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c3a5e4aa
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2022-06-22T00:54:03
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Adding GetGamepadMapping to Vita Joystick driver
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e551384a
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2022-04-26T14:54:14
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Added functions to get the platform dependent name for a joystick or game controller
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d7e0c54d
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2022-01-27T10:29:45
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PSVita: send initial SDL_JOYDEVICEADDED events
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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afccabb8
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2021-11-11T12:12:05
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joystick: Add capability flags for rumble and trigger rumble
When API limitations force us to guess, we favor a false positive (reporting
support when it doesn't exist) compared to a false negative.
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1ccfbf96
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2021-11-11T11:13:08
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joystick: Convert HasLED() into a generic GetCapabilities() function
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d135c076
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2021-07-08T13:22:41
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Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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a4ddb175
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2021-03-08T19:28:58
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Formatting
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e5cbe7cf
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2021-02-14T00:30:42
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Add l2/r2 axes, l3/r3 buttons. rumble and ledbar support for ds4
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a05f92da
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2020-12-23T17:26:34
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Update joystick api to 2.0.14
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7d89f09f
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2020-12-18T14:28:09
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ISO C90 fixes
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73b545ed
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2020-11-02T19:38:20
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Fix joystick support
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2d64e37e
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2020-11-02T18:09:43
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Initial rebase of xerpi's port
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