingNotify events don't have a window associated with them, so SDL was
dropping these before the point where we would have handled them.
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f1b7a843
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2015-06-25T07:17:08
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Fixed compiling if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM is not defined
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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